TweetFollow Us on Twitter

MACINTOSH C CARBON

Demonstration Program Miscellany

Goto Contents

// *******************************************************************************************
// Miscellany.h                                                             CARBON EVENT MODEL
// *******************************************************************************************
// 
// This program demonstrates:
//
// o  The use of the Notification Manager to allow an application running in the background to
//    to communicate with the foreground application.
//
// o  The use of the determinate progress bar control to show progress during a time-
//    consuming operation, together with scanning the event queue for Command-period key-down
//    events for the purpose of terminating the lengthy operation  before it concludes of its
//    own accord.
//
// o  The use of the Color Picker to solicit a choice of colour from the user.
//
// o  Image drawing optimisation in a multi-monitors environment. 
//
// o  Help tags for controls and windows with minimum and maximum content. 
//
// The program utilises the following resources:
//
// o  A 'plst' resource.
//
// o  An 'MBAR' resource, and 'MENU' resources for Apple, File, Edit and Demonstration menus
//    (preload, non-purgeable).
//
// o  A 'DLOG' resource (purgeable), and associated 'DITL', 'dlgx', and 'dftb' resources
//    (purgeable), for a dialog box in which the progress indicator is displayed.
//
// o  'CNTL' resources (purgeable) for the progress indicator dialog.
//
// o  'icn#', 'ics4', and 'ics8' resources (non-purgeable) which contain the application icon
//    shown in the Application menu during the Notification Manager demonstration.
//
// o  A 'snd ' resource (non-purgeable) used in the Notification Manager demonstration.
//
// o  A 'STR ' resource (non-purgeable) containing the text displayed in the alert box invoked
//    by the Notification Manager.
//
// o  'STR#' resources (purgeable) containing the label and narrative strings for the
//    notification-related alert displayed by Miscellany and the minimum and maximum Help tag
//    content.
//
// o  A 'SIZE' resource with the acceptSuspendResumeEvents, canBackground, 
//    doesActivateOnFGSwitch, and isHighLevelEventAware flags set.
//
// *******************************************************************************************

// .................................................................................. includes

#include <Carbon.h>

// ................................................................................... defines

#define rMenubar            128
#define mAppleApplication   128
#define  iAbout             1
#define mFile               129
#define  iQuit              12
#define mDemonstration      131
#define  iNotification      1
#define  iProgress          2
#define  iColourPicker      3
#define  iMultiMonitors     4
#define  iHelpTag           5
#define rWindow             128
#define rDialog             128
#define  iProgressIndicator 1
#define rIconFamily         128
#define rBarkSound          8192
#define rString             128
#define rAlertStrings       128
#define  indexLabel         1
#define  indexNarrative     2
#define rPicture            128
#define topLeft(r)          (((Point *) &(r))[0])
#define botRight(r)         (((Point *) &(r))[1])

// ....................................................................... function prototypes

void      main                           (void);
void      doPreliminaries                (void);
OSStatus  appEventHandler                (EventHandlerCallRef,EventRef,void *);
OSStatus  windowEventHandler             (EventHandlerCallRef,EventRef,void *);
void      doMenuChoice                   (MenuID,MenuItemIndex);

void      doSetUpNotification            (void);
void      doPrepareNotificationStructure (void);
void      doIdle                         (void);
void      doDisplayMessageToUser         (void);

void      doProgressBar                  (void);

void      deviceLoopDraw                 (SInt16,SInt16,GDHandle,SInt32);

void      doColourPicker                 (void);
void      doDrawColourPickerChoice       (void);
char      *doDecimalToHexadecimal        (UInt16 n);

void      doHelpTagControl               (void);
void      doHelpTagWindow                (void);

// *******************************************************************************************
// Miscellany.c
// *******************************************************************************************

#include "Miscellany.h"

// .......................................................................... global variables

DeviceLoopDrawingUPP gDeviceLoopDrawUPP;
WindowRef            gWindowRef;
ControlRef           gBevelButtonControlRef;
ProcessSerialNumber  gProcessSerNum;
Boolean              gMultiMonitorsDrawDemo = false;
Boolean              gColourPickerDemo  = false;
Boolean              gHelpTagsDemo = false;
RGBColor             gWhiteColour = { 0xFFFF, 0xFFFF, 0xFFFF };
RGBColor             gBlueColour  = { 0x6666, 0x6666, 0x9999 };

extern Boolean       gNotificationInQueue;

// ************************************************************************************** main

void  main(void)
{
  MenuBarHandle menubarHdl;
  SInt32        response;
  MenuRef       menuRef;
  Rect          contentRect = { 100,100,402,545 };
  Rect          portRect;
  Rect          controlRect = { 65,10,155,100 };
  EventTypeSpec applicationEvents[] = { { kEventClassApplication, kEventAppActivated    },
                                        { kEventClassCommand,     kEventProcessCommand  } };
  EventTypeSpec windowEvents[]      = { { kEventClassWindow, kEventWindowDrawContent    },
                                        { kEventClassWindow, kEventWindowGetIdealSize   },
                                        { kEventClassWindow, kEventWindowGetMinimumSize },
                                        { kEventClassWindow, kEventWindowBoundsChanged  } };

  // ........................................................................ do preliminaries

  doPreliminaries();

  // ...................................................... create universal procedure pointer

  gDeviceLoopDrawUPP = NewDeviceLoopDrawingUPP((DeviceLoopDrawingProcPtr) deviceLoopDraw);

  // ............................................................... set up menu bar and menus

  menubarHdl = GetNewMBar(rMenubar);
  if(menubarHdl == NULL)
    ExitToShell();
  SetMenuBar(menubarHdl);
  DrawMenuBar();

  Gestalt(gestaltMenuMgrAttr,&response);
  if(response & gestaltMenuMgrAquaLayoutMask)
  {
    menuRef = GetMenuRef(mFile);
    if(menuRef != NULL)
    {
      DeleteMenuItem(menuRef,iQuit);
      DeleteMenuItem(menuRef,iQuit - 1);
      DisableMenuItem(menuRef,0);
    }
  }
  else
  {
    menuRef = GetMenuRef(mFile);
    if(menuRef != NULL)
      SetMenuItemCommandID(menuRef,iQuit,kHICommandQuit);
  }

