TweetFollow Us on Twitter

Strange Brew

Volume Number: 20 (2004)
Issue Number: 3
Column Tag: Programming

QuickTime Toolkit

by Tim Monroe

Strange Brew

Running QuickTime for Java Applications on Windows


In the two previous QuickTime Toolkit articles (in MacTech, January and February 2004), we took a look at using Apple's QuickTime for Java classes to build a simple Java-based Macintosh application that can manipulate QuickTime movies. Our application -- called "JaVeez" -- can open movie files and display their movies in windows on the screen. Figure 1 shows a typical movie window displayed by JaVeez.

Figure 1: A JaVeez movie window (Macintosh)

JaVeez supports all the standard editing operations on linear movies and can save edited movies into their original files or into new files. If the user tries to close an edited movie file, JaVeez displays the dialog box shown in Figure 2, which gives the user the opportunity to save or discard those edits.

Figure 2: The Save Changes dialog box (Macintosh)

In this article, I want to investigate what needs to be done to get JaVeez to run on Windows operating systems as well as on Mac OS X. In other words, I want to see how to turn the window in Figure 1 into the window in Figure 3.

Figure 3: A JaVeez movie window (Windows)

And I want to see how to turn the dialog box in Figure 2 into the similar dialog box in Figure 4.

Figure 4: The Save Changes dialog box (Windows)

The good news is that we don't really need to do very much work at all to get JaVeez running on Windows, thanks to its Java underpinnings and to the platform-independent graphical toolkits AWT and Swing. We need to add a small amount of platform-specific code to adjust the placement of the Quit and "About JaVeez" menu items, and we need to make a few adjustments to our Xcode project. But ultimately, and indeed fairly quickly, we'll have a single executable file that can be launched on both Mac OS X and Windows computers.

Once we've got JaVeez running on Windows, we'll take a look at extending it on both platforms by allowing the user to resize its movie windows. To do that, we'll need to install a movie controller action filter procedure. As we've had some trouble doing that with a few of the development environments we've considered in recent articles, it will be interesting to see how easy it is to do this using QuickTime for Java.


Let's begin by considering the code changes we need to make to get JaVeez running properly on Windows, all of which are related to the creation and handling of menus. On Mac OS X, the "About JaVeez" and Quit menu items are contained in the Application menu. On Windows, those items need to be moved into the File menu and the Help menu, respectively. Figure 5 shows the File menu on Windows. Notice that the Quit item is labeled "Exit" on Windows.

Figure 5: The File menu of JaVeez (Windows)

Figure 6 shows the Help menu on Windows.

Figure 6: The Help menu of JaVeez (Windows)

First we need to create the new menu and menu items; then we need to attach actions to those new menu items.

Creating Menus and Menu Items

It's easy enough to add a separator line and the Exit menu item to our existing File menu. The only mildly interesting hoop we need to jump through is to figure out whether JaVeez is running on Macintosh or Windows. There are in fact at least three ways we can do this.

The standard way to check whether a Java application is running on Macintosh is to look at the mrj.version property, like this:

if (System.getProperty("mrj.version") != null)

"MRJ" stands for "Macintosh Runtime for Java", which was the official name of earlier versions of the Java support on Macintosh computers. If the mrj.version property exists, then the string object returned by the System.getProperty method is non-null and hence our application is running on some version of Mac OS.

While this way of determining that our application is running on Mac OS is still supported in JS2E version 1.4.1 and later, it is no longer the recommended way of doing so. A better way is to look at the property, like this:

if (System.getProperty("").equalsIgnoreCase(
                                                         "Mac OS X"))

This expression evaluates to true just in case our application is running on some version of Mac OS X.

There is yet a third way to determine the current system our application is running on, using the QTSession class we encountered in the two previous articles:

if (QTSession.isCurrentOS(QTSession.kMacOSX))

We'll use this third way throughout our application. For instance, Listing 1 shows the code we'll add to the addFileMenuItems method to add the Exit menu item to the bottom of the File menu.

