TweetFollow Us on Twitter

Configure Window
Volume Number:7
Issue Number:1
Column Tag:Pascal Procedures

Related Info: Window Manager

Project X: Configurable Window

By Rod Magnuson, Lincoln, NE

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

[Rod Magnuson: Has been programming the Macintosh for 2 1/2 years. Founded MindVision software with Steve Kiene in early 1988. Co-author of Elaborate!, a HyperCard XCMD that adds extensive reporting abilities to HyperCard. Worked on the development team of Chroma-32, a scanning application that allows color scans to be scanned on a grey-scale scanner. Currently working with Steve Kiene on Power Pack Vol. #1, a forth coming INIT package.]

WHAT IS IT?

Project X is a small, quick and dirty application that illustrates an idea for Macintosh windows. The window in the application is user configurable; that is: the user can move the go-away box, title bar, zoom box, content area, scrollbars, and grow box by holding down the command key and dragging it where the user wants. The window part will then move when the window is dragged in the same corresponding position to the rest of the window parts. The idea belongs to Scott Boyd; I am not sure that he imagined what I have come up with, but he did originally think of a customizable window definition. Sorry Scott, it is not a WDEF, but it does illustrate the idea.

The code is not important and most-likely has bugs, it was written as quickly as my mind could think and my fingers could type; it was one of those applications that you really could not justify spending large amounts of time on because you couldn’t get anything out of it, and, therefore, you wrote it as quickly as possible. What is important about this application is the idea!

Original window

Customized window

UTOPIA?

I will not say that this idea is perfect. It is not. It needs to be worked on and possibly trashed altogether. It is, however, a new idea that could make the Macintosh user interface more customizable.

MindVision Software

1721 Benton Street.

Lincoln, NE 68512

(402)477-3269

{--------------------------------------------------------------}

Program ProjectX;

USES
 Types, { Nothing }
 Errors,{ Nothing }
 
 Memory,{ Types }
 OSUtils, { Types }
 QuickDraw, { Types }
 Resources, { Types }
 SegLoad, { Types }
 
 Controls,{ QuickDraw }
 Events,{ QuickDraw }
 Fonts, { QuickDraw }
 Menus, { QuickDraw }
 TextEdit,{ QuickDraw }
 ToolUtils, { QuickDraw }
 
 OSEvents,{ Types, Events, OSUtils }
 Desk,  { Types, QuickDraw, Events }
 
 Windows, { Events, Controls }
 Dialogs, { Windows, TextEdit }
 Devices, { OSUtils, Files, QuickDraw }
 Lists, { Controls }
 Packages,{ Dialogs, Files }
 Script;{ Packages }

(*
The following lines will rez, compile, link, and execute ProjectX

Rez Types.r SysTypes.r Pict.r ProjectX.rsrc -rd -a -o ProjectX

Pascal ProjectX.p
Link ProjectX.p.o {PLibraries}PasLib.o {Libraries}Interface.o {Libraries}Runtime.o 
-o ProjectX
ProjectX
*)

CONST
 TitleBarHeight  = 19;
 ScrollBarWidth  = 16;
 
 Lastmenu = 4;
 
 appleMenu= 1;
 AboutItem= 1;
 
 fileMenu = 2;
 QuitItem = 1;
 
 editMenu = 3;
 
 windowMenu =  4;
 ReAdjustItem  = 1;
 
 projXwindowKind = 2000;
 
 MainWindowType  = 10;
 TitleWindowType = 11;
 GoAwayWindowType= 12;
 ZoomBoxWindowType = 13;
 GrowBoxWindowType = 14;
 VScrollWindowType = 15;
 HScrollWindowType = 16;
 
VAR
 theEvent : EventRecord;
 theChar: Char;
 tempWindow :  WindowPtr;
 Doneflag : Boolean;
 theScreen: Rect;
 
 theItem: Integer;
 theMenu: Integer;
 
 ItemHit: Integer;
 myMenus: Array[1..Lastmenu] of MenuHandle;
 itype  : Integer;
 item   : Handle;
 box    : Rect;
 
 GrowReturn :  Longint;
 
 WNEExists: Boolean;
 
 { * Window vars * }
 theMainWindow   : WindowPtr;
 theTitleWindow  : WindowPtr;
 theGoAwayWindow : WindowPtr;
 theZoomWindow   : WindowPtr;
 theGrowWindow   : WindowPtr;
 theVScrollWindow: WindowPtr;
 theHScrollWindow: WindowPtr;
 
 MainWindowRect  : Rect;
 
 GoAwayBoxWidth  : Integer;
 ZoomBoxWidth    : Integer;
 
 
function MyGetNextEvent(evtMask:Integer):Boolean; forward;

{--------------------------------------------------------------}
Function Str(i:longInt):str255;
var
 myStr  : Str255;
begin
 NumToString(i,myStr);
 Str:=myStr;
end;
{--------------------------------------------------------------}
Function Val(s:str255):Longint;
var
 myVal  : Longint;
begin
 StringToNum(s,myVal);
 Val:=myVal;
end;
{--------------------------------------------------------------}
function GetScreenBits:Rect;
type
 IntPtr = ^Integer;
var
 WMGRPort : GrafPtr;
begin
 If IntPtr($28E)^=$3FFF then
 GetScreenBits:=GetGDevice^^.gdRect
 else
 begin
 GetWMGRPort(WMGRPort);
 GetScreenBits:=WMGRPort^.portRect;
 end;
end;
{--------------------------------------------------------------}
Procedure SetUpMenus;
var
 i :  Integer;
begin
 InitMenus;
 
