TweetFollow Us on Twitter

An Introduction to Graphviz

Volume Number: 25 (2009)
Issue Number: 01
Column Tag: Graphics

An Introduction to Graphviz

What is Graphviz and how to use it?

by Mihalis Tsoukalos

Introduction

This article presents GraphViz, a very flexible and handy tool that is freely available under an open source license. Graphviz helps you draw, illustrate and present graph structures. Do not be discouraged and please do not think that "drawing graph structures" looks restrictive and limiting - I can promise you that by the end of the article, you will have changed your mind.

The good thing is that Graphviz algorithmically arranges the graph nodes so that the output is both practical and appealing!

The article focuses on using GraphViz from the command line but it also presents the PixelGlow Graphviz version (an application with a GUI) that is exclusively designed for Macs. It also presents Omnigraffle that can also render Graphviz files.

Graphviz can be used in domains such as software engineering, networking, bioinformatics, databases, web structures and knowledge representation. The central part of Graphviz consists of implementations of algorithms for graph layout. Most Graphviz is written in C.

Graphviz in a nutshell

GraphViz (or Graphviz or graphviz) is a collection of tools for manipulating graph structures and generating graph layouts. Graphviz supports either directed or undirected graphs. GraphViz offers both graphical and command-line tools. A Perl to Graphviz interface library is also available, but it is not covered here for reasons of generality. There is also a C++ interface.

Strictly speaking and according to the "The Design and Analysis of Computer Algorithms" book, a graph G=(V, E) consists of a finite and nonempty set of vertices V and a set of edges E. If the edges are ordered pairs of vertices, then the graph is said to be directed. If the edges are unordered pairs, the graph is said to be undirected.

Although it may look strange, the fact is that you can draw remarkable illustrations using Graphviz! Figure 1 demonstrates such a draw - and you did not even have to draw a line!

Graphviz has its own dialect that you will have to learn. The language is simple, elegant and powerful. The good thing about Graphviz is that you can write its code using a simple plain text editor - a side effect of it is that you can easily write scripts that generate Graphviz code. In fact, this article has such a script that is written in Perl - my favorite scripting language.

GraphViz is comprised of the following programs and libraries:

The dot program: a utility program for drawing directed graphs. It accepts input in the dot language. The dot language can define three kinds of objects: graphs, nodes and edges. dot uses a Sugiyama-style hierarchical layout.

The NEATO program: a utility program for drawing undirected graphs. This kind of graph commonly is used for telecommunications and computer programming tasks. NEATO uses an implementation of the Kamada-Kawai algorithm for symmetric layouts.

The twopi program: a utility program for drawing graphs using a circular layout. One node is chosen as the center, and the other nodes are placed around the center in a circular pattern. If a node is connected to the center node, it is placed at distance 1. If a node is connected to a node directly connected to the center node, it is placed at distance 2 and so on.

dotty, tcldot and lefty: three graphical programs. dotty is a customizable interface for the X Window System written in lefty. tcldot is a customizable graphical interface written in Tcl 7. lefty is a graphics editor for technical pictures.

libgraph and libagraph: the drawing libraries. Their presence means an application can use GraphViz as a library rather than as a software tool.

Drawing Basic Graphs

Before I start showing you Graphviz code, I should first describe to you some important information about Graphviz nodes and edges.

Table 1 shows some of the node attributes whereas table 2 shows some of the edge attributes. You can check the Graphviz documentation for the full list of node and edge attributes.


Table 1: Node attributes


Table 2: Edge attributes.

I will now present you with the Graphviz code that generates Figure 1:


Figure 1: A Graphviz example.

