TweetFollow Us on Twitter

Aug 00 Challenge Volume Number: 16 (2000)
Issue Number: 8
Column Tag: Programmer's Challenge

Programmer's Challenge

By Bob Boonstra, Westford, MA

Longest Word Sort

This month's problem puts a twist on a well-known computing problem, the common text sort. Your Challenge is to sort a block of text into ascending or descending order. Yawn.... Except that the comparison function used to do the sort is a little unusual....

The prototype for the code you should write is:

void LongestWordSort(
   char *textToSort,            /* the text to be sorted */
   long numChars,               /* the length of the text in bytes */
   Boolean descending,         /* sort in descending order if true */
   Boolean caseSensitive      /* sort is case sensitive if true */
);

The textToSort provided to your LongestWordSort routine consists of a sequence of lines of text, each terminated by a return character (0x0D). You are to sort the lines of text in place into either ascending or descending order, based on the value of the descending flag, considering the text as either case sensitive or not case sensitive, based on the caseSensitive flag. The twist is that the primary sort criterion is the length of the words in the line, regardless of the position of the word in the line.

Words are a sequence of alphanumeric characters, separated by anything else (spaces, punctuation, etc.). A line with a longest word of N characters is considered to be "greater" than any line with a longest word of fewer characters. Among lines with longest words of the same length, the sort order is based on the length of the next-longest word, and so on. Finally, among lines with words of exactly the same length, the sort order is based on text order of the individual words, compared in order of length, and then in order of occurrence.

As an example, the following two lines have the same length pattern, with each containing two 5-letter words and one 3-letter word:

            the quick foxes
            early birds win

Sorted in ascending order, the second line is smaller, based on a comparison of "early" and "quick".

The text may include non-alphanumeric characters, which should ge ignored for purposes of comparison.

This will be a native PowerPC Challenge, using the CodeWarrior Pro 5 environment. Solutions may be coded in C, C++, or Pascal. This month, we'll also allow solutions that are completely or partially coded in assembly language. The winner will be the solution that correctly sorts a number of blocks of text in the least amount of execution time.

This problem was suggested by Ernst Munter, who earns two Challenge points for the suggestion.

Three Months Ago Winner

The May BigNum Math Challenge required contestants to write a collection of numerical routines for very large integers, numbers with hundreds of digits or more, well beyond what might fit in the memory normally allocated for an integer. The problem required design of an internal representation for these big numbers, and creation of routines to add, subtract, multiply, and divide them. It also required code to raise one such number to the power of another, and code to calculate the square root of such numbers. And it required routines to convert the internal representation back and forth from a decimal representation. Congratulations to Ernst Munter (Kanata, Ontario) for taking first place in the BigNum Math Challenge.

Ernst chose to represent his BigNums as a sequence of unsigned 16-bit terms, to ensure that intermediate results fit into a 32-bit long word. The multiplication algorithm is inspired by an algorithm from Knuth, optimized to maximize the use of registers. The exponentiation tests were the most computationally intensive; Ernst's solution scans the bits of the exponent, squaring the intermediate result with each step, and optionally multiplying by the base. For conversion back to decimal, Ernst saves some time by converting to an intermediate representation in base 10000. These and other functions are well commented in the published code.

The second place solution by Mark Day was actually faster than the winning solution in many of the test cases. However, Mark's solution was significantly slower in the exponentiation test case, putting it in second place overall.

The table below lists, for each of the solutions submitted, and the cumulative execution time in milliseconds. It also provides the code size, data size, and programming language used for each entry. As usual, the number in parentheses after the entrant's name is the total number of Challenge points earned in all Challenges prior to this one.

NameTime (secs)Code SizeData SizeLang
Ernst Munter (607)1.9549012452C++
Mark Day (20)4.2223800162C
Tom Saxton (158)65.111700196C++
Willeke Rieken (88)98.6313044280C++
Steve Lobosso749.06416082813C++
Jonny Taylor*162163868C

Top Contestants

Listed here are the Top Contestants for the Programmer's Challenge, including everyone who has accumulated 10 or more points during the past two years. The numbers below include points awarded over the 24 most recent contests, including points earned by this month's entrants.

Rank Name Points
1. Munter, Ernst 245
2. Saxton, Tom 146
3. Maurer, Sebastian 78
4. Boring, Randy 52
5. Shearer, Rob 47
6. Rieken, Willeke 45
7. Heathcock, JG 23
8. Taylor, Jonathan 26
9. Brown, Pat 20
10. Downs, Andrew 12
11. Jones, Dennis 12
12. Day, Mark 10
13. Duga, Brady 10
14. Fazekas, Miklos 10
15. Hewett, Kevin 10
16. Murphy, ACC 10
17. Selengut, Jared 10
18. Strout, Joe 10

There are three ways to earn points: (1) scoring in the top 5 of any Challenge, (2) being the first person to find a bug in a published winning solution or, (3) being the first person to suggest a Challenge that I use. The points you can win are:

1st place 20 points
2nd place 10 points
3rd place 7 points
4th place 4 points
5th place 2 points
finding bug 2 points
suggesting Challenge 2 points

Here is Ernst's winning BigNum Math solution:

Bignum.cp
Copyright © 2000
Ernst Munter

/*
               "BigNum Math"

  Version 3.1

  Task
  --
  Implement a set of arithmetic function for multi-digit numbers.
  The design of the big number data structure is unspecified.
  
  Data Structure
  -------
  BigNum contains a length field (number of decimal digits required to represent the
  number) and an opaque (void) pointer to a data structure.  I have defined a simple 
  structure for the internal representation of big numbers:
  struct MyNum {
      unsigned short term[]; is the binary representation of the absolute value, 
         stored least significant first in unsigned 16-bit chunks.
         The size of term[] is allocated as required by the magnitude of the big number.
      unsigned long numTermsAllocated; records the number of terms allocated.
         a sign bit is hidden as the MSB of numTermsAllocated.
      long lastTerm; records the index of the highest term actually in use. 
  };

  Two special values are defined for BigNum:
     - the numeric value of 0 is represented by setting the bigNumData pointer to 0,
     - an invalid result (e.g. divide by 0) is represented by BigNum.lengthInDigits = -1.
     
  Program Structure
  ---------
  The externally available C functions deal directly with most special cases, and then
  call a function in a layer which allocates MyNum objects and returns a BigNum.
  
  The allocation layer invokes the appropriate arithmetic method on the MyNum 
  object to obtain the result which is passed back to the allocation layer, for conversion 
  into a BigNum. 
     
  Conversion Algorithms
  -----------
  Conversions between the decimal digit representation and the binary representation 
  of MyNum are done in two stages.  The intermediate quasi-decimal representation, 
  uses MyNum formats, but with terms on a base of 10,000 (instead of 65,536).  The 
  routines with the fragment "10k" in their names participate in the conversion 
  process.
  
  Conversion from decimal to 10k representation is fairly simple: each four decimal 
  digits  make up one 10k term.  Conversion from 10k to binary is based on the 
  expansion
        ...(((x[n]*10k + x[n-1])*10k + x[n-2])*10k ....  + x[0], 
        evaluated in normal binary arithmetic.
     
  From binary we convert back to the 10k representation in a similar way:
        ...(((y[n]*64K + y[n-1])*64K + y[n-2])*64K ....  + y[0], 
        but evaluated with base 10k arithmetic.
        
  The splitting of each 10k term into 4 decimal digits is then trivial.
  
  Binary Arithmetic Algorithms
  --------------
  These are commented in the program.  
  The choice of 16-bit instead of 32-bit terms was primarily made to have a simple
  way of dealing with carries and with partial products.
  
  Floating point arithmetic is used in the square root function to obtain a quick good 
  first estimate from the first few bytes of the input value.
  
  Limitations
  ------
  The Power function is limited to providing results within the memory limitations of 
  a practical machine.  The smallest possible base (2) to the power of the largest 
  unsigned long exponent (about 4 billion) would result in a number of 4 billion bits 
  (about 1.3 billion digits).  Since this alone is beyond the storage capacity (RAM) of 
  the target machines, I have limited the power function to exponents with at most 32 
  bits (binary).
   
  Memory for temporary values is allocated using new[].  In the default C++ compiler 
  mode, an exception will be thrown if memory cannot be allocated, and the program 
  will just quit.
  
  If you expect to run up to your memory limits, and want to recover from failed new[] 
  calls, the program should be modified to either use new with the no_throw option 
  and test for null, or employ try {} catch() {} blocks.  
  
  Version 2 Changes
  ---------
  A better initial estimate for square roots is obtained by exploiting the full
  power of sqrt(double) to operate on up to 52 integer bits (instead of just 48).
  
  A faster multiplier is implemented which grows at less than the square law with
  increasing number size.  It is based on the observation that 2 two-digit 
  numbers can be multiplied with just 3 digit multiplications instead of four.
  Used recursively, this turns out to be much faster overall, for large numbers even 
  though temporary memory must be allocated and initialized frequently, and some 
  adds and subtracts are needed to combine the terms.
  
  Version 3 Changes
  ---------
  The fast multiply function was moved to a separate file "BigMult.cp".  The final
  recursion step is fanned out to a serious of completely unrolled matrix multipli-
  cation routines.  This technique alone improved speed again by almost a factor of 3.
  
  Analysis of the disassembled output led to a few small improvements for v.3.1.
  Specifically, the use of the struct member "lastTerm" as a loop control resulted
  in unnecessary reloads from memory, even though the parameter is declared const.  
  This inefficiency is avoided by making a local copy of the value, which in turn
  leads to the unrolling of the loop by the compiler.
    
