TweetFollow Us on Twitter

MacApp Low Priority
Volume Number:11
Issue Number:2
Column Tag:Improving The Framework

Using Low Priority Events in MacApp

Fixing a minor bug gets your priorities straight

By Harry Haddon, Franklin & Marshall College

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

Just like most standard Macintosh programs, MacApp has a main event loop, but as with many things, MacApp handles the gory details of the event loop for you while still giving you the flexibility to expand or improve upon it as needed. The focus of MacApp’s event loop is MacApp’s event list which usually contains commands but can also contain more generalized events. Commands and events posted to this list can have different priorities to change the order in which they are processed. The only problem is that MacApp 3.0 and 3.1 never actually process your low priority events.

This article gives a quick overview of the MacApp event list, explains why you might want to use an event with a low priority, and tells you how to fix MacApp-without modifying the MacApp source-so low priority events are properly processed.

Inside the Event List

The MacApp event list is of type TEventList and is a data member, named fEventList, of TApplication. TEventList contains objects of type TEvent and objects descended from TEvent including objects of type TCommand. Since TCommand is a descendent of TEvent, I will use the word “events” in this article to refer to both events and commands.

When you call PostAnEvent() or PostCommand(), the TEventHandler implementations of these two methods pass the event to the next event handler in the event handler chain until TApplication::PostAnEvent() gets the event and inserts it in fEventList sorted by priority. TApplication’s main event loop method retrieves events from fEventList and handles the events by calling their Process() method. The highest priority events, those with their fPriority field set to kPriorityHighest, are retrieved before the lower priority ones. The priorities defined by MacApp are:

// Low priority commands are considered last
const short kPriorityLowest = 127;
const short kPriorityLow = kPriorityLowest - 32;
// Normal priority: command default priority
const short kPriorityNormal = 64;
const short kPriorityHigh = kPriorityNormal - 32;
//High priority commands take precedence
const short kPriorityHighest = 0;

If you wish you can use priority values which are between these constants. The default priority for events is kPriorityNormal.

Events of equal priority in fEventList are not necessarily processed on a First-In, First-Out basis. MacApp uses a binary search when inserting events in fEventList and inserts the event at the first event it finds of equal priority. If you post an event and there are already two or more events of equal priority in the list, their order in the list is indeterminate and hence their order of processing is indeterminate. This is not normally a problem since the typical MacApp application does not have that many equal priority events in the list at one time, but it is something to consider if you’re posting multiple commands to the list at the same time and the order of processing is important.

One command you’ll always find in fEventList is the TEventRetrieverCommand that MacApp uses to fetch toolbox events from the toolbox’s Event Manager. The initialization method IApplication() creates this command with a priority of kPriorityLow and posts it to fEventList. The command stays in the list as long as the application is running, and its sole job is to check for toolbox events. Since TEventRetrieverCommand has a lower priority than normal, MacApp does not process it until after it processes the events in the list that have a normal priority. Thus MacApp won’t fetch any more events from the toolbox queue until after it has processed all of the normal priority events and commands in fEventList.

TEventRetrieverCommand::DoIt() checks for toolbox events by calling gApplication->PollToolboxEvent() which calls the toolbox trap WaitNextEvent(). If a toolbox event is available, it is encapsulated in a TToolboxEvent and processed by MacApp. If no toolbox event is available and TApplication.fAllowApplicationToSleep is true, MacApp figures out the various sleep parameters such as the sleep time and calls WaitNextEvent() to wait for the next toolbox event.

This all works great unless you try to post an event with a priority of kPriorityLow or lower. Then you will find that the TEventRetrieverCommand in fEventList acts as a road block for low priority events. Because it was posted first, it is processed before all events of the same priority (kPriorityLow). If no toolbox events are available from the Macintosh event queue, the TEventRetrieverCommand puts the application to sleep, preventing the processing of any low priority events remaining in fEventList. If a toolbox event is available, MacApp processes it, as it should, leaving no opportunity for the processing of low priority events.

Why Use Low Priority Events?

I ran into the bug with low priority events when I was developing a client application that fetches data from a server application. I used a descendent of TClientCommand, MacApp’s class for sending an Apple event and processing its reply, to fetch the data from the server. The server collects new data at the rate of 10 samples per second and the client needs to be updated at least several times a second so as soon as a reply is received, the client posts another TClientCommand to fetch the next chunk of data.

