At this week’s NAB show in Las Vegas, Nvidia (http://www.nvidia.com) has unveiled its new Quadro Digital Video Pipeline, a a turnkey system which dramatically simplifies and accelerates the production of live 3D broadcasts.

It’s designed to solve the complexity of acquiring, processing and delivering both traditional and 3D content by leveraging Nvidia graphics processing units (GPUs). Quadro Digital Video Pipeline features include:

° Acquisition: it ingests four HD-SDI feeds (or two stereoscopic 3D feeds) simultaneously, using the GPU to debayer raw camera data in real-time, so directors see the highest quality, color corrected images.

° Processing: it renders and composites real-time 3D graphics, virtual effects and transitions;

° Delivery: it outputs right eye and left eye HD-SDI streams with audio, for immediate previewing and broadcasting.
 
The Quadro Digital Video Pipeline also adds support for both DirectX and OpenGL. Jeff Brown, general manager, Professional Solutions Group, NVIDIA, says it fully enables 3D workflows by processing simultaneous right eye and left eye video streams in real-time. Additionally, by pairing this pipeline with Nvidia 3D Vision active shutter glasses, broadcast operators and directors can preview stereo 3D content at full resolution during production.

For post-production of 3D content, video professionals can edit with Adobe Premiere Pro CS5, which is accelerated by Nvidia Quadro GPUs. A variety of plug-ins for 3D capture, compositing, and encoding enable an integrated workflow.