  // ............................................. install application event handler and timer

  InstallApplicationEventHandler(NewEventHandlerUPP((EventHandlerProcPtr) appEventHandler),
                                 GetEventTypeCount(applicationEvents),applicationEvents,
                                 0,NULL);

  InstallEventLoopTimer(GetCurrentEventLoop(),0,1,
                        NewEventLoopTimerUPP((EventLoopTimerProcPtr) doIdle),NULL,NULL);

  // ............................................................................. open window

  CreateNewWindow(kDocumentWindowClass,kWindowStandardHandlerAttribute |
                  kWindowStandardDocumentAttributes,&contentRect,&gWindowRef);

  ChangeWindowAttributes(gWindowRef,0,kWindowCloseBoxAttribute);
  SetWTitle(gWindowRef,"\pMiscellany");
  RepositionWindow(gWindowRef,NULL,kWindowAlertPositionOnMainScreen);

  SetPortWindowPort(gWindowRef);
  TextSize(10);

  ShowWindow(gWindowRef);
  GetWindowPortBounds(gWindowRef,&portRect);
  InvalWindowRect(gWindowRef,&portRect);

  // ............................................................ install window event handler

  InstallWindowEventHandler(gWindowRef,
                            NewEventHandlerUPP((EventHandlerProcPtr) windowEventHandler),
                            GetEventTypeCount(windowEvents),windowEvents,0,NULL);

  // ............................................................ create control and help tags

  CreateBevelButtonControl(gWindowRef,&controlRect,CFSTR("Control"),
                           kControlBevelButtonNormalBevel,kControlBehaviorPushbutton,
                           NULL,0,0,0,&gBevelButtonControlRef);
  doHelpTagControl();
  HideControl(gBevelButtonControlRef);
  doHelpTagWindow();
  HMSetHelpTagsDisplayed(false);

  // ............................................... get process serial number of this process

  GetCurrentProcess(&gProcessSerNum);  

  // .............................................................. run application event loop

  RunApplicationEventLoop();
}

// *************************************************************************** doPreliminaries

void  doPreliminaries(void)
{
  MoreMasterPointers(640);
  InitCursor();
}

// *************************************************************************** appEventHandler

OSStatus  appEventHandler(EventHandlerCallRef eventHandlerCallRef,EventRef eventRef,
                          void * userData)
{
  OSStatus      result = eventNotHandledErr;
  UInt32        eventClass;
  UInt32        eventKind;
  HICommand     hiCommand;
  MenuID        menuID;
  MenuItemIndex menuItem;

  eventClass = GetEventClass(eventRef);
  eventKind  = GetEventKind(eventRef);

  switch(eventClass)
  {
    case kEventClassApplication:
      if(eventKind == kEventAppActivated)
      {
        if(gNotificationInQueue)
          doDisplayMessageToUser();
        result = noErr;
      }
      break;

    case kEventClassCommand:
      if(eventKind == kEventProcessCommand)
      {
        GetEventParameter(eventRef,kEventParamDirectObject,typeHICommand,NULL,
                          sizeof(HICommand),NULL,&hiCommand);
        menuID = GetMenuID(hiCommand.menu.menuRef);
        menuItem = hiCommand.menu.menuItemIndex;
        if((hiCommand.commandID != kHICommandQuit) && 
           (menuID >= mAppleApplication && menuID <= mDemonstration))
        {
          doMenuChoice(menuID,menuItem);
          result = noErr;
        }
      }
      break;
  }

  return result;
}

// ************************************************************************ windowEventHandler

OSStatus  windowEventHandler(EventHandlerCallRef eventHandlerCallRef,EventRef eventRef,
                             void* userData)
{
  OSStatus  result = eventNotHandledErr;
  UInt32    eventClass;
  UInt32    eventKind;
  WindowRef windowRef;
  SInt32    deviceLoopUserData;
  RgnHandle regionHdl;
  Rect      portRect, positioningBounds;
  Point     idealHeightAndWidth, minimumHeightAndWidth;

  eventClass = GetEventClass(eventRef);
  eventKind  = GetEventKind(eventRef);

  switch(eventClass)
  {
    case kEventClassWindow:
      GetEventParameter(eventRef,kEventParamDirectObject,typeWindowRef,NULL,sizeof(windowRef),
                        NULL,&windowRef);
      switch(eventKind)
      {
        case kEventWindowDrawContent:
          if(gMultiMonitorsDrawDemo)
          {
            RGBBackColor(&gWhiteColour);
            deviceLoopUserData = (SInt32) windowRef;
            regionHdl = NewRgn();
            if(regionHdl)
            {
              GetPortVisibleRegion(GetWindowPort(windowRef),regionHdl);
              DeviceLoop(regionHdl,gDeviceLoopDrawUPP,deviceLoopUserData,0);
              DisposeRgn(regionHdl);
            }
          }
          else if(gColourPickerDemo )
          {
            RGBBackColor(&gBlueColour);
            GetWindowPortBounds(windowRef,&portRect);
            EraseRect(&portRect);
            doDrawColourPickerChoice();
          }
          else
          {
            RGBBackColor(&gBlueColour);
            GetWindowPortBounds(windowRef,&portRect);
            EraseRect(&portRect);
            if(gHelpTagsDemo)
            {
              Draw1Control(gBevelButtonControlRef);
              RGBForeColor(&gWhiteColour);
              MoveTo(10,20);
              DrawString("\pHover the cursor in the window, and over the bevel button, ");
              DrawString("\puntil the Help tag appears.");
              MoveTo(10,35);
              DrawString("\pPress the Command key to invoke the maximum content.");
              MoveTo(10,50);
              DrawString("\pDrag the window to a new location.");
            }
          }
          result = noErr;
          break;