Listing 1: Adding items to the File menu

if (!(QTSession.isCurrentOS(QTSession.kMacOSX))) {
   miExit = new MenuItem(resBundle.getString("exitItem"));
   miExit.setShortcut(new MenuShortcut(KeyEvent.VK_Q, 

And Listing 2 shows the complete revised version of the addMenus method.

Listing 2: Configuring the menu bar

public void addMenus () {
   editMenu = new Menu(resBundle.getString("editMenu"));
   fileMenu = new Menu(resBundle.getString("fileMenu"));
   movieMenu = new Menu(resBundle.getString("movieMenu"));
   if (!QTSession.isCurrentOS(QTSession.kMacOSX)) {
      helpMenu = new Menu(resBundle.getString("helpMenu"));

The addHelpMenuItems method, which is called by this new version of addMenus, is defined in Listing 3.

Listing 3: Adding items to the Help menu

public void addHelpMenuItems () {
   miAbout = new MenuItem(resBundle.getString("aboutItem"));

Creating Actions

All that remains is to define two new action classes and to create instances of those two classes (which, as we saw in Listings 1 and 3, we add as listeners to the Exit and "About JaVeez" menu items). Listing 4 shows how we can handle the Exit menu item on Windows. As you can see, we simply call the existing method attempQuit, which inspects all open movie windows and gives the user the chance to save or discard any unsaved changes.

Listing 4: Handling the Exit menu item (Windows)

public class ExitActionClass extends AbstractAction {
   public ExitActionClass (String text, KeyStroke shortcut) {
      putValue(ACCELERATOR_KEY, shortcut);
   public void actionPerformed (ActionEvent e) {

Similarly, Listing 5 shows how we can handle the "About JaVeez" menu item on Windows; again, we just call an existing method, about.

Listing 5: Handling the About menu item (Windows)

public class AboutActionClass extends AbstractAction {
   public AboutActionClass (String text) {
   public void actionPerformed (ActionEvent e) {

Finally, we need to add a few lines of code to the createActions method to create instances of these two classes; Listing 6 shows the code we need to add.

Listing 6: Creating actions

if (!(QTSession.isCurrentOS(QTSession.kMacOSX))) {
   exitAction = new ExitActionClass(
                        resBundle.getString("exitItem"), KeyStroke.getKeyStroke(
                                    KeyEvent.VK_Q, shortcutKeyMask));
   aboutAction = new AboutActionClass(

When this is all done, the File and Help menus will have the appearance shown earlier in Figures 5 and 6. Selecting the Exit menu item performs the standard application shutdown operations. And selecting the "About JaVeez" item displays the dialog box shown in Figure 7.

Figure 7: The About box of JaVeez (Windows)

Note that we haven't changed any of the code called by the new actions. Our About box looks pretty much the same as its Macintosh counterpart, thanks to the wonders of Java and Swing.

Java Applications

Recall that we started building JaVeez by creating a new Xcode project based on the "Java AWT Application" template. The target built by Xcode is a double-clickable Macintosh application named This application responds appropriately to the basic Apple events OpenApplication, OpenDocuments, and QuitApplication. This means, in particular, that JaVeez automatically opens QuickTime movie files and Flash files dropped onto its icon in the Finder or in the Dock.

In fact is just a directory that holds some special items. We can inspect those items by option-clicking on the JaVeez icon and selecting the "Show Package Contents" item. A Finder window opens that holds a folder named Contents. The Contents folder contains a folder named Resources, which in turn contains a folder named Java. Figure 8 shows the contents of the Java folder:

Figure 8: The JaVeez.jar file

JaVeez.jar is a Java archive file, also called a jar file. It contains the executable code of the application along with any images or other resources used by the application. Jar files are the standard distribution containers for Java applications. In theory, we should be able to move this jar file to a Windows machine, double-click it, and have JaVeez launch and run. In practice, we need to make a couple of minor tweaks to our project for this to work correctly.

