TweetFollow Us on Twitter

High Res Timer
Volume Number:8
Issue Number:1
Column Tag:c workshop

Related Info: Time Manager

A High-Resolution Timer

A simple package for measuring small intervals of time for performance analysis

By Martin Minow, Arlington, Massachusetts

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

Introduction

Volume 6 of Inside Macintosh - which is to say late System 6.0 and System 7 - describes the extended TimeManager and a drift-free timer function that lets an application measure durations with a finer resolution than the 1/60 second system tick count.

In order to simplify measuring small intervals for performance analysis, I wrote a simple package that allows recording the “time of day” at its highest resolution. Using this as a base, you can record the start and end of an event of interest (such as a subroutine call) and, by using one of the subroutines in the package, determine the elapsed time.

For my particular purposes, elapsed times are recorded in integers with microsecond resolution, giving a maximum interval of just over 35 minutes, since 231 is greater than (35 * 60 * 1000000). If you need to record longer intervals, you need only redo the DeltaTime subroutine (as shown in the demo application) so it returns a floating-point (double-precision) value.

The demo program shows some of the calls and lets you get an idea of the amount of time needed to setup and call the timer service. On my Macintosh IIci with the THINK C debugger enabled, the average time is about 160µsec, which is not shabby at all. Of course, you should not assume that microsecond resolution means microsecond accuracy.

InitializeMicrosecondTimer will return an error if the drift-free timer is not supported on your system. Because of the way it calls Gestalt, you must compile it on a modern system (THINK C 5.0) as the “glue” that calls Gestalt now includes code to check for the Gestalt trap presence.

In order to ensure that the timer routine’s periodic task is removed when your application exits, InitializeMicrosecondTimer patches the ExitToShell trap for the removal function. Because of the way THINK C installs its own ExitToShell trap, be sure to call InitializeMicrosecondTimer before calling any THINK C routines from the standard I/O or THINK Class libraries.

Acknowledgments

This is a revision of a program I first wrote for the IBM 7090 in 1964. OK, maybe it was 1965. Some of the Macintosh specific code can be traced to a timing routine in the MacDTS “FracApp” demonstration program by Keith Rollin and Bo3b Johnson, while the exit handler is based on code in the atexit function in the THINK C library.

Listing:  MicrosecondTimer.h

/* MicrosecondTimer.h*/
/*
 * Time measurement.
 * Copyright © 1991 Martin Minow.  All Rights Reserved
 *
/*
 * Definitions for the Millisecond timer
 */
#ifndef _H_MsecTimer
#define _H_MsecTimer

#define MSEC_PER_TICK1

typedef struct MicrosecondEpoch {
 unsigned long time; /* Time of day*/
 signed longmicrosecond;  /* Residual*/
} MicrosecondEpoch, *MicrosecondEpochPtr;

/*
 * Initialize the clock - call once when your
 * application starts.
 */
OSErr   InitializeMicrosecondTimer(void);
/*
 * Cancel the clock - this is called automatically
 * when your application exits.
 */
void    CancelMicrosecondTimer(void);
/*
 * Return the current extended time value.
 */
void    GetEpoch(MicrosecondEpochPtr result);
/*
 * Compute the difference between two epoch’s. The
 * result is in deltaTime (in microseconds).
 * deltaTime is positive if epoch2 is later than epoch1.
 *
 * Returns TRUE if the time can be represented in
 * microseconds (less than 35 minutes difference). 
 * If it returns FALSE, deltaTime is likely to be garbage.
 */
Boolean DeltaTime(
 MicrosecondEpochPtr epoch1,
 MicrosecondEpochPtr epoch2,
 signed long*deltaTime
 );
/*
 * Compute the difference between two epoch’s. The
 * result is returned as a floating-point number
 * of seconds.
 */
double  DoubleDelta(
 MicrosecondEpoch*start,
 MicrosecondEpoch*finish
 );

/*
 * Format an epoch value as “hh:mm:ss.fraction”
 */
void EpochToString(
 MicrosecondEpochPtr epochPtr,
 StringPtrresult
 );
/*
 * Use an extended time value to adjust the
 * local clock.  Unfortunately, we can only adjust
 * the clock by an integral number of seconds.
 */
void AdjustClock(
 signed longadjustment
 );
#endif
Listing:  MicrosecondTimer.c

