TweetFollow Us on Twitter

Jul 91 Mousehole
Volume Number:7
Issue Number:7
Column Tag:Mousehole Report

Dirty ROMs and Jump Tables

By Larry Nedry, Mousehole BBS Sysop

From: Cxer

Re: Dirty Roms

Since I haven’t seen IM Vol 6 yet, other then the memory manager routines in the macIIx, macIIcx, SE/30 roms. What other areas are 32-bit dirty in these roms?

From: Mrteague

Re: Dirty Roms

I’m not quite sure how to answer your question - if you are following Apple’s Guidelines correctly, then you shouldn’t need to worry about what Toolbox routines are 32 bit dirty etc, providing you follow the rules about 32 bit cleaniness. But there are some parts of the Toolbox/OS that are STILL 32 bit dirty even on 32 bit clean ROMs, as they are internal features that would require more work to make them 32 bit clean. A good example of where older ROMs will bite you with 32 bit dirty code is the Window and Control Managers - read the TechNotes about using CDEF’s etc with 32 bit clean code. Hope that helps answer teh question.

From: Cxer

Re: Dirty Roms

I was wondering how much patching would be involved to get Mac II CX’s or SE/30’s to work in the 32-bit mode of System 7.0. I hear Connextix Corp was working on such a utility. Thank you for the info on the ROM’s.

From: Mrteague

Re: Dirty Roms

Yes, I recently read a press release from Connectix about their MODE32 product that basically allows 32 bit clean operation with non-32 bit clean ROMs - I will be interested to see how well it works, when it is released. Connectix should be capable of doing it correctly, as they did an excellent job with Virtual and Optima/Maxima.

From: Cxer

Re: Dirty Roms

Terry I think highly of Connectix’s effort to come out with a INIT to allow 32 bit clean operation with non-32 bit clean ROMs (Mac IIx, CX, SE/30). But I think eventually Apple will come out with ROM upgrades, their seems to be a very vocal and determined crowd of users observed online on various nets. For people who haven’t seen the announcement here it is:

Menlo Park, California, April 30, 1991 -- Connectix Corporation today announced two new products that offer Mac-II class systems complete compatibility with the powerful memory features of System 7.0. MODE32 is a software utility that enables Mac II, IIx, IIcx, and SE/30 systems to run in standard System 7 32-bit mode in the same manner as the more recent Mac II-family systems. MC73 is the PMMU memory coprocessor needed to run Apple VM or Connectix Virtual on the original Mac II. MODE32 has a suggested retail price of $169 and is expected to be released concurrently with System 7.0 in mid-May.

From: Scooper

Re: Segment Loader Limits with TCL

I’m developing an application with THINK C’s class library, and I’ve run into a problem: THINK C seems to create a jump-table entry for every method in the project, rather than just the methods that are called from another segment. Is this true? Is there a workaround (other than reducing the number of methods)? It’s interesting that the compiler can generate direct function calls to methods (if they’re monomorphic), but it can’t clean up the jump table??? I’d greatly appreciate any insights.

From: Dave

Re: Segment Loader Limits with TCL

Because the method tables generated by THINK C are designed to “return” an offset from a5, all dispatches end up being through the jump table. Think C is really terrible about jump table entries, which is partially where it gets its (not incredible) link speed. The only real workaround is not to use THINK C objects at all. There are a number of other ways to kluge up an oop system in C that can avoid this problem. N.B. if you’re going to try this, THINK C generates a JT entry for each mention of a pointer to a function and for each function that is not declared static. ALWAYS. If you are running out of JT space then you MUST make more of your functions static (static methods don’t do anything). “smart link” can sometimes reduce JT entries after everthing compiles but this only serves to reduce the a5 global space of the resulting application; i.e. you can still run out of jump table while building the project. This is causing problems for lots of people. Are you listening Symantec?

From: Scooper

Re: Segment Loader Limits with TCL

You’re right: This is causing big problems--at least for our company, which was counting on Think C to produce a useful commerical application. As you said, given the unwillingness of Think C technical support to solve the problem, the best solution is to avoid object-oriented programming in Think C. We’re investigating porting our code to MPW C++.

