TweetFollow Us on Twitter

About Box
Volume Number:7
Issue Number:1
Column Tag:Programmer's Workshop

The About Box

By Jack Edward Chor, Belleville, IL

This article presents a shell for creating a consistent and informative About dialog in your Macintosh™ applications. Although it is not the esoteric stuff of which Turing Awards are made, this shell does demonstrate the use of PICT resources and userItems in dialogs, the use of a filterProc function in a ModalDialog call, the wealth of information that is contained in a single call to SysEnvirons, and the ease with which the Sound Manager can be worked into dialogs. An example of the About dialog created by this shell is shown in Figure 1.

Figure 1

The dialog shown in Figure 1 consists of only two items. The first item is a PICT resource which draws everything shown in the dialog except the system information contained in the lower right-hand corner. The second item is a user item which draws the system information as returned from a SysEnvirons call.

The program was developed in Lightspeed™ Pascal and consists of six units. The build order and segmentation of the program are shown in Figures 2 and 3. The units used in the program are as follows:

1. xText. This is the interface file for the Text.lib library used in the program. A complete listing of the library is included in this article. The library consists of six short routines to display strings and integers in three different formats: left-justified, centered, and right-justified. There are two additional routines that get and set text-related grafPort parameters. All of these routines operate on the current grafPort.

2. Sound.p. This is the standard Sound Manager interface file included with Lightspeed Pascal.

3. About.Glob. This contains the global constants and variables used in the program.

4. About.Init. This contains the initialization routines for the program. This unit is contained in a separate segment so that it can be unloaded immediately after initialization is completed.

5. About.About. This contains the code for creating, displaying, and destroying the About dialog.

6. About.Main. This contains the event loop and menu dispatcher for the program. Since the purpose of this program is to merely illustrate the About dialog, the main unit is a bare-bones implementation of the classic Macintosh event loop.

At startup, the main program calls InitAbout to do initialization. Among other things, this routine loads the global variable AboutWorld with the SysEnvRec of the machine on which the program is running. In a fully functional program, a prudent programmer would screen AboutWorld at this point to determine whether the hardware and software configuration of the machine is acceptable to the program. After completing the initialization routine, UnloadSeg is called to unlock the initialization segment and free up the memory occupied by the initialization code. DoAboutBox is then called with the Boolean parameter PlayAboutSound set to TRUE. This displays the About dialog and tells the routine to load and play the ‘snd ‘ resource associated with the dialog box. Although the example program plays a melody on the note synthesizer, the sounds that can be played are limited only by the imagination of programmer and the capabilities of the Sound Manager. At the conclusion of the About melody, the About dialog is disposed and the program enters its event loop. The event loop looks for menu or command-key events and dispatches them through the DecodeMenu procedure. The program will terminate upon selection of the “Quit” menu item.

Figure 2

Figure 3

When DoAboutBox is called, the procedure first stores the current grafPort in the local variable oldPort. It then initializes the display rectangle for the dialog’s userItem. To display the system information retrieved from the SysEnvirons call in an understandable format, the numeric and Boolean fields of the SysEnvRec must be converted to character strings. This is done by the GetEnvStr procedure. GetEnvStr takes a SysEnvRec as a value parameter and returns an equivalent EnvStrList as a variable parameter. An EnvStrList is merely an array of seven strings, each representing an item of system information to be displayed in the About dialog. The names of the various Macintosh™ models, processors, and keyboards are stored in STR# resources. Because of peculiarities in the numeric values returned in the machineType and keyBoardType fields of the SysEnvRec, a one-to-one mapping between values of these fields and their corresponding indexed strings is not possible. Consequently, the numeric values must be modified slightly in order to get the correct index into the appropriate STR# resource. Also, the systemVersion field of the SysEnvRec returns the version number in a unique Apple format. As a result, a string conversion must be made. This is done in the GetSysVersStr function. Finally, in order to get the amount of free memory remaining, a call is made to PurgeSpace. This returns the total amount of memory which could be obtained by a general purge without actually doing the purge. It should be noted that this call is only available under the 128K ROM and can be replaced (less accurately) by the 64K ROM call FreeMem.

