TweetFollow Us on Twitter

Aug 96 Factory Floor
Volume Number:12
Issue Number:8
Column Tag:From The Factory Floor

Heidi Ho!

By Dave Mark

Dave was offered a chance this month to interview Heidi Roizen, Apple’s Vice President for Developer Relations, and we felt that, even though it’s a departure from his usual “Factory Floor” beat, the opportunity to let her share her thoughts with our readers was too good to pass up. Let us know what you think; perhaps we’ll do more of this sort of thing. - man

Dave: Tell me about your organization.

Heidi: The role of Apple Developer Relations (ADR) is to try to ensure that there is a rich business and technical proposition for supporting our platform, as well as to be the principal touchpoint between the developer community and Apple. ADR is made up of five groups:

• The Evangelism group (Brian Gentile, gentile@applelink.apple.com) is responsible for the day-to-day account management of developers with whom we need to have a one-on-one relationship at any given time. The group can handle about 500 companies, those of the traditional “volume” developer variety as well as the smaller companies in emerging markets or key customer segments. In addition, the group is responsible for technology evangelism and adoption by developers, including activities such as briefings, seeding, and developer kitchens. Most importantly, this activity also involves bringing the developer message about our technologies back to Apple inside folks, who can then develop our strategies and technologies in concert with developer adoption and exploitation.

• The Developer Marketing group (Jonathan Fader, fader@applelink.apple.com) handles the marketing side, with co-marketing programs, market research, services and general account management of the 11,000+ companies which have registered with Apple as developers. Developer Marketing Programs include Apple’s membership-based Developer Programs, the Apple Developer Catalog, developer communications and periodicals (such as Apple Directions and develop), and the technical marketing of software technologies, tools, and training products. Further, the group is now expanding its role to help developers market to customers, with general programs aimed at the channel, the internet, and more targeted co-marketing programs with Apple’s sales groups, both domestically and globally.

• The Technology Services group (Garry Hornbuckle, garryh@apple.com) manages the technical side of the equation. This group includes Developer Technical Support, Developer technical information (Web and online content, hardware and software documentation), Developer University content, compatibility and testing labs, and specialized engineering support for developers. This group is also expanding to come up with new ways to meet developer needs with highly leveraged investments in support, technology, training and tools.

• The Business Development group (Heidi is covering this until someone permanent is hired) covers licensing and other fundamental business transactions. This group is also responsible for understanding the business needs of Apple’s key developers and for understanding the implications to developers of Apple’s strategic directions.

• Finally, the International Developer Relations group (David Krathwohl, krathwohl@applelink.apple.com) provides developer relations support outside the US and Canada, in all the above areas of specialty.

With over 11,000 companies in our portfolio of responsibility, we’ve tried to organize ourselves in a way that gets to real action and real progress with the fewest steps for both you and Apple, and that systematizes things so we’re not all just reinventing others’ wheels. Admittedly, we’re still in the building phase in every one of these areas, so we don’t always have the necessary pieces in place, but we’re working on it. We’re trying to devise real programs that can be offered to many developers to achieve the highest leverage for the dollars we spend.

I know that in the past Apple has seemed to waver on its commitment to working with the developer community, alternately looking upon it as a giant democracy and as a profit center. I believe that in order to do the maximum good for the platform, we must recognize that Apple’s commitment to working with developers is a cost center, but a highly, highly leveraged cost center. Many small companies approach me saying that since we’re “great big Apple”, we can afford to do a lot for them. I have to remind everyone that even you “small guys” probably made about $700 million of profit more than we did in the last quarter, so our resources need to be very carefully managed. Having said that, our new CEO, Gil Amelio, has committed significant resources to providing technical and business support for Apple developers in a highly leveraged, “obvious value” way, leveraging Apple’s dollars to benefit the platform, and leveraging your dollars on top of that by using our collective bargaining power, channel presence, or whatever we have to bring to the party.

Dave: At WWDC, Gil Amelio announced that Apple had allocated $20 million for developer co-marketing. What can you tell us about that?

Heidi: As you said, Gil Amelio has allocated $20 million over the next 12 months, to help our developers get their products in front of customers. The programs that result will fall mostly under the Developer Marketing group headed by Jonathan Fader, and the International group headed by David Krathwohl.

The money will be spent roughly half in the US and Canada and half in Apple’s markets outside the US. We are working on programs now that will best leverage this money in both the traditional channel as well as in some emerging channels. The funding is likely to be split among channel initiatives, “virtual” and Internet initiatives, comarketing and collateral materials, and some end-customer advertising to tell Mac users what is available for them and where to buy.

