CPPlay for Mac OS X upgraded to version 1.1
YAWMOO (http://www.yawmoo.com ) has released CPPlay 1.1, an update to its C and C++ interpreted environment for Mac OS X Yosemite.
Read MoreYAWMOO (http://www.yawmoo.com ) has released CPPlay 1.1, an update to its C and C++ interpreted environment for Mac OS X Yosemite.
Read MoreZevrix Solutions (www.zevrix.com) has released PDF Checkpoint 1.7.9, a maintenance update to its PDF preflight and conversion solution.
The software automatically preflights, exports as images, splits and optimizes multiple Adobe PDF files. It can also convert the color of PDF document elements, downsample resolution and compress images. The new version recognizes color profiles in user’s ColorSync folder, as well as in subfolders of all designated ICC profile locations.
Read MoreAccording to a new forecast from IDC (www.idc.com), the number of third-party applications designed to run on smart wearable devices is expected to grow from 2,500 at the end of 2014 to 349,000 in 2019.
While the majority of these applications will be consumer focused, the research group believes a significant opportunity exists for enterprise-oriented applications. Developers capable of delivering clear benefits and a transformative experience will catalyze demand and further accelerate application development on the supply side.
Read MoreApimac’s iNotepad is a new app for Mac OS X that let you write and manage hundreds (or even thousands) of texts in one single document. With it, you have everything in one place
Every document in iNotepad may contain hundreds or thousands of texts. For example all the reviews that you wrote for your blog or all the research papers that you wrote for college in the last few years.
9to5Mac.com notes that Apple has changed its policy regarding permissions required to build and run apps on devices.
Until now, Apple required users to pay US$99/year to become a member of Apple’s Developer Program in order to run code on physical iPhone and iPads. As part of the new Developer Program (https://developer.apple.com), this is no longer necessary. Apps can be tested on devices, no purchase necessary.
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