 { * Get and insert menus * }
 for i:=1 to Lastmenu do
 begin
 MyMenus[i]:=GetMenu(i);
 InsertMenu(myMenus[i],0);
 end;
 AddResMenu(MyMenus[appleMenu],’DRVR’);
 
 DrawMenuBar;
end;
{--------------------------------------------------------------}
Procedure DoMyUpdate;
var
 TitleOffSet:  Integer;
 savePort : GrafPtr;
 thePICT: PicHandle;
 eRect  : Rect;
begin
 tempWindow:=WindowPtr(theEvent.message);
 GetPort(savePort);
 SetPort(tempWindow);
 BeginUpdate(tempWindow);
 with windowPeek(tempWindow)^ do
 If windowKind=projXwindowKind then
 begin
 EraseRect(port.portRect);
 
 If dataHandle=handle(TitleWindowType) then
 begin
 with port.portRect do
 begin
 MoveTo(left,top+3);
 LineTo(right,top+3);
 
 MoveTo(left,top+5);
 LineTo(right,top+5);
 
 MoveTo(left,top+7);
 LineTo(right,top+7);
 
 MoveTo(left,top+9);
 LineTo(right,top+9);
 
 MoveTo(left,top+11);
 LineTo(right,top+11);
 
 MoveTo(left,top+13);
 LineTo(right,top+13);
 
 TitleOffSet:=Right Div 2-TitleWidth Div 2;
 
 SetRect(eRect,left+TitleOffSet-3,top,left+TitleOffSet+titleWidth+3,bottom);
 EraseRect(eRect);
 
 MoveTo(left+TitleOffSet,13);
 HLock(handle(titleHandle));
 DrawString(titleHandle^^);
 HunLock(handle(titleHandle));
 end;
 end
 else if (dataHandle=handle(VScrollWindowType)) OR (dataHandle=handle(HScrollWindowType)) 
then
 DrawControls(tempWindow);
 end;
 EndUpdate(tempWindow);
 SetPort(savePort);
end;
{--------------------------------------------------------------}
Procedure DoAbout;
var
 SavePort : GrafPtr;
 Dialog : DialogPtr;
begin
 GetPort(SavePort);
 
 Dialog:=GetNewDialog(1,Nil,Pointer(-1));
 DrawDialog(Dialog);
 
 Repeat Until MyGetNextEvent(mDownMask+keyDownMask+autoKeyMask);
 
 SetPort(SavePort);
 DisposDialog(Dialog);
end;
{--------------------------------------------------------------}
procedure SizeTheWindow;
begin
 MainWindowRect:=windowPeek(theMainWindow)^.strucRgn^^.RgnBBox;
 
 with MainWindowRect do
 begin
 MoveWindow(theGoAwayWindow,left+1,top-TitleBarHeight+2,false);
 MoveWindow(theTitleWindow,left+GoAwayBoxWidth+1,top-TitleBarHeight+2,false);
 MoveWindow(theZoomWindow,right+ScrollBarWidth-2-ZoomBoxWidth,top-TitleBarHeight+2,false);
 MoveWindow(theVScrollWindow,right,top+1,false);
 MoveWindow(theGrowWindow,right,bottom,false);
 MoveWindow(theHScrollWindow,left+1,bottom,false);
 end;
end;
{--------------------------------------------------------------}
procedure CreateNewWindow;
var
 savePort : GrafPtr;
 thePict: PicHandle;
 bounds : Rect;
 theCTRL: ControlHandle;
begin
 GetPort(savePort);
 
 { * Set up main window * }
 with theScreen do
 SetRect(bounds,left+40,top+50,right-40,bottom-40);
 theMainWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 with windowPeek(theMainWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(MainWindowType);
 end;
 
 { * Make global copy * }
 MainWindowRect:=windowPeek(theMainWindow)^.strucRgn^^.RgnBBox;
 
 { * Set up go away box * }
 thePict:=PicHandle(GetResource(‘PICT’,1002));
 with thePict^^.picFrame do
 SetRect(bounds,0,0,right-left,bottom-top);
 theGoAwayWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 SetWindowPic(theGoAwayWindow,thePict);
 with windowPeek(theGoAwayWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(GoAwayWindowType);
 end;
 with theGoAwayWindow^.portRect do
 GoAwayBoxWidth:=(right-left);
 
 { * Set up zoom box * }
 thePict:=PicHandle(GetResource(‘PICT’,1000));
 with thePict^^.picFrame do
 SetRect(bounds,0,0,right-left,bottom-top);
 theZoomWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 SetWindowPic(theZoomWindow,thePict);
 with windowPeek(theZoomWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(ZoomBoxWindowType);
 end;
 with theZoomWindow^.portRect do
 ZoomBoxWidth:=(right-left);
 
