TweetFollow Us on Twitter

Configure Window
Volume Number:7
Issue Number:1
Column Tag:Pascal Procedures

Related Info: Window Manager

Project X: Configurable Window

By Rod Magnuson, Lincoln, NE

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

[Rod Magnuson: Has been programming the Macintosh for 2 1/2 years. Founded MindVision software with Steve Kiene in early 1988. Co-author of Elaborate!, a HyperCard XCMD that adds extensive reporting abilities to HyperCard. Worked on the development team of Chroma-32, a scanning application that allows color scans to be scanned on a grey-scale scanner. Currently working with Steve Kiene on Power Pack Vol. #1, a forth coming INIT package.]

WHAT IS IT?

Project X is a small, quick and dirty application that illustrates an idea for Macintosh windows. The window in the application is user configurable; that is: the user can move the go-away box, title bar, zoom box, content area, scrollbars, and grow box by holding down the command key and dragging it where the user wants. The window part will then move when the window is dragged in the same corresponding position to the rest of the window parts. The idea belongs to Scott Boyd; I am not sure that he imagined what I have come up with, but he did originally think of a customizable window definition. Sorry Scott, it is not a WDEF, but it does illustrate the idea.

The code is not important and most-likely has bugs, it was written as quickly as my mind could think and my fingers could type; it was one of those applications that you really could not justify spending large amounts of time on because you couldn’t get anything out of it, and, therefore, you wrote it as quickly as possible. What is important about this application is the idea!

Original window

Customized window

UTOPIA?

I will not say that this idea is perfect. It is not. It needs to be worked on and possibly trashed altogether. It is, however, a new idea that could make the Macintosh user interface more customizable.

MindVision Software

1721 Benton Street.

Lincoln, NE 68512

(402)477-3269

{--------------------------------------------------------------}

Program ProjectX;

USES
 Types, { Nothing }
 Errors,{ Nothing }
 
 Memory,{ Types }
 OSUtils, { Types }
 QuickDraw, { Types }
 Resources, { Types }
 SegLoad, { Types }
 
 Controls,{ QuickDraw }
 Events,{ QuickDraw }
 Fonts, { QuickDraw }
 Menus, { QuickDraw }
 TextEdit,{ QuickDraw }
 ToolUtils, { QuickDraw }
 
 OSEvents,{ Types, Events, OSUtils }
 Desk,  { Types, QuickDraw, Events }
 
 Windows, { Events, Controls }
 Dialogs, { Windows, TextEdit }
 Devices, { OSUtils, Files, QuickDraw }
 Lists, { Controls }
 Packages,{ Dialogs, Files }
 Script;{ Packages }

(*
The following lines will rez, compile, link, and execute ProjectX

Rez Types.r SysTypes.r Pict.r ProjectX.rsrc -rd -a -o ProjectX

Pascal ProjectX.p
Link ProjectX.p.o {PLibraries}PasLib.o {Libraries}Interface.o {Libraries}Runtime.o 
-o ProjectX
ProjectX
*)

CONST
 TitleBarHeight  = 19;
 ScrollBarWidth  = 16;
 
 Lastmenu = 4;
 
 appleMenu= 1;
 AboutItem= 1;
 
 fileMenu = 2;
 QuitItem = 1;
 
 editMenu = 3;
 
 windowMenu =  4;
 ReAdjustItem  = 1;
 
 projXwindowKind = 2000;
 
 MainWindowType  = 10;
 TitleWindowType = 11;
 GoAwayWindowType= 12;
 ZoomBoxWindowType = 13;
 GrowBoxWindowType = 14;
 VScrollWindowType = 15;
 HScrollWindowType = 16;
 
VAR
 theEvent : EventRecord;
 theChar: Char;
 tempWindow :  WindowPtr;
 Doneflag : Boolean;
 theScreen: Rect;
 
 theItem: Integer;
 theMenu: Integer;
 
 ItemHit: Integer;
 myMenus: Array[1..Lastmenu] of MenuHandle;
 itype  : Integer;
 item   : Handle;
 box    : Rect;
 
 GrowReturn :  Longint;
 
 WNEExists: Boolean;
 
 { * Window vars * }
 theMainWindow   : WindowPtr;
 theTitleWindow  : WindowPtr;
 theGoAwayWindow : WindowPtr;
 theZoomWindow   : WindowPtr;
 theGrowWindow   : WindowPtr;
 theVScrollWindow: WindowPtr;
 theHScrollWindow: WindowPtr;
 
 MainWindowRect  : Rect;
 
 GoAwayBoxWidth  : Integer;
 ZoomBoxWidth    : Integer;
 
 
function MyGetNextEvent(evtMask:Integer):Boolean; forward;

{--------------------------------------------------------------}
Function Str(i:longInt):str255;
var
 myStr  : Str255;
begin
 NumToString(i,myStr);
 Str:=myStr;
end;
{--------------------------------------------------------------}
Function Val(s:str255):Longint;
var
 myVal  : Longint;
begin
 StringToNum(s,myVal);
 Val:=myVal;
end;
{--------------------------------------------------------------}
function GetScreenBits:Rect;
type
 IntPtr = ^Integer;
var
 WMGRPort : GrafPtr;
begin
 If IntPtr($28E)^=$3FFF then
 GetScreenBits:=GetGDevice^^.gdRect
 else
 begin
 GetWMGRPort(WMGRPort);
 GetScreenBits:=WMGRPort^.portRect;
 end;
end;
{--------------------------------------------------------------}
Procedure SetUpMenus;
var
 i :  Integer;
begin
 InitMenus;
 