/* Courtesy of Ian Darwin <ian@darwinsys.com>
 * and Geoff Collyer <geoff@plan9.bell-labs.com>
 * Mildly updated by Ian Darwin in 2000.
 */
digraph unix {
   size="6,6";
   node [color=lightblue2, style=filled];
   "5th Edition" -> "6th Edition";
   "5th Edition" -> "PWB 1.0";
   "6th Edition" -> "LSX";
   "6th Edition" -> "1 BSD";
   "6th Edition" -> "Mini Unix";
   "6th Edition" -> "Wollongong";
   "6th Edition" -> "Interdata";
   "Interdata" -> "Unix/TS 3.0";
   "Interdata" -> "PWB 2.0";
   "Interdata" -> "7th Edition";
   "7th Edition" -> "8th Edition";
   "7th Edition" -> "32V";
   "7th Edition" -> "V7M";
   "7th Edition" -> "Ultrix-11";
   "7th Edition" -> "Xenix";
   "7th Edition" -> "UniPlus+";
   "V7M" -> "Ultrix-11";
   "8th Edition" -> "9th Edition";
   "9th Edition" -> "10th Edition";
   "1 BSD" -> "2 BSD";
   "2 BSD" -> "2.8 BSD";
   "2.8 BSD" -> "Ultrix-11";
   "2.8 BSD" -> "2.9 BSD";
   "32V" -> "3 BSD";
   "3 BSD" -> "4 BSD";
   "4 BSD" -> "4.1 BSD";
   "4.1 BSD" -> "4.2 BSD";
   "4.1 BSD" -> "2.8 BSD";
   "4.1 BSD" -> "8th Edition";
   "4.2 BSD" -> "4.3 BSD";
   "4.2 BSD" -> "Ultrix-32";
   "4.3 BSD" -> "4.4 BSD";
   "4.4 BSD" -> "FreeBSD";
   "4.4 BSD" -> "NetBSD";
   "4.4 BSD" -> "OpenBSD";
   "PWB 1.0" -> "PWB 1.2";
   "PWB 1.0" -> "USG 1.0";
   "PWB 1.2" -> "PWB 2.0";
   "USG 1.0" -> "CB Unix 1";
   "USG 1.0" -> "USG 2.0";
   "CB Unix 1" -> "CB Unix 2";
   "CB Unix 2" -> "CB Unix 3";
   "CB Unix 3" -> "Unix/TS++";
   "CB Unix 3" -> "PDP-11 Sys V";
   "USG 2.0" -> "USG 3.0";
   "USG 3.0" -> "Unix/TS 3.0";
   "PWB 2.0" -> "Unix/TS 3.0";
   "Unix/TS 1.0" -> "Unix/TS 3.0";
   "Unix/TS 3.0" -> "TS 4.0";
   "Unix/TS++" -> "TS 4.0";
   "CB Unix 3" -> "TS 4.0";
   "TS 4.0" -> "System V.0";
   "System V.0" -> "System V.2";
   "System V.2" -> "System V.3";
   "System V.3" -> "System V.4";
}

I found this example in the /opt/local/share/graphviz/graphs/directed directory (I use the Macports version of Graphviz). The file is called unix2.dot and (as I told you before) is a plain text file, which means that you only need a simple plain text editor in order to write Graphviz files.

The node [color=lightblue2, style=filled]; line of code declares some global properties about each node of the graph. You can later overwrite the global properties for any given node if you want. The digraph command says that the graph is a directed one. The -> notation is for declaring a directed connection between nodes. Each line of code ends with a semicolon.

In order to create the output file using the command line Graphviz version you will have to type the following in the Mac OS X command line (using the Terminal application):

$ dot -o/Users/mtsouk/unix2.pdf -Tpdf unix2.dot

The -T parameter defines the output format. The list of available output formats is as follows: canon cmap cmapx cmapx_np dia dot eps fig gd gd2 gif hpgl imap imap_np ismap jpe jpeg jpg mif mp pcl pdf pic plain plain-ext png ps ps2 svg svgz tk vml vmlz vrml vtx wbmp xdot xlib.

