TweetFollow Us on Twitter

Aug 00 Online Volume Number: 16 (2000)
Issue Number: 8
Column Tag: MacTech Online

Quartz and PDF

by Jeff Clites <online@mactech.com>

As you've probably heard, Apple's new graphics system, Quartz, is based on PDF. You've seen screen shots of Quartz, and undoubtedly you've encountered PDF documents before, but that's probably where your knowledge of PDF ends. While you really don't need to know anything about PDF in order to develop applications for Mac OS X, it always helps to know a little bit more about the technologies you are working with, so that you can fully leverage them in developing your products. This month we are going to take a closer look at Adobe's PDF and its role in Apple's new imaging system.

So what is PDF exactly? The acronym stands for "Portable Document Format", as you probably know, and it is fundamentally a file format. In fact, Adobe's description, stated at the beginning of their PDF Reference Manual is, "PDF is a file format used to represent a document in a manner independent of the application software, hardware, and operating system used to create it. A PDF file contains a PDF document and other supporting data." This is in stark contrast to PostScript, which is a full-fledged programming language. So at first blush it may seem a bit strange to base a graphics and windowing system on a file format-Apple refers to PDF as a superset of PostScript, but now this seems somewhat like calling Photoshop a superset of C++. So what's the deal? Things begin to make a little more sense when you learn that PDF (and specifically, a PDF file) has four conceptual parts: a set of basic data types, a file structure, a document structure, and a page description. It is this last part, the page description, which is the core of PDF-as-a-graphics-model.

The Adobe Imaging Model

PostScript and PDF are based on the same conceptual imaging model, sometimes called the Adobe imaging model. At the most basic level, this model is no different from that of QuickDraw or most other 2D graphics systems: you create an image using operators which move a virtual pen to place marks on a canvas. In PostScript, you have primitive marking operators and in addition you have programming constructs such as loops and variables. In PDF, you retain these basic marking operators (and add others), but without the additional programmatic infrastructure, so a PDF document ends up being a description rather than a program. As a simple example, a page with 30 circles on it might be created in PostScript by placing the circle-drawing instructions in a loop which iterates 30 times; in a PDF file, this would be represented by 30 separate circle descriptions. As a consequence, a PDF document is potentially larger than a PostScript document, but it doesn't require the overhead of an interpreter to draw a page, it can render faster because the primitive marking operators are implemented directly in machine code, and it is easier to manipulate because strings and other components can be reliably located within a document (in PostScript you really have to "execute" the entire page first). You can think of this aspect of PDF as a RISC version of PostScript.

So, basing Quartz on the Adobe imaging model really means basing its primitive marking operators on those of PDF (and consequently of PostScript). These operators live in the part of Quartz called Core Graphics Rendering. (I'll call this "CG" for short, as Apple seems to have not officially named their new graphics model. I'll avoid just calling it "Quartz", as this includes Core Graphics Services, which is essentially the window server.) As I mentioned above, there isn't a huge conceptual leap from QuickDraw, but that doesn't mean that there aren't huge advantages. For one, distances in CG are given as floating-point numbers rather then integers, and can be in real-world units such as inches and centimeters. This difference is profound, as it largely divorces the drawing process from explicit concerns of screen or printer page size or resolution, and reduces such things to primarily a scaling issue. It's also fundamentally vector-based, so you're not tempted to draw a single "pixel", although even in QuickDraw one tends to do this by drawing a 1 x 1 square. Also importantly, CG has a sophisticated set of text layout and graphics transformation operators, so finally it will be easy for a Macintosh programmer to rotate text and images on the screen. And on top of PDF's core, Apple has added features such as composition and translucency. It wouldn't be surprising if these were to migrate back into a future version of the PDF specification. (Also note that CG is based on PDF 1.2, rather than the current version 1.3, but Apple plans keep pace with the Adobe's specification as it evolves.)

Core Graphics Rendering at the Center

Core Graphics Rendering serves as the hub of drawing activity, accepting instructions using its native C-based API (which you'll likely access through a higher-level framework), QuickDraw commands, PDF files, or possibly other input sources. From here it can render them to the screen, create raster data for a printer, or record them in a format such as PDF or PostScript. (It's fairly trivial to record a sequence of CG drawing operations to a PDF document, much as a PICT could store a recording of QuickDraw commands. It's easy to forget that PICT is actually a vector format, isn't it?) Note that this doesn't mean that all graphics, before displaying to the screen, exist as actual PDF documents.

There are several key advantages to this arrangement. First, it brings the conceptual simplicity that Display PostScript brought to NeXT's operating systems, namely a single graphics model for both screen and printer. This makes things such as print preview and print-to-file trivial, since PDF is the default spool-file format. This also means that you can get perfect output from cheaper, non-PostScript laser printers, and it opens the door for a new generation of "dumb" printers with minimal computational power, because the operating system fundamentally understands how to render documents all the way to raster data at printer resolutions. (This is a tactic used by the first generation of laser printers produced by NeXT, which were cheaper and operated at a higher resolution than other printers available at the time, and which I'm excited to see finally make it to the Macintosh. It always seemed like a waste to pay for a slow processor which sits mostly idle in a printer when there is a much more powerful processor available in your computer.) Core Graphics has many technological improvements over Display PostScript, but it also has the very clever advantage of freeing Apple from Adobe's licensing fees and restrictions while maintaining a very similar API which allows long-time OpenStep developers to leverage their past experience.

