Type of Article: MacNews News Article

Shade 10 for Mac OS X plays nicer with other apps

Mirye Software (http://mirye.net/) has released Shade 10, an update to their professional 3D modeling, animation and rendering suite. The new version emphasizes greater integration with other applications and export options, as well as overall improvements to workflow.

Shade is an all-in-one 3D solution that includes both curved surface modeling and traditional polygon based modeling tools. New features in version 10 include:

° Multipass rendering, which lets you render images into layered TIFF files that allow post processing of each discreet effect;

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fScanX 1.4 for Mac OS X adds support for new scanners

Elevated Software Development has updated fScanX (http://www.elevated-dev.com/Products/fScanX/), their scanning solution for Mac OS X, to version 1.4. It adds support for new scanners

fScanX was developed specifically to provide native Mac OS X support for high-speed Fujitsu scanners. Currently supported scanners include the Fujitsu fi-6130, fi-6230, fi-6140, fi-6240, fi-5530C2, fi-4340C, fi-6670 and fi-6770 models.

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Sample Logic releases A.I.R. Expanded

Sample Logic has released A.I.R. Expanded (http://www.samplelogic.com/air.html), which blends the “three essential building blocks of music (ambience, impacts, and rhythms)” into one toolkit.

In the Expanded version, A.I.R.’s sample programming and user interface have been completely redesigned and enhanced from the ground up with five independent screens of more than 40 assignable effects and performance parameters. In addition, Sample Logic has revamped every original A.I.R. instrument and introduced a new collection of instruments and multis.

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‘MacVoices’ looks at Boinx TV

MacVoices (http://www.macvoices.com), Oliver Breidenbach of Boinx Software talks about why they needed to get a TV studio in a suitcase to demonstrate their flagship product, BoinxTV, at last week’s Macworld Expo.

BoinxTV gives the Mac live video production capabilities, and is a key component of the many video productions done on the show floor. Breidenbach names some of those using it, and also talks about why he brought a large part of his team to San Francisco, the benefits they gain from Macworld, and the value of the chance interactions that are part of the show.

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