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Dragging Objects
Volume Number:7
Issue Number:3
Column Tag:Jörg's Folder

Dragging Multiple Objects

By Jörg Langowski, MacTutor Editorial Board

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

“C++/MacApp - dragging multiple objects”

We’ll continue the C++/MacApp drawing example this month, which we had left off in V6#12. As promised, although a little late because of the intervening Fortran review, we’ll add multiple shape selections. Also, we’ll define some different shapes, so that we don’t have to draw boring boxes all the time.

As before, the example code contains only those routines and definitions that have been changed with respect to the last example; reprinting the whole example each time would take up too much space. You’ll find the full code on the source code disk.

Shape subclasses

The easy part first: we’ll define some subclasses of TBox that correspond to ovals, rectangles and rounded rectangles. Common to all these objects is that their frame and contents will be drawn with certain patterns and a certain pen size, so we derive one new subclass of TBox, TShape, which contains the instance variables fPenSize, fPenPat and fFillPat.

There is also a new instance variable in the TBox class, fSelected; if I had designed the example properly from the start, we would never have to touch our subclasses again, but you see a program being developed here. So we’ll add this new instance variable; TBox will be our general class that corresponds to any object displayed in our window, occupying a certain space (fLocation) and being selected or not (fSelected).

From TShape, we derive three subclasses: TRect, TOval and TRoundRect. Of these, TRoundRect needs two more new instance variables to describe the corner curvature. We’ll define the new drawing methods (listing 2), and initializations for TBox and TShape [note that a Pattern is actually an 8-byte array and has to be copied explicitly, as shown in TShape::IBox]. In TBox::DrawShape, we’ll also check whether the shape has been selected and draw a black frame around it if so.

The CalcDiskSpace methods have to be modified to include the space for the new instance variables. I have, however, not yet changed the Read and Write methods to include the new information; therefore, Open and Save will not work as expected yet. We’ll work on that in a later column.

This would be all we need to do to work with the new shape objects, except that so far there is no way to draw them. We have to include three new selections in the palette; this is done by modifying code in TTEApplication and TPaletteView (see Listing 2). Later, we could make the code a little more general here and include a variable that defines the number of selections in the palette. Three new icons are included in the TEDrag.rsrc file (source code disk). Finally, TSketcher::TrackMouse had to be modified to include the new shapes.

Selecting and dragging multiple shapes

The main modification to our example is the selection of multiple shapes, like in MacDraw, and simultaneous dragging. For this we have to modify the TDragger and TSketcher command objects.

The way selections take place in our example is implemented in TSketcher::DoMouseCommand (see listing):

When you have chosen a drawing tool (rectangle, round rectangle or oval) from the palette, and click on an object that already exists, it will be selected (indicated by a black rectangular frame). When you click on another object, that object will be selected and the previous one deselected. Holding down the Shift key allows you to click on other objects and select/deselect them, without affecting the objects already selected. Clicking on one of the selected objects without the Shift key allows you to drag the selection.

How do we drag a multiple selection? (See TDragger::DoMouseCommand in the listing). For the drag feedback, we would like to have something like in MacDraw; an outline of all the shapes being drawn. Therefore, we first create a region that contains all the shapes, save the region handle, and create a picture that draws the outline of that region in patXOr mode. That will be our feedback picture.

For doing and undoing the command, we need to save the total distance that the selection has been moved in the new instance variable fDelta. We have to play around again with a global procedure, MoveSelected, that is passed to the ForEachShapeDo method as a parameter. How C++ simulates the Pascal way of passing procedures as parameters has been described in V6#11.

That’s all. Note that, although the example listing is again rather long, we did not have to touch most of the code, one of the advantages of MacApp. In the next of these articles, we’ll straighten out the disk I/O and maybe add some more bells and whistles to the drawing part of the program. Also, sometime we’ll modify the text edit part, so that our text is written in a nice box, draggable and resizeable.

