TweetFollow Us on Twitter

High Res Timer
Volume Number:8
Issue Number:1
Column Tag:c workshop

Related Info: Time Manager

A High-Resolution Timer

A simple package for measuring small intervals of time for performance analysis

By Martin Minow, Arlington, Massachusetts

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

Introduction

Volume 6 of Inside Macintosh - which is to say late System 6.0 and System 7 - describes the extended TimeManager and a drift-free timer function that lets an application measure durations with a finer resolution than the 1/60 second system tick count.

In order to simplify measuring small intervals for performance analysis, I wrote a simple package that allows recording the “time of day” at its highest resolution. Using this as a base, you can record the start and end of an event of interest (such as a subroutine call) and, by using one of the subroutines in the package, determine the elapsed time.

For my particular purposes, elapsed times are recorded in integers with microsecond resolution, giving a maximum interval of just over 35 minutes, since 231 is greater than (35 * 60 * 1000000). If you need to record longer intervals, you need only redo the DeltaTime subroutine (as shown in the demo application) so it returns a floating-point (double-precision) value.

The demo program shows some of the calls and lets you get an idea of the amount of time needed to setup and call the timer service. On my Macintosh IIci with the THINK C debugger enabled, the average time is about 160µsec, which is not shabby at all. Of course, you should not assume that microsecond resolution means microsecond accuracy.

InitializeMicrosecondTimer will return an error if the drift-free timer is not supported on your system. Because of the way it calls Gestalt, you must compile it on a modern system (THINK C 5.0) as the “glue” that calls Gestalt now includes code to check for the Gestalt trap presence.

In order to ensure that the timer routine’s periodic task is removed when your application exits, InitializeMicrosecondTimer patches the ExitToShell trap for the removal function. Because of the way THINK C installs its own ExitToShell trap, be sure to call InitializeMicrosecondTimer before calling any THINK C routines from the standard I/O or THINK Class libraries.

Acknowledgments

This is a revision of a program I first wrote for the IBM 7090 in 1964. OK, maybe it was 1965. Some of the Macintosh specific code can be traced to a timing routine in the MacDTS “FracApp” demonstration program by Keith Rollin and Bo3b Johnson, while the exit handler is based on code in the atexit function in the THINK C library.

Listing:  MicrosecondTimer.h

/* MicrosecondTimer.h*/
/*
 * Time measurement.
 * Copyright © 1991 Martin Minow.  All Rights Reserved
 *
/*
 * Definitions for the Millisecond timer
 */
#ifndef _H_MsecTimer
#define _H_MsecTimer

#define MSEC_PER_TICK1

typedef struct MicrosecondEpoch {
 unsigned long time; /* Time of day*/
 signed longmicrosecond;  /* Residual*/
} MicrosecondEpoch, *MicrosecondEpochPtr;

/*
 * Initialize the clock - call once when your
 * application starts.
 */
OSErr   InitializeMicrosecondTimer(void);
/*
 * Cancel the clock - this is called automatically
 * when your application exits.
 */
void    CancelMicrosecondTimer(void);
/*
 * Return the current extended time value.
 */
void    GetEpoch(MicrosecondEpochPtr result);
/*
 * Compute the difference between two epoch’s. The
 * result is in deltaTime (in microseconds).
 * deltaTime is positive if epoch2 is later than epoch1.
 *
 * Returns TRUE if the time can be represented in
 * microseconds (less than 35 minutes difference). 
 * If it returns FALSE, deltaTime is likely to be garbage.
 */
Boolean DeltaTime(
 MicrosecondEpochPtr epoch1,
 MicrosecondEpochPtr epoch2,
 signed long*deltaTime
 );
/*
 * Compute the difference between two epoch’s. The
 * result is returned as a floating-point number
 * of seconds.
 */
double  DoubleDelta(
 MicrosecondEpoch*start,
 MicrosecondEpoch*finish
 );

/*
 * Format an epoch value as “hh:mm:ss.fraction”
 */
void EpochToString(
 MicrosecondEpochPtr epochPtr,
 StringPtrresult
 );
/*
 * Use an extended time value to adjust the
 * local clock.  Unfortunately, we can only adjust
 * the clock by an integral number of seconds.
 */
void AdjustClock(
 signed longadjustment
 );
#endif
Listing:  MicrosecondTimer.c