        case kEventWindowGetIdealSize:
          GetAvailableWindowPositioningBounds(GetMainDevice(),&positioningBounds);
          idealHeightAndWidth.v = positioningBounds.bottom;
          idealHeightAndWidth.h = positioningBounds.right;
          SetEventParameter(eventRef,kEventParamDimensions,typeQDPoint,
                            sizeof(idealHeightAndWidth),&idealHeightAndWidth);
           result = noErr;
          break;

        case kEventWindowGetMinimumSize:
          minimumHeightAndWidth.v = 302; 
          minimumHeightAndWidth.h = 445;
          SetEventParameter(eventRef,kEventParamDimensions,typeQDPoint,
                            sizeof(minimumHeightAndWidth),&minimumHeightAndWidth);
          result = noErr;
          break;

        case kEventWindowBoundsChanged:
          doHelpTagWindow();
          GetWindowPortBounds(windowRef,&portRect);
          InvalWindowRect(windowRef,&portRect);
          result = noErr;
          break;
      }
      break;
  }

  return result;
}

// ****************************************************************************** doMenuChoice

void  doMenuChoice(MenuID menuID,MenuItemIndex menuItem)
{
  Rect portRect;

  if(menuID == 0)
    return;

  switch(menuID)
  {
    case mAppleApplication:
      if(menuItem == iAbout)
        SysBeep(10);
      break;

    case mDemonstration:
      gMultiMonitorsDrawDemo = gColourPickerDemo = gHelpTagsDemo = false;
      if(HMAreHelpTagsDisplayed)
        HMSetHelpTagsDisplayed(false);
      HideControl(gBevelButtonControlRef);
      GetWindowPortBounds(gWindowRef,&portRect);

      switch(menuItem)
      {
        case iNotification:
          RGBBackColor(&gBlueColour);
          EraseRect(&portRect);
          doSetUpNotification();
          break;
          
        case iProgress:
          RGBBackColor(&gBlueColour);
          EraseRect(&portRect);
          doProgressBar();
          break;

        case iColourPicker:
          gColourPickerDemo = true;
          doColourPicker();
          break;
          
        case iMultiMonitors:
          gMultiMonitorsDrawDemo = true;
          InvalWindowRect(gWindowRef,&portRect);
          break;

        case iHelpTag:
          gHelpTagsDemo = true;
          InvalWindowRect(gWindowRef,&portRect);
          ShowControl(gBevelButtonControlRef);
          HMSetHelpTagsDisplayed(true);
          break;
      }

      break;
  }
}

// *******************************************************************************************
// Notification.c
// *******************************************************************************************

#include "Miscellany.h"

// .......................................................................... global variables

NMRec                      gNotificationStructure;
long                       gStartingTickCount;
Boolean                    gNotificationDemoInvoked;
Boolean                    gNotificationInQueue;
extern WindowRef           gWindowRef;
extern ProcessSerialNumber gProcessSerNum;
extern RGBColor            gWhiteColour;
extern RGBColor            gBlueColour;

// *********************************************************************** doSetUpNotification

void  doSetUpNotification(void)
{
  doPrepareNotificationStructure();
  gNotificationDemoInvoked = true;

  gStartingTickCount = TickCount();

  RGBForeColor(&gWhiteColour);
  MoveTo(10,279);
  DrawString("\pPlease click on the desktop now to make the Finder ");
  DrawString("\pthe frontmost application.");
  MoveTo(10,292);
  DrawString("\p(This application will post a notification 10 seconds from now.)");
}

// ************************************************************ doPrepareNotificationStructure

void  doPrepareNotificationStructure(void)
{
  Handle       iconSuiteHdl;
  Handle       soundHdl;
  StringHandle stringHdl;

  GetIconSuite(&iconSuiteHdl,rIconFamily,kSelectorAllSmallData);
  soundHdl = GetResource('snd ',rBarkSound);
  stringHdl = GetString(rString);

  gNotificationStructure.qType    = nmType;
  gNotificationStructure.nmMark   = 1;
  gNotificationStructure.nmIcon   = iconSuiteHdl;
  gNotificationStructure.nmSound  = soundHdl;
  gNotificationStructure.nmStr    = *stringHdl;
  gNotificationStructure.nmResp   = NULL;
  gNotificationStructure.nmRefCon = 0;
}

// ************************************************************************************ doIdle

void  doIdle(void)
{
  ProcessSerialNumber frontProcessSerNum;
  Boolean             isSameProcess;
  Rect                portRect;

  if(gNotificationDemoInvoked)
  {
    if(TickCount() > gStartingTickCount + 600)
    {
      GetFrontProcess(&frontProcessSerNum);
      SameProcess(&frontProcessSerNum,&gProcessSerNum,&isSameProcess);
  
      if(!isSameProcess)
      {
        NMInstall(&gNotificationStructure);
        gNotificationDemoInvoked = false;
        gNotificationInQueue = true;
      }
      else
      {
        doDisplayMessageToUser();
        gNotificationDemoInvoked = false;
      }

      GetWindowPortBounds(gWindowRef,&portRect);
      EraseRect(&portRect);
    }
  }
}

// ******************************************************************** doDisplayMessageToUser

void  doDisplayMessageToUser(void)
{
  Rect                  portRect;
  AlertStdAlertParamRec paramRec;
  Str255                labelText;
  Str255                narrativeText;
  SInt16                itemHit;

  if(gNotificationInQueue)
  {
    NMRemove(&gNotificationStructure);
    gNotificationInQueue = false;
  }

  GetWindowPortBounds(gWindowRef,&portRect);
  EraseRect(&portRect);
  
  paramRec.movable       = true;
  paramRec.helpButton    = false;
  paramRec.filterProc    = NULL;
  paramRec.defaultText   = (StringPtr) kAlertDefaultOKText;
  paramRec.cancelText    = NULL;
  paramRec.otherText     = NULL;
  paramRec.defaultButton = kAlertStdAlertOKButton;
  paramRec.cancelButton  = 0;
  paramRec.position      = kWindowDefaultPosition;