NEON news

For you faithful Forth readers: It has finally happened, NEON is now in the public domain. But it’s not called NEON anymore. Here’s what Bob Loewenstein wrote over the network:

After a long negotiation period with Kriya Systems, I have received written permission to release Neon into the public domain. The letter from Kriya reads:

“Kriya Systems, Inc. gives you [me] the permission to freely distribute for scientific and educational purposes the programming language formerly known as Neon, including the distribution of the source which has been released to you. You do not have the right to use the name Neon, as it apparently had prior use by another company and is not a valid trademark of Kriya Systems. All commercial distribution rights are reserved by Kriya Systems, Inc.”

Since a few of us at the University of Chicago have modified the language somewhat, and to comply with Kriya’s wishes, we have renamed the language Yerk, which is at least not an acronym for anything, but rather stands for Yerkes Observatory, part of the Department of Astronomy and Astrophysics at U of C. [I’m pleased to note that “Yerk” also corresponds more or less to the German pronunciation of my name - JL].

For those who don’t know about Neon, it was an object oriented, Macintosh targeted language based on a Forth Kernel with some major modifications. It was developed and sold as a product by Kriya Systems from 1985 to 1988. Because it is an extensible language, it was possible for us to keep it compatible with new toolkit calls, new Mac managers, etc. We have modified the nucleus to make improvements, but it is still an evolving language. We are releasing it at this time because it is a very useable and powerful language/environment for the mac.

We have written many data acquisition and display programs with Yerk, as well as graphical interfaces for instrument control (both telescopes and instruments). While not part of this release, we have written interfaces for Color Quickdraw for image processing programs, and a MacTCP interface for network interface. These and other interfaces will probably be made available on request, with the understanding that they were written for specific applications and not as general support interfaces.

Some features of the language are:

- defaulted early binding, with ability to late bind in almost any circumstance

- inheritance (not multiple)

- floating point (SANE)

- many system classes and objects for Mac interfacing:

windows, controls, events, files, arrays, ordered-columns, menus, hierarchical and popup menus, handles, strings, mouse, Quickdraw, modal dialogs, offscreen bitmaps, VBL, time manager, etc.

- module (overlay) creation that are loaded only when necessary and may be purged from application heap memory.

Some forth extensions are:

- local input parameters

- named input variables

- multiple cfa words (including vectors and values)

- CASE

- SELECT

- 68000 assembler

We have used the language on the following macs:

Mac+,SE,SE30,MacII,IIci,IIx,IIcx. There is no reason to believe that it won’t work on any Mac+ or beyond. Any system >= 6.0 is recommended.

The complete source files, an executable Yerk environment, and update manual (MS Word 4.0 format) are available with anonymous ftp at oddjob.uchicago.edu in ~ftp/pub/Yerk directory. They are compressed with Stuffit and then binhexed. Please try to download these files in the evening hours. In the near future, these files may be added to the MacTutor source code disk.

If anyone has any questions, feel free to contact me:

Bob Loewenstein

Yerkes Observatory

Williams Bay, Wi 53191

414-245-5555

rfl@oddjob.uchicago.edu

-- the end of Bob’s letter --

I have requested the Yerk files through network mail. They are rather long, and I don’t know whether they will arrive in time to be put on the source code disk before this month’s deadline. Anyway, they’ll be available in the near future. Again, if you have problems accessing the ftp server, you can drop me E-mail at langowski@frembl51.bitnet.

See you again next month.

Listing 1: Changes in TEDrag.h after V6#12

class TBox : public TObject {
public:
 Rect fLocation;
 BooleanfSelected;
 virtual pascal void IBox(Rect *itsLocation);
 virtual pascal void DrawShape();
 virtual pascal void NeedDiskSpace(long *data);
 virtual pascal void Read(short aRefNum);
 virtual pascal void Write(short aRefNum);
#ifdef qDebug
 virtual pascal void Fields(pascal void (*DoToField) 
 (StringPtr fieldName, Ptr fieldAddr,
 short fieldType, void *link), void *link);
#endif
};

class TShape : public TBox {
public:
 short  fPenSize;
 PatternfPenPat;
 PatternfFillPat;
 virtual pascal void NeedDiskSpace(long *data);
 virtual pascal void IBox(Rect *itsLocation);

