TweetFollow Us on Twitter

Function Logging
Volume Number:8
Issue Number:7
Column Tag:C Workshop

Function Logging in Think C

For debugging, optimizing, and better understanding a program’s execution path

By Eric Shapiro, Ann Arbor, Michigan

About the author

Eric Shapiro’s works include Business Simulator®, EzTape®, and two new QuickTime™ programs: Spectator™, a screen recorder from Baseline Publishing and VideoBeep™, a silly Control Panel from Sound Source Unlimited.

Eric has taught Mac programming seminars for Apple and developed the course materials for Apple’s Macintosh Device Driver seminar. He is best known, however, as the author of everyones favorite singing trash can, The Grouch.

Overview

This article presents a simple way to log all function calls into a text file using Think C 5.0. The technique presented here is useful for debugging, optimizing, and obtaining a better understanding of a program’s execution path.

History

In the old days before source level debugging, function logging was an important way to debug Mac programs. On one of my first Mac projects, I remember sending function names out the serial port to a machine running a terminal program in order to figure out where the program was crashing. At MacHack this year, Marshall Clow from Hewlett Packard showed how to log function calls to MacsBug in MPW. Preferring Think C to MPW, I decided that I’d do a similar project for Think C. This article presents the results.

To Use the Logger

If all you want to do is use the function logger, here’s what you need to do:

• Add the file LogToFile.c to your Think C project.

• Add the file ANSI or ANSI-Small to your project (for some string utilities).

• Turn both the profiling and stack frame options on for the project.

• Call LogInit during program initialization (with appropriate parameters).

• Call LogDInit during program de-initialization.

• Recompile your code.

That’s all there is to it! You can control logging more precisely as follows:

• The following line of code turns profiling on for an entire file (if it appears outside of all functions) or for a single routine (if it appears within a function):

/* 1 */
 #pragma options( profile, force_frame )

• Likewise, the following line of code turns profiling off:

/* 2 */
 #pragma options( !profile, !force_frame ) 

• You can determine if logging is active at compile-time using:

/* 3 */
      #if _option( profile )

• Call SetLogState( true ) or SetLogState( false ) to turn logging on or off during program execution. You can do this via a menu selection, for example.

• Call SetLogFlush( true ) or SetLogFlush( false ) to turn flushing on or off during program execution. Performance suffers considerably when flushing is active, but it can help find the location where a crash occurs.

Note: Writing to disk when debugging a program can be a dangerous activity. Be sure you have adequate backups before trying any new debugging technique.

Note: By default, the function logger handles calling depths up to 100 levels. This should be sufficient for all but the most recursive programs. You can change the constant kMaxLogDepth to control the maximum depth.

How The Logger Works

When profiling is active, Think C generates a call to the function _profile_ at the beginning of every function call. Actually, only functions that generate stack frames call _profile_, which is why we turn on the stack frame option as well (stack frames are described below). The _profile_ function has the following form:

/* 4 */
void _profile_( void *functionNamePString )

The first version of _profile_ I wrote simply logged the function name to a file. While this is adequate for some uses, I really wanted to create an indented list of function calls so a programmer can tell exactly who called each function. To do this, our code needs to be notified when a function exits as well as when it is entered. Here’s where life gets a bit complicated.

Unfortunately, Think C’s profiler doesn’t generate a function call whenever a function exits. I looked at Think C’s profiler source code and used a similar technique for my logger. The technique involves replacing return addresses on the stack with the address of our own routine. When a function exits via an rts instruction, it will unknowingly call our exit handler. Our exit handler will decrement a depth counter, write some text to the log file, and jump to the original return address. To understand how we trace back the stack to find return addresses, we need to know exactly how Think C handles stack frames.