The -o parameter defines the output file name. Note that both the -T and the -o switches are next to their respective parameter values without a space character between them.

More advanced Graphviz examples

This article section will present some more advanced Graphviz examples.

Please take a look at figure 2. This is a binary tree representation using Graphviz and the dot language. As you will see it is very easy to create it - I think that it would be a lot harder to illustrate it in either Adobe Illustrator or Adobe Photoshop. Better yet, it is also easier to make small or big changes to it.

The Graphviz code for figure 2 is the following:

digraph G
{
   graph [bgcolor=gray];
   node [style=bold, label="\N", shape=record];
   edge [color=blue];
   graph [bb="0,0,393,252"];
   node0 [label="<f0> | <f1> J | <f2> ", width="0.83", height="0.50"];
   node1 [label="<f0> | <f1> E | <f2> ", width="0.89", height="0.50"];
   node4 [label="<f0> | <f1> C | <f2> ", width="0.89", height="0.50"];
   node6 [label="<f0> | <f1> I | <f2> ", width="0.83", height="0.50"];
   node2 [label="<f0> | <f1> U | <f2> ", width="0.92", height="0.50"];
   node5 [label="<f0> | <f1> N | <f2> ", width="0.92", height="0.50"];
   node9 [label="<f0> | <f1> Y | <f2> ", width="0.92", height="0.50"];
   node8 [label="<f0> | <f1> W | <f2> ", width="0.94", height="0.50"];
   node10 [label="<f0> | <f1> Z | <f2> " width="0.89", height="0.50"];
   node7 [label="<f0> | <f1> A | <f2> ", height="0.50"];
   node3 [label="<f0> | <f1> G | <f2> ", height="0.50"];
   node0:f0 -> node1:f1;
   node0:f2 -> node2:f1;
   node1:f0 -> node4:f1;
   node1:f2 -> node6:f1;
   node4:f0 -> node7:f1;
   node4:f2 -> node3:f1;
   node2:f0 -> node5:f1;
   node2:f2 -> node9:f1;
   node9:f0 -> node8:f1;
   node9:f2 -> node10:f1;
}

As you can see, each node has is divided into three parts. Each part has a name: <f0> for the first part, <f1> for the second part and <f2> for the third part. In order to call a given part of a node, the notation is node0:f0 - for the first part of node 0. The symbolic name has nothing to do with the displayed label. Also, as you may understand, a node part can be empty but still have a symbolic name.


Figure 2: Drawing a binary tree using Graphviz

The Graphviz code for creating our next example (figure 3) is the following:

digraph G
{
   graph [rankdir = "LR" ];
   node[fontsize = "14" style=bold];
# Table-field connection part.
   BONUS [label="<tb> BONUS | sal | comm | ename | job"
   shape = "record"];
   DEPT [label="<tb> DEPT | loc | dname | deptno"
   shape = "record"];
   EMP [label="<tb> EMP | empno | ename | comm | mgr | hidedate | deptno | job"
   shape = "record"]
   CLIENT [label="<tb> CLIENT | sal | comm | ename | job"
   shape = "record"];
   CLERK [label="<tb> CLERK | sal | comm | ename | job"
   shape = "record"];
   ORDER [label="<tb> ORDER | sal | comm | ename | job"
   shape = "record"];
   FOO [label="<tb> FOO | sal | comm | ename | job"
   shape = "record"];
# Tablespace decoration part.
   TB_USERS [label="<tb> USERS" shape = "record" style=filled color="red"];
   "node10" [label="<tb> DATA" shape = "record" style=filled color="red"];
   TB_ADMIN [label="<tb> ADMIN" shape = "record" style=filled color="red"];
# TABLESPACE-table connection part.
   BONUS:tb -> TB_USERS:tb;
   DEPT:tb -> TB_USERS:tb;
   CLIENT:tb -> TB_USERS:tb;
   ORDER:tb -> TB_USERS:tb;
   EMP:tb -> node10:tb;
   CLERK:tb -> node10:tb;
   FOO:tb -> TB_ADMIN:tb;
# Tablespace-to-tablespace connection.
   TB_USERS -> "node10" -> TB_ADMIN;
   TB_ADMIN -> TB_USERS;
   
   label = "Out DataBase Schema";
   fontsize=20;
}

This is a database schema, visualized with the help of Graphviz. The presented schema is simple; nevertheless you can still understand how elegant this is. By reading the Graphviz code you can understand that lines beginning with the # character are comments.


