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Pangea to release OS X game programming guide

Pangea Software today announced that its next release will be a game programming book entitled “Pangea Software’s Ultimate Game Programming Guide for Mac OS X.” In the US$39.95 book, which will start shipping at the end of October, Brian Greenstone–the developer of Nanosaur, Bugdom, Cro-Mag Rally, Enigmo, and Otto Matic–reveals his Mac programming secrets. The book covers all of the nuances dealing with various Mac OS technologies such as the HID Manager, OpenGL, OpenAL, Core Graphics, Rendezvous, Quicktime, and more. Readers will also learn how to write a plug-in for Maya, do stereo 3D rendering, networking, AltiVec optimizations, and how to copy-protect their games. 

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