Stack Frames

Before and during function execution, space must be allocated for the following items:

• The function’s parameters

• The caller’s return address

• The function’s local variables

• Additional information, such as register contents, that the function may want to store

The first two items, the parameters and return address, are placed on the program stack by the calling code. Space for the the local variables and register storage is also allocated on the stack, but by the function itself. For convenience, the compiler uses register A6 to reference local variables while the stack pointer itself can be lowered and raised during function execution. The previous value of A6 is also placed on the stack so the compiler can easily clean up the stack when a function exits.

If FuncA calls FuncB, and FuncB calls FuncC, the stack looks like that shown in Figure 1.

As you can see, register A6 always points to the start of a linked list of previous A6 values. This is how debuggers such as MacsBug can back-trace function calls (using the SC command). In the _profile_ routine, we need to find the return address of the function that called the function that called us. The assembly language code finds this value on the stack at 4 + the previous A6 value. We save the old return address in a global array before modifying the stack so we know where to return to when our exit handler is called.

Note: If Think C’s force stack frame option is not active, the compiler doesn’t generate a stack frame for functions that have no local variables or parameters. Our _profile_ code is not called for these functions.

Sample Output

The code shown below produces the very simple log file also shown below. Note that the recursion in Func1 works properly. The braces in the output allow you to select an entire function using Think C’s Balance command.

/* 5 */

void DoSomething( void )
{
 Func1();
 Func2( 10 );
}

void Func1( void )
{
 static short  x = 0;
 if ( ++x < 2 )
 Func1();
}

short Func2( short x )
{
 return( 2 * x );
}

Here is the sample output from the code:

/* 6 */

DoSomething
{
 Func1
 {
 Func1 {}
 }
 Func2 {}
}

A simple object-oriented example produces the following output. Note how easy it is to follow the calling sequence of the constructors and destructors for both a base class and a child class.

/* 7 */

DoSomeOopStuff
{
 BaseClass::BaseClass {}
 ChildClass::ChildClass {}
 ChildClass::MiscFunc
 {
 BaseClass::MiscFunc {}
 }
 ChildClass::~ChildClass {}
 BaseClass::~BaseClass {}
}

Summary

A fairly simple technique was given to log function names to a text file for any Think C project, including object-oriented ones. The technique can be used to debug and optimize programs as well as to investigate a program’s runtime activity.

Possible future additions include:

• Put more information into the log file, such as the stack and register contents.

• Make the output look better, perhaps by drawing a graph of the program’s runtime activity.

• Do some validity checking on the heap and file id to make sure that the system is in a reasonably safe state for writing.

• Optionally log information to MacsBug using DebugStr() instead of to the log file.

• Support for interrupt-driven code and trap patches

This would involve setting some semaphores, restoring the global variable context, and changing the I/O calls to be asynchronous. I don’t think it would be very difficult, but as most Mac programmers know, nothing is difficult until you have to implement it.

Good luck, and let me know if you find any bugs.

Listing LogToFile.c
/*
 LogToFile.c
 © 1992 Rock Ridge Enterprises. All Rights Reserved.

 Requires Think C 5.0x

 To use this file:
 1a) Turn on the profiling and stack frame options for your    
 entire project from the Edit/Options/Debugging dialog.
 
 1b) Or, if you prefer, add the following line to your files:
 #pragma options( profile, force_frame )
 Place it within a function to profile just that function,
 within a file for just that file, or in a header file.

 2)Call LogInit at program initialization. For example:
 LogInit( NULL, true, false, true );
 
 3)Call LogDInit at program de-initialization. For example:
 LogDInit();

 4)You can call SetLogState( true ) or SetLogState( false )
 to turn logging on and off dynamically.
*/

#include <string.h>
#include <files.h>
#include <errors.h>
#include <memory.h>
#include <pascal.h>

#include “LogToFile.h”

#define kMaxLogDepth 100  // maximum 100 calls deep

 // create Think C text files as output
#define kThinkCreatorID   ‘KAHL’
#define kTextFileType‘TEXT’

