TweetFollow Us on Twitter

Deeper Dialogs
Volume Number:9
Issue Number:5
Column Tag:Getting Started

Related Info: Dialog Manager

Looking Deeper into the Dialog Manager

Handling Modeless Dialogs

By Dave Mark, MacTech Magazine Regular Contributing Author

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

Over the last few columns, we’ve explored the mysteries of the Dialog Manager via a program called Dialogger. As promised, the next few columns will go deeper into the Dialog Manager, presenting a program called Modeless. Modeless implements a modeless dialog, a dialog that looks and acts like a regular window, but retains the benefits of being managed by the Dialog Manager. Because of Modeless’ size, we’ll create the Modeless resources and enter the Modeless source code this month, and put off a detailed discussion of the program till next month’s column.

Creating the Modeless Resources

Most of the resources we’ll need for this month’s column can be copied from last month’s resource file, Dialogger.Π.rsrc. Start by creating a new folder in your Development folder named Modeless ƒ. Next, duplicate the file Dialogger.Π.rsrc and drag the copy into the Modeless ƒ folder. Change the name of this file to Modeless.Π.rsrc.

Next, launch ResEdit by double-clicking on the file Modeless.Π.rsrc. The Modeless.Π.rsrc window should look similar to the one shown in Figure 1.

Figure 1. Modeless.Π.rsrc, before surgery.

Your first mission is to edit the ALRT, replacing any references to Dialogger with the appropriate reference to Modeless. Double-click on the ALRT icon. When the ALRT-picker window appears, double-click on the only ALRT listed, the one with a resource ID of 129. When the ALRT editor appears, double-click on the ALRT window so the DITL editor appears. Finally, double-click on the static text item and, when the static text editor appears, make your changes. Mine are shown in Figure 2.

Figure 2. A new version of the About... ALRT.

When you’re happy with your About... message, close all the windows until you are back at the main window. Next, you’ll change the About Dialogger... item in the • menu to read About Modeless....

Double-click on the MENU icon to bring up the MENU picker window. Next, double-click on the • MENU, bringing up the MENU editing window. Click on the About Dialogger... item and change it so it says About Modeless..., as shown in Figure 3.

Figure 3. A new version of the • MENU resource.

Close the • MENU editing window, then double-click on the File menu, bringing up the File MENU editing window. Click on the Settings... item and then click in the Cmd-key: field. Type the letter S in the Cmd-key: field. This ties the command-key equivalent S to the Settings... item in the File menu. My File MENU editing window is shown in Figure 4.

Figure 4. A new version of the File MENU resource.

Once you are done, close all the windows leaving just the main window open. Our final chore is to edit the DLOG and DITL resources that made up Dialogger’s modal dialog, changing them to reflect the look of a modeless dialog.

Double-click on the DLOG icon to bring up the DLOG-picker window. Next, double-click on the only DLOG listed, the one with the resource id of 128. The Settings... DLOG editing window should appear. First, click on the Initially visible check box, making sure it is unchecked.

Figure 5. The DLOG editing window, at the half-way point.

Next, click on the second window icon from the left, at the top of the editing window. The DLOG window should change to reflect your new selection. Modeless dialogs don’t have the traditional double-border of their modal cousins. Instead, they look like regular windows. In this case, we want to give our dialog window a close box, so make sure the Close box check box is checked.

We also want to give our dialog window a title. Select Set 'DLOG' Characteristics... from the DLOG menu. When the 'DLOG' Characteristics dialog appears, type the text Fred Settings in the Window title: field and click OK. Your new title should be reflected in the DLOG editing window. Figure 5 shows my DLOG editing window at this point in the process.

Next, we'll edit the DITL associated with this DLOG. Double click on the DLOG window (within the editing window) so the DITL editing window appears. You are now going to delete all the items in the DITL except the Pick one: static text item and the three radio buttons.