After the EnvStrList is returned from GetEnvStr, GetNewDialog is called to load the About dialog box into memory. When creating the dialog box in your resource editor, you should remember to make the dialog invisible. This will allow you to add the userItem to the dialog before the dialog box is actually displayed on the screen. After GetNewDialog loads the dialog into memory, a SetPort call makes the dialog the current grafPort. A SetDItem call is then used to place the userItem into the dialog’s item list. The userItem in the About dialog is a procedure called EnvItem. The only thing that EnvItem does is draw the strings in the EnvStrList in a column at the location specified in the constant declaration of the procedure. Since all of the dialog’s items are now in place, a call to ShowWindow is all that is needed to display it.

If PlayAboutSound is TRUE, this means that the calling program wants DoAboutBox to play the ‘snd ‘ resource associated with the dialog box. For some reason unbeknownst to your humble narrator, if the dialog box is not manually updated with the BeginUpdate-UpdtDialog-EndUpdate code sequence, the ‘snd ‘ resource will be played before anything is drawn in the dialog box. It should be noted that UpdtDialog is a 128K ROM call which can be replaced by the 64K ROM call DrawDialog. After the dialog box is drawn, a GetResource call loads the ‘snd ‘ and SndPlay plays it. After the sound is played, ReleaseResource is called to deallocate the memory used by the ‘snd ‘ resource. After the resource is released, DisposDialog makes the dialog disappear. If you want your dialog to hang around after the sound is played, simply remove the ELSE construct in the IF-THEN statement. If no sound is to be played, the sound routine is skipped and ModalDialog is called. The filterProc for the ModalDialog call is MouseKeyFilter. As its name implies and its code verifies, this filterProc waits for a mouseDown or keyDown event to occur. When one occurs, the filterProc function returns a nonzero value. This causes the the program to leave the REPEAT-UNTIL construct and call DisposDialog. Finally, SetPort is called to restore the grafPort which was current immediately prior to the DoAboutBox call.

Listing:  xText.p

UNIT xText;
INTERFACE
 PROCEDURE SetPortText (tFont, tSize, tMode: 
 INTEGER; tFace: Style);
 PROCEDURE GetPortText (VAR tFont, tSize, tMode: 
 INTEGER; VAR tFace: Style);
 PROCEDURE WriteTextAt (newH, newV: INTEGER;
 regStr: str255);
 PROCEDURE WriteNumAt (newH, newV: INTEGER;
 regNum: LONGINT);
 PROCEDURE WriteRJTextAt (newH, newV: INTEGER;
 regStr: str255);
 PROCEDURE WriteRJNumAt (newH, newV: INTEGER;
 regNum: LONGINT);
 PROCEDURE WriteCtrTextAt (newH, newV: INTEGER;
 regStr: str255);
 PROCEDURE WriteCtrNumAt (newH, newV: INTEGER;
 regNum: LONGINT);

IMPLEMENTATION
 CONST
 div2 = 1;
 VAR
 numStr: str255;

 PROCEDURE SetPortText;
 BEGIN
 WITH thePort^ DO
 BEGIN
 txFont := tFont;
 txSize := tSize;
 txMode := tMode;
 txFace := tFace;
 END;
 END;

 PROCEDURE GetPortText;
 BEGIN
 WITH thePort^ DO
 BEGIN
 tFont := txFont;
 tSize := txSize;
 tMode := txMode;
 tFace := txFace;
 END;
 END;

 PROCEDURE WriteTextAt;
 BEGIN
 WITH thePort^.pnLoc DO
 BEGIN
 h := newH;
 v := newV;
 END;
 DrawString(regStr);
 END;

 PROCEDURE WriteNumAt;
 BEGIN
 NumToString(regNum, numStr);
 WriteTextAt(newH, newV, numStr);
 END;