/* MicrosecondTimer.c*/
/*
 * Time measurement.
 * Copyright © 1991 Martin Minow.  All Rights Reserved
 *
 * This function creates a high-resolution “time of day”
 * timer that is (or, at least, ought to be) synchronized
 * with the system time of day value.  It uses the
 * new time manager calls.
 *
 * In order to keep our timer in reasonable synchronization
 * with the system time of day, we shadow that value at
 * each time-of-day trap.
 * 
 * Usage:
 * InitializeMicrosecondTimer(void);
 * Call this - once - when your program starts. It
 * installs the timer interrupt routine. It returns
 * noErr if successful, or unimpErr if the Extended
 * Time Manager is not supported on this system.
 *
 * Important: if you are using the THINK C ANSI,
 * console, or class libraries, be sure to call
 * InitializeMicrosecondTimer before calling any
 * THINK C routines.  Otherwise, your program
 * may crash on exit under certain ill-defined
 * circumstances.
 *
 * CancelMicrosecondTimer(void)
 * This must be called before your application exits.
 * InitializeMSecTimer() establishes an exit handeler
 * to force its call, so you needn’t worry about it.
 *
 * GetEpoch(
 * MicrosecondEpoch *result
 * )
 * Call this to get the time of day. The result
 * consists of a time (seconds) value that is
 * intended to track GetTimeOfDay exactly, extended
 * by the number of microseconds past this second.
 *
 * DeltaTime(
 * MicrosecondEpoch*startTime,
 * MicrosecondEpoch*endTime
 * signed long   *difference
 * )
 * Compute the difference between two extended
 * time values, returning the result in the third
 * parameter (as a signed number of microseconds).
 * The result will be positive if time2 is later
 * than time1. DeltaTime returns TRUE if the
 * absolute value of the difference (in seconds)
 * is less than 35 minutes (a signed longword can
 * resolve a 34 minute interval). (You might want
 * to redo this to return a double-precision format
 * value, rather than a longword.)
 *
 * DoubleDelta(
 * MicrosecondEpoch*start,
 * MicrosecondEpoch*finish
 * )
 * Compute the difference between two extended
 * time values, returning the result as a double-
 * precision number of seconds.
 * 
 * EpochToString(
 * MicrosecondEpoch*epoch
 * Str255 result
 * )
 * Convert an extended time value to a fixed-width,
 * fixed-format Pascal string “hh:mm:ss.fraction”.
 *
 * Although the code has not been tested under MPW, it
 * ought to port easily: just re-do the asm stuff.
 *
 * Acknowledgements:
 * Parts of the time manager calls are based on a
 * timing module in the MacDTS FracApp demo program
 * by Keith Rollin an Bo3b Johnson.
 *
 * The exit handler is based on similar code in the
 * atexit() function in the THINK C support library.
 */

#include <GestaltEqu.h>
#ifndef THINK_C
#include <SysEqu.h>
#endif
#include <Timer.h>
#include <Traps.h>
#include “MicrosecondTimer.h”

/*
 * This is needed to establish an exit trap handler.
 */
typedef void(*MyProcPtr)(void);
typedef struct {
 short  jmp;
 MyProcPtrfunction;
} JumpVector;

static void *oldExitVector;
static JumpVector*jumpVector;
static void TimerExitHandler(void);

#define MILLION  (1000000L)

/*
 * This is a time manager record, extended to include a
 * shadow copy of the system time of day value that is
 * updated once a second.
 */
typedef struct TimeInfoRecord {
 TMTask TMTask;  /* The task record*/
 unsigned long epoch;/* Time of day info     */
} TimeInfoRecord, *TimeInfoPtr;

static TimeInfoRecordgTimeInfo;
#define TIME(gTimeInfo.TMTask)
static long gOverheadTime;
static pascal void TimeCounter(void);

static void Concat(StringPtr dst, StringPtr src);

