Dover Studios has released “Maya Hypershade Workflow 2nd Edition,”
their latest visual effects training video. It takes artists through
a series of in-depth lessons that focus on creating shading networks
in Maya by connecting render nodes in the Hypershade. The second
edition has been completely updated and features 1080p high
definition video.

Visual effects artists, Andrew Hazelden and Russell Hazelden, share
workflow techniques designed to help save you time and help you work
more efficiently when using the Hypershade in Maya. Topics include:
understanding shading groups, linking render nodes using the
connection editor, graphing shading networks, working with file
textures, assigning materials to objects, exploring the use of both
2D and 3D procedural textures, and using the IPR Renderer to preview
the look of shading networks in real time.

Advanced topics include: converting a displacement map to a polygon
surface, fine tuning feature based displacement, and working with
alpha gain and alpha offset values to control the depth and scale of
displacement mapped surfaces.

For more information visit http://www.DoverStudios.com and watch the
free preview. “Maya Hypershade Workflow 2nd Edition” is available now
as a download for US$49.95. Single user and multi-user site licensed
versions of the video are available.