TweetFollow Us on Twitter

Configure Window
Volume Number:7
Issue Number:1
Column Tag:Pascal Procedures

Related Info: Window Manager

Project X: Configurable Window

By Rod Magnuson, Lincoln, NE

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

[Rod Magnuson: Has been programming the Macintosh for 2 1/2 years. Founded MindVision software with Steve Kiene in early 1988. Co-author of Elaborate!, a HyperCard XCMD that adds extensive reporting abilities to HyperCard. Worked on the development team of Chroma-32, a scanning application that allows color scans to be scanned on a grey-scale scanner. Currently working with Steve Kiene on Power Pack Vol. #1, a forth coming INIT package.]

WHAT IS IT?

Project X is a small, quick and dirty application that illustrates an idea for Macintosh windows. The window in the application is user configurable; that is: the user can move the go-away box, title bar, zoom box, content area, scrollbars, and grow box by holding down the command key and dragging it where the user wants. The window part will then move when the window is dragged in the same corresponding position to the rest of the window parts. The idea belongs to Scott Boyd; I am not sure that he imagined what I have come up with, but he did originally think of a customizable window definition. Sorry Scott, it is not a WDEF, but it does illustrate the idea.

The code is not important and most-likely has bugs, it was written as quickly as my mind could think and my fingers could type; it was one of those applications that you really could not justify spending large amounts of time on because you couldn’t get anything out of it, and, therefore, you wrote it as quickly as possible. What is important about this application is the idea!

Original window

Customized window

UTOPIA?

I will not say that this idea is perfect. It is not. It needs to be worked on and possibly trashed altogether. It is, however, a new idea that could make the Macintosh user interface more customizable.

MindVision Software

1721 Benton Street.

Lincoln, NE 68512

(402)477-3269

{--------------------------------------------------------------}

Program ProjectX;

USES
 Types, { Nothing }
 Errors,{ Nothing }
 
 Memory,{ Types }
 OSUtils, { Types }
 QuickDraw, { Types }
 Resources, { Types }
 SegLoad, { Types }
 
 Controls,{ QuickDraw }
 Events,{ QuickDraw }
 Fonts, { QuickDraw }
 Menus, { QuickDraw }
 TextEdit,{ QuickDraw }
 ToolUtils, { QuickDraw }
 
 OSEvents,{ Types, Events, OSUtils }
 Desk,  { Types, QuickDraw, Events }
 
 Windows, { Events, Controls }
 Dialogs, { Windows, TextEdit }
 Devices, { OSUtils, Files, QuickDraw }
 Lists, { Controls }
 Packages,{ Dialogs, Files }
 Script;{ Packages }

(*
The following lines will rez, compile, link, and execute ProjectX

Rez Types.r SysTypes.r Pict.r ProjectX.rsrc -rd -a -o ProjectX

Pascal ProjectX.p
Link ProjectX.p.o {PLibraries}PasLib.o {Libraries}Interface.o {Libraries}Runtime.o 
-o ProjectX
ProjectX
*)

CONST
 TitleBarHeight  = 19;
 ScrollBarWidth  = 16;
 
 Lastmenu = 4;
 
 appleMenu= 1;
 AboutItem= 1;
 
 fileMenu = 2;
 QuitItem = 1;
 
 editMenu = 3;
 
 windowMenu =  4;
 ReAdjustItem  = 1;
 
 projXwindowKind = 2000;
 
 MainWindowType  = 10;
 TitleWindowType = 11;
 GoAwayWindowType= 12;
 ZoomBoxWindowType = 13;
 GrowBoxWindowType = 14;
 VScrollWindowType = 15;
 HScrollWindowType = 16;
 
VAR
 theEvent : EventRecord;
 theChar: Char;
 tempWindow :  WindowPtr;
 Doneflag : Boolean;
 theScreen: Rect;
 
 theItem: Integer;
 theMenu: Integer;
 
 ItemHit: Integer;
 myMenus: Array[1..Lastmenu] of MenuHandle;
 itype  : Integer;
 item   : Handle;
 box    : Rect;
 
 GrowReturn :  Longint;
 
 WNEExists: Boolean;
 
 { * Window vars * }
 theMainWindow   : WindowPtr;
 theTitleWindow  : WindowPtr;
 theGoAwayWindow : WindowPtr;
 theZoomWindow   : WindowPtr;
 theGrowWindow   : WindowPtr;
 theVScrollWindow: WindowPtr;
 theHScrollWindow: WindowPtr;
 
 MainWindowRect  : Rect;
 
 GoAwayBoxWidth  : Integer;
 ZoomBoxWidth    : Integer;
 
 
function MyGetNextEvent(evtMask:Integer):Boolean; forward;

