The value of 'freemium' games -- and the GameDock
TweetFollow Us on Twitter

The value of 'freemium' games -- and the GameDock

Digital distribution of games is disrupting the retail portable game category.  At the heart of this disruption is the proliferation of iOS and Android devices, which is doubling as a powerful portable gaming platform and challenging Nintendo DS and Sony PSP for gamer mindshare, according to the folks at Flurry (http://www.flurry.com), a mobile application analytics and recommendation-engine company.

Now if only my dream of having the ability to "upsize" iOS games for the Mac would come true.

In previous reports (2008 - 2009, 2009 - 2010), Flurry measured that iOS’s and Android’s revenue share of the U.S. portable game software category exploded to 34% in 2010 from just 1% in 2008. Over this same time period, the company calculated that Nintendo’s U.S. portable game revenue share contracted to 57% from 75%. 

All the while, Nintendo chief executive, Satoru Iwata, has remained outspoken, calling smartphone games worthless and warning the gaming industry of boring consumers.  In  contrast, Wedbush Morgan Securities veteran video game analyst, Michael Pachter, stated in April 2011 that “Nintendo will have to share the market with Apple and Android” because “the onslaught of $1 games is going to continue.”  By Flurry’s calculations, the onslaught is now coming in at a crushing $14 per transaction and from within the Trojan horse of freemium (a.k.a. free-to-play) games.

A new report builds on analysis released earlier this month, when Flurry revealed that games drive 75% of revenue generated among the top 100 grossing iOS apps, of which 65% were generated from freemium games. In the enclosed chart, we look at how 3.5 million consumers spent their money across top iOS and Android freemium games.

The left-hand column shows the distribution of transaction sizes within freemium games; in other words, how many times consumers spent anywhere from US$0.99 to sometimes over $100 per transaction. Each purchase equates to a virtual good or currency in the game a consumer is playing. 

Flurry organizes the data into three price buckets: under $10; from $10 - $20; and over $20. You’ll see 71% of all transactions are for amounts under $10, 16% are for spends between $10 to $20 and 13% are for amounts greater than $20.  The average amount spent per transaction is $14. 

Let’s spend a moment on the $14 average, which may seem high at first.  There are two reasons the average settles here. First, within the “under $10” bucket, most transactions cluster at the $9.99 level, followed by $4.99, and finally $0.99.  In fact, in total, consumers spent $0.99 less than 2% of the time. Why then would so few consumers spend just $1 in freemium games when this price point is so popular among premium games (the pay-before-you-can-play model)? 

Because freemium games drive a different decision-making mindset for consumers. They simply are deciding whether or not to spend.  Our data shows that around 3% of consumers will spend money in freemium games.  A deep commitment to the game experience appears to influence their buying habits. 

The second reason the $14 average seems high is because the high-end of the spending spectrum is very high.  Among all purchase price points, over 5% of all purchases are for amounts greater than $50, which rivals the amount paid at retail for top console and computer games.

Now, let’s look at the amount of total revenue generated per price bucket. Scanning this column from Flurry, we see the amount of revenue generated per price bucket is flipped in comparison to the price points at which the bulk of transactions occur. 

On the low end, we’re “packing sardines" -- that is, accumulating a lot of small transactions.  While the under $10 bucket delivers about two-thirds of the transactions, it only accounts for about one third of the dollars. On the other end of the spectrum, at the “over $20” spend-level, we find the “whales.” 

In fact, further breaking down the “over $20” category, 30% of the total revenue is generated from transaction sizes of over $50.  If you’re a game designer, your main take away is that very few transactions -- and consumers who complete those transactions -- make up the bulk of your revenue.  Therefore, your “meta-game” should be about whale hunting.

By the end of 2011, Flurry estimates that total U.S. iOS and Android game revenue will surpass $1 billion. Digital distribution has already affected notable media & entertainment industries including film, newspaper, television, music and books.  The video game industry is no exception, with portable gaming already feeling the impact.

Now imagine mobile games -- freemium and otherwise -- taken to the next level with, as I've mentioned before, the GameDock system proposed by "Mac/Life" (though I'd put a twist on it): "The GameDock accommodates the iPhone and iPod touch and hooks directly to your TV and the Internet. Whether you download a game wirelessly via the handheld or wiredly via the GameDock, you pay just once for two versions of the same title.


“This is where things get interesting. When you download a game straight to your handheld, you can immediately begin playing the touch-controlled version of the game. And it’s glorious! And the next time you seat your handheld in the GameDock, the console immediately sucks down the full, expanded version of the game from the App Store, and stores it in its voluminous hard drive.

“So now you can play the console version of the very same game -- with more features, more content, expanded controls, and, thanks to the GameDock’s integrated graphics processor, better visuals.

“And should you first download a game when your handheld is seated in the GameDock, the ‘mini’ version of the game shoots straight into your iPhone or touch, ready to play the next time you disengage from the console and hit the road.

