TweetFollow Us on Twitter

MacTech Spotlight: Dr. Michael Watson, Scientist, Freeverse, Inc.

Volume Number: 23 (2007)
Issue Number: 12
Column Tag: MacTech Spotlight

MacTech Spotlight: Dr. Michael Watson, Scientist

Freeverse, Inc.

http://www.freeverse.com

http://www.mikey-san.net/damage/

What do you do?

My official title is "Software Designer", I think. What does that mean? I never have a typical day--one week I might be staring at source code, the next I might spend entirely inside Creative Suite. If this were a job interview, I'd say that I develop Mac OS X software in C, C++, and Objective-C, as well as manage the QA aspects of other software. That's the Resume_Skills_Section answer.

What do I really do? I'm responsible for everything related to our software updates (we use both custom-built install systems and Sparkle, a kickass open-source software update framework), so if you've ever had a problem updating one of our games or applications, I'm the guy who broke something. Sorry.

Every now and then I'll get involved in our games. I created sound effects as well as recorded cut most of the dialogue for WingNuts 2, and that was an absolute blast. Bruce [Morrison] had a pretty good grasp on what he needed, which made my job pretty easy. I was heavily involved with our port of Marathon: Durandal to the Xbox 360, but let's keep moving. I'll rattle on about that later, I'm sure.

How long have you been doing what you do?

I've been at Freeverse for almost two years now. November is my cotton anniversary.

What was your first computer:

Don't laugh: Performa 6200. 75 MHz of RAW POWER, complete with an untold amount of RAM and disk space. I could've run Google on that thing.

Are you Mac-only, or a multi-platform person?

I only own Macs, and I mostly only use Macs at work. We do Xbox 360 development, and some PC ports, so I've got a Windows box near me as well. I've built BSD boxes in the past, but I just don't have the time to tinker these days.

What do I prefer? Mac OS X, hands down. I was just about ready to jump ship to Linux until I got my hands on Mac OS X back in 2001, actually. This was before my developer days, so I was mostly interested in the lack of Type 11 errors. The command-line appealed to the nerd side of me, so it was a no-brainer from that point.

What attracts you to working on the Mac?

The Finder. But seriously, the Mac really has one of the nicest development environments out there. Xcode, Interface Builder, Quartz Composer, all the way down to the great debugging tools--it's easy dive in and Get Things Done. Visual Studio always seems determined to get in my way or make me hunt for things in a sea of toolbar buttons, window sections and sub-panes. The Mac development community is also top-notch, and the third-party applications that I use to do my job are polished and highly functional. Total package.

It may sound a little strange, but I also enjoy working on the Mac because my co-workers and most of my friends use Macs as well. It's not so much that we're all somehow more enlightened or any crap like that, but that we have tons of little things in common that we can talk about during the course of the day. We're all keeping up with Gruber and company, we use the same software, and we make fun of the same bugs. It's a community thing, just like a Web forum or an automobile club.

What's the coolest thing about the Mac?

I have to be honest, I really don't think about it in those terms. I use Mac OS X because it's well-designed, has a lot of powerful APIs to leverage, and doesn't frustrate me. It's a computer, not a religion.

That having been said, Mac OS X ships with the best selection of typefaces of any platform. The typography nerd in me loves that we get Helvetica in the box. Arial's a punk.

If I could change one thing about Apple/OS X, I'd...

From a consumer standpoint, I'd give QuickTime Pro to people to buy brand-new computers. Apple recently "gave" full-screen support to the non-paid version of QuickTime Player, which is a step in the right direction. Maybe it'll happen at some point.

As far as being a developer goes, I'd refine and open some additional parts of the Cocoa APIs that people have been wanting to leverage in their apps. But really, everyone wants to do that. It's just an issue of time--you can't just open up your API without fixing its bugs, cleaning up its interface, documenting it all, and testing it. That takes time and manpower that may need to be focused elsewhere. It's a balance.

The day Apple gives us NSGradient, however, is the day I send Steve Jobs a box of candy. [Ed. Note -- I'm going to hold you to that, Michael!]

