TweetFollow Us on Twitter

Jul 97 - Getting Started

Volume Number: 13 (1997)
Issue Number: 7
Column Tag: Getting Started

Getting to know NEXTSTEP

by Dave Mark, ©1997, All Rights Reserved

Do you remember the very first time you sat down at a Macintosh? For me, it was almost a religious experience. I instantly connected to the interface, to the elegance of the Mac look-and-feel. Recently, I've had the opportunity to explore some of the other major operating systems out there, including, most recently, NEXTSTEP. I must say I was both surprised and impressed.

Why spend time with NEXTSTEP? As you know, Apple bought NeXT with the intention of basing their next OS, Rhapsody, on the NEXTSTEP technology. By the time you read this, Apple should be putting the finishing touches on a preliminary release of Rhapsody. Till then, NEXTSTEP is the closest thing I have to Rhapsody. Also, I think it is worthwhile exploring the roots of our new OS, to get a sense of the logic behind some of the Rhapsody design decisions.

NEXTSTEP is both nice looking and easy to use. Though I did have trouble installing the developer's release on my PC, once it was up and running I found NEXTSTEP to be solid and a joy to use. This month, we'll take a first look at NEXTSTEP and the process of building a console Objective-C app. We'll also look at Objective-C's category mechanism, a cool way of seamlessly extending an existing class.

This month's column owes a debt of gratitude to CodeWarrior Gene Backlin. Gene wrote the book Developing NEXTSTEP Applications (ISBN# 06723-06581) and helped me come up to speed on the NEXTSTEP interface and the Project Builder and Interface Builder applications. Thanks, Gene!

And thanks also to Michael Rutman for his monthly expert tech review. As always, the mistakes are all mine...

Working with NEXTSTEP

One of the first things you'll notice when you boot up under NEXTSTEP is the "dock" that appears in the upper-right corner of your screen. My dock is shown in Figure 1. Each square in the doc represents an NEXTSTEP application. The NeXT cube at the top of the doc represents the NEXTSTEP equivalent of the Finder, called the FileViewer. Below that is the preferences application (which I've set to show the time and date). The last three squares are a terminal emulator which you can use to run your console apps, and the two programs which make up the NEXTSTEP development environment, Project Builder (the hammer) and Interface Builder (the screwdriver). We'll use the terminal emulator to build this month's apps, and move on to Project Builder and Interface Builder next month.

Figure 1. The NEXTSTEP "dock". By default, it appears in the upper right corner of the NEXTSTEP screen.

To launch an app from the dock, double-click on its square. If the app is already running, a double-click will bring it to the foreground, just like a Mac. You can tell if an app is not running by the elipsis (...) in the lower right corner of its dock square (i.e., no ellipsis means the app is running).

In general, you'll use the File Viewer to wander around your hard drive. As you can see in Figure 2, the File Viewer window is divided into three areas. The top area is for mounted volumes and aliases. The central strip shows where you are currently. In this case, we are looking at the directory /myhost/me. The bottom area shows the files and folders in the current directory. In this case, the directory /myhost/me contains 4 folders and 0 files.

Figure 2. The File Viewer window, showing the files in the default, "me" directory.

Notice the apple icon in the floppy disk in the top line? Yup. I stuck a Mac floppy in the PC floppy drive and NEXTSTEP recognized it. Very cool! That's how I was able to get my source code and screen shots (shot with the Grab application) over to my Mac. There's something nice about being able to work with a Mac floppy on my PC...

Figure 3 shows a pair of menu windows. The left window (labeled Workspace) holds the main File Viewer menu. The right window (labeled View) appeared when I clicked on the View item in the Workspace menu. Menus and submenus. Like a Mac, but different. Menu items can have command-key equivalents, but since this version of NEXTSTEP was running on my PC, they were Alt key equivalents. In general, NEXTSTEP feels like it borrowed heavily from the Mac (and why not?). If you are not sure how to do something, think about how you'd do it on a Mac. For example, Alt-c and Alt-v copy and paste, Alt-q quits, and Alt-w closes the frontmost window. Sound familiar?

Figure 3. The Workspace menu and View submenu.

NEXTSTEP allows you to remap the keyboard. By default, on an Intel box, the left Alt-Key is mapped to be a command key. There are several different configurations built in, and you can create your own.

Figure 4 shows the File Viewer with the Browser View selected. The NeXT browser is a truly nice way to navigate your file system. I hope this part of the NEXTSTEP interface makes it into Rhapsody. Note that as you descend into a directory, the path is reflected in the middle strip, while the details at each level are displayed in the browser portion at the bottom of the File Viewer window. In Figure 4, we are looking at the shapes directory, which holds the files from last month's sample program.