Reading Assignment

In the coming months I hope to cover additional aspects of Mac OS X's new graphics environment. Until then, you have some reading to do. First and foremost, you should read Apple's Inside Mac OS X: System Overview. In fact, you should read the whole thing, from cover to cover, and then read it again, because it's all important information that you'll need to know as we move forward with Mac OS X. There are also several articles on the Ars Technica web site which augment this same material, including an article specifically on Quartz and Aqua. Second, take a look at Adobe's PDF specification - it's large but fairly readable. You won't have to know this information directly in order to use Core Graphics, but it helps to know a little bit about PDFs in greater depth, since you'll be working with a lot of them. This reference also spells out the connection between PDF and PostScript more fully. If you're interested, you might also do a little light reading on PostScript, mostly for perspective rather than for the details. Adobe's PostScript Language Reference has a great deal of explanatory material, and you can also download the electronic version of Glenn Reid's Thinking in PostScript book, which is much shorter. (Somewhat ironically, even the PostScript references come in PDF form.)

 
AAPL
$427.27
Apple Inc.
-4.50
MSFT
$34.99
Microsoft Corpora
+0.01
GOOG
$905.05
Google Inc.
+4.43

MacTech Search:
Community Search:

Software Updates via MacUpdate

Apple Java 2013-004 - For OS X 10.7 and...
Apple Java for OS X 2013-004 supersedes all previous versions of Java for OS X. This release updates the Apple-provided system Java SE 6 to version 1.6.0_51 and is for OS X versions 10.7 or later.... Read more
Google Chrome 27.0.1453.116 - Modern and...
Google Chrome is a Web browser by Google, created to be a modern platform for Web pages and applications. It utilizes very fast loading of Web pages and has a V8 engine, which is a custom built... Read more
EarthDesk 6.2 - Striking animated image...
EarthDesk replaces your static desktop picture with a rendered image of Earth showing correct sun, moon and city illumination. With an Internet connection, EarthDesk displays near real-time global... Read more
Apple Configurator 1.3 - Configure and d...
Apple Configurator makes it easy for anyone to mass configure and deploy iPhone, iPad, and iPod touch in a school, business, or institution. Three simple workflows let you prepare new iOS devices... Read more
Apple Java for Mac OS X 10.6 Update 16 -...
Apple Java for Mac OS X 10.6 Update 16 delivers improved security, reliability, and compatibility by updating Java SE 6 to 1.6.0_51.Version Update 16: See http://support.apple.com/kb/HT5744 for more... Read more
Neat 4.0.3 - Digital filing system for r...
Neat (formerly NeatWorks) is a powerful scanning and digital filing system that enables you to scan and organize receipts, business cards, and documents. Unlike other scanning software, NeatWorks... Read more
Adobe Muse CC 5.0 - Design and publish H...
Adobe Muse enables designers to create websites as easily as creating a layout for print. Design and publish original HTML pages using the latest Web standards, and without writing code. Now in beta... Read more
Adobe Creative Cloud 1.0 - Everything ne...
Adobe Creative Cloud costs $49.99/month (or less if you're a previous Creative Suite customer). Creative Suite 6 is still available for purchase (without a monthly plan) if you prefer. Introducing... Read more
Adobe Flash Professional CC 13.0.0.759 -...
Flash Professional CC is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous Flash Professional customer). Flash Professional CS6 is still... Read more
Adobe InCopy CC 9.0 - Create streamlined...
InCopy CC is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous InCopy customer). InCopy CS6 is still available for purchase (without a... Read more