/* MicrosecondTimer.c*/
/*
 * Time measurement.
 * Copyright © 1991 Martin Minow.  All Rights Reserved
 *
 * This function creates a high-resolution “time of day”
 * timer that is (or, at least, ought to be) synchronized
 * with the system time of day value.  It uses the
 * new time manager calls.
 *
 * In order to keep our timer in reasonable synchronization
 * with the system time of day, we shadow that value at
 * each time-of-day trap.
 * 
 * Usage:
 * InitializeMicrosecondTimer(void);
 * Call this - once - when your program starts. It
 * installs the timer interrupt routine. It returns
 * noErr if successful, or unimpErr if the Extended
 * Time Manager is not supported on this system.
 *
 * Important: if you are using the THINK C ANSI,
 * console, or class libraries, be sure to call
 * InitializeMicrosecondTimer before calling any
 * THINK C routines.  Otherwise, your program
 * may crash on exit under certain ill-defined
 * circumstances.
 *
 * CancelMicrosecondTimer(void)
 * This must be called before your application exits.
 * InitializeMSecTimer() establishes an exit handeler
 * to force its call, so you needn’t worry about it.
 *
 * GetEpoch(
 * MicrosecondEpoch *result
 * )
 * Call this to get the time of day. The result
 * consists of a time (seconds) value that is
 * intended to track GetTimeOfDay exactly, extended
 * by the number of microseconds past this second.
 *
 * DeltaTime(
 * MicrosecondEpoch*startTime,
 * MicrosecondEpoch*endTime
 * signed long   *difference
 * )
 * Compute the difference between two extended
 * time values, returning the result in the third
 * parameter (as a signed number of microseconds).
 * The result will be positive if time2 is later
 * than time1. DeltaTime returns TRUE if the
 * absolute value of the difference (in seconds)
 * is less than 35 minutes (a signed longword can
 * resolve a 34 minute interval). (You might want
 * to redo this to return a double-precision format
 * value, rather than a longword.)
 *
 * DoubleDelta(
 * MicrosecondEpoch*start,
 * MicrosecondEpoch*finish
 * )
 * Compute the difference between two extended
 * time values, returning the result as a double-
 * precision number of seconds.
 * 
 * EpochToString(
 * MicrosecondEpoch*epoch
 * Str255 result
 * )
 * Convert an extended time value to a fixed-width,
 * fixed-format Pascal string “hh:mm:ss.fraction”.
 *
 * Although the code has not been tested under MPW, it
 * ought to port easily: just re-do the asm stuff.
 *
 * Acknowledgements:
 * Parts of the time manager calls are based on a
 * timing module in the MacDTS FracApp demo program
 * by Keith Rollin an Bo3b Johnson.
 *
 * The exit handler is based on similar code in the
 * atexit() function in the THINK C support library.
 */

#include <GestaltEqu.h>
#ifndef THINK_C
#include <SysEqu.h>
#endif
#include <Timer.h>
#include <Traps.h>
#include “MicrosecondTimer.h”

/*
 * This is needed to establish an exit trap handler.
 */
typedef void(*MyProcPtr)(void);
typedef struct {
 short  jmp;
 MyProcPtrfunction;
} JumpVector;

static void *oldExitVector;
static JumpVector*jumpVector;
static void TimerExitHandler(void);

#define MILLION  (1000000L)

/*
 * This is a time manager record, extended to include a
 * shadow copy of the system time of day value that is
 * updated once a second.
 */
typedef struct TimeInfoRecord {
 TMTask TMTask;  /* The task record*/
 unsigned long epoch;/* Time of day info     */
} TimeInfoRecord, *TimeInfoPtr;

static TimeInfoRecordgTimeInfo;
#define TIME(gTimeInfo.TMTask)
static long gOverheadTime;
static pascal void TimeCounter(void);

static void Concat(StringPtr dst, StringPtr src);