Click on the OK button and press the delete key. Click on the Cancel button and press the delete key. Click on the Show preview check box and press the delete key. Finally, click on the user item (the grey rectangle) and press delete.

Next, you'll change the positioning of the remaining four items. Double-click on the Pick one: static text item and change its coordinates to the ones shown in Figure 6. Close the window when you are done.

Figure 6. New coordinates for the Pick one: static text item.

Double-click on the Afghan radio button and change its coordinates to the ones shown in Figure 7. Close the window when you are done.

Figure 7. New coordinates for the Afghan radio button.

Double-click on the Elephant radio button and change its coordinates to the ones shown in Figure 8. Close the window when you are done.

Figure 8. New coordinates for the Elephant radio button.

Double-click on the Squirrel radio button and change its coordinates to the ones shown in Figure 9. Close the window when you are done.

Figure 9. New coordinates for the Squirrel radio button.

Now we're almost done. Close the DITL editing window, leaving you back in the DLOG editing window. The last thing left to do is to resize the DLOG to reflect its slimmed down and rearranged DITL. Change the Bottom: to 123 and the Right: to 234. The final version of our DLOG is shown in Figure 10.

Figure 10. The final version of our DLOG.

Quit ResEdit, being sure to save your changes. Now we're ready to enter our source code.

Creating the Modeless Project

Launch THINK C and create a new project named Modeless.Π in the Modeless ƒ folder. Add MacTraps to the project. Next, create a new source code window and type in the following:

/* 1 */

#define kBaseResID 128
#define kAboutALRTid 129
#define kDialogResID 128

#define kVisible true
#define kMoveToBackNULL
#define kMoveToFront (WindowPtr)-1L
#define kNoGoAwayfalse
#define kSleep   60L

#define kOn 1
#define kOff0

#define iAfghan  1
#define iElephant2
#define iSquirrel3

#define kLeftMargin5
#define kTopMargin 40

#define kFirstRadio1
#define kLastRadio 3

#define mApple   kBaseResID
#define iAbout   1

#define mFile    kBaseResID+1
#define iSettings1
#define iQuit    3


/*************/
/*  Globals  */
/*************/

Boolean gDone;
short   gCurrentPICT = kBaseResID;
DialogPtr gSettingsDLOG = NULL;
WindowPtr gFredWindow = NULL;


/***************/
/*  Functions  */
/***************/

void    ToolBoxInit( void );
PicHandle LoadPICT( short picID );
void    CreateWindow( void );
void    MenuBarInit( void );
void    EventLoop( void );
void    DoEvent( EventRecord *eventPtr );
void    DoDialogEvent( EventRecord *eventPtr );
void    HandleMouseDown( EventRecord *eventPtr );
void    HandleMenuChoice( long menuChoice );
void    HandleAppleChoice( short item );
void    HandleFileChoice( short item );
void    DoUpdate( EventRecord *eventPtr );
void    CreateDialog( void );
void    FlipControl( ControlHandle control );
void    SwitchPICT( void );
    

/******** main *********/

void  main( void )
{
 ToolBoxInit();
 MenuBarInit();
 
 CreateWindow();
 
 EventLoop();
}


/******* ToolBoxInit *******/

void  ToolBoxInit( void )
{
 InitGraf( &thePort );
 InitFonts();
 InitWindows();
 InitMenus();
 TEInit();
 InitDialogs( NULL );
 InitCursor();
}


/******** LoadPICT *********/

PicHandle LoadPICT( short picID )
{
 PicHandlepic;
 
 pic = GetPicture( picID );
 
 if ( pic == NULL )
 {
 SysBeep( 10 );  /*  Couldn't load the PICT resource!!!  */
 ExitToShell();
 }
 return( pic );
}


/******** CreateWindow *********/

void  CreateWindow( void )
{
 PicHandlepic;
 Rect   r;
 
 pic = LoadPICT( gCurrentPICT );
 
 r = (**pic).picFrame;
 
