TweetFollow Us on Twitter

Jasik ResError
Volume Number:11
Issue Number:2
Column Tag:The Inquisitive Programmer

A Quick Trip Into the Depths

ResError Considered Harmful?

by Steve Jasik, Menlo Park, CA, macnosy@netcom.com

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

Nosy is over 10 years old, having been introduced to the world in Nov ’84 and first shipped in Jan ’85. It has been a few years since I have written an article for MacTech. Since ’84, the Mac has become more powerful than the mainframes I used to work on, and the system has advanced in utility and complexity. Nosy hasn’t changed too much, and some pseudo alternatives to it, such as the ResEdit CODE Editor have come along, but I used it recently to get the global view of a piece of the ROM.

The particular example I’ll show here came to me as a bug in my debugger that showed up on a IIfx running System 7.5. After some investigation, it turned out that the problem was some less-than-robust code in Sound Manager 3.0. The crux of the problem was that, despite what Inside Macintosh or today’s equivalent of it says, the Resource Manager doesn’t always return a non-zero value of ResErr when it doesn’t find a requested resource. More on this later.

The original problem presented to me was that a user was trying to debug an INIT and my debugger was barfing. To find the bug, I set up my normal debugger bug-finding environment, in which I run two copies of my Debugger.

The first one debugs the second one, and if both fail, I have Macsbug running “behind” the first one. For the curious, the magic behind having one debugger debug a second copy of itself is to do a complete context switch of low memory, which includes the exception vectors (0-$FF) and the Macintosh globals ($100-$1E00) when entering The Debugger.

Using this method, I found that someone was trying to do a _CloseResFile on me. It took a few hours to trace it back into the Sound Manager.

At this point let me mention a trick I have used over the years to get a better grip on where one is in a random blowup. One of the most important pieces of information is the stack crawl. It answers the question of how and sometimes why the program is where it is. Many times the stack crawl is less than informative, and those who use Macsbug know well that the ROM part of it can be useless. Given this, how can we recover any information about how the program got to the point it is currently at? The basic answer is to try and repair the current address/bus error by fixing up a register or so (e.g. by putting $0 or $40801000 into the register which has a bus error value that the current instruction is attempting to read from or write to), advancing the Program Counter, and then carefully single stepping our way out of the current procedure and ‘up the stack’ so we can get an idea of where we came from.

In this case, this method worked for me, and I found myself in Sound Manager code, so the next problem was to get a decent disassembly of it so I could figure out why it was trying to do a CloseResFile.

After some disassembly work in Nosy, I found myself staring at the following two procedures, one which I have named open_Snd_Prefs :

open_Snd_Prefs

   B1B10: 4E56 FFB4      'NV..'           LINK    A6,#-$4C
   B1B14: 48E7 0308      'H...'           MOVEM.L D6-D7/A4,-(A7)
   B1B18: 598F           'Y.'             SUBQ.L  #4,A7
   B1B1A: 2F3C 5354 5220 '/<STR '         PUSH.L  #'STR '
   B1B20: 3F3C BF48      '?<.H'           PUSH    #$BF48
   B1B24: A9A0           '..'             _GetResource 
 ; (theType:ResType; ID:INTEGER):Handle 
   B1B26: 285F           '(_'             POP.L   A4
   B1B28: 200C           ' .'             MOVE.L  A4,D0
   B1B2A: 660A           10B1B36          BNE.S   mnn_1
   B1B2C: 558F           'U.'             SUBQ.L  #2,A7
   B1B2E: A9AF           '..'             _ResError ; :OSErr 
   B1B30: 3E1F           '>.'             POP     D7     
; ROM returns ResErr = 0 !! *****
   B1B32: 6000 0094      10B1BC8          BRA     mnn_4 
no error from RsrcMgr, so we exit with D0 = 0, but we haven't opened 
the Prefs file!!!! 
 