/*
 * Install a timer interrupt procedure.
 */
OSErr
InitializeMicrosecondTimer()
{
 long   timeOfDay;
 long   gestaltResult;
 OSErr  status;
 
 if (TIME.tmAddr != NULL)
 status = noErr; /* Already installed*/
 else {
 status = Gestalt(
 gestaltTimeMgrVersion,
 &gestaltResult
 );
 if (status == noErr
  && gestaltResult < gestaltExtendedTimeMgr)
 status = unimpErr;
 if (status == noErr) {
 /*
  * Install a trap handler for ExitToShell
  */
 oldExitVector =
 (void *) GetTrapAddress(_ExitToShell);
 if (ROM85 >= 0) {
 SetTrapAddress(
 (long) TimerExitHandler,
 _ExitToShell
 );
 }
 else {
 /*
  * Install a trap handler
  * in the system heap.
  */
 jumpVector = (JumpVector *)
 NewPtrSys(sizeof (JumpVector));
 if (jumpVector == NULL) {
 status = memFullErr;
 goto exit;
 }
 else {
 jumpVector->jmp = 0x4EF9;
 jumpVector->function =
 TimerExitHandler;
 SetTrapAddress(
 (long) jumpVector,
 _ExitToShell
 );
 }

 }
 /*
  * Install the time manager task and
  * start it rolling.
  */
 TIME.tmAddr = (ProcPtr) TimeCounter;
 InsXTime(&TIME);
 /*
  * Align our timer to the system’s
  */
 timeOfDay = Time;
 do {
 gTimeInfo.epoch = Time;
 } while (timeOfDay == gTimeInfo.epoch);
 /*
  * We should really do this a bunch
  * of times and take the minimum.
  * gOverheadTime measures the amount
  * of time the PrimeTime/RmvTime sequence
  * requires, See the discussion in IM-VI.
  */
 PrimeTime(&TIME, -MILLION);
 RmvTime(&TIME);
 gOverheadTime = MILLION + TIME.tmCount;
 /*
  * Restart the timer
  */
 InsXTime(&TIME);
 PrimeTime(&TIME, 0);
 }
 }
exit: return (status);
}

/*
 * GetEpoch returns the current extended time of day.
 * It requires the drift-free time manager. See the
 * Time Manager discussion in Inside Mac VI for details
 * of the procedure.
 */
void
GetEpoch(
 MicrosecondEpochPtr result
 )
{
 RmvTime(&TIME); /* Stop Clock*/
 result->time = gTimeInfo.epoch; /* Get seconds    */
 /*
  * TIME.tmCount contains the residual number of
  * microseconds. This is a negative number (see
  * IM-VI). The following, then, computes the
  * number of microseconds that have elapsed in
  * the current second.
  */
 result->microsecond = 
 (MILLION + TIME.tmCount) /* Offset “now”    */
 - gOverheadTime;/* - call cost  */
 if (result->microsecond < 0) {  /* New second?    */
 result->time -= 1;/* Correct it.  */
 result->microsecond += MILLION;
 }
 InsXTime(&TIME);/* Drift-free*/
 PrimeTime(&TIME, 0);/* Timer start*/
}

/*
 * Return the difference between two (nearby) epochs.
 * The result is in microseconds and has a range of
 * up to about 35 minutes.
 *
 * DeltaTime returns TRUE if deltaTime is valid.
 */
Boolean
DeltaTime(
 MicrosecondEpochPtr epoch1,
 MicrosecondEpochPtr epoch2,
 signed long*deltaTime
 )
{
 long   seconds;
 long   microseconds;
 
 seconds = epoch2->time - epoch1->time;
 microseconds =
 epoch2->microsecond - epoch1->microsecond;
 *deltaTime = (seconds * MILLION) + microseconds;
 /*
  * The result is valid only if the
  * absolute value of the difference is
  * less than about 35 minutes.  I.e.
  *2^31 <= (35 * 60 * 10^6)
  */
 if (seconds < 0)
 seconds = (-seconds);
 return (seconds <= (34 * 60));
}

/*
 * Return the time difference as a double-precision
 * number of seconds.
 */
double
DoubleDelta(
 MicrosecondEpoch*start,
 MicrosecondEpoch*finish
 )
{
 double seconds;
 double microseconds;
 double result;
 
 seconds = finish->time - start->time;
 microseconds =
 finish->microsecond - start->microsecond;
 result = seconds
    + (microseconds / (double) MILLION);
 return (result);
}