{--------------------------------------------------------------}
Function Str(i:longInt):str255;
var
 myStr  : Str255;
begin
 NumToString(i,myStr);
 Str:=myStr;
end;
{--------------------------------------------------------------}
Function Val(s:str255):Longint;
var
 myVal  : Longint;
begin
 StringToNum(s,myVal);
 Val:=myVal;
end;
{--------------------------------------------------------------}
function GetScreenBits:Rect;
type
 IntPtr = ^Integer;
var
 WMGRPort : GrafPtr;
begin
 If IntPtr($28E)^=$3FFF then
 GetScreenBits:=GetGDevice^^.gdRect
 else
 begin
 GetWMGRPort(WMGRPort);
 GetScreenBits:=WMGRPort^.portRect;
 end;
end;
{--------------------------------------------------------------}
Procedure SetUpMenus;
var
 i :  Integer;
begin
 InitMenus;
 
 { * Get and insert menus * }
 for i:=1 to Lastmenu do
 begin
 MyMenus[i]:=GetMenu(i);
 InsertMenu(myMenus[i],0);
 end;
 AddResMenu(MyMenus[appleMenu],’DRVR’);
 
 DrawMenuBar;
end;
{--------------------------------------------------------------}
Procedure DoMyUpdate;
var
 TitleOffSet:  Integer;
 savePort : GrafPtr;
 thePICT: PicHandle;
 eRect  : Rect;
begin
 tempWindow:=WindowPtr(theEvent.message);
 GetPort(savePort);
 SetPort(tempWindow);
 BeginUpdate(tempWindow);
 with windowPeek(tempWindow)^ do
 If windowKind=projXwindowKind then
 begin
 EraseRect(port.portRect);
 
 If dataHandle=handle(TitleWindowType) then
 begin
 with port.portRect do
 begin
 MoveTo(left,top+3);
 LineTo(right,top+3);
 
 MoveTo(left,top+5);
 LineTo(right,top+5);
 
 MoveTo(left,top+7);
 LineTo(right,top+7);
 
 MoveTo(left,top+9);
 LineTo(right,top+9);
 
 MoveTo(left,top+11);
 LineTo(right,top+11);
 
 MoveTo(left,top+13);
 LineTo(right,top+13);
 
 TitleOffSet:=Right Div 2-TitleWidth Div 2;
 
 SetRect(eRect,left+TitleOffSet-3,top,left+TitleOffSet+titleWidth+3,bottom);
 EraseRect(eRect);
 
 MoveTo(left+TitleOffSet,13);
 HLock(handle(titleHandle));
 DrawString(titleHandle^^);
 HunLock(handle(titleHandle));
 end;
 end
 else if (dataHandle=handle(VScrollWindowType)) OR (dataHandle=handle(HScrollWindowType)) 
then
 DrawControls(tempWindow);
 end;
 EndUpdate(tempWindow);
 SetPort(savePort);
end;
{--------------------------------------------------------------}
Procedure DoAbout;
var
 SavePort : GrafPtr;
 Dialog : DialogPtr;
begin
 GetPort(SavePort);
 
 Dialog:=GetNewDialog(1,Nil,Pointer(-1));
 DrawDialog(Dialog);
 
 Repeat Until MyGetNextEvent(mDownMask+keyDownMask+autoKeyMask);
 
 SetPort(SavePort);
 DisposDialog(Dialog);
end;
{--------------------------------------------------------------}
procedure SizeTheWindow;
begin
 MainWindowRect:=windowPeek(theMainWindow)^.strucRgn^^.RgnBBox;
 
 with MainWindowRect do
 begin
 MoveWindow(theGoAwayWindow,left+1,top-TitleBarHeight+2,false);
 MoveWindow(theTitleWindow,left+GoAwayBoxWidth+1,top-TitleBarHeight+2,false);
 MoveWindow(theZoomWindow,right+ScrollBarWidth-2-ZoomBoxWidth,top-TitleBarHeight+2,false);
 MoveWindow(theVScrollWindow,right,top+1,false);
 MoveWindow(theGrowWindow,right,bottom,false);
 MoveWindow(theHScrollWindow,left+1,bottom,false);
 end;
end;
{--------------------------------------------------------------}
procedure CreateNewWindow;
var
 savePort : GrafPtr;
 thePict: PicHandle;
 bounds : Rect;
 theCTRL: ControlHandle;
begin
 GetPort(savePort);
 
 { * Set up main window * }
 with theScreen do
 SetRect(bounds,left+40,top+50,right-40,bottom-40);
 theMainWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 with windowPeek(theMainWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(MainWindowType);
 end;
 
 { * Make global copy * }
 MainWindowRect:=windowPeek(theMainWindow)^.strucRgn^^.RgnBBox;
 
 { * Set up go away box * }
 thePict:=PicHandle(GetResource(‘PICT’,1002));
 with thePict^^.picFrame do
 SetRect(bounds,0,0,right-left,bottom-top);
 theGoAwayWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 SetWindowPic(theGoAwayWindow,thePict);
 with windowPeek(theGoAwayWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(GoAwayWindowType);
 end;
 with theGoAwayWindow^.portRect do
 GoAwayBoxWidth:=(right-left);
 