  GetIndString(labelText,rAlertStrings,indexLabel);
  GetIndString(narrativeText,rAlertStrings,indexNarrative);

  StandardAlert(kAlertNoteAlert,labelText,narrativeText,¶mRec,&itemHit);

  DisposeIconSuite(gNotificationStructure.nmIcon,false);
  ReleaseResource(gNotificationStructure.nmSound);
  ReleaseResource((Handle) gNotificationStructure.nmStr);
}

// *******************************************************************************************
// ProgressIndicator.c
// *******************************************************************************************

#include "Miscellany.h"

// .......................................................................... global variables

extern WindowRef gWindowRef;
extern RGBColor  gWhiteColour;

// ***************************************************************************** doProgressBar

void  doProgressBar(void)
{
  DialogRef  dialogRef;
  RgnHandle  visRegionHdl = NewRgn();
  ControlRef progressBarRef;
  SInt16     statusMax, statusCurrent;
  SInt16     a, b, c;
  Handle     soundHdl;
  Rect       portRect, theRect;
  RGBColor   redColour = { 0xFFFF, 0x0000, 0x0000 };
  
  if(!(dialogRef = GetNewDialog(rDialog,NULL,(WindowRef) -1)))
    ExitToShell();

  SetPortDialogPort(dialogRef);
  GetPortVisibleRegion(GetWindowPort(GetDialogWindow(dialogRef)),visRegionHdl);
  UpdateControls(GetDialogWindow(dialogRef),visRegionHdl);
  QDFlushPortBuffer(GetDialogPort(dialogRef),NULL);

  SetPortWindowPort(gWindowRef);
  GetWindowPortBounds(gWindowRef,&portRect);

  GetDialogItemAsControl(dialogRef,iProgressIndicator,&progressBarRef);

  statusMax = 3456;
  statusCurrent = 0;
  SetControlMaximum(progressBarRef,statusMax);

  for(a=0;a<9;a++)
  {
    for(b=8;b<423;b+=18)
    {
      for(c=8;c<286;c+=18)
      {
        if(CheckEventQueueForUserCancel())
        {
          soundHdl = GetResource('snd ',rBarkSound);
          SndPlay(NULL,(SndListHandle) soundHdl,false);
          ReleaseResource(soundHdl);
          DisposeDialog(dialogRef);

          EraseRect(&portRect);
          MoveTo(10,292);
          RGBForeColor(&gWhiteColour);
          DrawString("\pOperation cancelled at user request");

          return;
        }
        
        SetRect(&theRect,b+a,c+a,b+17-a,c+17-a);
        if(a < 3)                 RGBForeColor(&gWhiteColour);
        else if(a > 2 && a < 6)  RGBForeColor(&redColour);
        else if(a > 5)           RGBForeColor(&gWhiteColour);
        FrameRect(&theRect);

        QDFlushPortBuffer(GetWindowPort(gWindowRef),NULL);
        QDFlushPortBuffer(GetDialogPort(dialogRef),NULL);

        SetControlValue(progressBarRef,statusCurrent++);
      }
    }
  }

  DisposeRgn(visRegionHdl);
  DisposeDialog(dialogRef);  
  EraseRect(&portRect);
  MoveTo(10,292);
  RGBForeColor(&gWhiteColour);
  DrawString("\pOperation completed");
}

// *******************************************************************************************
// ColourPicker.c
// *******************************************************************************************

#include "Miscellany.h"

// .......................................................................... global variables

RGBColor         gInColour = { 0xCCCC, 0x0000, 0x0000 };
RGBColor         gOutColour;
Boolean          gColorPickerButton;
extern WindowRef gWindowRef;
extern RGBColor  gWhiteColour;
extern RGBColor  gBlueColour;

// **************************************************************************** doColourPicker

void  doColourPicker(void)
{
  Rect   portRect, theRect;
  Point  where;
  Str255 prompt = "\pChoose a rectangle colour:";

  GetWindowPortBounds(gWindowRef,&portRect);
  theRect = portRect;

  RGBBackColor(&gBlueColour);
  EraseRect(&theRect);
  InsetRect(&theRect,55,55);
  RGBForeColor(&gInColour);
  PaintRect(&theRect);

  where.v = where.h = 0;

  gColorPickerButton = GetColor(where,prompt,&gInColour,&gOutColour);

  InvalWindowRect(gWindowRef,&portRect);
}

// ******************************************************************* doDrawColorPickerChoice

void  doDrawColourPickerChoice(void)
{
  Rect portRect;
  char *cString;  

  GetWindowPortBounds(gWindowRef,&portRect);
  InsetRect(&portRect,55,55);

  if(gColorPickerButton)
  {
    RGBForeColor(&gOutColour);
    PaintRect(&portRect);

    RGBForeColor(&gWhiteColour);

    MoveTo(55,22);
    DrawString("\pRequested Red Value: ");
    cString = doDecimalToHexadecimal(gOutColour.red);
    MoveTo(170,22);
    DrawText(cString,0,6);

    MoveTo(55,35);
    DrawString("\pRequested Green Value: ");
    cString = doDecimalToHexadecimal(gOutColour.green);
    MoveTo(170,35);
    DrawText(cString,0,6);

    MoveTo(55,48);
    DrawString("\pRequested Blue Value: ");
    cString = doDecimalToHexadecimal(gOutColour.blue);
    MoveTo(170,48);
    DrawText(cString,0,6);
  }
  else
  {
    RGBForeColor(&gInColour);
    PaintRect(&portRect);

    RGBForeColor(&gWhiteColour);
    MoveTo(55,48);
    DrawString("\pCancel button was clicked.");
  }
}

// ******************************************************************** doDecimalToHexadecimal

char  *doDecimalToHexadecimal(UInt16 decimalNumber)
{
  static char cString[] = "0xXXXX";
  char        *hexCharas = "0123456789ABCDEF";
  SInt16      a;

  for (a=0;a<4;decimalNumber >>= 4,++a)
    cString[5 - a] = hexCharas[decimalNumber & 0xF];

  return cString;
}

// *******************************************************************************************
// MultiMonitor.c
// *******************************************************************************************