 { * Set up the title window * }
 with MainWindowRect do
 SetRect(bounds,left+GoAwayBoxWidth+1,top-TitleBarHeight+1,right-ZoomBoxWidth+ScrollBarWidth-1,top-1);
 theTitleWindow:=NewWindow(Nil,bounds,’Untitled’,true,plainDBox,pointer(-1),false,0);
 with windowPeek(theTitleWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(TitleWindowType);
 end;
 SetPort(theTitleWindow);
 TextFont(SystemFont);
 
 { * Set up grow box * }
 thePict:=PicHandle(GetResource(‘PICT’,1001));
 with thePict^^.picFrame do
 SetRect(bounds,0,0,right-left,bottom-top);
 theGrowWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 SetWindowPic(theGrowWindow,thePict);
 with windowPeek(theGrowWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(GrowBoxWindowType);
 end;
 
 { * Set up the vertical scrollbar window * }
 with MainWindowRect do
 SetRect(bounds,right,top+1,right+ScrollBarWidth-2,bottom-1);
 theVScrollWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 with windowPeek(theVScrollWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(VScrollWindowType);
 end;
 SetPort(theVScrollWindow);
 ValidRect(theVScrollWindow^.portRect);
 
 bounds:=theVScrollWindow^.portRect;
 InsetRect(bounds,-1,-1);
 theCTRL:=NewControl(theVScrollWindow,bounds,’’,true,1,1,255,scrollBarProc,0);
 
 { * Set up the horizontal scrollbar window * }
 with MainWindowRect do
 SetRect(bounds,left+1,bottom,right-1,bottom+ScrollBarWidth-2);
 theHScrollWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 with windowPeek(theHScrollWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(HScrollWindowType);
 end;
 SetPort(theHScrollWindow);
 ValidRect(theHScrollWindow^.portRect);
 
 bounds:=theHScrollWindow^.portRect;
 InsetRect(bounds,-1,-1);
 theCTRL:=NewControl(theHScrollWindow,bounds,’’,true,1,1,255,scrollBarProc,0);
 
 { * Hilite the title window * }
 HiliteWindow(theTitleWindow,true);
 
 SizeTheWindow;
 
 SetPort(savePort);
end;
{--------------------------------------------------------------}
Procedure DoCommand(mResult:longint);
var
 DArefNum : Integer;
 DAname : Str255;
begin
 theMenu:=HiWrd(mResult);
 theItem:=LoWrd(mResult);
 
 case theMenu of
 appleMenu:
 If theItem=AboutItem then
 DoAbout
 else
 begin
 GetItem(myMenus[appleMenu],theItem,DAname);
 DArefNum:=OpenDeskAcc(DAname);
 end;
 fileMenu:
 If theItem=QuitItem then
 DoneFlag:=true;
 windowMenu:
 Case theItem of
 ReAdjustItem:
 SizeTheWindow;
 end;
 end;{case}
 
 HiliteMenu(0);
end;
{--------------------------------------------------------------}
procedure DragMyWindow(startingPt:Point);
var
 AllWindowsRgn : RgnHandle;
 moveMent : Longint;
 dx,dy  : Integer;
begin
 AllWindowsRgn:=NewRgn;
 
 OpenRgn;
 
 FrameRgn(windowPeek(theMainWindow)^.strucRGN);
 FrameRgn(windowPeek(theTitleWindow)^.strucRGN);
 FrameRgn(windowPeek(theGoAwayWindow)^.strucRGN);
 FrameRgn(windowPeek(theZoomWindow)^.strucRGN);
 FrameRgn(windowPeek(theGrowWindow)^.strucRGN);
 FrameRgn(windowPeek(theVScrollWindow)^.strucRGN);
 FrameRgn(windowPeek(theHScrollWindow)^.strucRGN);
 
 CloseRgn(AllWindowsRgn);
 
 moveMent:=DragGrayRgn(AllWindowsRgn,startingPt,theScreen,theScreen,noConstraint,NIL);
 
 If Point(moveMent).h=$8000 then
 dx:=0
 else
 dx:=Point(moveMent).h;
 
 If Point(moveMent).v=$8000 then
 dy:=0
 else
 dy:=Point(moveMent).v;
 
 If (dx<>0) OR (dy<>0) then
 begin
 with windowPeek(theMainWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theMainWindow,left+dx,top+dy,false);
 
 with windowPeek(theGoAwayWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theGoAwayWindow,left+dx,top+dy,false);
 
 with windowPeek(theTitleWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theTitleWindow,left+dx,top+dy,false);
 
 with windowPeek(theZoomWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theZoomWindow,left+dx,top+dy,false);
 
 with windowPeek(theVScrollWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theVScrollWindow,left+dx,top+dy,false);
 
 with windowPeek(theGrowWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theGrowWindow,left+dx,top+dy,false);
 
 with windowPeek(theHScrollWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theHScrollWindow,left+dx,top+dy,false);
 end;
 
