TweetFollow Us on Twitter

Deeper Dialogs
Volume Number:9
Issue Number:5
Column Tag:Getting Started

Related Info: Dialog Manager

Looking Deeper into the Dialog Manager

Handling Modeless Dialogs

By Dave Mark, MacTech Magazine Regular Contributing Author

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

Over the last few columns, we’ve explored the mysteries of the Dialog Manager via a program called Dialogger. As promised, the next few columns will go deeper into the Dialog Manager, presenting a program called Modeless. Modeless implements a modeless dialog, a dialog that looks and acts like a regular window, but retains the benefits of being managed by the Dialog Manager. Because of Modeless’ size, we’ll create the Modeless resources and enter the Modeless source code this month, and put off a detailed discussion of the program till next month’s column.

Creating the Modeless Resources

Most of the resources we’ll need for this month’s column can be copied from last month’s resource file, Dialogger.Π.rsrc. Start by creating a new folder in your Development folder named Modeless ƒ. Next, duplicate the file Dialogger.Π.rsrc and drag the copy into the Modeless ƒ folder. Change the name of this file to Modeless.Π.rsrc.

Next, launch ResEdit by double-clicking on the file Modeless.Π.rsrc. The Modeless.Π.rsrc window should look similar to the one shown in Figure 1.

Figure 1. Modeless.Π.rsrc, before surgery.

Your first mission is to edit the ALRT, replacing any references to Dialogger with the appropriate reference to Modeless. Double-click on the ALRT icon. When the ALRT-picker window appears, double-click on the only ALRT listed, the one with a resource ID of 129. When the ALRT editor appears, double-click on the ALRT window so the DITL editor appears. Finally, double-click on the static text item and, when the static text editor appears, make your changes. Mine are shown in Figure 2.

Figure 2. A new version of the About... ALRT.

When you’re happy with your About... message, close all the windows until you are back at the main window. Next, you’ll change the About Dialogger... item in the • menu to read About Modeless....

Double-click on the MENU icon to bring up the MENU picker window. Next, double-click on the • MENU, bringing up the MENU editing window. Click on the About Dialogger... item and change it so it says About Modeless..., as shown in Figure 3.

Figure 3. A new version of the • MENU resource.

Close the • MENU editing window, then double-click on the File menu, bringing up the File MENU editing window. Click on the Settings... item and then click in the Cmd-key: field. Type the letter S in the Cmd-key: field. This ties the command-key equivalent S to the Settings... item in the File menu. My File MENU editing window is shown in Figure 4.

Figure 4. A new version of the File MENU resource.

Once you are done, close all the windows leaving just the main window open. Our final chore is to edit the DLOG and DITL resources that made up Dialogger’s modal dialog, changing them to reflect the look of a modeless dialog.

Double-click on the DLOG icon to bring up the DLOG-picker window. Next, double-click on the only DLOG listed, the one with the resource id of 128. The Settings... DLOG editing window should appear. First, click on the Initially visible check box, making sure it is unchecked.

Figure 5. The DLOG editing window, at the half-way point.

Next, click on the second window icon from the left, at the top of the editing window. The DLOG window should change to reflect your new selection. Modeless dialogs don’t have the traditional double-border of their modal cousins. Instead, they look like regular windows. In this case, we want to give our dialog window a close box, so make sure the Close box check box is checked.

We also want to give our dialog window a title. Select Set 'DLOG' Characteristics... from the DLOG menu. When the 'DLOG' Characteristics dialog appears, type the text Fred Settings in the Window title: field and click OK. Your new title should be reflected in the DLOG editing window. Figure 5 shows my DLOG editing window at this point in the process.

Next, we'll edit the DITL associated with this DLOG. Double click on the DLOG window (within the editing window) so the DITL editing window appears. You are now going to delete all the items in the DITL except the Pick one: static text item and the three radio buttons.