#include "Miscellany.h"

// **************************************************************************** deviceLoopDraw

void  deviceLoopDraw(SInt16 depth,SInt16 deviceFlags,GDHandle targetDeviceHdl,SInt32 userData)
{
  RGBColor  oldForeColour;
  WindowRef windowRef;
  Rect      portRect;
  RGBColor  greenColour  = { 0x0000, 0xAAAA, 0x1111 };
  RGBColor  redColour    = { 0xAAAA, 0x4444, 0x3333 };
  RGBColor  blueColour   = { 0x5555, 0x4444, 0xFFFF };
  RGBColor  ltGrayColour = { 0xDDDD, 0xDDDD, 0xDDDD };
  RGBColor  grayColour   = { 0x9999, 0x9999, 0x9999 };
  RGBColor  dkGrayColour = { 0x4444, 0x4444, 0x4444 };
  
  GetForeColor(&oldForeColour);

  windowRef = (WindowRef) userData;
  GetWindowPortBounds(windowRef,&portRect);
  EraseRect(&portRect);

  if(((1 << gdDevType) & deviceFlags) != 0)
  {
    InsetRect(&portRect,50,50);
    RGBForeColor(&greenColour);
    PaintRect(&portRect);
    InsetRect(&portRect,40,40);
    RGBForeColor(&redColour);
    PaintRect(&portRect);
    InsetRect(&portRect,40,40);
    RGBForeColor(&blueColour);
    PaintRect(&portRect);
  }
  else
  {
    InsetRect(&portRect,50,50);
    RGBForeColor(<GrayColour);
    PaintRect(&portRect);
    InsetRect(&portRect,40,40);
    RGBForeColor(&grayColour);
    PaintRect(&portRect);
    InsetRect(&portRect,40,40);
    RGBForeColor(&dkGrayColour);
    PaintRect(&portRect);
  }

  RGBForeColor(&oldForeColour);
}

// *******************************************************************************************
// HelpTag.c
// *******************************************************************************************

#include "Miscellany.h"
#include <string.h>

// .......................................................................... global variables

extern ControlRef gBevelButtonControlRef;
extern WindowRef  gWindowRef;

// .......................................................................... doHelpTagControl

void  doHelpTagControl(void)
{
  HMHelpContentRec helpContent;

  memset(&helpContent,0,sizeof(helpContent));
  HMSetTagDelay(50);

  helpContent.version = kMacHelpVersion;
  helpContent.tagSide = kHMOutsideBottomLeftAligned;

  helpContent.content[kHMMinimumContentIndex].contentType = kHMStringResContent;
  helpContent.content[kHMMinimumContentIndex].u.tagStringRes.hmmResID = 129;
  helpContent.content[kHMMinimumContentIndex].u.tagStringRes.hmmIndex = 1;
  helpContent.content[kHMMaximumContentIndex].contentType = kHMStringResContent;
  helpContent.content[kHMMaximumContentIndex].u.tagStringRes.hmmResID = 129;
  helpContent.content[kHMMaximumContentIndex].u.tagStringRes.hmmIndex = 2;

  HMSetControlHelpContent(gBevelButtonControlRef,&helpContent);
}

// ........................................................................... doHelpTagWindow

void  doHelpTagWindow(void)
{
  Rect              hotRect;
  HMHelpContentRec  helpContent;

  memset(&helpContent,0,sizeof(helpContent));
  HMSetTagDelay(500);

  helpContent.version = kMacHelpVersion;
  helpContent.tagSide = kHMOutsideRightCenterAligned;
  
  GetWindowPortBounds(gWindowRef,&hotRect);
  LocalToGlobal(&topLeft(hotRect));
  LocalToGlobal(&botRight(hotRect));  
  helpContent.absHotRect = hotRect;

  helpContent.content[kHMMinimumContentIndex].contentType = kHMStringResContent;
  helpContent.content[kHMMinimumContentIndex].u.tagStringRes.hmmResID = 129;
  helpContent.content[kHMMinimumContentIndex].u.tagStringRes.hmmIndex = 3;
  helpContent.content[kHMMaximumContentIndex].contentType = kHMStringResContent;
  helpContent.content[kHMMaximumContentIndex].u.tagStringRes.hmmResID = 129;
  helpContent.content[kHMMaximumContentIndex].u.tagStringRes.hmmIndex = 4;

  HMSetWindowHelpContent(gWindowRef,&helpContent);
}

// *******************************************************************************************

Demonstration Program Miscellany Comments

When this program is run, the user should make choices from the Demonstration menu, taking the
following actions and making the following observations:

o Choose the Notification item and, observing the instructions in the window, click the desktop
  immediately to make the Finder the foreground application.  A notification will be posted by
  Miscellany about 10 seconds after the Notification item choice is made.  Note that, when
  about 10 seconds have elapsed, the Notification Manager invokes an alert (Mac OS 8.6), 
  floating window (Mac OS 9.x), or system movable modal alert (Mac OS X) and alternates the
  Finder and Miscellany icons in the OS 8/9 Application menu title.  Observing the instructions
  in the alert/floating window/system movable modal alert:

o Dismiss the alert (Mac OS 8.6 only).

o On Mac OS 8/9, then choose the Miscellany item in the OS 8/9 Application menu, noting the 
  diamond mark to the left of the item name.  When Miscellany comes to the foreground, note
  that the icon alternation concludes and that an alert (invoked by Miscellany) appears. 
  Dismiss this second alert.

o On Mac OS X, click on the application's icon in the Dock.

o Choose the Notification item again and, this time, leave Miscellany in the foreground.  
  Note that only the alert invoked by Miscellany appears on this occasion.

o Choose the Notification item again and, this time, click on the desktop and then in the 
  Miscellany window before 10 seconds elapse.  Note again that only the alert invoked by
  Miscellany appears.