Figure 4. The File Viewer, with the Browser view.

Running Last Month's Example

As I brought my source code over from my Mac (where I was running CodeBuilder), I learned a few important lessons. First, try to avoid spaces in your file names. If you include a space in a file or directory name, you'll create a lot of extra work (and potential hair pulling) for yourself as you add escaped quotes to your makefiles, etc. to make sure the spaces are kept in the names. Save yourself the trouble and leave the spaces out.

I'm not sure of the details, but I've found that some odd (invisible) characters creep into my code when porting from Mac to NEXTSTEP. This could be a result of carriage return/line feeds being treated differently on the two platforms, or an artifact caused by my method of porting the files across. Regardless, if you find a line of code that looks perfect, yet behaves oddly, make sure that your files are true Unix files. If you create them in CodeWarrior or BBEdit, or on the NeXT box, this shouldn't be a problem. If you created your file on another platform (like your Mac), the mechanism you used to move the file to your NeXT box should handle the translation for you.

If all else fails, you might try translating your source file using the command:

tr '\015' '\012' < sourceFile > newFile

Another lesson learned is that different versions of OPENSTEP and NEXTSTEP look and behave quite differently from each other and from Tenon's CodeBuilder environment. For example, CodeBuilder doesn't support #import (at least not in the same way as NEXTSTEP). Under CodeBuilder, I had to use a #ifndef to avoid recursve inclusion of my header files. Moving to a genuine NEXTSTEP environment was really nice.

There are other differences as well. CodeBuilder calls gcc gcc, while under NEXTSTEP, gcc is called cc. This requires a small change in the makefiles. Also, NEXTSTEP automatically includes the Objective-C library in its standard libraries, so there is one less library to include. Here's the makefile I used when I moved Shape over to NEXTSTEP:

Shape:  Main.m Shape.m Circle.m Cylinder.m
  cc -o Shape Main.m Shape.m Circle.m Cylinder.m

Note the use of cc instead of gcc as well as the absence of the link library. Figure 5 shows the result, running in a terminal emulator window. Once we move into Project Builder and Interface Builder (next month's column) you can say goodbye to all this console business.

Figure 5. Running last month's Shape application inside the terminal emulator.

Adding Categories to Your Code

Objective-C features a mechanism known as a category that allows you to extend an existing class without modifying the .m and .h file of the original class. Why would you want to do that? The most obvious reason would be to extend a class when you don't have access to the source that defines the class. But there are other reasons to use a category to extend a class. You might want to organize your class into related subgroups. This is especially useful if you are building an extremely large class (you can take advantage of incremental compilation) or if your class is being worked on by more than one person. You might also use categories to extend a class in different ways for different applications.

To implement a category, you'll define a set of methods placing the interface in a header file and the implementation in a .m file. You can use a category to add methods to a class, but you are not allowed to use a category to add any variables to the class. A category method can override an inherited method and can get at the inherited method by sending a message to super. But a category method has no way to call a method in the original class having the same name as the category method (i.e., don't create a category method with the same name as a method in the class being extended).

An example should help make this clear. If you remember, last month's example implemented 3 classes: Shape, Circle, and Cylinder. Shape is derived from Object, Circle from Shape, and Cylinder from Circle. Without modifying the Shape, Circle, or Cylinder classes, we'll extend the Circle class and access the new methods from a Cylinder object. We'll call the category CircleMath. It will add an area and circumference method to the Circle class.

Here's the source code for CircleMath.h:

#import "Circle.h"

@interface Circle (CircleMath)
- (float)area;
- (float)circumference;
@end

Here's the source code for CircleMath.m:

#import "CircleMath.h"


@implementation Circle (CircleMath)

- (float)area

{

  return ((float)radius * (float)radius * 3.14159);
}

- (float)circumference
{
  return ((float)radius * 2.0 * 3.14159);
}

@end

Here's the new version of Main.m. We've added a #include of CircleMath.h as well as a pair of printf()s. The first printf() sends an area message to cylinder and the second printf() sends a circumference message to cylinder.

#include "Cylinder.h"
#include "CircleMath.h"

void main()
{
  id shape = [[Shape alloc] init];
  id circle = [[Circle alloc] initRadius:33];
  id cylinder = [[Cylinder alloc] initRadius:27 
height:10];

  printf( "\n[cylinder area] = %f...\n",
          [cylinder area] );
  printf( "[cylinder circumference] = %f...\n",
          [cylinder circumference] );

  [shape free];
  [circle free];
  [cylinder free];
}

Finally, here's the make file I used:

Shape:	Main.m Shape.m Circle.m CircleMath.m Cylinder.m
cc -o Shape Main.m Shape.m Circle.m CircleMath.m Cylinder.m

Note that I added the file CircleMath.m to both lines. That's it. Figure 6 shows the output when I ran this new version of Shape.

