http://www.mactech.com/blog en U.S. blasted by 2.3 billion robocalls in January http://www.mactech.com/2017/02/17/us-blasted-23-billion-robocalls-january <p>American consumers and business owners were blasted by an estimated 2.3 billion robocalls in January, a 3% decrease over the total calls received in December but a slight increase over the same month last year. These estimates are based on the YouMail Robocall Index (<a href="https://robocallindex.com" title="https://robocallindex.com">https://robocallindex.com</a>), a guide that compiles the scope and location of the worst robocalling hotspots across the country by area code.</p> <p><a href="http://www.mactech.com/2017/02/17/us-blasted-23-billion-robocalls-january" target="_blank">read more</a></p> http://www.mactech.com/2017/02/17/us-blasted-23-billion-robocalls-january#comments MacNews MacTech MacNews Blog MacTech Blog Fri, 17 Feb 2017 12:05:57 +0000 dsellers 2090036 at http://www.mactech.com Digital gaming to be a $100 billion industry by end of 2017 http://www.mactech.com/2017/02/16/digital-gaming-be-100-billion-industry-end-2017 <p>A new study from Juniper Research (<a href="http://www.juniperresearch.com" title="www.juniperresearch.com">www.juniperresearch.com</a>) has found that revenues from the global digital games market are set to reach the $100 billion milestone by the end of this year.</p> <p>The research group found that, contrary to previous concerns, the PC market has seen reinvigoration via F2P (Free to Play) games. Coupled with the continued growth of mobile, the industry will see total revenues reach $132 billion by 2021.</p> <p><a href="http://www.mactech.com/2017/02/16/digital-gaming-be-100-billion-industry-end-2017" target="_blank">read more</a></p> http://www.mactech.com/2017/02/16/digital-gaming-be-100-billion-industry-end-2017#comments MacNews MacTech MacNews Blog MacTech Blog Thu, 16 Feb 2017 12:38:22 +0000 dsellers 2089970 at http://www.mactech.com Nearly 80% of enterprises use more than 10 mobile business apps http://www.mactech.com/2017/02/15/nearly-80-enterprises-use-more-10-mobile-business-apps <p>The use of mobile apps for business is heating up with nearly 80% of companies using more than 10 apps for business, according to MobileIron (<a href="http://www.mobileiron.com" title="www.mobileiron.com">www.mobileiron.com</a>), a company “founded on the idea that mobile apps and data would become fundamental to mobilizing business workflows.”</p> <p>The most popular enterprise apps are:</p> <p>° Adoption metrics for Apple's Volume Purchase Program (VPP) and Device Enrollment Program (DEP);</p> <p>° Enterprise security trends for Australia and the Netherlands in addition to Belgium, France, Germany, Japan, Spain, the UK and the US;</p> <p><a href="http://www.mactech.com/2017/02/15/nearly-80-enterprises-use-more-10-mobile-business-apps" target="_blank">read more</a></p> http://www.mactech.com/2017/02/15/nearly-80-enterprises-use-more-10-mobile-business-apps#comments MacNews MacTech MacNews Blog MacTech Blog Wed, 15 Feb 2017 12:10:53 +0000 dsellers 2089800 at http://www.mactech.com Mobile operators eye $85 billion non-core services http://www.mactech.com/2017/02/14/mobile-operators-eye-85-billion-non-core-services <p>A new study from Juniper Research (<a href="http://www.juniperresearch.com" title="www.juniperresearch.com">www.juniperresearch.com</a>) has calculated that mobile network operators can realize an additional $85 billion in revenues over the next five years through the deployment and enhancement of non-core services including Big Data analytics and IoT (Internet of Things) enablement.</p> <p><a href="http://www.mactech.com/2017/02/14/mobile-operators-eye-85-billion-non-core-services" target="_blank">read more</a></p> http://www.mactech.com/2017/02/14/mobile-operators-eye-85-billion-non-core-services#comments MacNews MacTech MacNews Blog MacTech Blog Tue, 14 Feb 2017 12:38:24 +0000 dsellers 2089616 at http://www.mactech.com Gartner: almost three million irons will ship this year http://www.mactech.com/2017/02/13/gartner-almost-three-million-irons-will-ship-year <p>Production of drones for personal and commercial use is growing rapidly, with global market revenue expected to increase 34% to reach more than $6 billion in 2017 and grow to more than $11.2 billion by 2020, according to a new forecast from the Gartner, Inc (<a href="http://www.gartner.com" title="www.gartner.com">www.gartner.com</a>) research group. </p> <p>Almost three million drones will be produced in 2017, 39% more than in 2016.