 // strings written to output file
#define kTabString ((void*) “\t” )
#define kReturnString((void*) “\r” )
#define kOpenBraceString  ((void*) “{“)
#define kCloseBraceString ((void*) “}”)
// exiting a function that called nobody
#define kSimpleExitString “ {}”  

 // write this string the top of every log file
#define kStringForNewFile ((void*) “” )

 // write this string between program runs when appending to
 // the log file
#define kStringForReusedFile((void*)
 “\r\r*****************************\r”)

 // the largest buffer we’ll need (+ a little extra)
#define kMaxStringLength  ( kMaxLogDepth + 100 )

 // the default output file is on the root of the boot disk
#define kBootVol -1
#define kRootDir 2L
#define kDefaultPName“\PLog File.txt”

 // don’t profile our profile handler
#pragma options( !profile )

/*
 Permanent storage for this file
*/
static short   gLogFileID = 0;
// vRefNum of log file’s disk
static shortgLogFileVol = -1; 
// true = call FlushVol after every write
static Boolean   gAlwaysFlush = false; 
// true = logging is active
static Boolean   gLogActive = false; 
static FSSpec  gDefaultFileLoc = { kBootVol, kRootDir,
 kDefaultPName };

/*
 Info on the calling chain
*/
// how many calls deep are we?
static long gDepth = 0;   
// the return addresses
static void *gStack[ kMaxLogDepth ]; 
// are braces needed for this function?
static Boolean   gNeedBraces[ kMaxLogDepth ];

/*
 Internal routine prototypes
*/
void    _profile_( void *pFuncName );
void    StringPtoC( void *source, void *target );
OSErr   WriteOpenBrace( short howDeep );
OSErr   WriteFunctionEntry( void *pString );
OSErr   WriteFunctionExit( void );
OSErr   WriteOpenBrace( short howDeep );

/**********************************
 LogInit - Call at program start
 fileLoc- set to NULL or a valid FSSpec for the                
 output file
 deleteOld- true => truncate old log file
 alwaysFlush- true => call FlushVol a lot (better log          
  file if you crash)
 startLogging  - true => turn logging on, false => don’t       
  log yet
**********************************/
OSErr LogInit( FSSpec *fileLoc, Boolean deleteOld,
 Boolean alwaysFlush, Boolean startLogging )
{
 OSErr  err = noErr;
 BooleancreatedFile = false;
 
 if ( !fileLoc )
 // use default if user doesn’t specify one
 fileLoc = &gDefaultFileLoc;

 // in case user calls init twice
 if ( !gLogFileID )
 {
 /*
 Create the file & open the data fork for writing.
 */
 err = FSpCreate( fileLoc, kThinkCreatorID,
 kTextFileType, 0 );
 if ( !err )
 createdFile = true;
 
 err = FSpOpenDF( fileLoc, fsRdWrPerm, &gLogFileID );
 if ( err ) goto DONE;
 }

 /*
 Clear out the file if the user requests it.
 */
 if ( deleteOld )
 {
 err = SetEOF( gLogFileID, 0L );
 if ( err ) goto DONE;
 }

 /*
 Append to the file
 */
 err = SetFPos( gLogFileID, fsFromLEOF, 0 );
 if ( err ) goto DONE;

 /*
 Setup the globals and write ‘****’ to the file.
 */
 gAlwaysFlush = alwaysFlush;
 gLogActive = startLogging;
 gLogFileVol = fileLoc->vRefNum;
 
 // write a header to the file
 if ( deleteOld || createdFile )
 err = WriteLogString( kStringForNewFile );
 else
 err = WriteLogString( kStringForReusedFile );
 
 DONE:
 if ( err )
 LogDInit();

 return( err );
}

/**********************************
 LogDInit - Call at program exit
**********************************/
OSErr LogDInit( void )
{
 OSErr  err;

 if ( !gLogFileID )
 return( openErr );
 