#ifdef qDebug
 virtual pascal void Fields(pascal void (*DoToField) 
 (StringPtr fieldName, Ptr fieldAddr,
 short fieldType, void *link), void *link);
#endif
};

class TRect : public TShape {
public:
 pascal void DrawShape();
 pascal void NeedDiskSpace(long *data);
#ifdef qDebug
 virtual pascal void Fields(pascal void (*DoToField) 
 (StringPtr fieldName, Ptr fieldAddr,
 short fieldType, void *link), void *link);
#endif
};

class TOval : public TShape {
public:
 pascal void DrawShape();
 pascal void NeedDiskSpace(long *data);
#ifdef qDebug
 virtual pascal void Fields(pascal void (*DoToField) 
 (StringPtr fieldName, Ptr fieldAddr,
 short fieldType, void *link), void *link);
#endif
};

class TRoundRect : public TShape {
public:
 short  fOvalWidth;
 short  fOvalHeight;
 
 pascal void IBox(Rect *itsLocation);
 pascal void DrawShape();
 pascal void NeedDiskSpace(long *data);
#ifdef qDebug
 virtual pascal void Fields(pascal void (*DoToField) 
 (StringPtr fieldName, Ptr fieldAddr,
 short fieldType, void *link), void *link);
#endif
};

class TDragger : public TCommand {
public:
 TTEDocument   *fTEDocument;
 TTextView*fTextView;
 TBox   *fBox;
 Rect   oldLocation; 
 Rect   newLocation; PointfDelta;  // offset moved
 PicHandlefFeedbackPicture; Rect   fPictureBounds;

pascal void IDragger (TBox *itsBox, 
 TTEDocument *itsDocument, TTextView *itsView);
 pascal struct TCommand *TrackMouse
 (TrackPhase aTrackPhase, VPoint *anchorPoint, 
 VPoint *previousPoint, VPoint *nextPoint, 
 Boolean mouseDidMove);
 pascal void TrackFeedback(VPoint *anchorPoint, 
 VPoint *nextPoint, Boolean turnItOn, 
 Boolean mouseDidMove);
 pascal void DoIt();
 pascal void RedoIt();
 pascal void UndoIt();
#ifdef qDebug
 virtual pascal void Fields(pascal void (*DoToField) 
 (StringPtr fieldName, Ptr fieldAddr, 
 short fieldType, void *link), void *link);
#endif
};

// -- global definitions --

// support for dragging, JL 9/90
struct FindBoxStruct {
 Point theMouse;
 TBox *myBox;
};

// support for selections, JL 1/91
struct SelectStruct {
 TTextView *myTextView;
};

// support for moves, JL 1/91
struct MoveStruct {
 Point delta;
};
Listing 2: Changes in TEDrag.cp after V6#12

pascal void TBox::IBox(Rect *itsLocation)
 {    fLocation = *itsLocation;  
 fSelected = false;}

pascal void TBox::DrawShape()
{if (fSelected)
 { PenSize (1,1);
 ForeColor(blackColor);
 FrameRect(&fLocation);   ForeColor(kBoxColor);   }
}

pascal void TBox::NeedDiskSpace(long *data)
{data = data + sizeof(fLocation) + sizeof(fSelected);
}

#ifdef qDebug
pascal void TBox::Fields
 (pascal void (*DoToField) (StringPtr fieldName,
 Ptr fieldAddr, short fieldType, void *link), void *link)
{
 DoToField(“\pTBox”, nil, bClass, link);
 DoToField(“\pfLocation”, (Ptr) &fLocation, bRect, link);
 DoToField(“\pfSelected”, 
 (Ptr) &fSelected, bBoolean, link);
 inherited::Fields(DoToField, link);
}
#endif

pascal void TShape::NeedDiskSpace(long *data)
{inherited::NeedDiskSpace(data);
 data = data + sizeof(fPenSize) 
 + sizeof(fPenPat) + sizeof(fFillPat);
}

pascal void TShape::IBox(Rect *itsLocation)
 { fLocation = *itsLocation;  
 fPenSize = 1;
 
 for (int i = 0; i<8 ; i++)
 { fPenPat[i]  = qd.black[i];
   fFillPat[i] = qd.gray[i];   }
 inherited::IBox(itsLocation);
 }