 { * Get and insert menus * }
 for i:=1 to Lastmenu do
 begin
 MyMenus[i]:=GetMenu(i);
 InsertMenu(myMenus[i],0);
 end;
 AddResMenu(MyMenus[appleMenu],’DRVR’);
 
 DrawMenuBar;
end;
{--------------------------------------------------------------}
Procedure DoMyUpdate;
var
 TitleOffSet:  Integer;
 savePort : GrafPtr;
 thePICT: PicHandle;
 eRect  : Rect;
begin
 tempWindow:=WindowPtr(theEvent.message);
 GetPort(savePort);
 SetPort(tempWindow);
 BeginUpdate(tempWindow);
 with windowPeek(tempWindow)^ do
 If windowKind=projXwindowKind then
 begin
 EraseRect(port.portRect);
 
 If dataHandle=handle(TitleWindowType) then
 begin
 with port.portRect do
 begin
 MoveTo(left,top+3);
 LineTo(right,top+3);
 
 MoveTo(left,top+5);
 LineTo(right,top+5);
 
 MoveTo(left,top+7);
 LineTo(right,top+7);
 
 MoveTo(left,top+9);
 LineTo(right,top+9);
 
 MoveTo(left,top+11);
 LineTo(right,top+11);
 
 MoveTo(left,top+13);
 LineTo(right,top+13);
 
 TitleOffSet:=Right Div 2-TitleWidth Div 2;
 
 SetRect(eRect,left+TitleOffSet-3,top,left+TitleOffSet+titleWidth+3,bottom);
 EraseRect(eRect);
 
 MoveTo(left+TitleOffSet,13);
 HLock(handle(titleHandle));
 DrawString(titleHandle^^);
 HunLock(handle(titleHandle));
 end;
 end
 else if (dataHandle=handle(VScrollWindowType)) OR (dataHandle=handle(HScrollWindowType)) 
then
 DrawControls(tempWindow);
 end;
 EndUpdate(tempWindow);
 SetPort(savePort);
end;
{--------------------------------------------------------------}
Procedure DoAbout;
var
 SavePort : GrafPtr;
 Dialog : DialogPtr;
begin
 GetPort(SavePort);
 
 Dialog:=GetNewDialog(1,Nil,Pointer(-1));
 DrawDialog(Dialog);
 
 Repeat Until MyGetNextEvent(mDownMask+keyDownMask+autoKeyMask);
 
 SetPort(SavePort);
 DisposDialog(Dialog);
end;
{--------------------------------------------------------------}
procedure SizeTheWindow;
begin
 MainWindowRect:=windowPeek(theMainWindow)^.strucRgn^^.RgnBBox;
 
 with MainWindowRect do
 begin
 MoveWindow(theGoAwayWindow,left+1,top-TitleBarHeight+2,false);
 MoveWindow(theTitleWindow,left+GoAwayBoxWidth+1,top-TitleBarHeight+2,false);
 MoveWindow(theZoomWindow,right+ScrollBarWidth-2-ZoomBoxWidth,top-TitleBarHeight+2,false);
 MoveWindow(theVScrollWindow,right,top+1,false);
 MoveWindow(theGrowWindow,right,bottom,false);
 MoveWindow(theHScrollWindow,left+1,bottom,false);
 end;
end;
{--------------------------------------------------------------}
procedure CreateNewWindow;
var
 savePort : GrafPtr;
 thePict: PicHandle;
 bounds : Rect;
 theCTRL: ControlHandle;
begin
 GetPort(savePort);
 
 { * Set up main window * }
 with theScreen do
 SetRect(bounds,left+40,top+50,right-40,bottom-40);
 theMainWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 with windowPeek(theMainWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(MainWindowType);
 end;
 
 { * Make global copy * }
 MainWindowRect:=windowPeek(theMainWindow)^.strucRgn^^.RgnBBox;
 
 { * Set up go away box * }
 thePict:=PicHandle(GetResource(‘PICT’,1002));
 with thePict^^.picFrame do
 SetRect(bounds,0,0,right-left,bottom-top);
 theGoAwayWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 SetWindowPic(theGoAwayWindow,thePict);
 with windowPeek(theGoAwayWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(GoAwayWindowType);
 end;
 with theGoAwayWindow^.portRect do
 GoAwayBoxWidth:=(right-left);
 
 { * Set up zoom box * }
 thePict:=PicHandle(GetResource(‘PICT’,1000));
 with thePict^^.picFrame do
 SetRect(bounds,0,0,right-left,bottom-top);
 theZoomWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 SetWindowPic(theZoomWindow,thePict);
 with windowPeek(theZoomWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(ZoomBoxWindowType);
 end;
 with theZoomWindow^.portRect do
 ZoomBoxWidth:=(right-left);
 