/*
 * This local function formats hour:minute:second.
 */
static void
FormatTimeString(
 StringPtrresult,
 long   what,
 BooleanneedColon
 )
{
 Str255 value;
 
 if (needColon)
 result[++result[0]] = ‘:’;
 NumToString(what, value);
 if (value[0] == 1)
 result[++result[0]] = ‘0’;
 Concat(result, value);
}

/*
 * Convert the time of day to a consistent, fixed-width
 * format of hh:mm:ss.microseconds. This is always in
 * 24 hour format.
 */
void
EpochToString(
 MicrosecondEpochPtr epochPtr,
 StringPtrresult
 )
{
 unsigned int    i;
 DateTimeRecnow;
 Str255 value;

 Secs2Date(epochPtr->time, &now);
 result[0] = 0;
 FormatTimeString(result, now.hour,   FALSE);
 FormatTimeString(result, now.minute, TRUE);
 FormatTimeString(result, now.second, TRUE);
 NumToString(
 epochPtr->microsecond + MILLION,
 value
 );
 value[1] = ‘.’;
 Concat(result, value);
}

/*
 * String concatenator for Pascal strings.
 */
static void
Concat(
 StringPtrdst,
 StringPtrsrc
 )
{
 short  copySize;
 
 copySize = src[0];
 if ((copySize + dst[0]) > 255)
 copySize = 255 - dst[0];
 BlockMove(
 &src[1],
 &dst[dst[0] + 1],
 (long) copySize
 );
 dst[0] += copySize;
}

/*
 * Adjust the clock by adding the adjustment to the
 * current clock.  There is a built-in delay to
 * make sure our timer task gets to do its thing.
 *
 * Note: the right way to do this is to change the system
 * clock tick base from 1000000 and continually adjust
 * the clock a bit every second until it’s right.
 * Unfortunately, we don’t have access to the system
 * clock time manager record.
 */
void
AdjustClock(
 long   adjustment
 )
{
 MicrosecondEpochourEpoch;
 long   timeOfDay;

 GetEpoch(&ourEpoch);
 ourEpoch.time += (adjustment / MILLION);
 adjustment %= MILLION;
 if (ourEpoch.microsecond >= (MILLION / 2))
 ourEpoch.time += 1;
 else if (ourEpoch.microsecond <= (-(MILLION / 2)))
 ourEpoch.time -= 1;
 SetDateTime(ourEpoch.time);
 /*
  * Vamp until our shadow clock has a chance to
  * update the local value.
  */
 GetEpoch(&ourEpoch);
 timeOfDay = ourEpoch.time;
 do {
 GetEpoch(&ourEpoch);
 } while (timeOfDay == ourEpoch.time);
}

/*
 * This will be called automatically by the
 * ExitToShell trap.
 */
void
CancelMicrosecondTimer()
{

#if 0 /* Enable this to put a debug trap here                  */
 asm {
 nop
 }
#endif
 if (TIME.tmAddr != NULL) {
 RmvTime(&TIME);
 TIME.tmAddr = NULL;
 }
 if (oldExitVector != NULL) {
 SetTrapAddress(
 (long) oldExitVector,
 _ExitToShell
 );
 oldExitVector = NULL;
 if (jumpVector != NULL) {
 DisposPtr(jumpVector);
 jumpVector = NULL;
 }
 }
}

/*
 * This is called by the ExitToShell trap.
 * It cancels the timer service and removes
 * itself from the trap process, then re-calls
 * ExitToShell to allow other trap handlers to
 * execute.
 */
static void
TimerExitHandler()
{
 long   oldA5 = SetCurrentA5();

 CancelMicrosecondTimer();
 SetA5(oldA5);
 ExitToShell();  /* Call next exit handler   */
}

/*
 * This private routine is called by the TimeManager at
 * every clock tick. There is blood on every line of this
 * function - and on a number of lines of code that aren’t
 * here any more. This function will need to be rewritten
 * for MPW-C, as that compiler lacks an asm statement.
 */
static pascal void
TimeCounter()
{
 asm {
 /*
  * When we are called, A1 -> the time info
  * record which we have extended with our
  * “time of day” shadow. Update it with the
  * current system time-of-day value (so that
  * we remain coordinated with any changes
  * caused by SetDateTime or Control Panel
  * calls). This may mean that we are up to
  * one second out of step from the system, but
  * this probably can’t be helped.  TimeLM is
  * the system global “time of day” variable.
  * This variable has a different name in MPW-C.
  */
 move.l TimeLM,  \
 OFFSET(TimeInfoRecord,epoch)(a1)
 move.l a1,a0    ;; a0 = TmTaskPtr 
 move.l #-MILLION,d0 ;; d0 = count
 dc.w 0xA05A;; _PrimeTime
 }
}
Listing:  MicrosecondTimerDemo.c