#ifdef qDebug
pascal void TShape::Fields
 (pascal void (*DoToField) (StringPtr fieldName,
 Ptr fieldAddr, short fieldType, void *link), void *link)
{
 DoToField(“\pTShape”, nil, bClass, link);
 DoToField(“\pfPenSize”, 
 (Ptr) &fPenSize, bInteger, link);
 DoToField(“\pfPenPat”,
 (Ptr) &fPenPat, bPattern, link);
 DoToField(“\pfFillPat”, (Ptr) &fFillPat, bPattern, link);
 inherited::Fields(DoToField, link);
}
#endif

pascal void TRect::DrawShape()
{PenSize (fPenSize,fPenSize);
 PenPat (fPenPat);
 FillRect(&fLocation,fFillPat);
 FrameRect(&fLocation);
 inherited::DrawShape();
}

pascal void TRect::NeedDiskSpace(long *data)
{inherited::NeedDiskSpace(data);
}

#ifdef qDebug
pascal void TRect::Fields
 (pascal void (*DoToField) (StringPtr fieldName,
 Ptr fieldAddr, short fieldType, void *link), void *link)
{
 DoToField(“\pTRect”, nil, bClass, link);
 inherited::Fields(DoToField, link);
}
#endif


pascal void TOval::DrawShape()
{PenSize (fPenSize,fPenSize);
 PenPat (fPenPat);
 FillOval(&fLocation,fFillPat);
 FrameOval(&fLocation);
 inherited::DrawShape();
}

pascal void TOval::NeedDiskSpace(long *data)
{inherited::NeedDiskSpace(data);
}

#ifdef qDebug
pascal void TOval::Fields
 (pascal void (*DoToField) (StringPtr fieldName,
 Ptr fieldAddr, short fieldType, void *link), void *link)
{
 DoToField(“\pTOval”, nil, bClass, link);
 inherited::Fields(DoToField, link);
}
#endif

pascal void TRoundRect::IBox(Rect *itsLocation)
 { fOvalWidth = 10;
 fOvalHeight = 10;
 inherited::IBox(itsLocation);
 }

pascal void TRoundRect::DrawShape()
{PenSize (fPenSize,fPenSize);
 PenPat (fPenPat);
 FillRoundRect(&fLocation,
 fOvalWidth,fOvalHeight,fFillPat);
 FrameRoundRect(&fLocation,
 fOvalWidth,fOvalHeight);
 inherited::DrawShape();
}

pascal void TRoundRect::NeedDiskSpace(long *data)
{inherited::NeedDiskSpace(data);
 data = 
 data + sizeof(fOvalWidth) + sizeof(fOvalHeight);
}

#ifdef qDebug
pascal void TRoundRect::Fields
 (pascal void (*DoToField) (StringPtr fieldName,
 Ptr fieldAddr, short fieldType, void *link), void *link)
{
 DoToField(“\pTRoundRect”, nil, bClass, link);
 DoToField(“\pfOvalWidth”, 
 (Ptr) &fOvalWidth, bInteger, link);
 DoToField(“\pfOvalHeight”, 
 (Ptr) &fOvalHeight, bInteger, link);
 inherited::Fields(DoToField, link);
}
#endif
pascal void TTEApplication::ITEApplication(OSType itsMainFileType)
{
 gColorArray[cBlack-cBlack] = blackColor; 
 gColorArray[cBlue-cBlack]  = blueColor;
 gColorArray[cGreen-cBlack] = greenColor;
 gColorArray[cRed-cBlack] = redColor;
 gColorArray[cWhite-cBlack] = whiteColor;
 SetRect(&gIconRect[kBox-kBox], 0, 0, kIconWidth, kIconWidth); // left 
 top  right  bottom
 SetRect(&gIconRect[kText-kBox], kIconWidth, 0, 2 * kIconWidth, kIconWidth);
 SetRect(&gIconRect[kRect-kBox], 2 * kIconWidth, 0, 3 * kIconWidth, kIconWidth); 