“Of course, the GameDock scheme wouldn’t be quite so interesting if not for its seamless integration of content. For some game titles, the handheld version of the game exists as sort of an autonomous ‘mini game’ -- its gameplay model runs independent of the console version’s. But for other titles, the handheld and console versions of the same game work together. Gameplay models obviously differ between the mobile and full versions, but each version hooks into the other in creative, novel, symbiotic ways. And through the power of syncing, your progress in level- and achievement-based games is saved and always propelled forward, regardless of which version you’re playing.”

But let's take it even farther, as I've proposed before. What if Apple used the GameDock as a way to sell more Macs by offering Mac-only gaming options that tie in with the iPhone and iPod touch? Instead of connecting to a TV, the GameDock would connect to a Mac (and perhaps be built into high-end iMacs), allowing Apple computers to run the “bigger” versions of the “mini” games on the iPhone and iPod touch that Mac|Life suggested. The GameDock would also allow gyroscopic, multi-touch, accelerometer-equipped game controls (made by Apple, natch) to be used with the Mac games.

-- Dennis Sellers

 
AAPL
$489.57
Apple Inc.
+22.21
MSFT
$32.23
Microsoft Corpora
-0.64
GOOG
$881.25
Google Inc.
-4.26

MacTech Search:
Community Search:

Software Updates via MacUpdate

Dragon Dictate 3.0.3 - Premium voice rec...
With Dragon Dictate speech-recognition software, you can use your voice to create and edit text or interact with your favorite Mac applications. Far more than just speech-to-text, Dragon Dictate... Read more
TrailRunner 3.7.746 - Route planning for...
Note: While the software is classified as freeware, it is actually donationware. Please consider making a donation to help stimulate development. TrailRunner is the perfect companion for runners,... Read more
VueScan 9.2.23 - Scanner software with a...
VueScan is a scanning program that works with most high-quality flatbed and film scanners to produce scans that have excellent color fidelity and color balance. VueScan is easy to use, and has... Read more
Acorn 4.1 - Bitmap image editor. (Demo)
Acorn is a new image editor built with one goal in mind - simplicity. Fast, easy, and fluid, Acorn provides the options you'll need without any overhead. Acorn feels right, and won't drain your bank... Read more
Mellel 3.2.3 - Powerful word processor w...
Mellel is the leading word processor for OS X, and has been widely considered the industry standard since its inception. Mellel focuses on writers and scholars for technical writing and multilingual... Read more
Iridient Developer 2.2 - Powerful image...
Iridient Developer (was RAW Developer) is a powerful image conversion application designed specifically for OS X. Iridient Developer gives advanced photographers total control over every aspect of... Read more
Delicious Library 3.1.2 - Import, browse...
Delicious Library allows you to import, browse, and share all your books, movies, music, and video games with Delicious Library. Run your very own library from your home or office using our... Read more
Epson Printer Drivers for OS X 2.15 - Fo...
Epson Printer Drivers includes the latest printing and scanning software for OS X 10.6, 10.7, and 10.8. Click here for a list of supported Epson printers and scanners.OS X 10.6 or laterDownload Now Read more
Freeway Pro 6.1.0 - Drag-and-drop Web de...
Freeway Pro lets you build websites with speed and precision... without writing a line of code! With it's user-oriented drag-and-drop interface, Freeway Pro helps you piece together the website of... Read more
Transmission 2.82 - Popular BitTorrent c...
Transmission is a fast, easy and free multi-platform BitTorrent client. Transmission sets initial preferences so things "Just Work", while advanced features like watch directories, bad peer blocking... Read more

Daylite Adds Ability To Create Forms and...
Daylite Adds Ability To Create Forms and Download Files Posted by Andrew Stevens on August 13th, 2013 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
Reiner Knizia’s Kaleidoscope Review
Reiner Knizia’s Kaleidoscope Review By Campbell Bird on August 13th, 2013 Our Rating: :: BEAUTIFULLY ELEMENTALUniversal App - Designed for iPhone and iPad This colorful, nature-themed puzzle game is beautiful, calming, and so... | Read more »
FileThis Fetch Tracks Down All Your Fina...
FileThis Fetch Tracks Down All Your Financial Records and Securely Sends Them To A Single Location Posted by Andrew Stevens on August 13th, 2013 [ | Read more »
Butterfly Sky Review
Butterfly Sky Review By Lee Hamlet on August 13th, 2013 Our Rating: :: BUTT-BOUNCING FUNUniversal App - Designed for iPhone and iPad Butterfly Sky combines the gameplay of Doodle Jump and Tiny Wings into a fun and quirky little... | Read more »
The Portable Podcast, Episode 197
We’ll get our hooks into you! On This Episode: Carter and Mike Meade of BeaverTap Games talk about the speedrun sequel Mikey Hooks, and the work that went into making the hooking mechanic feel just right. Carter and two of the members of Ironhide... | Read more »
Sony To Bring Two Lens Camera Attachment...
Sony To Bring Two Lens Camera Attachments To iOS Devices Posted by Andrew Stevens on August 13th, 2013 [ permalink ] There are two lens camera attachments making their way to iOS as Sony plans to release the DSC-QX10 and the | Read more »
ScribbleMix Review
ScribbleMix Review By Jennifer Allen on August 13th, 2013 Our Rating: :: DEPENDABLE SOCIAL DRAWINGUniversal App - Designed for iPhone and iPad Requiring players to draw entire phrases is a smart move for this Draw Something style... | Read more »
Guitar! by Smule Jams Out A Left-Handed...
Guitar! by Smule Jams Out A Left-Handed Mode, Unlocks All Guitars Posted by Andrew Stevens on August 13th, 2013 [ permalink ] | Read more »
KungFu Jumpu Review
KungFu Jumpu Review By Lee Hamlet on August 13th, 2013 Our Rating: :: FLYING KICKSUniversal App - Designed for iPhone and iPad Kungfu Jumpu is an innovative fighting game that uses slingshot mechanics rather than awkward on-screen... | Read more »
The D.E.C Provides Readers With An Inter...
The D.E.C Provides Readers With An Interactive Comic Book Platform Posted by Andrew Stevens on August 13th, 2013 [ permalink ] | Read more »

