TweetFollow Us on Twitter

Popup Menu BASIC
Volume Number:5
Issue Number:4
Column Tag:BASIC School

Related Info: Menu Manager

Pop Up Menus in True BASIC

By Dave Kelly, MacTutor Editorial Board

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

New users of the Macintosh are sometimes fascinated with the use of pull-down menus. Even experienced users head straight for the menu bar when they get a new program to see just what it does. Usually the menus get checked out before the manual does. Hierarchical menus added additional capabilities for the user. A little over a year ago, we began seeing the appearance of pop-up menus as another interface for the user. The various versions of BASIC cover the regular pull-down menus pretty easily. Hierarchical menus and pop-up menus are now being used in most of the software which is now being released. This column will attempt to explain how to set up pop-up menus using True Basic. Similar methods for implementing may be used in ZBasic or any other language for that matter. The method is about the same in whatever language is used and since many of the commands come from the Macintosh Toolbox. It should be pointed out that you must be using System 4.1 or greater for Hierarchical or pop-up menus to work. You should upgrade to the latest version (6.02).

It is advisable to know when it is appropriate to use pop-up menus. Apple recommends that pop-up menus be used for setting values or choosing from lists of related items. A pop-up menu could “pop up” anywhere (its location is global), but usually used in a dialog. The indication that there is a pop-up menu is that there is a box with a one-pixel thick drop shadow which is drawn around the current value. When the user presses the mouse button which pointing within the box, the pop-up menu appears with the current value checked and highlighted. Other than that, the pop-up menu acts just like any other menu.

The Macintosh ROM takes care of the pop-up menu action, but you must take care of drawing the shadowed box which indicates that there is a pop-up menu. You must take care of inverting the title when the menu is showing. The current value should appear in the pop-up menu when it is selected. Apple also recommends that you NOT use Hierarchical pop-up menus. You should consider very carefully if you really need to use a pop-up menu. Some features could better be implemented with icons or with the normal menus in the menu bar. Don’t use commands in your pop-up menus unless you have to. If you do use commands, you should duplicate the item in the menu bar menus. “All commands that are in general use throughout the application should appear in the menu bar. This assures that the most important commands are always visible and available to the user”. (refer to “Commands in pop-up Menu” from HI Update #13).

How it works....

Inside Macintosh Volume. V menu manager routines added one new ROM function for doing pop-up menus. The function PopUpMenuSelect allows pop-up menus to be handled and created anywhere on the screen. Since the pop-up menu resources are handled the same as for other menus, they may contain color and submenus. The True Basic demo program has a basic event loop structure which can be used as a basic skeleton for other applications if you want. The libraries which are used come from the True Basic Macintosh Programmer’s Kit which is essential for any serious Macintosh program development.

To implement pop-up menus, the program uses an array to set up the menu items. These items are declared in the PopItem$ array which is dimensioned near the beginning of the program. SysEnvirons is called to see if the system has the pop-up menu routines. If it doesn’t, the program quits. It would be better to display a dialog to warn the user why the program quit. In addition to setting up the menu bar, the menu used in the pop-up is created and stored in a resource where MyMenus$(4) is the handle to the menu resource. After the menu resource is created, the only thing left to do is draw the pop-up title and shadowed box then wait for an event.

The top and left corner of the pop-up are assigned at the beginning of the Drawpopup routine so that you may place the pop-up wherever you like. Be sure to leave room for the title. The routine figures out the width of the Title and longest menu item and draws them at the appropriate locations. When the pop-up menu comes up, the shadowed box should always line up with the pop-up menu. This is simple, but you can get confused unless you realize that the shadowed box and title are drawn with local window coordinates, but the pop-up menu location is determined by global screen coordinates. It is necessary to convert this location from local to global to tell the pop-up select routine where the menu should go. If the window gets moved (by someone dragging it), remember that the global coordinate is now different, but the local coordinate stayed the same.

You determine that a pop-up menu needs to be handled by checking to see if the mouse was clicked within the shadowed box. The GetNextEvent function returns the point where the click occurred. This point is compared with the PtInRect routine to determine if the point is within the shadowed rectangle where the pop-up will appear. If so then the program handles the pop-up event by calling the PopUpMenuSelect routine. PopUpMenuSelect takes the menu handle, the left and top coordinates where the menu will appear, and the currently selected menu item and handles the menu by displaying the menu then returns the item number of the menu item that was selected. That item is then redrawn into the shadowed box and becomes the newly selected item. The program should then handle whatever action or flag the menu item should do.