/*
 * Install a timer interrupt procedure.
 */
OSErr
InitializeMicrosecondTimer()
{
 long   timeOfDay;
 long   gestaltResult;
 OSErr  status;
 
 if (TIME.tmAddr != NULL)
 status = noErr; /* Already installed*/
 else {
 status = Gestalt(
 gestaltTimeMgrVersion,
 &gestaltResult
 );
 if (status == noErr
  && gestaltResult < gestaltExtendedTimeMgr)
 status = unimpErr;
 if (status == noErr) {
 /*
  * Install a trap handler for ExitToShell
  */
 oldExitVector =
 (void *) GetTrapAddress(_ExitToShell);
 if (ROM85 >= 0) {
 SetTrapAddress(
 (long) TimerExitHandler,
 _ExitToShell
 );
 }
 else {
 /*
  * Install a trap handler
  * in the system heap.
  */
 jumpVector = (JumpVector *)
 NewPtrSys(sizeof (JumpVector));
 if (jumpVector == NULL) {
 status = memFullErr;
 goto exit;
 }
 else {
 jumpVector->jmp = 0x4EF9;
 jumpVector->function =
 TimerExitHandler;
 SetTrapAddress(
 (long) jumpVector,
 _ExitToShell
 );
 }

 }
 /*
  * Install the time manager task and
  * start it rolling.
  */
 TIME.tmAddr = (ProcPtr) TimeCounter;
 InsXTime(&TIME);
 /*
  * Align our timer to the system’s
  */
 timeOfDay = Time;
 do {
 gTimeInfo.epoch = Time;
 } while (timeOfDay == gTimeInfo.epoch);
 /*
  * We should really do this a bunch
  * of times and take the minimum.
  * gOverheadTime measures the amount
  * of time the PrimeTime/RmvTime sequence
  * requires, See the discussion in IM-VI.
  */
 PrimeTime(&TIME, -MILLION);
 RmvTime(&TIME);
 gOverheadTime = MILLION + TIME.tmCount;
 /*
  * Restart the timer
  */
 InsXTime(&TIME);
 PrimeTime(&TIME, 0);
 }
 }
exit: return (status);
}

/*
 * GetEpoch returns the current extended time of day.
 * It requires the drift-free time manager. See the
 * Time Manager discussion in Inside Mac VI for details
 * of the procedure.
 */
void
GetEpoch(
 MicrosecondEpochPtr result
 )
{
 RmvTime(&TIME); /* Stop Clock*/
 result->time = gTimeInfo.epoch; /* Get seconds    */
 /*
  * TIME.tmCount contains the residual number of
  * microseconds. This is a negative number (see
  * IM-VI). The following, then, computes the
  * number of microseconds that have elapsed in
  * the current second.
  */
 result->microsecond = 
 (MILLION + TIME.tmCount) /* Offset “now”    */
 - gOverheadTime;/* - call cost  */
 if (result->microsecond < 0) {  /* New second?    */
 result->time -= 1;/* Correct it.  */
 result->microsecond += MILLION;
 }
 InsXTime(&TIME);/* Drift-free*/
 PrimeTime(&TIME, 0);/* Timer start*/
}

/*
 * Return the difference between two (nearby) epochs.
 * The result is in microseconds and has a range of
 * up to about 35 minutes.
 *
 * DeltaTime returns TRUE if deltaTime is valid.
 */
Boolean
DeltaTime(
 MicrosecondEpochPtr epoch1,
 MicrosecondEpochPtr epoch2,
 signed long*deltaTime
 )
{
 long   seconds;
 long   microseconds;
 
 seconds = epoch2->time - epoch1->time;
 microseconds =
 epoch2->microsecond - epoch1->microsecond;
 *deltaTime = (seconds * MILLION) + microseconds;
 /*
  * The result is valid only if the
  * absolute value of the difference is
  * less than about 35 minutes.  I.e.
  *2^31 <= (35 * 60 * 10^6)
  */
 if (seconds < 0)
 seconds = (-seconds);
 return (seconds <= (34 * 60));
}

/*
 * Return the time difference as a double-precision
 * number of seconds.
 */
double
DoubleDelta(
 MicrosecondEpoch*start,
 MicrosecondEpoch*finish
 )
{
 double seconds;
 double microseconds;
 double result;
 
 seconds = finish->time - start->time;
 microseconds =
 finish->microsecond - start->microsecond;
 result = seconds
    + (microseconds / (double) MILLION);
 return (result);
}


/*
 * This local function formats hour:minute:second.
 */
static void
FormatTimeString(
 StringPtrresult,
 long   what,
 BooleanneedColon
 )
{
 Str255 value;
 
 if (needColon)
 result[++result[0]] = ‘:’;
 NumToString(what, value);
 if (value[0] == 1)
 result[++result[0]] = ‘0’;
 Concat(result, value);
}