From: Dave

Re: Segment Loader Limits with TCL

Warning: due to the nature of objects and the limitations on jump table size in MPW C, you will run into the same problem eventually, unless you stay away from virtual functions (unlikely -- they are the most useful). I don’t think MPW has the problem of needing lots of JT for the build, but unless you are using regular functions or static member functions and making sure you eliminate cross-segment calls, you’ll be in the same boat. I predict a very similar limit on your program size. Maybe you should try Zortech’s new c++ compiler. I don’t know what its limitations are.

From: Jslee

Re: Segment Loader Limits with TCL

I ran into a similar problem with my jump table filling up real quick. What was I trying to do? Oh just adding a simple modal dialog that would read the resource file and display the items it read. Since I had no classes or methods defined for my modal dialog I wrote it in straight C. As soon as I compiled it I got errors about my data segment being too big. I had to cut out the most minor globals that I was using and had to do all kinds of workarounds to get the sucker down some. I also noticed (while messing with the debugger) that TCL treats items in headers as global. Its great fun to call a function that you REALLY never included in your code segment. TCL thinks everyhting is fine and lets you call away at your hearts content. I was wondering is his an undocumented feature of TCL?

From: Walshag

Re: Resource Files

I am writing a program that installs fonts in the active system file. However, this is more rigid than I would like. I would prefer to simply open my font files & leave them open so other apps could use them (similar to SuitCase). I saw a message posted some time ago (1989) that talked about this....but wasn’t able to find it. I’ve tried opening the resource file, using it and keeping it open when my application quits. This doesn’t do the trick. Could someone please head me in the right direction?

From: Mrteague

Re: Resource Files

Firstly, I would advise against trying to directly install anything in the currently active System file - that’s what we have Font/DA Mover for in System 6.0.x, SuitCase, SuitCase II, Master Juggler etc. from third-parties, and the mover in System 7.0 - i.e. let the USER decide what he wants, where, and when. It becomes especially difficult to do what you want on a “running” system, particularly these days with MultiFinder and System 7.0 - you have to consider other open and running applications that a) will be using the System file resources in ways you can’t predict, b) may be using Fonts that you want to remove/replace or add - a good example are printer drivers that support background printing - they have to be careful in what they do etc.

Anyway having given this tirade, the only methods I know of doing what you want, is to probably patch a number of traps like OpenResource, GetResource etc., and fiddle directly with the Resource Maps in memory (TopMapHdl etc.) - you have to consider ROM based, and overriden ROM resources as well. This is not an easy task to accomplish, and you would learn a lot from looking at what SuitCase II does.

In short, you need a good reason for doing what you want to do.

From: Dave

Re: Gnu C (gcc) for Mac

I have heard that someone ported gcc to the Mac. Does anybody know where I can get a hold of it? I also would like the sources. Please help.

From: David

Re: Gnu C (gcc) for Mac

I have a copy of gcc. It is about 2.4 megs in Compact Pro format. A couple of points, though. It runs as an MPW tool. It doesn’t understand the 3.2 libraries, so you have to use the 3.1 libraries when doing a build. There is some work going on where they are trying to get it to work with MPW 3.2 and update it to gcc 1.39 (currently they are at 1.37). If you are in the Sunnyvale/Cupertino/SanJose area, I could get you a copy. If there is some interest, I could probably upload it, but it is a very big file, so I wouldn’t want to take the space unless there were going to be people downloading it.

From: Jhannah

Re: Sound and Multitasking

Ok I know the Mac’s sound capabilities have stayed crippled for so long because

1) Great Sound (16 bit, 44Mhz, %1 reduction in system performance while using all 4 sound channels) isn’t on the top of Apple’s agenda,

2) I have heard that Apple Records made a legal settlement with Apple Computer that keeps the Mac from producing CD-quality digital sound. I still feel outraged though a large company like Apple should be able to BUY Apple Records, if anything, and end this stupid escipade.

The Mac’s lack of “Multitasking” capabilities seems to come down to a few things: 1) lack of memory protection, so that when a program crashes, you don’t have to restart the stupid machine.