*/ 
#define DBG 0

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#if DBG==0
#define NDEBUG
#endif
#include <assert.h>
#include "bignum.h"
#include "BigMult.h"
 
typedef unsigned char uchar;
typedef unsigned short ushort;
typedef unsigned long ulong;

typedef uchar* ucharPtr;

// HI and LO are used frequently to separate 32-bit values into 16-bit halves
#define HI(chunk) ((chunk)>>16)
#define LO(chunk) ((chunk)&0xFFFF)

enum {
   kAddMode         = 0,
   kSubMode         = 1,
   kDivideMode         = 0,
   kModuloMode         = 1,
   kPos            = 0,
   kNeg            = 0x80000000,   // sign bit constant
   kBase             = 0x10000UL,
   k10k            = 10000,
   kDefaultNumTerms   = 8   // controls minimum size of allocated MyNum objects 
};

// constant for a fairly accurate estimate of decimal digit lengths
const double kDigitsPerBit=log10(2.0);

Binary
static ulong Binary(uchar* digits,int num)
// converts up to 4 decimal digits to binary
// digits are assumed to be binary digits (0-9), NOT digit characters ('0'-'9')
{
   assert((num>=1) && (num<=4));
   ulong v=*digits;
   switch (num)
   {
case 4:v = v * 10 + *++digits;
case 3:v = v * 10 + *++digits;
case 2:v = v * 10 + *++digits;
   }
   return v;
}

// Forward declarations of static functions only as needed
class MyNum;
typedef MyNum* MyNumPtr; 
static MyNumPtr MultiplyMyNum(const MyNum & A,const MyNum & B,int sign);

/******************************************************************
/
/                        Class MyNum
/
/       The class MyNum represents the real data underlying BigNum.bigNumData
/      Most computation and arithmetic work, is done in methods of this class.
/
/******************************************************************/
class MyNum {
private:
    ulong   numTermsAllocated;      // hides sign bit in MSB of this member
public:
    long   lastTerm;            // should be a signed type, initialized to -1
    ushort   term[kDefaultNumTerms];   // we store binary terms LSB first
    
// const functions return computed values without changing MyNum:
    ulong NumTermsAllocated() const {return numTermsAllocated & ~0x80000000;}
    ulong SignBit() const {return numTermsAllocated & 0x80000000;}
    ulong IsNegative() const {return numTermsAllocated>>31;}
    ulong MSB() const {return term[lastTerm];}
    bool  IsSmall() const {return (0==(lastTerm & ~1));}
         // lastTerm == 0 or 1
    ulong Ulong() const { 
         // returns the value of a small MyNum as a 32-bit ulong
       ulong x=term[0];
       if (lastTerm) return x+(term[1] << 16);
       return x;
    }
    ulong IsOdd() const {return term[0] & 1;}    
    ulong Log2() const   
    {
      ulong lastTermValue=term[lastTerm];
      ulong numBits=lastTerm * 16;
      while (lastTermValue) 
      {
         numBits++;
         lastTermValue>>=1;
      }
      return numBits;
    }
    
    void  SetNumTermsAllocated(ulong numTerms,ulong sign)
       {   numTermsAllocated=numTerms | (kNeg & sign);}
       
    void ClearMemory(){memset(term,0,sizeof(ushort)*NumTermsAllocated());}
    
    void Init(uchar* digits,int numDigits)
// Initializes MyNum from the decimal digits
    {
       int numHighDigits=numDigits % 4;
       uchar* endDigits=digits+numDigits;
       if (numHighDigits)   // Convert first few (<4) digits
       {
           term[0]=Binary(digits,numHighDigits);
          digits+=numHighDigits;
       } else term[0]=0;
       lastTerm=0;
       while (digits<endDigits) // Convert remaining digits in groups of 4
       {
          ulong fourDigits=Binary(digits,4);
          MultiplyAddBy10k(fourDigits);
          digits+=4;
       }
    }
    
    void MultiplyAddBy10k(ulong chunk)
// Multiplies the current number (base 64K) by 10k and adds chunk to it
    {
       long carry=chunk,i=0,lt=lastTerm;
       for (;i<=lt;i++)
       {
          ulong L=(term[i])*k10k + carry;
          carry=HI(L);
          term[i]=L;
       }
       if (carry)
       {
          lastTerm=i;
          term[i]=carry;
       }
       assert(0== HI(carry));
    }
    
    void BinaryTo10k(const MyNum & A)
// Converts MyNum from 64K (i.e. binary) base to 10k (i.e. pseudo decimal) base
    {
       const ushort* lastAterm=A.term+A.lastTerm;
       ulong L=*lastAterm,carry=L/k10k;
       term[0]=L%k10k;
       int j=0;
       while (carry)
       {
          L=carry%k10k;
          carry/=k10k;
          term[++j]=L;
       } 
       lastTerm=j;
       
       while (lastAterm>A.term)
          MultiplyAddMod10k(*-lastAterm);
    }
    
    void MultiplyAddMod10k(ulong chunk)
// Used in BinaryTo10k.  Multiplies MyNum by 64K, using 10k base arithmetic. 
    {
       long carry=chunk,i=0,lt=lastTerm;
       for (;i<=lt;i++)
       {
          ulong L=(term[i]<<16) + carry;
          carry=L/k10k;
          term[i]=L%k10k;
       }
       while (carry)
       {
          lt=i;
          term[i++]=carry%k10k;
          carry /= k10k;
       }
       lastTerm=lt;
    }
    
    long k10ToDigits(uchar* digits) const
    {
// Converts 10k based terms to simple decimal digits.
// Note: terms are stored LSB first, digits are stored MSB first
       ulong D=term[lastTerm];
       int i=
          (D>=1000)?4:(D>=100)?3:(D>=10)?2:1;
       switch (i)
       {
 case 4:   digits[3]=D%10;D/=10;
 case 3:   digits[2]=D%10;D/=10;
 case 2:   digits[1]=D%10;D/=10;
 case 1:   digits[0]=D;
       }  
       
       int lt=lastTerm;
       for (int j=lt-1;j>=0;j-,i+=4)
       {
          D=term[j];
         digits[i+3]=D%10;D/=10;
         digits[i+2]=D%10;D/=10;
         digits[i+1]=D%10;D/=10;
         digits[i]=D;
       }
       return i;
    }
    
    int CompAbsolute(const MyNum & A) const
// Compares the absolute values of MyNum and A
// Assumes both numbers are normalized (no leading zeros)
    {
       assert(term[lastTerm]);
       assert(A.term[A.lastTerm]);
       int lt=lastTerm;
       if (lt > A.lastTerm) return 1;
       if (lt < A.lastTerm) return -1;
       do {
          if (term[lt] > A.term[lt]) return 1;
          if (term[lt] < A.term[lt]) return -1;
      } while (-lt >= 0);
//       for (int i=lt;i>=0;i-)
//       {
//          if (term[i] > A.term[i]) return 1;
//          if (term[i] < A.term[i]) return -1;
//       }
       return 0;
    }
    
    void Sum(const MyNum & A,const MyNum & B)
// MyNum = A + B (absolute values)
// Assumes A has at least as many terms as B
// MyNum has enough terms allocated to handle the result
    {
       assert(A.lastTerm>=B.lastTerm);
       ulong L=A.term[0]+B.term[0],carry=HI(L);
       term[0]=L;
       
       int i=1,blt=B.lastTerm;
       for (;i<=blt;i++)
       {
          L=A.term[i]+B.term[i]+carry;
          carry=HI(L);
          term[i]=L;
       }
       
       int lt=A.lastTerm;
       for (;i<=lt;i++)
       {
          L=A.term[i]+carry;
          carry=HI(L);
          term[i]=L;
       }
       
       if (carry)
       {
          assert(i < NumTermsAllocated());
          lt=i;
          term[i]=carry;   
       }
       lastTerm=lt;
    }
    
    void Difference(const MyNum & A,const MyNum & B)
// MyNum = A - B (absolute values)
// Assumes A has at least as many terms as B, and A >= B
// MyNum has enough terms allocated to handle A
    {
       assert(A.lastTerm>=B.lastTerm);
       
       long L=A.term[0]-B.term[0],borrow=HI(L);
       term[0]=L;
       int i=1,blt=B.lastTerm;
       for (;i<=blt;i++)
       {
          L=A.term[i]-B.term[i]+borrow;
          borrow=HI(L);
          term[i]=L;
       }
       
       int lt=A.lastTerm;
       for (;i<=lt;i++)
       {
          L=A.term[i]+borrow;
          borrow=HI(L);
          term[i]=L;
       }
       // remove leading zeros
       while ((lt>0) && (term[lt]==0)) lt-;
       lastTerm=lt;
    }
    
    void SmallProduct(const MyNum & B,const MyNum & A,ulong hiTerm)
// MyNum = A * B (absolute values)
// MyNum has enough terms allocated to handle A*B
    {
       assert(NumTermsAllocated()>=1+hiTerm);
       memset(term,0,(1+hiTerm)*sizeof(ushort));
       int alt=A.lastTerm,blt=B.lastTerm;
       for (int i=0;i<=alt;i++)
       {
          ulong a=A.term[i];
          for (int j=0;j<=blt;j++)
          {
             int k=i+j;
             ulong x=term[k]+a*B.term[j];            
             term[k]=x;
             ulong carry=HI(x);
             while (carry)
             {
                assert(k+1<NumTermsAllocated());
                x=term[++k]+carry;
                term[k]=x;
                carry=HI(x);
             }
          }
       }
       // remove leading zeros
       while (hiTerm && (0==term[hiTerm])) hiTerm-;
       lastTerm=hiTerm;                        
    }
    
    void Product(const MyNum & A,const MyNum & B);
// MyNum = A * B (absolute values)

    void SmallQuotient(MyNum & R,const ulong divisor)
// Divides R by the small divisor, a single ulong.
// MyNum = R / divisor (absolute values).
// MyNum will be the quotient.  R will contain the remainder.
    {
       int ir=R.lastTerm;
       ulong upperDigit=0;
       for (int iq=ir;iq>=0;iq-)
       {
          upperDigit<<=16;
          ulong x=R.term[iq] + upperDigit;
          if (upperDigit) 
          {
             R.term[iq+1]=0;
             R.lastTerm=iq;
          }
          if (x < divisor)
          {
             term[iq]=0;
             upperDigit=x;
          } else
          {
             ulong y=x/divisor;
             term[iq]=y;
             if (lastTerm<iq)
                lastTerm=iq;
             R.term[iq]=upperDigit=x - y*divisor;
          }
       }
    }
    
    void Quotient(MyNum & U,const MyNum & V);
    
    void DeNormalize(int shift)
// Reverse shift operation for the remainder after (big)Quotient division 
    {
       int i=0,lt=lastTerm;
       for (;i<lt;i++)
       {
          ulong v=((term[i+1]<<16) + term[i]) >> shift;
          term[i]=v;
       }
       term[i] >>= shift;
    }
    
    void Power(const MyNum & A,const ulong e)
// MyNum = A ** e, all values must be positive
// The power is evaluated by scanning the exponent, MSB first.
// For each except the first bit, the current value of MyNum is squared,
// if the bit is a 1, the current value of MyNum is then multiplied by A.
// Multiplication requires a distinct product destination, so a temporary MyNum T 
// is allocated.  Each multiplication uses either MyNum or T as the source, and 
// the other as the destination.
    {
       assert(numTermsAllocated>A.lastTerm);
       assert(e != 0);
       
       // copy A to this
       lastTerm=A.lastTerm;
       memcpy(term,A.term,(1+lastTerm)*sizeof(ushort));       
       if (e==1) return;
       
       // find MSB of the exponent
       ulong mask=0x80000000;
       while ((e & mask) == 0) mask >>= 1;
       
       mask >>= 1;
       
       // make a second MyNum to hold intermediate products
       int allocatedSize =   (numTermsAllocated-kDefaultNumTerms) * 
            sizeof(ushort) + sizeof(MyNum);
       MyNumPtr T=MyNumPtr(new uchar[allocatedSize]);
       T->numTermsAllocated=numTermsAllocated;
       
       // we'll multiply by ping-ponging between MyNum and *T 
       // but the result should end up in MyNum
       