In order to maximize the leverage, we aren’t going to be looking at specific proposals from our developers, but rather will take their input and create a few standard programs that can either be shared by all, be “pay to play”, or be targeted to particular segments of the market. I would certainly encourage developers to give ideas to Jonathan’s team, and we’ll keep them in the loop as the programs become reality, but I’m afraid that a specific proposal unique to any one developer is outside the bounds of what the money was for.

Dave: What changes do you see in the relationship Apple has with its developers?

Heidi: We need to treat our developers as the important business partners they are. We need to recognize their needs as businesses, including the issues they are dealing with in the channel, the rising cost of development, the need for many to be cross-platform, and much, much more.

We also need to build person-to-person relationships with many of the developers on whom our future customers will depend. We need to provide both marketing and technical support in a consistent, programmatic manner. We need to give them world-class tools and technologies that enable them to solve customer needs on Apple platforms like nowhere else. In short, there’s no shortage of things for me to do in my new job...!

Dave: It used to be that developing for the Mac was more profitable than developing for Windows. Now, Windows tools and developer programs have improved greatly (some would say they’ve become better than Apple’s), while developing for the Mac has become much more complex. How will you solve this problem? How will you make it more profitable to take Mac applications to market? How will you make it more attractive to develop for Mac first instead of the more normal Windows first?

Heidi: Wow, that’s a mouthful! First of all, developers are simple (at least I was when I was one): developers are first and foremost businesses. They need to meet customer needs. They need to make a profit. To make a profit they need to spend less money than they make. I believe Apple can positively influence all those points. We can streamline the product line and improve our testing resources so that it is easier to develop for and certify on our platform. We can improve the revenue (volume) side of the equation through licensing. We can reduce costs through breakthrough, enabling technologies that greatly simplify the cost and time-to-market of creating competitive products. Those are tall orders. Perhaps, more simply, we can help developers get to more customers, so that more units are sold and more profit is made on our platform. There are plenty of developers on all popular platforms today making money; there are also plenty of developers on all popular platforms not making money.

Everything is changing for the developer today, from the development environment, to the customer, to the channel, to the type of product desired, even to the definition of the platform. The more we can stay on top of these changes and help move them into the direction of the greatest economic good for our developers, the more developers we’ll make happy. Remember this: there was over $1 billion in Mac software sold last year, so there’s still a very healthy market out there today. But, we can do better, I believe.

Dave: How will you address the shelf space problem (the lack of computer store shelf space for Mac applications)?

Heidi: I can give you two answers to this: either leverage with a very few channel partners to literally open up shelf space and drive Mac customers to that space; or, if we don’t believe that will work, take the next step in where the channel is going (i.e., the Internet) and be there more aggressively and progressively than anyone else. Lead the charge, if you will. I’m not sure what we’re going to do yet, as we’re just researching the options right now, but we’re targeting having some answers very soon.

Dave: What will Apple do to make life easier for small developers?

Heidi: Some of the things I’m going to say will sound very basic, but guess what - they are! It’s nice that some answers are so simple.

First of all, we’re going to make it easier and more immediate to get information about Apple - our technologies, markets, distributors, who at Apple does what, how do bundle programs work, what will ship when, and multitudes of other business and technical information that will make it incredibly easier to work with Apple as a business partner. We’re going to paper as a last resort, using the Web, CDs and email as our principal methods of information dissemination. Beyond that, we’re going to try to use our leverage to create better marketing programs and technical programs where, even if a developer is asked to defray some portion of the cost, it will be a no-brainer in terms of value or benefit. As a former Mac developer for over a decade, nothing used to burn me more than being asked to pay for something which was ultimately a bad use of my money. I’m going to do my best to make sure that doesn’t happen in our group, or at Apple at large.

Dave: Apple has a lot of different technologies on its plate. Traditionally, programmers implement a small subset of these technologies, while some third parties try to find holes in Apple’s strategy that they can fill with their own solutions (StuffIt, AppleScript debuggers, etc.). Apple keeps the technology development within, while third parties get the crumbs. Is Apple going to take some of these technologies off its own plate and allow third parties to take over some of these projects?