 DisposeRgn(AllWindowsRgn);
end;
{--------------------------------------------------------------}
function CurrentWindowHit(theWindow:WindowPtr):Boolean;
begin
 CurrentWindowHit:=((theWindow<>theMainWindow) | (theWindow<>theTitleWindow)
 | (theWindow<>theGoAwayWindow) | (theWindow<>theZoomWindow)
 | (theWindow<>theGrowWindow) | (theWindow<>theVScrollWindow)
 | (theWindow<>theHScrollWindow));
end;
{--------------------------------------------------------------}
Procedure InitGlob;
const
 UnImplTrapNum   = $9F;   { * Unimplemented trap * }
 WaitNextEventTrapWord    = $60;
var
 theWorld : SysEnvRec;
begin
 { * Get the world, so to speak * }
 If SysEnvirons(1,theWorld)<>envNotPresent then
 WNEExists:=(theWorld.machineType>=0) & (NGetTrapAddress( WaitNextEventTrapWord,ToolTrap)<>NGetTrapAddress(UnImplTrapNum,ToolTrap))
 else
 WNEExists:=false;
 
 theScreen:=GetScreenBits;
 
 CreateNewWindow;
end;
{--------------------------------------------------------------}
function MyGetNextEvent(evtMask:Integer):Boolean;
begin
 If WNEExists then
 MyGetNextEvent:=WaitNextEvent(evtMask,theEvent,6,Nil)
 else
 begin
 SystemTask;
 MyGetNextEvent:=GetNextEvent(evtMask,theEvent);
 end;
end;
{--------------------------------------------------------------}
procedure _DataInit;EXTERNAL;
begin
 { * Get rid of MPW’s init code * }
 UnloadSeg(@_DataInit);
 
 FlushEvents(EveryEvent,0);
 InitGraf(@thePort);
 InitFonts;
 TEInit;
 InitWindows;
 InitDialogs(Nil);
 SetUpMenus;
 InitGlob;
 
 Repeat
 InitCursor;
 If MyGetNextEvent(everyEvent) then
 with theEvent do
 case what of
 mouseDown:
 case FindWindow(where,tempWindow) of
 inMenuBar:
 DoCommand(MenuSelect(where));
 InSysWindow:
 SystemClick(theEvent,tempWindow);
 inContent:
 If NOT CurrentWindowHit(tempWindow) then
 SelectWindow(tempWindow)
 else if BAnd(modifiers,cmdKey)<>0 then
 DragWindow(tempWindow,where,GetGrayRGN^^.RGNBBox)
 else if tempWindow=theTitleWindow then
 DragMyWindow(where)
 else if tempWindow=theGrowWindow then
 begin
 GrowReturn:=GrowWindow(theMainWindow,where,GetGrayRGN^^.RGNBBox);
 SizeWindow(theMainWindow,LoWrd(GrowReturn),HiWrd(GrowReturn),true);
 end
 else if tempWindow=theGoAwayWindow then
 begin
 
 end
 else if tempWindow=theZoomWindow then
 begin
 
 end;
 inDrag:
 If NOT CurrentWindowHit(tempWindow) then
 SelectWindow(tempWindow)
 else If BAnd(modifiers,cmdKey)<>0 then
 DragWindow(tempWindow,where,GetGrayRGN^^.RGNBBox);
 end;{case}
 keyDown,autoKey:
 begin
 theChar:=chr(BitAnd(message,255));
 If BitAnd(modifiers,CmdKey)<>0 then
 DoCommand(MenuKey(theChar))
 end;
 updateEvt:
 DoMyUpdate;
 end;
 Until Doneflag;
 
 SetCursor(GetCursor(WatchCursor)^^);
end.
{--------------------------------------------------------------}

resource ‘MENU’ (1, preload) {
 1,
 textMenuProc,
 0x7FFFFFFD,
 enabled,
 apple,
 { /* array: 2 elements */
 /* [1] */
 “About projectX ”, noIcon, noKey, noMark, plain,
 /* [2] */
 “-”, noIcon, noKey, noMark, plain
 }
};

resource ‘MENU’ (2, preload) {
 2,
 textMenuProc,
 0x7FFFFFFB,
 enabled,
 “File”,
 { /* array: 1 elements */
 /* [1] */
 “Quit”, noIcon, “Q”, noMark, plain
 }
};

resource ‘MENU’ (3, preload) {
 3,
 textMenuProc,
 0x7FFFFFBC,
 enabled,
 “Edit”,
 { /* array: 8 elements */
 /* [1] */
 “Undo”, noIcon, “Z”, noMark, plain,
 /* [2] */
 “-”, noIcon, noKey, noMark, plain,
 /* [3] */
 “Cut”, noIcon, “X”, noMark, plain,
 /* [4] */
 “Copy”, noIcon, “C”, noMark, plain,
 /* [5] */
 “Paste”, noIcon, “V”, noMark, plain,
 /* [6] */
 “Clear”, noIcon, noKey, noMark, plain,
 /* [7] */
 “-”, noIcon, noKey, noMark, plain,
 /* [8] */
 “Select All”, noIcon, “A”, noMark, plain
 }
};

resource ‘MENU’ (4, preload) {
 4,
 textMenuProc,
 allEnabled,
 enabled,
 “Window”,
 { /* array: 1 elements */
 /* [1] */
 “ReAdjust Window”, noIcon, “1”, noMark, plain
 }
};