 SetRect(&gIconRect[kRRect-kBox], 3 * kIconWidth, 0, 4 * kIconWidth, 
kIconWidth);
 SetRect(&gIconRect[kOval-kBox], 4 * kIconWidth, 0, 5 * kIconWidth, kIconWidth); 

 IApplication(itsMainFileType);

 InitPrinting();
}

pascal void TPaletteView::Draw(Rect *area)
{
 Rect aFrame;
 Point  aPenSize;
 Handle aHandle;
 
 ForeColor(kPaletteColor);
 
 aHandle = GetIcon(kBoxIconID);
 FailNILResource(aHandle);
 PlotIcon(&gIconRect[kBox-kBox], aHandle);
 
 aHandle = GetIcon(kTextIconID);
 FailNILResource(aHandle);
 PlotIcon(&gIconRect[kText-kBox], aHandle);
 
 aHandle = GetIcon(kRectIconID);
 FailNILResource(aHandle);
 PlotIcon(&gIconRect[kRect-kBox], aHandle);
 
 aHandle = GetIcon(kRRectIconID);
 FailNILResource(aHandle);
 PlotIcon(&gIconRect[kRRect-kBox], aHandle);
 
 aHandle = GetIcon(kOvalIconID);
 FailNILResource(aHandle);
 PlotIcon(&gIconRect[kOval-kBox], aHandle);
 
 ForeColor(blackColor);
 GetQDExtent(&aFrame);
 SetPt(&aPenSize, 1, 1);
 Adorn(&aFrame, aPenSize, adnLineBottom);
}

pascal struct TCommand 
 *TPaletteView::DoMouseCommand(Point *theMouse,
 EventInfo *info, Point *hysteresis)
{int  index;
 index = int(theMouse->h / kIconWidth);
 
 if ((index > 0) && (index < 5) 
 && (index != fIconSelected)) 
 { if (Focus()) { DoHighlightSelection(hlOn, hlOff);           
 };
 fIconSelected = index;
 if (Focus()) { DoHighlightSelection(hlOff, hlOn);             
 };
 };
 return gNoChanges;}

pascal void Deselect(TBox *aBox, SelectStruct *aSelectStruct)
{aBox->fSelected = false;
 aSelectStruct->myTextView->
 InvalidRect(&aBox->fLocation);  }

pascal struct TCommand 
 *TTextView::DoMouseCommand(Point *theMouse, 
 EventInfo *info, Point *hysteresis)
{  TSketcher *aSketcher;
 TDragger  *aDragger;
 FindBoxStruct aFindBoxStruct;
 SelectStruct aSelectStruct;
 
 if (fPaletteView->fIconSelected > kText-kBox) 
 {
 // dragging support, JL 9/90
 // multiple selections, JL 1/91
 aFindBoxStruct.theMouse = *theMouse;
 aFindBoxStruct.myBox = nil;
 aSelectStruct.myTextView = 
 fTEDocument->fTextView;
 
 fTEDocument->ForEachShapeDo
 ((DoToObject)FindBox,&aFindBoxStruct);
 
 if (aFindBoxStruct.myBox != nil)
 { 
 if (aFindBoxStruct.myBox->fSelected)
 {
 if (info->theShiftKey) 
 { aFindBoxStruct.myBox->fSelected
 = false;
 InvalidRect
 (&aFindBoxStruct.myBox->fLocation);
 return inherited::DoMouseCommand
 (theMouse,info,hysteresis);
 }
 else
 { aDragger = new TDragger;
 FailNIL(aDragger);
 aDragger->IDragger
 (aFindBoxStruct.myBox, 
  fTEDocument, this);
 return aDragger;
 }
 }
 else
 { if (!info->theShiftKey) 
 { fTEDocument->ForEachShapeDo
 ((DoToObject)Deselect,&aSelectStruct); }
 aFindBoxStruct.myBox->fSelected = 
 true;
 InvalidRect
 (&aFindBoxStruct.myBox->fLocation);
 return inherited::DoMouseCommand
 (theMouse,info,hysteresis);
 }
 }
 else
 { fTEDocument->ForEachShapeDo
 ((DoToObject)Deselect,&aSelectStruct);
 aSketcher = new TSketcher;
 FailNIL(aSketcher);
 aSketcher->ISketcher(fTEDocument, this);
 return aSketcher;
 }
 }
 else
 return inherited::DoMouseCommand
 (theMouse,info,hysteresis);
}