Click on the OK button and press the delete key. Click on the Cancel button and press the delete key. Click on the Show preview check box and press the delete key. Finally, click on the user item (the grey rectangle) and press delete.

Next, you'll change the positioning of the remaining four items. Double-click on the Pick one: static text item and change its coordinates to the ones shown in Figure 6. Close the window when you are done.

Figure 6. New coordinates for the Pick one: static text item.

Double-click on the Afghan radio button and change its coordinates to the ones shown in Figure 7. Close the window when you are done.

Figure 7. New coordinates for the Afghan radio button.

Double-click on the Elephant radio button and change its coordinates to the ones shown in Figure 8. Close the window when you are done.

Figure 8. New coordinates for the Elephant radio button.

Double-click on the Squirrel radio button and change its coordinates to the ones shown in Figure 9. Close the window when you are done.

Figure 9. New coordinates for the Squirrel radio button.

Now we're almost done. Close the DITL editing window, leaving you back in the DLOG editing window. The last thing left to do is to resize the DLOG to reflect its slimmed down and rearranged DITL. Change the Bottom: to 123 and the Right: to 234. The final version of our DLOG is shown in Figure 10.

Figure 10. The final version of our DLOG.

Quit ResEdit, being sure to save your changes. Now we're ready to enter our source code.

Creating the Modeless Project

Launch THINK C and create a new project named Modeless.Π in the Modeless ƒ folder. Add MacTraps to the project. Next, create a new source code window and type in the following:

/* 1 */

#define kBaseResID 128
#define kAboutALRTid 129
#define kDialogResID 128

#define kVisible true
#define kMoveToBackNULL
#define kMoveToFront (WindowPtr)-1L
#define kNoGoAwayfalse
#define kSleep   60L

#define kOn 1
#define kOff0

#define iAfghan  1
#define iElephant2
#define iSquirrel3

#define kLeftMargin5
#define kTopMargin 40

#define kFirstRadio1
#define kLastRadio 3

#define mApple   kBaseResID
#define iAbout   1

#define mFile    kBaseResID+1
#define iSettings1
#define iQuit    3


/*************/
/*  Globals  */
/*************/

Boolean gDone;
short   gCurrentPICT = kBaseResID;
DialogPtr gSettingsDLOG = NULL;
WindowPtr gFredWindow = NULL;


/***************/
/*  Functions  */
/***************/

void    ToolBoxInit( void );
PicHandle LoadPICT( short picID );
void    CreateWindow( void );
void    MenuBarInit( void );
void    EventLoop( void );
void    DoEvent( EventRecord *eventPtr );
void    DoDialogEvent( EventRecord *eventPtr );
void    HandleMouseDown( EventRecord *eventPtr );
void    HandleMenuChoice( long menuChoice );
void    HandleAppleChoice( short item );
void    HandleFileChoice( short item );
void    DoUpdate( EventRecord *eventPtr );
void    CreateDialog( void );
void    FlipControl( ControlHandle control );
void    SwitchPICT( void );
    

/******** main *********/

void  main( void )
{
 ToolBoxInit();
 MenuBarInit();
 
 CreateWindow();
 
 EventLoop();
}


/******* ToolBoxInit *******/

void  ToolBoxInit( void )
{
 InitGraf( &thePort );
 InitFonts();
 InitWindows();
 InitMenus();
 TEInit();
 InitDialogs( NULL );
 InitCursor();
}


/******** LoadPICT *********/

PicHandle LoadPICT( short picID )
{
 PicHandlepic;
 
 pic = GetPicture( picID );
 
 if ( pic == NULL )
 {
 SysBeep( 10 );  /*  Couldn't load the PICT resource!!!  */
 ExitToShell();
 }
 return( pic );
}


/******** CreateWindow *********/

void  CreateWindow( void )
{
 PicHandlepic;
 Rect   r;
 
 pic = LoadPICT( gCurrentPICT );
 
 r = (**pic).picFrame;
 