resource ‘SIZE’ (-1) {
 dontSaveScreen,
 acceptSuspendResumeEvents,
 enableOptionSwitch,
 cannotBackground,
 multiFinderAware,
 backgroundAndForeground,
 dontGetFrontClicks,
 ignoreChildDiedEvents,
 not32BitCompatible,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 307200,
 307200
};

resource ‘SIZE’ (0) {
 dontSaveScreen,
 acceptSuspendResumeEvents,
 enableOptionSwitch,
 cannotBackground,
 multiFinderAware,
 backgroundAndForeground,
 dontGetFrontClicks,
 ignoreChildDiedEvents,
 not32BitCompatible,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 307200,
 307200
};

resource ‘vers’ (1, purgeable) {
 0x1,
 0x3,
 release,
 0x0,
 verUs,
 “projectX”,
 “projectX”
};

resource ‘vers’ (2, purgeable) {
 0x1,
 0x3,
 release,
 0x0,
 verUs,
 “projectX”,
 “projectX”
};

resource ‘PICT’ (1001) {
 {0, 0, 14, 14},
 VersionOne {
 { /* array OpCodes: 6 elements */
 /* [1] */
 shortComment {
 130
 },
 /* [2] */
 shortComment {
 142
 },
 /* [3] */
 clipRgn {
 {0, 0, 752, 576},
 $””
 },
 /* [4] */
 bitsRect {
 2,
 {0, 0, 14, 16},
 {0, 0, 14, 14},
 {0, 0, 14, 14},
 srcOr,
 $”00 00 00 00 3F 80 20 80 20 F8 20 88 20 88 20 88"
 $”3F 88 08 08 08 08 08 08 0F F8 00 00"
 },
 /* [5] */
 shortComment {
 143
 },
 /* [6] */
 shortComment {
 131
 }
 }
 }
};

resource ‘PICT’ (1000) {
 {0, 0, 17, 29},
 VersionOne {
 { /* array OpCodes: 6 elements */
 /* [1] */
 shortComment {
 130
 },
 /* [2] */
 shortComment {
 142
 },
 /* [3] */
 clipRgn {
 {0, 0, 752, 576},
 $””
 },
 /* [4] */
 bitsRect {
 4,
 {0, 0, 17, 32},
 {0, 0, 17, 29},
 {0, 0, 17, 29},
 srcOr,
 $”00 00 00 00 00 00 00 00 00 00 00 00 FF BF FB F0"
 $”00 20 88 00 FF A0 8B F0 00 20 88 00 FF A0 8B F0"
 $”00 20 88 00 FF BF 8B F0 00 20 08 00 FF A0 0B F0"
 $”00 20 08 00 FF BF FB F0 00 00 00 00 00 00 00 00"
 $”00 00 00 00"
 },
 /* [5] */
 shortComment {
 143
 },
 /* [6] */
 shortComment {
 131
 }
 }
 }
};

resource ‘PICT’ (1002) {
 {0, 0, 17, 31},
 VersionOne {
 { /* array OpCodes: 6 elements */
 /* [1] */
 shortComment {
 130
 },
 /* [2] */
 shortComment {
 142
 },
 /* [3] */
 clipRgn {
 {0, 0, 752, 576},
 $””
 },
 /* [4] */
 bitsRect {
 4,
 {0, 0, 17, 32},
 {0, 0, 17, 31},
 {0, 0, 17, 31},
 srcOr,
 $”00 00 00 00 00 00 00 00 00 00 00 00 7E FF EF FE”
 $”00 80 20 00 7E 80 2F FE 00 80 20 00 7E 80 2F FE”
 $”00 80 20 00 7E 80 2F FE 00 80 20 00 7E 80 2F FE”
 $”00 80 20 00 7E FF EF FE 00 00 00 00 00 00 00 00"
 $”00 00 00 00"
 },
 /* [5] */
 shortComment {
 143
 },
 /* [6] */
 shortComment {
 131
 }
 }
 }
};