o Choose the Determinate Progress Indicator item, noting that the progress indicator dialog is
  automatically disposed of when the (simulated) time-consuming task concludes.

o Choose the Determinate Progress Indicator item again, and this time press the Command-period
  key combination before the (simulated) time-consuming task concludes.  Note that the progress
  indicator dialog is disposed of when the Command-period key combination is pressed.

o Choose the Colour Picker item and make colour choices using the various available modes. 
  Note that, when the Colour Picker is dismissed by clicking the OK button, the requested RGB
  colour values for the chosen colour are displayed in hexadecimal, together with a rectangle
  in that colour, in the Miscellany window.

o Choose the Multiple Monitors Draw item, noting that the drawing of the simple demonstration
  image is optimised as follows:

o On a monitor set to display 256 or more colours, the image is drawn in three distinct
  colours.  The luminance of the three colours is identical, meaning that, if these colours are
  drawn on a grayscale screen, they will all appear in the same shade of gray.

o On a monitor set to display 256 shades of gray, the image is drawn in three distinct shades
  of gray.

o Choose the Help Tags item, hover the cursor over the window and, when the Help tag appears,
  press the Command key to observe the maximum content version of the tag.  Repeat this while
  hovering the cursor over the bevel button control.

Miscellany.c

Global Variables

gDeviceLoopDrawUPP will be assigned a universal procedure pointer to the image-optimising
drawing function deviceLoopDraw called by DeviceLoop.  gProcessSerNum will be assigned the
process serial number of the Miscellany application.

main

The call to NewDeviceLoopDrawingProc creates a universal procedure pointer to the
image-optimising drawing function deviceLoopDraw.

A timer is installed and set to fire every one second.  When it fires, the function doIdle is
called.

A bevel button control is created, following which the calls to doHelpTagControl and
doHelpTagWindow create Help tags for the bevel button control and the window. 
HMSetHelpTagsDisplayed is called to disable the tags until the Help Tags item is chosen from
the Demonstration menu.

GetCurrentProcess gets the process serial number of this process.  The timer and the process
serial number are used in the notification demonstration.

appEventHandler

When the kEventAppActivated event type is received, if the global variable gNotificationInQueue
is set to true, doDisplayMessageToUser is called.  This is part of the notification
demonstration.

windowEventHandler

When the kEventWindowDrawContent event type is received, if the Multiple Monitors Draw item in
the Demonstration menu has been chosen (gMultiMonitorsDrawDemo is true), a call is made to
DeviceLoop and the universal procedure pointer to the application-defined (callback) drawing
function deviceLoopDraw is passed as the second parameter.

doMenuChoice

When the Multiple Monitors Draw item in the Demonstration menu is chosen, the window's port
rectangle is invalidated so as to force a kEventWindowDrawContent event and consequential call
to DeviceLoop.

Notification.c

doSetUpNotification

doSetUpNotification is called when the user chooses Notification from the Demonstration menu.

The first line calls doPrepareNotificationStructure, which fills in the relevant fields of a
notification structure.  The next line assigns true to a global variable which records that the
Notification item has been chosen by the user.

The next line saves the system tick count at the time that the user chose the Notification
item.  This value is used later to determine when 10 seconds have elapsed following the
execution of this line.

doPrepareNotificationStructure

doPrepareNotificationStructure fills in the relevant fields of the notification structure.

First, however, GetIconSuite creates an icon suite based on the specified resource ID and the
third parameter, which limits the suite to 'ics#', 'ics4' and 'ics8' icons.  The GetIconSuite
call returns the handle to the suite in its first parameter.  The call to GetResource loads the
specified 'snd ' resource.  GetString loads the specified 'STR ' resource.

The first line of the main block specifies the type of operating system queue.  The next line
specifies that the  mark is to appear next to the application's name in the Mac OS 8/9
Application menu.  The next three lines assign the icon suite (for Mac OS 8/9), sound (for Mac
OS 8/9) and string handles previously obtained.  The next line specifies that no response
function is required to be executed when the notification is posted.

doIdle

doIdle is called when the installed timer fires.

If the user has not just chosen the Notification item in the Demonstration menu
(gNotificationDemoInvoked is false), doIdle simply returns immediately.

If, however, that item has just been chosen, and if 10 seconds (600 ticks) have elapsed since
that choice was made, the following occurs:

o The calls to GetFrontProcess and SameProcess determine whether the current foreground process
  is Miscellany.  If it is not, the notification request is installed in the notification queue
  by NMInstall and the global variable gNotificationInQueue is set to indicate that a request 
  has been placed in the queue by Miscellany.  (This latter causes doDisplayMessageToUser to be
  called when the kEventAppActivated event is received.  doDisplayMessageToUser removes the
  notification request from the queue and has Miscellany convey the required message to the
  user.)  Also, gNotificationDemoInvoked is set to false so as to ensure that the main if block
  only executes once after the Notification item is chosen.

o If, however, the current foreground process is Miscellany, the function
  doDisplayMessageToUser is called to present the required message to the user in the normal
  way.  Once again gNotificationDemoInvoked is reset to false so as to ensure that the main if 
  block only executes once after the Notification item is chosen.

doDisplayMessageToUser

doDisplayMessageToUser is called by appEventHandler and doIdle in the circumstances previously
described.

If a Miscellany notification request is in the queue, NMRemove removes it from the queue and
gNotificationInQueue is set to false to reflect this condition.  (Recall that, if the nmResp
field of the notification structure is not assigned -1, the application itself must remove the
queue element from the queue.)

Regardless of whether there was a notification in the queue or not, Miscellany then presents
its alert.  When the alert is dismissed, the notification's icon suite, sound and string
resources are released/disposed of.

ProgressBar.c

doProgressBar

doProgressBar is called when the user chooses Determinate Progress Indicator from the
Demonstration menu.

GetNewDialog creates a modal dialog.  The call to GetDialogItemAsControl retrieves the dialog's
progress indicator control.  SetControlMaximum sets the control's maximum value to equate to
the number of steps in a simulated time-consuming task.