 { * Set up the title window * }
 with MainWindowRect do
 SetRect(bounds,left+GoAwayBoxWidth+1,top-TitleBarHeight+1,right-ZoomBoxWidth+ScrollBarWidth-1,top-1);
 theTitleWindow:=NewWindow(Nil,bounds,’Untitled’,true,plainDBox,pointer(-1),false,0);
 with windowPeek(theTitleWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(TitleWindowType);
 end;
 SetPort(theTitleWindow);
 TextFont(SystemFont);
 
 { * Set up grow box * }
 thePict:=PicHandle(GetResource(‘PICT’,1001));
 with thePict^^.picFrame do
 SetRect(bounds,0,0,right-left,bottom-top);
 theGrowWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 SetWindowPic(theGrowWindow,thePict);
 with windowPeek(theGrowWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(GrowBoxWindowType);
 end;
 
 { * Set up the vertical scrollbar window * }
 with MainWindowRect do
 SetRect(bounds,right,top+1,right+ScrollBarWidth-2,bottom-1);
 theVScrollWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 with windowPeek(theVScrollWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(VScrollWindowType);
 end;
 SetPort(theVScrollWindow);
 ValidRect(theVScrollWindow^.portRect);
 
 bounds:=theVScrollWindow^.portRect;
 InsetRect(bounds,-1,-1);
 theCTRL:=NewControl(theVScrollWindow,bounds,’’,true,1,1,255,scrollBarProc,0);
 
 { * Set up the horizontal scrollbar window * }
 with MainWindowRect do
 SetRect(bounds,left+1,bottom,right-1,bottom+ScrollBarWidth-2);
 theHScrollWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 with windowPeek(theHScrollWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(HScrollWindowType);
 end;
 SetPort(theHScrollWindow);
 ValidRect(theHScrollWindow^.portRect);
 
 bounds:=theHScrollWindow^.portRect;
 InsetRect(bounds,-1,-1);
 theCTRL:=NewControl(theHScrollWindow,bounds,’’,true,1,1,255,scrollBarProc,0);
 
 { * Hilite the title window * }
 HiliteWindow(theTitleWindow,true);
 
 SizeTheWindow;
 
 SetPort(savePort);
end;
{--------------------------------------------------------------}
Procedure DoCommand(mResult:longint);
var
 DArefNum : Integer;
 DAname : Str255;
begin
 theMenu:=HiWrd(mResult);
 theItem:=LoWrd(mResult);
 
 case theMenu of
 appleMenu:
 If theItem=AboutItem then
 DoAbout
 else
 begin
 GetItem(myMenus[appleMenu],theItem,DAname);
 DArefNum:=OpenDeskAcc(DAname);
 end;
 fileMenu:
 If theItem=QuitItem then
 DoneFlag:=true;
 windowMenu:
 Case theItem of
 ReAdjustItem:
 SizeTheWindow;
 end;
 end;{case}
 
 HiliteMenu(0);
end;
{--------------------------------------------------------------}
procedure DragMyWindow(startingPt:Point);
var
 AllWindowsRgn : RgnHandle;
 moveMent : Longint;
 dx,dy  : Integer;
begin
 AllWindowsRgn:=NewRgn;
 
 OpenRgn;
 
 FrameRgn(windowPeek(theMainWindow)^.strucRGN);
 FrameRgn(windowPeek(theTitleWindow)^.strucRGN);
 FrameRgn(windowPeek(theGoAwayWindow)^.strucRGN);
 FrameRgn(windowPeek(theZoomWindow)^.strucRGN);
 FrameRgn(windowPeek(theGrowWindow)^.strucRGN);
 FrameRgn(windowPeek(theVScrollWindow)^.strucRGN);
 FrameRgn(windowPeek(theHScrollWindow)^.strucRGN);
 
 CloseRgn(AllWindowsRgn);
 
 moveMent:=DragGrayRgn(AllWindowsRgn,startingPt,theScreen,theScreen,noConstraint,NIL);
 
 If Point(moveMent).h=$8000 then
 dx:=0
 else
 dx:=Point(moveMent).h;
 
 If Point(moveMent).v=$8000 then
 dy:=0
 else
 dy:=Point(moveMent).v;
 
 If (dx<>0) OR (dy<>0) then
 begin
 with windowPeek(theMainWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theMainWindow,left+dx,top+dy,false);
 
 with windowPeek(theGoAwayWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theGoAwayWindow,left+dx,top+dy,false);
 
 with windowPeek(theTitleWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theTitleWindow,left+dx,top+dy,false);
 
 with windowPeek(theZoomWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theZoomWindow,left+dx,top+dy,false);
 
 with windowPeek(theVScrollWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theVScrollWindow,left+dx,top+dy,false);
 
 with windowPeek(theGrowWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theGrowWindow,left+dx,top+dy,false);
 
 with windowPeek(theHScrollWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theHScrollWindow,left+dx,top+dy,false);
 end;
 