 /*
 Close the file and flush the data to the disk.
 */
 err = FSClose( gLogFileID );
 if ( !err )
 err = FlushVol( NULL, gLogFileVol );
 
 /*
 Clear out the globals so we know we’re not active.
 */
 gLogFileID = 0;
 gLogActive = false;

 return( err );
}

/**********************************
 SetLogState - Call to start or restart logging. 
 Returns previous state.
**********************************/
Boolean SetLogState( Boolean startLogging )
{
 Booleanresult;
 
 result = gLogActive;
 gLogActive = startLogging;

 return( result );
}

/**********************************
 SetLogFlush - Call to start or restart flushing. 
 Returns previous state.
**********************************/
Boolean SetLogFlush( Boolean startFlushing )
{
 Booleanresult;
 
 result = gAlwaysFlush;
 gAlwaysFlush = startFlushing;

 return( result );
}

/**********************************
 ClearLogFile - Call to zero out the log file
**********************************/
OSErr ClearLogFile( void )
{
 OSErr  err = noErr;
 OSErr  err2;
 
 if ( !gLogFileID )
 return( openErr );
 
 err = SetEOF( gLogFileID, 0L );

 if ( gAlwaysFlush )
 {
 err2 = FlushVol( NULL, gLogFileVol );
 if ( !err )
 err = err2;// return the first error to occur
 }

 return( err );
}

/**********************************
 WriteLogString - Write a C string to the log file
**********************************/
OSErr WriteLogString( void *cString )
{
 OSErr  err = noErr;
 OSErr  err2;
 long   numBytes;
 
 if ( !gLogFileID )
 return( openErr );

 /*
 Write the data to the file
 */
 numBytes = strlen( cString );
 err = FSWrite( gLogFileID, &numBytes, cString );
 
 /*
 Flush the volume if we always flush
 */
 if ( gAlwaysFlush )
 {
 err2 = FlushVol( NULL, gLogFileVol );
 if ( !err )
 err = err2;
 }

 return( err );
}

/**********************************
 StringPtoC - Convert a pascal string to a c string
**********************************/
static void StringPtoC( void *source, void *target )
{
 BlockMove( source, target, 1 + *( (unsigned char*)source ));
 PtoCstr( target );
}

/**********************************
 WriteFunctionEntry - called by _profile_ whenever a function  is entered

 The following string is written to the output:
 <CR> + <TABS> + FunctionName
 Where <CR> is a carriage return and <TABS> indicates 1        
 tab per depth.
**********************************/
static OSErr WriteFunctionEntry( void *pString )
{
 Str255 cString;
 unsigned char   theString[ kMaxStringLength ];
 long   count;
 OSErr  err;

 // convert func name to c string
 StringPtoC( pString, cString );   

 // start with a carriage return
 strcpy( (void*)theString, kReturnString );  
 
 // 1 tab for each level
 for ( count=0; count<gDepth; count++ )
 strcat( (void*)theString, kTabString );
 
 // the function name
 strcat( (void*)theString, (void*)cString );

 // write the string
 err = WriteLogString( theString );
 return( err );
}

/**********************************
 WriteFunctionExit - called whenever a function is exited
 by our exit handler

 If this function called another function, write the
 following string:
 <CR> + <TABS> + }
 Otherwise, write:
 {}
 Where <CR> is a carriage return and <TABS> indicates 1
 tab per depth.
**********************************/
static OSErr WriteFunctionExit( void )
{
 OSErr  err = noErr;
 long   count;
 unsigned char   theString[ kMaxStringLength ];
 
 if ( gNeedBraces[ gDepth ] )
 {
 // start with a carriage return
 strcpy( (void*)theString, kReturnString );
 // indent 1 tab for each level
 for ( count=0; count<gDepth; count++ )
 strcat( (void*)theString, kTabString );
 // then a close-brace
 strcat( (void*)theString, kCloseBraceString );
 }
 else
 {
 // just write “exit”
 strcpy( (void*)theString, kSimpleExitString );
 }