 OffsetRect( &r, kLeftMargin - r.left,
 kTopMargin - r.top );
 
 gFredWindow = NewWindow( NULL, &r, "\pMy Pet Fred",
 kVisible, noGrowDocProc, kMoveToBack, kNoGoAway, 0L );
 
 if ( gFredWindow == NULL )
 {
 SysBeep( 10 );  /*  Couldn't load the WIND resource!!!  */
 ExitToShell();
 }
 
 ShowWindow( gFredWindow );
 SetPort( gFredWindow );
}


/******* MenuBarInit ********/

void  MenuBarInit( void )
{
 Handle menuBar;
 MenuHandle menu;
 
 menuBar = GetNewMBar( kBaseResID );
 SetMenuBar( menuBar );

 menu = GetMHandle( mApple );
 AddResMenu( menu, 'DRVR' );
 
 DrawMenuBar();
}


/******** EventLoop *********/

void  EventLoop( void )
{
 EventRecordevent;
 
 gDone = false;
 while ( gDone == false )
 {
 if ( WaitNextEvent( everyEvent, &event, kSleep, NULL ) )
 DoEvent( &event );
 }
}


/********* DoEvent **********/

void  DoEvent( EventRecord *eventPtr )
{
 char   theChar;
 
 if ( IsDialogEvent( eventPtr ) )
 {
 DoDialogEvent( eventPtr );
 }
 else
 {
 switch ( eventPtr->what )
 {
 case mouseDown: 
 HandleMouseDown( eventPtr );
 break;
 case keyDown:
 case autoKey:
 theChar = eventPtr->message & charCodeMask;
 if ( (eventPtr->modifiers & cmdKey) != 0 ) 
 HandleMenuChoice( MenuKey( theChar ) );
 break;
 case updateEvt:
 DoUpdate( eventPtr );
 break;
 }
 }
}


/********** DoDialogEvent  **********/

void  DoDialogEvent( EventRecord *eventPtr )
{
 short  itemHit;
 short  itemType;
 Handle itemHandle;
 Rect   itemRect;
 short  curRadioButton, i;
 char   theChar;
 BooleanbecomingActive;
 MenuHandle menu;
 DialogPtrdialog;
 
 menu = GetMHandle( mFile );

 switch ( eventPtr->what )
 {
 case keyDown:
 case autoKey:
 theChar = eventPtr->message & charCodeMask;
 if ( (eventPtr->modifiers & cmdKey) != 0 ) 
 HandleMenuChoice( MenuKey( theChar ) );
 break;
 case activateEvt:
 becomingActive =
 ( (eventPtr->modifiers & activeFlag) == activeFlag );
 
 if ( becomingActive )
 {
 for ( i=kFirstRadio; i<=kLastRadio; i++ )
 {
 GetDItem( gSettingsDLOG, i, &itemType, 
 &itemHandle, &itemRect );
 HiliteControl( (ControlHandle)itemHandle, 0 );
 }
 DisableItem( menu, iSettings );
 }
 else
 {
 for ( i=kFirstRadio; i<=kLastRadio; i++ )
 {
 GetDItem( gSettingsDLOG, i, &itemType, 
 &itemHandle, &itemRect );
 HiliteControl( (ControlHandle)itemHandle, 255 );
 }
 EnableItem( menu, iSettings );
 }
 break;
 }
 
 if ( DialogSelect( eventPtr, &dialog, &itemHit ) )
 {
 switch ( itemHit )
 {
 case iAfghan:
 case iElephant:
 case iSquirrel:
 curRadioButton = gCurrentPICT - 
 kBaseResID + kFirstRadio;
 
 if ( curRadioButton != itemHit )
 {
 GetDItem( dialog, curRadioButton, &itemType,
 &itemHandle, &itemRect );
 FlipControl( (ControlHandle)itemHandle );
 