/* MicrosecondTimerDemo.c */
/*
 * This is a totally useless demo program that scribbles
 * the time of day as quickly as it can, then it tries
 * to determine the cost of calling the time routines.
 * Click on the mouse whenever you get bored.
 */
#include <stdio.h>
#include <console.h>
#include <limits.h>
#include <math.h>
#include “MicrosecondTimer.h”
#define MILLION  (1000000L)
#define HIST_MAX 100
#define HIST_SIZE(100L) /* 100 microseconds per bin      */
double  histogram[HIST_MAX];
double  overflow;

main(
 int    argc,
 char   **argv
 )
{
 MicrosecondEpochthen;
 MicrosecondEpochnow;
 MicrosecondEpochstart;
 MicrosecondEpochfinish;
 long   elapsed;
 long   smallest;
 long   biggest;
 double trials;
 double sum, sumSq;
 double mean, variance, sd;
 double seconds;
 double trialTime;
 register short  i,top;
 Str255 message;

 /*
  * Be sure to initialize the timer before calling
  * any THINK C stdio or THINK Class Library
  * routines.
  */
 InitializeMicrosecondTimer();
 argc = ccommand(&argv);
 printf(“Hit the mouse to stop\n”);
 GetEpoch(&then);
 while (Button() == FALSE) {
 SystemTask();
 GetEpoch(&now);
 EpochToString(&now, message);
 DeltaTime(&then, &now, &elapsed);
 printf(
 “%#s - %ld.%06ld\n”,
 message,
 elapsed / MILLION,
 elapsed % MILLION
 );
 then = now;
 }
 while (Button())
 ;
 printf(“Beginning timer resolution test.\n”);
 printf(“Hit the mouse to stop\n”);
 smallest = LONG_MAX;
 biggest = 0;
 trials = 0;
 sum = sumSq = 0;
 i = 0;
 GetEpoch(&start);
 while (Button() == FALSE) {
 if ((++i % 1000) == 0)
 SystemTask();
 GetEpoch(&then);
 GetEpoch(&now);
 DeltaTime(&then, &now, &elapsed);
 if (elapsed < smallest)
 smallest = elapsed;
 if (elapsed > biggest)
 biggest = elapsed;
 sum += elapsed;
 sumSq += (elapsed * elapsed);
 trials++;
 i = elapsed / HIST_SIZE;
 if (i >= HIST_MAX)
 ++overflow;
 else {
 ++histogram[i];
 }
 }
 while (Button())
 ;
 GetEpoch(&finish);
 top = HIST_MAX;
 if (overflow == 0) {
 while (top > 0 && histogram[top - 1] == 0)
 top -= 1;
 }
 printf(“Each histogram bucket contains %ld µsec.\n”,
 HIST_SIZE);
 for (i = 0; i < top; i++) {
 printf(“%5ld: %.0f\n”,
 i * HIST_SIZE, histogram[i]);
 }
 if (overflow > 0)
 printf(“%.0f overflow\n”);
 printf(“Timer minimum = %ld.%06ld,”,
 smallest / MILLION,
 smallest % MILLION
 );
 printf(“ maximum = %ld.%06ld\n”,
 biggest / MILLION,
 biggest % MILLION
 );
 printf(“%.0f trials”, trials);
 if (trials > 0) {
 mean = sum / trials;
 printf(“: mean %.2f µsec.”, mean);
 if (trials > 1.0)  {
 /*
  * No, this is not the proper way to
  * calculate the variance.
  */
 variance = (sumSq * trials) - (sum * sum);
 variance /= (trials * trials);
 sd = sqrt(variance);/* Std. deviation */
 printf(“, variance %0.2f,”, variance);
 printf(“ standard deviation %0.2f”, sd);
 }
 }
 printf(“\n”);
 seconds = DoubleDelta(&start, &finish);
 printf(“%0.3f seconds”, seconds);
 if (seconds > 0.0)
 printf(“, %0.2f trials/sec.”, trials / seconds);
 if (trials > 0.0) {
 trialTime = (seconds * (double) MILLION) / trials;
 printf(“, %.2f µsec./trial\n”, trialTime);
 printf(“%.2f µsec. mean test overhead”,
 trialTime - mean
 );
 }
 printf(“\n”);
}