 { * Set up zoom box * }
 thePict:=PicHandle(GetResource(‘PICT’,1000));
 with thePict^^.picFrame do
 SetRect(bounds,0,0,right-left,bottom-top);
 theZoomWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 SetWindowPic(theZoomWindow,thePict);
 with windowPeek(theZoomWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(ZoomBoxWindowType);
 end;
 with theZoomWindow^.portRect do
 ZoomBoxWidth:=(right-left);
 
 { * Set up the title window * }
 with MainWindowRect do
 SetRect(bounds,left+GoAwayBoxWidth+1,top-TitleBarHeight+1,right-ZoomBoxWidth+ScrollBarWidth-1,top-1);
 theTitleWindow:=NewWindow(Nil,bounds,’Untitled’,true,plainDBox,pointer(-1),false,0);
 with windowPeek(theTitleWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(TitleWindowType);
 end;
 SetPort(theTitleWindow);
 TextFont(SystemFont);
 
 { * Set up grow box * }
 thePict:=PicHandle(GetResource(‘PICT’,1001));
 with thePict^^.picFrame do
 SetRect(bounds,0,0,right-left,bottom-top);
 theGrowWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 SetWindowPic(theGrowWindow,thePict);
 with windowPeek(theGrowWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(GrowBoxWindowType);
 end;
 
 { * Set up the vertical scrollbar window * }
 with MainWindowRect do
 SetRect(bounds,right,top+1,right+ScrollBarWidth-2,bottom-1);
 theVScrollWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 with windowPeek(theVScrollWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(VScrollWindowType);
 end;
 SetPort(theVScrollWindow);
 ValidRect(theVScrollWindow^.portRect);
 
 bounds:=theVScrollWindow^.portRect;
 InsetRect(bounds,-1,-1);
 theCTRL:=NewControl(theVScrollWindow,bounds,’’,true,1,1,255,scrollBarProc,0);
 
 { * Set up the horizontal scrollbar window * }
 with MainWindowRect do
 SetRect(bounds,left+1,bottom,right-1,bottom+ScrollBarWidth-2);
 theHScrollWindow:=NewWindow(Nil,bounds,’’,true,plainDBox,pointer(-1),false,0);
 with windowPeek(theHScrollWindow)^ do
 begin
 windowKind:=projXwindowKind;
 dataHandle:=handle(HScrollWindowType);
 end;
 SetPort(theHScrollWindow);
 ValidRect(theHScrollWindow^.portRect);
 
 bounds:=theHScrollWindow^.portRect;
 InsetRect(bounds,-1,-1);
 theCTRL:=NewControl(theHScrollWindow,bounds,’’,true,1,1,255,scrollBarProc,0);
 
 { * Hilite the title window * }
 HiliteWindow(theTitleWindow,true);
 
 SizeTheWindow;
 
 SetPort(savePort);
end;
{--------------------------------------------------------------}
Procedure DoCommand(mResult:longint);
var
 DArefNum : Integer;
 DAname : Str255;
begin
 theMenu:=HiWrd(mResult);
 theItem:=LoWrd(mResult);
 
 case theMenu of
 appleMenu:
 If theItem=AboutItem then
 DoAbout
 else
 begin
 GetItem(myMenus[appleMenu],theItem,DAname);
 DArefNum:=OpenDeskAcc(DAname);
 end;
 fileMenu:
 If theItem=QuitItem then
 DoneFlag:=true;
 windowMenu:
 Case theItem of
 ReAdjustItem:
 SizeTheWindow;
 end;
 end;{case}
 
 HiliteMenu(0);
end;
{--------------------------------------------------------------}
procedure DragMyWindow(startingPt:Point);
var
 AllWindowsRgn : RgnHandle;
 moveMent : Longint;
 dx,dy  : Integer;
begin
 AllWindowsRgn:=NewRgn;
 
 OpenRgn;
 
 FrameRgn(windowPeek(theMainWindow)^.strucRGN);
 FrameRgn(windowPeek(theTitleWindow)^.strucRGN);
 FrameRgn(windowPeek(theGoAwayWindow)^.strucRGN);
 FrameRgn(windowPeek(theZoomWindow)^.strucRGN);
 FrameRgn(windowPeek(theGrowWindow)^.strucRGN);
 FrameRgn(windowPeek(theVScrollWindow)^.strucRGN);
 FrameRgn(windowPeek(theHScrollWindow)^.strucRGN);
 
 CloseRgn(AllWindowsRgn);
 
 moveMent:=DragGrayRgn(AllWindowsRgn,startingPt,theScreen,theScreen,noConstraint,NIL);
 
 If Point(moveMent).h=$8000 then
 dx:=0
 else
 dx:=Point(moveMent).h;
 