Figure 3: Creating a DB Schema using Graphviz.

Using Graphviz on a Mac Part 1: PixelGlow

I first have to tell you that if you decide to use the PixelGlow Graphviz version, you will not need the command line tools. PixelGlow's version will render the Graphviz code for you. Next, I should tell you that PixelGlow's Graphviz won Best Mac OS X Open Source Product and was runner-up in Best Product to Mac OS X in the 2004 Apple Design Awards.

The Mac OS X version supports native fonts, exporting to all Quicktime image formats, on-line viewing of the output, etc.


Figure 4: The PixelGlow Graphviz GUI

You may find it surprising, but the presented graph in figure 4 -that also shows the PixelGlow Graphviz GUI- uses the same Graphviz code that created figure 6! I only changed some Graphviz properties using the PixelGlow version and, as you can see, the new output is totally different!

Using Graphviz on a Mac Part 2: OmniGraffle Professional

Macintosh users have another option for rendering Graphviz files: OmniGraflle.

What is special about Omnigraffle is that it allows you to drag-and-drop a node or a group of nodes in order to rearrange your graph according to your needs. This is an excellent feature that allows you to fine tune your output.

Figure 5 shows Omnigraffle processing a Graphviz file. Again, you do not need the command line Graphviz tools to render Graphviz code when using Omnigraffle.


Figure 5: Using OmniGraffle with Graphviz files

A perl script that produces Graphviz code

When I was writing my eBook "Programming Dashboard Widgets", I wanted to visualize the structure of most of the presented Widgets. I decided to use Graphviz and I wrote the presented Perl script in order to automatically create the Graphviz code.

The Perl code for the script (I called it Wstruct.pl) is as follows:

#!/usr/bin/perl -w
#
# $Id: ch2.tex,v 1.1 2007/11/21 15:57:01 mtsouk Exp $
#
# This software is provided without any guarantees 
# Please note that this is alpha code
#
# Programmer: Mihalis Tsoukalos
# Date: Thursday 16 March 2006
#
# For my eBook on Dashboard Widgets
#
# * * * Command line arguments
# * * * program_name.pl directory
#
# Please note that the directory argument must not contain
# an / at the end. The following is a correct example:
# program_name.pl /Library/Widgets/Weather.wdgt
# The following is a WRONG example:
# program_name.pl /Library/Widgets/Weather.wdgt/
#
# This graph does not include PNG files
#
use File::Find;
use File::Basename;
use strict;
my $directory="";
my %DIRECTORIES=();
die <<Thanatos unless @ARGV;
usage:
   $0 directory
Thanatos
if ( @ARGV != 1 )
{
   die <<Thanatos
      usage info:
         Please use exactly 1 argument!
Thanatos
}
# Get the file name
($directory) = @ARGV;
print <<START;
digraph Widget
{
    size="16,6";
    nodesep=0.05;
    rankdir = LR;
    rotate = 90;
    edge[len=2];
    node[style=filled, shape=record, fontsize=8];
    node[height=0.20, width=0.20, color=gray];
    