   B1B36: 558F           'U.'    mnn_1    SUBQ.L  #2,A7
   B1B38: 3F3C 8000      '?<..'           PUSH    #$8000
   B1B3C: 2F3C 7072 6566 '/<pref'         PUSH.L  #'pref'
   B1B42: 7001           'p.'             MOVEQ   #1,D0
   B1B44: 1F00           '..'             PUSH.B  D0
   B1B46: 486E FFFE      200FFFE          PEA     wnn_4(A6)
   B1B4A: 486E FFFA      200FFFA          PEA     wnn_3(A6)
   B1B4E: 7000           'p.'             MOVEQ   #0,D0
   B1B50: A823           '.#'             _AliasMgr 
; (D0/selector:INTEGER) 
   B1B52: 3E1F           '>.'             POP     D7
   B1B54: 6672           10B1BC8          BNE.S   mnn_4
   B1B56: 204C           ' L'             MOVEA.L A4,A0
   B1B58: A029           '.)'             _HLock  ; (A0/h:Handle) 
   B1B5A: 558F           'U.'             SUBQ.L  #2,A7
   B1B5C: 3F2E FFFE      200FFFE          PUSH    wnn_4(A6)
   B1B60: 2F2E FFFA      200FFFA          PUSH.L  wnn_3(A6)
   B1B64: 2F14           '/.'             PUSH.L  (A4)
   B1B66: 486E FFB4      200FFB4          PEA     wnn_2(A6)
   B1B6A: 303C 0001      '0<..'           MOVE    #1,D0
   B1B6E: AA52           '.R'             _HighLvlFSDisptch 
;(D0/selector:INTEGER) 
   B1B70: 3E1F           '>.'             POP     D7
   B1B72: 0C47 FFD5      '.G..'           CMPI    #-43,D7
   B1B76: 6622           10B1B9A          BNE.S   mnn_2
   B1B78: 4A2E 000B      200000B          TST.B   param2(A6)
   B1B7C: 671C           10B1B9A          BEQ.S   mnn_2
   B1B7E: 486E FFB4      200FFB4          PEA     wnn_2(A6)
   B1B82: 2F3C 7361 6420 '/<sad '         PUSH.L  #'sad '
   B1B88: 2F3C 7072 6566 '/<pref'         PUSH.L  #'pref'
   B1B8E: 70FF           'p.'             MOVEQ   #-1,D0
   B1B90: 3F00           '?.'             PUSH    D0
   B1B92: 303C 000E      '0<..'           MOVE    #14,D0
   B1B96: AA52           '.R'             _HighLvlFSDisptch
   B1B98: 4247           'BG'             CLR     D7
   B1B9A: 4A47           'JG'    mnn_2    TST     D7
   B1B9C: 662A           10B1BC8          BNE.S   mnn_4
   B1B9E: 558F           'U.'             SUBQ.L  #2,A7
   B1BA0: 486E FFB4      200FFB4          PEA     wnn_2(A6)
   B1BA4: 7003           'p.'             MOVEQ   #3,D0
   B1BA6: 1F00           '..'             PUSH.B  D0
   B1BA8: 303C 000D      '0<..'           MOVE    #13,D0
   B1BAC: AA52           '.R'             _HighLvlFSDisptch
   B1BAE: 3C1F           '<.'             POP     D6
   B1BB0: 0C46 FFFF      '.F..'           CMPI    #-1,D6
   B1BB4: 6608           10B1BBE          BNE.S   mnn_3
   B1BB6: 558F           'U.'             SUBQ.L  #2,A7
   B1BB8: A9AF           '..'             _ResError ; :OSErr 
   B1BBA: 3E1F           '>.'             POP     D7
   B1BBC: 600A           10B1BC8          BRA.S   mnn_4
   B1BBE: 206E 000C      200000C mnn_3    MOVEA.L param1(A6),A0
   B1BC2: 3086           '0.'             MOVE    D6,(A0)
   B1BC4: 7000           'p.'             MOVEQ   #0,D0
   B1BC6: 6002           10B1BCA          BRA.S   mnn_5 
   B1BC8: 3007           '0.'    mnn_4    MOVE    D7,D0
   B1BCA: 4CEE 10C0 FFA8 200FFA8 mnn_5    
MOVEM.L wnn_1(A6),D6-D7/A4
   B1BD0: 4E5E           'N^'             UNLK    A6
   B1BD2: 4E75           'Nu'             RTS       
  
 
 