 If Point(moveMent).v=$8000 then
 dy:=0
 else
 dy:=Point(moveMent).v;
 
 If (dx<>0) OR (dy<>0) then
 begin
 with windowPeek(theMainWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theMainWindow,left+dx,top+dy,false);
 
 with windowPeek(theGoAwayWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theGoAwayWindow,left+dx,top+dy,false);
 
 with windowPeek(theTitleWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theTitleWindow,left+dx,top+dy,false);
 
 with windowPeek(theZoomWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theZoomWindow,left+dx,top+dy,false);
 
 with windowPeek(theVScrollWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theVScrollWindow,left+dx,top+dy,false);
 
 with windowPeek(theGrowWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theGrowWindow,left+dx,top+dy,false);
 
 with windowPeek(theHScrollWindow)^.strucRGN^^.RgnBBox do
 MoveWindow(theHScrollWindow,left+dx,top+dy,false);
 end;
 
 DisposeRgn(AllWindowsRgn);
end;
{--------------------------------------------------------------}
function CurrentWindowHit(theWindow:WindowPtr):Boolean;
begin
 CurrentWindowHit:=((theWindow<>theMainWindow) | (theWindow<>theTitleWindow)
 | (theWindow<>theGoAwayWindow) | (theWindow<>theZoomWindow)
 | (theWindow<>theGrowWindow) | (theWindow<>theVScrollWindow)
 | (theWindow<>theHScrollWindow));
end;
{--------------------------------------------------------------}
Procedure InitGlob;
const
 UnImplTrapNum   = $9F;   { * Unimplemented trap * }
 WaitNextEventTrapWord    = $60;
var
 theWorld : SysEnvRec;
begin
 { * Get the world, so to speak * }
 If SysEnvirons(1,theWorld)<>envNotPresent then
 WNEExists:=(theWorld.machineType>=0) & (NGetTrapAddress( WaitNextEventTrapWord,ToolTrap)<>NGetTrapAddress(UnImplTrapNum,ToolTrap))
 else
 WNEExists:=false;
 
 theScreen:=GetScreenBits;
 
 CreateNewWindow;
end;
{--------------------------------------------------------------}
function MyGetNextEvent(evtMask:Integer):Boolean;
begin
 If WNEExists then
 MyGetNextEvent:=WaitNextEvent(evtMask,theEvent,6,Nil)
 else
 begin
 SystemTask;
 MyGetNextEvent:=GetNextEvent(evtMask,theEvent);
 end;
end;
{--------------------------------------------------------------}
procedure _DataInit;EXTERNAL;
begin
 { * Get rid of MPW’s init code * }
 UnloadSeg(@_DataInit);
 
 FlushEvents(EveryEvent,0);
 InitGraf(@thePort);
 InitFonts;
 TEInit;
 InitWindows;
 InitDialogs(Nil);
 SetUpMenus;
 InitGlob;
 
 Repeat
 InitCursor;
 If MyGetNextEvent(everyEvent) then
 with theEvent do
 case what of
 mouseDown:
 case FindWindow(where,tempWindow) of
 inMenuBar:
 DoCommand(MenuSelect(where));
 InSysWindow:
 SystemClick(theEvent,tempWindow);
 inContent:
 If NOT CurrentWindowHit(tempWindow) then
 SelectWindow(tempWindow)
 else if BAnd(modifiers,cmdKey)<>0 then
 DragWindow(tempWindow,where,GetGrayRGN^^.RGNBBox)
 else if tempWindow=theTitleWindow then
 DragMyWindow(where)
 else if tempWindow=theGrowWindow then
 begin
 GrowReturn:=GrowWindow(theMainWindow,where,GetGrayRGN^^.RGNBBox);
 SizeWindow(theMainWindow,LoWrd(GrowReturn),HiWrd(GrowReturn),true);
 end
 else if tempWindow=theGoAwayWindow then
 begin
 
 end
 else if tempWindow=theZoomWindow then
 begin
 
 end;
 inDrag:
 If NOT CurrentWindowHit(tempWindow) then
 SelectWindow(tempWindow)
 else If BAnd(modifiers,cmdKey)<>0 then
 DragWindow(tempWindow,where,GetGrayRGN^^.RGNBBox);
 end;{case}
 keyDown,autoKey:
 begin
 theChar:=chr(BitAnd(message,255));
 If BitAnd(modifiers,CmdKey)<>0 then
 DoCommand(MenuKey(theChar))
 end;
 updateEvt:
 DoMyUpdate;
 end;
 Until Doneflag;
 
