TweetFollow Us on Twitter

Shell Game: Calling Shell Commands from Applications, Part 2

Volume Number: 20 (2004)
Issue Number: 5
Column Tag: Programming

Mac OS X Programming Secrets

by Scott Knaster

Shell Game: Calling Shell Commands from Applications, Part 2

Well, I really hope you saw last month's column, because it was a fun introduction into how to call a shell command from a Cocoa application, which is a neat trick. If you didn't read that column, stick around anyway - we'll recap. This month, we'll extend our knowledge by performing input and output with a shell command from a Cocoa app.

Task Oriented

Last month, we explained how to use Cocoa class NSTask to represent a shell command that we want to execute. We discussed a few methods of NSTask:

setLaunchPath, which specifies the path to the shell command we call from our application.

setArguments, used to pass arguments to the shell command, which you normally do by typing them on the command line itself in Terminal.

launch, which starts the process running.

These methods get us the basic features we need to run a shell command from a Cocoa app. This time, we're going to take a broader look at what you can do with NSTask. When you create and launch a new task, it gets its own little world to run in. Part of this world includes its own copy of environment variables and its own setting for the current directory. NSTask has methods that let you specify these values. Call setEnvironment to change the process's environment variables to its own custom set, which you pass in as a dictionary. Use setCurrentDirectoryPath to pass a string indicating the directory the task should use as the base for relative paths.

When you call a shell command from Terminal, you can set paths for standard input, standard output, and standard error. These let you choose the source of input for the command, specify where the output should go, and indicate what to do with error messages. NSTask has methods for each of these: setStandardInput, setStandardOutput, and setStandardError. When you call these methods, you pass an object, either an NSPipe or an NSFileHandle, as the input or output. In the next section, we'll discuss what on earth these classes are.

Piece Pipe

NSFileHandle is a class that provides a Cocoa-licious way to exercise control over reading and writing files. NSPipe represents a Unix pipe, a communication channel that reads data from one process and writes it to another. In Cocoa, NSPipe is implemented using two NSFileHandles, one for reading and one for writing. You can use an NSPipe together with an NSTask to send data to a shell command's standard input and then get data from its standard output. As an example, we'll create a application that takes a list of words in an NSTextView and alphabetizes the words by calling the sort shell command. The alphabetized list is then displayed in a another NSTextView. This example is based on code from the course material for the awesome Big Nerd Ranch Cocoa Boot Camp (http://www.bignerdranch.com).


Figure 1. This is what our finished application will look like.

First, go to Xcode and create a new Cocoa Application project. We'll begin our app with the part that's easy to do and so hard to describe in text: the Interface Builder portion. In IB, in the main window, add two NSTextView objects, with a button between them. When you run this app, you'll type words in the first text view, then click the button, and the words will appear, sorted, in the second text view.

Now let's make the obligatory AppController class and object. Select NSObject on the Classes tab and choose Classes a Subclass NSObject. Name the new class AppController. Next, open the Info window (Tools a Show Info), go to the Attributes screen, and add two outlets (inText and outText) and one action (sort). Create the source files for Xcode by choosing Classes a Create Files for AppController. Finally, add an instance of your AppController class by choosing Classes a Instantiate AppController.

Now it's time to get our objects to partner up. We want AppController to be connected to both text views, one for input and the other for output. First, Control-drag from the AppController instance to the text view on the left. Double-click inText. Then Control-drag from the AppController to the text view on the right, and double-click outText to connect it. Finally, we need to make the button perform the sort method. Control-drag from the button to AppController, make sure you're on the Target/Action tab of the info window, then double-click sort. Bueno.


Figure 2. Lay out the user interface in Interface Builder, as usual.