 GetDItem( dialog, itemHit, &itemType,
 &itemHandle, &itemRect );
 FlipControl( (ControlHandle)itemHandle );
 
 curRadioButton = itemHit;
 
 if ( gCurrentPICT != curRadioButton +
 kBaseResID - kFirstRadio )
 {
 gCurrentPICT = curRadioButton +
 kBaseResID - kFirstRadio;
 SwitchPICT();
 }
 }
 break;
 }
 }
}


/********* HandleMouseDown ********/

void  HandleMouseDown( EventRecord *eventPtr )
{
 WindowPtrwindow;
 short  thePart;
 long   menuChoice;
 GrafPtroldPort;
 long   windSize;
 Rect   growRect;
 MenuHandle menu;
 
 thePart = FindWindow( eventPtr->where, &window );
 
 switch ( thePart )
 {
 case inMenuBar:
 menuChoice = MenuSelect( eventPtr->where );
 HandleMenuChoice( menuChoice );
 break;
 case inSysWindow : 
 SystemClick( eventPtr, window );
 break;
 case inContent:
 SelectWindow( window );
 break;
 case inDrag : 
 DragWindow( window, eventPtr->where, 
 &screenBits.bounds );
 break;
 case inGoAway:
 if ( TrackGoAway( window, eventPtr->where ) )
 if ( window == gSettingsDLOG )
 {
 HideWindow( window );
 menu = GetMHandle( mFile );
 EnableItem( menu, iSettings );
 }
 break;
 }
}


/******** HandleMenuChoice **********/

void  HandleMenuChoice( long menuChoice )
{
 short  menu;
 short  item;
 
 if ( menuChoice != 0 )
 {
 menu = HiWord( menuChoice );
 item = LoWord( menuChoice );
 
 switch ( menu )
 {
 case mApple:
 HandleAppleChoice( item );
 break;
 case mFile:
 HandleFileChoice( item );
 break;
 }
 HiliteMenu( 0 );
 }
}


/******* HandleAppleChoice **********/

void  HandleAppleChoice( short item )
{
 MenuHandle appleMenu;
 Str255 accName;
 short  accNumber;
 
 switch ( item )
 {
 case iAbout:
 NoteAlert( kAboutALRTid, NULL );
 break;
 default:
 appleMenu = GetMHandle( mApple );
 GetItem( appleMenu, item, accName );
 accNumber = OpenDeskAcc( accName );
 break;
 }
}


/******** HandleFileChoice *********/

void  HandleFileChoice( short item )
{
 short  newPICTid;
 
 switch ( item )
 {
 case iSettings:
 if ( gSettingsDLOG == NULL )
 CreateDialog();
 else
 {
 ShowWindow( gSettingsDLOG );
 SelectWindow( gSettingsDLOG );
 }
 break;
 case iQuit:
 gDone = true;
 break;
 }
}


/********* DoUpdate ***********/

void  DoUpdate( EventRecord *eventPtr )
{
 PicHandlepic;
 WindowPtrwindow;
 Rect   r;
 
 window = (WindowPtr)eventPtr->message;
 
 pic = LoadPICT( gCurrentPICT );
 
 SetPort( window );
 
 BeginUpdate( window );
 
 r = window->portRect;
 DrawPicture( pic, &r );
 
 EndUpdate( window );
}


/******** CreateDialog  *********/

void  CreateDialog( void )
{
 short  itemType;
 Handle itemHandle;
 Rect   itemRect;
 short  curRadioButton;

 gSettingsDLOG = GetNewDialog( kDialogResID, 
 NULL, kMoveToFront );

 if ( gSettingsDLOG == NULL )
 {
 SysBeep( 10 );  /*  Couldn't load the DLOG resource!!!  */
 ExitToShell();
 }
 