      MyNumPtr temp[2] = {this,T};
      
      int k=0;
       while (mask)   // for each additional bit in e
       {
          // always square
          temp[1-k]->Product(*temp[k],*temp[k]);   k=1-k;
          if (e & mask)
          {
             // multiply by A if bit is set
             temp[1-k]->Product(*temp[k],A);      k=1-k;
          }
          mask >>= 1;
       }
       
       if (k==1)   // result ended up in *T: must copy to *this
       {
          lastTerm=T->lastTerm;
          memcpy(term,T->term,(1+lastTerm)*sizeof(ushort));
       }
       delete [] T;
    }
    
    void SquareRootEstimate(const MyNum & A)
// Returns the square root of the three or four most significant terms of MyNum
    {
       assert(A.lastTerm>=2);
       int lt=lastTerm=A.lastTerm/2;
       double top3Digits = A.Ulong()*65536.0 + A.term[A.lastTerm-2];
       
       if (A.lastTerm==2)   // just use the three digits
       {
          ulong root=sqrt(top3Digits);
          // the top 3 digits of A are converted to a 24 bit root
          // the result is loaded into the top 2 digits of MyNum
          
          if (A.lastTerm & 1) // even number of digits in A
          {
             term[lt]   = root >> 8;
             term[lt-1]= root << 8;
          } else
          {
             term[lt]   = HI(root);
             term[lt-1]= root;
          }
       } else   // use top 51 or 52 bits to get the most from sqrt(double)
       {      // resulting in a 26-bit estimate
         ulong lastTermValue=A.MSB();
         ulong shift=0;
         while (lastTermValue>0xF)    // get minimum even size of MSB word
         {                     // keep at least 4 bits
            shift+=2;
            lastTermValue>>=2;
         }
         ulong factor = 1<<(16-shift);
          double top52Bits=
             top3Digits * factor + (A.term[A.lastTerm-3]>>shift);
             
          ulong root=sqrt(top52Bits);
          // the top 4 digits of A (minus shifted bits) are converted to a 26 bit root
          // the result is loaded into the top 2 or 3 digits of MyNum
          shift /= 2;
          if (A.lastTerm & 1) // even number of digits in A
          {
             term[lt]   = root >> (16-shift);
             term[lt-1]= root << shift;
          } else
          {
             term[lt]  = root >> (24-shift);
             term[lt-1]= root >> (8-shift);
             term[lt-2]= root << (shift+8);
          }
       }
    }
    
    ulong Average(MyNum & A)
// MyNum becomes the average of MyNum and A.
// Returns true if the original MyNum and the new average are different.
    {
       assert(lastTerm==A.lastTerm);
       ulong carry=0;
       ulong compare=0;   // detect and track changes in compare
       for (int i=lastTerm;i>=0;i-)
       {
          ulong oldTerm=term[i];
          ulong x = (carry + oldTerm + A.term[i]);
          carry = (1 & x) << 16;
          x >>= 1;
          term[i]=x;
          compare |= oldTerm ^ x;
       }                              
       return compare & 0xFFFF;
    }
    
   long EstimateLength() const
// The length in decimal digits is estimated from the number of bits used.
// The result should always be within 1 digit of the true count.
   {
      double numDigits=Log2()*kDigitsPerBit;
      return 1+long(numDigits);
   }
   
    void Normalize()
// Removes leading zeros
    {
       int k=lastTerm;
       while ((k>0) && (term[k]==0)) k-;
       lastTerm=k;   
    }
    
    BigNum Convert2BigNum();
// Returns the BigNum representation of MyNum
};

// The following MyNum functions are not inlined (reduced size, no loss of speed):

BigNum MyNum::Convert2BigNum() 
// Returns the BigNum representation of MyNum
    {
       Normalize();
       BigNum result;
       result.bigNumData=this;
       result.lengthInDigits=EstimateLength();
       return result; 
    }
       
void MyNum::Product(const MyNum & A,const MyNum & B)
// MyNum = A * B (absolute values)
// MyNum has enough terms allocated to handle A*B
    {
       ulong alt=A.lastTerm,blt=B.lastTerm,hiTerm=alt+blt;
       assert(NumTermsAllocated()>=2+hiTerm);
       assert(alt >= blt);
       ulong aSize=alt+1,bSize=blt+1;
      if (bSize >= kMultiplyThreshold)
      {
// Big numbers use fast multiply which requires N to be a small 
// integer (<=15) times a power of two.  RoundUp ensures this.   
          ulong N=A.lastTerm+1;
          N=RoundUp(N);
// Allocate memory for:
//      factor  U   N terms    (copy and pad A to U)
//      factor  V   N terms  (copy and pad B to V)
//      product P   2N terms (compute P = U*V and copy result back to MyNum)
//      scratch      4N terms needed for intermediate products 
          ushort* U=new ushort[8*N];                  
          ushort* V=U + N;
          ushort* P=V + N;
          memcpy(U,A.term,aSize*sizeof(ushort));
          memset(U+aSize,0,(N-aSize)*sizeof(ushort));
          memcpy(V,B.term,bSize*sizeof(ushort));
          memset(V+bSize,0,(N-bSize)*sizeof(ushort));
          
          Multiply(U,V,P,N,bSize);
          
         // remove leading zeros from P
          N += N-1;                     
          while (N && (0==P[N])) N-;   
          
          assert(N<NumTermsAllocated());
          memcpy(term,P,(1+N)*sizeof(ushort));
          lastTerm=N;
          delete [] U;
       } else 
// The smallest factor is not so large, we use a simple multiplication loop       
       SmallProduct(A,B,1+hiTerm);
    }
    
void MyNum::Quotient(MyNum & U,const MyNum & V)
// Divides U by the MyNum divisor V.
// MyNum will contain the quotient,  U the remainder.
// The implementation closely follows Donald Knuth's algorithm 'D' (Vol.2, page 272)
    {
       // U and V already normalized by caller, i.e. V.MSB >= kBase/2
       int n=1+V.lastTerm,   // size of the divisor
          m=U.lastTerm-n,   // msb index of the quotient 
          k=U.lastTerm,   // msb dividend index
          j=m;         // qotient index
          
       assert(n>=2);      // for smaller divisors, should use SmallQuotient()
       
      ulong divisorMSB = V.term[V.lastTerm];
      for (;j>=0;j-,k-)
      {
         ulong x= ulong(U.term[k])*kBase + U.term[k-1];               
         ulong q= x / divisorMSB;
         ulong r= x - q * divisorMSB;
         if ((q==kBase) || (q*V.term[n-2] > (kBase*r + U.term[k-2])))
         {
            q-; r+=divisorMSB;                                 
         }
         
         ulong p,carry=0,borrow=0;
         int i=0;
         for (;i<n;i++)
         {
            p = carry + q * V.term[i];   
            x=U.term[j+i] - LO(p) + borrow;
            borrow=HI(long(x));            
            carry=HI(p);
            U.term[j+i]=x;            
         }
         
         x=U.term[j+i] - LO(carry) + borrow;
         borrow=HI(long(x));
         U.term[j+i]=x;
         
         term[j]=q;
         if (lastTerm<j) lastTerm=j;
         if (borrow)
         {
            term[j]-;                                       
            carry=0;
            for (int i=0;i<n;i++)
            {
               x=carry + U.term[j+i] + V.term[i];
               U.term[j+i] = x; 
               carry=HI(x);                  
            }
            U.term[j+i] = 0;
         }
      }
// Denormalization to be done by the caller only if the remainder is needed.
    }
/******************************************************************
/
/                  Utility functions returning a MyNumPtr
/
/******************************************************************/
 
static MyNumPtr New(int minNumTerms,int sign)
// returns a fresh MyNum, with at least minNumTerms terms
{
    int numTermsAllocated=
       (minNumTerms+kDefaultNumTerms-1) & ~(kDefaultNumTerms-1); 
    assert(numTermsAllocated>=minNumTerms);
    int allocatedSize = (numTermsAllocated-kDefaultNumTerms) * 
            sizeof(ushort) + sizeof(MyNum);
    MyNumPtr B=MyNumPtr(new uchar[allocatedSize]);
    B->SetNumTermsAllocated(numTermsAllocated,sign);
    B->lastTerm=-1;
    return B;
} 

static MyNumPtr NewCopy(const MyNum & A,int sign)
// returns a fresh exact copy of A, (the sign may differ from the sign of A)
{
    MyNumPtr B=New(A.NumTermsAllocated(),sign);
    B->lastTerm=A.lastTerm;
    memcpy(B->term,A.term,A.NumTermsAllocated()*sizeof(ushort));
    return B;
}

static MyNumPtr NewCopyShifted(const MyNum & A,
         int sign,int shift,int extraDigit)
// returns a fresh shifted copy of A, possibly expanded by 1 term
{
   int requestedSize=1+extraDigit+A.lastTerm;// allow for extra "digit"
    MyNumPtr B=New(requestedSize,sign);
    B->lastTerm=A.lastTerm+extraDigit;
   if (shift==0)      // straight copy, set extra digit to 0
   {
       memcpy(B->term,A.term,(1+A.lastTerm)*sizeof(ushort));
       if (extraDigit) B->term[B->lastTerm]=0;
    } else         
    {               // copy shifted.
       const ushort* at=A.term;
       const ushort* lastAterm=at+A.lastTerm;
      ushort* bt=B->term;
      ulong x=(ulong(*at) << shift);
      *bt=x;
      ulong carry=HI(x);
       while (at<lastAterm)
       {
          x=carry + (ulong(*++at) << shift);
          *++bt=x;   
          carry=HI(x);
       }       
       if (extraDigit) *++bt=carry;
    }
    return B;
}

static MyNumPtr BinaryTo10k(BigNum bigNumA)
// converts a BigNum to a base-10k MyNum
{
    const MyNumPtr A=MyNumPtr(bigNumA.bigNumData);
    MyNumPtr B=New((bigNumA.lengthInDigits+3)/4,A->SignBit());
 // allocate 1 ushort for every 4 digits
    B->BinaryTo10k(*A);
    return B;
}