pascal void DrawYourself(TBox *aBox, void *link)
{
 aBox->DrawShape();
}

pascal struct TCommand 
 *TSketcher::TrackMouse(TrackPhase aTrackPhase,
 VPoint *anchorPoint, VPoint *previousPoint, 
 VPoint *nextPoint, Boolean mouseDidMove)
{Rect  newRect;  TBox  *aBox;
 
 if (aTrackPhase == trackRelease)
 { if (!EqualPt(fTextView->ViewToQDPt
 (anchorPoint),
 fTextView->ViewToQDPt(nextPoint)) )
 { Pt2Rect(
 fTextView->ViewToQDPt(anchorPoint), 
 fTextView->ViewToQDPt(nextPoint), 
 &newRect);

 switch (fTextView->
 fPaletteView->fIconSelected)
 { case kBox-kBox:
 case kRect-kBox:
 aBox = new TRect; break;
 case kRRect-kBox:
   aBox = new TRoundRect; break;
 case kOval-kBox:
 aBox = new TOval; break;
 default: aBox = nil;    }
 
 FailNIL(aBox);
 aBox->IBox(&newRect);
 fBox = aBox;    fBoxLocation = newRect;
 }
 else
 { return gNoChanges;    }
 }
 return this;
}

pascal void DrawSelected(TBox *aBox, void *link)
{
 if (aBox->fSelected)
 { aBox->fSelected = false;
 aBox->DrawShape();
 aBox->fSelected = true;  }
}

pascal void MoveSelected(TBox *aBox, MoveStruct    *aMoveStruct)
{if (aBox->fSelected)
 { OffsetRect(&aBox->fLocation,
 aMoveStruct->delta.h,
 aMoveStruct->delta.v);   }
}

pascal struct TCommand 
 *TDragger::TrackMouse(TrackPhase aTrackPhase,
 VPoint *anchorPoint, VPoint *previousPoint, 
 VPoint *nextPoint, Boolean mouseDidMove)
{void   *link; Rectr;
 RgnHandleoldClip; RgnHandle  DragRgn;
 PenState oldState; MoveStruct  aMoveStruct;
 
 if (aTrackPhase == trackPress)
 { oldClip = MakeNewRgn();
 DragRgn = MakeNewRgn();
 GetClip(oldClip);
 GetPenState(&oldState);

// create outline of shapes being drawn
 OpenRgn();
 fTEDocument->ForEachShapeDo
 ((DoToObject)DrawSelected,link);
 CloseRgn(DragRgn);

// get enclosing rectangle & make picture
 r = (*DragRgn)->rgnBBox;
 fFeedbackPicture = OpenPicture(&r);
 FailNIL(fFeedbackPicture);
 ClipRect(&r);
 PenNormal();
 PenMode(patXor);
 FrameRgn(DragRgn);
 ClosePicture();
 fPictureBounds = r;
// initialize old and new update rectangles
 oldLocation = r;
 newLocation = r;
// reset old states
 DisposeRgn(DragRgn);SetClip(oldClip);
 DisposeRgn(oldClip);
 SetPenState(&oldState);
 
 if (EmptyRect(&(*fFeedbackPicture)->picFrame))
 { KillPicture(fFeedbackPicture);
 fFeedbackPicture = nil;
 FailNIL(fFeedbackPicture);   }
 }

 if ((aTrackPhase == trackMove) && mouseDidMove)
 { fDelta = fTextView->ViewToQDPt(nextPoint);
 SubPt(fTextView->ViewToQDPt(previousPoint),
 &fDelta);
 OffsetRect(&fPictureBounds,fDelta.h,fDelta.v);
 }

 if ((aTrackPhase == trackRelease) 
 && mouseDidMove)
 { fDelta = fTextView->ViewToQDPt(nextPoint);
 SubPt(fTextView->ViewToQDPt(anchorPoint),
 &fDelta);
 