 OffsetRect( &r, kLeftMargin - r.left,
 kTopMargin - r.top );
 
 gFredWindow = NewWindow( NULL, &r, "\pMy Pet Fred",
 kVisible, noGrowDocProc, kMoveToBack, kNoGoAway, 0L );
 
 if ( gFredWindow == NULL )
 {
 SysBeep( 10 );  /*  Couldn't load the WIND resource!!!  */
 ExitToShell();
 }
 
 ShowWindow( gFredWindow );
 SetPort( gFredWindow );
}


/******* MenuBarInit ********/

void  MenuBarInit( void )
{
 Handle menuBar;
 MenuHandle menu;
 
 menuBar = GetNewMBar( kBaseResID );
 SetMenuBar( menuBar );

 menu = GetMHandle( mApple );
 AddResMenu( menu, 'DRVR' );
 
 DrawMenuBar();
}


/******** EventLoop *********/

void  EventLoop( void )
{
 EventRecordevent;
 
 gDone = false;
 while ( gDone == false )
 {
 if ( WaitNextEvent( everyEvent, &event, kSleep, NULL ) )
 DoEvent( &event );
 }
}


/********* DoEvent **********/

void  DoEvent( EventRecord *eventPtr )
{
 char   theChar;
 
 if ( IsDialogEvent( eventPtr ) )
 {
 DoDialogEvent( eventPtr );
 }
 else
 {
 switch ( eventPtr->what )
 {
 case mouseDown: 
 HandleMouseDown( eventPtr );
 break;
 case keyDown:
 case autoKey:
 theChar = eventPtr->message & charCodeMask;
 if ( (eventPtr->modifiers & cmdKey) != 0 ) 
 HandleMenuChoice( MenuKey( theChar ) );
 break;
 case updateEvt:
 DoUpdate( eventPtr );
 break;
 }
 }
}


/********** DoDialogEvent  **********/

void  DoDialogEvent( EventRecord *eventPtr )
{
 short  itemHit;
 short  itemType;
 Handle itemHandle;
 Rect   itemRect;
 short  curRadioButton, i;
 char   theChar;
 BooleanbecomingActive;
 MenuHandle menu;
 DialogPtrdialog;
 
 menu = GetMHandle( mFile );

 switch ( eventPtr->what )
 {
 case keyDown:
 case autoKey:
 theChar = eventPtr->message & charCodeMask;
 if ( (eventPtr->modifiers & cmdKey) != 0 ) 
 HandleMenuChoice( MenuKey( theChar ) );
 break;
 case activateEvt:
 becomingActive =
 ( (eventPtr->modifiers & activeFlag) == activeFlag );
 
 if ( becomingActive )
 {
 for ( i=kFirstRadio; i<=kLastRadio; i++ )
 {
 GetDItem( gSettingsDLOG, i, &itemType, 
 &itemHandle, &itemRect );
 HiliteControl( (ControlHandle)itemHandle, 0 );
 }
 DisableItem( menu, iSettings );
 }
 else
 {
 for ( i=kFirstRadio; i<=kLastRadio; i++ )
 {
 GetDItem( gSettingsDLOG, i, &itemType, 
 &itemHandle, &itemRect );
 HiliteControl( (ControlHandle)itemHandle, 255 );
 }
 EnableItem( menu, iSettings );
 }
 break;
 }
 
 if ( DialogSelect( eventPtr, &dialog, &itemHit ) )
 {
 switch ( itemHit )
 {
 case iAfghan:
 case iElephant:
 case iSquirrel:
 curRadioButton = gCurrentPICT - 
 kBaseResID + kFirstRadio;
 
 if ( curRadioButton != itemHit )
 {
 GetDItem( dialog, curRadioButton, &itemType,
 &itemHandle, &itemRect );
 FlipControl( (ControlHandle)itemHandle );
 