My TClientCommand needed to be a lower priority than toolbox events so that the view that was changed by the TClientCommand would be updated via an update event before the next TClientCommand was processed. I also wanted the application to process toolbox events before it did the TClientCommand so that the application would be responsive to user actions such as mouse clicks. Experimentation with the TClientCommand’s priority set to kPriorityNormal on a slower Macintosh confirmed that being able to set its priority lower was a worthy goal.

You may have a similar situation where a low priority command would fit the bill. Remember that low priority commands really aren’t background or idle commands: they do not execute until after higher priority events have executed, but once they begin execution they can hog CPU cycles as much as any other event. If they take too much time to execute they can slow down the processing of user actions and create a less than enjoyable experience for your user. Design your commands accordingly.

Fixing the Low Priority Event Bug

I came up with a fairly simple fix that I have used with MacApp 3.0.1. This fix will probably also work with 3.1, since it appears that the relevant sections of code have not changed from 3.0 to 3.1. It is not a perfect fix in that events with the very lowest priority, kPriorityLowest, are still not processed, but this is not really a problem since you can use a priority of kPriorityLowest-1 for your lowest priority, and it will work fine.

The original TEventRetrieverCommand, which is installed by IApplication, is left in fEventList but its priority is changed to kPriorityLowest. This still allows the application to sleep-a Good Thing in the Macintosh world of cooperative multi-tasking-but it does not go to sleep until after all other commands are given a chance to execute. I changed the priority of TEventRetrieverCommand in IMyApplication() after calling IApplication():

TEventRetrieverCommand *originalEventRetriever;
originalEventRetriever = 
              (TEventRetrieverCommand *) fEventList->At(1);
originalEventRetriever->fPriority = kPriorityLowest;

if (qDebug && !originalEventRetriever->IsMemberClass(
             GetClassIDFromName("TEventRetrieverCommand")))
      ProgramBreak("First command in fEventList is not \
a TEventRetrieverCommand!");

This code doesn’t look for the TEventRetrieverCommand on the event list but just assumes that it's the first command on the list. The debug check will warn me if this isn’t true in future versions of MacApp. (Hopefully Apple will fix this in MacApp 3.5 and we won’t need this fix at all anymore.)

To keep processing toolbox events at kPriorityLow, I declared a new command that is a descendant of TEventRetrieverCommand. This command checks for toolbox events but never sleeps. It is posted at kPriorityLow to replace the original TEventRetrieverCommand that was demoted to kPriorityLowest.

class TNoSleepEventRetrieverCommand : 
 public TEventRetrieverCommand {
public:
  TNoSleepEventRetrieverCommand();
    // Empty constructor to satisfy compiler.  

  virtual pascal void INoSleepEventRetrieverCommand(
                      CommandNumber itsCommandNumber); 
    // Initialize the EventCommand procedurally.  
  virtual pascal Boolean IsReadyToExecute();                   
 // override 
    // Return true when event available

 virtual pascal void DoIt();
    // Retrieve and process an event without sleeping 
};

I put the declaration for TNoSleepEventRetrieverCommand in the header file that contains the declaration for TMyApplication.

I put the definitions for its methods in the .cp file that contains the methods of TMyApplication. The initialization method INoSleepEventRetrieverCommand() just calls IEventRetrieverCommand() and then sets the command's priority:

#pragma segment ASelCommand
pascal void TNoSleepEventRetrieverCommand::INoSleepEventRetrieverCommand(
 CommandNumber itsCommandNumber) 
{
  this->IEventRetrieverCommand(itsCommandNumber); 

    // Let more important stuff happen first
  fPriority = kPriorityLow;
}

Its IsReadyToExecute method returns true whenever a toolbox event is available:

#pragma segment ARes
pascal Boolean TNoSleepEventRetrieverCommand::IsReadyToExecute() 
{
 EventRecord theEvent;
 
 return EventAvail(gApplication->fMainEventMask, theEvent); 
}

When IsReadyToExecute() returns true, MacApp calls the command’s DoIt() method. The DoIt() for TNoSleepEventRetrieverCommand is just like DoIt() for TEventRetrieverCommand except it calls PollToolboxEvent() with the parameter allowApplicationToSleep set to false so the application doesn’t go to sleep on us:

#pragma segment ASelCommand
pascal void TNoSleepEventRetrieverCommand::DoIt() 
{
 gApplication->PollToolboxEvent(FALSE);
    // FALSE = never sleep
}

The TNoSleepEventRetrieverCommand is created and posted in TMyApplication after the priority of the original TEventRetrieverCommand is changed:

TNoSleepEventRetrieverCommand *aEventCommand = 
                         new TNoSleepEventRetrieverCommand;
aEventCommand->INoSleepEventRetrieverCommand(cNoCommand); 
this->PostAnEvent(aEventCommand);

That’s it. With these fixes in place you can post a command with a priority of kPriorityLow or lower, and MacApp will process it as it should.