This process is simple enough after seeing a few examples. The main problem with pop-up menus as with other controls that you may want to use is that you must be careful not to clutter up the window too much. The graphic design of the interface is just as important as the code that is written. That’s why there will always be a demand for good programs even though HyperCard and other tools make developing programs easier.

By the way, some of the programming in True Basic can be simplified by using the TrueWindows Library. The problem comes when you want to create an application using the Runtime package. The Binder utility asks for the compiled libraries and then the compiled program and outputs them to an application that contains the True Basic interpreter. If you use libraries that have calls or functions with the same name, they may work fine until you bind them together into an application with Binder. Binder gives an error when putting the libraries together which says that you have more than one call with the same name. This could happen if you are using TrueWindows and the other Macintosh Programmer’s Kit routines (like the ones used in this program). You may be able to get around this by going to the source code files and removing the duplicate name and recompiling the library. Be sure to keep it separate from the original so that they don’t get mixed up or someday you may need a routine that you deleted and wonder why things don’t work.

I set up my copy of the True Basic runtime application with my own icon and when I create an application, the information is already set up provided that I want to use the same one each time I make a new application. Usually you will want them to be different. I use the Prof. Mac icon for any applications that I make for MacTutor.

! PopUp Menu Demo
! True Basic version 2.01
! Requires True Basic Macintosh Developer’s ToolKit Libraries
! by Dave Kelly
! ©1989 MacTutor

REM Open up libraries
LIBRARY “MenuLib*”                ! Menu Manager
LIBRARY “WindowLib*”              ! Window Manager
LIBRARY “DeskLib*”                ! Desk Manager
LIBRARY “EventLib*”               ! Event Manager
LIBRARY “QuickLib*”               ! Quickdraw
LIBRARY “DataLib*”                ! Desk Acc and system calls
LIBRARY “MacLib*”                 ! True Basic event control
LIBRARY “System*”                 ! System Calls

REM following variables are used globally throughout program
DECLARE DEF NIL$, POINTER$,screenBits$,bounds$,top,left,bottom,right,TopLeft$,H,V
DECLARE DEF OpenDeskAcc,NewWindow$,SystemEdit
DECLARE DEF MenuSelect,PtInRect,TrackGoAway

DIM MyMenus$(1:4)
DIM PopItem$(1:3)
CALL SysEnvirons(sysEnvRec$,status)    ! Get current system revision
CALL UnpackEnvirons(sysEnvRec$,envversion, machine,sysversion,processor, 
hasFPU,hasColorQD,keyboardtype,atversion, sysvrefnum)
IF sysversion=0 then              ! Do we have the right ROM?
   STOP
END IF
CALL TakeMac   ! turn off True Basic and let the program do its own thing
LET everyevent=-1                 ! event mask for all events
LET doneFlag=0                    ! this flag is set when program ending 
has been selected.
LET z$=bounds$(screenBits$)       ! Get the size of the screen.
CALL setrect(r$,left(z$)+4,top(z$)+44,right(z$)-4,bottom(z$)-4)
CALL setrect(dragrect$,4,24,right(z$)-4,bottom(z$)-4)
LET myWindow$=NewWindow$(NIL$,r$,”Sample”,1,0,POINTER$(-1),1,0)      

! Create a window
CALL SetPort(myWindow$)           ! Access the new window
CALL SetUpMenus                   ! Turn on menus
CALL Drawwindow                   ! Set up window info