 if ((fDelta.h == 0) && (fDelta.v == 0))
 { return gNoChanges;   }
 OffsetRect(&newLocation,fDelta.h,fDelta.v);
 
 aMoveStruct.delta = fDelta;
 fTEDocument->ForEachShapeDo
 ((DoToObject)MoveSelected,&aMoveStruct);
 
 if (fFeedbackPicture != nil)  // being paranoid
 { KillPicture(fFeedbackPicture);
 fFeedbackPicture = nil;   }
 }
 return this;
}

pascal void TDragger::DoIt()
{
 fTextView->InvalidRect(&newLocation);
 fTextView->InvalidRect(&oldLocation);
}

pascal void TDragger::RedoIt()  
{  
 MoveStruct aMoveStruct;
 aMoveStruct.delta = fDelta;
 fTEDocument->ForEachShapeDo
 ((DoToObject)MoveSelected,&aMoveStruct);
 DoIt(); 
}

pascal void TDragger::UndoIt()
{
 MoveStruct aMoveStruct;
 aMoveStruct.delta.h = -fDelta.h;
 aMoveStruct.delta.v = -fDelta.v;
 fTEDocument->ForEachShapeDo
 ((DoToObject)MoveSelected,&aMoveStruct);
 DoIt(); 
}

#ifdef qDebug
pascal void TDragger::Fields
 (pascal void (*DoToField) (StringPtr fieldName,
 Ptr fieldAddr, short fieldType, void *link), void *link)
{
 DoToField(“\pTDragger”, nil, bClass, link);
 DoToField(“\pfTEDocument”, 
 (Ptr) &fTEDocument, bObject, link);
 DoToField(“\pfTextView”, 
 (Ptr) &fTextView, bObject, link);
 DoToField(“\pfBox”, (Ptr) &fBox, bObject, link);
 DoToField(“\poldLocation”, 
 (Ptr) &oldLocation, bRect, link);
 DoToField(“\pnewLocation”, 
 (Ptr) &newLocation, bRect, link);
 DoToField(“\pfDelta”, (Ptr) &fDelta, bPoint, link);
 DoToField(“\pfFeedbackPicture”, 
 (Ptr) &fFeedbackPicture, bHandle, link);
 DoToField(“\pfPictureBounds”,
 (Ptr) &fPictureBounds, bRect, link);
 inherited::Fields(DoToField, link);
}
#endif

 
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BBEdit is the leading professional HTML and text editor for the Mac. Specifically crafted in response to the needs of Web authors and software developers, this award-winning product provides a... Read more

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Galaxy Trucker Pocket (Games)
Galaxy Trucker Pocket 1.0.8 Device: iOS iPhone Category: Games Price: $2.99, Version: 1.0.8 (iTunes) Description: Galaxy Truckers Wanted!================================================================= (5/5) "Galaxy Trucker isn’t... | Read more »
Make your own Tribez Figures (and More)...
Make your own Tribez Figures (and More) with Toyze Posted by Jessica Fisher on December 19th, 2014 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
So Many Holiday iOS Sales Oh My Goodness...
The holiday season is in full-swing, which means a whole lot of iOS apps and games are going on sale. A bunch already have, in fact. Naturally this means we’re putting together a hand-picked list of the best discounts and sales we can find in order... | Read more »
It’s Bird vs. Bird in the New PvP Mode f...
It’s Bird vs. Bird in the New PvP Mode for Angry Birds Epic Posted by Jessica Fisher on December 19th, 2014 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
Telltale Games and Mojang Announce Minec...
Telltale Games and Mojang Announce Minecraft: Story Mode – A Telltale Games Series Posted by Jessica Fisher on December 19th, 2014 [ permalink ] | Read more »
WarChest and Splash Damage Annouce Their...
WarChest and Splash Damage Annouce Their New Game: Tempo Posted by Jessica Fisher on December 19th, 2014 [ permalink ] WarChest Ltd and Splash Damage Ltd are teaming up again to work | Read more »
BulkyPix Celebrates its 6th Anniversary...
BulkyPix Celebrates its 6th Anniversary with a Bunch of Free Games Posted by Jessica Fisher on December 19th, 2014 [ permalink ] BulkyPix has | Read more »
Indulge in Japanese cuisine in Cooking F...
Indulge in Japanese cuisine in Cooking Fever’s new sushi-themed update Posted by Simon Reed on December 19th, 2014 [ permalink ] Lithuanian developer Nordcurrent has yet again updated its restaurant simulat | Read more »
Badland Daydream Level Pack Arrives to C...
Badland Daydream Level Pack Arrives to Celebrate 20 Million Downloads Posted by Ellis Spice on December 19th, 2014 [ permalink ] | Read more »
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Far Cry 4, Assassin’s Creed Unity, Destiny, and Beyond – AppSpy Takes a Look at AAA Companion Apps Posted by Rob Rich on December 19th, 2014 [ permalink ] These day | Read more »