 ShowWindow( gSettingsDLOG );
 SetPort( gSettingsDLOG );
 
 curRadioButton = gCurrentPICT - kBaseResID + kFirstRadio;
 GetDItem( gSettingsDLOG, curRadioButton, &itemType, 
 &itemHandle, &itemRect );
 SetCtlValue( (ControlHandle)itemHandle, kOn );
}


/******** FlipControl *********/

void  FlipControl( ControlHandle control )
{
 SetCtlValue( control, ! GetCtlValue( control ) );
}


/****** SwitchPICT  *********/

void  SwitchPICT( void )
{
 DisposeWindow( gFredWindow );
 
 CreateWindow();
}

Running Modeless

Save your source code as Modeless.c and add it to the project. Select Run from the Project menu to compile and run your program. When the program runs, the My Pet Fred window will appear, showing PICT 128. Pull down the • menu and verify that the first item reads About Modeless.... Select About Modeless... from the • menu and check out your About alert. Are your changes all there? Click the OK button to dismiss the About alert.

Hold down the mouse in the File menu and verify that the S command-key equivalent was added to the Settings... item. Select Settings.... The Settings... modal dialog box should appear (Figure 11).

Figure 11. The Settings... modal dialog box.

Click on the My Pet Fred window, bringing it to the front and sending the modeless dialog to the back. Notice that the radio buttons are dimmed when the dialog is no longer the front-most window (Figure 12).

Figure 12. The radio buttons are dimmed when the dialog box is not in front.

Now type the command-key equivalent S to bring the Settings... dialog to the front again. Once again, the radio buttons should be enabled. Click on the Elephant radio button. Notice that the My Pet Fred window changes appropriately, leaving the Settings...window in front. Click on a few more radio buttons. While you are at it, Click on the File menu. Notice that the Settings... item has been dimmed. Though this doesn't help us much in this program, it's important to be able to disable and enable certain menu items when a modeless dialog is in front.

When you are satisfied with your pet selection, drag the Settings... window to another part of your screen. Now click the close box. The Settings... window disappears. Select Settings... from the File menu. The Settings... window reappears at the position it was in when it disappeared and with the same radio button settings.

Finally, type the command-key equivalent Q to exit the program.

Till Next Month...

Modeless dialogs require a change in the usual modal programming strategy. Modal dialog handling code is usually pretty self-contained. Modeless code tends to be larger and more spread out. Next month, we'll look at the Modeless source code and talk about basic strategies for handling your own modeless dialogs.

Till then, I'm going to test drive the latest addition to my Mac: a Procom Mac-CD-MX CD-ROM drive. If you are in the market for a CD-ROM drive, do yourself a favor and check this one out. It's fast, well-designed, and is Photo-CD compatible. Now if only I could find a Photo-CD to test it with! Hmmm... I do have that roll of undeveloped film sitting on the kitchen counter. Anyone know where I can go to get it turned into a Photo-CD?

OOPS!

Correction to Getting Started, March, 1993.

Notice anything funny about the LoadPict() function in Dialogger and in Modeless? The idea of LoadPICT() was to load a PICT from the resource fork, then return a handle to the PICT. Trouble is, the routine doesn’t return a value. Ooops! Add the line:

return ( pic ) ;

to the end of the function. That should fix things. By the way, if your version of LoadPict() works without this line, you’ve discovered something interesting about the stack. Any guesses?