Heidi: This is a huge issue for Apple. We should not gratuitously compete with our own developers in our own markets. Having said that, we also have to compete with someone, have to add unique value to our platform and to our products, and earn our own profits, or our future will be pretty grim. I believe that as a first step, we need to understand what our customers need. Next, we have to figure out the best way to deliver that, through our own product creation efforts as well as through working with others. My own bias is that we’ll deliver much better product much more efficiently by working with outside parties; after all, it effectively doubles our R&D dollars. Having said that, every case will be unique and needs to be thoroughly thought out, negotiated, determined. I’d say the positive news in all this is a fundamental shift in Apple’s philosophy to work outside first, as opposed to the other way around. Still, it has to make business sense for Apple too, or the whole picture ultimately falls apart.

 
AAPL
$467.36
Apple Inc.
+0.00
MSFT
$32.87
Microsoft Corpora
+0.00
GOOG
$885.51
Google Inc.
+0.00

MacTech Search:
Community Search:

Software Updates via MacUpdate

Acorn 4.1 - Bitmap image editor. (Demo)
Acorn is a new image editor built with one goal in mind - simplicity. Fast, easy, and fluid, Acorn provides the options you'll need without any overhead. Acorn feels right, and won't drain your bank... Read more
Mellel 3.2.3 - Powerful word processor w...
Mellel is the leading word processor for OS X, and has been widely considered the industry standard since its inception. Mellel focuses on writers and scholars for technical writing and multilingual... Read more
Iridient Developer 2.2 - Powerful image...
Iridient Developer (was RAW Developer) is a powerful image conversion application designed specifically for OS X. Iridient Developer gives advanced photographers total control over every aspect of... Read more
Delicious Library 3.1.2 - Import, browse...
Delicious Library allows you to import, browse, and share all your books, movies, music, and video games with Delicious Library. Run your very own library from your home or office using our... Read more
Epson Printer Drivers for OS X 2.15 - Fo...
Epson Printer Drivers includes the latest printing and scanning software for OS X 10.6, 10.7, and 10.8. Click here for a list of supported Epson printers and scanners.OS X 10.6 or laterDownload Now Read more
Freeway Pro 6.1.0 - Drag-and-drop Web de...
Freeway Pro lets you build websites with speed and precision... without writing a line of code! With it's user-oriented drag-and-drop interface, Freeway Pro helps you piece together the website of... Read more
Transmission 2.82 - Popular BitTorrent c...
Transmission is a fast, easy and free multi-platform BitTorrent client. Transmission sets initial preferences so things "Just Work", while advanced features like watch directories, bad peer blocking... Read more
Google Earth Web Plug-in 7.1.1.1888 - Em...
Google Earth Plug-in and its JavaScript API let you embed Google Earth, a true 3D digital globe, into your Web pages. Using the API you can draw markers and lines, drape images over the terrain, add... Read more
Google Earth 7.1.1.1888 - View and contr...
Google Earth gives you a wealth of imagery and geographic information. Explore destinations like Maui and Paris, or browse content from Wikipedia, National Geographic, and more. Google Earth... Read more
SMARTReporter 3.1.1 - Hard drive pre-fai...
SMARTReporter is an application that can warn you of some hard disk drive failures before they actually happen! It does so by periodically polling the S.M.A.R.T. status of your hard disk drive. S.M.... Read more

Strategy & Tactics: World War II Upd...
Strategy & Tactics: World War II Update Adds Two New Scenarios Posted by Andrew Stevens on August 12th, 2013 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
Expenses Planner Review
Expenses Planner Review By Angela LaFollette on August 12th, 2013 Our Rating: :: PLAIN AND SIMPLEUniversal App - Designed for iPhone and iPad Expenses Planner keeps track of future bills through due date reminders, and it also... | Read more »
Kinesis: Strategy in Motion Brings An Ad...
Kinesis: Strategy in Motion Brings An Adaptation Of The Classic Strategic Board Game To iOS Posted by Andrew Stevens on August 12th, 2013 [ | Read more »
Z-Man Games Creates New Studio, Will Bri...
Z-Man Games Creates New Studio, Will Bring A Digital Version of Pandemic! | Read more »
Minutely Review
Minutely Review By Jennifer Allen on August 12th, 2013 Our Rating: :: CROWDSOURCING WEATHERiPhone App - Designed for the iPhone, compatible with the iPad Work together to track proper weather conditions no matter what area of the... | Read more »
10tons Discuss Publishing Fantasy Hack n...
Recently announced, Trouserheart looks like quite the quirky, DeathSpank-style fantasy action game. Notably, it’s a game that is being published by established Finnish games studio, 10tons and developed by similarly established and Finnish firm,... | Read more »
Boat Watch Lets You Track Ships From Por...
Boat Watch Lets You Track Ships From Port To Port Posted by Andrew Stevens on August 12th, 2013 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
Expenses Review
Expenses Review By Ruairi O'Gallchoir on August 12th, 2013 Our Rating: :: STUNNINGiPhone App - Designed for the iPhone, compatible with the iPad Although focussing primarily on expenses, Expenses still manages to make tracking... | Read more »
teggle is Gameplay Made Simple, has Play...
teggle is Gameplay Made Simple, has Players Swiping for High Scores Posted by Andrew Stevens on August 12th, 2013 [ permalink ] | Read more »
How To: Manage iCloud Settings
iCloud, much like life, is a scary and often unknowable thing that doesn’t always work the way it should. But much like life, if you know the little things and tweaks, you can make it work much better for you. I think that’s how life works, anyway.... | Read more »