   B1CA6: 4E56 FFFE      'NV..'  proc4742 LINK    A6,#-2
   B1CAA: 48E7 0738      'H..8'           
MOVEM.L D5-D7/A2-A4,-(A7)
   B1CAE: 246E 000C      200000C     MOVEA.L param2(A6),A2
   B1CB2: 266E 0008      2000008     MOVEA.L param3(A6),A3
   B1CB6: 7000           'p.'             MOVEQ   #0,D0
   B1CB8: 1012           '..'             MOVE.B  (A2),D0
   B1CBA: 4A80           'J.'             TST.L   D0
   B1CBC: 6604           10B1CC2          BNE.S   mnq_1
   B1CBE: 7ECE           '~.'             MOVEQ   #-50,D7
   B1CC0: 6074           10B1D36          BRA.S   mnq_6
   B1CC2: 200B           ' .'    mnq_1    MOVE.L  A3,D0
   B1CC4: 6604           10B1CCA          BNE.S   mnq_2
   B1CC6: 7ECE           '~.'             MOVEQ   #-50,D7
   B1CC8: 606C           10B1D36          BRA.S   mnq_6
         
   B1CCA: 558F           'U.'    mnq_2    SUBQ.L  #2,A7
   B1CCC: A994           '..'             _CurResFile ; :RefNum 
   B1CCE: 3C1F           '<.'             POP     D6
   B1CD0: 486E FFFE      200FFFE          PEA     wnq_2(A6)
   B1CD4: 7000           'p.'             MOVEQ   #0,D0
   B1CD6: 2F00           '/.'             PUSH.L  D0
   B1CD8: 4EBA FE36      10B1B10          JSR  open_Snd_Prefs
   B1CDC: 3E00           '>.'             MOVE    D0,D7
   B1CDE: 504F           'PO'             ADDQ    #8,A7
   B1CE0: 670A           10B1CEC          BEQ.S   mnq_3
; if no error then get 'sysb' resource 
   B1CE2: 3F06           '?.'             PUSH    D6
   B1CE4: A998           '..'             _UseResFile 
; (frefNum:RefNum) 
   B1CE6: 3D47 0014      2000014          MOVE D7,funRslt(A6)
   B1CEA: 604E           10B1D3A          BRA.S   mnq_7 
 
   B1CEC: 598F           'Y.'    mnq_3    SUBQ.L  #4,A7
   B1CEE: 2F2E 0010      2000010          PUSH.L  param1(A6)
   B1CF2: 2F0A           '/.'             PUSH.L  A2
   B1CF4: A820           '. '             _Get1NamedResource
 ; (theType:ResType; name:Str255):Handle 
   B1CF6: 285F           '(_'             POP.L   A4
   B1CF8: 558F           'U.'             SUBQ.L  #2,A7
   B1CFA: A9AF           '..'             _ResError ; :OSErr 
   B1CFC: 3E1F           '>.'             POP     D7
   B1CFE: 200C           ' .'             MOVE.L  A4,D0
   B1D00: 660A           10B1D0C          BNE.S   mnq_4    
; oops, didn't get it, close the res file
   B1D02: 4A47           'JG'             TST     D7
   B1D04: 6626           10B1D2C          BNE.S   mnq_5
   B1D06: 3E3C FF40      '><.@'           MOVE    #$FF40,D7
   B1D0A: 6020           10B1D2C          BRA.S   mnq_5
 
   B1D0C: 204C           ' L'    mnq_4    MOVEA.L A4,A0
   B1D0E: A025           '.%'             _GetHandleSize 
;(A0/h:Handle):D0\Size 
   B1D10: 2A00           '*.'             MOVE.L  D0,D5
   B1D12: 3E38 0220         $220          MOVE    MemErr,D7
   B1D16: 6614           10B1D2C          BNE.S   mnq_5
   B1D18: 204B           ' K'             MOVEA.L A3,A0
   B1D1A: 2005           ' .'             MOVE.L  D5,D0
   B1D1C: A024           '.$'             _SetHandleSize 
;(A0/h:Handle; D0/newSize:Size) 
   B1D1E: 3E38 0220         $220          MOVE    MemErr,D7
   B1D22: 6608           10B1D2C          BNE.S   mnq_5
   B1D24: 2054           ' T'             MOVEA.L (A4),A0
   B1D26: 2253           '"S'             MOVEA.L (A3),A1
   B1D28: 2005           ' .'             MOVE.L  D5,D0
   B1D2A: A22E           '..'             _BlockMove   
;(A0/srcPtr,A1/destPtr:Ptr;
   B1D2C: 3F2E FFFE      200FFFE mnq_5    PUSH    wnq_2(A6)
   B1D30: A99A           '..'             _CloseResFile 
; (refNum:RefNum) 
   B1D32: 3F06           '?.'             PUSH    D6
   B1D34: A998           '..'             _UseResFile 
; (frefNum:RefNum) 
 