Latest Forum Discussions

See All

Sheep Shack Review
Sheep Shack Review By David Rabinowitz on June 19th, 2013 Our Rating: :: COUNTING SHEEPUniversal App - Designed for iPhone and iPad Sheep Shack is an arcade game with a strange concept that blends Whack-A-Mole with elements from... | Read more »
World War Z Game Drops Its Price To A Bu...
World War Z Game Drops Its Price To A Buck For The Movie’s Release Posted by Andrew Stevens on June 18th, 2013 [ permalink ] | Read more »
Runaway: A Road Adventure Review
Runaway: A Road Adventure Review By Campbell Bird on June 18th, 2013 Our Rating: :: COMBINE ITEMS TO WINUniversal App - Designed for iPhone and iPad Runaway is a classic, old-school adventure experience, for better and for worse.   | Read more »
Pinball Rocks HD Review
Pinball Rocks HD Review By Blake Grundman on June 18th, 2013 Our Rating: :: QUARTER MUNCHERUniversal App - Designed for iPhone and iPad When players have the chance to buy free balls at the end of a game, that speaks volumes about... | Read more »
Minecraft Realms Server Slots Are Beginn...
Minecraft Realms Server Slots Are Beginning To Open, But Slowly Posted by Andrew Stevens on June 18th, 2013 [ permalink ] | Read more »
Videon Review
Videon Review By Jennifer Allen on June 18th, 2013 Our Rating: :: GREAT ALL-ROUNDERiPhone App - Designed for the iPhone, compatible with the iPad Offering mostly everything one could want from a video recording app, Videon is quite... | Read more »
The Portable Podcast, Episode 190
Flatter than ever! In This Episode: Carter and co-host Brett Nolan talk about the big announcements from WWDC, including iOS 7. Will it be a huge change to iOS? As well, the announcement of MFi gamepad support in iOS is discussed – will it herald... | Read more »
Apple Approved Game Controllers Only Mak...
I’m all for game controllers for iOS devices, for what it’s worth. I’ve got a few of them, and they are all gathering dust. The issue with controllers for mobile devices is that they never get used. Not even for the games that are better when played... | Read more »
CIA: Operation Ajax Gives Readers Free A...
CIA: Operation Ajax Gives Readers Free Access To The Interactive Comic Posted by Andrew Stevens on June 18th, 2013 [ permalink ] | Read more »
Youda Survivor Drops Its Price For A Mag...
Youda Survivor Drops Its Price For A Magical, Limited Time Only Posted by Andrew Stevens on June 18th, 2013 [ permalink ] iPad Only App - Designed for the iPad | Read more »

Price Scanner via MacPrices.net

Updated iPad Price Trackers
We’ve updated our iPad Price Tracker and our iPad mini Price Tracker with the latest information on prices and availability from Apple and other resellers. Read more
Apple refurbished iPod nanos available for $99
The Apple Store has Apple Certified Refurbished 16GB iPod nanos available for $99 including free shipping and Apple’s standard one-year warranty. That’s $50 off the cost of new nanos. All colors are... Read more
iFixIt Tears Down mid-2013 11.6-inch MacBook Air
iFixIt Chief Information Architect Miroslav Djuric says: The epic week of disassembly continues: Today, the MacBook Air 11″ found its way onto our teardown table and was soon just another Apple in... Read more
Mature Consumers Know When They Need a PC
Tech.Pinions’ Ben Bajarin sensibly observes that one of the fundamental characteristics of a mature market is mature consumers – mature in the sense that they know what they want and more importantly... Read more
Windows 8 Continues Ascension in User Popularity R...
Softpedia’s Bogdan Popa notes that Windows 8 is now the fourth most popular operating system in the world, and according to some new statistics, it continues to gain new users every day. Popa cites... Read more
Apple iOS and OS X Updates Put Bluetooth Smart Rea...
From its Worldwide Developers Conference last week, Apple announced unprecedented integration of Bluetooth technology into its operating systems – a move that sets the bar for Bluetooth integration... Read more
Buy a 13″ MacBook Pro, get AppleCare for as little...
Adorama has 13″ MacBook Pros bundled with 3-year AppleCare Protection Plans for as little as $40 extra (AppleCare has an MSRP of $249 for 13-inch MacBook Pros). Shipping is free, and Adorama charges... Read more
Updated MacBook Price Trackers
We’ve updated our MacBook Price Trackers with the latest information on prices, bundles, and availability on MacBook Airs, MacBook Pros, and the MacBook Pros with Retina Displays from Apple’s... Read more
Save $140 on the 15″ 2.3GHz MacBook Pro
B&H Photo has the 15″ 2.3GHz MacBook Pro on sale for $1659 including free shipping. Their price is $140 off MSRP. B&H will include free copies of Parallels Desktop, Bento Database, and LoJack... Read more
15-inch Retina MacBook Pros on sale for $200 off M...
 B&H Photo has 15″ Retina MacBook Pros on sale for $200 off MSRP including free shipping. B&H will also include free copies of Parallels Desktop, Bento Database, and LoJack for Laptops... Read more

Jobs Board

*Apple* At-Home Team Manager - Apple (U...
Changing the world is all in a day's work at Apple . If you love innovation, here's your chance to make a career of it. You'll work hard. But the job comes with more than Read more
*Apple* Retail - Manager - Apple (Unite...
Job SummaryKeeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, youre a master of them all. In the stores fast-paced, dynamic Read more
*Apple* - Solution Architect - CompuCom...
Job Location: US-TX-Dallas Posted Date: 4/18/2013 Overview: The Apple Solution Architect (SA) will be responsible for supporting pre-sales and post-sales solutions in Read more
*Apple* Support Technician; Mid-level -...
A Kforce client in Washington, DC area is seeking an Apple Support Technician. This contractor will have the following types of responsibilities including, but not Read more
Systems Engineer - *Apple* TV - Apple...
Job Summary The Apple TV team is looking for an experienced engineer with a passion for delivering first in class home entertainment solutions. The individual must be Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.