Price Scanner via MacPrices.net

Holiday sale: 13-inch 128GB MacBook Air for $...
 Best Buy has the 2014 13-inch 1.4GHz 128GB MacBook Air on sale for $849.99, or $150 off MSRP, on their online store. Choose free home shipping or free local store pickup (if available). Price valid... Read more
13-inch 2.6GHz Retina MacBook Pro on sale for...
Best Buy has lowered their price on the 2014 13″ 2.6GHz/128GB Retina MacBook Pro to $1149.99 on their online store for a limited time. That’s $150 off MSRP and the lowest price available for this... Read more
Kodak Returns to CES With New Consumer Produ...
Former photography colossus Kodak is returning to CES for the first time in three years where the Kodak booth (#21818 South Hall 1) will showcase a wide range of innovative, imaging-related products... Read more
Invaluable Launches New Eponymously -Named A...
Invaluable, the world’s largest online live auction marketplace, hhas announced the official launch of the Invaluable app for iPad, now available for download in the iTunes App Store. Invaluable... Read more
IDC Reveals Worldwide Mobile Enterprise Appli...
International Data Corporation (IDC) last week hosted the IDC FutureScape: Worldwide Mobile Enterprise Applications and Solutions 2015 Predictions Web conference. The session provided organizations... Read more
Hello Vino Wine App Launches “Safe Ride Home”...
Hello Vino has announced addition of a new “Get a Safe Ride Home” feature in its Food & Drink app with a direct connection to Uber, the technology platform that connects users with rides. The... Read more
DEVON-technologies Releases DEVONthink To Go...
Coeur d’Alene, Idaho based DEVON-technologies, LLC has updated DEVONthink To Go, its mobile companion to DEVONthink, to version 1.5. The update includes an iOS 8 extension, compatibility with the... Read more
The Apple Store offering free next-day shippi...
The Apple Store is now offering free next-day shipping on all in stock items if ordered before 12/23/14 at 10:00am PT. Local store pickup is also available within an hour of ordering for any in stock... Read more
It’s 1992 Again At Sony Pictures, Except For...
Techcrunch’s John Biggs interviewed a Sony Pictures Entertainment (SPE) employee, who quite understandably wished to remain anonymous, regarding post-hack conditions in SPE’s L.A office, explaining “... Read more
OtterBox Defender Series Case For iPad mini 3...
With their innovative Touch ID technology and ultrathin profile, the latest tranche of Apple iPads are more desirable than ever, and OtterBox has just announced the Defender Series custom-engineered... Read more

Jobs Board

*Apple* Store Leader Program (US) - Apple, I...
…Summary Learn and grow as you explore the art of leadership at the Apple Store. You'll master our retail business inside and out through training, hands-on experience, Read more
Project Manager, *Apple* Financial Services...
**Job Summary** Apple Financial Services (AFS) offers consumers, businesses and educational institutions ways to finance Apple purchases. We work with national and Read more
*Apple* Retail - Multiple Positions (US) - A...
Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, you're also the Read more
*Apple* Retail - Multiple Positions (US) - A...
Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, you're also the Read more
*Apple* Retail - Multiple Positions (US) - A...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
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