  
 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Skim 1.4.29 - PDF reader and note-taker...
Skim is a PDF reader and note-taker for OS X. It is designed to help you read and annotate scientific papers in PDF, but is also great for viewing any PDF file. Skim includes many features and has a... Read more
FontExplorer X Pro 6.0.2 - Font manageme...
FontExplorer X Pro is optimized for professional use; it's the solution that gives you the power you need to manage all your fonts. Now you can more easily manage, activate and organize your... Read more
1Password 6.7.1 - Powerful password mana...
1Password is a password manager that uniquely brings you both security and convenience. It is the only program that provides anti-phishing protection and goes beyond password management by adding Web... Read more
Vivaldi 1.9.818.44 - An advanced browser...
Vivaldi is a browser for our friends. In 1994, two programmers started working on a web browser. Our idea was to make a really fast browser, capable of running on limited hardware, keeping in mind... Read more
Vivaldi 1.9.818.44 - An advanced browser...
Vivaldi is a browser for our friends. In 1994, two programmers started working on a web browser. Our idea was to make a really fast browser, capable of running on limited hardware, keeping in mind... Read more
Skim 1.4.29 - PDF reader and note-taker...
Skim is a PDF reader and note-taker for OS X. It is designed to help you read and annotate scientific papers in PDF, but is also great for viewing any PDF file. Skim includes many features and has a... Read more
1Password 6.7.1 - Powerful password mana...
1Password is a password manager that uniquely brings you both security and convenience. It is the only program that provides anti-phishing protection and goes beyond password management by adding Web... Read more
FontExplorer X Pro 6.0.2 - Font manageme...
FontExplorer X Pro is optimized for professional use; it's the solution that gives you the power you need to manage all your fonts. Now you can more easily manage, activate and organize your... Read more
VOX 2.8.24 - Music player that supports...
VOX just sounds better! The beauty is in its simplicity, yet behind the minimal exterior lies a powerful music player with a ton of features and support for all audio formats you should ever need.... Read more
OmniPlan 3.7.1 - Robust project manageme...
With OmniPlan, you can create logical, manageable project plans with Gantt charts, schedules, summaries, milestones, and critical paths. Break down the tasks needed to make your project a success,... Read more

Latest Forum Discussions

See All

Fire Emblem Heroes event announces new m...
As reported yesterday, Nintendo was gearing up a live press event for their popular mobile game,Fire Emblem Heroes. While the stream revealed a lot of new things, the event was entirely in Japanese. Luckily we have a rundown of what was announced... | Read more »
Best games we played this week
Another week, another slate of new mobile games. Although there weren't as many big name releases as last week, there were plenty of unique video game titles that came out that's sure to keep you interested over the weekend. Everything from classic... | Read more »
Olli by Tinrocket (Photography)
Olli by Tinrocket 1.0 Device: iOS iPhone Category: Photography Price: $2.99, Version: 1.0 (iTunes) Description: Get drawn in with Olli by TinrocketOlli instantly turns your everyday moments into hand-drawn art and animations. • Watch... | Read more »
Penarium (Games)
Penarium 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: | Read more »
Fire Emblem Heroes is way more profitabl...
Profits for Nintendo's mobile game Fire Emblem Heroes are apparently impressive enough to beat out other Nintendo titles likeSuper Mario Run, despite having 10 times fewer downloads. [Read more] | Read more »
Classic series Robot Unicorn Attack 3 no...
The classic Adult Swim browser game, Robot Unicorn Attack, branched off into a series of popular mobile games. Now, the latest entry into the series, Robot Unicorn Attack 3, is available for iOS and Android mobile devices. [Read more] | Read more »
Sudoku Sweeper (Games)
Sudoku Sweeper 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: A minimalist mashup of Minesweeper and Sudoku. Logic puzzle perfection. Every row, column and zone contains a bomb and one of... | Read more »
Under Leaves (Games)
Under Leaves 1.0.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0.0 (iTunes) Description: Journey into the forest, the jungle or the depths of the deep blue sea. Find chestnuts for the pigs, a caterpillar for the... | Read more »
Ninja Pizza Girl (Games)
Ninja Pizza Girl 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: In the not-so-distant future, rampart traffic congestion has resulted in only one way to deliver pizzas across town in thirty... | Read more »
SCRAP (Games)
SCRAP 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: That day, for no apparent reason, SCRAP decided to wake up and run. He had to, because his activation was a mistake the "Factory" could... | Read more »