/******************************************************************
/
/            Layer of the arithmetic functions returning a MyNumPtr:
/
/   Functions determine the size of the result and allocate a new MyNum object 
/  accordingly.  
/
/   Then they call a method of the allocated object for most of the actual arithmetic.
/
/******************************************************************/
 
static MyNumPtr AddMyNum(const MyNum & A,
         const MyNum & B,int sign)
// returns C = A + B
{      
   ulong numTermsC=2+A.lastTerm;
   MyNumPtr C=New(numTermsC,sign);
   C->Sum(A,B);
   return C;
 }
    
static MyNumPtr SubMyNum(const MyNum & A,
         const MyNum & B,int sign)
// returns C = A - B
{      
   ulong numTermsC=1+(A.lastTerm);
   MyNumPtr C=New(numTermsC,sign);
   C->Difference(A,B);
   return C;
}

static MyNumPtr MultiplyMyNum(const MyNum & A,
         const MyNum & B,int sign)
// returns C = A * B, 
{   
   ulong numTermsC=2+A.lastTerm+B.lastTerm;
   MyNumPtr C=New(numTermsC,sign);
   if (A.lastTerm >= B.lastTerm) 
      C->Product(A,B);
   else
      C->Product(B,A);
   return C; 
}
    
static int ShiftNeeded(const MyNum & D)
// returns bit shift needed to ensure MSB of a divisor is >= kBase/2 
{
   ulong msb=D.MSB(),shift=0;
   while (msb < (kBase/2)) {msb <<= 1;shift++;}
   return shift;
}
    
static MyNumPtr DivideMyNum(const MyNum & P,
         const MyNum & D,int sign)
// returns the result of P/D, either 
// the quotient Q = P/D, 
// or the remainder R = P%D, according to the mode parameter
{   
   assert(P.lastTerm >= D.lastTerm);
   long numTermsQ=1+P.lastTerm-D.lastTerm;
   MyNumPtr Q=New(numTermsQ,sign),R;
   
   if (D.lastTerm==0)   // single "digit" divider
   {
      R=NewCopy(P,sign);
      Q->SmallQuotient(*R,D.term[0]);
   } else            // general case
   {
      int shift=ShiftNeeded(D);
      // Create shifted copies of dividend and divisor 
      R=NewCopyShifted(P,sign,shift,1);   
      MyNumPtr V=NewCopyShifted(D,sign,shift,0);
      Q->Quotient(*R,*V);
      delete [] V;
   }
   delete [] R;
   return Q;
}

static MyNumPtr ModMyNum(const MyNum & P,const MyNum & D,int sign)
// returns the result of P/D, either 
// the quotient Q = P/D, 
// or the remainder R = P%D, according to the mode parameter
{   
   assert(P.lastTerm >= D.lastTerm);
   long numTermsQ=1+P.lastTerm-D.lastTerm;
   MyNumPtr Q=New(numTermsQ,sign),R;
   
   if (D.lastTerm==0)   // single "digit" divider
   {
      R=NewCopy(P,sign);
      Q->SmallQuotient(*R,D.term[0]);
   } else            // general case
   {
      int shift=ShiftNeeded(D);
      // Create shifted copies of dividend and divisor 
      R=NewCopyShifted(P,sign,shift,1);   
      MyNumPtr V=NewCopyShifted(D,sign,shift,0);
      Q->Quotient(*R,*V);
            
      delete [] V;
      R->DeNormalize(shift);// undo bit shift
   }
   delete [] Q;
   return R; 
}


static MyNumPtr PowerMyNum(const MyNum & A,
         const ulong exponent,int sign)
// returns C = A ** B
{   
   ulong numTermsC=2+A.Log2()*exponent/16;
   MyNumPtr C=New(numTermsC,sign);
   C->Power(A,exponent);
   return C; 
}
    
static MyNumPtr SquareRootMyNum(const MyNum & A)
// returns C = sqrt(A)
// The algorithm starts with an estimate and refines the estimate successively
// according to the equation
//
//      C = (C + A/C) / 2
//
// until C no longer changes.
{   
   ulong numTermsC=(2+A.lastTerm)/2;
   MyNumPtr C=New(numTermsC,kPos);
   C->ClearMemory();
   C->SquareRootEstimate(A);
   if (A.lastTerm<=2)
      return C;
   int n=0;
   for (;n<=A.lastTerm;n++)
   {                              
      MyNumPtr D=DivideMyNum(A,*C,kPos);
      D->Normalize();
      if (0==C->Average(*D))
      {
         delete [] D;
         break;
      }
      delete [] D;            
   }               
   return C; 
}
       
static MyNumPtr AddSubtract(const MyNum & A,
         const MyNum & B,int selection)
// Addition and subtraction cases are classified according to the signs
// and relative sizes of the operands.  The resulting 24 possible cases
// can then be treated as add/subtracts of positive numbers only.
{
   switch (selection) {
case 0:case 3:   
case 8:case 11:   return AddMyNum(B,A,kPos);
case 1:case 2:   return SubMyNum(B,A,kNeg);
case 5:case 6:   return AddMyNum(B,A,kNeg);
case 4:case 7:   return SubMyNum(B,A,kPos);
case 9:case 10:case 12:case 15: return 0;
      // null-pointer represents the value 0.
case 13:case 14:
case 21:case 22:return AddMyNum(A,B,kNeg);
case 16:case 19:return AddMyNum(A,B,kPos);
case 17:case 18:return SubMyNum(A,B,kPos);
case 20:case 23:return SubMyNum(A,B,kNeg);
   };
   return 0; 
}

/******************************************************************
/
/         Utility functions returning a BigNum for special cases
/
/******************************************************************/

static BigNum Zero(int length)   
// returns the BigNum version of 0 (length = 1)
// or the error code (length = -1)
{
   BigNum result;
   result.lengthInDigits=length;
   result.bigNumData=0;
   return result;
}

static BigNum Copy(BigNum bigNumA,ulong sign)
// returns a fresh copy of bigNumA, sign may change
{
   BigNum result;
    MyNumPtr A=MyNumPtr(bigNumA.bigNumData);
   result.lengthInDigits=bigNumA.lengthInDigits;
   result.bigNumData=NewCopy(*A,sign);
   return result;
}

static BigNum SmallValue(ulong value,ulong sign)
// returns the signed BigNum version of value, 32 bits max.
{
   MyNumPtr C=New(2,sign);
   C->lastTerm=(value>0xFFFF);
   C->term[0]=value;
   C->term[1]=HI(value);
   return C->Convert2BigNum();
}

/******************************************************************
/
/                     External C Functions
/      deal with special cases, then call arithmetic if and as needed.
/
/******************************************************************/
 
BigNum NewBigNum (            /* create a BigNum */
    char sign,             /* +1 or -1 */
    char digits[],         /* digits to be made into a BigNum */
    long numDigits         /* number of digits */
)
{   
   MyNumPtr B;
    if ((numDigits==0) || (*digits == 0))   
    {
       // a leading zero will be interpreted as: the whole number == 0
       // numDigits is ignored
       B=0;
    } else
    {
       B=New((numDigits+3)/4,sign);
       B->Init(ucharPtr(digits),numDigits);
    }
    
    BigNum result;   
    result.bigNumData=B;
    result.lengthInDigits=numDigits; 
    return result; 
}
 
long /* numDigits */ BigNumToDigits( /* convert a bigNum to decimal digits */
    BigNum bigNumA,        /* bigNum to be converted to decimal digits 0-9 */
    char *sign,            /* return +1 or -1 */
    char digits[]          /* decimal digits of bigNumA */
        /* storage for digits preallocated based on bigNumA.lengthInDigits */
)
{
    const MyNumPtr A=MyNumPtr(bigNumA.bigNumData);
    if (A==0)// BigNum has the special value 0
    {
       *sign=+1;
       digits[0]=0;
       return 1;
    } else
    {
       const MyNumPtr B=BinaryTo10k(bigNumA);// temporary number 
       *sign = (B->SignBit()?-1:+1);
       long numDigits=B->k10ToDigits(ucharPtr(digits));
       delete [] B;
       return numDigits;
    }
}
 
void DisposeBigNum (     /* dispose of a BigNum */
    BigNum theBigNum       /* the BigNum to be disposed of */
)
{
    if (theBigNum.bigNumData)
    {
       delete [] theBigNum.bigNumData;
       theBigNum.bigNumData=0;
    }// else don't delete if null (BigNum had the special value of 0)
}
 
BigNum AddBigNums (      /* sum two BigNums, returning a new one */
    BigNum bigNumA,        /* return the sum A+B */
    BigNum bigNumB
)
{
   const MyNumPtr A=MyNumPtr(bigNumA.bigNumData);
   const MyNumPtr B=MyNumPtr(bigNumB.bigNumData);
   
   if (A==0)
   {
      if (B)
         return Copy(bigNumB,B->SignBit());   // 0 + B = B
      else
         return Zero(1);                  // 0 + 0 = 0
   } else if (B==0)
      return Copy(bigNumA,A->SignBit());      // A + 0 = A
   
   int selection=
      8*(1+A->CompAbsolute(*B)) +
      4*A->IsNegative() +
      2*B->IsNegative() + kAddMode;
   
   MyNumPtr C=AddSubtract(*A,*B,selection);   // general case
   if (C) return C->Convert2BigNum();
   else return Zero(1);
}
 
BigNum SubtractBigNums ( /* subtract two BigNums, returning a new one */
    BigNum bigNumA,        /* return the difference A-B */
    BigNum bigNumB
)
{
   const MyNumPtr A=MyNumPtr(bigNumA.bigNumData);
   const MyNumPtr B=MyNumPtr(bigNumB.bigNumData);
   
   if (A==0)
   {
      if (B)
         return Copy(bigNumB,kNeg ^ B->SignBit());// 0 - B = -B
      else
         return Zero(1);                      // 0 - 0 = 0
   } else if (B==0)
      return Copy(bigNumA,A->SignBit());          // A - 0 = A
   
   int selection=
      8*(1+A->CompAbsolute(*B)) +
      4*A->IsNegative() +
      2*B->IsNegative() + kSubMode;
   
   MyNumPtr C=AddSubtract(*A,*B,selection);       // general case
   if (C) return C->Convert2BigNum();
   else return Zero(1);
}

BigNum MultiplyBigNums ( /* multiply two BigNums, returning a new one */
    BigNum bigNumA,        /* return the product A*B */
    BigNum bigNumB
)
{
   const MyNumPtr A=MyNumPtr(bigNumA.bigNumData);
   const MyNumPtr B=MyNumPtr(bigNumB.bigNumData);
   
   if ((A==0) || (B==0))      // A*B = 0 if either A or B == 0
      return Zero(1);
      
   const ulong sign =         // A*B is negative if sign(A) != sign(B)
      A->SignBit() ^ B->SignBit();
   
   MyNumPtr C=MultiplyMyNum(*A,*B,sign);   // general case
   
   return C->Convert2BigNum();
}
 
BigNum DivideBigNums (   /* divide two BigNums, returning a new one */
    BigNum bigNumA,        /* return the quotient A/B, discarding the remainder */
    BigNum bigNumB
)
{
   const MyNumPtr A=MyNumPtr(bigNumA.bigNumData);
   const MyNumPtr B=MyNumPtr(bigNumB.bigNumData);
   
   if (B==0)                // A/B is an error if B==0
      return Zero(-1);
   if (A==0)                // A/B = 0 if A==0 
      return Zero(1);
      
   int comparison=A->CompAbsolute(*B);
   if (comparison < 0)         // A/B = 0 if (A < B) 
      return Zero(1);
      
   const ulong sign =         // A/B is negative if sign(A) != sign(B)
      A->SignBit() ^ B->SignBit();
   
   if (comparison == 0)      // A/B = +-1 if (A == B) 
      return SmallValue(1,sign);
      
   MyNumPtr C=DivideMyNum(*A,*B,sign);   // general case
      
   return C->Convert2BigNum();
}
 
BigNum ModBigNums (      /* divide two BigNums, returning a new one */
    BigNum bigNumA,        /* return the remainder A%B, discarding the quotient */
    BigNum bigNumB
)
{   
   const MyNumPtr A=MyNumPtr(bigNumA.bigNumData);
   const MyNumPtr B=MyNumPtr(bigNumB.bigNumData);
   
   if (A==0)               // A mod B = 0 if (A==0) 
      return Zero(1);
   
   const ulong sign=A->SignBit();
      // sign(A mod B) = sign(A), sign(B) does not matter
   
   if (B==0)                // A mod B = A if (B==0)
      return Copy(bigNumA,sign);
   
   const int comparison=A->CompAbsolute(*B);
   if (comparison == 0)      // A mod B = 0 if (A==B)
      return Zero(1);
   