Figure 6. Running Shape with the CircleMath category added in.

Till Next Month...

I am very jazzed about NEXTSTEP and the promise it holds for Rhapsody. I can't wait to get to WWDC (a few weeks from now) and find out about what portions of the NEXTSTEP framework will make their way into Rhapsody. Till then, we'll continue to expore NEXTSTEP and, perhaps, make a return to Java as well. Got an opinion? Drop me a line...

 
AAPL
$423.00
Apple Inc.
-8.77
MSFT
$34.59
Microsoft Corpora
-0.39
GOOG
$900.68
Google Inc.
+0.06

MacTech Search:
Community Search:

Software Updates via MacUpdate

Apple Java 2013-004 - For OS X 10.7 and...
Apple Java for OS X 2013-004 supersedes all previous versions of Java for OS X. This release updates the Apple-provided system Java SE 6 to version 1.6.0_51 and is for OS X versions 10.7 or later.... Read more
Google Chrome 27.0.1453.116 - Modern and...
Google Chrome is a Web browser by Google, created to be a modern platform for Web pages and applications. It utilizes very fast loading of Web pages and has a V8 engine, which is a custom built... Read more
EarthDesk 6.2 - Striking animated image...
EarthDesk replaces your static desktop picture with a rendered image of Earth showing correct sun, moon and city illumination. With an Internet connection, EarthDesk displays near real-time global... Read more
Apple Configurator 1.3 - Configure and d...
Apple Configurator makes it easy for anyone to mass configure and deploy iPhone, iPad, and iPod touch in a school, business, or institution. Three simple workflows let you prepare new iOS devices... Read more
Apple Java for Mac OS X 10.6 Update 16 -...
Apple Java for Mac OS X 10.6 Update 16 delivers improved security, reliability, and compatibility by updating Java SE 6 to 1.6.0_51.Version Update 16: See http://support.apple.com/kb/HT5744 for more... Read more
Neat 4.0.3 - Digital filing system for r...
Neat (formerly NeatWorks) is a powerful scanning and digital filing system that enables you to scan and organize receipts, business cards, and documents. Unlike other scanning software, NeatWorks... Read more
Adobe Muse CC 5.0 - Design and publish H...
Adobe Muse enables designers to create websites as easily as creating a layout for print. Design and publish original HTML pages using the latest Web standards, and without writing code. Now in beta... Read more
Adobe Creative Cloud 1.0 - Everything ne...
Adobe Creative Cloud costs $49.99/month (or less if you're a previous Creative Suite customer). Creative Suite 6 is still available for purchase (without a monthly plan) if you prefer. Introducing... Read more
Adobe Flash Professional CC 13.0.0.759 -...
Flash Professional CC is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous Flash Professional customer). Flash Professional CS6 is still... Read more
Adobe InCopy CC 9.0 - Create streamlined...
InCopy CC is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous InCopy customer). InCopy CS6 is still available for purchase (without a... Read more

Latest Forum Discussions

See All

Calendars+ by Readdle Goes Free For A Ve...
Calendars+ by Readdle Goes Free For A Very Limited Time Posted by Andrew Stevens on June 19th, 2013 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
Modern Combat 4: Zero Hour Has A Meltdow...
Modern Combat 4: Zero Hour Has A Meltdown, Gets New Maps, Multiplayer Modes, and More Posted by Andrew Stevens on June 19th, 2013 [ permalink ] | Read more »
XCOM: Enemy Unknown – Commander’s Log: H...
Part of the series 148Apps Goes Deep on XCOM: Enemy Unknown I’m still haunted by visions of a parallel world (classified as Xbox 360) as it wasn’t long ago that I was in charge of the XCOM project and led a squadron of soldiers against an alien... | Read more »
Rovio Stars: The Angry Birds’ New Publis...
Rovio Entertainment, creators of Angry Birds, has a new publishing initiative called Rovio Stars that will see its first titles Icebreaker and Tiny Thief released soon. Kalle Kaivola, Senior Vice President of Product & Publishing at Rovio... | Read more »
Favorite Four: Soccer Games
As a soccer fan, I’m getting twitchy. The Confederations Cup might be helping a little, but I miss the English Premier League week in, week out. This is where I sink time into FIFA 13 on my console in order to counteract the problem. What about... | Read more »
Knights of Pen & Paper Adds More Dun...
Knights of Pen & Paper Adds More Dungeons and Loot In Free Update Posted by Andrew Stevens on June 19th, 2013 [ permalink ] | Read more »
Froot ‘n’ Nutz Review
Froot ‘n’ Nutz Review By Blake Grundman on June 19th, 2013 Our Rating: :: VISUALLY DICEYUniversal App - Designed for iPhone and iPad While Froot ‘n’ Nutz may not look very modern, it is very likable.   | Read more »
148Apps Goes Deep on XCOM: Enemy Unknown
XCOM: Enemy Unknown will be released tonight for iPad and iPhone. And we’re very excited. While XCOM isn’t the first console game to be ported over to iOS, it is one of the most ambitious. XCOM: Enemy Unknown while first released for XBox 360 and... | Read more »
A Cautionary Tail – An Interactive Book...
A Cautionary Tail – An Interactive Book That Teaches Self-Acceptance Posted by Andrew Stevens on June 19th, 2013 [ permalink ] | Read more »
XCOM: Enemy Unknown – Cheats, Tips, and...
The X-Com series, particularly the earlier games, are notoriously unforgiving. Although while XCOM: Enemy Unknown has been modernized, and is therefore more player friendly, it’s no slouch either. In fact, even on the Normal difficulty there’s a... | Read more »