! Main Event Loop

DO
   CALL SystemTask                ! Handle System tasks/DAs
   CALL GetNextEvent(everyevent,theEvent$,eResult)    
! check for events
   IF eResult<>0 then    ! if no event error occurred then...
      CALL UnpackEvent(theEvent$,what,mess,when,where$,mod)
      SELECT CASE what 
! what represents the kind of event that occurred.
      CASE 1                      ! mouse down event occurred
           CALL FindWindow(where$,whichWindow$,wResult)
           SELECT CASE wResult
           CASE 1         ! Event was in the menu bar
                LET mResult=MenuSelect(where$)
                CALL DoMenu(mResult)
           CASE 2         ! Event was in a system window
                CALL SystemClick(theEvent$,whichWindow$)   
 ! Pass the event to the system
           CASE 3   ! Event was in content region of a window
                CALL GlobalToLocal(where$)  
 ! convert coordinates for the window
                IF PtInRect(where$,PopRect$)=1 THEN   
 ! see if popup was selected
                   CALL PopUpEvent     ! if so, handle the popup event
                END IF
           CASE 4   ! Event in the window’s drag region
                CALL DragWindow(whichWindow$,where$,dragrect$)
           CASE 6   ! Event in go-away region of active window
                LET doneFlag=TrackGoAway(whichWindow$,where$)
           CASE else
           END SELECT
      CASE 6                      ! update event occurred
           CALL Packb(w$,1,32,mess)
           CALL BeginUpdate(w$)
           CALL Drawwindow
           CALL DrawPopUp
           CALL EndUpdate(w$)
      CASE else                   ! anything else?
      END SELECT
   END IF
LOOP until doneFlag<>0

CALL DisposeWindow(myWindow$)     ! Throw away window handle
CALL ClearMenuBar                 ! Clear Menus
FOR i=Lbound(MyMenus$) to Ubound(MyMenus$)
    CALL DisposeMenu(MyMenus$(i))
NEXT i
CALL GiveMac                      ! Return control back to True Basic
STOP                              ! End the program

SUB DrawWindow                    ! Draw message in window
    CALL textfont(2)              ! Set font to New York font
    CALL textsize(12)             ! Set size to 12 point
    CALL textface(1)              ! Set text to bold
    CALL textmode(0)              ! Set to copy mode
    CALL moveto(10,20)
    CALL DrawString(“True BASIC Version 2.0 PopUp Menu demo”)
    CALL textface(0)              ! Set text to plain
END SUB

SUB DoMenu(code)                  ! handle Menu events
    CALL Packb(s$,1,32,code)
    LET MenuNumber=Unpackb(s$,1,-16)
    LET Menuitem = Unpackb(s$,17,-16)
    SELECT CASE MenuNumber
    CASE 1                        ! Apple Menu
         CALL GetItem(MyMenus$(1),MenuItem,name$)
         LET mrefNum=OpenDeskAcc(name$)
         CALL SetPort(mywindow$)
    CASE 2                        ! File Menu
         LET doneFlag=-1
    CASE 3                        ! Edit Menu
         LET z=SystemEdit(Menuitem+1)
    CASE else
    END SELECT
    CALL HiliteMenu(0)
END SUB

SUB SetUpMenus
    DECLARE DEF NewMenu$,StringWidth ! Declare variables used
    DECLARE DEF GetFontInfo$      ! in toolbox functions

    LET MyMenus$(1)=NewMenu$(1,chr$(20))  ! The first menu is 
    CALL AddResMenu(MyMenus$(1),”DRVR”)   ! Apple menu.
    LET MyMenus$(2)=NewMenu$(2,”File”)   ! File menu is second
    CALL AppendMenu(MyMenus$(2),”Quit”)
    LET MyMenus$(3)=NewMenu$(3,”Edit”)   ! Next the Edit menu
    CALL AppendMenu(MyMenus$(3),”Cut”)
    CALL AppendMenu(MyMenus$(3),”Copy”)
    CALL AppendMenu(MyMenus$(3),”Paste”)
    LET PopTitle$=”PopUp Menu Title:  “   ! Save pop up title
    LET MyMenus$(4)=NewMenu$(4,PopTitle$) ! Create pop up menu
    LET Popitem$(1)=”Item 1"
    LET Popitem$(2)=”Item 2"
    LET Popitem$(3)=”Item 3"
    LET NoOfPopItems=3
    LET PopItem=1
    FOR i=1 to 3
        CALL AppendMenu(MyMenus$(4),Popitem$(i))  ! Add popup items
    NEXT i
    FOR i=lbound(MyMenus$) to Ubound(MyMenus$)-1  ! put the menus into
        CALL insertMenu(MyMenus$(i),0)      ! the menu bar
    NEXT i
    CALL InsertMenu(MyMenus$(4),-1)    ! Add pop up menu
    CALL CheckItem(MyMenus$(4),PopItem,1)   ! check default item