Revealing the Code

Now it's time to write the code, so warm up your brain and your typing fingers. All our code will be the implementation for the sort method in AppController.m. First things first:

- (IBAction)sort:(id)sender
{
   NSTask *task;   
      // Task object that will call "sort"
   NSData *sortResult; 
      // Data object for grabbing sorted text
      
   NSFileHandle *fileToWrite;
      // Handle to standard input for pipe
   NSPipe *inputPipe, *outputPipe;
      // The pipes themselves, for input and output
   NSString *typedText;
      // Holds text typed by the user in the text view
   NSString *sortedText;
      // Will hold sorted text after user clicks button
   task = [[NSTask alloc] init];
   inputPipe = [[NSPipe alloc] init];
   outputPipe = [[NSPipe alloc] init];
      // Don't forget to release these later

After declaring and initializing variables, it's time to get the sort command going. We need to create a task and tell it that it's going to execute sort, set up its other values, then send it out into the world, like so:

   [task setLaunchPath:@"/usr/bin/sort"];
      // Set the path to the executable. You can find
      // the path for a shell command by using the
      // command "which" in Terminal, e.g. "which sort".
   [task setStandardOutput: outputPipe];
   [task setStandardInput: inputPipe];
      // Set the standard input and standard output
      // for the task. By assigning these to pipes,
      // we can feed input to the task and read its output.
   [task setArguments: [NSArray arrayWithObject:@"-f"]];
      // Set the arguments for sort. We're setting one
      // argument, -f, which specifies a case-insensitive
      // sort (you know, the way humans like it).
   
   [task launch];
      // The task is all ready to go - start it up!

Now that sort is ready to run, it's time for us to supply it with something to sort. We'll take the text the user has typed into the view on the left and ship it off to the process, using a pipe:

   fileToWrite = [inputPipe fileHandleForWriting];
      // Get a handle to the pipe that we can use
      // for writing.
   typedText = [inText string];
      // Extract the text out of the
      // first text view (inText).
   [fileToWrite writeData:[
      typedText dataUsingEncoding: NSASCIIStringEncoding]];
      // We've got the text out of the field. Now turn around
      // and write it to the task's standard input as ASCII.
      // Mmm...ASCII.
   [fileToWrite closeFile];
      // Close the pipe when we're done writing.

The sort command can now execute, using the text we've written to its standard input. The command proceeds to do its sorting on the input, then writes the sorted result to standard output. We previously hooked up standard output to outputPipe, so now we can deal with the sorted text:

   sortResult = 
    [[outputPipe fileHandleForReading] readDataToEndOfFile];
      // Grab the sorted text by getting a handle for reading
      // the pipe, then read all the data.
   sortedText = [[NSString alloc] initWithData: sortResult
                           encoding: NSASCIIStringEncoding];
      // Encode the text as ASCII and put the result into 
      // sortedText.
   [outText setString: sortedText];
      // Copy the string into the outText view (the one
      // on the right).

At this point, we're basically finished - the sorted text appears in the text view on the right. But just like Mom said, we need to clean up before we're completely done.

   [sortedText release];
   [task release];
   [inputPipe release];
   [outputPipe release];

All About the Process

Now that you've seen how to wrap a shell command in a Cocoa application, you can use shell commands as you need them in your apps. As we saw in this month's installment, you don't have to show any sign of the underlying command if you don't want to - just get control of standard input and standard output, and you can keep the shell command hidden.

For fun projects that use this technique, try writing apps that wrap your own favorite shell commands. Or, for extra credit, you could write a Cocoa app that lets the user type any shell command and its arguments, then executes that command and shows its output. Whatever you do, remember that it's your computer -- you're in command!


Scott Knaster writes all sorts of stuff for all kinds of people to read, but nothing is more fun than messing around with Cocoa and OS X. Scott's latest book is Mac Toys, from Wiley Publishing. Scott eats a nutritious assortment of fruits and vegetables.

 
AAPL
$562.29
Apple Inc.
-3.03
MSFT
$29.06
Microsoft Corpora
-0.01
GOOG
$591.53
Google Inc.
-12.13
MacTech Search:
Community Search:

Men in Black 3 Review
Men in Black 3 Review By Rob Rich on May 25th, 2012 Our Rating: :: WE'LL TAKE IT FROM HEREUniversal App - Designed for iPhone and iPad Gameloft delivers a surprisingly awesome free-to-play management game based on a beloved series... | Read more »
SketchBook Ink Review
SketchBook Ink Review By Lisa Caplan on May 25th, 2012 Our Rating: :: SIMPLEiPad Only App - Designed for the iPad SketchBook Ink has a welcoming interface but lacks key features   Developer: Autodesk Inc. | Read more »
Autumn Dynasty Review
Autumn Dynasty Review By Kevin Stout on May 25th, 2012 Our Rating: :: NEARLY FLAWLESSiPad Only App - Designed for the iPad Autumn Dynasty is an oriental-themed real-time strategy game.   | Read more »
Our Annual “Holy Cow It’s Memorial Day A...
So, it’s that time of year again! BBQs, lawn chairs, beer, and the ability to finally wear shorts with sandals without fear of frostbite. Tan those legs and check out all the huge sales that are going on across the App Store below. We’ll try and... | Read more »
FREEday 5/25/12 – “They Call Me FREE but...
Another week of freebies, this time with very little in the way of “Big Name” titles. No need to panic, it’s intentional. Anyone browsing the App Store will no doubt see the more popular games anyway. | Read more »
Shoot the Zombirds Review
Shoot the Zombirds Review By Kevin Stout on May 25th, 2012 Our Rating: :: ADDICTINGUniversal App - Designed for iPhone and iPad Shoot the Zombirds is an archery game where the player shoots arrows at avian zombies.   | Read more »
Apple Debuts Free App of the Week Promot...
Apple has made a couple of changes to their weekly app features that pop up in the Featured tab of the App Store. While “App of the Week” and “Game of the Week” appear to be just rebranded as “Editors’ Choice,” there’s a new feature: the Free Game... | Read more »

Price Scanner via MacPrices.net

Apple Maintains Leading Mobile Device Manufacturer...
Milennial Media says Apple continued to be the number one mobile device manufacturer on their platform in Q1, representing 28% of the top manufacturers impression share. Apple iPhone accounted for 15... Read more
Asustek To Launch Three New ZenBook Ultrabook Mode...
Digitimes’ Rebecca Kuo and Steve Shen report that PC-maker Asustek Computer will launch three new models to its ZenBook Prime Ultrabook lineup – the UX21A, UX31A and UX32VD – in June, featuring full... Read more
Yahoo! Introduces Axis Search Browser For Mobile D...
Yahoo! has announced the availability of Yahoo! Axis, a new Web browser tool that it claims will re-imagine how people search and browse on the web, Axis offering a faster, smarter search with... Read more
Android- and iOS-Powered Smartphones Expand Market...
Smartphones powered by Android and iOS mobile operating systems accounted for more than eight out of ten smartphones shipped in the first quarter of 2012 (1Q12), according to the International Data... Read more
Roundup of Memorial Day Weekend MacBook Pro sales,...
 Apple resellers have MacBook Pros on sale for up to $240 off MSRP this Holiday weekend. Here is a roundup of the best prices available from any reseller: (1) B&H Photo has MacBook Pros on sale... Read more
iPad wait times down to 1-3 days at The Apple Stor...
The Apple Store Online is now reporting a 1-3 business day wait on all iPad orders, as it appears that Apple is clearing out their backlog. The iPad is available in Wi-Fi or Wi-Fi + Cellular... Read more
Roundup of Memorial Day Weekend MacBook Air sales,...
 Apple resellers have MacBook Airs on sale for up to $101 off MSRP this Holiday weekend. Here is a roundup of the best prices available from any reseller: (1) B&H Photo has 11-inch and 13-inch... Read more
13″ 2.8GHz MacBook Pro on sale for $100 off MSRP
Adorama has lowered their price on the 13″ 2.8GHz MacBook Pro to $1399 including free shipping plus NY/NJ sales tax only. Their price is $100 off MSRP, and it’s the lowest price for this model from... Read more

Jobs Board

*Apple* Solutions Consultant-Retail Sal...
The Apple Solutions Consultant is an Apple employee who oversees the sales, merchandising, and operations of an Apple Store-in-a-Store in a single unit retail Read more
iPad/iPhone Developer at Recruitarrow (P...
Job Responsibilities and Requirements: These solutions must be aligned with business and IT strategies and comply with the organization's architectural standards. Involved in the full systems life... Read more
Mobile iphone App with API Connections t...
See requirements. Develop mobile app that interfaces to access database on webserver and infusionsoft through API. Desired Skills: iPhone, Mobile, Infusionsoft, API Read more
*Apple* Retail - Manager - Natick Colle...
Much more than just a place for amazing products, the Apple Retail Store serves a dazzling range of needs for its customers. Not only can users get hands-on experience Read more
XML image iPhone App at Elance.com (Uppe...
I want a similar iphone app like the following App below: /us/app/hd-tattoo-designs-catalog/id524766650?mt=8 I want a ... can tell who knows the expertise and who outsources the project to others.... Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.