Type of Article: MacTech Blog

The Mac still has plenty of room for growth — and new features

Still think that there’s no room for growth or innovation on the Mac? Well, to the naysayers I must point out that there’s plenty of room for both.

In 2005, market research firm IDC pegged Apple’s share of the U.S. PC market at 4 %. In the first quarter of 2010, that number had grown to 6.4%. Piper Jaffray analyst Gene Munster estimates that for every half-percentage point of market share growth Apple boosts its sales by about US$3 billion.

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Greg’s bite: the wisdom of the Apple ‘closed’ platform

By Greg Mills

While Apple supports open source software and even provides powerful program elements, such as WebKit, their tendency is to have a closed system. While some hate that concept, the truth is, Apple has thrived on it lately.  

The late 80’s saw the much more “open” PCs as cheap PCs and Microsoft swamped Apple in the market place. Apple even dabbled with licensing software to Mac clone companies. That experiment was aborted as Apple returned to a solo, closed business model.  

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Apple granted patents for Apple TV interface, iMac design, more

Apple has been granted patents by the US Patent & Trademark Office for the Apple TV user interface, the iMac, the iPhone, the iPod, and more.

Patents 7,743,116 and 7,743,338 are for the Apple TV interface. Patent number D618,241 is for the iMac. Patent number D618,204 is for the iPhone 2G. Patent number D618,207 is for the design of the original iPod. Patent number D618,206 is for the design of the second gen iPod nano, while patent number D618,205 is for the third gen model.

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The Mac can be Apple’s ‘game console’

And in writing for “InfoWorld” (http://macosg.me/2/f0), Paul Venezia has an interesting premise: “Rumor has it that Apple may release a gyroscopic Wii-like controller, too. Couple a 27-inch LCD panel with a Mac running Mac OS X and games developed for the iPad/iPhone, all controlled by the equivalent of a Wiimote, and you suddenly have a compelling gaming system that could run the same games on devices ranging from the iPhone to the iMac. From the developer’s perspective, it’s develop once, run on every Apple device.”

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Greg’s bite: a Microsoft fantasy regarding ‘Kin’

By Greg Mills

The Apple spokesman was clearly shaken as he announced to a stunned press conference the unbelievable news that iPhone has finally been “killed” by a competitor’s new smart phon that is “light years ahead of Apple R&D.” 

The promising launch of iPhone 4 has been cancelled and shipped stock recalled, 450,000 Foxxcom workers have been laid off. Email from Apple will go out to customers soon explaining the sudden withdrawal of Apple from the cell phone market.

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