 GetDItem( dialog, itemHit, &itemType,
 &itemHandle, &itemRect );
 FlipControl( (ControlHandle)itemHandle );
 
 curRadioButton = itemHit;
 
 if ( gCurrentPICT != curRadioButton +
 kBaseResID - kFirstRadio )
 {
 gCurrentPICT = curRadioButton +
 kBaseResID - kFirstRadio;
 SwitchPICT();
 }
 }
 break;
 }
 }
}


/********* HandleMouseDown ********/

void  HandleMouseDown( EventRecord *eventPtr )
{
 WindowPtrwindow;
 short  thePart;
 long   menuChoice;
 GrafPtroldPort;
 long   windSize;
 Rect   growRect;
 MenuHandle menu;
 
 thePart = FindWindow( eventPtr->where, &window );
 
 switch ( thePart )
 {
 case inMenuBar:
 menuChoice = MenuSelect( eventPtr->where );
 HandleMenuChoice( menuChoice );
 break;
 case inSysWindow : 
 SystemClick( eventPtr, window );
 break;
 case inContent:
 SelectWindow( window );
 break;
 case inDrag : 
 DragWindow( window, eventPtr->where, 
 &screenBits.bounds );
 break;
 case inGoAway:
 if ( TrackGoAway( window, eventPtr->where ) )
 if ( window == gSettingsDLOG )
 {
 HideWindow( window );
 menu = GetMHandle( mFile );
 EnableItem( menu, iSettings );
 }
 break;
 }
}


/******** HandleMenuChoice **********/

void  HandleMenuChoice( long menuChoice )
{
 short  menu;
 short  item;
 
 if ( menuChoice != 0 )
 {
 menu = HiWord( menuChoice );
 item = LoWord( menuChoice );
 
 switch ( menu )
 {
 case mApple:
 HandleAppleChoice( item );
 break;
 case mFile:
 HandleFileChoice( item );
 break;
 }
 HiliteMenu( 0 );
 }
}


/******* HandleAppleChoice **********/

void  HandleAppleChoice( short item )
{
 MenuHandle appleMenu;
 Str255 accName;
 short  accNumber;
 
 switch ( item )
 {
 case iAbout:
 NoteAlert( kAboutALRTid, NULL );
 break;
 default:
 appleMenu = GetMHandle( mApple );
 GetItem( appleMenu, item, accName );
 accNumber = OpenDeskAcc( accName );
 break;
 }
}


/******** HandleFileChoice *********/

void  HandleFileChoice( short item )
{
 short  newPICTid;
 
 switch ( item )
 {
 case iSettings:
 if ( gSettingsDLOG == NULL )
 CreateDialog();
 else
 {
 ShowWindow( gSettingsDLOG );
 SelectWindow( gSettingsDLOG );
 }
 break;
 case iQuit:
 gDone = true;
 break;
 }
}


/********* DoUpdate ***********/

void  DoUpdate( EventRecord *eventPtr )
{
 PicHandlepic;
 WindowPtrwindow;
 Rect   r;
 
 window = (WindowPtr)eventPtr->message;
 
 pic = LoadPICT( gCurrentPICT );
 
 SetPort( window );
 
 BeginUpdate( window );
 
 r = window->portRect;
 DrawPicture( pic, &r );
 
 EndUpdate( window );
}


/******** CreateDialog  *********/

void  CreateDialog( void )
{
 short  itemType;
 Handle itemHandle;
 Rect   itemRect;
 short  curRadioButton;

 gSettingsDLOG = GetNewDialog( kDialogResID, 
 NULL, kMoveToFront );

 if ( gSettingsDLOG == NULL )
 {
 SysBeep( 10 );  /*  Couldn't load the DLOG resource!!!  */
 ExitToShell();
 }
 
 ShowWindow( gSettingsDLOG );
 SetPort( gSettingsDLOG );
 
 curRadioButton = gCurrentPICT - kBaseResID + kFirstRadio;
 GetDItem( gSettingsDLOG, curRadioButton, &itemType, 
 &itemHandle, &itemRect );
 SetCtlValue( (ControlHandle)itemHandle, kOn );
}