Fixing the Manifest

Indeed, double-clicking this existing JaVeez.jar file won't even launch JaVeez on Mac OS X. If we try it, we'll see the warning shown in Figure 9.

Figure 9: The launch warning

The Console log contains this message:

Failed to load Main-Class manifest attribute from

The problem is that the default jar file's manifest (a special file in the archive that contains information about the other files in the archive) does not indicate which class in the jar file is the main class. To fix this, let's add to the project a new file called that contains these lines:

Main-Class: JaVeez

(There is a newline character at the end of the first line; it needs to be there in order for our new manifest to work correctly.) Then we can set this file as the project's manifest file by specifying its name in the target settings panel, as shown in Figure 10. When we build JaVeez, the lines in the file will be appended to the default manifest data.

Figure 10: The manifest file setting

While we're here, let's adjust one other project setting, to prevent an annoying but harmless warning from being issued each time we launch JaVeez. Select the "Cocoa Java-Specific" pane and uncheck the "Needs Java" box, which is shown in Figure 11.

Figure 11: The "Needs Java" setting

Leaving that setting at its default value will result in this warning appearing on the console whenever we launch JaVeez:

-[NSJavaVirtualMachine initWithClasspath:] cannot 
                           instantiate a Java virtual machine:

Let's rebuild JaVeez so that these changes take effect. Now double-clicking the jar file will launch the application, as desired. That's very cool. What's perhaps not so cool is that when we launch JaVeez by double-clicking the JaVeez.jar file, we lose the Finder interaction we got when we launched it by double-clicking the file; in particular, we can't drop files onto the JaVeez.jar file or into its Dock icon.

Adding Stub Classes

Can we now move the jar file to a Windows machine and run it? Not quite, but almost. Recall that JaVeez uses the Application class in the package to handle the basic application-related Apple events. This package is not implemented on Windows, so we need to do a little bit of work to keep the Windows Java runtime engine happy.

There are several ways to work around this issue. The easiest way is to add some stub classes to our project that provide empty implementations of the classes and methods in Fortunately, Apple provides a set of stubs that can be used for this purpose. Look for the sample code package called AppleJavaExtensions on the Apple developer site. This package consists of a file called AppleJavaExtensions.jar. We need to unpack that jar file; in a Terminal window, execute this command:

jar -xf AppleJavaExtensions.jar

When this command completes successfully, you'll see two new directories named META-INF and com. Copy the com directory into the JaVeez folder that contains the application project files and source code. Add that folder to the project; the project file now looks like Figure 12.

Figure 12: The updated project file

Build the project and copy the JaVeez.jar file to a computer running Windows that has Java and QuickTime installed on it. Double-click the jar file and behold the new empty movie window that appears (Figure 13).

Figure 13: An empty movie window (Windows)

Use the Open menu item in the File menu to open a QuickTime movie file and then spend a few minutes verifying that the movie and its window behave as expected. (See Figure 3 again.)

Let's pause to consider our progress so far. We now have a fully-functional Windows application, and we did that with just a couple of easy adjustments to our existing project and source code. We added some code to handle the different locations of the Quit/Exit and About menu items on Mac and Windows, and we tweaked the jar file's manifest to specify the application's main class. Also, we added a few stub classes to our project to provide empty implementations of the package for Windows. Everything runs fine. We're done, right?

Using Reflection

Wrong. To be honest, I'd be very happy to consider our porting work done and then move on to add some features to JaVeez that show off the interesting capabilities of QuickTime for Java. After all, we do now have a single jar file that runs on both Mac OS X and Windows and that has all the features we originally planned. But in fact we're not quite finished. The reason is that the stub-class solution described above, though technically impeccable in terms of getting the job done, has a decidedly non-Java flavor. The generally-preferred solution to the problem of classes being implemented on one platform but not on another is to use a feature of the Java language known as reflection. If you're happy using the stub classes, skip to the next section. Otherwise, read on....