Price Scanner via MacPrices.net

Smaller Tablets Forecast To Get Even More Popular...
The DisplaySearch Blog’s Richard Shim notes that tablet PCs with screen sizes smaller than 9 inches are currently forecast to account for 66% of tablet PC shipments for the year but that share is... Read more
Updated iPad Price Trackers
We’ve updated our iPad Price Tracker and our iPad mini Price Tracker with the latest information on prices and availability from Apple and other resellers. Read more
Apple refurbished iPod nanos available for $99
The Apple Store has Apple Certified Refurbished 16GB iPod nanos available for $99 including free shipping and Apple’s standard one-year warranty. That’s $50 off the cost of new nanos. All colors are... Read more
iFixIt Tears Down mid-2013 11.6-inch MacBook Air
iFixIt Chief Information Architect Miroslav Djuric says: The epic week of disassembly continues: Today, the MacBook Air 11″ found its way onto our teardown table and was soon just another Apple in... Read more
Mature Consumers Know When They Need a PC
Tech.Pinions’ Ben Bajarin sensibly observes that one of the fundamental characteristics of a mature market is mature consumers – mature in the sense that they know what they want and more importantly... Read more
Windows 8 Continues Ascension in User Popularity R...
Softpedia’s Bogdan Popa notes that Windows 8 is now the fourth most popular operating system in the world, and according to some new statistics, it continues to gain new users every day. Popa cites... Read more
Apple iOS and OS X Updates Put Bluetooth Smart Rea...
From its Worldwide Developers Conference last week, Apple announced unprecedented integration of Bluetooth technology into its operating systems – a move that sets the bar for Bluetooth integration... Read more
Buy a 13″ MacBook Pro, get AppleCare for as little...
Adorama has 13″ MacBook Pros bundled with 3-year AppleCare Protection Plans for as little as $40 extra (AppleCare has an MSRP of $249 for 13-inch MacBook Pros). Shipping is free, and Adorama charges... Read more
Updated MacBook Price Trackers
We’ve updated our MacBook Price Trackers with the latest information on prices, bundles, and availability on MacBook Airs, MacBook Pros, and the MacBook Pros with Retina Displays from Apple’s... Read more
Save $140 on the 15″ 2.3GHz MacBook Pro
B&H Photo has the 15″ 2.3GHz MacBook Pro on sale for $1659 including free shipping. Their price is $140 off MSRP. B&H will include free copies of Parallels Desktop, Bento Database, and LoJack... Read more

Jobs Board

*Apple* At-Home Team Manager - Apple (U...
Changing the world is all in a day's work at Apple . If you love innovation, here's your chance to make a career of it. You'll work hard. But the job comes with more than Read more
*Apple* Retail - Manager - Apple (Unite...
Job SummaryKeeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, youre a master of them all. In the stores fast-paced, dynamic Read more
*Apple* - Solution Architect - CompuCom...
Job Location: US-TX-Dallas Posted Date: 4/18/2013 Overview: The Apple Solution Architect (SA) will be responsible for supporting pre-sales and post-sales solutions in Read more
*Apple* Support Technician; Mid-level -...
A Kforce client in Washington, DC area is seeking an Apple Support Technician. This contractor will have the following types of responsibilities including, but not Read more
Systems Engineer - *Apple* TV - Apple...
Job Summary The Apple TV team is looking for an experienced engineer with a passion for delivering first in class home entertainment solutions. The individual must be Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.