 
AAPL
$467.36
Apple Inc.
+0.00
MSFT
$32.87
Microsoft Corpora
+0.00
GOOG
$885.51
Google Inc.
+0.00

MacTech Search:
Community Search:

Software Updates via MacUpdate

Acorn 4.1 - Bitmap image editor. (Demo)
Acorn is a new image editor built with one goal in mind - simplicity. Fast, easy, and fluid, Acorn provides the options you'll need without any overhead. Acorn feels right, and won't drain your bank... Read more
Mellel 3.2.3 - Powerful word processor w...
Mellel is the leading word processor for OS X, and has been widely considered the industry standard since its inception. Mellel focuses on writers and scholars for technical writing and multilingual... Read more
Iridient Developer 2.2 - Powerful image...
Iridient Developer (was RAW Developer) is a powerful image conversion application designed specifically for OS X. Iridient Developer gives advanced photographers total control over every aspect of... Read more
Delicious Library 3.1.2 - Import, browse...
Delicious Library allows you to import, browse, and share all your books, movies, music, and video games with Delicious Library. Run your very own library from your home or office using our... Read more
Epson Printer Drivers for OS X 2.15 - Fo...
Epson Printer Drivers includes the latest printing and scanning software for OS X 10.6, 10.7, and 10.8. Click here for a list of supported Epson printers and scanners.OS X 10.6 or laterDownload Now Read more
Freeway Pro 6.1.0 - Drag-and-drop Web de...
Freeway Pro lets you build websites with speed and precision... without writing a line of code! With it's user-oriented drag-and-drop interface, Freeway Pro helps you piece together the website of... Read more
Transmission 2.82 - Popular BitTorrent c...
Transmission is a fast, easy and free multi-platform BitTorrent client. Transmission sets initial preferences so things "Just Work", while advanced features like watch directories, bad peer blocking... Read more
Google Earth Web Plug-in 7.1.1.1888 - Em...
Google Earth Plug-in and its JavaScript API let you embed Google Earth, a true 3D digital globe, into your Web pages. Using the API you can draw markers and lines, drape images over the terrain, add... Read more
Google Earth 7.1.1.1888 - View and contr...
Google Earth gives you a wealth of imagery and geographic information. Explore destinations like Maui and Paris, or browse content from Wikipedia, National Geographic, and more. Google Earth... Read more
SMARTReporter 3.1.1 - Hard drive pre-fai...
SMARTReporter is an application that can warn you of some hard disk drive failures before they actually happen! It does so by periodically polling the S.M.A.R.T. status of your hard disk drive. S.M.... Read more

Strategy & Tactics: World War II Upd...
Strategy & Tactics: World War II Update Adds Two New Scenarios Posted by Andrew Stevens on August 12th, 2013 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
Expenses Planner Review
Expenses Planner Review By Angela LaFollette on August 12th, 2013 Our Rating: :: PLAIN AND SIMPLEUniversal App - Designed for iPhone and iPad Expenses Planner keeps track of future bills through due date reminders, and it also... | Read more »
Kinesis: Strategy in Motion Brings An Ad...
Kinesis: Strategy in Motion Brings An Adaptation Of The Classic Strategic Board Game To iOS Posted by Andrew Stevens on August 12th, 2013 [ | Read more »
Z-Man Games Creates New Studio, Will Bri...
Z-Man Games Creates New Studio, Will Bring A Digital Version of Pandemic! | Read more »
Minutely Review
Minutely Review By Jennifer Allen on August 12th, 2013 Our Rating: :: CROWDSOURCING WEATHERiPhone App - Designed for the iPhone, compatible with the iPad Work together to track proper weather conditions no matter what area of the... | Read more »
10tons Discuss Publishing Fantasy Hack n...
Recently announced, Trouserheart looks like quite the quirky, DeathSpank-style fantasy action game. Notably, it’s a game that is being published by established Finnish games studio, 10tons and developed by similarly established and Finnish firm,... | Read more »
Boat Watch Lets You Track Ships From Por...
Boat Watch Lets You Track Ships From Port To Port Posted by Andrew Stevens on August 12th, 2013 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
Expenses Review
Expenses Review By Ruairi O'Gallchoir on August 12th, 2013 Our Rating: :: STUNNINGiPhone App - Designed for the iPhone, compatible with the iPad Although focussing primarily on expenses, Expenses still manages to make tracking... | Read more »
teggle is Gameplay Made Simple, has Play...
teggle is Gameplay Made Simple, has Players Swiping for High Scores Posted by Andrew Stevens on August 12th, 2013 [ permalink ] | Read more »
How To: Manage iCloud Settings
iCloud, much like life, is a scary and often unknowable thing that doesn’t always work the way it should. But much like life, if you know the little things and tweaks, you can make it work much better for you. I think that’s how life works, anyway.... | Read more »