Price Scanner via MacPrices.net

Can Surface be Saved? – Another Microsoft Bra...
WinSuperSite’s Paul Thurrott predicts that industry watchers and technology enthusiasts will be debating Microsoft’s decision to enter the PC market for years to come, but in the wake of a disastrous... Read more
Somewhat Watered-Down NeoOffice 2013 Now Avai...
NeoOffice 2013 is the version of NeoOffice in Apple’s Mac App Store. Except for the changes listed below, NeoOffice 2013 has the same features as NeoOffice 3.3 Patch 8. What changes will NeoOffice... Read more
Delayed Fingerprint Sensor Production To Bott...
It may be hard to get a iPhone 5S this fall. Digitimes’ Josephine Lien and Steve Shen report that production of Apple’s next iPhone, commonly referred to as the iPhone 5S and scheduled to be unveiled... Read more
Grovo Launches Freemium iOS App to Accelerate...
Grovo.com has launched its iOS app in the Apple Store for all iOS devices. Grovo’s new app, which complements its web-based training platform, is the most convenient way to get immediate answers to... Read more
iGO Chargers Apple-Certified And Backed With...
In light of recent reports that counterfeit or third party chargers have compromised the integrity of mobile devices and even caused physical harm resulting in death, iGO assures consumers that its... Read more
Apple refurbished iPads and iPad minis availa...
 Apple has Certified Refurbished iPad 4s and iPad minis available for up to $140 off the cost of new iPads. Apple’s one-year warranty is included with each model, and shipping is free: - 64GB Wi-Fi... Read more
Snag an 11-inch MacBook Air for as low as $74...
 The Apple Store has Apple Certified Refurbished 2012 11″ MacBook Airs available starting at $749. An Apple one-year warranty is included with each model, and shipping is free: - 11″ 1.7GHz/64GB... Read more
15″ 2.3GHz MacBook Pro (refurbished) availabl...
 The Apple Store has Apple Certified Refurbished 15″ 2.3GHz MacBook Pros available for $1449 or $350 off the cost of new models. Apple’s one-year warranty is standard, and shipping is free. Read more
15″ 2.7GHz Retina MacBook Pro available with...
 Adorama has the 15″ 2.7GHz Retina MacBook Pro in stock for $2799 including a free 3-year AppleCare Protection Plan ($349 value), free copy of Parallels Desktop ($80 value), free shipping, plus NY/NJ... Read more
13″ 2.5GHz MacBook Pro on sale for $150 off M...
B&H Photo has the 13″ 2.5GHz MacBook Pro on sale for $1049.95 including free shipping. Their price is $150 off MSRP plus NY sales tax only. B&H will include free copies of Parallels Desktop... Read more

Jobs Board

Sales Representative - *Apple* Honda - Appl...
APPLE HONDA AUTOMOTIVE CAREER FAIR! NOW HIRING AUTO SALES REPS, AUTO SERVICE BDC REPS & AUTOMOTIVE BILLER! NO EXPERIENCE NEEDED! Apple Honda is offering YOU a Read more
*Apple* Developer Support Advisor - Portugue...
Changing the world is all in a day's work at Apple . If you love innovation, here's your chance to make a career of it. You'll work hard. But the job comes with more than Read more
RBB - *Apple* OS X Platform Engineer - Barc...
RBB - Apple OS X Platform Engineer Ref 63198 Country USA…protected by law. Main Function | The engineering of Apple OS X based solutions, in line with customer and Read more
RBB - Core Software Engineer - Mac Platform (...
RBB - Core Software Engineer - Mac Platform ( Apple OS X) Ref 63199 Country USA City Dallas Business Area Global Technology Contract Type Permanent Estimated publish end Read more
*Apple* Desktop Analyst - Infinity Consultin...
Job Title: Apple Desktop Analyst Location: Yonkers, NY Job Type: Contract to hire Ref No: 13-02843 Date: 2013-07-30 Find other jobs in Yonkers Desktop Analyst The Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.