Price Scanner via MacPrices.net

15-inch 2.7GHz Space Gray Touch Bar MacBook P...
B&H Photo has the 15″ 2.7GHz Space Gray Touch Bar MacBook Pro in stock today and on sale for $2599…$200 off MSRP. Shipping is free, and B&H charges NY & NJ sales tax only: - 15″ 2.7GHz... Read more
13-inch 2.9GHz/256GB Space Gray Touch Bar Mac...
B&H Photo has the 13″ 2.9GHz/256GB Space Gray Touch Bar MacBook Pro in stock today and on sale for $150 off MSRP including free shipping plus NY & NJ sales tax only: - 13″ 2.9GHz/256GB Touch... Read more
21-inch iMacs on sale for up to $151 off MSRP
B&H Photo has 21″ iMacs on sale for up to $151 off MSRP, each including free shipping plus NY sales tax only: - 21″ 3.1GHz iMac 4K: $1348 $151 off MSRP - 21″ 2.8GHz iMac: $1199.99 $100 off MSRP... Read more
Weekend deal: Up to $420 off new MacBook Pros...
Apple has Certified Refurbished 2016 15″ and 13″ MacBook Pros available for $230 to $420 off original MSRP. An Apple one-year warranty is included with each model, and shipping is free: - 15″ 2.6GHz... Read more
Price drop: 15-inch 2.2GHz Retina MacBook Pro...
Amazon has dropped their price on 15″ 2.2GHz Retina MacBook Pros (MJLQ2LL/A) to $1709.99 including free shipping. Their price is $290 off MSRP for this model. Note that stock may sell out quickly at... Read more
2.8GHz Mac mini on sale for $899, save $100
B&H Photo has the 2.8GHz Mac mini (model number MGEQ2LL/A) on sale for $899 including free shipping plus NY & NJ sales tax only. Their price is $100 off MSRP. Read more
Check Apple prices on any device with the iTr...
MacPrices is proud to offer readers a free iOS app (iPhones, iPads, & iPod touch) and Android app (Google Play and Amazon App Store) called iTracx, which allows you to glance at today’s lowest... Read more
New System Clock for macOS by B-Eng Now Avail...
Fehraltorf, Switzerland based B-Eng has announced the release and immediate availability of System Clock, the company’s new system monitor and information app developed exclusively for macOS. System... Read more
DEVONtechnologies Celebrates 15th Anniversary...
DEVONtechnologies celebrates its 15th company anniversary with a 30% discount on all its software products from May 1st through 5th, 2017. In spring 2002, DEVONtechnologies opened its website and... Read more
WaterField Designs Invites Customers to Help...
San Francisco based WaterField Designs invites customers and air travelers to participate in developing the next generation in-flight travel case, the Air Porter. Frustrated with limited legroom,... Read more

Jobs Board

*Apple* Mac Computer Technician - GeekHampto...
…complex computer issues over the phone and in person? GeekHampton, Long Island's Apple Premium Service Provider, is looking for you! Come work with our crew Read more
*Apple* Mobile Master - Best Buy (United Sta...
**501505BR** **Job Title:** Apple Mobile Master **Location Number:** 000849-Gurnee-Store **Job Description:** **What does a Best Buy Apple Mobile Master do?** At Read more
Best Buy *Apple* Computing Master - Best Bu...
**498428BR** **Job Title:** Best Buy Apple Computing Master **Location Number:** 000293-Rockville-Store **Job Description:** **What does a Best Buy Apple Read more
*Apple* Mac Computer Technician - GeekHampto...
…complex computer issues over the phone and in person? GeekHampton, Long Island's Apple Premium Service Provider, is looking for you! Come work with our crew Read more
*Apple* Retail - Multiple Positions- Chicago...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.