Here's the crux of the issue: JaVeez currently contains the following line of code, which creates an instance of the class and attaches it to fApplication.

                  new {

When the Java runtime engine loads a package, it looks for all classes referenced in the package. Even though this line of code won't actually be executed on Windows, the runtime loader still wants to find some code for the ApplicationAdapter class.

Rather than solve this problem by providing no-op implementations of the classes in, which is what the stub classes provide, we can factor the relevant code into a new package and then load that package only if JaVeez is running on Mac OS X. The Windows runtime engine never sees the references to, so the stubs are no longer necessary. Very nice.

Let's begin by defining a new package, called "osxadapter", which imports the classes and the JaVeez application classes:

package osxadapter;
import javeez.*;

The osxadapter package contains a single class, OSXAdapter, which defines three public methods: handleAbout, handleQuit, and registerMacOSXApplication. (The code upon which this class is based defines two additional methods for handling an application's preferences; since JaVeez does not support user-selectable preferences, I've taken the liberty of removing those methods.) Listing 7 shows the complete definition of the OSXAdapter class.

Listing 7: Handling Application menu items

public class OSXAdapter extends ApplicationAdapter {
   private static OSXAdapter    theAdapter;
   private static
   private JaVeez    mainApp;
   private OSXAdapter (JaVeez inApp) {
      mainApp = inApp;
   // handle the About menu item
   public void handleAbout (ApplicationEvent ae) {
      if (mainApp != null) {
      } else {
         throw new IllegalStateException("handleAbout: JaVeez 
         instance detached from listener");
   // handle the Quit menu item
   public void handleQuit (ApplicationEvent ae) {
      if (mainApp != null) {
      } else {
         throw new IllegalStateException("handleQuit: JaVeez instance 
         detached from listener");
   public static void registerMacOSXApplication (JaVeez inApp) {
      if (theApplication == null) {
         theApplication = new;
      if (theAdapter == null) {
         theAdapter = new OSXAdapter(inApp);

The first two methods, handleAbout and handleQuit, simply call the existing about and attemptQuit methods in JaVeez. They also both call the setHandled method of the ApplicationEvent class to indicate whether or not the event has been handled. Notice that handleQuit needs to pass false to setHandled since we want to allow the user to cancel the application shut-down operation.

The interesting method in the OSXAdapter class is registerMacOSXApplication, which creates an instance of the Application class, creates an instance of the OSXAdapter class, and then adds the adapter object as a listener for the Application object. The registerMacOSXApplication method is the only method that JaVeez needs to call explicitly at run-time. Of course JaVeez cannot invoke that method by name (since it references classes that do not exist on Windows machines); rather, it invokes that method indirectly, using Java's reflection APIs. Listing 8 shows the definition of the macOSXRegistration method that we need to add to JaVeez.

Listing 8: Registering a Mac OS X application

public void macOSXRegistration () {
   if (QTSession.isCurrentOS(QTSession.kMacOSX)) {
      try {
         Class osxAdapter = 
         Class[] defArgs = {JaVeez.class};
         Method registerMethod = 
                              "registerMacOSXApplication", defArgs);
         if (registerMethod != null) {
            Object[] args = {this};
registerMethod.invoke(osxAdapter, args);
      } catch (Exception e) {

As you can see, macOSXRegistration calls Class.forName to find the class named "OSXAdapter" in the package osxadapter. If it finds it, macOSXRegistration executes that method by calling the invoke method.

Callback Procedures

So JaVeez now runs on both Macintosh and Windows computers. We can open one or more QuickTime movies, play them back or interact with them, edit them, and save or discard those edits as desired. JaVeez currently meets or exceeds all our original requirements, using nothing more than standard Java or QuickTime for Java classes and methods.

Let's consider briefly how to extend JaVeez. In particular, let's see how to install a movie controller action filter procedure to receive and respond to movie controller actions. For the moment, we'll handle only the mcActionControllerSizeChanged action, which lets us know that the controller has changed size. We'll use that action to support resizing of movie windows.