The main for loop performs the simulated time-consuming task, represented to the user by the
drawing of a large number of coloured rectangles in the window.  The task involves 3456 calls
to FrameRect.

Within the inner for loop, CheckEventQueueForCancel is called to check whether the user has
pressed the Command-period key.  If so, a 'snd ' resource is loaded, played, and released, the
dialog is disposed of, an advisory message in drawn in the window, and the function returns.

Each time round around the inner for loop, a progress indicator control's value is incremented.

When the outer for loop exits (that is, when the Command-period key combination is not pressed
before the simulated time-consuming task completes), the dialog is disposed of.

ColourPicker.c

doColourPicker

doColourPicker is called when the user chooses Colour Picker from the Demonstration menu.

The first block erases the window's content area and paints a rectangle in the colour that will
be passed in GetColor's inColor parameter. 

The next line assigns 0 to the fields of the Point variable to be passed in GetColor's where
parameter.  ((0,0) will cause the Colour Picker dialog to be centred on the main screen.)

The call to GetColor displays the Colour Picker's dialog.  GetColor retains control until the
user clicks either the OK button or the Cancel button, at which time the port rectangle is
invalidated, causing the function doDrawColourPickerChoice to be called.

doDrawColourPickerChoice

If the user clicked the OK button, a filled rectangle is painted in the window in the colour
returned in GetColor's outColor parameter, and the values representing the red, green, and blue
components of this colour are displayed at the top of the window in hexadecimal.  Note that the
function doDecimalToHexadecimal is called to convert the decimal (UInt32) values in the fields
of the RGBColor variable outColor to hexadecimal.

If the user clicks the Cancel button, a filled rectangle is painted in the window in the colour
passed in GetColor's inColor parameter.

doDecimalToHexadecimal

doDecimalToHexadecimal converts a UInt16 value to a hexadecimal string.

MultiMonitor.c

deviceLoopDraw

deviceLoopDraw is the image-optimising drawing function the universal procedure pointer to
which is passed in the second parameter in the DeviceLoop call.  (Recall that the DeviceLoop
call is made whenever the Multiple Monitors Draw item in the Demonstration menu has been
selected and an kEventDrawContent event type is received.)  DeviceLoop scans all active video
devices, calling deviceLoopDraw whenever it encounters a device which intersects the drawing
region, and passing certain information to deviceLoopDraw.

The second line casts the SInt32 value received in the userData parameter to a WindowRef.  The
window's content area is then erased.

If an examination of the device's attributes, as received in the deviceFlags formal parameter,
reveals that the device is a colour device, three rectangles are painted in the window in three
different colours.  (The luminance value of these colours is the same, meaning that the
rectangles would all be the same shade of gray if they were drawn on a monochrome (grayscale)
device.) 

If the examination of the device's attributes reveals that the device is a monochrome device,
the rectangles are painted in three distinct shades of gray.

HelpTag.c

doHelpTagControl and doHelpTagWindow

doHelpTagControl and doHelpTagWindow create Help tags for the bevel button control and the
window.

The call to memset clears the specified block of memory.  The call to HMSetTagDelay sets the
delay, in milliseconds, before the tag opens.

For the bevel button, the tagSide field of the HMHelpContentRec structure is assigned a value
which will cause the control's tag to be displayed below the control with its left side aligned
with the left side of the button.  For the window, the tagSide field is assigned a value which
will cause the control's tag to be displayed on the window's right, centered vertically.

The main block sets the content type and retrieves and assigns the minimum and maximum content
strings from a 'STR#' resource.  The calls to HMSetControlHelpContent and
HMSetWindowHelpContent install the Help tags on the control and window.
 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Kodi 17.1. - Powerful media center tool...
Kodi (was XBMC) is an award-winning free and open-source (GPL) software media player and entertainment hub that can be installed on Linux, OS X, Windows, iOS, and Android, featuring a 10-foot user... Read more
Bookends 12.8 - Reference management and...
Bookends is a full-featured bibliography/reference and information-management system for students and professionals. Bookends uses the cloud to sync reference libraries on all the Macs you use.... Read more
Apple iTunes 12.6 - Play Apple Music and...
Apple iTunes lets you organize and stream Apple Music, download and watch video and listen to Podcasts. It can automatically download new music, app, and book purchases across all your devices and... Read more
Default Folder X 5.1.4 - Enhances Open a...
Default Folder X attaches a toolbar to the right side of the Open and Save dialogs in any OS X-native application. The toolbar gives you fast access to various folders and commands. You just click on... Read more
Amazon Chime 4.1.5587 - Amazon-based com...
Amazon Chime is a communications service that transforms online meetings with a secure, easy-to-use application that you can trust. Amazon Chime works seamlessly across your devices so that you can... Read more
CrossOver 16.2 - Run Windows apps on you...
CrossOver can get your Windows productivity applications and PC games up and running on your Mac quickly and easily. CrossOver runs the Windows software that you need on Mac at home, in the office,... Read more
Adobe Creative Cloud 4.0.0.185 - Access...
Adobe Creative Cloud costs $19.99/month for a single app, or $49.99/month for the entire suite. Introducing Adobe Creative Cloud desktop applications, including Adobe Photoshop CC and Illustrator CC... Read more
MegaSeg 6.0.2 - Professional DJ and radi...
MegaSeg is a complete solution for pro audio/video DJ mixing, radio automation, and music scheduling with rock-solid performance and an easy-to-use design. Mix with visual waveforms and Magic... Read more
Bookends 12.8 - Reference management and...
Bookends is a full-featured bibliography/reference and information-management system for students and professionals. Bookends uses the cloud to sync reference libraries on all the Macs you use.... Read more
Adobe Creative Cloud 4.0.0.185 - Access...
Adobe Creative Cloud costs $19.99/month for a single app, or $49.99/month for the entire suite. Introducing Adobe Creative Cloud desktop applications, including Adobe Photoshop CC and Illustrator CC... Read more