   MyNumPtr C=(comparison < 0)   ?      
      NewCopy(*A,sign) :      // A mod B = A if (A<B)
      ModMyNum(*A,*B,sign);   // general case
      
   return C->Convert2BigNum();
}
 
BigNum PowerBigNums (    
   /* calculate one Bignum to the power of another, returning a new one */
    BigNum bigNumA,        /* return A raised to the power B */
    BigNum bigNumB
)
{
   const MyNumPtr A=MyNumPtr(bigNumA.bigNumData);
   const MyNumPtr B=MyNumPtr(bigNumB.bigNumData);
   
   // special cases:
   if (A==0) return Zero(1);            // 0 ** N = 0 
   if (B==0) return SmallValue(1,kPos);   // A ** 0 = 1

   //  Need to take care of the sign:
   //   sign of result is negative only if A is negative, and B is odd   
   const ulong sign=(A->SignBit() & (B->IsOdd()<<31));
   
   if (A->IsSmall() && (A->Ulong()==1))
      return SmallValue(1,sign);         // +1 ** +-B = +1
                                 // -1 ** +-B = +1 (B even) or -1 (B odd)
   
   // all other cases of B negative:
   if (B->IsNegative())                // A ** -B = 1/(A ** B)
      return Zero(1);                  // A ** -B is <1, hence truncated to 0
   
   if (!B->IsSmall())   // this means, we have an exponent that is too large
      return Zero(-1);// large powers are not supported (too much memory implied)
   
   const ulong exponent=B->Ulong();
   MyNumPtr C=PowerMyNum(*A,exponent,sign);// general case
   
   return C->Convert2BigNum();
}
 
BigNum SqrtBigNum (      /* find the sqrt of a BigNum, returning a new one */
    BigNum bigNumA         /* return the square root of A */
)
{
   const MyNumPtr A=MyNumPtr(bigNumA.bigNumData);
   
   if (A==0) return Zero(1);            // sqrt(0) = 0
   if (A->IsNegative()) return Zero(-1);   // sqrt(-x) is caller's error
   
   if (A->IsSmall())                  // sqrt(small value) handled directly
   {
      ulong x=A->Ulong();
      return SmallValue(sqrt(x),kPos);
   }
   
   MyNumPtr C=SquareRootMyNum(*A);         // general case
      
   return C->Convert2BigNum();
}

// Additional function, provided for testing only:
int CompareBigNum(
    BigNum bigNumA,      /* returns + 0 - for bigNumA > == < bigNumB */
    BigNum bigNumB
)
{
   const MyNumPtr A=MyNumPtr(bigNumA.bigNumData);
   const MyNumPtr B=MyNumPtr(bigNumB.bigNumData);
   
    int result=A->CompAbsolute(*B);
    if (result==0)
       return 0;
    else
    {
       ulong asign=A->SignBit();
       ulong bsign=B->SignBit();
       if (asign==bsign)
       {
          if (asign)// both negative
          return -result;
          else return result;
       } else
       {
          if (asign) // a only negative
             return -1;
          else return 1;   
       }
   }
}

Bigmult.cp

#include <string.h>
#include "BigMult.h"

/******************************************************************
/
/   Fast multiple precision multiplier
/   Copyright © 2000, Ernst Munter, Kanata, ON, Canada.
/
/
/   Inspired by "How fast can we multiply" in The Art of Computer Programming
/   by Donald Knuth (vol.2, page 295): Split and combine terms to reduce
/   running time from order N-squared to N**(lg 3) for large BigNums.
/
/   The routine Multiply() calls itself recursively until the size of the
/   factors is reduced to a range below 240 bits. 
/
/   A seperate unrolled function takes care of the final matrix multiplication
/   for each size (minimum size is 8 by 8 terms).
/
/******************************************************************/

#define HI(chunk) ((chunk)>>16)
#define LO(chunk) ((chunk)&0xFFFF)


// We try to work the final multiplication within registers.  To conserve registers,
// pairs of short factors, e.g. U[i] and U[i+1] are read into a single long register. 
// Note: this technique was not implemented to be portable to little-endian CPUs.

// The strategy works perfectly for N=8 and N=9.  For N>9, the compiler (CW-5.3) 
// fails to accomplish this, and does save some values on the stack.

// For N >= 12, a more straight forward technique is actually faster: we read the 
// factors U[i] and V[j] from memory (cache) directly, each time they are used.

#define U0 (HI(U01))
#define U1 (LO(U01))
#define U2 (HI(U23))
#define U3 (LO(U23))
#define U4 (HI(U45))
#define U5 (LO(U45))
#define U6 (HI(U67))
#define U7 (LO(U67))
#define U8 (HI(U89))
#define U9 (LO(U89))
#define U10 (HI(U1011))
#define U11 (LO(U1011))
#define U12 (HI(U1213))
#define U13 (LO(U1213))
#define U14 (HI(U1415))
#define U15 (LO(U1415))

#define V0 (HI(V01))
#define V1 (LO(V01))
#define V2 (HI(V23))
#define V3 (LO(V23))
#define V4 (HI(V45))
#define V5 (LO(V45))
#define V6 (HI(V67))
#define V7 (LO(V67))
#define V8 (HI(V89))
#define V9 (LO(V89))
#define V10 (HI(V1011))
#define V11 (LO(V1011))
#define V12 (HI(V1213))
#define V13 (LO(V1213))
#define V14 (HI(V1415))
#define V15 (LO(V1415))
#define F(a,b) {x=LO(y) + (U##a) * (V##b);   y=HI(y)+HI(x);}
#define G(a,b) {x=LO(x) + (U##a) * (V##b);   y+=HI(x);}

static void FinalMultiply8(const ushort* U,
         const ushort* V,ushort* P)
{
   ulong U01=*((ulong*)(U+0));   
   ulong U23=*((ulong*)(U+2));   
   ulong U45=*((ulong*)(U+4));   
   ulong U67=*((ulong*)(U+6));      
   
   ulong V01=*((ulong*)(V+0));   
   ulong V23=*((ulong*)(V+2));   
   ulong V45=*((ulong*)(V+4));   
   ulong V67=*((ulong*)(V+6));   
         
   ulong x=U0*V0,   y=HI(x);   
   P[0]=x;
   F(0,1); G(1,0);   P[1]=x;
   F(0,2); G(1,1); G(2,0); P[2]=x;
   F(0,3); G(1,2); G(2,1); G(3,0); P[3]=x;
   F(0,4); G(1,3); G(2,2); G(3,1); G(4,0); P[4]=x;
   F(0,5); G(1,4); G(2,3); G(3,2); G(4,1); G(5,0); P[5]=x;
   F(0,6); G(1,5); G(2,4); G(3,3); G(4,2); G(5,1); G(6,0); P[6]=x;
   F(0,7); G(1,6); G(2,5); G(3,4); G(4,3); G(5,2); G(6,1); G(7,0); 
            P[7]=x;
   F(1,7); G(2,6); G(3,5); G(4,4); G(5,3); G(6,2); G(7,1); P[8]=x;
   F(2,7); G(3,6); G(4,5); G(5,4); G(6,3); G(7,2); P[9]=x;
   F(3,7); G(4,6); G(5,5); G(6,4); G(7,3); P[10]=x;
   F(4,7); G(5,6); G(6,5); G(7,4); P[11]=x;
   F(5,7); G(6,6); G(7,5); P[12]=x;
   F(6,7); G(7,6); P[13]=x;
   F(7,7); P[14]=x;
   P[15]=y;
}

static void FinalMultiply9(const ushort* U,
         const ushort* V,ushort* P)
{
   ulong U01=*((ulong*)(U+0));   
   ulong U23=*((ulong*)(U+2));   
   ulong U45=*((ulong*)(U+4));   
   ulong U67=*((ulong*)(U+6));   
   ulong U89=*((ulong*)(U+8));      
   
   ulong V01=*((ulong*)(V+0));   
   ulong V23=*((ulong*)(V+2));   
   ulong V45=*((ulong*)(V+4));   
   ulong V67=*((ulong*)(V+6));   
   ulong V89=*((ulong*)(V+8));   
         
   ulong x=U0*V0,   y=HI(x);   
   P[0]=x;
   F(0,1); G(1,0);   P[1]=x;
   F(0,2); G(1,1); G(2,0); P[2]=x;
   F(0,3); G(1,2); G(2,1); G(3,0); P[3]=x;
   F(0,4); G(1,3); G(2,2); G(3,1); G(4,0); P[4]=x;
   F(0,5); G(1,4); G(2,3); G(3,2); G(4,1); G(5,0); P[5]=x;
   F(0,6); G(1,5); G(2,4); G(3,3); G(4,2); G(5,1); G(6,0); P[6]=x;
   F(0,7); G(1,6); G(2,5); G(3,4); G(4,3); G(5,2); G(6,1); G(7,0); 
         P[7]=x;   
   F(0,8); G(1,7); G(2,6); G(3,5); G(4,4); G(5,3); G(6,2); G(7,1); 
         G(8,0); P[8]=x;
   F(1,8); G(2,7); G(3,6); G(4,5); G(5,4); G(6,3); G(7,2); G(8,1); 
         P[9]=x;
   F(2,8); G(3,7); G(4,6); G(5,5); G(6,4); G(7,3); G(8,2); 
         P[10]=x;
   F(3,8); G(4,7); G(5,6); G(6,5); G(7,4); G(8,3); P[11]=x;
   F(4,8); G(5,7); G(6,6); G(7,5); G(8,4); P[12]=x;
   F(5,8); G(6,7); G(7,6); G(8,5); P[13]=x;
   F(6,8); G(7,7); G(8,6); P[14]=x;
   F(7,8); G(8,7); P[15]=x;
   F(8,8); P[16]=x;
   P[17]=y;
}

static void FinalMultiply10(const ushort* U,
         const ushort* V,ushort* P)
{
   ulong U01=*((ulong*)(U+0));   
   ulong U23=*((ulong*)(U+2));   
   ulong U45=*((ulong*)(U+4));   
   ulong U67=*((ulong*)(U+6));   
   ulong U89=*((ulong*)(U+8));      
   
   ulong V01=*((ulong*)(V+0));   
   ulong V23=*((ulong*)(V+2));   
   ulong V45=*((ulong*)(V+4));   
   ulong V67=*((ulong*)(V+6));   
   ulong V89=*((ulong*)(V+8));   
         