 DisposeRgn(AllWindowsRgn);
end;
{--------------------------------------------------------------}
function CurrentWindowHit(theWindow:WindowPtr):Boolean;
begin
 CurrentWindowHit:=((theWindow<>theMainWindow) | (theWindow<>theTitleWindow)
 | (theWindow<>theGoAwayWindow) | (theWindow<>theZoomWindow)
 | (theWindow<>theGrowWindow) | (theWindow<>theVScrollWindow)
 | (theWindow<>theHScrollWindow));
end;
{--------------------------------------------------------------}
Procedure InitGlob;
const
 UnImplTrapNum   = $9F;   { * Unimplemented trap * }
 WaitNextEventTrapWord    = $60;
var
 theWorld : SysEnvRec;
begin
 { * Get the world, so to speak * }
 If SysEnvirons(1,theWorld)<>envNotPresent then
 WNEExists:=(theWorld.machineType>=0) & (NGetTrapAddress( WaitNextEventTrapWord,ToolTrap)<>NGetTrapAddress(UnImplTrapNum,ToolTrap))
 else
 WNEExists:=false;
 
 theScreen:=GetScreenBits;
 
 CreateNewWindow;
end;
{--------------------------------------------------------------}
function MyGetNextEvent(evtMask:Integer):Boolean;
begin
 If WNEExists then
 MyGetNextEvent:=WaitNextEvent(evtMask,theEvent,6,Nil)
 else
 begin
 SystemTask;
 MyGetNextEvent:=GetNextEvent(evtMask,theEvent);
 end;
end;
{--------------------------------------------------------------}
procedure _DataInit;EXTERNAL;
begin
 { * Get rid of MPW’s init code * }
 UnloadSeg(@_DataInit);
 
 FlushEvents(EveryEvent,0);
 InitGraf(@thePort);
 InitFonts;
 TEInit;
 InitWindows;
 InitDialogs(Nil);
 SetUpMenus;
 InitGlob;
 
 Repeat
 InitCursor;
 If MyGetNextEvent(everyEvent) then
 with theEvent do
 case what of
 mouseDown:
 case FindWindow(where,tempWindow) of
 inMenuBar:
 DoCommand(MenuSelect(where));
 InSysWindow:
 SystemClick(theEvent,tempWindow);
 inContent:
 If NOT CurrentWindowHit(tempWindow) then
 SelectWindow(tempWindow)
 else if BAnd(modifiers,cmdKey)<>0 then
 DragWindow(tempWindow,where,GetGrayRGN^^.RGNBBox)
 else if tempWindow=theTitleWindow then
 DragMyWindow(where)
 else if tempWindow=theGrowWindow then
 begin
 GrowReturn:=GrowWindow(theMainWindow,where,GetGrayRGN^^.RGNBBox);
 SizeWindow(theMainWindow,LoWrd(GrowReturn),HiWrd(GrowReturn),true);
 end
 else if tempWindow=theGoAwayWindow then
 begin
 
 end
 else if tempWindow=theZoomWindow then
 begin
 
 end;
 inDrag:
 If NOT CurrentWindowHit(tempWindow) then
 SelectWindow(tempWindow)
 else If BAnd(modifiers,cmdKey)<>0 then
 DragWindow(tempWindow,where,GetGrayRGN^^.RGNBBox);
 end;{case}
 keyDown,autoKey:
 begin
 theChar:=chr(BitAnd(message,255));
 If BitAnd(modifiers,CmdKey)<>0 then
 DoCommand(MenuKey(theChar))
 end;
 updateEvt:
 DoMyUpdate;
 end;
 Until Doneflag;
 
 SetCursor(GetCursor(WatchCursor)^^);
end.
{--------------------------------------------------------------}

resource ‘MENU’ (1, preload) {
 1,
 textMenuProc,
 0x7FFFFFFD,
 enabled,
 apple,
 { /* array: 2 elements */
 /* [1] */
 “About projectX ”, noIcon, noKey, noMark, plain,
 /* [2] */
 “-”, noIcon, noKey, noMark, plain
 }
};

resource ‘MENU’ (2, preload) {
 2,
 textMenuProc,
 0x7FFFFFFB,
 enabled,
 “File”,
 { /* array: 1 elements */
 /* [1] */
 “Quit”, noIcon, “Q”, noMark, plain
 }
};

resource ‘MENU’ (3, preload) {
 3,
 textMenuProc,
 0x7FFFFFBC,
 enabled,
 “Edit”,
 { /* array: 8 elements */
 /* [1] */
 “Undo”, noIcon, “Z”, noMark, plain,
 /* [2] */
 “-”, noIcon, noKey, noMark, plain,
 /* [3] */
 “Cut”, noIcon, “X”, noMark, plain,
 /* [4] */
 “Copy”, noIcon, “C”, noMark, plain,
 /* [5] */
 “Paste”, noIcon, “V”, noMark, plain,
 /* [6] */
 “Clear”, noIcon, noKey, noMark, plain,
 /* [7] */
 “-”, noIcon, noKey, noMark, plain,
 /* [8] */
 “Select All”, noIcon, “A”, noMark, plain
 }
};

resource ‘MENU’ (4, preload) {
 4,
 textMenuProc,
 allEnabled,
 enabled,
 “Window”,
 { /* array: 1 elements */
 /* [1] */
 “ReAdjust Window”, noIcon, “1”, noMark, plain
 }
};