What's the coolest tech thing you've done using OS X?

In my previous job, I ran servers that were used to apply software distribution images to machines. One summer, I configured and administered servers that we then used to blast 25,000+ machines consisting of 22 different images over the course of three weeks, no overtime. This was before the days of multicast ASR, so it was both a technical challenge and a process management challenge. How do you coordinate something like that?

Where can we see examples of your work?

I designed and wrote a couple of small applications that have been released, Think and Sandbox. Think is a Get-Things-Done gadget for eliminating distractions while you're working with applications, while still encouraging a flexible workflow. Sandbox is an access control list editor for non-server Macs.

Think: http://www.freeverse.com/think/

Sandbox: http://www.mikey-san.net/sandbox/

By the time this article runs, we will have shipped version 1.5 of our webcam software Periscope, which I headed up with the help of two amazing engineers, Dennis Piatkowski and Steven Cento. We totally revamped the interface and improved the application in almost every conceivable way. The rest of the team and I are extremely proud of the work.

http://www.freeverse.com/periscope/

The next way I'm going to impact IT/OS X/the Mac universe is:

I've been trying to figure out how to answer this question, and to be honest, I can't say I know. At some point, you'll point to something in the Mac world and say, "Hey, this is pretty nice," but you won't know it was me. Like I said earlier, I really prefer to be behind the scenes.

I write articles for my personal site now and then, and I often wonder if they ever make an impact on anyone. Perhaps it's better that I don't know.

Anything else we should know about you?

It's not strictly Mac-related, but I gotta come back to Marathon: Durandal for the Xbox 360. We spent around a year bringing Bungie's legendary Mac game to Xbox Live Arcade, and we're all very, very proud of it. Three of us--Bruce Morrison, Mark Levin, and I--are old-time Bungie community people, and working on that game was a dream in every sense of the word. We'd contributed to the Marathon universe in the past, but to be a part of the game officially wasn't something we thought would happen seven years ago as we sat in our bedrooms making maps with Forge.

It was very important to us to do Bungie's game justice, so we took our time to get it right. Full 720p widescreen support, a complete multiplayer experience that exceeds that of many triple-A DVD titles, really great high-res graphics, 60 frames per second, and even a brand new game mode with four new maps. (MARKETING DEPARTMENT BUZZWORDS.) We hope the Marathon community approves of the translation. We partly did it for them, because we are them.

I was the QA lead for Marathon, designed the multiplayer lobby, oversaw the development of the new game mode, and built three of the four new maps for it. I really hope people dig the work we did.

 
AAPL
$562.29
Apple Inc.
-3.03
MSFT
$29.06
Microsoft Corpora
-0.01
GOOG
$591.53
Google Inc.
-12.13
MacTech Search:
Community Search:

Men in Black 3 Review
Men in Black 3 Review By Rob Rich on May 25th, 2012 Our Rating: :: WE'LL TAKE IT FROM HEREUniversal App - Designed for iPhone and iPad Gameloft delivers a surprisingly awesome free-to-play management game based on a beloved series... | Read more »
SketchBook Ink Review
SketchBook Ink Review By Lisa Caplan on May 25th, 2012 Our Rating: :: SIMPLEiPad Only App - Designed for the iPad SketchBook Ink has a welcoming interface but lacks key features   Developer: Autodesk Inc. | Read more »
Autumn Dynasty Review
Autumn Dynasty Review By Kevin Stout on May 25th, 2012 Our Rating: :: NEARLY FLAWLESSiPad Only App - Designed for the iPad Autumn Dynasty is an oriental-themed real-time strategy game.   | Read more »
Our Annual “Holy Cow It’s Memorial Day A...
So, it’s that time of year again! BBQs, lawn chairs, beer, and the ability to finally wear shorts with sandals without fear of frostbite. Tan those legs and check out all the huge sales that are going on across the App Store below. We’ll try and... | Read more »
FREEday 5/25/12 – “They Call Me FREE but...
Another week of freebies, this time with very little in the way of “Big Name” titles. No need to panic, it’s intentional. Anyone browsing the App Store will no doubt see the more popular games anyway. | Read more »
Shoot the Zombirds Review
Shoot the Zombirds Review By Kevin Stout on May 25th, 2012 Our Rating: :: ADDICTINGUniversal App - Designed for iPhone and iPad Shoot the Zombirds is an archery game where the player shoots arrows at avian zombies.   | Read more »
Apple Debuts Free App of the Week Promot...
Apple has made a couple of changes to their weekly app features that pop up in the Featured tab of the App Store. While “App of the Week” and “Game of the Week” appear to be just rebranded as “Editors’ Choice,” there’s a new feature: the Free Game... | Read more »

