For Immediate Release:

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ActiveDeveloper IDE – Released with Extensive “User Guide” – for MacOS X
10.1 and 10.2

June 2003 — Vestbjerg, Denmark — Today InterACTIVE-Technology released
our long awaited “ActiveDeveloper User Guide” with an extensive
introduction to using the IDE on MacOS X 10.1 and 10.2 – our Runtime
Objective-C & C IDE, JIT compiler and Debugger – for Cocoa

The ActiveDeveloper IDE cuts your API learning curve and allows incremental
Development of any Project. With ActiveDeveloper you get a Runtime Object
IDE allowing you to build NATIVE apps and servers directly at Runtime while
they run. Thereby bringing you a whole lot closer to the Objects you work
with …

The new “ActiveDeveloper User Guide” responds to user requests with a very
hands on approach in showing how to use ActiveDeveloper with lots of screen
shots. Covering both how to use the IDE with the precooked demos contained
in the ActiveDeveloper download package – plus also how you get it working
for you on your own Objective-C projects.

ActiveDeveloper – “Grow” your Apps – through incremental JIT Compilation

– Develop, Test, Debug and Play – at runtime
– Edit-compile-play cycles in 1-2 seconds
– Deploy NATIVE Apps – with NO ActiveDeveloper dependency

— Available for MacOS X, Windows and OpenStep.

ActiveDeveloper – Pricing:

Personal Single platform (Thin) single user licenses – only $ 49
Commercial Single platform (Thin) multi user license – only $ 99
Educational Single platform (Thin) 5-pack user licenses – only $249

Download ActiveDeveloper from

Screenshots of ActiveDeveloper:

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