// write the string
 err = WriteLogString( theString );
 return( err );
}

/**********************************
 WriteOpenBrace - adds some tabs and an open brace to the
 output

 The following string is written to the output:
 <CR> + <TABS> + {
 Where <CR> is a carriage return and <TABS> indicates 1
 tab per depth.
**********************************/
static OSErr WriteOpenBrace( short howDeep )
{
 OSErr  err;
 unsigned char   theString[ kMaxStringLength ];
 
 // start with a return
 strcpy( (void*)theString, kReturnString );  
 // 1 tab per level deep
 while( howDeep- > 0 )
 strcat( (void*)theString, kTabString );
 // add an open-brace
 strcat( (void*)theString, kOpenBraceString );

 err = WriteLogString( theString );
 return( err );
}

/**********************************
 _profile_ - Called every time a function is entered
 
 This more complicated version does the following:
 1) Prints the function name to the file in
    an indented list
 2) Saves the return address of the caller’s
    caller into gStack[]
 3) Modifies the stack so that the caller returns
    to our code and not to its caller.
 4) Prints exit info when the function is exited and
    then jumps to the correct return address.
**********************************/
void _profile_( void *pFuncName )
{
 OSErr  err;

 if ( !gLogFileID ) return; // output file not opened
 if ( !gLogActive ) return; // logging is off
 if ( gDepth >= kMaxLogDepth ) return; // we’re too deep

 /*
 We have to put an open brace in the output if the parent      
 function hasn’t called any other functions until now.
 */
 if ( gDepth > 0 )
 if ( !gNeedBraces[gDepth-1] )
 {
 gNeedBraces[gDepth-1] = true;
 err = WriteOpenBrace( gDepth-1 );
 if ( err ) return;
 }

 // write the function name
 err = WriteFunctionEntry( pFuncName );
 if ( err ) return;

 gNeedBraces[ gDepth ] = false;
 

 /*
 Save the return address that the caller will return to.
 Modify the stack so that the caller will return to us         
 instead.
 */
 asm
 {
 ; gStack[ gDepth ] = return address where caller
 ; will return to

 ; A1 = &gStack[ gDepth ]
 lea.l  gStack, A1
 move.l gDepth, D0
 lsl.l  #2, D0
 adda.l D0, A1
 
 move.l (A6), A0 ; A0 = A6 from previous call
 move.l 4(A0), (A1); gStack[ gDepth ] = ret Addr
 
 ; Change the return address on the stack to
 ; point to our code
 lea    @FuncExit, A1
 move.l A1, 4(A0)

 addq.l #1, gDepth ; we’re one level deeper now
 
 ; return to caller
 unlk   A6
 rts
 }

 /*
 This code is executed when a profiled function exits
 */
 FuncExit:
 asm
 {
 move.l D0, -(SP); save return value onto stack
 subq.l #1, gDepth ; we’re one level more shallow

 ; write exit info to the file
 jsr    WriteFunctionExit

 ; get the real return address from our array
 ; and jump to it
 
 ; A0 = &gStack[ gDepth ]
 lea.l  gStack, A0
 move.l gDepth, D0
 lsl.l  #2, D0
 adda.l D0, A0
 
