TweetFollow Us on Twitter

Learning to Love SOM
Volume Number:11
Issue Number:1
Column Tag:Foundation Technology

Learning To Love SOM

Choosing it for OpenDoc was a no-brainer

By Jens Peter Alfke, Apple Computer, Inc.

The System Object Model (SOM) provides the object-oriented substrate used by OpenDoc and by future versions of the Macintosh Toolbox. SOM is fairly complex, relatively new on the Mac, and competes against other proprietary object models. It’s not surprising, then, that there is some degree of apprehension and misinformation surrounding it. In this article, I will give you the straight scoop on SOM.

Frankly, my own initial feelings toward SOM were not warm and fuzzy. After we on the OpenDoc team decided to make the move to SOM, and I began reading about it and thinking about the task of converting our existing code base, I was heard to ask Kurt Piersol: “We’re all going to die, aren’t we?” Fortunately, I was wrong; and since then I’ve come to like and respect SOM.

Why Is SOM Necessary?

Object-based shared libraries are a holy grail of software engineering, since they turn code into black-box components that can be plugged together by programmers. Unfortunately, existing object models have been either too slow and too hard to use from existing code (e.g. Smalltalk), or insufficiently robust (e.g. C++.)

Fragile Base Classes

What do I mean by “insufficiently robust”? The technical term is fragile base-classes, and what it means is that changes to a base class - such as adding methods or instance variables - often break code that uses the base class, or makes subclasses of it, until that client code is recompiled.

In other words, if I update my JensTools C++ class library from version 1.0 to 1.1, and users install the new version, all their apps that use it may crash until they get new releases from the developers. Needless to say, this has impeded the use of object-based shared libraries.

There are two ways around this. The first is to abandon key features of object-oriented programming like inheritance and polymorphism. This is what Microsoft’s Component Object Model (COM) does. What you’re left with is a system of procedural dispatch tables that I find quite reminiscent of the Component Manager. I’ve used the Component Manager extensively as part of developing AppleScript, and let me say that it is not my favorite shared library solution. (For a much more detailed look at how SOM and COM differ, read “SOM vs. COM” in the documentation folder on the CD.)

The better solution is to attack the problem head on and fix it, which is what researchers at IBM did in producing SOM. I won’t go into the gory details here, but by abstracting the way object instantiation and method dispatch work, they were able to produce an object model that is extremely robust and still efficient and fully object-oriented.

In other words, by basing my JensTools library on SOM (though it’s still implemented in C++) I am able to add new methods and/or change its internal implementation while retaining full binary compatibility: when users install the new version, their existing apps continue to work perfectly, while new clients can take advantage of the new features.

Language and Compiler Neutrality

A frequently-mentioned advantage of SOM is that it can be used with any programming language, once the appropriate interfaces and glue code are written. This is because the SOM kernel isn’t based on any single object model, and has robust enough support for almost any language (for instance, it supports metaclasses and name-based dispatching, features found in Smalltalk but not in C++.) C and C++ support currently exist, with Smalltalk in the works.

Language neutrality is also sometimes disparaged; some see it as nothing more than unnecessary support for exotic languages that no one uses. Setting aside the fact that many large businesses are using Smalltalk, and that it would be damn cool to be able to write OpenDoc parts in Dylan, what these critics don’t realize or admit is that different C++ compilers might as well be different languages when it comes to their runtime object model. Due to differences in vtable layout and parameter passing, objects created by one C++ compiler generally cannot be used by client code compiled by a different C++ compiler. On the Mac, cfront, Apple’s new Mr.C compiler, Symantec C++ and Metrowerks’ C++ are all mutually incompatible.

This incompatibility causes headaches even with COM. A frequent trick used by COM programs is to use a C++ vtable as a COM method table. By strange coincidence, this works just fine with the vtables laid out by the Microsoft C++ compiler. But it doesn’t work with most other C++ compilers, and users of those compilers are forced to lay out the method tables by hand, which turns out to be a lot more difficult than creating a SOM class (in fact, it’s a lot like the tables SOM builds internally and thankfully hides from you.)

Cross-Platform Support

Implementations of SOM currently exist for OS/2, Unix, Windows, and now the Macintosh (both 68k and native PowerPC, included on the OpenDoc CD.) Future targets include Netware, IBM’s Workplace, MVS and OS/400. IBM plans to license SOM to Component Integration Labs, so it will be available for other vendors to license.