 PROCEDURE WriteRJTextAt;
 BEGIN
 newH := newH - StringWidth(regStr);
 WriteTextAt(newH, newV, regStr);
 END;

 PROCEDURE WriteRJNumAt;
 BEGIN
 NumToString(regNum, numStr);
 WriteRJTextAt(newH, newV, numStr);
 END;

 PROCEDURE WriteCtrTextAt;
 BEGIN
 newH := newH - BSR(StringWidth(regStr), div2);
 WriteTextAt(newH, newV, regStr);
 END;

 PROCEDURE WriteCtrNumAt;
 BEGIN
 NumToString(regNum, numStr);
 WriteCtrTextAt(newH, newV, numStr);
 END;

END.
Listing:  About.Glob

UNIT Glob;
INTERFACE
 CONST
 AboutMenu = 128;
 AboutItem = 1;
 QuitItem = 3;

 fSize9 = 9;

 toFront = -1;
 VAR
 AboutEvent: EventRecord;
 AboutWorld: SysEnvRec;

 AboutM: MenuHandle;

 TimeToQuit: BOOLEAN;
IMPLEMENTATION
END.
Listing:  Init.p

UNIT Init;
INTERFACE
 USES
 Glob;

 PROCEDURE InitAbout;

IMPLEMENTATION
 PROCEDURE InitAbout;
 CONST
 EnvReqNum = 2;
 VAR
 envErr: OSErr;
 BEGIN
 InitCursor;

 AboutM := GetMenu(AboutMenu);
 InsertMenu(AboutM, 0);
 DrawMenuBar;

 envErr := SysEnvirons(EnvReqNum, AboutWorld);

 TimeToQuit := FALSE;
 END;
END.
Listing:  About.About

UNIT About;
INTERFACE
 USES
 xText, Sound, Glob;

 PROCEDURE DoAboutBox (PlayAboutSound: BOOLEAN);

IMPLEMENTATION
 CONST
 macModel = 1;
 macSys = 2;
 macProc = 3;
 macFP = 4;
 macColorQD = 5;
 macKey = 6;
 macMemFree = 7;
 TYPE
 EnvStrList = ARRAY[macModel..macMemFree] OF str255;
 VAR
 envStr: EnvStrList;

 FUNCTION MouseKeyFilter (whichD: DialogPtr; VAR theEvent: EventRecord; 
VAR itemHit: INTEGER): BOOLEAN;
 CONST
 MKHit = 1;
 BEGIN
 MouseKeyFilter := FALSE;
 IF theEvent.what IN [keyDown, mouseDown] THEN
 BEGIN
 itemHit := MKHit;
 MouseKeyFilter := TRUE;
 END;
 END;

 PROCEDURE GetEnvStr (envWorld: SysEnvRec;
 VAR macEnvStr: EnvStrList);
 CONST
 MacNamesID = 1001;
 MacProcID = 1002;
 MacKeysID = 1003;

 unkS = ‘Unknown’;
 availS = ‘Available’;
 notAvailS = ‘Not Available’;

 PlusKbd = ‘Macintosh Plus’;
 XLKbd = ‘XL + Keypad’;

 oldM = 3;
 newM = 2;

 envMacIIcx = 6; {New constants}
 envSE30 = 7;
 envPortable = 8;
 envMacIIci = 9;

 env68030 = 4;

 envPortADBKbd = 6;
 envPortISOADBKbd = 7;
 envStdISOADBKbd = 8;
 envExtISOADBKbd = 9;
 VAR
 pTotal, pContig: LONGINT;
 FUNCTION GetSysVersStr (versNum: INTEGER): str255;
 CONST
 MajRevTenMask = $0000F000;
 MajRevOneMask = $00000F00;
 MinRevNumMask = $000000F0;
 BugFixNumMask = $0000000F;
 MajRevTenRot = 12;
 MajRevOneRot = 8;
 MinRevNumRot = 4;
 BugFixNumRot = 0;
 TenPlace = 10;
 VAR
 majRev, minRev, bugFix: LONGINT;
 decStr: str255;