START
find(\&create_graphviz, $directory);
print <<END;
}
END
exit 0;
#
#
sub create_graphviz
{
#print $_;
#print "\n";
    # Skip ., .., .DS_Store and ALL png files
    if ( $_ =~ /^\.\.?$/ || $_ =~ /^.DS_Store$/ || $_ =~ /png$/i ) 
    {
        # do nothing!
    }
    else
    {
        # If it is a directory, then...
        if (-d $File::Find::name)
        {
            # Duplicates can only exist in directories.
            # We must take care of it.
            if ( ! defined($DIRECTORIES{$File::Find::name}) )
            {
                $DIRECTORIES{$File::Find::name} = 0;
                create_node($File::Find::name);
            }
        }
        # It is a file, then...
        else
        {
            create_leaf(basename($File::Find::name));
        }
    }
}
#
#
sub create_node
{
    my $path = shift;
    print "    \"".$path;
    print "\"[label=\"".basename($path)."\"];\n";
    # Create the connection with the parent node
    print "// Create the connection with the parent node\n";
    # If the $path is not equal to the $directory variable then,...
    if ($path ne $directory)
    {
        print "    \"".$path."\"";
        print " -> \"".dirname($path)."\";\n";
        if ( ! defined($DIRECTORIES{dirname($path)}) )
        {
            $DIRECTORIES{$path} = 0;
            create_node(dirname($path));
        }
    }
    else
    {
        # Create the node for the parent directory
        # of $directory
         #print "    \"".$path;
         #print "\"[label=\"".basename($path)."\"];\n";
    }
}
sub create_leaf
{
    my $file = shift;
    my $size = 0;
    
    # It is always a good idea to check twice!
    if (-f $file)
    {
        # This finds the size of the file in bytes
        $size = -s $file;
    }
    # add the byte symbol at the end of the byte number
    $size .= "b";
    
    # create the file node
    print "    \"".$file;
    print "\"[label=\"".basename($file)." ".$size."\"];\n";
    print "    \"".$file."\"";
    print " -> \"".dirname($File::Find::name)."\";\n";
    if ( ! defined($DIRECTORIES{dirname($File::Find::name)}) )
    {
        $DIRECTORIES{dirname($File::Find::name)} = 0;
        create_node(dirname($File::Find::name));
    }
}

I am not going to explain you the perl code as this not the purpose of this article, but I will give you an example of its output. By running the perl script (./Wstruct.pl /Library/Widgets/Weather.wdgt) you will get the following Graphviz code:

digraph Widget
{
    size="16,6";
    nodesep=0.05;
    rankdir = LR;
    rotate = 90;
    edge[len=2];
    node[style=filled, shape=record, fontsize=8];
    node[height=0.20, width=0.20, color=gray];
    
    ".identity"[label=".identity 2240b"];
    ".identity" -> "/Library/Widgets/Weather.wdgt";
    "/Library/Widgets/Weather.wdgt"[label="Weather.wdgt"];
// Create the connection with the parent node
    "Info.plist"[label="Info.plist 1078b"];
    "Info.plist" -> "/Library/Widgets/Weather.wdgt";
    "version.plist"[label="version.plist 451b"];
    "version.plist" -> "/Library/Widgets/Weather.wdgt";
    "Weather.css"[label="Weather.css 3371b"];
    "Weather.css" -> "/Library/Widgets/Weather.wdgt";
    "Weather.html"[label="Weather.html 4507b"];
    "Weather.html" -> "/Library/Widgets/Weather.wdgt";
    "Weather.js"[label="Weather.js 36590b"];
    "Weather.js" -> "/Library/Widgets/Weather.wdgt";
    "/Library/Widgets/Weather.wdgt/English.lproj"[label="English.lproj"];
// Create the connection with the parent node
    "/Library/Widgets/Weather.wdgt/English.lproj" -> "/Library/Widgets/Weather.wdgt";
    "InfoPlist.strings"[label="InfoPlist.strings 66b"];
    "InfoPlist.strings" -> "/Library/Widgets/Weather.wdgt/English.lproj";
    "localizedStrings.js"[label="localizedStrings.js 858b"];
    "localizedStrings.js" -> "/Library/Widgets/Weather.wdgt/English.lproj";
    "/Library/Widgets/Weather.wdgt/Images"[label="Images"];
// Create the connection with the parent node
    "/Library/Widgets/Weather.wdgt/Images" -> "/Library/Widgets/Weather.wdgt";
    "/Library/Widgets/Weather.wdgt/Images/Icons"[label="Icons"];
// Create the connection with the parent node
    "/Library/Widgets/Weather.wdgt/Images/Icons" -> "/Library/Widgets/Weather.wdgt/Images";
    "/Library/Widgets/Weather.wdgt/Images/Icons/moonphases"[label="moonphases"];
// Create the connection with the parent node
    "/Library/Widgets/Weather.wdgt/Images/Icons/moonphases" -> "/Library/Widgets/Weather.wdgt/Images/Icons";
    "/Library/Widgets/Weather.wdgt/Images/Minis"[label="Minis"];
// Create the connection with the parent node
    "/Library/Widgets/Weather.wdgt/Images/Minis" -> "/Library/Widgets/Weather.wdgt/Images";
}