   ulong x=U0*V0,   y=HI(x);   
   P[0]=x;
   F(0,1); G(1,0);   P[1]=x;
   F(0,2); G(1,1); G(2,0); P[2]=x;
   F(0,3); G(1,2); G(2,1); G(3,0); P[3]=x;
   F(0,4); G(1,3); G(2,2); G(3,1); G(4,0); P[4]=x;
   F(0,5); G(1,4); G(2,3); G(3,2); G(4,1); G(5,0); P[5]=x;
   F(0,6); G(1,5); G(2,4); G(3,3); G(4,2); G(5,1); G(6,0); P[6]=x;
   F(0,7); G(1,6); G(2,5); G(3,4); G(4,3); G(5,2); G(6,1); G(7,0); 
         P[7]=x;   
   F(0,8); G(1,7); G(2,6); G(3,5); G(4,4); G(5,3); G(6,2); G(7,1); 
         G(8,0); P[8]=x;
   F(0,9); G(1,8); G(2,7); G(3,6); G(4,5); G(5,4); G(6,3); G(7,2); 
         G(8,1); G(9,0); P[9]=x;
   F(1,9); G(2,8); G(3,7); G(4,6); G(5,5); G(6,4); G(7,3); G(8,2); 
         G(9,1); P[10]=x;
   F(2,9); G(3,8); G(4,7); G(5,6); G(6,5); G(7,4); G(8,3); G(9,2); 
         P[11]=x;
   F(3,9); G(4,8); G(5,7); G(6,6); G(7,5); G(8,4); G(9,3); 
         P[12]=x;
   F(4,9); G(5,8); G(6,7); G(7,6); G(8,5); G(9,4); P[13]=x;
   F(5,9); G(6,8); G(7,7); G(8,6); G(9,5); P[14]=x;
   F(6,9); G(7,8); G(8,7); G(9,6); P[15]=x;
   F(7,9); G(8,8); G(9,7); P[16]=x;
   F(8,9); G(9,8); P[17]=x;
   F(9,9); P[18]=x;
   P[19]=y;
}

static void FinalMultiply11(const ushort* U,
         const ushort* V,ushort* P)
{
   ulong U01=*((ulong*)(U+0));   
   ulong U23=*((ulong*)(U+2));   
   ulong U45=*((ulong*)(U+4));   
   ulong U67=*((ulong*)(U+6));   
   ulong U89=*((ulong*)(U+8));   
   ulong U1011=*((ulong*)(U+10));      
   
   ulong V01=*((ulong*)(V+0));   
   ulong V23=*((ulong*)(V+2));   
   ulong V45=*((ulong*)(V+4));   
   ulong V67=*((ulong*)(V+6));   
   ulong V89=*((ulong*)(V+8));   
   ulong V1011=*((ulong*)(V+10));   
         
   ulong x=U0*V0,   y=HI(x);   
   P[0]=x;
   F(0,1); G(1,0);   P[1]=x;
   F(0,2); G(1,1); G(2,0); P[2]=x;
   F(0,3); G(1,2); G(2,1); G(3,0); P[3]=x;
   F(0,4); G(1,3); G(2,2); G(3,1); G(4,0); P[4]=x;
   F(0,5); G(1,4); G(2,3); G(3,2); G(4,1); G(5,0); P[5]=x;
   F(0,6); G(1,5); G(2,4); G(3,3); G(4,2); G(5,1); G(6,0); P[6]=x;
   F(0,7); G(1,6); G(2,5); G(3,4); G(4,3); G(5,2); G(6,1); G(7,0); 
         P[7]=x;   
   F(0,8); G(1,7); G(2,6); G(3,5); G(4,4); G(5,3); G(6,2); G(7,1); 
         G(8,0); P[8]=x;
   F(0,9); G(1,8); G(2,7); G(3,6); G(4,5); G(5,4); G(6,3); G(7,2); 
         G(8,1); G(9,0); P[9]=x;
   F(0,10); G(1,9); G(2,8); G(3,7); G(4,6); G(5,5); G(6,4); 
         G(7,3); G(8,2); G(9,1); G(10,0); P[10]=x;
   F(1,10); G(2,9); G(3,8); G(4,7); G(5,6); G(6,5); G(7,4); 
         G(8,3); G(9,2); G(10,1); P[11]=x;
   F(2,10); G(3,9); G(4,8); G(5,7); G(6,6); G(7,5); G(8,4); 
         G(9,3); G(10,2); P[12]=x;
   F(3,10); G(4,9); G(5,8); G(6,7); G(7,6); G(8,5); G(9,4); 
         G(10,3); P[13]=x;
   F(4,10); G(5,9); G(6,8); G(7,7); G(8,6); G(9,5); G(10,4);
          P[14]=x;
   F(5,10); G(6,9); G(7,8); G(8,7); G(9,6); G(10,5); P[15]=x;
   F(6,10); G(7,9); G(8,8); G(9,7); G(10,6); P[16]=x;
   F(7,10); G(8,9); G(9,8); G(10,7); P[17]=x;
   F(8,10); G(9,9); G(10,8); P[18]=x;
   F(9,10); G(10,9); P[19]=x;
   F(10,10); P[20]=x;
   P[21]=y;
}

// Macros redefined to read factors directly from memory
#undef F
#undef G
#define F(a,b) {x=LO(y) + (U[a]) * (V[b]);   y=HI(y)+HI(x);}
#define G(a,b) {x=LO(x) + (U[a]) * (V[b]);   y+=HI(x);}

static void FinalMultiply12(const ushort* U,
         const ushort* V,ushort* P)
{      
   ulong x=U[0]*V[0],   y=HI(x);   
   P[0]=x;
   F(0,1); G(1,0);   P[1]=x;
   F(0,2); G(1,1); G(2,0); P[2]=x;
   F(0,3); G(1,2); G(2,1); G(3,0); P[3]=x;
   F(0,4); G(1,3); G(2,2); G(3,1); G(4,0); P[4]=x;
   F(0,5); G(1,4); G(2,3); G(3,2); G(4,1); G(5,0); P[5]=x;
   F(0,6); G(1,5); G(2,4); G(3,3); G(4,2); G(5,1); G(6,0); P[6]=x;
   F(0,7); G(1,6); G(2,5); G(3,4); G(4,3); G(5,2); G(6,1); G(7,0); 
         P[7]=x;   
   F(0,8); G(1,7); G(2,6); G(3,5); G(4,4); G(5,3); G(6,2); G(7,1); 
         G(8,0); P[8]=x;
   F(0,9); G(1,8); G(2,7); G(3,6); G(4,5); G(5,4); G(6,3); G(7,2); 
         G(8,1); G(9,0); P[9]=x;
   F(0,10); G(1,9); G(2,8); G(3,7); G(4,6); G(5,5); G(6,4); 
         G(7,3); G(8,2); G(9,1); G(10,0); P[10]=x;
   F(0,11); G(1,10); G(2,9); G(3,8); G(4,7); G(5,6); G(6,5); 
         G(7,4); G(8,3); G(9,2); G(10,1); G(11,0); P[11]=x;
   F(1,11); G(2,10); G(3,9); G(4,8); G(5,7); G(6,6); G(7,5); 
         G(8,4); G(9,3); G(10,2); G(11,1); P[12]=x;
   F(2,11); G(3,10); G(4,9); G(5,8); G(6,7); G(7,6); G(8,5); 
         G(9,4); G(10,3); G(11,2); P[13]=x;
   F(3,11); G(4,10); G(5,9); G(6,8); G(7,7); G(8,6); G(9,5); 
         G(10,4); G(11,3); P[14]=x;
   F(4,11); G(5,10); G(6,9); G(7,8); G(8,7); G(9,6); G(10,5); 
         G(11,4); P[15]=x;
   F(5,11); G(6,10); G(7,9); G(8,8); G(9,7); G(10,6); G(11,5); 
         P[16]=x;
   F(6,11); G(7,10); G(8,9); G(9,8); G(10,7); G(11,6); P[17]=x;
   F(7,11); G(8,10); G(9,9); G(10,8); G(11,7); P[18]=x;
   F(8,11); G(9,10); G(10,9); G(11,8); P[19]=x;
   F(9,11); G(10,10); G(11,9); P[20]=x;
   F(10,11); G(11,10); P[21]=x;
   F(11,11); P[22]=x;
   P[23]=y;
}

static void FinalMultiply13(const ushort* U,
         const ushort* V,ushort* P)
{
   ulong x=U[0]*V[0],   y=HI(x);
   P[0]=x;
   F(0,1); G(1,0);   P[1]=x;
   F(0,2); G(1,1); G(2,0); P[2]=x;
   F(0,3); G(1,2); G(2,1); G(3,0); P[3]=x;
   F(0,4); G(1,3); G(2,2); G(3,1); G(4,0); P[4]=x;
   F(0,5); G(1,4); G(2,3); G(3,2); G(4,1); G(5,0); P[5]=x;
   F(0,6); G(1,5); G(2,4); G(3,3); G(4,2); G(5,1); G(6,0); P[6]=x;
   F(0,7); G(1,6); G(2,5); G(3,4); G(4,3); G(5,2); G(6,1); G(7,0); 
         P[7]=x;   
   F(0,8); G(1,7); G(2,6); G(3,5); G(4,4); G(5,3); G(6,2); G(7,1); 
         G(8,0); P[8]=x;
   F(0,9); G(1,8); G(2,7); G(3,6); G(4,5); G(5,4); G(6,3); G(7,2); 
         G(8,1); G(9,0); P[9]=x;
   F(0,10); G(1,9); G(2,8); G(3,7); G(4,6); G(5,5); G(6,4); 
         G(7,3); G(8,2); G(9,1); G(10,0); P[10]=x;
   F(0,11); G(1,10); G(2,9); G(3,8); G(4,7); G(5,6); G(6,5); 
         G(7,4); G(8,3); G(9,2); G(10,1); G(11,0); P[11]=x;   
   F(0,12); G(1,11); G(2,10); G(3,9); G(4,8); G(5,7); G(6,6); 
         G(7,5); G(8,4); G(9,3); G(10,2); G(11,1); G(12,0); P[12]=x;
   F(1,12); G(2,11); G(3,10); G(4,9); G(5,8); G(6,7); G(7,6); 
         G(8,5); G(9,4); G(10,3); G(11,2); G(12,1); P[13]=x;
   F(2,12); G(3,11); G(4,10); G(5,9); G(6,8); G(7,7); G(8,6); 
         G(9,5); G(10,4); G(11,3); G(12,2); P[14]=x;
   F(3,12); G(4,11); G(5,10); G(6,9); G(7,8); G(8,7); G(9,6); 
         G(10,5); G(11,4); G(12,3); P[15]=x;
   F(4,12); G(5,11); G(6,10); G(7,9); G(8,8); G(9,7); G(10,6); 
         G(11,5); G(12,4); P[16]=x;
   F(5,12); G(6,11); G(7,10); G(8,9); G(9,8); G(10,7); G(11,6); 
         G(12,5); P[17]=x;
   F(6,12); G(7,11); G(8,10); G(9,9); G(10,8); G(11,7); G(12,6); 
         P[18]=x;
   F(7,12); G(8,11); G(9,10); G(10,9); G(11,8); G(12,7); P[19]=x;
   F(8,12); G(9,11); G(10,10); G(11,9); G(12,8); P[20]=x;
   F(9,12); G(10,11); G(11,10); G(12,9); P[21]=x;
   F(10,12); G(11,11); G(12,10); P[22]=x;
   F(11,12); G(12,11); P[23]=x;
   F(12,12); P[24]=x;
   P[25]=y;
}

