FOR IMMEDIATE RELEASE
SilverNetworks releases SilverCreator v1.0.2
Houston, TX — October 19th, 2002 — SilverNetworks today released a
notable update to its free game development system, SilverCreator, now at
SilverCreator v1.0.2 fixes another 20 bugs – including a few important bugs
that caused SilverCreator to crash or repeat scripting multiple times.
We’ve also added a rewritten eraser tool, improved documentation, an INPUT
command, improved game examples, and more.
SilverCreator v1.0.2 enables anyone with Mac OS 7.5.5 to Mac OS X to create
and develop your very own games for the Macintosh at a price that can’t be
beat. Creating a game is as simple as drawing some graphics, typing some
text, clicking some buttons, and compiling your masterpiece to a standalone
Advanced developers can take advantage of the powerful event-based
scripting language to create advanced and engaging games. Full QuickTime
support is included (including Flash and QuickTime VR support) as well as a
fast sprite system with full transparency support. You can even create
online games where 2 players can play over the internet, with the built-in
and easy to use socket support.
One you’ve made your game, you can compile it for Classic PPC, Mac OS X
(Carbon), and even for 68K machines. Unlike other game creators, there are
no royalty fees on games you create – you are free to give them away or
charge any price you see fit.
You can download SilverCreator v1.0.2 now for Mac OS 7.5.5 – 9.2.2 and Mac
OS X by going to http://www.silvercreator.net/. Everything you need to
start creating your own Macintosh games is included.
SilverNetworks creates, publishes, and distributes freeware and shareware
software including games, development tools, internet/intranet programs,
and utilities. You can access all of SilverNetworks’ products at