Figure 6 shows the graph that you will get after manually compiling the generated code using dot.


Figure 6: Using the Wstruct.pl perl script - an example.

Please note that the Wstruct.pl perl script does not include PNG files in its output. This was a design decision in order to avoid the busy output that some Widgets may have because they contained a plethora of PNG files. Also note that only regular files have their size in bytes next to them.

Conclusions

I hope that you find Graphviz both entertaining and interesting. I think that it is an exceptional piece of software that is very capable. Finally, there is plenty of useful material available in the web links provided, so you are bound to find some benefits through experimenting.

Books and Web Links

"A Technique for Drawing Directed Graphs". Gansner, E. R., Koutsofios, E., North, S. C. and Vo, K. IEEE Trans. Software Engineering, May 1993.

"An algorithm for drawing general undirected graphs". Kamada, T. and Kawai, S. Information Processing Letters, April 1989.

AT&T GraphViz site: http://www.research.att.com/sw/tools/graphviz

GraphViz Development Web Site: http://www.graphviz.org/

PixelGlow: http://www.pixelglow.com/graphviz/

Aho, Hopcroft and Ullman, The Design and Analysis of Computer Algorithms. Addison Wesley, 1974.

Michael Junger, Petra Mutzel (editors), Graph Drawing Software, Springer, 2003.

"GraphViz and C++", Platis N. and Tsoukalos M., C/C++ Users Journal, December 2005.


Mihalis Tsoukalos lives in Greece with his wife Eugenia and enjoys digital photography and writing articles. He is the author of the "Programming Dashboard Widgets" eBook. You can reach him at tsoukalos@sch.gr.

 
AAPL
$98.15
Apple Inc.
-0.23
MSFT
$43.58
Microsoft Corpora
-0.31
GOOG
$587.42
Google Inc.
+1.81

MacTech Search:
Community Search:

Software Updates via MacUpdate

Knock 1.1.7 - Unlock your Mac by knockin...
Knock is a faster, safer way to sign in. You keep your iPhone with you all the time. Now you can use it as a password. You never have to open the app -- just knock on your phone twice, even when it's... Read more
Mellel 3.3.6 - Powerful word processor w...
Mellel is the leading word processor for OS X and has been widely considered the industry standard since its inception. Mellel focuses on writers and scholars for technical writing and multilingual... Read more
LibreOffice 4.3.0.4 - Free Open Source o...
LibreOffice is an office suite (word processor, spreadsheet, presentations, drawing tool) compatible with other major office suites. The Document Foundation is coordinating development and... Read more
Freeway Pro 7.0 - Drag-and-drop Web desi...
Freeway Pro lets you build websites with speed and precision... without writing a line of code! With it's user-oriented drag-and-drop interface, Freeway Pro helps you piece together the website of... Read more
Drive Genius 3.2.4 - Powerful system uti...
Drive Genius is an OS X utility designed to provide unsurpassed storage management. Featuring an easy-to-use interface, Drive Genius is packed with powerful tools such as a drive optimizer, a... Read more
Vitamin-R 2.15 - Personal productivity t...
Vitamin-R creates the optimal conditions for your brain to work at its best by structuring your work into short bursts of distraction-free, highly focused activity alternating with opportunities for... Read more
Toast Titanium 12.0 - The ultimate media...
Toast Titanium goes way beyond the very basic burning in the Mac OS and iLife software, and sets the standard for burning CDs, DVDs, and now Blu-ray discs on the Mac. Create superior sounding audio... Read more
OS X Yosemite Wallpaper 1.0 - Desktop im...
OS X Yosemite Wallpaper is the gorgeous new background image for Apple's upcoming OS X 10.10 Yosemite. This wallpaper is available for all screen resolutions with a source file that measures 5,418... Read more
Acorn 4.4 - Bitmap image editor. (Demo)
Acorn is a new image editor built with one goal in mind - simplicity. Fast, easy, and fluid, Acorn provides the options you'll need without any overhead. Acorn feels right, and won't drain your bank... Read more
Bartender 1.2.20 - Organize your menu ba...
Bartender lets you organize your menu bar apps. Features: Lets you tidy your menu bar apps how you want. See your menu bar apps when you want. Hide the apps you need to run, but do not need to... Read more

Latest Forum Discussions

See All

Super Heavy Sword (Games)
Super Heavy Sword 0.0.1 Device: iOS Universal Category: Games Price: $.99, Version: 0.0.1 (iTunes) Description: Get Ready to Get HEAVY! Monster Robot Studios presents SUPER Heavy Sword! The sequel to the smash hit HEAVY sword which... | Read more »
Angels In The Sky (Games)
Angels In The Sky 1.00 Device: iOS Universal Category: Games Price: $6.99, Version: 1.00 (iTunes) Description: - This game is only for the iPhone 5s. please do not use the iPad, iPhone 5 or earlier devices.- Just touch or holding... | Read more »
80 Days (Games)
80 Days 1.0.2 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0.2 (iTunes) Description: 1872, with a steampunk twist. Phileas Fogg has wagered he can circumnavigate the world in just eighty days. Choose your own route... | Read more »
Micromon (Games)
Micromon 1.0 Device: iOS Universal Category: Games Price: $.99, Version: 1.0 (iTunes) Description: 130+ Animated Monsters to Catch & Battle! No waiting, play at your own pace! Embark on an epic monster capture RPG like none... | Read more »
Empire Manager (Games)
Empire Manager 1.0 Device: iOS iPhone Category: Games Price: $3.99, Version: 1.0 (iTunes) Description: Become ruler of an empire. Manage your economy, develop technology, hire an army and conquer the world in this addictive turn-... | Read more »
Empire Manager HD (Games)
Empire Manager HD 1.0 Device: iOS Universal Category: Games Price: $7.99, Version: 1.0 (iTunes) Description: Become ruler of an empire. Manage your economy, develop technology, hire an army and conquer the world in this addictive... | Read more »
Star Admiral Review
Star Admiral Review By Rob Thomas on July 30th, 2014 Our Rating: :: ADMIRABLE ADMIRALSUniversal App - Designed for iPhone and iPad While this new digital CCG may feel a bit familiar, Star Admiral offers a sci-fi twist and galaxy’s... | Read more »
Zap! Pow! Become a Badass Wizard in Phan...
Zap! Pow! | Read more »
Urban Trial Freestyle Review
Urban Trial Freestyle Review By Blake Grundman on July 30th, 2014 Our Rating: :: RIDIN' DIRTYUniversal App - Designed for iPhone and iPad A rough ride that has trouble keeping its wheels on the track.   | Read more »
Take Note! Noteshelf Has Recieved a Big...
Take Note! Noteshelf Has Recieved a Big Update. Posted by Jessica Fisher on July 30th, 2014 [ permalink ] iPad Only App - Designed for the iPad | Read more »