 SetCursor(GetCursor(WatchCursor)^^);
end.
{--------------------------------------------------------------}

resource ‘MENU’ (1, preload) {
 1,
 textMenuProc,
 0x7FFFFFFD,
 enabled,
 apple,
 { /* array: 2 elements */
 /* [1] */
 “About projectX ”, noIcon, noKey, noMark, plain,
 /* [2] */
 “-”, noIcon, noKey, noMark, plain
 }
};

resource ‘MENU’ (2, preload) {
 2,
 textMenuProc,
 0x7FFFFFFB,
 enabled,
 “File”,
 { /* array: 1 elements */
 /* [1] */
 “Quit”, noIcon, “Q”, noMark, plain
 }
};

resource ‘MENU’ (3, preload) {
 3,
 textMenuProc,
 0x7FFFFFBC,
 enabled,
 “Edit”,
 { /* array: 8 elements */
 /* [1] */
 “Undo”, noIcon, “Z”, noMark, plain,
 /* [2] */
 “-”, noIcon, noKey, noMark, plain,
 /* [3] */
 “Cut”, noIcon, “X”, noMark, plain,
 /* [4] */
 “Copy”, noIcon, “C”, noMark, plain,
 /* [5] */
 “Paste”, noIcon, “V”, noMark, plain,
 /* [6] */
 “Clear”, noIcon, noKey, noMark, plain,
 /* [7] */
 “-”, noIcon, noKey, noMark, plain,
 /* [8] */
 “Select All”, noIcon, “A”, noMark, plain
 }
};

resource ‘MENU’ (4, preload) {
 4,
 textMenuProc,
 allEnabled,
 enabled,
 “Window”,
 { /* array: 1 elements */
 /* [1] */
 “ReAdjust Window”, noIcon, “1”, noMark, plain
 }
};

resource ‘SIZE’ (-1) {
 dontSaveScreen,
 acceptSuspendResumeEvents,
 enableOptionSwitch,
 cannotBackground,
 multiFinderAware,
 backgroundAndForeground,
 dontGetFrontClicks,
 ignoreChildDiedEvents,
 not32BitCompatible,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 307200,
 307200
};

resource ‘SIZE’ (0) {
 dontSaveScreen,
 acceptSuspendResumeEvents,
 enableOptionSwitch,
 cannotBackground,
 multiFinderAware,
 backgroundAndForeground,
 dontGetFrontClicks,
 ignoreChildDiedEvents,
 not32BitCompatible,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 reserved,
 307200,
 307200
};

resource ‘vers’ (1, purgeable) {
 0x1,
 0x3,
 release,
 0x0,
 verUs,
 “projectX”,
 “projectX”
};

resource ‘vers’ (2, purgeable) {
 0x1,
 0x3,
 release,
 0x0,
 verUs,
 “projectX”,
 “projectX”
};

resource ‘PICT’ (1001) {
 {0, 0, 14, 14},
 VersionOne {
 { /* array OpCodes: 6 elements */
 /* [1] */
 shortComment {
 130
 },
 /* [2] */
 shortComment {
 142
 },
 /* [3] */
 clipRgn {
 {0, 0, 752, 576},
 $””
 },
 /* [4] */
 bitsRect {
 2,
 {0, 0, 14, 16},
 {0, 0, 14, 14},
 {0, 0, 14, 14},
 srcOr,
 $”00 00 00 00 3F 80 20 80 20 F8 20 88 20 88 20 88"
 $”3F 88 08 08 08 08 08 08 0F F8 00 00"
 },
 /* [5] */
 shortComment {
 143
 },
 /* [6] */
 shortComment {
 131
 }
 }
 }
};

resource ‘PICT’ (1000) {
 {0, 0, 17, 29},
 VersionOne {
 { /* array OpCodes: 6 elements */
 /* [1] */
 shortComment {
 130
 },
 /* [2] */
 shortComment {
 142
 },
 /* [3] */
 clipRgn {
 {0, 0, 752, 576},
 $””
 },
 /* [4] */
 bitsRect {
 4,
 {0, 0, 17, 32},
 {0, 0, 17, 29},
 {0, 0, 17, 29},
 srcOr,
 $”00 00 00 00 00 00 00 00 00 00 00 00 FF BF FB F0"
 $”00 20 88 00 FF A0 8B F0 00 20 88 00 FF A0 8B F0"
 $”00 20 88 00 FF BF 8B F0 00 20 08 00 FF A0 0B F0"
 $”00 20 08 00 FF BF FB F0 00 00 00 00 00 00 00 00"
 $”00 00 00 00"
 },
 /* [5] */
 shortComment {
 143
 },
 /* [6] */
 shortComment {
 131
 }
 }
 }
};

resource ‘PICT’ (1002) {
 {0, 0, 17, 31},
 VersionOne {
 { /* array OpCodes: 6 elements */
 /* [1] */
 shortComment {
 130
 },
 /* [2] */
 shortComment {
 142
 },
 /* [3] */
 clipRgn {
 {0, 0, 752, 576},
 $””
 },
 /* [4] */
 bitsRect {
 4,
 {0, 0, 17, 32},
 {0, 0, 17, 31},
 {0, 0, 17, 31},
 srcOr,
 $”00 00 00 00 00 00 00 00 00 00 00 00 7E FF EF FE”
 $”00 80 20 00 7E 80 2F FE 00 80 20 00 7E 80 2F FE”
 $”00 80 20 00 7E 80 2F FE 00 80 20 00 7E 80 2F FE”
 $”00 80 20 00 7E FF EF FE 00 00 00 00 00 00 00 00"
 $”00 00 00 00"
 },
 /* [5] */
 shortComment {
 143
 },
 /* [6] */
 shortComment {
 131
 }
 }
 }
};

