UK-based developers Coderus and MicroAPL today announced that the two are collaborating to provide solutions for game developers who wish to move their games from Microsoft’s Xbox or Windows to the Mac. “Games on Xbox or Windows frequently make use of Microsoft’s DirectX API calls, and may also contain sections of code written in 80×86 assembly language, both of which have previously been a bar to porting the code to Macintosh.” Using Coderus’ MacDX product, developers can move code which uses the DirectX API to Macintosh. If the source contains any 80×86 assembler code, developers can now use MicroAPL’s PortAsm/86 product which automatically translates the 80×86 assembler source, and rewrites it in native PowerPC assembler suitable for running on the Mac.