resource ‘PICT’ (100) {
 {0, 4, 52, 209},
 VersionOne {
 { /* array OpCodes: 7 elements */
 /* [1] */
 shortComment {
 130
 },
 /* [2] */
 shortComment {
 12345
 },
 /* [3] */
 shortComment {
 142
 },
 /* [4] */
 clipRgn {
 {0, 0, 752, 576},
 $””
 },
 /* [5] */
 packBitsRect {
 28,
 {0, 0, 52, 216},
 {0, 4, 52, 209},
 {0, 4, 52, 209},
 srcOr,
 $”0B ED 00 01 3F C0 FE 00 02 FF 00 00 0B ED 00 07"
 $”1F E0 00 00 01 FE 00 00 0B ED 00 07 0F F0 00 00"
 $”03 FC 00 00 0B ED 00 07 07 F0 00 00 03 F8 00 00"
 $”0B ED 00 07 07 F8 00 00 07 F8 00 00 0B ED 00 07"
 $”03 FC 00 00 0F F0 00 00 0B ED 00 07 01 FE 00 00"
 $”1F E0 00 00 0A EC 00 06 FE 00 00 1F C0 00 00 0A”
 $”EC 00 06 FF 00 00 3F C0 00 00 0A EC 00 06 7F 80"
 $”00 7F 80 00 00 09 EC 00 03 3F C0 00 FF FE 00 09"
 $”EC 00 03 1F C0 00 FE FE 00 09 EC 00 03 1F E0 01"
 $”FE FE 00 09 EC 00 03 0F F0 03 FC FE 00 09 EC 00"
 $”03 07 F8 07 F8 FE 00 1C 18 0F FF C0 1F FF E0 00"
 $”1F E0 00 00 70 3F FF F0 00 FF 80 FF FF F8 03 F8"
 $”07 F0 FE 00 1C 18 0F FF F0 1F FF F8 00 7F F8 00"
 $”00 70 3F FF F0 03 FF E0 FF FF F8 03 FC 0F F0 FE”
 $”00 1C 18 0F FF F8 1F FF FC 01 FF FE 00 00 70 3F”
 $”FF F0 0F FF F0 FF FF F8 01 FE 1F E0 FE 00 1C 18"
 $”0E 00 7C 1C 00 7C 03 F0 3F 00 00 70 38 00 00 1F”
 $”80 F8 00 70 00 00 FF 3F C0 FE 00 1C 18 0E 00 1C”
 $”1C 00 1E 07 C0 0F 80 00 70 38 00 00 3E 00 3C 00"
 $”70 00 00 7F 3F 80 FE 00 1C 18 0E 00 1E 1C 00 1E”
 $”07 80 07 80 00 70 38 00 00 3C 00 1C 00 70 00 00"
 $”7F FF 80 FE 00 1B 17 0E 00 0E 1C 00 0E 0F 00 03"
 $”C0 00 70 38 00 00 78 00 1E 00 70 00 00 3F FF FD”
 $”00 1B 17 0E 00 0E 1C 00 0E 0E 00 01 C0 00 70 38"
 $”00 00 70 00 0E 00 70 00 00 1F FE FD 00 1B 17 0E”
 $”00 0E 1C 00 0E 0E 00 01 C0 00 70 38 00 00 70 00"
 $”0E 00 70 00 00 0F FC FD 00 1B 0F 0E 00 1E 1C 00"
 $”1E 1E 00 01 E0 00 70 38 00 00 F0 FE 00 04 70 00"
 $”00 07 F8 FD 00 1B 0F 0E 00 1C 1C 00 1C 1C 00 00"
 $”E0 00 70 38 00 00 E0 FE 00 04 70 00 00 07 F8 FD”
 $”00 1B 0F 0E 00 7C 1C 00 7C 1C 00 00 E0 00 70 3F”
 $”FF C0 E0 FE 00 04 70 00 00 0F FC FD 00 1B 0F 0F”
 $”FF F8 1F FF F8 1C 00 00 E0 00 70 3F FF C0 E0 FE”
 $”00 04 70 00 00 1F FE FD 00 1B 0F 0F FF F0 1F FF”
 $”E0 1C 00 00 E0 00 70 3F FF C0 E0 FE 00 04 70 00"
 $”00 1F FE FD 00 1B 0F 0F FF C0 1F FF F8 1C 00 00"
 $”E0 00 70 38 00 00 E0 FE 00 04 70 00 00 3F FF FD”
 $”00 1C 0F 0E 00 00 1C 00 3C 1C 00 00 E0 00 70 38"
 $”00 00 E0 FE 00 05 70 00 00 7F FF 80 FE 00 1C 0F”
 $”0E 00 00 1C 00 1C 1E 00 01 E0 00 70 38 00 00 F0"
 $”FE 00 05 70 00 00 FF 3F C0 FE 00 1C 18 0E 00 00"
 $”1C 00 1E 0E 00 01 C0 00 70 38 00 00 70 00 0E 00"
 $”70 00 00 FF 3F C0 FE 00 1C 18 0E 00 00 1C 00 0E”
 $”0E 00 01 C3 80 70 38 00 00 70 00 0E 00 70 00 01"
 $”FE 1F E0 FE 00 1C 18 0E 00 00 1C 00 0E 0F 00 03"
 $”C3 80 70 38 00 00 78 00 1E 00 70 00 03 FC 0F F0"
 $”FE 00 1C 18 0E 00 00 1C 00 0E 07 80 07 83 80 F0"
 $”38 00 00 3C 00 1C 00 70 00 07 F8 07 F8 FE 00 1C”
 $”18 0E 00 00 1C 00 0E 07 C0 0F 83 C0 F0 38 00 00"
 $”3E 00 7C 00 70 00 07 F8 07 F8 FE 00 1C 18 0E 00"
 $”00 1C 00 0E 03 F0 3F 01 E1 E0 38 00 00 1F 81 F8"
 $”00 70 00 0F F0 03 FC FE 00 1C 18 0E 00 00 1C 00"
 $”0E 01 FF FE 01 FF E0 3F FF F0 0F FF F0 00 70 00"
 $”1F E0 01 FE FE 00 1C 18 0E 00 00 1C 00 0F 00 7F”
 $”F8 00 FF C0 3F FF F0 03 FF C0 00 70 00 3F C0 00"
 $”FF FE 00 1C 18 0E 00 00 1C 00 07 00 1F E0 00 3F”
 $”00 3F FF F0 00 FF 00 00 70 00 3F C0 00 FF FE 00"
 $”0A EC 00 06 7F 80 00 7F 80 00 00 0A EC 00 04 FF”
 $”00 00 3F C0 FF 00 0B ED 00 05 01 FE 00 00 1F E0"
 $”FF 00 0B ED 00 05 01 FE 00 00 1F E0 FF 00 0B ED”
 $”00 07 03 FC 00 00 0F F0 00 00 0B ED 00 07 07 F8"
 $”00 00 07 F8 00 00 0B ED 00 07 0F F0 00 00 03 FC”
 $”00 00 0B ED 00 07 0F F0 00 00 03 FC 00 00 0B ED”
 $”00 07 1F E0 00 00 01 FE 00 00 0B ED 00 01 3F C0"
 $”FE 00 00 FF FF 00 0B ED 00 01 7F 80 FE 00 02 7F”
 $”80 00"
 },
 /* [6] */
 shortComment {
 143
 },
 /* [7] */
 shortComment {
 131
 }
 }
 }
};