resource ‘SIZE’ (-1) {
 dontSaveScreen,
 acceptSuspendResumeEvents,
 enableOptionSwitch,
 cannotBackground,
 multiFinderAware,
 backgroundAndForeground,
 dontGetFrontClicks,
 ignoreChildDiedEvents,
 not32BitCompatible,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 307200,
 307200
};

resource ‘SIZE’ (0) {
 dontSaveScreen,
 acceptSuspendResumeEvents,
 enableOptionSwitch,
 cannotBackground,
 multiFinderAware,
 backgroundAndForeground,
 dontGetFrontClicks,
 ignoreChildDiedEvents,
 not32BitCompatible,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 307200,
 307200
};

resource ‘vers’ (1, purgeable) {
 0x1,
 0x3,
 release,
 0x0,
 verUs,
 “projectX”,
 “projectX”
};

resource ‘vers’ (2, purgeable) {
 0x1,
 0x3,
 release,
 0x0,
 verUs,
 “projectX”,
 “projectX”
};

resource ‘PICT’ (1001) {
 {0, 0, 14, 14},
 VersionOne {
 { /* array OpCodes: 6 elements */
 /* [1] */
 shortComment {
 130
 },
 /* [2] */
 shortComment {
 142
 },
 /* [3] */
 clipRgn {
 {0, 0, 752, 576},
 $””
 },
 /* [4] */
 bitsRect {
 2,
 {0, 0, 14, 16},
 {0, 0, 14, 14},
 {0, 0, 14, 14},
 srcOr,
 $”00 00 00 00 3F 80 20 80 20 F8 20 88 20 88 20 88"
 $”3F 88 08 08 08 08 08 08 0F F8 00 00"
 },
 /* [5] */
 shortComment {
 143
 },
 /* [6] */
 shortComment {
 131
 }
 }
 }
};

resource ‘PICT’ (1000) {
 {0, 0, 17, 29},
 VersionOne {
 { /* array OpCodes: 6 elements */
 /* [1] */
 shortComment {
 130
 },
 /* [2] */
 shortComment {
 142
 },
 /* [3] */
 clipRgn {
 {0, 0, 752, 576},
 $””
 },
 /* [4] */
 bitsRect {
 4,
 {0, 0, 17, 32},
 {0, 0, 17, 29},
 {0, 0, 17, 29},
 srcOr,
 $”00 00 00 00 00 00 00 00 00 00 00 00 FF BF FB F0"
 $”00 20 88 00 FF A0 8B F0 00 20 88 00 FF A0 8B F0"
 $”00 20 88 00 FF BF 8B F0 00 20 08 00 FF A0 0B F0"
 $”00 20 08 00 FF BF FB F0 00 00 00 00 00 00 00 00"
 $”00 00 00 00"
 },
 /* [5] */
 shortComment {
 143
 },
 /* [6] */
 shortComment {
 131
 }
 }
 }
};

resource ‘PICT’ (1002) {
 {0, 0, 17, 31},
 VersionOne {
 { /* array OpCodes: 6 elements */
 /* [1] */
 shortComment {
 130
 },
 /* [2] */
 shortComment {
 142
 },
 /* [3] */
 clipRgn {
 {0, 0, 752, 576},
 $””
 },
 /* [4] */
 bitsRect {
 4,
 {0, 0, 17, 32},
 {0, 0, 17, 31},
 {0, 0, 17, 31},
 srcOr,
 $”00 00 00 00 00 00 00 00 00 00 00 00 7E FF EF FE”
 $”00 80 20 00 7E 80 2F FE 00 80 20 00 7E 80 2F FE”
 $”00 80 20 00 7E 80 2F FE 00 80 20 00 7E 80 2F FE”
 $”00 80 20 00 7E FF EF FE 00 00 00 00 00 00 00 00"
 $”00 00 00 00"
 },
 /* [5] */
 shortComment {
 143
 },
 /* [6] */
 shortComment {
 131
 }
 }
 }
};