/*
 * Convert the time of day to a consistent, fixed-width
 * format of hh:mm:ss.microseconds. This is always in
 * 24 hour format.
 */
void
EpochToString(
 MicrosecondEpochPtr epochPtr,
 StringPtrresult
 )
{
 unsigned int    i;
 DateTimeRecnow;
 Str255 value;

 Secs2Date(epochPtr->time, &now);
 result[0] = 0;
 FormatTimeString(result, now.hour,   FALSE);
 FormatTimeString(result, now.minute, TRUE);
 FormatTimeString(result, now.second, TRUE);
 NumToString(
 epochPtr->microsecond + MILLION,
 value
 );
 value[1] = ‘.’;
 Concat(result, value);
}

/*
 * String concatenator for Pascal strings.
 */
static void
Concat(
 StringPtrdst,
 StringPtrsrc
 )
{
 short  copySize;
 
 copySize = src[0];
 if ((copySize + dst[0]) > 255)
 copySize = 255 - dst[0];
 BlockMove(
 &src[1],
 &dst[dst[0] + 1],
 (long) copySize
 );
 dst[0] += copySize;
}

/*
 * Adjust the clock by adding the adjustment to the
 * current clock.  There is a built-in delay to
 * make sure our timer task gets to do its thing.
 *
 * Note: the right way to do this is to change the system
 * clock tick base from 1000000 and continually adjust
 * the clock a bit every second until it’s right.
 * Unfortunately, we don’t have access to the system
 * clock time manager record.
 */
void
AdjustClock(
 long   adjustment
 )
{
 MicrosecondEpochourEpoch;
 long   timeOfDay;

 GetEpoch(&ourEpoch);
 ourEpoch.time += (adjustment / MILLION);
 adjustment %= MILLION;
 if (ourEpoch.microsecond >= (MILLION / 2))
 ourEpoch.time += 1;
 else if (ourEpoch.microsecond <= (-(MILLION / 2)))
 ourEpoch.time -= 1;
 SetDateTime(ourEpoch.time);
 /*
  * Vamp until our shadow clock has a chance to
  * update the local value.
  */
 GetEpoch(&ourEpoch);
 timeOfDay = ourEpoch.time;
 do {
 GetEpoch(&ourEpoch);
 } while (timeOfDay == ourEpoch.time);
}

/*
 * This will be called automatically by the
 * ExitToShell trap.
 */
void
CancelMicrosecondTimer()
{

#if 0 /* Enable this to put a debug trap here                  */
 asm {
 nop
 }
#endif
 if (TIME.tmAddr != NULL) {
 RmvTime(&TIME);
 TIME.tmAddr = NULL;
 }
 if (oldExitVector != NULL) {
 SetTrapAddress(
 (long) oldExitVector,
 _ExitToShell
 );
 oldExitVector = NULL;
 if (jumpVector != NULL) {
 DisposPtr(jumpVector);
 jumpVector = NULL;
 }
 }
}

/*
 * This is called by the ExitToShell trap.
 * It cancels the timer service and removes
 * itself from the trap process, then re-calls
 * ExitToShell to allow other trap handlers to
 * execute.
 */
static void
TimerExitHandler()
{
 long   oldA5 = SetCurrentA5();

 CancelMicrosecondTimer();
 SetA5(oldA5);
 ExitToShell();  /* Call next exit handler   */
}

/*
 * This private routine is called by the TimeManager at
 * every clock tick. There is blood on every line of this
 * function - and on a number of lines of code that aren’t
 * here any more. This function will need to be rewritten
 * for MPW-C, as that compiler lacks an asm statement.
 */
static pascal void
TimeCounter()
{
 asm {
 /*
  * When we are called, A1 -> the time info
  * record which we have extended with our
  * “time of day” shadow. Update it with the
  * current system time-of-day value (so that
  * we remain coordinated with any changes
  * caused by SetDateTime or Control Panel
  * calls). This may mean that we are up to
  * one second out of step from the system, but
  * this probably can’t be helped.  TimeLM is
  * the system global “time of day” variable.
  * This variable has a different name in MPW-C.
  */
 move.l TimeLM,  \
 OFFSET(TimeInfoRecord,epoch)(a1)
 move.l a1,a0    ;; a0 = TmTaskPtr 
 move.l #-MILLION,d0 ;; d0 = count
 dc.w 0xA05A;; _PrimeTime
 }
}
Listing:  MicrosecondTimerDemo.c