   B1D36: 3D47 0014      2000014 mnq_6    MOVE D7,funRslt(A6)
 
   B1D3A: 4CEE 1CE0 FFE6 200FFE6 mnq_7    
MOVEM.L q_1(A6),D5-D7/A2-A4
   B1D40: 4E5E           'N^'             UNLK    A6
   B1D42: 205F           ' _'             POP.L   A0
   B1D44: 4FEF 000C      'O...'           LEA     12(A7),A7
   B1D48: 4ED0           'N.'             JMP     (A0)
  

Referring to the procedure I named open_Snd_Prefs, it sets up a Link frame and calls _GetResource to get the value of a 'STR ' resource with id = BF48. I rummaged around the System file in Resorcerer and found that this string had the value of “Sound Prefs”. The code then checks to see that it gets the string, and the rest of the procedure uses the Alias Mgr, etc to attempt to find its prefs file somewhere in the system folder. Apparently this procedure exits with 0 if it has found and opened the prefs file or a non-zero return when it has not. The caller futzes around to get the value of some magic resource from it and then closes the prefs file via _CloseResFile. So how, you may ask, could anything go wrong with this simple code?

Well, my debugger disconnects itself from the System file. That is, inside my Debugger, the System file is not on the chain of resource files to be searched, and, in almost all cases, it contains copies of the necessary resources that would normally come from the System file. The reason for this is that an open resource file contains a field for each resource that points to the copy of it in memory when the resource is opened. In order to avoid having to switch the values of these fields when transitioning between The Debugger and user, I chose the time efficient method of duplicating the necessary resources inside my debugger.

With this fact in hand, lets look at open_Snd_Prefs again. In C the source code would look like:

OSErr open_Snd_Prefs() {
  handle h = GetResource('STR ',$BF48); // get name of Sound Prefs file
  if( ! h ) 
    return( ResError ); // assumes the Resource Mgr returns a non-zero error
  {
          // locate and Open sound prefs file, ...

          return( 0 )
  } 
}

As I mentioned at the beginning, the resource manager may return a NIL handle, but it rarely returns a non-zero value of ResError.

The upshot of all this is that the caller got a 0 error return and thought that the sound prefs file was open. When it did the Get1NamedResource, and it failed, it then tried to close the current resource file, which in this case was my Debugger, and things went to hell from there.

In retrospect, a more robust way to specify and code the routine might be to have it return the (FCB) refNum of the sound prefs file that it opened or 0. Then the logic in the calling proc would be somewhat cleaner and less subject to failure.

Rewriting, the revised code would be:

int open_Snd_Prefs() {
  int refNum = 0;
  handle h = GetResource('STR ',$BF48); // get name of Sound Prefs file
  if( h ) 
  {
      // use Alias Mgr, etc to locate and open Sound Prefs resource file
      refNum = ??    // some value returned by HighLvlFSDisptch 
  }
  return( refNum ) }

As a last thought, I suspect that the buggy version of the code has been distributed by DTS as sample code for you to use, and in my humble opinion, it leaves something to be desired. Not because it is intrinsically wrong, but because the Macintosh Resource Manager is inconsistent about returning a non-zero value of ResError.

Some Things That You Can Try At Home:

1) Search your code for ResError calls and convince yourself that they serve some purpose, or that you won’t do anything really stupid if it returns 0 when it should not.

2) If you are using a class library such as MacApp, Metrowerks PowerPlant or TCL, then search it for ResError calls.

3) Selectively remove resources from your product and see what kind of stupid things it does.

4) Selectively remove resources from some one else’s product and see what kind of stupid things it does. Submit bug reports.

An alternative title for this article could have been “ResError Considered Harmful”. During the language wars of the 60’s and 70’s, I believe that Dijkstra threw the first stone by writing an article in SIGPlan, the ACM’s Special Interest Group of Programming Languages titled “Goto Considered Harmful”. His thesis was that the use of the goto statement made for poor programming style, etc. Over the next few years, the wars escalated to the point where I suspect that someone wrote an article titled “Harmful Considered Harmful”.