resource ‘PICT’ (100) {
 {0, 4, 52, 209},
 VersionOne {
 { /* array OpCodes: 7 elements */
 /* [1] */
 shortComment {
 130
 },
 /* [2] */
 shortComment {
 12345
 },
 /* [3] */
 shortComment {
 142
 },
 /* [4] */
 clipRgn {
 {0, 0, 752, 576},
 $””
 },
 /* [5] */
 packBitsRect {
 28,
 {0, 0, 52, 216},
 {0, 4, 52, 209},
 {0, 4, 52, 209},
 srcOr,
 $”0B ED 00 01 3F C0 FE 00 02 FF 00 00 0B ED 00 07"
 $”1F E0 00 00 01 FE 00 00 0B ED 00 07 0F F0 00 00"
 $”03 FC 00 00 0B ED 00 07 07 F0 00 00 03 F8 00 00"
 $”0B ED 00 07 07 F8 00 00 07 F8 00 00 0B ED 00 07"
 $”03 FC 00 00 0F F0 00 00 0B ED 00 07 01 FE 00 00"
 $”1F E0 00 00 0A EC 00 06 FE 00 00 1F C0 00 00 0A”
 $”EC 00 06 FF 00 00 3F C0 00 00 0A EC 00 06 7F 80"
 $”00 7F 80 00 00 09 EC 00 03 3F C0 00 FF FE 00 09"
 $”EC 00 03 1F C0 00 FE FE 00 09 EC 00 03 1F E0 01"
 $”FE FE 00 09 EC 00 03 0F F0 03 FC FE 00 09 EC 00"
 $”03 07 F8 07 F8 FE 00 1C 18 0F FF C0 1F FF E0 00"
 $”1F E0 00 00 70 3F FF F0 00 FF 80 FF FF F8 03 F8"
 $”07 F0 FE 00 1C 18 0F FF F0 1F FF F8 00 7F F8 00"
 $”00 70 3F FF F0 03 FF E0 FF FF F8 03 FC 0F F0 FE”
 $”00 1C 18 0F FF F8 1F FF FC 01 FF FE 00 00 70 3F”
 $”FF F0 0F FF F0 FF FF F8 01 FE 1F E0 FE 00 1C 18"
 $”0E 00 7C 1C 00 7C 03 F0 3F 00 00 70 38 00 00 1F”
 $”80 F8 00 70 00 00 FF 3F C0 FE 00 1C 18 0E 00 1C”
 $”1C 00 1E 07 C0 0F 80 00 70 38 00 00 3E 00 3C 00"
 $”70 00 00 7F 3F 80 FE 00 1C 18 0E 00 1E 1C 00 1E”
 $”07 80 07 80 00 70 38 00 00 3C 00 1C 00 70 00 00"
 $”7F FF 80 FE 00 1B 17 0E 00 0E 1C 00 0E 0F 00 03"
 $”C0 00 70 38 00 00 78 00 1E 00 70 00 00 3F FF FD”
 $”00 1B 17 0E 00 0E 1C 00 0E 0E 00 01 C0 00 70 38"
 $”00 00 70 00 0E 00 70 00 00 1F FE FD 00 1B 17 0E”
 $”00 0E 1C 00 0E 0E 00 01 C0 00 70 38 00 00 70 00"
 $”0E 00 70 00 00 0F FC FD 00 1B 0F 0E 00 1E 1C 00"
 $”1E 1E 00 01 E0 00 70 38 00 00 F0 FE 00 04 70 00"
 $”00 07 F8 FD 00 1B 0F 0E 00 1C 1C 00 1C 1C 00 00"
 $”E0 00 70 38 00 00 E0 FE 00 04 70 00 00 07 F8 FD”
 $”00 1B 0F 0E 00 7C 1C 00 7C 1C 00 00 E0 00 70 3F”
 $”FF C0 E0 FE 00 04 70 00 00 0F FC FD 00 1B 0F 0F”
 $”FF F8 1F FF F8 1C 00 00 E0 00 70 3F FF C0 E0 FE”
 $”00 04 70 00 00 1F FE FD 00 1B 0F 0F FF F0 1F FF”
 $”E0 1C 00 00 E0 00 70 3F FF C0 E0 FE 00 04 70 00"
 $”00 1F FE FD 00 1B 0F 0F FF C0 1F FF F8 1C 00 00"
 $”E0 00 70 38 00 00 E0 FE 00 04 70 00 00 3F FF FD”
 $”00 1C 0F 0E 00 00 1C 00 3C 1C 00 00 E0 00 70 38"
 $”00 00 E0 FE 00 05 70 00 00 7F FF 80 FE 00 1C 0F”
 $”0E 00 00 1C 00 1C 1E 00 01 E0 00 70 38 00 00 F0"
 $”FE 00 05 70 00 00 FF 3F C0 FE 00 1C 18 0E 00 00"
 $”1C 00 1E 0E 00 01 C0 00 70 38 00 00 70 00 0E 00"
 $”70 00 00 FF 3F C0 FE 00 1C 18 0E 00 00 1C 00 0E”
 $”0E 00 01 C3 80 70 38 00 00 70 00 0E 00 70 00 01"
 $”FE 1F E0 FE 00 1C 18 0E 00 00 1C 00 0E 0F 00 03"
 $”C3 80 70 38 00 00 78 00 1E 00 70 00 03 FC 0F F0"
 $”FE 00 1C 18 0E 00 00 1C 00 0E 07 80 07 83 80 F0"
 $”38 00 00 3C 00 1C 00 70 00 07 F8 07 F8 FE 00 1C”
 $”18 0E 00 00 1C 00 0E 07 C0 0F 83 C0 F0 38 00 00"
 $”3E 00 7C 00 70 00 07 F8 07 F8 FE 00 1C 18 0E 00"
 $”00 1C 00 0E 03 F0 3F 01 E1 E0 38 00 00 1F 81 F8"
 $”00 70 00 0F F0 03 FC FE 00 1C 18 0E 00 00 1C 00"
 $”0E 01 FF FE 01 FF E0 3F FF F0 0F FF F0 00 70 00"
 $”1F E0 01 FE FE 00 1C 18 0E 00 00 1C 00 0F 00 7F”
 $”F8 00 FF C0 3F FF F0 03 FF C0 00 70 00 3F C0 00"
 $”FF FE 00 1C 18 0E 00 00 1C 00 07 00 1F E0 00 3F”
 $”00 3F FF F0 00 FF 00 00 70 00 3F C0 00 FF FE 00"
 $”0A EC 00 06 7F 80 00 7F 80 00 00 0A EC 00 04 FF”
 $”00 00 3F C0 FF 00 0B ED 00 05 01 FE 00 00 1F E0"
 $”FF 00 0B ED 00 05 01 FE 00 00 1F E0 FF 00 0B ED”
 $”00 07 03 FC 00 00 0F F0 00 00 0B ED 00 07 07 F8"
 $”00 00 07 F8 00 00 0B ED 00 07 0F F0 00 00 03 FC”
 $”00 00 0B ED 00 07 0F F0 00 00 03 FC 00 00 0B ED”
 $”00 07 1F E0 00 00 01 FE 00 00 0B ED 00 01 3F C0"
 $”FE 00 00 FF FF 00 0B ED 00 01 7F 80 FE 00 02 7F”
 $”80 00"
 },
 /* [6] */
 shortComment {
 143
 },
 /* [7] */
 shortComment {
 131
 }
 }
 }
};