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Macs Fan Control 1.3.1.0 - Monitor and c...
Macs Fan Control allows you to monitor and control almost any aspect of your computer's fans, with support for controlling fan speed, temperature sensors pane, menu-bar icon, and autostart with... Read more
NetShade 6.3.1 - Browse privately using...
NetShade is an anonymous proxy and VPN app+service for Mac. Unblock your Internet through NetShade's high-speed proxy and VPN servers spanning seven countries. NetShade masks your IP address as you... Read more
Dragon Dictate 4.0.7 - Premium voice-rec...
With Dragon Dictate speech recognition software, you can use your voice to create and edit text or interact with your favorite Mac applications. Far more than just speech-to-text, Dragon Dictate lets... Read more
Persecond 1.0.2 - Timelapse video made e...
Persecond is the easy, fun way to create a beautiful timelapse video. Import an image sequence from any camera, trim the length of your video, adjust the speed and playback direction, and you’re done... Read more
GIMP 2.8.14p2 - Powerful, free image edi...
GIMP is a multi-platform photo manipulation tool. GIMP is an acronym for GNU Image Manipulation Program. The GIMP is suitable for a variety of image manipulation tasks, including photo retouching,... Read more
Sandvox 2.10.2 - Easily build eye-catchi...
Sandvox is for Mac users who want to create a professional looking website quickly and easily. With Sandvox, you don't need to be a Web genius to build a stylish, feature-rich, standards-compliant... Read more
LibreOffice 5.0.1.2 - Free, open-source...
LibreOffice is an office suite (word processor, spreadsheet, presentations, drawing tool) compatible with other major office suites. The Document Foundation is coordinating development and... Read more
f.lux 36.1 - Adjusts the color of your d...
f.lux makes the color of your computer's display adapt to the time of day, warm at night and like sunlight during the day. Ever notice how people texting at night have that eerie blue glow? Or wake... Read more
VirtualBox 5.0.2 - x86 virtualization so...
VirtualBox is a family of powerful x86 virtualization products for enterprise as well as home use. Not only is VirtualBox an extremely feature rich, high performance product for enterprise customers... Read more
File Juicer 4.43 - Extract images, video...
File Juicer is a drag-and-drop can opener and data archaeologist. Its specialty is to find and extract images, video, audio, or text from files which are hard to open in other ways. In computer... Read more

ReBoard: Revolutionary Keyboard (Utilit...
ReBoard: Revolutionary Keyboard 1.0 Device: iOS Universal Category: Utilities Price: $1.99, Version: 1.0 (iTunes) Description: Do everything within the keyboard without switching apps! If you are in WhatsApp, how do you schedule a... | Read more »
Tiny Empire (Games)
Tiny Empire 1.1.3 Device: iOS Universal Category: Games Price: $2.99, Version: 1.1.3 (iTunes) Description: Launch cannonballs and blow tiny orcs into thousands of pieces in this intuitive fantasy-themed puzzle shooter! Embark on an... | Read more »
Astropad Mini (Productivity)
Astropad Mini 1.0 Device: iOS iPhone Category: Productivity Price: $4.99, Version: 1.0 (iTunes) Description: *** 50% off introductory price! ​*** Get the high-end experience of a Wacom tablet at a fraction of the price with Astropad... | Read more »
Emo Chorus (Music)
Emo Chorus 1.0.0 Device: iOS Universal Category: Music Price: $1.99, Version: 1.0.0 (iTunes) Description: Realistic Choir simulator ranging from simple Chorus emulation to full ensemble Choir with 128 members. ### introductory offer... | Read more »
Forest Spirit (Games)
Forest Spirit 1.0.5 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0.5 (iTunes) Description: | Read more »
Ski Safari 2 (Games)
Ski Safari 2 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: The world's most fantastical, fun, family-friendly skiing game is back and better than ever! Play as Sven's sister Evana, share... | Read more »
Lara Croft GO (Games)
Lara Croft GO 1.0.47768 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0.47768 (iTunes) Description: Lara Croft GO is a turn based puzzle-adventure set in a long-forgotten world. Explore the ruins of an ancient... | Read more »
Whispering Willows (Games)
Whispering Willows 1.23 Device: iOS Universal Category: Games Price: $4.99, Version: 1.23 (iTunes) Description: **LAUNCH SALE 50% OFF** - Whispering Willows is on sale for 50% off ($4.99) until September 9th. | Read more »
Calvino Noir (Games)
Calvino Noir 1.1 Device: iOS iPhone Category: Games Price: $3.99, Version: 1.1 (iTunes) Description: The film noir stealth game. Calvino Noir is the exploratory, sneaking adventure through the 1930s European criminal underworld.... | Read more »
Angel Sword (Games)
Angel Sword 1.0 Device: iOS Universal Category: Games Price: $6.99, Version: 1.0 (iTunes) Description: Prepare to adventure in the most epic full scale multiplayer 3D RPG for mobile! Experience amazing detailed graphics in full HD.... | Read more »