Using SOM With C++

This adds up to a pretty compelling case for using SOM. There’s nothing else available that supports real object-oriented programming, with strong binary compatibility, language and compiler independence, that runs on all major operating systems. Choosing it for OpenDoc was a no-brainer once we’d analyzed the alternatives.

Unfortunately you do give up some things when you use SOM from C++. SOM is not tied to the C++ object model, and it doesn’t support some fancier C++ features like templates and operator overloading (although it does do things C++ doesn’t, like metaclasses and name-based dispatching.) SOM classes aren’t the same as C++ classes; this isn’t apparent on the client side since you call methods of a SOM object exactly as you would a C++ object, but a SOM class’ methods are implemented as procedural functions, which adds a certain amount of “syntactic vinegar” to your implementation (as my colleague Richard Rodseth puts it.)

Many of these drawbacks will be alleviated by direct-to-SOM C++ compilers. These are compilers with a native understanding of the SOM object model, which make creating a SOM class as simple as inheriting from SOMObject. Direct-to-SOM compilers are already available for OS/2 and Windows, and may be on the Mac soon.

Until then, there are tricks you can use if you want to do your work closer to normal C++. One that works well, and is used in the sample OpenDoc leaf part class that comes with PartMaker, is to create a normal C++ class with basically the same API as the SOM class you want to implement. Then the SOM class’ implementation simply instantiates a matching object of the C++ class, and each SOM method calls the corresponding C++ method. This incurs a little bit of extra overhead, but eases the transition to SOM for someone familiar with C++.

Cool Features

SOM supports features you don’t ordinarily get with C++. For instance, you can determine the class of an arbitrary SOM object at runtime, or check whether an object descends from a particular class or implements a particular method. You can examine all the methods defined by a particular class and send an arbitrary message to an object given a string representing the method name. You can even add new methods to a class at runtime. All this is possible because SOM supports metaclasses, a concept originating in Smalltalk which means that SOM classes are real objects.

Building A SOM Class

The full process of implementing a SOM class consists of:

• Write an IDL file: a SOM header that declares your class’ interface. The class will inherit from an existing SOM class (such as SOMObject, or ODPart for an OpenDoc part handler). In the interface you add any extra methods and instance variables that your part objects will need.

IDL stands for Interface Definition Language, a simple syntax for defining classes. It’s part of the industry-standard CORBA architecture. Fortunately, IDL looks very much like a C++ class definition, with a few extensions.

• Crank your IDL file through the SOM compiler. This translates your part’s definition from the abstract IDL syntax into a C or C++ API, plus the appropriate magic glue for the SOM runtime. The output is several binding files that you use to build your part with C or C++.

• Fill out the implementation. One of the binding files generated is a .c or .cpp file that contains a blank C or C++ implementation of your part: the method functions are all there but their bodies are empty. You fill in the bodies with the actual code for each method.

• Compile and link the implementation files. The implementation binding file and any other source files you create are linked against the SOM library, and the libraries of any other SOM classes you use or inherit from, to produce a shared library that implements your class. You can use any compiler that knows how to build CFM shared libraries, such as scpp or CodeWarrior PPC.

• Iterate. If you fix bugs or make other changes that just modify existing class methods, or non-class code, all you need to do is recompile and relink. If you need to change the class structure by adding methods or instance variables, you’ll need to run the SOM compiler again. The (blank) new methods will be appended to your implementation file without disturbing the existing C/C++ code.

Networked Objects

SOM has an extension called DSOM that supports distributed objects. It allows SOM objects on different machines on a network (or in separate address spaces on one machine) to talk to each other as though they were all running in the same process. DSOM is pretty transparent to your code; you just have to avoid pitfalls like trying to send a remote object a raw pointer to data.

DSOM already runs on OS/2 and will be ported to the Mac OS; we plan to support it in the second release of OpenDoc to allow distributed parts, documents and other services.

On a broader scale yet, DSOM is an implementation of CORBA, an industry standard for distributed objects. This means that DSOM clients can interact with non-SOM distributed applications from vendors like DEC and H/P, running on workstations or mainframes. This gives SOM-based systems like OpenDoc a well defined way to connect to large corporate databases, which may or may not excite you but makes IS managers sit up and drool.

