TweetFollow Us on Twitter

Feb 95 Top 10
Volume Number:11
Issue Number:2
Column Tag:Think Top 10

Think Top 10

This monthly column, written by Symantec’s Technical Support Engineers, aims to provide you with technical information based on the use of Symantec products.

By Mark B. Baldwin and Steve Howard, Symantec Technical Support

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

Q. Why do I get bus errors when I create a CStyleText object by using the constructor with arguments?

A. In the process of upgrading the TCL, constructors with arguments were added to the classes. In this case, constructors with arguments do not create a new handle to a TERec, the macTE data member of the CStyleText object. To work around this, call the constructor with no arguments and call the IStyleTextX() method.

Q. I am having trouble using sizeof() with printf(). For example:

printf("char size is %d.", sizeof(char));

outputs "char size is 0." Why do I get the wrong result?

A. The output is wrong because the return value of the sizeof() function is a size_t (an unsigned long). Use an %ld rather than a %d as a format specifier. Thus, the correct syntax is

"printf ("The size of a char is %ld.", sizeof(char));" 

Q. How can I avoid problems deleting heap objects whose references are on the stack when using exception handling? The pointer (which is on the stack) to the object becomes invalid when the stack unwinds and only the destructors for automatic objects are guaranteed to be called when an exception is thrown.

A. To handle this, declare pointers as volatile. Last month we explained why you should use the volatile type. Below is a practical example. Use volatile file pointers so that stack unwinding does not reset the value of the pointer (prohibiting the file from being closed).

  funClass * volatile funClassPtr;    // Syntax for volatile declaration 
  funClassPtr = NULL;         // Pointer to NULL guarantees delete as safe.
  int myInt = 1;                      // Watch in debugger to see
                                      //   the stack unwind.
  try_ {
    funClassPtr = TCL_NEW(funClass, ());//macro for new operator
    myInt = 2;                          //put new value on stack
    Failure (2, 100);                   // Force exception 
  } 
  catch_all_() {                      //catch block
    
  delete funClassPtr;                 //this calls destructor.
     
     // myInt is reset to 1, delete removes the object from the  heap 
  }
  end_try_                            //end of try block

Q. How can I use exception handling without using the Think Class Library?

A. To use exception handling without the Think Class Library, include BRLib and Exceptions.cp in your project. Also, compile with the directive #define NO_TCL

The four macros used to make exception handling work correctly are:

  AUTO_DESTRUCT_OBJECT
  TCL_NEW
  TCL_END_CONSTRUCTOR
  TCL_START_DESTRUCTOR

The macro AUTO_DESTRUCT_OBJECT will guarantee that the destructor is called for an automatic object on the stack. A destructor will only work on a completely constructed object. TCL_END_CONSTRUCTOR helps the compiler to determine the complete construction of an object.

Here’s an example that shows how the macros are used.

class funClass TCL_AUTO_DESTRUCT_OBJECT //macro in class header  
{ 
public:
    funClass()  {                       // no arg constructor 
    cout<< "In constructor."<<endl;
    char * myStr = new char[64];        // allocate memory 
    TCL_END_CONSTRUCTOR                 // End of the constructor
    }
    virtual ~funClass() {               // virtual destructor 
    TCL_START_DESTRUCTOR                // Beginning of the destructor 
    cout<< "In destructor."<<endl;
    delete [] myStr;                    // deallocate memory 
    } 
};

Q. Where can I get the Quickdraw GX headers?

A. APDA has a Quickdraw GX Developer’s Kit which contains a CD with the electronic versions of Inside Macintosh for GX, headers, required system software components, and excellent examples which are compilable under THINK C or Symantec C++. For ordering information, call (800) 282-2732. [If all you need is the header files, check out the MacTech Magazine online sites. See page 2 for details - Ed stb]

Q. When I build an application with the TCL, the application does not seem to be scriptable. How can I make it scriptable?

A. The default flags for the SIZE Resource of the application are set to not receive Background NULL Events. Make sure that the flags for your application have this bit turned on.

Q. I have a program that I’m converting from DOS and would like to be able to draw some simple graphics to the console window. How can I do that?

A. Don’t do it. If you draw to the console window, you will not receive update events. However, if you just can’t help yourself from going down this path, here is how to do it.

 #include <iostream.h>
    
 WindowPtr myWindow;         // To be used for the console window.
     
 void main (void)    {    
   cout << " ";                //A simple way to show the console.
   myWindow = FrontWindow();   //Get a pointer to the console.
   SetPort(myWindow);          //Set the port for drawing.
   PenNormal();                //Set the pen for drawing.
   LineTo(100,47);             //Draw a line.     
 }

Q. If I am mixing C and C++ code, should I turn on the option to use Native Floating Point format?

A. Yes. Symantec’s C++ compiler is using the Native Floating Point format. To make sure that your floating point calculations give you the expected results, turn on Use Native Floating Point in the options for the C compiler.

Q. Will Symantec be updating the THINK Reference Databases?

A. Yes. THINK Reference is undergoing a massive overhaul. It will be updated for the Universal Headers and the Think Class Library, and will include new databases for C++ Error Messages. As before, references will be hyperlinked for easy access to information.

Special thanks to: Craig Conner, Colen Garoutte-Carson, Rick Hartmann, Michael Hopkins, Scott Morison, Celso Barriga, Kevin Irlen, Yuen Li, and Chris Prinos.