/* MicrosecondTimerDemo.c */
/*
 * This is a totally useless demo program that scribbles
 * the time of day as quickly as it can, then it tries
 * to determine the cost of calling the time routines.
 * Click on the mouse whenever you get bored.
 */
#include <stdio.h>
#include <console.h>
#include <limits.h>
#include <math.h>
#include “MicrosecondTimer.h”
#define MILLION  (1000000L)
#define HIST_MAX 100
#define HIST_SIZE(100L) /* 100 microseconds per bin      */
double  histogram[HIST_MAX];
double  overflow;

main(
 int    argc,
 char   **argv
 )
{
 MicrosecondEpochthen;
 MicrosecondEpochnow;
 MicrosecondEpochstart;
 MicrosecondEpochfinish;
 long   elapsed;
 long   smallest;
 long   biggest;
 double trials;
 double sum, sumSq;
 double mean, variance, sd;
 double seconds;
 double trialTime;
 register short  i,top;
 Str255 message;

 /*
  * Be sure to initialize the timer before calling
  * any THINK C stdio or THINK Class Library
  * routines.
  */
 InitializeMicrosecondTimer();
 argc = ccommand(&argv);
 printf(“Hit the mouse to stop\n”);
 GetEpoch(&then);
 while (Button() == FALSE) {
 SystemTask();
 GetEpoch(&now);
 EpochToString(&now, message);
 DeltaTime(&then, &now, &elapsed);
 printf(
 “%#s - %ld.%06ld\n”,
 message,
 elapsed / MILLION,
 elapsed % MILLION
 );
 then = now;
 }
 while (Button())
 ;
 printf(“Beginning timer resolution test.\n”);
 printf(“Hit the mouse to stop\n”);
 smallest = LONG_MAX;
 biggest = 0;
 trials = 0;
 sum = sumSq = 0;
 i = 0;
 GetEpoch(&start);
 while (Button() == FALSE) {
 if ((++i % 1000) == 0)
 SystemTask();
 GetEpoch(&then);
 GetEpoch(&now);
 DeltaTime(&then, &now, &elapsed);
 if (elapsed < smallest)
 smallest = elapsed;
 if (elapsed > biggest)
 biggest = elapsed;
 sum += elapsed;
 sumSq += (elapsed * elapsed);
 trials++;
 i = elapsed / HIST_SIZE;
 if (i >= HIST_MAX)
 ++overflow;
 else {
 ++histogram[i];
 }
 }
 while (Button())
 ;
 GetEpoch(&finish);
 top = HIST_MAX;
 if (overflow == 0) {
 while (top > 0 && histogram[top - 1] == 0)
 top -= 1;
 }
 printf(“Each histogram bucket contains %ld µsec.\n”,
 HIST_SIZE);
 for (i = 0; i < top; i++) {
 printf(“%5ld: %.0f\n”,
 i * HIST_SIZE, histogram[i]);
 }
 if (overflow > 0)
 printf(“%.0f overflow\n”);
 printf(“Timer minimum = %ld.%06ld,”,
 smallest / MILLION,
 smallest % MILLION
 );
 printf(“ maximum = %ld.%06ld\n”,
 biggest / MILLION,
 biggest % MILLION
 );
 printf(“%.0f trials”, trials);
 if (trials > 0) {
 mean = sum / trials;
 printf(“: mean %.2f µsec.”, mean);
 if (trials > 1.0)  {
 /*
  * No, this is not the proper way to
  * calculate the variance.
  */
 variance = (sumSq * trials) - (sum * sum);
 variance /= (trials * trials);
 sd = sqrt(variance);/* Std. deviation */
 printf(“, variance %0.2f,”, variance);
 printf(“ standard deviation %0.2f”, sd);
 }
 }
 printf(“\n”);
 seconds = DoubleDelta(&start, &finish);
 printf(“%0.3f seconds”, seconds);
 if (seconds > 0.0)
 printf(“, %0.2f trials/sec.”, trials / seconds);
 if (trials > 0.0) {
 trialTime = (seconds * (double) MILLION) / trials;
 printf(“, %.2f µsec./trial\n”, trialTime);
 printf(“%.2f µsec. mean test overhead”,
 trialTime - mean
 );
 }
 printf(“\n”);
}