Price Scanner via MacPrices.net

iPad Air 2 on sale for up to $100 off MSRP
Best Buy has iPad Air 2s on sale for up to $100 off MSRP on their online store for a limited time. Choose free shipping or free local store pickup (if available). Sale prices available for online... Read more
MacBook Airs on sale for $100 off MSRP
Best Buy has MacBook Airs on sale for $100 off MSRP on their online store. Choose free shipping or free local store pickup (if available). Sale prices for online orders only, in-store prices may vary... Read more
Big Grips Lift Handle For iPad Air and iPad A...
KEM Ventures, Inc. which pioneered the extra-large, super-protective iPad case market with the introduction of Big Grips Frame and Stand in 2011, is launching Big Grips Lift featuring a new super-... Read more
Samsung Launches Galaxy Tab S2, Its Most Powe...
Samsung Electronics America, Inc. has announced the U.S. release of the Galaxy Tab S2, its thinnest, lightest, ultra-fast tablet. Blending form and function, elegant design and multitasking power,... Read more
Tablet Screen Sizes Expanding as iPad Pro App...
Larger screen sizes are gaining favor as the tablet transforms into a productivity device, with shipments growing 185 percent year-over-year in 2015. According to a new Strategy Analytics’ Tablet... Read more
Today Only: Save US$50 on Adobe Elements 13;...
Keep the memories. lose the distractions. Summer’s winding down and it’s time to turn almost perfect shots into picture perfect memories with Elements 13. And get the power to edit both photos and... Read more
1.4GHz Mac mini on sale for $449, save $50
Best Buy has the 1.4GHz Mac mini on sale for $50 off MSRP on their online store. Choose free shipping or free local store pickup (if available). Price for online orders only, in-store price may vary... Read more
12-inch 1.1GHz Gold MacBook on sale for $1149...
B&H Photo has the 12″ 1.1GHz Gold Retina MacBook on sale for $1149.99 including free shipping plus NY sales tax only. Their price is $150 off MSRP, and it’s the lowest price available for this... Read more
27-inch 3.3GHz 5K iMac on sale for $1849, sav...
Best Buy has the 27″ 3.3GHz 5K iMac on sale for $1849.99. Their price is $150 off MSRP, and it’s the lowest price available for this model. Choose free shipping or free local store pickup (if... Read more
Worldwide Tablet Shipments Expected to Declin...
Does Apple badly need a touchscreen convertible/hybrid laptop MacBook? Yes, judging from a new market forecast from the International Data Corporation (IDC) Worldwide Quarterly Tablet Tracker, which... Read more

Jobs Board

*Apple* Music, Business Operations - Apple (...
**Job Summary** This role in Apple Music and in iTunes is working with…the songs that we all enjoy listening to in Apple Music. Your job will be to work wit Read more
Hardware Systems Integration Engineer - *App...
**Job Summary** We are seeking an enthusiastic electrical engineer for the Apple Watch team. This is a design engineering position that entails working with Read more
Engineering Project Manager - *Apple* TV -...
**Job Summary** The iTunes Apps project management team oversees iTunes, Apple TV, DRM and iOS Applications. We are looking for a project manager to help manage and Read more
*Apple* Retail - Multiple Positions (US) - A...
Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, you're also the Read more
*Apple* Retail Online Store: Customer Insigh...
**Job Summary** Apple Retail (Online Store) is seeking an experienced e-commerce analytics professional to join the Customer Insights Team. The Web e-Commerce Analyst Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.