 
AAPL
$565.32
Apple Inc.
-5.24
MSFT
$29.07
Microsoft Corpora
-0.04
GOOG
$603.66
Google Inc.
-5.80
MacTech Search:
Community Search:

Empire of the Eclipse Review
Empire of the Eclipse Review By Carter Dotson on May 24th, 2012 Our Rating: :: OVERSHADOWINGiPhone App - Designed for the iPhone, compatible with the iPad Empire of the Eclipse is an ambitious strategy MMO that is very deep, and... | Read more »
Bejeweled HD Review
Bejeweled HD Review By Jennifer Allen on May 24th, 2012 Our Rating: :: ADDICTIVEiPad Only App - Designed for the iPad The iPad version of the ever addictive Match Three title.   Developer: PopCap Price: $3.99 Version Reviewed: 1... | Read more »
Facebook Releases New Camera App To Stre...
While not a replacement for Instagram, Facebook Camera is a good first step in this month+ old union of the two companies. Released today, Facebook camera looks to streamline the viewing of photos and the uploading of them. The app allows you to... | Read more »
Missile Monkey Review
Missile Monkey Review By Lisa Caplan on May 24th, 2012 Our Rating: :: FLYING LOWUniversal App - Designed for iPhone and iPad Missile Monkey is a must miss   Developer: Munsey Clan Games Price: $0.99 Version Reviewed: 1.0 Device... | Read more »
Boomlings Review
Boomlings Review By Lisa Caplan on May 24th, 2012 Our Rating: :: FUN FREEBIEUniversal App - Designed for iPhone and iPad Boomlings is a traditional matching puzzle game, with some explosive twists   | Read more »
Dave vs Cave Review
Dave vs Cave Review By Jason Wadsworth on May 24th, 2012 Our Rating: :: WATCH FOR FALLING ROCKSUniversal App - Designed for iPhone and iPad Kid falls down hole, kid gets trapped in cave, kid fights evil rock monsters to escape... | Read more »
Python Pocket Power: Python Bytes 3 – Mo...
Python fans are certain to welcome the best bits from the penultimate season of the BBC sketch comedy in a new iPhone app: Python Bytes 3 – Monty Python Series 3. If you have a flair for the obvious, you’ll correctly assume this is third in a series... | Read more »

Price Scanner via MacPrices.net

13″ 2.8GHz MacBook Pro on sale for $100 off MSRP
Adorama has lowered their price on the 13″ 2.8GHz MacBook Pro to $1399 including free shipping plus NY/NJ sales tax only. Their price is $100 off MSRP, and it’s the lowest price for this model from... Read more
Apple refurbished iPads available starting at $279
 The Apple Store Online has dropped prices on Apple Certified Refurbished iPad 2s and original iPads by as much as $50, with models now starting at $279. Apple’s one-year warranty is included with... Read more
Security Based Portable Operating System, Pocket D...
In conjunction with their consumer technology product, Pocket Desktop, a USB device that offers consumers enhanced security and portability in computing, has announced a new strategic alliance with... Read more
Apple’s Jonathan Ive Knighted By Britain’s Princes...
The BBC reports that Apple Senior Vice President Of Industrial Design Jonathan Ive is now Sir Jonathan Ive, having been knighted by Queen Elizabeth II’s daughter Anne, the Princess Royal (and an iPad... Read more
Microsoft Fixing to release Office for iOS and And...
BGR’s Jonathan S. Geller says BGR has learned from a “reliable source” that Microsoft is planning to release the company’s full Office suite for not only Apple’s iPad, but for Android tablets as well... Read more
Mac mini Server available for $949, $50 off MSRP
Adorama has Mac mini Servers on sale for $949 including free shipping. Their price is $50 off MSRP, and it’s the lowest price available for this model from any Apple Authorized Reseller. NY and NJ... Read more
21″ 2.7GHz iMac on sale for $1399, $100 off full r...
Adorama has the 21″ 2.7GHz iMac on sale for $1399 including free shipping. Their price is $100 off MSRP, and it’s the lowest price for this model from any Apple Authorized Reseller. NY and NJ sales... Read more
iMacs on sale bundled with free upgrade to 8GB RAM
MacConnection has 2011 iMacs in stock today with a free upgrade to 8GB of RAM. Shipping is also free. Their prices represent a $200+ savings over custom 8GB iMacs at The Apple Store: - 21″ 2.5GHz... Read more

Jobs Board

iOS Developer (iPhone and iPad) at Mahal...
Mahalo is looking for talented iOS developers to join its team of highly skilled engineers. Weve already released multiple successful apps in the Apple App Store with well over a million installs... Read more
MAC Imaging/Packaging, Administration.Pr...
Skills: Very good experience in building MAC ( Apple Macintosh ) operating system images. OS imaging Knowledge on ... Knowledge on configuring the LAN and Wireless network on MAC note books Knowledge... Read more
*Apple* Solutions Consultant-Retail Sal...
Requisition Number 15545402 Job title Apple Solutions Consultant-Retail Sales Location Mobile Country United States City Mobile State Alabama Job type Job description Read more
iPhone Developer at Mastech (Los Angeles...
We are currently seeking an Android/ iPhone Developer for our client in the Insurance domain. We value our professionals, providing comprehensive benefits, exciting challenges, and the opportunity... Read more
24 funny 2d Charaters for iPhone game. a...
We are developing an iPhone game and desire to have 24 characters drawn to our specification. Attached is the detailed spec. Desired Skills: Cartoon, Illustration Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.