Price Scanner via MacPrices.net

13″ 2.5GHz MacBook Pro on sale for $150 off M...
B&H Photo has the 13″ 2.5GHz MacBook Pro on sale for $1049.95 including free shipping. Their price is $150 off MSRP plus NY sales tax only. B&H will include free copies of Parallels Desktop... Read more
iPod touch (refurbished) available for up to...
The Apple Store is now offering a full line of Apple Certified Refurbished 2012 iPod touches for up to $70 off MSRP. Apple’s one-year warranty is included with each model, and shipping is free: -... Read more
27″ Apple Display (refurbished) available for...
The Apple Store has Apple Certified Refurbished 27″ Thunderbolt Displays available for $799 including free shipping. That’s $200 off the cost of new models. Read more
Apple TV (refurbished) now available for only...
The Apple Store has Apple Certified Refurbished 2012 Apple TVs now available for $75 including free shipping. That’s $24 off the cost of new models. Apple’s one-year warranty is standard. Read more
AnandTech Reviews 2013 MacBook Air (11-inch)...
AnandTech is never the first out with Apple new product reviews, but I’m always interested in reading their detailed, in-depth analyses of Macs and iDevices. AnandTech’s Vivek Gowri bought and tried... Read more
iPad, Tab, Nexus, Surface, And Kindle Fire: W...
VentureBeat’s John Koetsier says: The iPad may have lost the tablet wars to an army of Android tabs, but its still first in peoples hearts. Second place, however, belongs to a somewhat unlikely... Read more
Should You Buy An iPad mini Or An iPad 4?
Macworld UK’s David Price addresses the conundrum of which iPAd to buy? Apple iPad 4, iPad 2, iPad mini? Or hold out for the iPad mini 2 or the iPad 5? Price notes that potential Apple iPad... Read more
iDraw 2.3 A More Economical Alternative To Ad...
If you’re a working graphics pro, you can probably justify paying the stiff monthly rental fee to use Adobe’s Creative Cloud, including the paradigm-setting vector drawing app. Adobe Illustrator. If... Read more
New Documentary By Director Werner Herzog Sho...
Injuring or even killing someone because you were texting while driving is a life-changing experience. There are countless stories of people who took their eyes off the road for a second and ended up... Read more
AppleCare Protection Plans on sale for up to...
B&H Photo has 3-Year AppleCare Warranties on sale for up to $105 off MSRP including free shipping plus NY sales tax only: - Mac Laptops 15″ and Above: $244 $105 off MSRP - Mac Laptops 13″ and... Read more

Jobs Board

Sales Representative - *Apple* Honda - Appl...
APPLE HONDA AUTOMOTIVE CAREER FAIR! NOW HIRING AUTO SALES REPS, AUTO SERVICE BDC REPS & AUTOMOTIVE BILLER! NO EXPERIENCE NEEDED! Apple Honda is offering YOU a Read more
*Apple* Developer Support Advisor - Portugue...
Changing the world is all in a day's work at Apple . If you love innovation, here's your chance to make a career of it. You'll work hard. But the job comes with more than Read more
RBB - *Apple* OS X Platform Engineer - Barc...
RBB - Apple OS X Platform Engineer Ref 63198 Country USA…protected by law. Main Function | The engineering of Apple OS X based solutions, in line with customer and Read more
RBB - Core Software Engineer - Mac Platform (...
RBB - Core Software Engineer - Mac Platform ( Apple OS X) Ref 63199 Country USA City Dallas Business Area Global Technology Contract Type Permanent Estimated publish end Read more
*Apple* Desktop Analyst - Infinity Consultin...
Job Title: Apple Desktop Analyst Location: Yonkers, NY Job Type: Contract to hire Ref No: 13-02843 Date: 2013-07-30 Find other jobs in Yonkers Desktop Analyst The Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.