 move.l (SP)+, D0; restore return value
 move.l (A0), A0 ; A0=real return address
 jmp    (A0); jump to real return address
 }
}
 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Parallels Desktop 10.2.0 - Run Windows a...
Parallels Desktop is simply the world's bestselling, top-rated, and most trusted solution for running Windows applications on your Mac. With Parallels Desktop for Mac, you can seamlessly run both... Read more
LaunchBar 6.2 - Powerful file/URL/email...
LaunchBar is an award-winning productivity utility that offers an amazingly intuitive and efficient way to search and access any kind of information stored on your computer or on the Web. It provides... Read more
Firefox 37.0 - Fast, safe Web browser. (...
Firefox offers a fast, safe Web browsing experience. Browse quickly, securely, and effortlessly. With its industry-leading features, Firefox is the choice of Web development professionals and casual... Read more
Arq 4.11 - Online backup to Google Drive...
Arq is super-easy online backup for the Mac. Back up to your own Google Drive storage (15GB free storage), your own Amazon Glacier ($.01/GB per month storage) or S3, or any SFTP server. Arq backs up... Read more
MacFamilyTree 7.3.4 - Create and explore...
MacFamilyTree gives genealogy a facelift: it's modern, interactive, incredibly fast, and easy to use. We're convinced that generations of chroniclers would have loved to trade in their genealogy... Read more
Yummy FTP 1.10.2 - FTP/SFTP/FTPS client...
Yummy FTP is an FTP + SFTP + FTPS file transfer client which focuses on speed, reliability and productivity. Whether you need to transfer a few files or a few thousand, schedule automatic backups, or... Read more
VueScan 9.5.08 - Scanner software with a...
VueScan is a scanning program that works with most high-quality flatbed and film scanners to produce scans that have excellent color fidelity and color balance. VueScan is easy to use, and has... Read more
Iridient Developer 3.0.1 - Powerful imag...
Iridient Developer (was RAW Developer) is a powerful image conversion application designed specifically for OS X. Iridient Developer gives advanced photographers total control over every aspect of... Read more
Monodraw 0.8.4.1 - Powerful ASCII art ed...
Monodraw allows you to easily create text-based art (like diagrams, layouts, flow charts) and visually represent algorithms, data structures, binary formats and more. Because it's all just text, it... Read more
Air Video Server HD 2.1.0 - Stream video...
Air Video Server HD streams videos instantly from your computer on your iPhone, iPad, iPod touch or Apple TV. No need to worry about converting or transferring files. We took everything that was... Read more

Marvel Mighty Heroes, the Ultimate Marve...
DeNA and Marvel Entertainment have brought us a new action-packed brawler: Marvel Mighty Heroes. You can play with up to four of your friends as you favorite marvel heroes like Iron Man, Thor, Spider-Man, Captain America, Star-Lord, Hulk, and... | Read more »
Take Note - The Jot Script 2 Evernote Ed...
Adonit's Jot Script 2 sylus has an all-new edition that's meant to be Evernote's BFF. The sylus has been redesigned to work better with iPads and give you faster stroke tracking, smoother line rendering, and better tip-to-line accuracy. | Read more »
INFINIT Lets Mobile Users Send Files of...
Infinit  is a file sharing app that ignores file size limits. It maintains the original quality of your photos and videos so you can be sure they look awesome after sending. You can move entire albums of photos or full HD films from your iPhone to... | Read more »
Serious Sam Double D Developer is Making...
There's nothing like the thrill of watching a horse race, especially when the horses are drunk.  | Read more »
2K Announces WWE 2K, Mobile's First...
It seems like this month has been pretty big for wrestling. First Wrestlemania, then 2K has announces that they're releasing  WWE 2K for iOS. It's a simulation-based WWE game where you'll get to play with several WWE superstars such as John Cena, ... | Read more »
How the Apple Watch Could Change the Fac...
The Apple Watch is still a ways out, but my previous musings on the wearable’s various features got me thinking: what might it be like a year after launch? Two years? Five years? What if it becomes a symbiotic part of the iOS framework to the point... | Read more »
You Can Start Challenging Your Friends t...
Last year we reported that Sebastian Gosztyla's new game, Dual, was theorized to be released sometime during the summer of 2014. Sadly that did not become a reality, but the good news it there is now an official release date. | Read more »
Forgotten Memories : Alternate Realities...
Forgotten Memories : Alternate Realities, from Psychoz Interactive, is planned for release on April 23. The Resident Evil, Silent Hill, and Alone in the Dark inspired horror game puts you in the shoes of Rose Hawkins as she searches for a missing... | Read more »
Pie In The Sky: A Pizza Odyssey (Games)
Pie In The Sky: A Pizza Odyssey 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: A game about delivering pizza. In space. | Read more »
Chosen Gives Hopeful Singers, Songwriter...
If YouTube videos and reality TV shows like The Voice have taught us one thing, it’s that there are a lot of people out there who are anxious to show the world their talents. And if they’ve taught us a second thing, it’s that there’s an almost... | Read more »