The best deals on the App Store this wee...
Deals, deals, deals. We're all about a good bargain here on 148Apps, and luckily this was another fine week in App Store discounts. There's a big board game sale happening right now, and a few fine indies are still discounted through the weekend.... | Read more »
The best new games we played this week
It's been quite the week, but now that all of that business is out of the way, it's time to hunker down with some of the excellent games that were released over the past few days. There's a fair few to help you relax in your down time or if you're... | Read more »
Orphan Black: The Game (Games)
Orphan Black: The Game 1.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0 (iTunes) Description: Dive into a dark and twisted puzzle-adventure that retells the pivotal events of Orphan Black. | Read more »
The Elder Scrolls: Legends is now availa...
| Read more »
Ticket to Earth beginner's guide: H...
Robot Circus launched Ticket to Earth as part of the App Store's indie games event last week. If you're not quite digging the space operatics Mass Effect: Andromeda is serving up, you'll be pleased to know that there's a surprising alternative on... | Read more »
Leap to victory in Nexx Studios new plat...
You’re always a hop, skip, and a jump away from a fiery death in Temple Jump, a new platformer-cum-endless runner from Nexx Studio. It’s out now on both iOS and Android if you’re an adventurer seeking treasure in a crumbling, pixel-laden temple. | Read more »
Failbetter Games details changes coming...
Sunless Sea, Failbetter Games' dark and gloomy sea explorer, sets sail for the iPad tomorrow. Ahead of the game's launch, Failbetter took to Twitter to discuss what will be different in the mobile version of the game. Many of the changes make... | Read more »
Splish, splash! The Pokémon GO Water Fes...
Niantic is back with a new festival for dedicated Pokémon GO collectors. The Water Festival officially kicks off today at 1 P.M. PDT and runs through March 29. Magikarp, Squirtle, Totodile, and their assorted evolved forms will be appearing at... | Read more »
Death Road to Canada (Games)
Death Road to Canada 1.0 Device: iOS Universal Category: Games Price: $7.99, Version: 1.0 (iTunes) Description: Get it now at the low launch price! Price will go up a dollar every major update. Update news at the bottom of this... | Read more »
Bean's Quest Beginner's Guide:...
Bean's Quest is a new take on both the classic platformer and the endless runner, and it's free on the App Store for the time being. Instead of running constantly, you can't stop jumping. That adds a surprising new level of challenge to the game... | Read more »

Price Scanner via MacPrices.net

Updated iPad Price Trackers
Scan our Apple iPad (and iPod touch) Price Trackers for the latest information on sales, bundles, and availability on systems from Apple’s authorized internet/catalog resellers. We update the... Read more
12-inch 32GB Space Gray iPad Pro on sale for...
B&H Photo has 12″ Space Gray 32GB WiFi Apple iPad Pros on sale for $50 off MSRP including free shipping. B&H charges sales tax in NY only: - 12″ Space Gray 32GB WiFi iPad Pro: $749 $50 off... Read more
2.6GHz Mac mini on sale for $559, $140 off MS...
Guitar Center has the 2.6GHz Mac mini (MGEN2LL/A) on sale for $559 including free shipping. Their price is $140 off MSRP, and it’s the lowest price available for this model. Read more
SSD Speeder RAM Disk SSD Life Extender App Fo...
Fehraltorf, Switzerland based B-Eng has announced they are making their SSD Speeder app for macOS publicly available for purchase on their website. SSD Speeder is a RAM disk utility that prevents... Read more
iPhone Scores Highest Overall in Smartphone D...
Customer satisfaction is much higher among smartphone owners who use their device to operate other connected home services such as smart thermostats and smart appliances, according to the J.D. Power... Read more
Swipe CRM Free Photo-Centric CRM Sales DEal C...
Swipe CRM LLC has introduced Swipe CRM: Visual Sales 1.0 for iPad, an app for creating, managing, and sharing visually stunning sales deals. Swipe CRM is targeted to small-and-medium creative... Read more
13-inch 2.0GHz Apple MacBook Pros on sale for...
B&H has the non-Touch Bar 13″ 2.0GHz MacBook Pros in stock today and on sale for $150 off MSRP. Shipping is free, and B&H charges NY sales tax only: - 13″ 2.0GHz MacBook Pro Space Gray (... Read more
15-inch Touch Bar MacBook Pros on sale for up...
B&H Photo has the new 2016 15″ Apple Touch Bar MacBook Pros in stock today and on sale for up to $150 off MSRP. Shipping is free, and B&H charges NY sales tax only: - 15″ 2.7GHz Touch Bar... Read more
Apple’s iPhone 6s Tops Best-Selling Smartphon...
In terms of shipments, the iPhone 6s from Apple bested all competitors for sales in 2016, according to new analysis from IHS Markit, a world leader in critical information, analytics and solutions.... Read more
Logitech Rugged Combo Protective iPad Case an...
Logitech has announced its Logitech Rugged Combo, Logitech Rugged Case, and Logitech Add-on Keyboard for Rugged Case for Apple’s new, more affordable $329 9.7-inch iPad, a complete solution designed... Read more

Jobs Board

*Apple* Retail - Multiple Positions - Apple,...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
Fulltime aan de slag als shopmanager in een h...
Ben jij helemaal gek van Apple -producten en vind je het helemaal super om fulltime shopmanager te zijn in een jonge en hippe elektronicazaak? Wil jij werken in Read more
Starte Dein Karriere-Abenteuer in den Hauptst...
…mehrsprachigen Teams betreust Du Kunden von bekannten globale Marken wie Apple , Mercedes, Facebook, Expedia, und vielen anderen! Funktion Du wolltest schon Read more
*Apple* Retail - Multiple Positions- Chicago...
SalesSpecialist - Retail Customer Service and SalesTransform Apple Store visitors into loyal Apple customers. When customers enter the store, you're also the Read more
Fulltime aan de slag als shopmanager in een h...
Ben jij helemaal gek van Apple -producten en vind je het helemaal super om fulltime shopmanager te zijn in een jonge en hippe elektronicazaak? Wil jij werken in Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.