resource ‘DLOG’ (1) {
 {104, 166, 228, 392},
 dBoxProc,
 visible,
 noGoAway,
 0x0,
 1,
 “”
};

resource ‘DITL’ (1) {
 { /* array DITLarray: 2 elements */
 /* [1] */
 {6, 9, 58, 214},
 Picture {
 enabled,
 100
 },
 /* [2] */
 {63, 26, 116, 217},
 StaticText {
 disabled,
 “By Rod Magnuson\nFor MacTutor Magazine\nBa”
 “sed on idea of Scott Boyd”
 }
 }
};

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

How to get started with Prisma
If there's one thing people like to do more than taking pictures with their smartphones, it's tinkering with those photos in some way. Numerous apps have sprung up over the last several years that allow you to use filters and special effects to... | Read more »
6 Pokemon GO updates you can expect, acc...
Pokemon GO had a scheduled appearance at this year's San Diego Comic-Con for a while, but it was only relatively close to the show that it was upgraded to a spot in Hall H. That's the biggest venue at SDCC, one usually reserved for the largest... | Read more »
How to evolve Eevee in Pokemon GO
By now, almost everyone should be hip to how to evolve Pokemon in Pokemon GO (and if not, there's a guide for that). Just gather enough candy of the appropriate type, feed them all to the Pokemon, and evolution happens. It's a miracle that would... | Read more »
CSR Racing 2: Guide to all game modes
It might not seem like there are all that many ways to go fast in a straight line, but CSR Racing 2 begs to differ. [Read more] | Read more »
Bulb Boy (Games)
Bulb Boy 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: Multi-award winning 2D point & click horror adventure about a boy with a glowing head. | Read more »
5 top free emoji keyboard apps
If we're not at peak emoji yet as a society, it feels like we definitely should be. The emoji concept has gone far beyond what anyone in Japan could have envisioned when the people there unleashed it on an unsuspecting world, but the West has... | Read more »
How to unlock more characters in Disney...
One of the big charms of Disney Emoji Blitz is seeing a wide variety of beloved Disney and Pixar characters transformed into smiling emojis. Even someone like the sneaky Randall from Monsters Inc., who probably never cracked a smile on film, is... | Read more »
Cubway (Games)
Cubway 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: Cubway is a journey with an abstract story of lifecycle of rebirth, called Samsara. Guide the cube through the long way full of dangers... | Read more »
Colorcube (Games)
Colorcube 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: Turn pieces and blend colours in this minimal yet visually stunning puzzler.Over 200 handcrafted and challenging levels. Features... | Read more »
Doodle God Griddlers (Games)
Doodle God Griddlers 1.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0 (iTunes) Description: | Read more »