Resizing Movie Windows

You may recall from our first article on Java and QuickTime that we initially configured our movie windows so that they cannot be resized by the user; we did that by adding this line of code to the JaVeez class constructor:


Now you might think that part of what we need to do in order to allow resizable windows is to change that false to true. Unfortunately, doing that would lead to problems, because AWT would want to draw its own grow box in the lower-right corner of a movie window, as shown in Figure 14.

Figure 14: A movie window with the AWT grow box

Instead, we want to use the grow box provided by the QuickTime movie controller, which you can see in Figure 15.

Figure 15: A movie window with the movie controller grow box

To accomplish this, we'll continue to pass false in the call to setResizable. We'll get the movie controller to draw its grow box in the standard way, by defining a non-empty grow box rectangle. In the createNewMovieFromFile method, we'll execute these lines of code:

QDRect rect = new QDRect(32000, 32000);

Once we've done this, the movie controller will draw the grow box in the appropriate location and allow the user to resize a movie by click-dragging in that box.

Handling Movie Controller Actions

Now we need to resize the Java frame (that is, window) when the user resizes the movie using the grow box. As usual, we do this by suitably responding to the mcActionControllerSizeChanged action. First, we need to define a movie controller action filter method. Listing 9 shows the code we'll add to JaVeez.

Listing 9: Defining a movie controller action filter method

public class MCActionFilter extends ActionFilter {
   public boolean execute (MovieController mc, int action) { 
     if (action == 
                  StdQTConstants.mcActionControllerSizeChanged) {
      return false; 

As you can see, we simply call the pack method when we receive the appropriate action. We also need to implement the getPreferredSize method, which is called by pack. Listing 10 shows our getPreferredSize method.

Listing 10: Setting the size of a movie window

public Dimension getPreferredSize () {
   Dimension frameDim = new Dimension(0, 0);
   try {
      QDRect rect = m.getBox();
      if (mc.getVisible())
         rect = mc.getBounds();
      // make sure that the movie has a non-zero width;
      // a zero height is okay (for example, with a music movie with 
         no controller bar)
      if (rect.getWidth() == 0)
      // resize the frame to the calculated size, plus window borders
               rect.getWidth() + (getInsets().left + 
               rect.getHeight() + (getInsets().top + 
   } catch (QTException err) {

There's nothing much new here. In fact, this method is based on the sizeWindowToMovie method that appeared in the first article in this series. Using getPreferredSize is by far better Java code.

Finally, we need to install the action filter method, like this:

mc.setActionFilter(new MCActionFilter(), false);

With these changes, the movie windows displayed by JaVeez should resize as expected.


QuickTime for Java provides a very nice set of capabilities for building QuickTime applications with Java. The support for displaying and controlling movies using movie controller components is extensive and easy to use. And, as we've seen in detail in this article, it's extremely easy to write our applications in such a way that they are easily portable to Windows computers running QuickTime and Java. Whether we use Java's reflection APIs or resort to the stub classes, we can get our OS X application running on Windows in a matter of minutes. Cross-platform portability is of course one of the key promises of Java, and it's refreshing to see that promise realized so fully in this case.


Thanks are due once again to Anant Sonone for his assistance and support. The OSXAdapter class is based upon sample code by Matt Drance, who also graciously provided advice on these issues.

Tim Monroe is a member of the QuickTime engineering team at Apple. You can contact him at The views expressed here are not necessarily shared by his employer.