resource ‘DLOG’ (1) {
 {104, 166, 228, 392},
 dBoxProc,
 visible,
 noGoAway,
 0x0,
 1,
 “”
};

resource ‘DITL’ (1) {
 { /* array DITLarray: 2 elements */
 /* [1] */
 {6, 9, 58, 214},
 Picture {
 enabled,
 100
 },
 /* [2] */
 {63, 26, 116, 217},
 StaticText {
 disabled,
 “By Rod Magnuson\nFor MacTutor Magazine\nBa”
 “sed on idea of Scott Boyd”
 }
 }
};

 
AAPL
$100.57
Apple Inc.
+0.04
MSFT
$44.95
Microsoft Corpora
-0.38
GOOG
$584.49
Google Inc.
-2.37

MacTech Search:
Community Search:

Software Updates via MacUpdate

Picasa 3.9.138 - Organize, edit, and sha...
Picasa and Picasa Web Albums allows you to organize, edit, and upload your photos to the Web from your computer in quick, simple steps. Arrange your photos into folders and albums and erase their... Read more
Tidy Up 3.0.15.0 - Find duplicate files...
Tidy Up is a complete duplicate finder and disk-tidiness utility. With Tidy Up you can search for duplicate files and packages by the owner application, content, type, creator, extension, time... Read more
Parallels Desktop 10.0 - Run Windows app...
Parallels Desktop is simply the world's bestselling, top-rated, and most trusted solution for running Windows applications on your Mac. With Parallels Desktop for Mac, you can seamlessly run both... Read more
Apple Final Cut Pro X 10.1.3 - Professio...
Apple Final Cut Pro X is a professional video editing solution.Completely redesigned from the ground up, Final Cut Pro adds extraordinary speed, quality, and flexibility to every part of the post-... Read more
Apple Compressor 4.1.3 - Adds power and...
Compressor adds power and flexibility to Final Cut Pro X export. Customize output settings, work faster with distributed encoding, and tap into a comprehensive set of delivery features. Powerful... Read more
Chromium 36.0.1985.143 - Fast and stable...
Chromium is an open-source browser project that aims to build a safer, faster, and more stable way for all Internet users to experience the web. FreeSMUG-Free OpenSource Mac User Group build is... Read more
Macgo Blu-ray Player 2.10.6.1691 - Blu-r...
Macgo Mac Blu-ray Player can bring you the most unforgettable Blu-ray experience on your Mac. Overview Macgo Mac Blu-ray Player can satisfy just about every need you could possibly have in a Blu-ray... Read more
Apple Motion 5.1.2 - Create and customiz...
Apple Motion is designed for video editors, Motion 5 lets you customize Final Cut Pro titles, transitions, and effects. Or create your own dazzling animations in 2D or 3D space, with real-time... Read more
A Better Finder Rename 9.39 - File, phot...
A Better Finder Rename is the most complete renaming solution available on the market today. That's why, since 1996, tens of thousands of hobbyists, professionals and businesses depend on A Better... Read more
PopChar X 6.6 - Floating window shows av...
PopChar X helps you get the most out of your font collection. With its crystal-clear interface, PopChar X provides a frustration-free way to access any font's special characters. Expanded... Read more