2) lack of ability to kill processes externaly without the threat of a system crash it’s sort of possible, if you cram an “_ExitToShell” into the section of code about to be exited.. the best thing that could happen is one would recieve the “Application has Unexpectedly Quit” message but how would the machine react to a VBL or INIT background task that is suddenly canceled? Again, it’s something that’s possible to do IF the guidelines for writing the code are structured to handle “gracefull process death”. Will Apple ever implement this?

3) The illusion of concurrency. Who cares what KIND of multitasking you have as long as all your programs run at the same time? So the system slows down.. so what.. I’ve seen an Amiga slow down with just 2 programs running.. I’ve seen a NeXT slow down the same way.. as well as a Sun, HP, whatever. One problem with the Mac is that it’s easy to STOP all execution .. how? By initiating a mousedown on the menubar.. or on the desktop while in the Finder. (I have seen this stop file compactions, TOPPS file transfers, ZModem uploads, and other background processes). If you hold the mouse down long enough, the processes time out. In fact, background jobs tend to stop sometimes when there is a dialog box displayed as well. I saw a beta version of System 7 and it STILL had these “features”. I think this is an outrage! Can’t Apple change the operating system enough so that everything runs smoothly?

From: Atom

Re: Sound and Multitasking

Is it possible that when background processing stops because a dialog box has come up, the program is polling the hardware or the event queue itself instead of going through the Toolbox managers? Even ModalDialog() calls GetNextEvent(), so minor context switches will continue to happen and background processes should get some time (though admittedly not much).

Minor points aside, though, I agree that the Mac OS’s rough areas are a real sore spot. Apple’s philosophy here doesn’t exactly inspire my confidence either. Did you catch Phil Goldman’s BYTE article on System 7’s virtual memory scheme a couple of years back? He made some comments about memory protection and why it isn’t going to be part of System 7.0 that struck me as pretty revealing. I can’t remember any exact quotes, but the gist as I recall it was “it’s too hard to do, it might break some third-party software, and it wouldn’t prevent every system crash so we’re not going to worry about it until we really have to”. If that’s their attitude, maybe Apple should can the Multifinder team and turn the job over to the A/UX guys.

From: Smug1

Re: OOP

I feel I am in the same boat (or a smaller one), but I have bought “programming with MacApp, and that (as well as Dr. C. Stratowa’s OOP articles of OOP with THINK, Aug & Sep MacTutor). That with the OOP manual with think are great for getting the idea. But I am stuck with “OK, now where do I PUT it ??!!”, ya know... If you find a good one, let me know, too. Thanks !

From: Steinman

Re: GWorlds

Recently, I posted a message asking for help with using GWorlds. After some hard work, I managed to learn on my own how to correctly set up an animation program using multiple GWorlds to store pre-drawn animation frames stored on disk. A paper outlining the techniques I used has been submitted to the journal “Behavior Research Methods, Instruments & Computers”. Would the techniques be of interest to other Mac developers enough for me to write an article for MacTutor, or is this really just simple stuff for the rest of you?

From: Btoback

Re: GWorlds

At some level, it’s definitely not simple stuff for the rest of us! Yes, please, submit an article to MacTutor! If you’ve already solved some problems and found some wierd things and are willing to share the information, please do!

[Yes, please submit the article.-ED]

From: Atom

Re: Macsbug 6.2

Does anyone have Macsbug 6.2? I saw it in the latest APDAlog and wondered if it was worth upgrading from 6.1.

From: Mrteague

Re: Macsbug 6.2

Yes, I have been using MacsBug 6.2 for a long time. If you have one of the newer machines or 24 bit video cards, then you really need it, as it fixes a lot of problems with them. Also if you are planning on using System 7.0 etc, then you will want it - it supports debugging with Virtual Memory etc. I would recommend it

From: Atom

Re: Macsbug 6.2

Thanks for the info about Macsbug 6.2. One question: there is a bug in earlier versions of Macsbug (at least I assume it’s there -- it could be in the hardware too) that causes the “Macsbug generated the exception” error when the Mac II programmer’s switch interrupts a FPU instruction. I’ve reported this to Apple and got the usual “we’re working on it” reply. I realize this may be highly hardware-dependent, but do you know if the problem has been fixed in 6.2?