    REM Get maximum length of PopUp items
    CALL TextFont(0)              ! Set to system font
    CALL TextSize(12)             ! Set to 12 point size
    CALL GetFontInfo(FontInfo$)
    LET ascent = Unpackb(fontinfo$,1,-16)
    LET descent = Unpackb(fontinfo$,17,-16)
    LET widMax = Unpackb(fontinfo$,33,-16)
    LET leading = Unpackb(fontinfo$,49,-16)
    LET MaxItemLength=0

    FOR i=1 to NoOfPopItems
        LET strwidth=StringWidth(Popitem$(i))
        IF StrWidth>MaxItemLength then LET MaxItemLength=StrWidth
    NEXT i

    CALL DrawPopUp
    CALL DrawMenuBar
END SUB

SUB DrawPopUp
    CALL TextFont(0)       ! Set Font to Chicago (System)
    CALL TextSize(12)             ! Set Size to 12 point
    LET Popuptop=100              ! Top of Popup menu
    LET Popupleft=200             ! Left of Popup menu
    CALL SetRect(PopRect$, Popupleft,Popuptop, Popupleft+5+MaxItemLength+13, 
Popuptop+ascent+ descent+ leading+1)
    CALL FrameRect(PopRect$)   ! Draw currently selected item
    CALL MoveTo(Right(PopRect$),Top(PopRect$)+1)
    CALL LineTo(Right(PopRect$),Bottom(PopRect$))
    CALL MoveTo(Left(PopRect$)+1,Bottom(PopRect$))
    CALL LineTo(Right(PopRect$),Bottom(PopRect$))
    LET StrWidth=StringWidth(PopTitle$)
    LET xlocation=Left(PopRect$)-StrWidth
    LET ylocation=(Top(PopRect$)+Bottom(PopRect$))/2+(ascent-descent)/2
    CALL MoveTo(xlocation,ylocation)
    CALL Drawstring(PopTitle$)    ! Draw the Popup menu title
    CALL SetRect(InvertTitleRect$,xlocation-8,Top(PopRect$)+1,Left(PopRect$),Bottom(PopRect$))
    LET xlocation=Left(PopRect$)+13
    CALL MoveTo(xlocation,ylocation)
    CALL Drawstring(PopItem$(PopItem))      
 ! Draw the currently selected item
END SUB

SUB PopUpEvent
    DECLARE DEF PopUpMenuSelect   ! Declare function
    CALL InvertRect(InvertTitleRect$)  ! invert popup title
    LET TempPoint$=TopLeft$(PopRect$)
    CALL LocalToGlobal(TempPoint$)   ! Change to global coords
    LET PopTop=V(TempPoint$)+1
    LET PopLeft=H(TempPoint$)+1
    LET Result=PopUpMenuSelect(MyMenus$(4),PopTop,PopLeft,PopItem)
   ! Do the Popup
    CALL Packb(s$,1,32,Result)    ! Get the menu result
    LET MenuNumber=Unpackb(s$,1,-16) 
  ! Ignore Menunumber, we know which menu this is
    LET Menuitem = Unpackb(s$,17,-16)  ! Get the menu item

    IF MenuItem=PopItem THEN
       CALL InvertRect(InvertTitleRect$) 
    ! Invert the title to normal if old item selected
    ELSE
       CALL CheckItem(MyMenus$(4),PopItem,0) ! uncheck last item
       CALL CheckItem(MyMenus$(4),MenuItem,1) ! check new item
       CALL EraseRect(PopRect$)   ! Draw the current menu item
       CALL FrameRect(PopRect$)
       CALL MoveTo(xlocation,ylocation)
       CALL Drawstring(PopItem$(PopItem))
       CALL InvertRect(InvertTitleRect$)
       SELECT CASE MenuItem       ! Handle menu event
       CASE 1
            REM Do Item 1
            LET PopItem=MenuItem
       CASE 2
            REM Do Item 2
            LET PopItem=MenuItem
       CASE 3
            REM Do Item 3
            LET PopItem=MenuItem
       CASE ELSE
       END SELECT
       CALL MoveTo(xlocation,ylocation)
       CALL TextFont(0)    ! Set font to Chicago (System)
       CALL Drawstring(PopItem$(PopItem))   ! draw selected popup item
    END IF
END SUB
END

 
AAPL
$99.76
Apple Inc.
+0.00
MSFT
$44.08
Microsoft Corpora
+0.00
GOOG
$520.84
Google Inc.
+0.00

MacTech Search:
Community Search:

Software Updates via MacUpdate

RestoreMeNot 2.0.3 - Disable window rest...
RestoreMeNot provides a simple way to disable the window restoration for individual applications so that you can fine-tune this behavior to suit your needs. Please note that RestoreMeNot is designed... Read more
Macgo Blu-ray Player 2.10.9.1750 - Blu-r...
Macgo Mac Blu-ray Player can bring you the most unforgettable Blu-ray experience on your Mac. Overview Macgo Mac Blu-ray Player can satisfy just about every need you could possibly have in a Blu-ray... Read more
Apple iOS 8.1 - The latest version of Ap...
The latest version of iOS can be downloaded through iTunes. Apple iOS 8 comes with big updates to apps you use every day, like Messages and Photos. A whole new way to share content with your family.... Read more
TechTool Pro 7.0.5 - Hard drive and syst...
TechTool Pro is now 7, and this is the most advanced version of the acclaimed Macintosh troubleshooting utility created in its 20-year history. Micromat has redeveloped TechTool Pro 7 to be fully 64... Read more
PDFKey Pro 4.0.2 - Edit and print passwo...
PDFKey Pro can unlock PDF documents protected for printing and copying when you've forgotten your password. It can now also protect your PDF files with a password to prevent unauthorized access and/... Read more
Yasu 2.9.1 - System maintenance app; per...
Yasu was originally created with System Administrators who service large groups of workstations in mind, Yasu (Yet Another System Utility) was made to do a specific group of maintenance tasks... Read more
Hazel 3.3 - Create rules for organizing...
Hazel is your personal housekeeper, organizing and cleaning folders based on rules you define. Hazel can also manage your trash and uninstall your applications. Organize your files using a... Read more
Autopano Giga 3.7 - Stitch multiple imag...
Autopano Giga allows you to stitch 2, 20, or 2,000 images. Version 3.0 integrates impressive new features that will definitely make you adopt Autopano Pro or Autopano Giga: Choose between 9... Read more
MenuMeters 1.8 - CPU, memory, disk, and...
MenuMeters is a set of CPU, memory, disk, and network monitoring tools for Mac OS X. Although there are numerous other programs which do the same thing, none had quite the feature set I was looking... Read more
Coda 2.5 - One-window Web development su...
Coda is a powerful Web editor that puts everything in one place. An editor. Terminal. CSS. Files. With Coda 2, we went beyond expectations. With loads of new, much-requested features, a few... Read more

Latest Forum Discussions

See All

MonSense Review
MonSense Review By Jennifer Allen on October 21st, 2014 Our Rating: :: ORGANIZED FINANCESiPhone App - Designed for the iPhone, compatible with the iPad Organize your finances with the quick and easy to use, MonSense.   | Read more »
This Week at 148Apps: October 13-17, 201...
Expert App Reviewers   So little time and so very many apps. What’s a poor iPhone/iPad lover to do? Fortunately, 148Apps is here to give you the rundown on the latest and greatest releases. And we even have a tremendous back catalog of reviews; just... | Read more »
Angry Birds Transformers Review
Angry Birds Transformers Review By Jennifer Allen on October 20th, 2014 Our Rating: :: TRANSFORMED BIRDSUniversal App - Designed for iPhone and iPad Transformed in a way you wouldn’t expect, Angry Birds Transformers is a quite... | Read more »
GAMEVIL Announces the Upcoming Launch of...
GAMEVIL Announces the Upcoming Launch of Mark of the Dragon Posted by Jessica Fisher on October 20th, 2014 [ permalink ] Mark of the Dragon, by GAMEVIL, put | Read more »
Interview With the Angry Birds Transform...
Angry Birds Transformers recently transformed and rolled out worldwide. This run-and-gun title is a hit with young Transformers fans, but the ample references to classic Transformers fandom has also earned it a place in the hearts of long-time... | Read more »
Hail to the King: Deathbat Review
Hail to the King: Deathbat Review By Rob Thomas on October 20th, 2014 Our Rating: :: SO FAR AWAYUniversal App - Designed for iPhone and iPad Hail to the King: Deathbat may feel like “Coming Home” for Avenged Sevenfold’s faithful,... | Read more »
Find Free Food on Campus with Ypay
Find Free Food on Campus with Ypay Posted by Jessica Fisher on October 20th, 2014 [ permalink ] iPhone App - Designed for the iPhone, compatible with the iPad | Read more »
Strung Along Review
Strung Along Review By Jordan Minor on October 20th, 2014 Our Rating: :: GOT NO STRINGSUniversal App - Designed for iPhone and iPad A cool gimmick and a great art style keep Strung Along from completely falling apart.   | Read more »
P2P file transferring app Send Anywhere...
File sharing services like Dropbox have security issues. Email attachments can be problematic when it comes to sharing large files. USB dongles don’t fit into your phone. Send Anywhere, a peer-to-peer file transferring application, solves all of... | Read more »
Zero Age Review
Zero Age Review By Jordan Minor on October 20th, 2014 Our Rating: :: MORE THAN ZEROiPad Only App - Designed for the iPad With its mind-bending puzzles and spellbinding visuals, Zero Age has it all.   | Read more »