Price Scanner via MacPrices.net

Apple Maintains Leading Mobile Device Manufacturer...
Milennial Media says Apple continued to be the number one mobile device manufacturer on their platform in Q1, representing 28% of the top manufacturers impression share. Apple iPhone accounted for 15... Read more
Asustek To Launch Three New ZenBook Ultrabook Mode...
Digitimes’ Rebecca Kuo and Steve Shen report that PC-maker Asustek Computer will launch three new models to its ZenBook Prime Ultrabook lineup – the UX21A, UX31A and UX32VD – in June, featuring full... Read more
Yahoo! Introduces Axis Search Browser For Mobile D...
Yahoo! has announced the availability of Yahoo! Axis, a new Web browser tool that it claims will re-imagine how people search and browse on the web, Axis offering a faster, smarter search with... Read more
Android- and iOS-Powered Smartphones Expand Market...
Smartphones powered by Android and iOS mobile operating systems accounted for more than eight out of ten smartphones shipped in the first quarter of 2012 (1Q12), according to the International Data... Read more
Roundup of Memorial Day Weekend MacBook Pro sales,...
 Apple resellers have MacBook Pros on sale for up to $240 off MSRP this Holiday weekend. Here is a roundup of the best prices available from any reseller: (1) B&H Photo has MacBook Pros on sale... Read more
iPad wait times down to 1-3 days at The Apple Stor...
The Apple Store Online is now reporting a 1-3 business day wait on all iPad orders, as it appears that Apple is clearing out their backlog. The iPad is available in Wi-Fi or Wi-Fi + Cellular... Read more
Roundup of Memorial Day Weekend MacBook Air sales,...
 Apple resellers have MacBook Airs on sale for up to $101 off MSRP this Holiday weekend. Here is a roundup of the best prices available from any reseller: (1) B&H Photo has 11-inch and 13-inch... Read more
13″ 2.8GHz MacBook Pro on sale for $100 off MSRP
Adorama has lowered their price on the 13″ 2.8GHz MacBook Pro to $1399 including free shipping plus NY/NJ sales tax only. Their price is $100 off MSRP, and it’s the lowest price for this model from... Read more

Jobs Board

Help Desk-Desk-Side Support (Apple, Mac...
9001 certification. Help Desk - Desk-Side Support (Apple, Mac and PC support strongly preferred) Location: Secaucus, ... equipment. 1+ years of experience in supporting MAC desktops as well as... Read more
*Apple* Solutions Consultant-Retail Sal...
The Apple Solutions Consultant is an Apple employee who oversees the sales, merchandising, and operations of an Apple Store-in-a-Store in a single unit retail Read more
iPad/iPhone Developer at Recruitarrow (P...
Job Responsibilities and Requirements: These solutions must be aligned with business and IT strategies and comply with the organization's architectural standards. Involved in the full systems life... Read more
Mobile iphone App with API Connections t...
See requirements. Develop mobile app that interfaces to access database on webserver and infusionsoft through API. Desired Skills: iPhone, Mobile, Infusionsoft, API Read more
*Apple* Retail - Manager - Natick Colle...
Much more than just a place for amazing products, the Apple Retail Store serves a dazzling range of needs for its customers. Not only can users get hands-on experience Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.