TweetFollow Us on Twitter

May 95 Top 10
Volume Number:11
Issue Number:5
Column Tag:Symantec Top 10

Symantec Top 10

This monthly column, written by Symantec’s Technical Support Engineers, aims to provide you with technical information based on the use of Symantec products.

By Colen Garoutte-Carson, Quality Assurance & Technical Support, Symantec Corp.

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

Q: How do I build a fat application with Symantec C++ v8.0?

A: We’ve touched on this before, and here’s a more detailed look. When an application is launched on a 68K Macintosh, the operating system (OS) loads and executes a 68K ‘CODE’ resource ID 1. When an application is launched on a PowerMac, the OS first looks for a ‘cfrg’ resource describing a PowerPC code fragment stored in the application’s data fork, and if found, prepares and executes the PowerPC code fragment. If the OS is unable to launch the application this way, it tries to loads and execute a 68K ‘CODE’ resource ID 1.

A fat (fat-binary) application has both a PowerPC code fragment and 68K ‘CODE’ resources, and can be launched on either platform.

To create a fat binary app, enable the option to merge an existing 680x0 application into your final application, in the project Options dialog, in the Project Type settings for an application. This copies all resources from the 68K application that do not already exist in your PowerPC application. Most importantly, this copies all 68K ‘CODE’ resources to your PowerPC application.

Resources in your 68K application with the same type and ID as those in your PowerPC application will not be copied.

You can also build a fat application by including a 68K application’s ‘CODE’ resources in a resource (.rsrc) file, and adding that resource file to your PowerPC project.

Q: How do I create an accelerated code resource?

A: Although the linker in Symantec C++ v8.0 does not yet support the creation of code resources, there is a way to create a code resource from a PowerPC application using Symantec Rez. Symantec C++ v8.0 includes a Code Resource project model which does this.

The Code Resource project model consists of two projects. The first, Code Resource.Π, is similar to a Mac Application project, but doesn’t include InitToolbox() (it’s unnecessary in a code resource). It uses the rsrcMPWPPCRuntime.o runtime library instead of PPCRuntime.o, and PPCLink & MakePEF instead of the internal linker.

In PowerMac applications, constructors and destructors for global and static objects are called automatically by __cplusstart(), which the linker assigns as the main entry point to your application (not main()). This routine calls your constructors, initializes your QuickDraw globals, calls your main() function, and then calls your destructors.

In a shared library, constructors for global and static objects are called by __cplusinit, which the linker assigns as an initialization routine. The Code Fragment Manager will automatically call this initialization routine when your shared library is loaded. The __cplusinit() routine will also hook your shared library’s QuickDraw globals into the QuickDraw globals of the calling application. Destructors for global and static objects are called by __cplusterm(), which the linker assigns as a termination routine. The Code Fragment Manager will automatically call this termination routine when your shared library is unloaded.

In code resources, there is no way to automatically call constructors or destructors for global and static objects, or hook QuickDraw globals, and still preserve the arguments passed to main(). Instead, you must call routines to do this for you. In C, you use __rsrcinit() and __rsrcterm(), declared in stdlib.h. In C++, you use __cplusrsrcinit() and __cplusrsrcterm(), declared in new.h. The C++ initialization and termination routines call the C initialization and termination routines. Use only the C++ or C initialization routines. Do not use both. These routines are defined in the rsrcMPWPPCRuntime.o library.

If your code resource is called only once to perform its function, call __rsrcinit() or __cplusrsrcinit() at the start of your program, and __rsrcterm() or __cplusrsrcterm() at the end.

If your code resource is reentrant, call __rsrcinit() or __cplusrsrcinit() only the first time your code resource is called, and __rsrcterm() or __cplusrsrcterm() the last time your code resource is called.

Do not use any QuickDraw globals, or any global or static objects that rely on their constructor, before calling __rsrcinit() or __cplusrsrcinit().

The second project in the Code Resource project model will copy the data fork of the target built by Code Resource.Π into a resource and prepend a routine descriptor to it. Code Resource.Π is included as a sub-project to the second project. Debugging is disabled for the sub-project to ensure that the sub-project’s target is built instead of a temporary instant-run PEF when the parent project is brought up to date.

Code Resource.Π includes two resource (.r) files, _CopyToResource.r and __AppendRoutineDescriptor.r.

_CopyToResource.r reads the data fork of the sub-project’s target and stores it into a temporary resource.

__AppendRoutineDescriptor.r prepends a routine descriptor to the temporary resource and stores it in your final resource. Before you build your code resource, you will need to modify a number of #define’s in this file. The file contains comments that describe the necessary changes.

The Always check file dates option is enabled in the second project to ensure that the resource description files’ dependency on the sub-project’s target is properly tracked.