Community Search:
MacTech Search:

Software Updates via MacUpdate

Together 3.4.6 - Store and organize all...
Together helps you organize your Mac, giving you the ability to store, edit and preview your files in a single clean, uncluttered interface. Smart storage. With simple drag-and-drop functionality,... Read more
Monosnap 3.1.0 - Versatile screenshot ut...
Monosnap lets you capture screenshots, share files, and record video and .gifs! Capture: Capture full screen, just part of the screen, or a selected window Make your crop area pixel perfect with... Read more
Cocktail 8.5.1 - General maintenance and...
Cocktail is a general purpose utility for OS X that lets you clean, repair and optimize your Mac. It is a powerful digital toolset that helps hundreds of thousands of Mac users around the world get... Read more
Vienna 3.0.6 :5eaf312: - RSS and Atom ne...
Vienna is a freeware and Open-Source RSS/Atom newsreader with article storage and management via a SQLite database, written in Objective-C and Cocoa, for the OS X operating system. It provides... Read more
Kodi 15.1.rc1 - Powerful media center to...
Kodi (was XBMC) is an award-winning free and open-source (GPL) software media player and entertainment hub that can be installed on Linux, OS X, Windows, iOS, and Android, featuring a 10-foot user... Read more
Bookends 12.5.8 - Reference management a...
Bookends is a full-featured bibliography/reference and information-management system for students and professionals. Access the power of Bookends directly from Mellel, Nisus Writer Pro, or MS Word (... Read more
Chromium 44.0.2403.125 - Fast and stable...
Chromium is an open-source browser project that aims to build a safer, faster, and more stable way for all Internet users to experience the web. Version 44.0.2403.125: This release contains a number... Read more
iMazing 1.2.2 - Complete iOS device mana...
iMazing (was DiskAid) is the ultimate iOS device manager with capabilities far beyond what iTunes offers. With iMazing and your iOS device (iPhone, iPad, or iPod), you can: Copy music to and from... Read more
Audio Hijack 3.2.0 - Record and enhance...
Audio Hijack (was Audio Hijack Pro) drastically changes the way you use audio on your computer, giving you the freedom to listen to audio when you want and how you want. Record and enhance any audio... Read more
FontExplorer X Pro 5.0.1 - Font manageme...
FontExplorer X Pro is optimized for professional use; it's the solution that gives you the power you need to manage all your fonts. Now you can more easily manage, activate and organize your... Read more

You'll Want to Keep an Eye Out for...
If you're the kind of person who had fun hunting down and completing all the codex puzzles in Assassin's Creed 2, then are you ever in for a treat. The Guides looks like it's going to be a very robust collection of similarily odd, seemingly... | Read more »
Vivid Games has Announced Real Boxing 2...
The original Real Boxing was a pretty impressive bit of fisticuffs, but if the trailer Vivid Games is showing off for GamesCom is any indication Real Boxing 2 is going to be even better. [Read more] | Read more »
PAC-MAN Championship Edition DX - Tips,...
[Read more] | Read more »
Card King: Dragon Wars - Tips, Tricks an...
[Read more] | Read more »
Pac-Man Championship Edition DX has brou...
Bandai Namco has released Pac-Man Championship Edition DX on iOS and Android, which features the classic arcade gameplay that we've all grown to love. Pac-Man Championship Edition DX can be enjoyed in much shorter bursts than the arcade versions... | Read more »
Cosmonautica (Games)
Cosmonautica 1.1 Device: iOS Universal Category: Games Price: $6.99, Version: 1.1 (iTunes) Description: Cast off! Are you ready for some hilarious adventures in outer space? | Read more »
Rescue humanity from a Demon horde in An...
Angel Stone is Fincon's follow up to the massively successful Hello Hero and is out now on iOS and Android. You play as a member of The Resistance, a group of mighty human warriors who have risen up in defiance of the Demon horde threatening to... | Read more »
Gallery Doctor (Photography)
Gallery Doctor 1.0 Device: iOS iPhone Category: Photography Price: $2.99, Version: 1.0 (iTunes) Description: Free up valuable iCloud and iPhone storage with Gallery Doctor, the only iPhone cleaner that automatically identifies the... | Read more »
You Against Me (Games)
You Against Me 1.0 Device: iOS Universal Category: Games Price: $.99, Version: 1.0 (iTunes) Description: A simple game… You. Me. Claim, steal, lock, score, win! | Read more »
Yep, it's True - Angry Birds 2 is O...
The not exactly rumors were true and the birds are back. Angry Birds 2 has come to the App Store and the world will... well I suppose it'll still be the same, but now we have more bird-flinging options! [Read more] | Read more »