  
 
AAPL
$501.11
Apple Inc.
+2.43
MSFT
$34.64
Microsoft Corpora
+0.15
GOOG
$898.03
Google Inc.
+16.02

MacTech Search:
Community Search:

Software Updates via MacUpdate

CrossOver 12.5.1 - Run Windows apps on y...
CrossOver can get your Windows productivity applications and PC games up and running on your Mac quickly and easily. CrossOver runs the Windows software that you need on Mac at home, in the office,... Read more
Paperless 2.3.1 - Digital documents mana...
Paperless is a digital documents manager. Remember when everyone talked about how we would soon be a paperless society? Now it seems like we use paper more than ever. Let's face it - we need and we... Read more
Apple HP Printer Drivers 2.16.1 - For OS...
Apple HP Printer Drivers includes the latest HP printing and scanning software for Mac OS X 10.6, 10.7 and 10.8. For information about supported printer models, see this page.Version 2.16.1: This... Read more
Yep 3.5.1 - Organize and manage all your...
Yep is a document organization and management tool. Like iTunes for music or iPhoto for photos, Yep lets you search and view your documents in a comfortable interface, while offering the ability to... Read more
Apple Canon Laser Printer Drivers 2.11 -...
Apple Canon Laser Printer Drivers is the latest Canon Laser printing and scanning software for Mac OS X 10.6, 10.7 and 10.8. For information about supported printer models, see this page.Version 2.11... Read more
Apple Java for Mac OS X 10.6 Update 17 -...
Apple Java for Mac OS X 10.6 delivers improved security, reliability, and compatibility by updating Java SE 6.Version Update 17: Java for Mac OS X 10.6 Update 17 delivers improved security,... Read more
Arq 3.3 - Online backup (requires Amazon...
Arq is online backup for the Mac using Amazon S3 and Amazon Glacier. It backs-up and faithfully restores all the special metadata of Mac files that other products don't, including resource forks,... Read more
Apple Java 2013-005 - For OS X 10.7 and...
Apple Java for OS X 2013-005 delivers improved security, reliability, and compatibility by updating Java SE 6 to 1.6.0_65. On systems that have not already installed Java for OS X 2012-006, this... Read more
DEVONthink Pro 2.7 - Knowledge base, inf...
Save 10% with our exclusive coupon code: MACUPDATE10 DEVONthink Pro is your essential assistant for today's world, where almost everything is digital. From shopping receipts to important research... Read more
VirtualBox 4.3.0 - x86 virtualization so...
VirtualBox is a family of powerful x86 virtualization products for enterprise as well as home use. Not only is VirtualBox an extremely feature rich, high performance product for enterprise customers... Read more

Briquid Gets Updated with New Undo Butto...
Briquid Gets Updated with New Undo Button, Achievements, and Leaderboards, on Sale for $0.99 Posted by Andrew Stevens on October 16th, 2013 [ | Read more »
Halloween – iLovecraft Brings Frightenin...
Halloween – iLovecraft Brings Frightening Stories From Author H.P. | Read more »
The Blockheads Creator David Frampton Gi...
The Blockheads Creator David Frampton Gives a Postmortem on the Creation Process of the Game Posted by Andrew Stevens on October 16th, 2013 [ permalink ] Hey, a | Read more »
Sorcery! Enhances the Gameplay in Latest...
Sorcery! | Read more »
It Came From Australia: Tiny Death Star
NimbleBit and Disney have teamed up to make Star Wars: Tiny Death Star, a Star Wars take on Tiny Tower. Right now, the game is in testing in Australia (you will never find a more wretched hive of scum and villainy) but we were able to sneak past... | Read more »
FIST OF AWESOME Review
FIST OF AWESOME Review By Rob Rich on October 16th, 2013 Our Rating: :: TALK TO THE FISTUniversal App - Designed for iPhone and iPad A totalitarian society of bears is only the tip of the iceberg in this throwback brawler.   | Read more »
PROVERBidioms Paints English Sayings in...
PROVERBidioms Paints English Sayings in a Picture for Users to Find Posted by Andrew Stevens on October 16th, 2013 [ permalink ] | Read more »
OmniFocus 2 for iPhone Review
OmniFocus 2 for iPhone Review By Carter Dotson on October 16th, 2013 Our Rating: :: OMNIPOTENTiPhone App - Designed for the iPhone, compatible with the iPad OmniFocus 2 for iPhone is a task management app for people who absolutely... | Read more »
Ingress – Google’s Augmented-Reality Gam...
Ingress – Google’s Augmented-Reality Game to Make its Way to iOS Next Year Posted by Andrew Stevens on October 16th, 2013 [ permalink ] | Read more »
CSR Classics is Full of Ridiculously Pre...
CSR Classics is Full of Ridiculously Pretty Classic Automobiles Posted by Rob Rich on October 16th, 2013 [ permalink ] | Read more »