static void FinalMultiply14(const ushort* U,
         const ushort* V,ushort* P)
{
   ulong x=U[0]*V[0],   y=HI(x);
   P[0]=x;
   F(0,1); G(1,0);   P[1]=x;
   F(0,2); G(1,1); G(2,0); P[2]=x;
   F(0,3); G(1,2); G(2,1); G(3,0); P[3]=x;
   F(0,4); G(1,3); G(2,2); G(3,1); G(4,0); P[4]=x;
   F(0,5); G(1,4); G(2,3); G(3,2); G(4,1); G(5,0); P[5]=x;
   F(0,6); G(1,5); G(2,4); G(3,3); G(4,2); G(5,1); G(6,0); P[6]=x;
   F(0,7); G(1,6); G(2,5); G(3,4); G(4,3); G(5,2); G(6,1); G(7,0); 
         P[7]=x;   
   F(0,8); G(1,7); G(2,6); G(3,5); G(4,4); G(5,3); G(6,2); G(7,1); 
         G(8,0); P[8]=x;
   F(0,9); G(1,8); G(2,7); G(3,6); G(4,5); G(5,4); G(6,3); G(7,2); 
         G(8,1); G(9,0); P[9]=x;
   F(0,10); G(1,9); G(2,8); G(3,7); G(4,6); G(5,5); G(6,4); 
         G(7,3); G(8,2); G(9,1); G(10,0); P[10]=x;
   F(0,11); G(1,10); G(2,9); G(3,8); G(4,7); G(5,6); G(6,5); 
         G(7,4); G(8,3); G(9,2); G(10,1); G(11,0); P[11]=x;   
   F(0,12); G(1,11); G(2,10); G(3,9); G(4,8); G(5,7); G(6,6); 
         G(7,5); G(8,4); G(9,3); G(10,2); G(11,1); G(12,0); P[12]=x;
   F(0,13); G(1,12); G(2,11); G(3,10); G(4,9); G(5,8); G(6,7); 
         G(7,6); G(8,5); G(9,4); G(10,3); G(11,2); G(12,1); G(13,0); 
         P[13]=x;
   F(1,13); G(2,12); G(3,11); G(4,10); G(5,9); G(6,8); G(7,7); 
         G(8,6); G(9,5); G(10,4); G(11,3); G(12,2); G(13,1); P[14]=x;
   F(2,13); G(3,12); G(4,11); G(5,10); G(6,9); G(7,8); G(8,7); 
         G(9,6); G(10,5); G(11,4); G(12,3); G(13,2); P[15]=x;
   F(3,13); G(4,12); G(5,11); G(6,10); G(7,9); G(8,8); G(9,7); 
         G(10,6); G(11,5); G(12,4); G(13,3); P[16]=x;
   F(4,13); G(5,12); G(6,11); G(7,10); G(8,9); G(9,8); G(10,7); 
         G(11,6); G(12,5); G(13,4); P[17]=x;
   F(5,13); G(6,12); G(7,11); G(8,10); G(9,9); G(10,8); G(11,7); 
         G(12,6); G(13,5); P[18]=x;
   F(6,13); G(7,12); G(8,11); G(9,10); G(10,9); G(11,8); G(12,7); 
         G(13,6); P[19]=x;
   F(7,13); G(8,12); G(9,11); G(10,10); G(11,9); G(12,8); G(13,7); 
         P[20]=x;
   F(8,13); G(9,12); G(10,11); G(11,10); G(12,9); G(13,8); 
         P[21]=x;
   F(9,13); G(10,12); G(11,11); G(12,10); G(13,9); P[22]=x;
   F(10,13); G(11,12); G(12,11); G(13,10); P[23]=x;
   F(11,13); G(12,12); G(13,11); P[24]=x;
   F(12,13); G(13,12); P[25]=x;
   F(13,13); P[26]=x;
   P[27]=y;
}

static void FinalMultiply15(const ushort* U,
         const ushort* V,ushort* P)
{
   ulong x=U[0]*V[0],   y=HI(x);
   P[0]=x;
   F(0,1); G(1,0);   P[1]=x;
   F(0,2); G(1,1); G(2,0); P[2]=x;
   F(0,3); G(1,2); G(2,1); G(3,0); P[3]=x;
   F(0,4); G(1,3); G(2,2); G(3,1); G(4,0); P[4]=x;
   F(0,5); G(1,4); G(2,3); G(3,2); G(4,1); G(5,0); P[5]=x;
   F(0,6); G(1,5); G(2,4); G(3,3); G(4,2); G(5,1); G(6,0); P[6]=x;
   F(0,7); G(1,6); G(2,5); G(3,4); G(4,3); G(5,2); G(6,1); G(7,0); 
         P[7]=x;   
   F(0,8); G(1,7); G(2,6); G(3,5); G(4,4); G(5,3); G(6,2); G(7,1); 
         G(8,0); P[8]=x;
   F(0,9); G(1,8); G(2,7); G(3,6); G(4,5); G(5,4); G(6,3); G(7,2); 
         G(8,1); G(9,0); P[9]=x;
   F(0,10); G(1,9); G(2,8); G(3,7); G(4,6); G(5,5); G(6,4); 
         G(7,3); G(8,2); G(9,1); G(10,0); P[10]=x;
   F(0,11); G(1,10); G(2,9); G(3,8); G(4,7); G(5,6); G(6,5); 
         G(7,4); G(8,3); G(9,2); G(10,1); G(11,0); P[11]=x;   
   F(0,12); G(1,11); G(2,10); G(3,9); G(4,8); G(5,7); G(6,6); 
         G(7,5); G(8,4); G(9,3); G(10,2); G(11,1); G(12,0); P[12]=x;
   F(0,13); G(1,12); G(2,11); G(3,10); G(4,9); G(5,8); G(6,7); 
         G(7,6); G(8,5); G(9,4); G(10,3); G(11,2); G(12,1); G(13,0);
         P[13]=x;
   F(0,14); G(1,13); G(2,12); G(3,11); G(4,10); G(5,9); G(6,8); 
         G(7,7); G(8,6); G(9,5); G(10,4); G(11,3); G(12,2); G(13,1); 
            G(14,0); P[14]=x;
   F(1,14); G(2,13); G(3,12); G(4,11); G(5,10); G(6,9); G(7,8); 
         G(8,7); G(9,6); G(10,5); G(11,4); G(12,3); G(13,2); G(14,1); 
            P[15]=x;
   F(2,14); G(3,13); G(4,12); G(5,11); G(6,10); G(7,9); G(8,8); 
         G(9,7); G(10,6); G(11,5); G(12,4); G(13,3); G(14,2); 
            P[16]=x;
   F(3,14); G(4,13); G(5,12); G(6,11); G(7,10); G(8,9); G(9,8); 
         G(10,7); G(11,6); G(12,5); G(13,4); G(14,3); P[17]=x;
   F(4,14); G(5,13); G(6,12); G(7,11); G(8,10); G(9,9); G(10,8); 
         G(11,7); G(12,6); G(13,5); G(14,4); P[18]=x;
   F(5,14); G(6,13); G(7,12); G(8,11); G(9,10); G(10,9); G(11,8); 
         G(12,7); G(13,6); G(14,5); P[19]=x;
   F(6,14); G(7,13); G(8,12); G(9,11); G(10,10); G(11,9); G(12,8); 
         G(13,7); G(14,6); P[20]=x;
   F(7,14); G(8,13); G(9,12); G(10,11); G(11,10); G(12,9); 
         G(13,8); G(14,7); P[21]=x;
   F(8,14); G(9,13); G(10,12); G(11,11); G(12,10); G(13,9); 
         G(14,8); P[22]=x;
   F(9,14); G(10,13); G(11,12); G(12,11); G(13,10); G(14,9); 
         P[23]=x;
   F(10,14); G(11,13); G(12,12); G(13,11); G(14,10); P[24]=x;
   F(11,14); G(12,13); G(13,12); G(14,11); P[25]=x;
   F(12,14); G(13,13); G(14,12); P[26]=x;
   F(13,14); G(14,13); P[27]=x;
   F(14,14); P[28]=x;
   P[29]=y;
}

static int Subtract(const ushort* A,const ushort* B,
         ushort* D,int N)
// returns 1 if A < B
// computes difference of |A - B| into space at D
{
   int sign=0;
   for (int i=N;i>0;)
   {
      i-;
      if (A[i] < B[i]) 
      {
         sign=1;break;
      } else if (A[i] > B[i])
      {
         sign=0;break;
      }
   }
   if (sign) {const ushort* T=A;A=B;B=T;}
       
    long L=*A-*B,borrow=HI(L);
    *D=L;
   for (int i=1;i<N;i++)
   {
      L = *++A - *++B + borrow;
      borrow=HI(L);
      *++D = L;
   }
   return sign;
}

static void Accumulate(ushort* dest,const ushort* A,int N)
// accumulates the sum of dest + A into the space at dest
{
    long L=*dest+*A,carry=HI(L);
    *dest=L;
   for (int i=1;i<N;i++)
   {
      L = *++dest + *++A + carry;
      carry=HI(L);
      *dest = L;
   }
   while (carry)
   {
      L = *++dest + carry;
      carry=HI(L);
      *dest = L;
   }
}

static void NegAccumulate(ushort* dest,const ushort* A,int N)
// accumulates the difference of dest - A into the space at dest
{
    long L=*dest-*A,borrow=HI(L);
    *dest=L;
   for (int i=1;i<N;i++)
   {
      L = *++dest - *++A + borrow;
      borrow=HI(L);
      *dest = L;
   }
   while (borrow)
   {
      L = *++dest + borrow;
      borrow=HI(L);
      *dest = L;
   }
}

typedef void FinalMultiplyFun(const ushort* ,
      const ushort*, ushort*);

static void Dummy(const ushort*,const ushort*,ushort*){}

static FinalMultiplyFun *FinalMultiply[16] = {
   Dummy,Dummy,Dummy,Dummy,Dummy,Dummy,Dummy,Dummy,
   FinalMultiply8,
   FinalMultiply9,
   FinalMultiply10,
   FinalMultiply11,
   FinalMultiply12,
   FinalMultiply13,
   FinalMultiply14,
   FinalMultiply15
};

void Multiply(const ushort* U,const ushort* V,ushort* P,const int N,const long nv)
// Recursive function to multiply arrays U and V, where V may have many leading 0s
// N is the size of U and V.  P is expected to have size 2N
// nv is the actually used size of V.  
// If nv is less than 1/2N, computation of 0-value higher terms is avoided
{
   if (N<=15)   // actually, N should always be >= 8
   {
      FinalMultiply[N](U,V,P);
      return;
   }
      
    memset(P,0,2*N*sizeof(ushort));
   if (nv>N/2)   
   {                                 
      const ushort* u0=U;                        
      const ushort* u1=U+N/2;                  
      const ushort* v0=V;                     
      const ushort* v1=V+N/2;                     
      ushort* p0=P;
      ushort* p1=P+N/2;
      ushort* p2=P+N;
      ushort* temp0=P+2*N;
      ushort* temp1=temp0+N/2;
      ushort* temp2=temp0+N;   
// Main level of recursion;  each level results in 3 calls to Multiply at a deeper level.         
// the idea is:
// P = U * V = (u1,u0) * (v1,v0) 
//       where U is split into high order terms (u1) and low order terms (u0):
//       P = u1*v1, u1*v0 + u0*v1, u0*v0.
// The terms can be rearranged, so that only 3 instead of 4 multiplications are needed:
//      P = u1*v1, u1*v1 + (u1-u0) * (v0-v1) + u0*v0, u0*v0
// The downside is that products must be computed into temporary space and copied
//       but the upside is that, with recursion, much fewer operations are carried out.
//      Running time is proportional to N ** 1.58 for square problems 
//          (size(U)=size(V)=N)
      Multiply(u0,v0,temp2,N/2,nv);         
   