Price Scanner via

PDF Element Tool Kit For PDF For Windows 10,...
South Surrey, British Columbia based software developer Wondershare has posted an interesting infographic tracking the development of Microsoft’s flagship Windows operating system over the years,... Read more
27-inch 3.5GHz 5K iMac on sale for $81 off MS...
Adorama has the 27″ 3.5GHz 5K iMac on sale for $2218, $81 off MSRP, including a free copy of Apple’s 3-Year AppleCare Protection Plan. Shipping is free, and Adorama charges sales tax in NY & NJ... Read more
Back-to-School with Tablet and Smartphone Acc...
Belkin helps you prepare for the coming school year with a wide variety of the latest mobile and tablet accessories to outfit both grade school and college students. The line-up includes charging... Read more
11-inch MacBook Airs on sale for $100 off MSR...
Best Buy has 11-inch MacBook Airs on sale for $100 off MSRP. Choose free shipping or free local store pickup (if available). Sale prices for online orders only, in-store prices may vary: - 11″ 1.6GHz... Read more
iPad Air 2 on sale for up to $100 off MSRP
Best Buy has iPad Air 2s on sale for up to $100 off MSRP on their online store for a limited time. Choose free shipping or free local store pickup (if available). Sale prices available for online... Read more
Sale! 13-inch MacBook Pros on sale for $100 o...
B&H Photo has 13″ MacBook Pros on sale for $100 off MSRP. Shipping is free, and B&H charges NY sales tax only: - 13″ 2.5GHz/500GB MacBook Pro: $999.99 save $100 - 13″ 2.7GHz/128GB Retina... Read more
Sale! Save $100 on 13-inch MacBook Airs this...
B&H Photo has the 13″ 1.6GHz/128GB MacBook Air on sale for $899.99 including free shipping plus NY tax only. Their price is $100 off MSRP, and it’s the lowest price available for this model.... Read more
Worldwide Tablet Market Decline Continues, Ap...
The worldwide tablet market declined -7.0% year-over-year in the second quarter of 2015 (2Q15) with shipments totaling 44.7 million units according to preliminary data from the International Data... Read more
TP-LINK TL-PA8030P KIT Powerline Featuring Ho...
Consumer and business networking products provider TP-LINK is now shipping its TL-PA8030P KIT AV1200 3-Port Gigabit Passthrough Powerline Starter Kit that expands your home’s network over its... Read more
Apple refurbished iPad Air 2s available for u...
The Apple Store has Apple Certified Refurbished iPad Air 2s available for up to $140 off the price of new models. Apple’s one-year warranty is included with each model, and shipping is free: - 128GB... Read more

Jobs Board

*Apple* Retail - Multiple Positions (US) - A...
Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, you're also the Read more
Infrastructure Engineer - *Apple* /Mac - Hil...
Infrastructure Engineer - Apple /Mac Job Code: 1608 # of openings: 1 Description Our fortune 500 client is looking to hire an experienced Infrastructure Engineer to join Read more
Executive Administrative Assistant, *Apple*...
…supporting presentation development for senior leadership. * User experience with Apple hardware and software is preferred. Additional Requirements The following list Read more
*Apple* Bus Company is now hirin - Apple Bus...
Apple Bus Company is now hiring school bus drivers in the Pettis County area. Class B CDL preferred. Free training provided. No nights or weekends required. Flexible Read more
*Apple* Certified Mac Technician - Updated 6...
…and friendly, hands-on technical support to customers troubleshooting and repairing Apple /Mac products with courtesy, speed and skill. Use your problem-solving skills Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.