resource ‘PICT’ (100) {
 {0, 4, 52, 209},
 VersionOne {
 { /* array OpCodes: 7 elements */
 /* [1] */
 shortComment {
 130
 },
 /* [2] */
 shortComment {
 12345
 },
 /* [3] */
 shortComment {
 142
 },
 /* [4] */
 clipRgn {
 {0, 0, 752, 576},
 $””
 },
 /* [5] */
 packBitsRect {
 28,
 {0, 0, 52, 216},
 {0, 4, 52, 209},
 {0, 4, 52, 209},
 srcOr,
 $”0B ED 00 01 3F C0 FE 00 02 FF 00 00 0B ED 00 07"
 $”1F E0 00 00 01 FE 00 00 0B ED 00 07 0F F0 00 00"
 $”03 FC 00 00 0B ED 00 07 07 F0 00 00 03 F8 00 00"
 $”0B ED 00 07 07 F8 00 00 07 F8 00 00 0B ED 00 07"
 $”03 FC 00 00 0F F0 00 00 0B ED 00 07 01 FE 00 00"
 $”1F E0 00 00 0A EC 00 06 FE 00 00 1F C0 00 00 0A”
 $”EC 00 06 FF 00 00 3F C0 00 00 0A EC 00 06 7F 80"
 $”00 7F 80 00 00 09 EC 00 03 3F C0 00 FF FE 00 09"
 $”EC 00 03 1F C0 00 FE FE 00 09 EC 00 03 1F E0 01"
 $”FE FE 00 09 EC 00 03 0F F0 03 FC FE 00 09 EC 00"
 $”03 07 F8 07 F8 FE 00 1C 18 0F FF C0 1F FF E0 00"
 $”1F E0 00 00 70 3F FF F0 00 FF 80 FF FF F8 03 F8"
 $”07 F0 FE 00 1C 18 0F FF F0 1F FF F8 00 7F F8 00"
 $”00 70 3F FF F0 03 FF E0 FF FF F8 03 FC 0F F0 FE”
 $”00 1C 18 0F FF F8 1F FF FC 01 FF FE 00 00 70 3F”
 $”FF F0 0F FF F0 FF FF F8 01 FE 1F E0 FE 00 1C 18"
 $”0E 00 7C 1C 00 7C 03 F0 3F 00 00 70 38 00 00 1F”
 $”80 F8 00 70 00 00 FF 3F C0 FE 00 1C 18 0E 00 1C”
 $”1C 00 1E 07 C0 0F 80 00 70 38 00 00 3E 00 3C 00"
 $”70 00 00 7F 3F 80 FE 00 1C 18 0E 00 1E 1C 00 1E”
 $”07 80 07 80 00 70 38 00 00 3C 00 1C 00 70 00 00"
 $”7F FF 80 FE 00 1B 17 0E 00 0E 1C 00 0E 0F 00 03"
 $”C0 00 70 38 00 00 78 00 1E 00 70 00 00 3F FF FD”
 $”00 1B 17 0E 00 0E 1C 00 0E 0E 00 01 C0 00 70 38"
 $”00 00 70 00 0E 00 70 00 00 1F FE FD 00 1B 17 0E”
 $”00 0E 1C 00 0E 0E 00 01 C0 00 70 38 00 00 70 00"
 $”0E 00 70 00 00 0F FC FD 00 1B 0F 0E 00 1E 1C 00"
 $”1E 1E 00 01 E0 00 70 38 00 00 F0 FE 00 04 70 00"
 $”00 07 F8 FD 00 1B 0F 0E 00 1C 1C 00 1C 1C 00 00"
 $”E0 00 70 38 00 00 E0 FE 00 04 70 00 00 07 F8 FD”
 $”00 1B 0F 0E 00 7C 1C 00 7C 1C 00 00 E0 00 70 3F”
 $”FF C0 E0 FE 00 04 70 00 00 0F FC FD 00 1B 0F 0F”
 $”FF F8 1F FF F8 1C 00 00 E0 00 70 3F FF C0 E0 FE”
 $”00 04 70 00 00 1F FE FD 00 1B 0F 0F FF F0 1F FF”
 $”E0 1C 00 00 E0 00 70 3F FF C0 E0 FE 00 04 70 00"
 $”00 1F FE FD 00 1B 0F 0F FF C0 1F FF F8 1C 00 00"
 $”E0 00 70 38 00 00 E0 FE 00 04 70 00 00 3F FF FD”
 $”00 1C 0F 0E 00 00 1C 00 3C 1C 00 00 E0 00 70 38"
 $”00 00 E0 FE 00 05 70 00 00 7F FF 80 FE 00 1C 0F”
 $”0E 00 00 1C 00 1C 1E 00 01 E0 00 70 38 00 00 F0"
 $”FE 00 05 70 00 00 FF 3F C0 FE 00 1C 18 0E 00 00"
 $”1C 00 1E 0E 00 01 C0 00 70 38 00 00 70 00 0E 00"
 $”70 00 00 FF 3F C0 FE 00 1C 18 0E 00 00 1C 00 0E”
 $”0E 00 01 C3 80 70 38 00 00 70 00 0E 00 70 00 01"
 $”FE 1F E0 FE 00 1C 18 0E 00 00 1C 00 0E 0F 00 03"
 $”C3 80 70 38 00 00 78 00 1E 00 70 00 03 FC 0F F0"
 $”FE 00 1C 18 0E 00 00 1C 00 0E 07 80 07 83 80 F0"
 $”38 00 00 3C 00 1C 00 70 00 07 F8 07 F8 FE 00 1C”
 $”18 0E 00 00 1C 00 0E 07 C0 0F 83 C0 F0 38 00 00"
 $”3E 00 7C 00 70 00 07 F8 07 F8 FE 00 1C 18 0E 00"
 $”00 1C 00 0E 03 F0 3F 01 E1 E0 38 00 00 1F 81 F8"
 $”00 70 00 0F F0 03 FC FE 00 1C 18 0E 00 00 1C 00"
 $”0E 01 FF FE 01 FF E0 3F FF F0 0F FF F0 00 70 00"
 $”1F E0 01 FE FE 00 1C 18 0E 00 00 1C 00 0F 00 7F”
 $”F8 00 FF C0 3F FF F0 03 FF C0 00 70 00 3F C0 00"
 $”FF FE 00 1C 18 0E 00 00 1C 00 07 00 1F E0 00 3F”
 $”00 3F FF F0 00 FF 00 00 70 00 3F C0 00 FF FE 00"
 $”0A EC 00 06 7F 80 00 7F 80 00 00 0A EC 00 04 FF”
 $”00 00 3F C0 FF 00 0B ED 00 05 01 FE 00 00 1F E0"
 $”FF 00 0B ED 00 05 01 FE 00 00 1F E0 FF 00 0B ED”
 $”00 07 03 FC 00 00 0F F0 00 00 0B ED 00 07 07 F8"
 $”00 00 07 F8 00 00 0B ED 00 07 0F F0 00 00 03 FC”
 $”00 00 0B ED 00 07 0F F0 00 00 03 FC 00 00 0B ED”
 $”00 07 1F E0 00 00 01 FE 00 00 0B ED 00 01 3F C0"
 $”FE 00 00 FF FF 00 0B ED 00 01 7F 80 FE 00 02 7F”
 $”80 00"
 },
 /* [6] */
 shortComment {
 143
 },
 /* [7] */
 shortComment {
 131
 }
 }
 }
};