Price Scanner via MacPrices.net

13-inch 1.6GHz/128GB MacBook Air on sale for...
Amazon has the 13″ 1.6GHz/128GB MacBook Air on sale for $200 off MSRP for a limited time. Shipping is free: - 13″ 1.6GHz/128GB MacBook Air (sku MMGF2LL/A): $799.99 $200 off MSRP Their price is the... Read more
13-inch 1.6GHz/256GB MacBook Air on sale for...
Amazon has the 13″ 1.6GHz/256GB MacBook Air on sale for $200 off MSRP for a limited time. Shipping is free: - 13″ 1.6GHz/256GB MacBook Air (sku MMGG2LL/A): $999.99 $200 off MSRP Their price is the... Read more
Free iOS Business App notably* Helps Service...
PayStudio Inc. has introduced their new business app notably* 1.0, developed for iPhone and iPod touch. notably* was specifically developed to help service and trade professionals go digital and... Read more
27-inch iMacs on sale for $200 off MSRP
Amazon has 27″ iMacs on sale for $200 off MSRP including free shipping: - 27″ 3.3GHz iMac 5K: $2099 $200 off MSRP - 27″ 3.2GHz/1TB Fusion iMac 5K: $1799.99 $200 off MSRP - 27″ 3.2GHz/1TB HD iMac 5K... Read more
Mac Pros on sale for $200 off MSRP
B&H Photo has Mac Pros on sale for $200 off MSRP. Shipping is free, and B&H charges sales tax in NY only: - 3.7GHz 4-core Mac Pro: $2799, $200 off MSRP - 3.5GHz 6-core Mac Pro: $3799, $200... Read more
Save up to $600 with Apple refurbished Mac Pr...
Apple has Certified Refurbished Mac Pros available for up to $600 off the cost of new models. An Apple one-year warranty is included with each Mac Pro, and shipping is free. The following... Read more
Apple price trackers, updated continuously
Scan our Apple Price Trackers for the latest information on sales, bundles, and availability on systems from Apple’s authorized internet/catalog resellers. We update the trackers continuously: - 15″... Read more
13-inch 2.5GHz MacBook Pro (Apple refurbished...
Apple has Certified Refurbished 13″ 2.5GHz MacBook Pros available for $829, or $270 off the cost of new models. Apple’s one-year warranty is standard, and shipping is free: - 13″ 2.5GHz MacBook Pros... Read more
21-inch iMacs on sale for up to $120 off MSRP
B&H Photo has 21″ iMacs on sale for up to $120 off MSRP including free shipping plus NY sales tax only: - 21″ 3.1GHz iMac 4K: $1379 $120 off MSRP - 21″ 2.8GHz iMac: $1199.99 $100 off MSRP - 21″ 1... Read more
Charitybuzz Set to Auction Unique Apple-1 Com...
Offering an opportunity to own the computer that sparked a revolution, on Monday, July 25, leading online charity auction platform Charitybuzz will auction what is claimed to be the world’s most... Read more

Jobs Board

*Apple* Retail - Multiple Positions, Willow...
Job Description:SalesSpecialist - Retail Customer Service and SalesTransform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
*Apple* Evangelist - JAMF Software (United S...
The Apple Evangelist is responsible for building and cultivating strategic relationships with Apple 's small and mid-market business development field teams. This Read more
*Apple* Solutions Consultant - APPLE (United...
Job Summary As an Apple Solutions Consultant, you'll be the link between our future customers and our products. You'll showcase your entrepreneurial spirit as you Read more
*Apple* Professional Learning Specialist - A...
Job Summary The Apple Professional Learning Specialist is a full-time position for one year with Apple in the Phoenix, AZ area. This position requires a high Read more
*Apple* Picker - Apple Hill Orchard (United...
Apple Hill Orchard, Co. Rte. 21,Whitehall, NY 9/7/16-10/228/16. Pick fresh market or processing apples Productivity of 60 boxes and 80 boxes processing fruit per Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.