Price Scanner via MacPrices.net

iPad Cannibalization Threat “Overblown”
Seeking Alpha’s Kevin Greenhalgh observes that while many commentators think Apple’s forthcoming 5.5-inch panel iPhone 6 will cannibalize iPad sales, in his estimation, these concerns are being... Read more
Primate Labs Releases July 2014 MacBook Pro P...
Primate Labs’ John Poole has posted Geekbench 3 results for most of the new MacBook Pro models that Apple released on Tuesday. Poole observes that overall performance improvements for the new MacBook... Read more
Apple Re-Releases Bugfixed MacBook Air EFI Fi...
Apple has posted a bugfixed version EFI Firmware Update 2.9 a for MacBook Air (Mid 2011) models. The update addresses an issue where systems may take longer to wake from sleep than expected, and... Read more
Save $50 on the 2.5GHz Mac mini, plus free sh...
B&H Photo has the 2.5GHz Mac mini on sale for $549.99 including free shipping. That’s $50 off MSRP, and B&H will also include a free copy of Parallels Desktop software. NY sales tax only. Read more
Save up to $140 on an iPad Air with Apple ref...
Apple is offering Certified Refurbished iPad Airs for up to $140 off MSRP. Apple’s one-year warranty is included with each model, and shipping is free. Stock tends to come and go with some of these... Read more
$250 price drop on leftover 15-inch Retina Ma...
B&H Photo has dropped prices on 2013 15″ Retina MacBook Pros by $250 off original MSRP. Shipping is free, and B&H charges NY sales tax only: - 15″ 2.3GHz Retina MacBook Pro: $2249, $250 off... Read more
More iPad Upgrade Musings – The ‘Book Mystiqu...
Much discussed recently, what with Apple reporting iPad sales shrinkage over two consecutive quarters, is that it had apparently been widely assumed that tablet users would follow a two-year hardware... Read more
13-inch 2.5GHz MacBook Pro on sale for $999,...
Best Buy has the 13″ 2.5GHz MacBook Pro available for $999.99 on their online store. Choose free shipping or free instant local store pickup (if available). Their price is $100 off MSRP. Price is... Read more
Save up to $300 on an iMac with Apple refurbi...
The Apple Store has Apple Certified Refurbished iMacs available for up to $300 off the cost of new models. Apple’s one-year warranty is standard, and shipping is free. These are the best prices on... Read more
WaterField Unveils 15″ Outback Solo & 13″...
Hard on the heels of Apple’s refreshed MacBook Pro Retina laptops announcement, WaterField Designs has unveiled a 15-inch version of the waxed-canvas and leather Outback Solo and a 13-inch version of... Read more

Jobs Board

Sr Software Lead Engineer, *Apple* Online S...
Sr Software Lead Engineer, Apple Online Store Publishing Systems Keywords: Company: Apple Job Code: E3PCAK8MgYYkw Location (City or ZIP): Santa Clara Status: Full Read more
Sr Software Lead Engineer, *Apple* Online S...
Sr Software Lead Engineer, Apple Online Store Publishing Systems Keywords: Company: Apple Job Code: E3PCAK8MgYYkw Location (City or ZIP): Santa Clara Status: Full Read more
*Apple* Solutions Consultant (ASC) - Apple (...
**Job Summary** The ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The ASC's role is to grow Apple Read more
Sr. Product Leader, *Apple* Store Apps - Ap...
**Job Summary** Imagine what you could do here. At Apple , great ideas have a way of becoming great products, services, and customer experiences very quickly. Bring Read more
*Apple* Solutions Consultant (ASC) - Apple (...
**Job Summary** The ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The ASC's role is to grow Apple Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.