Price Scanner via MacPrices.net

Will Microsoft’s Surface 3 Give The 12-inch M...
The more I ruminate over the new 12-inch MacBook, the more it occurs that it’s probably going to be more of a cannibalization threat to high-end iPads (including a new 12-inch ‘Pad when/if that... Read more
13-inch 2.4GHz Retina MacBook Pro available f...
MacMall has the 2013 13″ 2.4GHz/128GB Retina MacBook Pro available for $949.99 for a limited time. Shipping is free. Their price is $350 off original MSRP, and it’s the only sub-$1000 new Retina... Read more
Adobe Brings Powerful Layout-Design Capabilit...
Adobe today announced the availability of Adobe Comp CC, a free iPad app that enables rapid creation of layout concepts for mobile, Web and print projects. With Comp CC, designers can rough out and... Read more
13-inch 2.6GHz/256GB Retina MacBook Pro avail...
Best Buy has clearance 2014 13″ 2.6GHz/256GB Retina MacBook Pros available for $1199.99 including free shipping. Their price is $300 off original MSRP, and it’s the lowest price for this model.... Read more
Updated Mac Price Trackers
We’ve updated our Mac Price Trackers with the latest information on prices, bundles, and availability on systems from Apple’s authorized internet/catalog resellers: - 15″ MacBook Pros - 13″ MacBook... Read more
21-inch 1.4GHz iMac on sale for $999, save $1...
Best Buy has the 21″ 1.4GHz iMac on sale for $999.99 on their online store. Choose free shipping or free local store pick up. Price is for online orders only, in-store prices may vary. Their price is... Read more
2.6GHz Mac mini on sale for $649, save $50
Amazon has the 2.6GHz Mac mini on sale for $649.99 including free shipping. Their price is $50 off MSRP, and it’s the lowest price available for this model. Read more
Textkraft Professional 3.2 Powerful iPad Text...
Finally it’s springtime, at least theoretically in my neck of the woods, where we’re still navigating canyons between towering snowbanks with temperatures well below freezing in winter weather that... Read more
Apple offering refurbished 27-inch 5K iMacs f...
The Apple Store is offering Apple Certified Refurbished 27″ 3.5GHz 5K iMacs for $2119 including free shipping. Their price is $380 off the price of new models, and it’s the lowest price available for... Read more
16GB iPad mini on sale for $199, save $50
Walmart has 16GB iPad minis (1st generation) available for $199.99 on their online store, including free shipping. Their price is $50 off MSRP. Online orders only. Read more

Jobs Board

DevOps Software Engineer - *Apple* Pay, iOS...
**Job Summary** Imagine what you could do here. At Apple , great ideas have a way of becoming great products, services, and customer experiences very quickly. Bring Read more
*Apple* Retail - Multiple Positions (US) - A...
Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, you're also the Read more
Sr. Technical Services Consultant, *Apple*...
**Job Summary** Apple Professional Services (APS) has an opening for a senior technical position that contributes to Apple 's efforts for strategic and transactional Read more
Lead *Apple* Solutions Consultant - Retail...
**Job Summary** Job Summary The Lead ASC is an Apple employee who serves as the Apple business manager and influencer in a hyper-business critical Reseller's store Read more
*Apple* Pay - Site Reliability Engineer - Ap...
**Job Summary** Imagine what you could do here. At Apple , great ideas have a way of becoming great products, services, and customer experiences very quickly. Bring Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.