From: Mrteague

Re: Macsbug 6.2

Unfortunately I don’t know the answer to that one, off the top of my head. I believe a few of the bugs in MacsBug weren’t fixed in 6.2. I expect the Release Notes would have more information.

From: Atom

Re: Mac II Owners Beware

Monday I ordered a PMMU for $119 from a well-known mail-order outfit. The salesman assured me that it was a 16 MHz chip. Today the chip arrived -- sporting a “seal” whose removal is supposed to void the dealer’s warranty, the kind you find on hard drives. Unfortunately, the seal was placed across the part of the Motorola label that indicates the chip’s rated speed. When I became suspicious and called, the company’s tech support staff reluctantly admitted that it’s really a 12 MHz chip, but tried to talk me into keeping it because it’s “guaranteed to work in a Mac II” and carries a “lifetime warranty”. Hmmph, more verbal assurances. Needless to say, I insisted on sending it back.

Normally I’m not quick to name names after a sour deal. Usually it’s just a case of not reading the fine print, but this smells like an outright scam to me. Anyone have an opinion?

From: Atom

Re: In Search of a 16 MHz PMMU

Does anyone out there know where I can pick up a bona fide MC68851-16 at a reasonable price? As I recently learned, there are some shady dealers out there trying to pass off 12 MHz chips as the genuine article. (See previous post “Mac II Owners Beware” on this SIG.) Apple’s price through a dealer was something like $548 the last time I checked -- this is outrageous, since you can buy the Mac II version of Virtual 2.0 (which includes a PMMU) for around $185.

From: Franky

Re: THINK C Compilation and RAM cache

Dave don’t laugh but I don’t know what exactly a “HASH TABLE” is please write back to me and explain it. I’ve seen the term in my C book but don’t have a clue. Thanks in advance.

From: Dave

Re: THINK C Compilation and RAM cache

A hash table is a database structure. The basic idea is that you have a fixed number of “buckets” or “bins” and a function that quickly computes which bucket an element belongs in. Often these functions sum the bytes of the piece of data and MOD by the number of bins. The elements can share bins usually by being linked into a list. If collisions (bin-sharing) can be minimized, you usually get essentially constant-time lookup. Hashed caching is usually implemented such that a bin is flushed for each new item that is found to belong there. hope this helps. If not, many basic data structures texts explain it better than I.

From: Derek

Re: Communications Toolbox

I would like to know about the Communications Toolbox for 7.0. Also I am using System 6.0.5 and it has a Communications Folder, with XMODEM, etc, in it. How can I use these? I understand they are for compatibility for 7.0.

The reason I would like this information is I am writing a program that talks to a modem, and I am learing how to do this in the current system, but would like to know how to convert my program to be compatable with 7.0.

From: Smug1

Re: Katakana Fonts

I am developing a database for my companys data needs, but I live in Japan, and I must use Katakana (a Japanese alphabet, of 3) to bill our Japanese Clients. Is there a font I can use in the public domain, or if not, how difficult is it for me to go thru the process ? Any Ideas ?

From: Mwilliams

FILE: Need Color Therapy

Hey, anyone know a color guru who can provide me with a little therapy on color correction, balancing, image scale & rotation, color seperation, screening, opacity methods, color algorithims, color mapping or dithering???

You Know Easy stuff.........

From: Derek

Re: QWK Formats

I am looking for the Technical Speifications for QWK formats. I am writing a utility for my bbs to allow users to download mail, and I am considering using this format.

Any information wold be appreciated.