/******** FlipControl *********/

void  FlipControl( ControlHandle control )
{
 SetCtlValue( control, ! GetCtlValue( control ) );
}


/****** SwitchPICT  *********/

void  SwitchPICT( void )
{
 DisposeWindow( gFredWindow );
 
 CreateWindow();
}

Running Modeless

Save your source code as Modeless.c and add it to the project. Select Run from the Project menu to compile and run your program. When the program runs, the My Pet Fred window will appear, showing PICT 128. Pull down the • menu and verify that the first item reads About Modeless.... Select About Modeless... from the • menu and check out your About alert. Are your changes all there? Click the OK button to dismiss the About alert.

Hold down the mouse in the File menu and verify that the S command-key equivalent was added to the Settings... item. Select Settings.... The Settings... modal dialog box should appear (Figure 11).

Figure 11. The Settings... modal dialog box.

Click on the My Pet Fred window, bringing it to the front and sending the modeless dialog to the back. Notice that the radio buttons are dimmed when the dialog is no longer the front-most window (Figure 12).

Figure 12. The radio buttons are dimmed when the dialog box is not in front.

Now type the command-key equivalent S to bring the Settings... dialog to the front again. Once again, the radio buttons should be enabled. Click on the Elephant radio button. Notice that the My Pet Fred window changes appropriately, leaving the Settings...window in front. Click on a few more radio buttons. While you are at it, Click on the File menu. Notice that the Settings... item has been dimmed. Though this doesn't help us much in this program, it's important to be able to disable and enable certain menu items when a modeless dialog is in front.

When you are satisfied with your pet selection, drag the Settings... window to another part of your screen. Now click the close box. The Settings... window disappears. Select Settings... from the File menu. The Settings... window reappears at the position it was in when it disappeared and with the same radio button settings.

Finally, type the command-key equivalent Q to exit the program.

Till Next Month...

Modeless dialogs require a change in the usual modal programming strategy. Modal dialog handling code is usually pretty self-contained. Modeless code tends to be larger and more spread out. Next month, we'll look at the Modeless source code and talk about basic strategies for handling your own modeless dialogs.

Till then, I'm going to test drive the latest addition to my Mac: a Procom Mac-CD-MX CD-ROM drive. If you are in the market for a CD-ROM drive, do yourself a favor and check this one out. It's fast, well-designed, and is Photo-CD compatible. Now if only I could find a Photo-CD to test it with! Hmmm... I do have that roll of undeveloped film sitting on the kitchen counter. Anyone know where I can go to get it turned into a Photo-CD?

OOPS!

Correction to Getting Started, March, 1993.

Notice anything funny about the LoadPict() function in Dialogger and in Modeless? The idea of LoadPICT() was to load a PICT from the resource fork, then return a handle to the PICT. Trouble is, the routine doesn’t return a value. Ooops! Add the line:

return ( pic ) ;

to the end of the function. That should fix things. By the way, if your version of LoadPict() works without this line, you’ve discovered something interesting about the stack. Any guesses?

 
AAPL
$105.22
Apple Inc.
+0.39
MSFT
$46.13
Microsoft Corpora
+1.11
GOOG
$539.78
Google Inc.
-4.20

MacTech Search:
Community Search:

Software Updates via MacUpdate

f.lux 34.0 - Adjusts the color of your d...
f.lux makes the color of your computer's display adapt to the time of day, warm at night and like sunlight during the day. Ever notice how people texting at night have that eerie blue glow? Or wake... Read more
Ember 1.8.2 - Versatile digital scrapboo...
Ember (formerly LittleSnapper) is your digital scrapbook of things that inspire you: websites, photos, apps or other things. Just drag in images that you want to keep, organize them into relevant... Read more
Tonality Pro 1.1.2 - Professional-grade...
Tonality Pro gives you the power to create stunning and dramatic black & white images. This is a complete monochrome image editor with more than 150 one-click style presets, totally unique... Read more
VueScan 9.4.49 - Scanner software with a...
VueScan is a scanning program that works with most high-quality flatbed and film scanners to produce scans that have excellent color fidelity and color balance. VueScan is easy to use, and has... Read more
OS X Server 4.0 - For OS X 10.10 Yosemit...
Designed for OS X and iOS devices, OS X Server makes it easy to share files, schedule meetings, synchronize contacts, develop software, host your own website, publish wikis, configure Mac, iPhone,... Read more
TotalFinder 1.6.12 - Adds tabs, hotkeys,...
TotalFinder is a universally acclaimed navigational companion for your Mac. Enhance your Mac's Finder with features so smart and convenient, you won't believe you ever lived without them. Tab-based... Read more
BusyCal 2.6.3 - Powerful calendar app wi...
BusyCal is an award-winning desktop calendar that combines personal productivity features for individuals with powerful calendar sharing capabilities for families and workgroups. BusyCal's unique... Read more
calibre 2.7 - Complete e-library managem...
Calibre is a complete e-book library manager. Organize your collection, convert your books to multiple formats, and sync with all of your devices. Let Calibre be your multi-tasking digital... Read more
Skitch 2.7.3 - Take screenshots, annotat...
With Skitch, taking, annotating, and sharing screenshots or images is as fun as it is simple.Communicate and collaborate with images using Skitch and its intuitive, engaging drawing and annotating... Read more
Delicious Library 3.3.2 - Import, browse...
Delicious Library allows you to import, browse, and share all your books, movies, music, and video games with Delicious Library. Run your very own library from your home or office using our... Read more

Latest Forum Discussions

See All

Rami Ismail Opens Up distribute​() for D...
Rami Ismail Opens Up distribute​() for Developers Posted by Jessica Fisher on October 24th, 2014 [ permalink ] Rami Ismail, Chief Executive of Business and Development at indie game studio | Read more »
Great Hitman GO Goes on Sale and Gets Ne...
Great Hitman GO Goes on Sale and Gets New Update – Say That Three Times Fast Posted by Jessica Fisher on October 24th, 2014 [ permalink ] | Read more »
Rival Stars Basketball Review
Rival Stars Basketball Review By Jennifer Allen on October 24th, 2014 Our Rating: :: RESTRICTIVE BUT FUNUniversal App - Designed for iPhone and iPad Rival Stars Basketball is a fun mixture of basketball and card collecting but its... | Read more »
Rubicon Development Makes Over a Dozen o...
Rubicon Development Makes Over a Dozen of Their Games Free For This Weekend Only Posted by Jessica Fisher on October 24th, 2014 [ permalink ] | Read more »
I Am Dolphin Review
I Am Dolphin Review By Jennifer Allen on October 24th, 2014 Our Rating: :: NEARLY FIN-TASTICUniversal App - Designed for iPhone and iPad Swim around and eat nearly everything that moves in I Am Dolphin, a fun Ecco-ish kind of game... | Read more »
nPlayer looks to be the ultimate choice...
Developed by Newin Inc, nPlayer may seem like your standard video player – but is aiming to be the best in its field by providing high quality video play performance and support for a huge number of video formats and codecs. User reviews include... | Read more »
Fighting Fantasy: Caverns of the Snow Wi...
Fighting Fantasy: Caverns of the Snow Witch Review By Jennifer Allen on October 24th, 2014 Our Rating: :: CLASSY STORYTELLINGUniversal App - Designed for iPhone and iPad Fighting Fantasy: Caverns of the Snow Witch is a sterling... | Read more »
A Few Days Left (Games)
A Few Days Left 1.01 Device: iOS Universal Category: Games Price: $3.99, Version: 1.01 (iTunes) Description: Screenshots are in compliance to App Store's 4+ age rating! Please see App Preview for real game play! **Important: Make... | Read more »
Toca Boo (Education)
Toca Boo 1.0.2 Device: iOS Universal Category: Education Price: $2.99, Version: 1.0.2 (iTunes) Description: BOO! Did I scare you!? My name is Bonnie and my family loves to spook! Do you want to scare them back? Follow me and I'll... | Read more »
Intuon (Games)
Intuon 1.1 Device: iOS Universal Category: Games Price: $.99, Version: 1.1 (iTunes) Description: Join the battle with your intuition in a new hardcore game Intuon! How well do you trust your intuition? Can you find a needle in a... | Read more »