Conclusion

SOM is one of those things where you have to look at the big picture. Yes, it’s a bit of a pain at the micro-level of individual lines of code. But alternatives like COM, which may seem simpler at first, turn out to be more complicated when used with some compilers, and too limited to support true object-oriented programming. And SOM becomes extremely cool at the larger scale of reusable and robust shared class libraries, and positively mind-bending with its prospects of distributed objects and Net-spanning applications.

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Lyn 1.8.5 - Lightweight image browser an...
Lyn is a fast, lightweight image browser and viewer designed for photographers, graphic artists, and Web designers. Featuring an extremely versatile and aesthetically pleasing interface, it delivers... Read more
Apple iOS 10.2.1 - The latest version of...
iOS 10 is the biggest release of iOS ever. A massive update to Messages brings the power of the App Store to your conversations and makes messaging more personal than ever. Find your route with... Read more
Apple Security Update 2016-003 Supplemen...
Apple Security Update is recommended for all users and improves the security of OS X. For detailed information about the security content of this update, please visit: http://support.apple.com/kb/... Read more
Apple macOS Sierra 10.12.3 - The latest...
With Apple macOS Sierra, Siri makes its debut on Mac, with new features designed just for the desktop. Your Mac works with iCloud and your Apple devices in smart new ways, and intelligent... Read more
BetterTouchTool 1.992 - Customize Multi-...
BetterTouchTool adds many new, fully customizable gestures to the Magic Mouse, Multi-Touch MacBook trackpad, and Magic Trackpad. These gestures are customizable: Magic Mouse: Pinch in / out (zoom... Read more
Viber 6.5.5 - Send messages and make cal...
Viber lets you send free messages and make free calls to other Viber users, on any device and network, in any country! Viber syncs your contacts, messages and call history with your mobile device, so... Read more
Opera 42.0.2393.137 - High-performance W...
Opera is a fast and secure browser trusted by millions of users. With the intuitive interface, Speed Dial and visual bookmarks for organizing favorite sites, news feature with fresh, relevant content... Read more
iClock Pro 3.4.7 - Customize your menuba...
iClock Pro is a menu bar replacement clock for Apple's default clock. iClock Pro is an update, total rewrite and improvement to the popular iClock. Have the day, date and time in different fonts and... Read more
PhotoDesk 4.1.5 - Instagram client for p...
PhotoDesk lets you view, like, comment, and download Instagram pictures/videos. (NO Uploads! / Image Posting! Instagram forbids that! AND you need an existing Instagram account). But you can do so... Read more
Capo 3.5.1 - Slow down and learn to play...
Capo lets you slow down your favorite songs so you can hear the notes and learn how they are played. With Capo, you can quickly tab out your songs atop a highly-detailed OpenCL-powered spectrogram... Read more

Clash Royale gets some serious balance u...
| Read more »
Ironhide Game Studio prepares for a busy...
Kingdom Rush breathed fresh life into the tired tower defense genre way back in 2012. The game was a robust challenge that somehow managed to lift you up, rather than leaving you feeling crushed and hopeless. The rich array of unit types and... | Read more »
Collect pets and sling arrows in Arcane...
Mobile gaming is a crowded market, but regular updates are a good way to keep us attention-short players keen. The brand new content in Arcane Online is a prime example. Published by Japanese developer Gala, Arcane Online is a fantasy MMO that... | Read more »
Super Mario Run dashes onto Android in M...
Super Mario Run was one of the biggest mobile launches in 2016 before it was met with a lukewarm response by many. While the game itself plays a treat, it's pretty hard to swallow the steep price for the full game. With that said, Android users... | Read more »
WarFriends Beginner's Guide: How to...
Chillingo's new game, WarFriends, is finally available world wide, and so far it's a refreshing change from common mobile game trends. The game's a mix of tower defense, third person shooter, and collectible card game. There's a lot to unpack here... | Read more »
Super Gridland (Entertainment)
Super Gridland 1.0 Device: iOS Universal Category: Entertainment Price: $1.99, Version: 1.0 (iTunes) Description: Match. Build. Survive. "exquisitely tuned" - Rock Paper Shotgun No in-app purches, and no ads! | Read more »
Red's Kingdom (Games)
Red's Kingdom 1.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0 (iTunes) Description: Mad King Mac has kidnapped your father and stolen your golden nut! Solve puzzles and battle goons as you explore and battle your... | Read more »
Turbo League Guide: How to tame the cont...
| Read more »
Fire Emblem: Heroes coming to Google Pla...
Nintendo gave us our first look at Fire Emblem: Heroes, the upcoming mobile Fire Emblem game the company hinted at last year. Revealed at the Fire Emblem Direct event held today, the game will condense the series' tactical RPG combat into bite-... | Read more »
ReSlice (Music)
ReSlice 1.0 Device: iOS Universal Category: Music Price: $9.99, Version: 1.0 (iTunes) Description: Audio Slice Machine Slice your audio samples with ReSlice and create flexible musical atoms which can be triggered by MIDI notes or... | Read more »