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Skype 7.5.0.738 - Voice-over-internet ph...
Skype allows you to talk to friends, family and co-workers across the Internet without the inconvenience of long distance telephone charges. Using peer-to-peer data transmission technology, Skype... Read more
PushPal 3.0 - Mirror Android notificatio...
PushPal is a client for Pushbullet, which automatically shows you all of your phone's notifications right on your computer. This means you can see who's calling or read text messages even if your... Read more
Logic Pro X 10.1.1 - Music creation and...
Apple Logic Pro X is the most advanced version of Logic ever. Sophisticated new tools for professional songwriting, editing, and mixing are built around a modern interface that's designed to get... Read more
VLC Media Player 2.2.0 - Popular multime...
VLC Media Player is a highly portable multimedia player for various audio and video formats (MPEG-1, MPEG-2, MPEG-4, DivX, MP3, OGG, ...) as well as DVDs, VCDs, and various streaming protocols. It... Read more
Sound Studio 4.7.8 - Robust audio record...
Sound Studio lets you easily record and professionally edit audio on your Mac. Easily rip vinyls and digitize cassette tapes, or record lectures and voice memos. Prepare for live shows with live... Read more
LibreOffice 4.4.1.2 - Free, open-source...
LibreOffice is an office suite (word processor, spreadsheet, presentations, drawing tool) compatible with other major office suites. The Document Foundation is coordinating development and... Read more
VueScan 9.5.03 - Scanner software with a...
VueScan is a scanning program that works with most high-quality flatbed and film scanners to produce scans that have excellent color fidelity and color balance. VueScan is easy to use, and has... Read more
Freeway Pro 7.0.3 - Drag-and-drop Web de...
Freeway Pro lets you build websites with speed and precision... without writing a line of code! With its user-oriented drag-and-drop interface, Freeway Pro helps you piece together the website of... Read more
Cloud 3.3.0 - File sharing from your men...
Cloud is simple file sharing for the Mac. Drag a file from your Mac to the CloudApp icon in the menubar and we take care of the rest. A link to the file will automatically be copied to your clipboard... Read more
Cyberduck 4.6.5 - FTP and SFTP browser....
Cyberduck is a robust FTP/FTP-TLS/SFTP browser for the Mac whose lack of visual clutter and cleverly intuitive features make it easy to use. Support for external editors and system technologies such... Read more

The first ever action 3D card battler Al...
On the other hand, you probably haven’t played an action 3D card battler – until now. Step forward, All Star Legion. All Star Legion is a 3D QTE-based action RPG card battler, but fear not – the game itself isn’t as convoluted as its description.... | Read more »
Travel Back to the 1980s With the Making...
Headup Games has released a hilarious making of video for its upcoming title, Pixel Heroes: Byte & Magic. The game is a RPG/Roguelike where you control three heroes set to save the township of Pixton from an evil cult called The Sons of Dawn.... | Read more »
Heavenstrike Rivals Review
Heavenstrike Rivals Review By Campbell Bird on March 2nd, 2015 Our Rating: :: HEAVENLY STRATEGICUniversal App - Designed for iPhone and iPad Despite a few flaws, this free-to-play strategy game is a fun mix of new and old strategy... | Read more »
Get The Whole Story – Lone Wolf Complete...
Get The Whole Story – Lone Wolf Complete is Now Available and On Sale Posted by Jessica Fisher on February 27th, 2015 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
Who Wore it Best? The Counting Dead vs....
Like it or not, the “clicker” genre, popularized by cute distractions like Candy Box and Cookie Clicker, seems like it’s here to stay. So Who Wore it Best? takes a look at two recent examples: The Counting Dead and AdVenture Capitalist. | Read more »
Card Crawl, the Mini Deck Building Game,...
Card Crawl, the Mini Deck Building Game, is Coming Soon Posted by Jessica Fisher on February 27th, 2015 [ permalink ] Tinytouchtales and Mexer have announced their new game, | Read more »
Witness an all new puzzle mechanic in Bl...
Well, BlastBall MAX is not one of those games and is bucking trends such as timers, elements of randomness, and tacked-on mechanics in favor of pure puzzle gameplay. When you first boot up the game you’ll see a grid made up of squares that are each... | Read more »
This Princess Has a Dragon and She isn’t...
This Princess Has a Dragon and She isn’t Afraid to Useit. | Read more »
Mecha Showdown Review
Mecha Showdown Review By Lee Hamlet on February 27th, 2015 Our Rating: :: IN A SPINUniversal App - Designed for iPhone and iPad Mecha Showdown replaces traditional buttons with a slot machine mechanic in this robot fighting game,... | Read more »
Reliance Games and Dreamworks Unveil Rea...
Reliance Games and Dreamworks Unveil Real Steel Champions Posted by Ellis Spice on February 27th, 2015 [ permalink ] Reliance Games and Dreamworks have announced that a third game in | Read more »