 PROCEDURE AddNumToString (addNum: INTEGER;
 VAR numStr: str255; addDecPt: BOOLEAN);
 VAR
 tempStr: str255;
 BEGIN
 NumToString(addNum, tempStr);
 numStr := concat(numStr, tempStr);
 IF addDecPt THEN
 numStr := concat(numStr, ‘.’);
 END;

 BEGIN
 decStr := ‘’;
 majRev := BSR(BAND(versNum, MajRevTenMask),
 MajRevTenRot) * TenPlace;
 majRev := majRev + BSR(BAND(versNum, 
 MajRevOneMask), MajRevOneRot);
 minRev := BSR(BAND(versNum, MinRevNumMask), MinRevNumRot);
 bugFix := BSR(BAND(versNum, BugFixNumMask),
 BugFixNumRot);
 AddNumToString(majRev, decStr, TRUE);
 IF bugFix > 0 THEN
 BEGIN
 AddNumToString(minRev, decStr, TRUE);
 AddNumToString(bugFix, decStr,  FALSE);
 END
 ELSE
 AddNumToString(minRev, decStr, FALSE);
 GetSysVersStr := decStr;
 END;

 BEGIN
 WITH envWorld DO
 BEGIN
 CASE machineType OF
 envMac, envXL: 
 GetIndString(macEnvStr[macModel]
 , MacNamesID, machineType + oldM);
 env512KE..envMacIIci: 
 GetIndString(macEnvStr[macModel]
 , MacNamesID, machineType + newM);
 OTHERWISE
 macEnvStr[macModel] := unkS;
 END;
 macEnvStr[macSys] :=   GetSysVersStr(systemVersion);
 CASE processor OF
 env68000..env68030: 
 GetIndString(macEnvStr[macProc],
 MacProcID, processor);
 OTHERWISE
 macEnvStr[macProc] := unkS;
 END;
 IF hasFPU THEN
 macEnvStr[macFP] := availS
 ELSE
 macEnvStr[macFP] := notAvailS;
 IF hasColorQD THEN
 macEnvStr[macColorQD] := availS
 ELSE
 macEnvStr[macColorQD] := notAvailS;
 CASE keyBoardType OF
 envUnknownKbd: 
 IF machineType = envXL THEN
 macEnvStr[macKey] := XLKbd
 ELSE
 macEnvStr[macKey] :=   PlusKbd;
 envMacKbd..envExtISOADBKbd: 
 GetIndString(macEnvStr[macKey],
 MacKeysID, keyBoardType);
 OTHERWISE
 macEnvStr[macKey] := unkS;
 END;
 PurgeSpace(pTotal, pContig);
 NumToString(pTotal, macEnvStr[macMemFree]);
 END;
 END;

 PROCEDURE EnvItem (whichW: WindowPtr; whichItem: INTEGER);
 CONST
 envSpace = 12;
 envRMar = 364;
 envVStart = 210;
 VAR
 vCtr, currVLine: INTEGER;
 BEGIN
 SetPortText(geneva, fSize9, srcOr, []);
 currVLine := envVStart;
 FOR vCtr := macModel TO macMemFree DO
 BEGIN
 WriteRJTextAt(envRMar, currVLine, envStr[vCtr]);
 currVline := currVline + envSpace;
 END;
 END;

