Type of Article: MacTech Blog

Wearable devices are expected to reach 110 million this year

Worldwide shipments of wearable devices are expected to reach 110 million by the end of 2016 with 38.2% growth over the previous year, according to IDC (www.idc.com).The Apple Watch will continue to dominate the smartwatch market, though sales may slow down as potential buyers and upgraders wait for the second iteration of the smartwatch, notes the research group.

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Health monitoring device adoption to triple by 2020

New study from Juniper Research (www.juniperresearch.com) has estimated that the adoption of health monitoring devices will nearly treble by 2020, exceeding 70 million worldwide, up from an estimated 26 million this year.

The new research forecasts that the use of monitoring devices is set to witness a swift rise as new entrants gain FDA (Food & Drug Administration) approval. However, it highlights the need for new entrants to prove that their hardware is able to measure health indicators with the same accuracy as standard medical devices, according to the research.

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Global business tablet shipments to grow to 110 million units by 2020

As tablets continue to become more established workplace tools, the pressure on IT departments to enable the practice of BYOD and to ensure the enterprise has the infrastructure and policies in place to secure corporate data and systems, continues to grow. According to the Strategy Analytics Mobile Workforce Strategies (MWS) latest report, “Global Business Tablet Forecast Update Q4 2015”, Strategy Analytics forecasts global business (personal and corporate liable) tablet shipments will grow at a 6% CAGR between 2015 and 2020, reaching 110.2 million units in 2020.

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Global gaming hardware market to each $140 billion by 2019

Jon Peddie Research (JPR), a research and consulting firm for graphics and multimedia, says global game hardware market will pass $140 billion in 2019.

The global PC gaming hardware market receded slightly in 2015 but, but less than the overall PC market, and will resume growth in 2016. However, all recession and growth within the market is not equal. JPR (www.jonpeddie.com)) believes that notebooks bought for gaming have entered a challenging sales environment as PC gamers gear up for the forthcoming mass market 4K/UHD development.

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