resource ‘DLOG’ (1) {
 {104, 166, 228, 392},
 dBoxProc,
 visible,
 noGoAway,
 0x0,
 1,
 “”
};

resource ‘DITL’ (1) {
 { /* array DITLarray: 2 elements */
 /* [1] */
 {6, 9, 58, 214},
 Picture {
 enabled,
 100
 },
 /* [2] */
 {63, 26, 116, 217},
 StaticText {
 disabled,
 “By Rod Magnuson\nFor MacTutor Magazine\nBa”
 “sed on idea of Scott Boyd”
 }
 }
};

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Things 3.1.3 - Elegant personal task man...
Things is a task management solution that helps to organize your tasks in an elegant and intuitive way. Things combines powerful features with simplicity through the use of tags and its intelligent... Read more
BetterTouchTool 2.292 - Customize Multi-...
BetterTouchTool adds many new, fully customizable gestures to the Magic Mouse, Multi-Touch MacBook trackpad, and Magic Trackpad. These gestures are customizable: Magic Mouse: Pinch in / out (zoom... Read more
Things 3.1.3 - Elegant personal task man...
Things is a task management solution that helps to organize your tasks in an elegant and intuitive way. Things combines powerful features with simplicity through the use of tags and its intelligent... Read more
BetterTouchTool 2.292 - Customize Multi-...
BetterTouchTool adds many new, fully customizable gestures to the Magic Mouse, Multi-Touch MacBook trackpad, and Magic Trackpad. These gestures are customizable: Magic Mouse: Pinch in / out (zoom... Read more
Bookends 12.8.3 - Reference management a...
Bookends is a full-featured bibliography/reference and information-management system for students and professionals. Bookends uses the cloud to sync reference libraries on all the Macs you use.... Read more
Mellel 3.5.5 - The word processor for sc...
Mellel is the leading word processor for OS X and has been widely considered the industry standard since its inception. Mellel focuses on writers and scholars for technical writing and multilingual... Read more
Mellel 3.5.5 - The word processor for sc...
Mellel is the leading word processor for OS X and has been widely considered the industry standard since its inception. Mellel focuses on writers and scholars for technical writing and multilingual... Read more
Bookends 12.8.3 - Reference management a...
Bookends is a full-featured bibliography/reference and information-management system for students and professionals. Bookends uses the cloud to sync reference libraries on all the Macs you use.... Read more
Carbon Copy Cloner 4.1.18 - Easy-to-use...
Carbon Copy Cloner backups are better than ordinary backups. Suppose the unthinkable happens while you're under deadline to finish a project: your Mac is unresponsive and all you hear is an ominous,... Read more
Hopper Disassembler 4.2.14- - Binary dis...
Hopper Disassembler is a binary disassembler, decompiler, and debugger for 32- and 64-bit executables. It will let you disassemble any binary you want, and provide you all the information about its... Read more