Price Scanner via MacPrices.net

Apple Store Canada offers refurbished 11-inch...
 The Apple Store Canada has Apple Certified Refurbished 2013 11″ MacBook Airs available starting at CDN$ 849. Save up to $180 off the cost of new models. An Apple one-year warranty is included with... Read more
Updated MacBook Price Trackers
We’ve updated our MacBook Price Trackers with the latest information on prices, bundles, and availability on MacBook Airs, MacBook Pros, and the MacBook Pros with Retina Displays from Apple’s... Read more
13-inch Retina MacBook Pros on sale for up to...
B&H Photo has the 13″ 2.5GHz Retina MacBook Pro on sale for $1399 including free shipping. Their price is $100 off MSRP. They have the 13″ 2.6GHz Retina MacBook Pro on sale for $1580 which is $... Read more
AppleCare Protection Plans on sale for up to...
B&H Photo has 3-Year AppleCare Warranties on sale for up to $105 off MSRP including free shipping plus NY sales tax only: - Mac Laptops 15″ and Above: $244 $105 off MSRP - Mac Laptops 13″ and... Read more
Apple’s 64-bit A7 Processor: One Step Closer...
PC Pro’s Darien Graham-Smith reported that Canonical founder and Ubuntu Linux creator Mark Shuttleworth believes Apple intends to follow Ubuntu’s lead and merge its desktop and mobile operating... Read more
MacBook Pro First, Followed By iPad At The En...
French site Info MacG’s Florian Innocente says he has received availability dates and order of arrival for the next MacBook Pro and the iPad from the same contact who had warned hom of the arrival of... Read more
Chart: iPad Value Decline From NextWorth
With every announcement of a new Apple device, serial upgraders begin selling off their previous models – driving down the resale value. So, with the Oct. 22 Apple announcement date approaching,... Read more
SOASTA Survey: What App Do You Check First in...
SOASTA Inc., the leader in cloud and mobile testing announced the results of its recent survey showing which mobile apps are popular with smartphone owners in major American markets. SOASTA’s survey... Read more
Apple, Samsung Reportedly Both Developing 12-...
Digitimes’ Aaron Lee and Joseph Tsai report that Apple and Samsung Electronics are said to both be planning to release 12-inch tablets, and that Apple is currently cooperating with Quanta Computer on... Read more
Apple’s 2011 MacBook Pro Lineup Suffering Fro...
Appleinsider’s Shane Cole says that owners of early-2011 15-inch and 17-inch MacBook Pros are reporting issues with those models’ discrete AMD graphics processors, which in some cases results in the... Read more

Jobs Board

*Apple* Retail - Manager - Apple (United Sta...
Job SummaryKeeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, youre a master of them all. In the stores fast-paced, dynamic Read more
*Apple* Support / *Apple* Technician / Mac...
Apple Support / Apple Technician / Mac Support / Mac Set up / Mac TechnicianMac Set up and Apple Support technicianThe person we are looking for will have worked Read more
Senior Mac / *Apple* Systems Engineer - 318...
318 Inc, a top provider of Apple solutions is seeking a new Senior Apple Systems Engineer to be based out of our Santa Monica, California location. We are a Read more
*Apple* Retail - Manager - Apple Inc. (Unite...
Job Summary Keeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, you’re a master of them all. In the store’s fast-paced, Read more
*Apple* Solutions Consultant - Apple (United...
**Job Summary** Apple Solutions Consultant (ASC) - Retail Representatives Apple Solutions Consultants are trained by Apple on selling Apple -branded products Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.