__AppendRoutineDescriptor.r is dependant on _CopyToResource.r. These files have been named to compile in the right order.

Once the parent project has been brought up to date, your accelerated code resource will be stored in the project’s resource file (<projectname>.rsrc).

Q: How do I create a fat or safe fat code resource?

A: You can build a fat or safe fat code resource in much the same way that you would create an accelerated code resource, discussed above. The Code Resource project model includes support for these fat code resource types, as well as a few others. See the comments within the project model for details.

Q: Why are my structs a different size in my PowerPC project than they are in my 68K project?

A: The MC68000 chip must reference word or long values from even addresses. More recent chips in the 680x0 family do not have this limitation, but perform faster when referencing word or long values from even addresses. The 68040 and PowerPC chips perform even faster with structures aligned on 4-byte boundaries.

If you need to share data structures in memory between 68K and PowerPC code (e.g. when passing data to the Macintosh Toolbox’s pre-existing 68K-based interfaces), or need to read or write data structures from/to disk with both 68K and PowerPC code, you will need to ensure that your alignment settings match in both your 68K and PowerPC projects.

By default, the PowerPC compilers align fields within structs on 4-byte boundaries. By default, the 68K C++ compiler aligns fields within structs on 2-byte boundaries. Think C always aligns fields within structs on 2-byte boundaries.

The PowerPC compiler supports the following #pragma directive to enable 68K (2-byte) structure alignment in a given structure declaration :

#pragma options align=mac68K
/* Your struct declaration */
#pragma options align=reset

Q: My 68K application, created with the Visual Architect in v7.0(.x), works fine. Why does a fat version of the same application not run on a 68K Mac?

A: Because of changes in the TCL, you will need to re-compile the 68K application with the 68K environment and TCL included in version 8, and re-merge it into your fat application.

Q: When I run my program with the debugger, it launches “Power Mac DebugServices”. This program remains running invisibly. How can I quit this application when I am done debugging?

A: You can write an AppleScript that contains the following :

 tell application "Power Mac DebugServices" to quit

Never run this script while debugging. To ensure that DebugServices has quit when no longer needed, name the script ShutDown, and put it in your (Scripts) folder. The script will be run when you quit the Symantec Project Manager.

Q: Can I use Apple’s new Toolbox Assistant with the Symantec Project Manager?

A: Yes. The Symantec Project Manager supports both The THINK Reference and QuickViewer. It is capable of using both simultaneously.

As with the Think Project Manager, the Symantec Project Manager will allow you to reference the Think Reference or QuickViewer directly if an alias to it, named exactly “THINK Reference” or “Primary Doc Server”, is located in your “(Tools)” folder. The Symantec Project Manager considers these names synonymous. The Symantec Project Manager will search a second documentation server if it’s unsuccessful in finding a match in the first. The second documentation server’s alias must also be located in the “(Tools)” folder and must be named “Secondary Doc Server”.

Q: When I convert my Think Project Manager project, the Symantec Project Manager preserves the segmentation in groups. Is there a way around this?

A: Yes, hold down the shift key when opening the Think Project Manager project.

Q: How do I Check In files to my SourceServer database for the first time? And how do I Check Out files from a SourceServer database that I’ve never checked out before?

A: To do these actions, you must send the command to SourceServer manually. The Symantec Project Manager includes a Worksheet window, available under the Windows menu, that you can use to send commands to SourceServer or ToolServer.

Example of a CheckIn command :

CheckIn -new "filename.cp"

Q: Can I use Check In on the Revision menu to check in header files to a SourceServer database?

A: Yes. In the project Options dialog, on the “Extension” settings page, add .h to the list of supported filename extensions, but do not specify a translator. You will be able to add files with names ending in .h to your project, but they will not be compiled. You can then check these files into your SourceServer database by selecting them in the project window, and then selecting Check In from the Revision menu.

 
AAPL
$565.32
Apple Inc.
-5.24
MSFT
$29.07
Microsoft Corpora
-0.04
GOOG
$603.66
Google Inc.
-5.80
MacTech Search:
Community Search:

Empire of the Eclipse Review
Empire of the Eclipse Review By Carter Dotson on May 24th, 2012 Our Rating: :: OVERSHADOWINGiPhone App - Designed for the iPhone, compatible with the iPad Empire of the Eclipse is an ambitious strategy MMO that is very deep, and... | Read more »
Bejeweled HD Review
Bejeweled HD Review By Jennifer Allen on May 24th, 2012 Our Rating: :: ADDICTIVEiPad Only App - Designed for the iPad The iPad version of the ever addictive Match Three title.   Developer: PopCap Price: $3.99 Version Reviewed: 1... | Read more »
Facebook Releases New Camera App To Stre...
While not a replacement for Instagram, Facebook Camera is a good first step in this month+ old union of the two companies. Released today, Facebook camera looks to streamline the viewing of photos and the uploading of them. The app allows you to... | Read more »
Missile Monkey Review
Missile Monkey Review By Lisa Caplan on May 24th, 2012 Our Rating: :: FLYING LOWUniversal App - Designed for iPhone and iPad Missile Monkey is a must miss   Developer: Munsey Clan Games Price: $0.99 Version Reviewed: 1.0 Device... | Read more »
Boomlings Review
Boomlings Review By Lisa Caplan on May 24th, 2012 Our Rating: :: FUN FREEBIEUniversal App - Designed for iPhone and iPad Boomlings is a traditional matching puzzle game, with some explosive twists   | Read more »
Dave vs Cave Review
Dave vs Cave Review By Jason Wadsworth on May 24th, 2012 Our Rating: :: WATCH FOR FALLING ROCKSUniversal App - Designed for iPhone and iPad Kid falls down hole, kid gets trapped in cave, kid fights evil rock monsters to escape... | Read more »
Python Pocket Power: Python Bytes 3 – Mo...
Python fans are certain to welcome the best bits from the penultimate season of the BBC sketch comedy in a new iPhone app: Python Bytes 3 – Monty Python Series 3. If you have a flair for the obvious, you’ll correctly assume this is third in a series... | Read more »

Price Scanner via MacPrices.net

13″ 2.8GHz MacBook Pro on sale for $100 off MSRP
Adorama has lowered their price on the 13″ 2.8GHz MacBook Pro to $1399 including free shipping plus NY/NJ sales tax only. Their price is $100 off MSRP, and it’s the lowest price for this model from... Read more
Apple refurbished iPads available starting at $279
 The Apple Store Online has dropped prices on Apple Certified Refurbished iPad 2s and original iPads by as much as $50, with models now starting at $279. Apple’s one-year warranty is included with... Read more
Security Based Portable Operating System, Pocket D...
In conjunction with their consumer technology product, Pocket Desktop, a USB device that offers consumers enhanced security and portability in computing, has announced a new strategic alliance with... Read more
Apple’s Jonathan Ive Knighted By Britain’s Princes...
The BBC reports that Apple Senior Vice President Of Industrial Design Jonathan Ive is now Sir Jonathan Ive, having been knighted by Queen Elizabeth II’s daughter Anne, the Princess Royal (and an iPad... Read more
Microsoft Fixing to release Office for iOS and And...
BGR’s Jonathan S. Geller says BGR has learned from a “reliable source” that Microsoft is planning to release the company’s full Office suite for not only Apple’s iPad, but for Android tablets as well... Read more
Mac mini Server available for $949, $50 off MSRP
Adorama has Mac mini Servers on sale for $949 including free shipping. Their price is $50 off MSRP, and it’s the lowest price available for this model from any Apple Authorized Reseller. NY and NJ... Read more
21″ 2.7GHz iMac on sale for $1399, $100 off full r...
Adorama has the 21″ 2.7GHz iMac on sale for $1399 including free shipping. Their price is $100 off MSRP, and it’s the lowest price for this model from any Apple Authorized Reseller. NY and NJ sales... Read more
iMacs on sale bundled with free upgrade to 8GB RAM
MacConnection has 2011 iMacs in stock today with a free upgrade to 8GB of RAM. Shipping is also free. Their prices represent a $200+ savings over custom 8GB iMacs at The Apple Store: - 21″ 2.5GHz... Read more

Jobs Board

iOS Developer (iPhone and iPad) at Mahal...
Mahalo is looking for talented iOS developers to join its team of highly skilled engineers. Weve already released multiple successful apps in the Apple App Store with well over a million installs... Read more
MAC Imaging/Packaging, Administration.Pr...
Skills: Very good experience in building MAC ( Apple Macintosh ) operating system images. OS imaging Knowledge on ... Knowledge on configuring the LAN and Wireless network on MAC note books Knowledge... Read more
*Apple* Solutions Consultant-Retail Sal...
Requisition Number 15545402 Job title Apple Solutions Consultant-Retail Sales Location Mobile Country United States City Mobile State Alabama Job type Job description Read more
iPhone Developer at Mastech (Los Angeles...
We are currently seeking an Android/ iPhone Developer for our client in the Insurance domain. We value our professionals, providing comprehensive benefits, exciting challenges, and the opportunity... Read more
24 funny 2d Charaters for iPhone game. a...
We are developing an iPhone game and desire to have 24 characters drawn to our specification. Attached is the detailed spec. Desired Skills: Cartoon, Illustration Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.