      Accumulate(p0,temp2,N);            
      Accumulate(p1,temp2,N);   
      
      Multiply(u1,v1,temp2,N/2,nv);
      Accumulate(p1,temp2,N);
      Accumulate(p2,temp2,N);
      
      int negative=Subtract(u1,u0,temp0,N/2);   
      negative ^= Subtract(v0,v1,temp1,N/2);
      
      Multiply(temp0,temp1,temp2,N/2,nv);
      
      if (negative) 
         NegAccumulate(p1,temp2,N);
      else
         Accumulate(p1,temp2,N);

   } else   // v1=0: the terms involving v1 are not needed
   {
      const ushort* u0=U;      // pointers into the allocated space
      const ushort* u1=U+N/2;
      const ushort* v0=V;
      ushort* p0=P;
      ushort* p1=P+N/2;
      ushort* temp0=P+2*N;
// Optimizes the case of asymmetrical problems (V much smaller than U).
// The first or first few recursions may need only 2 multiplications, but deeper levels
// may not be asymmetrical and the main scheme (above) will kick in then.
      Multiply(u0,v0,temp0,N/2,nv);
      Accumulate(p0,temp0,N);
      
      Multiply(u1,v0,temp0,N/2,nv);
      Accumulate(p1,temp0,N);
   }
}

ulong RoundUp(ulong N)
// Rounds N up to a value X * 2**Y, where X <= kMultiplyThreshold.
// This ensures that terms can be split into equal halves recursively
// until there are <= kMultiplyThreshold terms.
{
   ulong mask=-1,m2;
   while ((m2=mask>>1)>N) mask=m2;
   mask -= mask>>kMTbits;
   if ((N & mask) < N)
      N = (N & mask) + (mask & (mask>>(kMTbits-1)));
   return N;  
}

BigMult.h

typedef unsigned short ushort;
typedef unsigned long ulong;

// Constants and prototypes for the faster multiplier.
enum {
   kMTbits            = 4, 
   kMultiplyThreshold    = (1<<kMTbits)-1 
};
void  Multiply(const ushort* U,const ushort* V,ushort* P,const int N,const long nv);
ulong RoundUp(ulong N);
 
AAPL
$524.94
Apple Inc.
+5.93
MSFT
$40.01
Microsoft Corpora
-0.39
GOOG
$536.10
Google Inc.
-20.44

MacTech Search:
Community Search:

Software Updates via MacUpdate

VMware Fusion 6.0.3 - Run Windows apps a...
VMware Fusion allows you to create a Virtual Machine on your Mac and run Windows (including Windows 8.1) and Windows software on your Mac. Run your favorite Windows applications alongside Mac... Read more
Tweetbot 1.5.1 - Popular iOS twitter cli...
Tweetbot is a full-featured OS X Twitter client with a lot of personality. Whether it's the meticulously-crafted interface, sounds and animation, or features like multiple timelines and column views... Read more
Mac DVDRipper Pro 4.1.7 - Copy, backup,...
Mac DVDRipper Pro is the DVD backup solution that lets you protect your DVDs from scratches, save your batteries by reading your movies from your hard disk, manage your collection with just a few... Read more
PDFpenPro 6.2 - Advanced PDF toolkit for...
PDFpenPro allows users to edit PDF's easily. Add text, images and signatures. Fill out PDF forms. Merge or split PDF documents. Reorder and delete pages. Even correct text and edit graphics! Create... Read more
PDFpen 6.2 - Edit and annotate PDFs with...
PDFpen allows users to easily edit PDF's. Add text, images and signatures. Fill out PDF forms. Merge or split PDF documents. Reorder and delete pages. Even correct text and edit graphics! Features... Read more
Monolingual 1.5.9 - Remove unwanted OS X...
Monolingual is a program for removing unnecesary language resources from OS X, in order to reclaim several hundred megabytes of disk space. It requires a 64-bit capable Intel-based Mac and at least... Read more
Maya 2015 - Professional 3D modeling and...
Maya is an award-winning software and powerful, integrated 3D modeling, animation, visual effects, and rendering solution. Because Maya is based on an open architecture, all your work can be scripted... Read more
Starcraft II: Wings of Liberty 1.1.1.180...
Download the patch by launching the Starcraft II game and downloading it through the Battle.net connection within the app. Starcraft II: Wings of Liberty is a strategy game played in real-time. You... Read more
Sibelius 7.5.0 - Music notation solution...
Sibelius is the world's best-selling music notation software for Mac. It is as intuitive to use as a pen, yet so powerful that it does most things in less than the blink of an eye. The demo includes... Read more
Typinator 5.9 - Speedy and reliable text...
Typinator turbo-charges your typing productivity. Type a little. Typinator does the rest. We've all faced projects that require repetitive typing tasks. With Typinator, you can store commonly used... Read more

Latest Forum Discussions

See All

This Week at 148Apps: April 14-18, 2014
Spring Into Our App Reviews   | Read more »
Have a Special Dead Trigger 2 Easter Bas...
Have a Special Dead Trigger 2 Easter Basket Full of Goodies, Courtesy of Madfinger Games Posted by Rob Rich on April 18th, 2014 [ permalink ] Dead Trigger 2 | Read more »
Almost All of Playdek’s Library is on Sa...
Almost All of Playdek’s Library is on Sale Right Now, and You Should Check it Out Posted by Rob Rich on April 18th, 2014 [ permalink ] Playdek has released quite a few great iOS ports of board and card games over the years, and now most of them... | Read more »
Zynga Launches Brand New Farmville Exper...
Zynga Launches Brand New Farmville Experience with Farmville 2: Country Escape Posted by Tre Lawrence on April 18th, 2014 [ permalink ] | Read more »
David. Review
David. Review By Cata Modorcea on April 18th, 2014 Our Rating: :: MINIMALISTIC IN A DIFFERENT WAYUniversal App - Designed for iPhone and iPad David is a minimalistic game wrapped inside of a soothing atmosphere in which the hero... | Read more »
Eyefi Unveils New Eyefi Cloud Service Th...
Eyefi Unveils New Eyefi Cloud Service That Allows Users to Share Media Across Personal Devices Posted by Tre Lawrence on April 18th, 2014 [ permalink ] | Read more »
Tales from the Dragon Mountain: The Lair...
Tales from the Dragon Mountain: The Lair Review By Jennifer Allen on April 18th, 2014 Our Rating: :: STEADY ADVENTURINGiPad Only App - Designed for the iPad Treading a safe path, Tales from the Dragon Mountain: The Lair is a... | Read more »
Yahoo Updates Flickr App with Advanced E...
Yahoo Updates Flickr App with Advanced Editing Features and More Posted by Tre Lawrence on April 18th, 2014 [ permalink ] | Read more »
My Incredible Body - A Kid's App to...
My Incredible Body - A Kid's App to Learn about the Human Body 1.1.00 Device: iOS Universal Category: Education Price: $2.99, Version: 1.1.00 (iTunes) Description: Wouldn’t it be cool to look inside yourself and see what was going on... | Read more »
Trials Frontier Review
Trials Frontier Review By Carter Dotson on April 18th, 2014 Our Rating: :: A ROUGH LANDINGUniversal App - Designed for iPhone and iPad Trials Frontier finally brings the famed stunt racing franchise to mobile, but how much does its... | Read more »

Price Scanner via MacPrices.net

Deal Alert! 13-inch MacBook Pro on sale for $...
Best Buy has the 13″ 2.5GHz MacBook Pro on sale for $999.99 on their online store. Choose free shipping or free instant local store pickup (if available). Their price is $200 off MSRP. Price is valid... Read more
Free HopTo 2.2 Helps Enhance Your Productivit...
The HopTo app helps you do more on your iPad by providing more and easier adaccess to files and documents. Version 2.2 adds Egnyte and HopTo’s Mac OSX File Connector. If you already have the hopTo... Read more
National Distracted Driving Awareness Month:...
As the country recognizes National Distracted Driving Awareness Month, Sprint is reminding wireless consumers to focus on driving while behind the wheel, to not text or email while driving, and to... Read more
13-inch 2.4GHz Retina MacBook Pro available f...
Abt has the 13″ 2.4GHz 128GB Retina MacBook Pro available for $1229 including free shipping. Their price is $70 off MSRP. Read more
iMacs on sale for up to $160 off MSRP this we...
Best Buy has iMacs on sale for up to $160 off MSRP for a limited time. Choose free home shipping or free instant local store pickup (if available). Prices are valid for online orders only, in-store... Read more
iPad Airs on sale this weekend for up to $100...
Best Buy has WiFi iPad Airs on sale for $50 off MSRP and WiFi + Cellular iPad Airs on sale for $100 off MSRP on their online store for a limited time, with prices now starting at $449. Choose free... Read more
Apple restocks refurbished Mac minis starting...
The Apple Store has restocked Apple Certified Refurbished Mac minis for up to $150 off the cost of new models. Apple’s one-year warranty is included with each mini, and shipping is free: - 2.5GHz Mac... Read more
Hyundai Brings Apple CarPlay To The 2015 Sona...
Hyundai Motor America has announced it will bring Apple CarPlay functionality to the 2015 Sonata. CarPlay is pitched as a smarter, safer and easier way to use iPhone in the car and gives iPhone users... Read more
Updated iPads Coming Sooner Than We Had Thoug...
MacRumors, cites KGI securities analyst Ming Chi Kuo, well-respected as an Apple product prognisticator, saying that Apple will introduce an upgraded iPad Air and iPad mini in 2014/Q3, meaning the... Read more
Toshiba Unveils New High And Low End Laptop M...
Toshiba has announced new laptop models covering both the high-end and low-end of the notebook computer spectrum. Toshiba 4K Ultra HD Laptop Toshiba’s new Satellite P55t features one of the world’s... Read more

Jobs Board

Position Opening at *Apple* - Apple (United...
…customers purchase our products, you're the one who helps them get more out of their new Apple technology. Your day in the Apple Store is filled with a range of Read more
*Apple* Solutions Consultant (ASC) - Apple (...
**Job Summary** The ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The ASC's role is to grow Apple Read more
*Apple* Inc. Research Data Specialist - Appl...
…of Worldwide Market Research & Intelligence. The team is responsible for conducting Apple branded consumer market research. It is also responsible for analyzing data Read more
*Apple* Automotive Parts Department position...
Apple Automotive is one of the fastest growing dealer…and it shows. Consider making the switch to the Apple Automotive Group today! At Apple Automotive, we Read more
*Apple* Solutions Consultant (ASC) - Apple (...
**Job Summary** The ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The ASC's role is to grow Apple Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.