Price Scanner via MacPrices.net

Deals on 2011 13-inch MacBook Airs, from $649
Daily Steals has the Mid-2011 13″ 1.7GHz i5 MacBook Air (4GB/128GB) available for $699 with a 90 day warranty. The Mid-2011 13″ 1.7GHz i5 MacBook Air (4GB/128GB SSD) is available for $649 at Other... Read more
2013 15-inch 2.0GHz Retina MacBook Pro availa...
B&H Photo has leftover previous-generation 15″ 2.0GHz Retina MacBook Pros now available for $1599 including free shipping plus NY sales tax only. Their price is $400 off original MSRP. B&H... Read more
Updated iPad Prices
We’ve updated our iPad Air Price Tracker and our iPad mini Price Tracker with the latest information on prices and availability from Apple and other resellers, including the new iPad Air 2 and the... Read more
Apple Pay Available to Millions of Visa Cardh...
Visa Inc. brings secure, convenient payments to iPad Air 2 and iPad mini 3as well as iPhone 6 and 6 Plus. Starting October 20th, eligible Visa cardholders in the U.S. will be able to use Apple Pay,... Read more
Textkraft Pocket – the missing TextEdit for i...
infovole GmbH has announced the release and immediate availability of Textkraft Pocket 1.0, a professional text editor and note taking app for Apple’s iPhone. In March 2014 rumors were all about... Read more
C Spire to offer iPad Air 2 and iPad mini 3,...
C Spire on Friday announced that it will offer iPad Air 2 and iPad mini 3, both with Wi-Fi + Cellular, on its 4G+ LTE network in the coming weeks. C Spire will offer the new iPads with a range of... Read more
Belkin Announces Full Line of Keyboards and C...
Belkin International has unveiled a new lineup of keyboard cases and accessories for Apple’s newest iPads, featuring three QODE keyboards and a collection of thin, lightweight folios for both the... Read more
Verizon offers new iPad Air 2 preorders for $...
Verizon Wireless is accepting preorders for the new iPad Air 2, cellular models, for $100 off MSRP with a 2-year service agreement: - 16GB iPad Air 2 WiFi + Cellular: $529.99 - 64GB iPad Air 2 WiFi... Read more
Price drops on refurbished Mac minis, now ava...
The Apple Store has dropped prices on Apple Certified Refurbished previous-generation Mac minis, with models now available starting at $419. Apple’s one-year warranty is included with each mini, and... Read more
Apple refurbished 2014 MacBook Airs available...
The Apple Store has Apple Certified Refurbished 2014 MacBook Airs available for up to $180 off the cost of new models. An Apple one-year warranty is included with each MacBook, and shipping is free.... Read more

Jobs Board

Project Manager / Business Analyst, WW *Appl...
…a senior project manager / business analyst to work within our Worldwide Apple Fulfillment Operations and the Business Process Re-engineering team. This role will work Read more
*Apple* Retail - Multiple Positions (US) - A...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
Position Opening at *Apple* - Apple (United...
…customers purchase our products, you're the one who helps them get more out of their new Apple technology. Your day in the Apple Store is filled with a range of Read more
Position Opening at *Apple* - Apple (United...
**Job Summary** At the Apple Store, you connect business professionals and entrepreneurs with the tools they need in order to put Apple solutions to work in their Read more
Position Opening at *Apple* - Apple (United...
**Job Summary** The Apple Store is a retail environment like no other - uniquely focused on delivering amazing customer experiences. As an Expert, you introduce people Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.