Price Scanner via MacPrices.net

Deal alert! 13-inch 2.0GHz MacBook Pros for $...
B&H Photo has the new 2016 13″ 2.0GHz non-Touch Bar MacBook Pros in stock today and on sale for $225 off MSRP. Shipping is free, and B&H charges NY sales tax only: - 13″ 2.0GHz MacBook Pro... Read more
Free LibreOffice Portable 5.2.4 Complete Offi...
PortableApps.com and The Document Foundation have announce the release of LibreOffice Portable 5.2.4. LibreOffice Portable is an Open Source full-featured office suite — including a word processor,... Read more
Apple Planning Three New Tablets For 2017 – D...
Digitimes’ Rebecca Kuo and Joseph Tsai say that unnamed insider sources report Apple having three new tablets in the pipeline for 2017 release: a 9.7-inch model with a friendly price range, a new mid... Read more
Roundup of 15-inch Touch Bar MacBook Pro sale...
B&H Photo has the new 2016 15″ Apple Touch Bar MacBook Pros in stock today and on sale for up to $150 off MSRP. Shipping is free, and B&H charges NY sales tax only: - 15″ 2.7GHz Touch Bar... Read more
Apple refurbished iPad Pros available for up...
Apple has Certified Refurbished 9″ and 12″ Apple iPad Pros available for up to $160 off the cost of new iPads. An Apple one-year warranty is included with each model, and shipping is free: - 32GB 9″... Read more
16GB iPad Air 2, Apple refurbished, available...
Apple has Certified Refurbished 16GB iPad Air 2s available for $319 including free shipping. A standard Apple one-year is included. Their price is $60 off original MSRP for this model. Read more
Apple iMacs on sale for up to $120 off MSRP
B&H Photo has 21″ and 27″ Apple iMacs on sale for up to $120 off MSRP, each including free shipping plus NY sales tax only: - 27″ 3.3GHz iMac 5K: $2199 $100 off MSRP - 27″ 3.2GHz/1TB Fusion iMac... Read more
Apple refurbished Apple TVs available for up...
Apple has Certified Refurbished 32GB and 64GB Apple TVs available for up to $30 off the cost of new models. Apple’s standard one-year warranty is included with each model, and shipping is free: -... Read more
Save up to $350 with Apple Certified Refurbis...
Apple has Certified Refurbished 2015 21″ & 27″ iMacs available for up to $350 off MSRP. Apple’s one-year warranty is standard, and shipping is free. The following models are available: - 21″ 3.... Read more
2015 12-inch Retina MacBooks, Apple refurbish...
Apple has Certified Refurbished 2015 12″ Retina MacBooks available for up to $410 off original MSRP. Apple will include a standard one-year warranty with each MacBook, and shipping is free. The... Read more

Jobs Board

*Apple* & PC Desktop Support Technician...
Apple & PC Desktop Support Technician job in Manhattan, NY Introduction: We have immediate job openings for several Desktop Support Technicians with one of our most Read more
*Apple* & PC Desktop Support Technician...
Apple & PC Desktop Support Technician job in Stamford, CT We have immediate job openings for several Desktop Support Technicians with one of our most well-known Read more
*Apple* Retail - Multiple Positions - Apple,...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
*Apple* Site Security Manager - Apple (Unite...
# Apple Site Security Manager Job Number: 54692472 Culver City, California, United States Posted: Jan. 19, 2017 Weekly Hours: 40.00 **Job Summary** The Apple Read more
*Apple* macOS Systems Integration Administra...
…most exceptional support available in the industry. SCI is seeking an Junior Apple macOS systems integration administrator that will be responsible for providing Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.