Latest Forum Discussions

See All

Invaders! From Outer Space (Games)
Invaders! From Outer Space 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: | Read more »
Dementia: Book of the Dead (Games)
Dementia: Book of the Dead 1.00 Device: iOS Universal Category: Games Price: $2.99, Version: 1.00 (iTunes) Description: EXCLUSIVE CONTENT ONLY ON THE APP STORE. Medieval England. Times of knights, witches and hunters. What other... | Read more »
Wan Nyan Slash (Games)
Wan Nyan Slash 1.0 Device: iOS Universal Category: Games Price: $.99, Version: 1.0 (iTunes) Description: Wan Nyan Slash is an infinite adorable demon slaying slashing action game! Play as the wandering samurai Wan and Nyan as they... | Read more »
Fallin Love - The Game of Love (Games)
Fallin Love - The Game of Love 1.0 Device: iOS Universal Category: Games Price: $.99, Version: 1.0 (iTunes) Description: GRAVITATE AROUND LOVE | Read more »
Ancient Battle: Hannibal (Games)
Ancient Battle: Hannibal 1.0 Device: iOS Universal Category: Games Price: $.99, Version: 1.0 (iTunes) Description: | Read more »
Cubic Castles Review
Cubic Castles Review By Rob Thomas on August 20th, 2014 Our Rating: :: CASTLE CRAFTINGiPad Only App - Designed for the iPad Some ridiculously frustrating camera issues aside, Cubic Castles is a pretty neat, voxel-based crafting... | Read more »
Space Colors – Tips, Tricks, Strategies,...
Hello Cadets: Want to know what we thought about this hectic space combat/roguelike? Check out our Space Colors review! Space Colors is a cool shooter/roguelike from Team Chaos. You travel from planet to planet across a huge galaxy and complete a... | Read more »
Tap Sports Baseball – Tips, Tricks, and...
Tap Sports Baseball is a pretty simple game to learn, but that doesn’t mean it’s an easy game to master, by any means. To start your batting career off well, we thought we’d give you the heads up on some handy tips and tricks. Hey Batter-Batter:... | Read more »
Tap Sports Baseball Review
Tap Sports Baseball Review By Jennifer Allen on August 20th, 2014 Our Rating: :: LET'S PLAY BALLUniversal App - Designed for iPhone and iPad Tap Sports Baseball is briefly fun but lacks some important features.   | Read more »
Earn to Die 2 Set to Drive in to the App...
Earn to Die 2 Set to Drive in to the App Store Later This Year Posted by Ellis Spice on August 20th, 2014 [ permalink ] Not Doppler has announced that Earn to Die 2, a sequel to their successful game | Read more »

Price Scanner via MacPrices.net

Mac Backup Guru 2.0 Drive Backup/Cloneing Uti...
Mac Backup Guru developer MacDaddy has released Mac Backup Guru 2.0, offering new and enhanced advanced features, such as bootable backups, synchronised volumes and folders, and a Snapshot mode that... Read more
Operate GE’s New Free-Standing KItchen Range...
Think you accidentally left the oven on? Switch it off while on the go. The new free-standing Profile™ Series gas and electric ranges are GE’s second cooking appliances, following their wall oven, to... Read more
Apple now offering certified refurbished 2014...
 The Apple Store is now offering Apple Certified Refurbished 2014 MacBook Airs for up to $180 off the cost of new models. An Apple one-year warranty is included with each MacBook, and shipping is... Read more
Best Buy’s College Student Deals: $100 off Ma...
Take an additional $100 off all MacBooks and iMacs, $50 off iPad Airs and iPad minis, at Best Buy Online with their College Students Deals Savings, valid through September 6th. Anyone with a valid .... Read more
MacBook Airs on sale for $100 off MSRP, free...
B&H Photo has three 2014 MacBook Airs on sale for $100 off MSRP. Shipping is free, and B&H charges NY sales tax only. They also include free copies of Parallels Desktop and LoJack for Laptops... Read more
Razer Taipan Mouse For Gamers And Non-Gamers...
If you’re a serious gamer on either Mac or Windows PCs, a serious gaming mouse is a necessity for first-tier performance. However, even if like me you’re not much of a gamer, there’s still a strong... Read more
15-inch 2.2GHz MacBook Pro on sale for $1899,...
Adorama has the new 15″ 2.2GHz Retina MacBook Pro on sale for $1899 including free shipping plus NY & NJ sales tax only. Their price is $100 off MSRP, and it’s the lowest price available for this... Read more
Mid-Size Tablet Shootout Posted: iPad mini wi...
I ‘m curious about how many iPads Apple is actually selling these days. It’s been widely rumored and anticipated that new models with A8 SoCs, 2 GB of RAM, 8 megapixel cameras, and fingerprint... Read more
The 15 Biggest iPad Air Problems And How To A...
What’s this? Fifteen “biggest” problems with the iPad Air? Does that mean there are a lot of smaller problems as well? Say it isn’t so! My old iPad 2 has manifested no hardware problems in three... Read more
TYLT Syncable-Duo, 2-in-1 USB Cable With Appl...
TYLT has introduced the Syncable-Duo, a universal cable solution for charging and syncing data to smartphones and tablets. The Syncable-Duo eliminates the need for multiple cables by incorporating... Read more

Jobs Board

*Apple* Retail - Multiple Positions (US) - A...
Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, you're also the Read more
Senior Event Manager, *Apple* Retail Market...
…This senior level position is responsible for leading and imagining the Apple Retail Team's global event strategy. Delivering an overarching brand story; in-store, Read more
*Apple* Solutions Consultant - Apple (United...
**Job Summary** The ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The ASC's role is to grow Apple Read more
Position Opening at *Apple* - Apple (United...
**Job Summary** Being a Business Manager at an Apple Store means you're the catalyst for businesses to discover and leverage the power, ease, and flexibility of Apple Read more
Position Opening at *Apple* - Apple (United...
**Job Summary** At the Apple Store, you connect business professionals and entrepreneurs with the tools they need in order to put Apple solutions to work in their Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.