[We welcome your comments, feedback, and debugging tales of woe and intrigue at editorial@xplain.com - Ed stb]

 
AAPL
$467.36
Apple Inc.
+0.00
MSFT
$32.87
Microsoft Corpora
+0.00
GOOG
$885.51
Google Inc.
+0.00

MacTech Search:
Community Search:

Software Updates via MacUpdate

Acorn 4.1 - Bitmap image editor. (Demo)
Acorn is a new image editor built with one goal in mind - simplicity. Fast, easy, and fluid, Acorn provides the options you'll need without any overhead. Acorn feels right, and won't drain your bank... Read more
Mellel 3.2.3 - Powerful word processor w...
Mellel is the leading word processor for OS X, and has been widely considered the industry standard since its inception. Mellel focuses on writers and scholars for technical writing and multilingual... Read more
Iridient Developer 2.2 - Powerful image...
Iridient Developer (was RAW Developer) is a powerful image conversion application designed specifically for OS X. Iridient Developer gives advanced photographers total control over every aspect of... Read more
Delicious Library 3.1.2 - Import, browse...
Delicious Library allows you to import, browse, and share all your books, movies, music, and video games with Delicious Library. Run your very own library from your home or office using our... Read more
Epson Printer Drivers for OS X 2.15 - Fo...
Epson Printer Drivers includes the latest printing and scanning software for OS X 10.6, 10.7, and 10.8. Click here for a list of supported Epson printers and scanners.OS X 10.6 or laterDownload Now Read more
Freeway Pro 6.1.0 - Drag-and-drop Web de...
Freeway Pro lets you build websites with speed and precision... without writing a line of code! With it's user-oriented drag-and-drop interface, Freeway Pro helps you piece together the website of... Read more
Transmission 2.82 - Popular BitTorrent c...
Transmission is a fast, easy and free multi-platform BitTorrent client. Transmission sets initial preferences so things "Just Work", while advanced features like watch directories, bad peer blocking... Read more
Google Earth Web Plug-in 7.1.1.1888 - Em...
Google Earth Plug-in and its JavaScript API let you embed Google Earth, a true 3D digital globe, into your Web pages. Using the API you can draw markers and lines, drape images over the terrain, add... Read more
Google Earth 7.1.1.1888 - View and contr...
Google Earth gives you a wealth of imagery and geographic information. Explore destinations like Maui and Paris, or browse content from Wikipedia, National Geographic, and more. Google Earth... Read more
SMARTReporter 3.1.1 - Hard drive pre-fai...
SMARTReporter is an application that can warn you of some hard disk drive failures before they actually happen! It does so by periodically polling the S.M.A.R.T. status of your hard disk drive. S.M.... Read more

Strategy & Tactics: World War II Upd...
Strategy & Tactics: World War II Update Adds Two New Scenarios Posted by Andrew Stevens on August 12th, 2013 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
Expenses Planner Review
Expenses Planner Review By Angela LaFollette on August 12th, 2013 Our Rating: :: PLAIN AND SIMPLEUniversal App - Designed for iPhone and iPad Expenses Planner keeps track of future bills through due date reminders, and it also... | Read more »
Kinesis: Strategy in Motion Brings An Ad...
Kinesis: Strategy in Motion Brings An Adaptation Of The Classic Strategic Board Game To iOS Posted by Andrew Stevens on August 12th, 2013 [ | Read more »
Z-Man Games Creates New Studio, Will Bri...
Z-Man Games Creates New Studio, Will Bring A Digital Version of Pandemic! | Read more »
Minutely Review
Minutely Review By Jennifer Allen on August 12th, 2013 Our Rating: :: CROWDSOURCING WEATHERiPhone App - Designed for the iPhone, compatible with the iPad Work together to track proper weather conditions no matter what area of the... | Read more »
10tons Discuss Publishing Fantasy Hack n...
Recently announced, Trouserheart looks like quite the quirky, DeathSpank-style fantasy action game. Notably, it’s a game that is being published by established Finnish games studio, 10tons and developed by similarly established and Finnish firm,... | Read more »
Boat Watch Lets You Track Ships From Por...
Boat Watch Lets You Track Ships From Port To Port Posted by Andrew Stevens on August 12th, 2013 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
Expenses Review
Expenses Review By Ruairi O'Gallchoir on August 12th, 2013 Our Rating: :: STUNNINGiPhone App - Designed for the iPhone, compatible with the iPad Although focussing primarily on expenses, Expenses still manages to make tracking... | Read more »
teggle is Gameplay Made Simple, has Play...
teggle is Gameplay Made Simple, has Players Swiping for High Scores Posted by Andrew Stevens on August 12th, 2013 [ permalink ] | Read more »
How To: Manage iCloud Settings
iCloud, much like life, is a scary and often unknowable thing that doesn’t always work the way it should. But much like life, if you know the little things and tweaks, you can make it work much better for you. I think that’s how life works, anyway.... | Read more »