Price Scanner via MacPrices.net

27-inch 3.5GHz 5K iMac in stock today and on...
 B&H Photo has the 27″ 3.5GHz 5K iMac in stock today and on sale for $2299 including free shipping plus NY sales tax only. Their price is $200 off MSRP, and it’s the lowest price available for... Read more
Apple Launches Free Web-Based Pages and Other...
Apple’s new Web-only access to iWork productivity apps is a free level of iCloud service available to anyone, including people who don’t own or use Apple devices. The service includes access to Apple... Read more
Survey Reveals Solid State Disk (SSD) Technol...
In a recent SSD technology use survey, Kroll Ontrack, a firm specializing in data recovery, found that while nearly 90 percent of respondents leverage the performance and reliability benefits of SSD... Read more
Save up to $600 with Apple refurbished Mac Pr...
The Apple Store is offering Apple Certified Refurbished Mac Pros for up to $600 off the cost of new models. An Apple one-year warranty is included with each Mac Pro, and shipping is free. The... Read more
Updated Mac Price Trackers
We’ve updated our Mac Price Trackers with the latest information on prices, bundles, and availability on systems from Apple’s authorized internet/catalog resellers: - 15″ MacBook Pros - 13″ MacBook... Read more
Apple CEO Tim Cook to Deliver 2015 George Was...
Apple CEO Tim Cook will deliver the George Washington University’s Commencement address to GWU grads on May 17, at which time he will also be awarded an honorary doctorate of public service from the... Read more
Apple restocks refurbished Mac minis for up t...
The Apple Store has restocked Apple Certified Refurbished 2014 Mac minis, with models available starting at $419. Apple’s one-year warranty is included with each mini, and shipping is free: - 1.4GHz... Read more
Save up to $50 on iPad Air 2s, NY tax only, f...
 B&H Photo has iPad Air 2s on sale for $50 off MSRP including free shipping plus NY sales tax only: - 16GB iPad Air 2 WiFi: $469.99 $30 off - 64GB iPad Air 2 WiFi: $549 $50 off - 128GB iPad Air 2... Read more
16GB iPad Air 2 on sale for $447, save $52
Walmart has the 16GB iPad Air 2 WiFi on sale for $446.99 on their online store for a limited time. Choose free shipping or free local store pickup (if available). Sale price for online orders only,... Read more
iMacs on sale for up to $205 off MSRP
B&H Photo has 21″ and 27″ iMacs on sale for up to $205 off MSRP including free shipping plus NY sales tax only: - 21″ 1.4GHz iMac: $1029 $70 off - 21″ 2.7GHz iMac: $1199 $100 off - 21″ 2.9GHz... Read more

Jobs Board

Sr. Technical Services Consultant, *Apple*...
**Job Summary** Apple Professional Services (APS) has an opening for a senior technical position that contributes to Apple 's efforts for strategic and transactional Read more
Event Director, *Apple* Retail Marketing -...
…This senior level position is responsible for leading and imagining the Apple Retail Team's global engagement strategy and team. Delivering an overarching brand Read more
*Apple* Pay - Site Reliability Engineer - Ap...
**Job Summary** Imagine what you could do here. At Apple , great ideas have a way of becoming great products, services, and customer experiences very quickly. Bring Read more
*Apple* Solutions Consultant - Retail Sales...
**Job Summary** The ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The ASC's role is to grow Apple Read more
*Apple* Solutions Consultant - Retail Sales...
**Job Summary** As an Apple Solutions Consultant (ASC) you are the link between our customers and our products. Your role is to drive the Apple business in a retail Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.