Price Scanner via MacPrices.net

Weekend sale: 13-inch 128GB MacBook Air for $...
Best Buy has the 2014 13-inch 1.4GHz 128GB MacBook Air on sale for $849.99, or $150 off MSRP, on their online store. Choose free home shipping or free local store pickup (if available). Price valid... Read more
Nimbus Note Cross=Platform Notes Utility
Nimbus Note will make sure you never forget or lose your valuable data again. Create and edit notes, save web pages, screenshots and any other type of data – and share it all with your friends and... Read more
NewerTech’s Snuglet Makes MagSafe 2 Power Con...
NewerTech has introduced the Snuglet, a precision-manufactured ring designed to sit inside your MagSafe 2 connector port, providing a more snug fit to prevent your power cable from unintentional... Read more
Apple Planning To Sacrifice Gross Margins To...
Digitimes Research’s Jim Hsiao says its analysts believe Apple is planning to sacrifice its gross margins to save its tablet business, which has recently fallen into decline. They project that Apple’... Read more
Who’s On Now? – First Instant-Connect Search...
It’s nighttime and your car has broken down on the side of the highway. You need a tow truck right away, so you open an app on your iPhone, search for the closest tow truck and send an instant... Read more
13-inch 2.5GHz MacBook Pro on sale for $949,...
Best Buy has the 13″ 2.5GHz MacBook Pro available for $949.99 on their online store. Choose free shipping or free instant local store pickup (if available). Their price is $150 off MSRP. Price is... Read more
Save up to $125 on Retina MacBook Pros
B&H Photo has the new 2014 13″ and 15″ Retina MacBook Pros on sale for up to $125 off MSRP. Shipping is free, and B&H charges NY sales tax only. They’ll also include free copies of Parallels... Read more
Apple refurbished Time Capsules available sta...
The Apple Store has certified refurbished Time Capsules available for up to $60 off MSRP. Apple’s one-year warranty is included with each Time Capsule, and shipping is free: - 2TB Time Capsule: $255... Read more
Textilus New Word, Notes and PDF Processor fo...
Textilus is new word-crunching, notes, and PDF processor designed exclusively for the iPad. I haven’t had time to thoroughly check it out yet, but it looks great and early reviews are positive.... Read more
WD My Passport Pro Bus-Powered Thunderbolt RA...
WD’s My Passport Pro RAID solution is powered by an integrated Thunderbolt cable for true portability and speeds as high as 233 MB/s. HighlightsOverviewSpecifications Transfer, Back Up And Edit In... Read more

Jobs Board

*Apple* Solutions Consultant - Apple Inc. (U...
…important role that the ASC serves is that of providing an excellent Apple Customer Experience. Responsibilities include: * Promoting Apple products and solutions Read more
*Apple* Solutions Consultant - Apple Inc. (U...
…important role that the ASC serves is that of providing an excellent Apple Customer Experience. Responsibilities include: * Promoting Apple products and solutions Read more
Senior Event Manager, *Apple* Retail Market...
…This senior level position is responsible for leading and imagining the Apple Retail Team's global event strategy. Delivering an overarching brand story; in-store, Read more
*Apple* Solutions Consultant (ASC) - Apple (...
**Job Summary** The ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The ASC's role is to grow Apple Read more
Project Manager / Business Analyst, WW *Appl...
…a senior project manager / business analyst to work within our Worldwide Apple Fulfillment Operations and the Business Process Re-engineering team. This role will work Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.