Price Scanner via MacPrices.net

13″ 2.5GHz MacBook Pro on sale for $150 off M...
B&H Photo has the 13″ 2.5GHz MacBook Pro on sale for $1049.95 including free shipping. Their price is $150 off MSRP plus NY sales tax only. B&H will include free copies of Parallels Desktop... Read more
iPod touch (refurbished) available for up to...
The Apple Store is now offering a full line of Apple Certified Refurbished 2012 iPod touches for up to $70 off MSRP. Apple’s one-year warranty is included with each model, and shipping is free: -... Read more
27″ Apple Display (refurbished) available for...
The Apple Store has Apple Certified Refurbished 27″ Thunderbolt Displays available for $799 including free shipping. That’s $200 off the cost of new models. Read more
Apple TV (refurbished) now available for only...
The Apple Store has Apple Certified Refurbished 2012 Apple TVs now available for $75 including free shipping. That’s $24 off the cost of new models. Apple’s one-year warranty is standard. Read more
AnandTech Reviews 2013 MacBook Air (11-inch)...
AnandTech is never the first out with Apple new product reviews, but I’m always interested in reading their detailed, in-depth analyses of Macs and iDevices. AnandTech’s Vivek Gowri bought and tried... Read more
iPad, Tab, Nexus, Surface, And Kindle Fire: W...
VentureBeat’s John Koetsier says: The iPad may have lost the tablet wars to an army of Android tabs, but its still first in peoples hearts. Second place, however, belongs to a somewhat unlikely... Read more
Should You Buy An iPad mini Or An iPad 4?
Macworld UK’s David Price addresses the conundrum of which iPAd to buy? Apple iPad 4, iPad 2, iPad mini? Or hold out for the iPad mini 2 or the iPad 5? Price notes that potential Apple iPad... Read more
iDraw 2.3 A More Economical Alternative To Ad...
If you’re a working graphics pro, you can probably justify paying the stiff monthly rental fee to use Adobe’s Creative Cloud, including the paradigm-setting vector drawing app. Adobe Illustrator. If... Read more
New Documentary By Director Werner Herzog Sho...
Injuring or even killing someone because you were texting while driving is a life-changing experience. There are countless stories of people who took their eyes off the road for a second and ended up... Read more
AppleCare Protection Plans on sale for up to...
B&H Photo has 3-Year AppleCare Warranties on sale for up to $105 off MSRP including free shipping plus NY sales tax only: - Mac Laptops 15″ and Above: $244 $105 off MSRP - Mac Laptops 13″ and... Read more

Jobs Board

Sales Representative - *Apple* Honda - Appl...
APPLE HONDA AUTOMOTIVE CAREER FAIR! NOW HIRING AUTO SALES REPS, AUTO SERVICE BDC REPS & AUTOMOTIVE BILLER! NO EXPERIENCE NEEDED! Apple Honda is offering YOU a Read more
*Apple* Developer Support Advisor - Portugue...
Changing the world is all in a day's work at Apple . If you love innovation, here's your chance to make a career of it. You'll work hard. But the job comes with more than Read more
RBB - *Apple* OS X Platform Engineer - Barc...
RBB - Apple OS X Platform Engineer Ref 63198 Country USA…protected by law. Main Function | The engineering of Apple OS X based solutions, in line with customer and Read more
RBB - Core Software Engineer - Mac Platform (...
RBB - Core Software Engineer - Mac Platform ( Apple OS X) Ref 63199 Country USA City Dallas Business Area Global Technology Contract Type Permanent Estimated publish end Read more
*Apple* Desktop Analyst - Infinity Consultin...
Job Title: Apple Desktop Analyst Location: Yonkers, NY Job Type: Contract to hire Ref No: 13-02843 Date: 2013-07-30 Find other jobs in Yonkers Desktop Analyst The Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.