Price Scanner via MacPrices.net

13″ 2.5GHz MacBook Pro on sale for $150 off M...
B&H Photo has the 13″ 2.5GHz MacBook Pro on sale for $1049.95 including free shipping. Their price is $150 off MSRP plus NY sales tax only. B&H will include free copies of Parallels Desktop... Read more
iPod touch (refurbished) available for up to...
The Apple Store is now offering a full line of Apple Certified Refurbished 2012 iPod touches for up to $70 off MSRP. Apple’s one-year warranty is included with each model, and shipping is free: -... Read more
27″ Apple Display (refurbished) available for...
The Apple Store has Apple Certified Refurbished 27″ Thunderbolt Displays available for $799 including free shipping. That’s $200 off the cost of new models. Read more
Apple TV (refurbished) now available for only...
The Apple Store has Apple Certified Refurbished 2012 Apple TVs now available for $75 including free shipping. That’s $24 off the cost of new models. Apple’s one-year warranty is standard. Read more
AnandTech Reviews 2013 MacBook Air (11-inch)...
AnandTech is never the first out with Apple new product reviews, but I’m always interested in reading their detailed, in-depth analyses of Macs and iDevices. AnandTech’s Vivek Gowri bought and tried... Read more
iPad, Tab, Nexus, Surface, And Kindle Fire: W...
VentureBeat’s John Koetsier says: The iPad may have lost the tablet wars to an army of Android tabs, but its still first in peoples hearts. Second place, however, belongs to a somewhat unlikely... Read more
Should You Buy An iPad mini Or An iPad 4?
Macworld UK’s David Price addresses the conundrum of which iPAd to buy? Apple iPad 4, iPad 2, iPad mini? Or hold out for the iPad mini 2 or the iPad 5? Price notes that potential Apple iPad... Read more
iDraw 2.3 A More Economical Alternative To Ad...
If you’re a working graphics pro, you can probably justify paying the stiff monthly rental fee to use Adobe’s Creative Cloud, including the paradigm-setting vector drawing app. Adobe Illustrator. If... Read more
New Documentary By Director Werner Herzog Sho...
Injuring or even killing someone because you were texting while driving is a life-changing experience. There are countless stories of people who took their eyes off the road for a second and ended up... Read more
AppleCare Protection Plans on sale for up to...
B&H Photo has 3-Year AppleCare Warranties on sale for up to $105 off MSRP including free shipping plus NY sales tax only: - Mac Laptops 15″ and Above: $244 $105 off MSRP - Mac Laptops 13″ and... Read more

Jobs Board

Sales Representative - *Apple* Honda - Appl...
APPLE HONDA AUTOMOTIVE CAREER FAIR! NOW HIRING AUTO SALES REPS, AUTO SERVICE BDC REPS & AUTOMOTIVE BILLER! NO EXPERIENCE NEEDED! Apple Honda is offering YOU a Read more
*Apple* Developer Support Advisor - Portugue...
Changing the world is all in a day's work at Apple . If you love innovation, here's your chance to make a career of it. You'll work hard. But the job comes with more than Read more
RBB - *Apple* OS X Platform Engineer - Barc...
RBB - Apple OS X Platform Engineer Ref 63198 Country USA…protected by law. Main Function | The engineering of Apple OS X based solutions, in line with customer and Read more
RBB - Core Software Engineer - Mac Platform (...
RBB - Core Software Engineer - Mac Platform ( Apple OS X) Ref 63199 Country USA City Dallas Business Area Global Technology Contract Type Permanent Estimated publish end Read more
*Apple* Desktop Analyst - Infinity Consultin...
Job Title: Apple Desktop Analyst Location: Yonkers, NY Job Type: Contract to hire Ref No: 13-02843 Date: 2013-07-30 Find other jobs in Yonkers Desktop Analyst The Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.