</p> <p><a href="http://www.mactech.com/2017/02/13/gartner-almost-three-million-irons-will-ship-year" target="_blank">read more</a></p> http://www.mactech.com/2017/02/13/gartner-almost-three-million-irons-will-ship-year#comments MacNews MacTech MacNews Blog MacTech Blog Mon, 13 Feb 2017 12:53:13 +0000 dsellers 2089205 at http://www.mactech.com IT spending to grow more than 3% through 2020 http://www.mactech.com/2017/02/10/it-spending-grow-more-3-through-2020 <p>Worldwide revenues for information technology (IT) products and services are forecast to reach nearly $2.4 trillion in 2017, an increase of 3.5% over 2016, according to IDC. The research group estimates that global IT spending will grow to nearly $2.65 trillion in 2020. This represents a compound annual growth rate (CAGR) of 3.3% for the 2015-2020 forecast period.</p> <p><a href="http://www.mactech.com/2017/02/10/it-spending-grow-more-3-through-2020" target="_blank">read more</a></p> http://www.mactech.com/2017/02/10/it-spending-grow-more-3-through-2020#comments MacNews MacTech MacNews Blog MacTech Blog Fri, 10 Feb 2017 12:19:34 +0000 dsellers 2089107 at http://www.mactech.com Digital banking users to reach three billion by 2021 http://www.mactech.com/2017/02/09/digital-banking-users-reach-three-billion-2021 <p>New research from Juniper Research (<a href="http://www.juniperresearch.com" title="www.juniperresearch.com">www.juniperresearch.com</a>) forecasts that, by 2021, nearly three billion users will access retail banking services via smartphones, tablets, PCs and smartwatches, up 53% from this year.</p> <p>The research group finds that usage will continue to rise as consumers increasingly opt for banks offering the convenience of rapid, multi-channel digital services. This means that banks will need to focus on providing a more frictionless digital experience to their customers, especially if they are to remain market leaders.</p> <p><a href="http://www.mactech.com/2017/02/09/digital-banking-users-reach-three-billion-2021" target="_blank">read more</a></p> http://www.mactech.com/2017/02/09/digital-banking-users-reach-three-billion-2021#comments MacNews MacTech MacNews Blog MacTech Blog Thu, 09 Feb 2017 12:39:59 +0000 dsellers 2089053 at http://www.mactech.com Cloud infrastructure market up 49% http://www.mactech.com/2017/02/08/cloud-infrastructure-market-49 <p>The worldwide cloud infrastructure services market grew 49% annually, reaching $10.3 billion within the fourth quarter (Q4) of 2016, according to the Canalys (<a href="http://www.canalys.com" title="www.canalys.com">www.canalys.com</a>) research group.</p> <p><a href="http://www.mactech.com/2017/02/08/cloud-infrastructure-market-49" target="_blank">read more</a></p> http://www.mactech.com/2017/02/08/cloud-infrastructure-market-49#comments MacNews MacTech MacNews Blog MacTech Blog Wed, 08 Feb 2017 12:57:40 +0000 dsellers 2088867 at http://www.mactech.com 8.4 billion connected ‘things’ will be in use in 2017 http://www.mactech.com/2017/02/08/84-billion-connected-%E2%80%98things%E2%80%99-will-be-use-2017 <p>Gartner, Inc. (<a href="http://www.gartner.com" title="www.gartner.com">www.gartner.com</a>) forecasts that 8.4 billion connected things will be in use worldwide in 2017, up 31% from 2016, and will reach 20.4 billion by 2020. Total spending on endpoints and services will reach almost $2 trillion in 2017, according to the research group.<br />  </p> <p><a href="http://www.mactech.com/2017/02/08/84-billion-connected-%E2%80%98things%E2%80%99-will-be-use-2017" target="_blank">read more</a></p> http://www.mactech.com/2017/02/08/84-billion-connected-%E2%80%98things%E2%80%99-will-be-use-2017#comments MacNews MacTech MacNews Blog MacTech Blog Wed, 08 Feb 2017 12:01:22 +0000 dsellers 2088878 at http://www.mactech.com PayPal leads in the global wallet wars http://www.mactech.com/2017/02/06/paypal-leads-global-wallet-wars <p>Global spending via mobile wallets is expected to rise by nearly 32% this year to $1.35 trillion, a new study from Juniper Research (<a href="http://www.juniperresearch.com" title="www.juniperresearch.com">www.juniperresearch.com</a>) has found.</p> <p>The study found that spending is currently concentrated in the Far East and China, due primarily to the success of Alipay and WeChat. However, the research says that moves by PayPal and Apple to offer wallets that can be used both in-store and online means that wallets will increasingly become the default payment mechanism in other markets.</p> <p><a href="http://www.mactech.com/2017/02/06/paypal-leads-global-wallet-wars" target="_blank">read more</a></p> http://www.mactech.com/2017/02/06/paypal-leads-global-wallet-wars#comments MacNews MacTech MacNews Blog MacTech Blog Mon, 06 Feb 2017 12:24:19 +0000 dsellers 2088330 at http://www.mactech.com