Little Red Lie (Games)
Little Red Lie 1.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0 (iTunes) Description: ARE YOU MORE AFRAID OF POVERTY THAN DEATH? Little Red Lie is a narrative-focused, interactive fiction experience that reduces... | Read more »
You can now apply to be Clash of Clans...
Earlier this month, word got out that the Builder, the trusty handiman who tirelessly built every single building inevery singleClash of Clansbase had called it quits. Sick of seeing his work destroyed endless, the Builder has set out for our world... | Read more »
Meshi Quest beginner's guide - how...
Meshi Quest is Square Enix's newest free-to-play release, and it's a real charmer. You start off as the head of a sushi restaurant, upgrading your food and equipment as you serve visitors heaping helpings of your delicious meals. As you progress,... | Read more »
BUST-A-MOVE JOURNEY (Games)
BUST-A-MOVE JOURNEY 1.0.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0.0 (iTunes) Description: BUST-A-MOVE Features:- Shoot bubbles and match 3 or more bubbles of the same color to make them pop!- Complete your... | Read more »
The best card combos in Clash Royale
Clash Royale is all about building a deck of units that synergise well. To help you get off to a flying start, we've put together a list of unit combinations that are incredibly effective. Looking for some choice 2v2 combos? Check out our guide. [... | Read more »
The best 2v2 card combos in Clash Royale
2v2 is making it's grand return toClash Royalequite soon. 2v2 has quickly become one of the game's most popular gameplay modes, though they still have yet to make it a permanent fixture in the game. 2v2 is exciting and adds some new flavor to... | Read more »
The best games we played this week - Aug...
Another busy week has come to a close. We played a lot of excellent games this week and now it's time to look back and reflect on some our favorites. Here are our picks for the week of August 18. [Read more] | Read more »
War Wings beginner's guide - how to...
War Wings is the newest project from well-established game maker Miniclip. It's a World War II aerial dogfighting game with loads of different airplane models to unlock and battle. The game offers plenty of single player and multiplayer action. We... | Read more »
How to win every 2v2 battle in Clash Roy...
2v2 is coming back to Clash Royale in a big way. Although it's only been available for temporary periods of time, 2v2 has seen a hugely positive fan response, with players clamoring for more team-based gameplay. Soon we'll get yet another taste of... | Read more »
Roll to Win with Game of Dice’s new upda...
Joycity’s hit Game of Dice gets a big new update this week, introducing new maps, mechanics, and even costumes. The update sets players loose on an exciting new map, The Cursed Tower, that allows folks to use special Runes mid-match. If you feel... | Read more »

Price Scanner via MacPrices.net

2016 15-inch 2.6GHz Touch Bar MacBook Pro ava...
B&H Photo has clearance 2016 15″ 2.6GHz MacBook Pros in stock today and on sale for $500 off original MSRP. Shipping is free, and B&H charges NY & NJ sales tax only: – 15″ 2.6GHz Touch... Read more
21-inch 2.3GHz iMac on sale for $999, save $1...
Amazon has the new 2017 21″ 2.3GHz iMac (MMQA2LL/A) in stock and on sale for $999.99 including free shipping. Their price is $100 off MSRP, and it’s the lowest price available for this model. Read more
Free Instant Translator 2.0 App For iOS Relea...
Mobile application development company, Neoappz has announced the release and immediate availability of Instant Translator 2.0 for iOS devices. Instant Translator is a user-friendly application which... Read more
2017 15-inch MacBook Pros on sale for $200 of...
Amazon has 2017 15″ MacBook Pros on sale for $200 off MSRP. Shipping is free: – 15″ 2.8GHz MacBook Pro Space Gray: $2199.99, $200 off MSRP – 15″ 2.8GHz MacBook Pro Silver: $2296, $103 off MSRP – 15″... Read more
Apple’s 2017 Back to School Promotion: Free B...
Purchase a new Mac using Apple’s Education discount, and take up to $300 off MSRP. All teachers, students, and staff of any educational institution qualify for the discount. Shipping is free. As part... Read more
Clearance 2016 12-inch Retina MacBooks, Apple...
Apple has Certified Refurbished 2016 12″ Retina MacBooks available starting at $1019. Apple will include a standard one-year warranty with each MacBook, and shipping is free. The following... Read more
15-inch 2.2GHz Retina MacBook Pro, Apple refu...
Apple has Certified Refurbished 2015 15″ 2.2GHz Retina MacBook Pros available for $1699. That’s $300 off MSRP, and it’s the lowest price available for a 15″ MacBook Pro. An Apple one-year warranty is... Read more
Apple refurbished Mac minis available startin...
Apple has Certified Refurbished Mac minis available starting at $419. Apple’s one-year warranty is included with each mini, and shipping is free: – 1.4GHz Mac mini: $419 $80 off MSRP – 2.6GHz Mac... Read more
Apple refurbished iPad Pros available startin...
Apple has Certified Refurbished 2016 12″ WiFi iPad Pros available starting at $589. An Apple one-year warranty is included with each model, and shipping is free: – 32GB 12″ iPad Pro WiFi: $589... Read more
Weekend sale: 13-inch MacBook Pros for up to...
Amazon has new 2017 13″ MacBook Pros on sale today for up to $200 off MSRP, each including free shipping: – 13″ 3.1GHz/256GB Space Gray MacBook Pro (MPXV2LL/A): $1599.99 $200 off MSRP – 13″ 3.1GHz/... Read more

Jobs Board

Development Operations and Site Reliability E...
Development Operations and Site Reliability Engineer, Apple Payment Gateway Job Number: 57572631 Santa Clara Valley, California, United States Posted: Jul. 27, 2017 Read more
Frameworks Engineering Manager, *Apple* Wat...
Frameworks Engineering Manager, Apple Watch Job Number: 41632321 Santa Clara Valley, California, United States Posted: Jun. 15, 2017 Weekly Hours: 40.00 Job Summary Read more
*Apple* Retail - Multiple Positions - Apple,...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
Development Operations and Site Reliability E...
Development Operations and Site Reliability Engineer, Apple Payment Gateway Job Number: 57572631 Santa Clara Valley, California, United States Posted: Jul. 27, 2017 Read more
Frameworks Engineering Manager, *Apple* Wat...
Frameworks Engineering Manager, Apple Watch Job Number: 41632321 Santa Clara Valley, California, United States Posted: Jun. 15, 2017 Weekly Hours: 40.00 Job Summary Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.