 PROCEDURE DoAboutBox;
 CONST
 AboutBoxID = 1001;
 AboutSoundID = 1001;
 infoItem = 2;
 drT = 201;
 drL = 279;
 drB = 284;
 drR = 371;
 noHit = 0;
 VAR
 AboutD: DialogPtr;
 AboutSnd: Handle;
 oldPort: GrafPtr;
 dispRect: Rect;
 itemHit: INTEGER;
 sndErr: OSErr;
 BEGIN
 GetPort(oldPort);
 WITH dispRect DO
 BEGIN
 left := drL;
 top := drT;
 right := drR;
 bottom := drB;
 END;
 GetEnvStr(AboutWorld, envStr);
 AboutD := GetNewDialog(AboutBoxID, NIL,
 DialogPtr(toFront));
 SetPort(AboutD);
 SetDItem(AboutD, infoItem, userItem,
 Handle(@EnvItem), dispRect);
 ShowWindow(AboutD);
 IF PlayAboutSound THEN
 BEGIN
 BeginUpdate(AboutD);
 UpdtDialog(AboutD, AboutD^.visRgn);
 EndUpdate(AboutD);
 AboutSnd := GetResource(‘snd ‘, AboutSoundID);
 sndErr := SndPlay(NIL, AboutSnd, FALSE);
 ReleaseResource(AboutSnd);
 END
 ELSE
 REPEAT
 ModalDialog(@MouseKeyFilter, itemHit);
 UNTIL itemHit <> noHit;
 DisposDialog(AboutD);
 SetPort(oldPort);
 END;
END.
Listing:  About.Main

PROGRAM AboutDemo;
 USES
 Glob, Init, About;
 VAR
 clickW: WindowPtr;
 keyChar: CHAR;
 PROCEDURE DecodeMenu (rawMenu: LONGINT);
 VAR
 theMenu, theItem: INTEGER;
 BEGIN
 theMenu := HiWord(rawMenu);
 IF theMenu = AboutMenu THEN
 BEGIN
 theItem := LoWord(rawMenu);
 CASE theItem OF
 AboutItem: 
 DoAboutBox(FALSE);
 QuitItem: 
 TimeToQuit := TRUE;
 END;
 HiliteMenu(0);
 END;
 END;

BEGIN
 InitAbout;
 UnloadSeg(@InitAbout);
 DoAboutBox(TRUE);
 REPEAT
 IF GetNextEvent(EveryEvent, AboutEvent) THEN
 WITH AboutEvent DO
 CASE AboutEvent.what OF
 mouseDown: 
 IF FindWindow(where, clickW) =
 inMenuBar THEN
 DecodeMenu(MenuSelect(where));
 keyDown: 
 BEGIN
 keyChar := chr(BAND(message, CharCodeMask));
 IF (BAND(modifiers, cmdKey)
 <> 0) AND (what <> autoKey) 
 THEN
 DecodeMenu(MenuKey(keyChar));
 END;
 END;
 UNTIL TimeToQuit;
END.

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Lyn 1.7.2 - Lightweight image browser an...
Lyn is a fast, lightweight image browser and viewer designed for photographers, graphic artists, and Web designers. Featuring an extremely versatile and aesthetically pleasing interface, it delivers... Read more
Tunnelblick 3.6.7beta02 - GUI for OpenVP...
Tunnelblick is a free, open source graphic user interface for OpenVPN on OS X. It provides easy control of OpenVPN client and/or server connections. It comes as a ready-to-use application with all... Read more
jAlbum Pro 13.4 - Organize your digital...
jAlbum Pro has all the features you love in jAlbum, but comes with a commercial license. You can create gorgeous custom photo galleries for the Web without writing a line of code! Beginner-friendly... Read more
calibre 2.65.1 - Complete e-book library...
Calibre is a complete e-book library manager. Organize your collection, convert your books to multiple formats, and sync with all of your devices. Let Calibre be your multi-tasking digital librarian... Read more
jAlbum 13.4 - Create custom photo galler...
With jAlbum, you can create gorgeous custom photo galleries for the Web without writing a line of code! Beginner-friendly, with pro results - Simply drag and drop photos into groups, choose a design... Read more
Backblaze 4.2.0.966 - Online backup serv...
Backblaze is an online backup service designed from the ground-up for the Mac. With unlimited storage available for $5 per month, as well as a free 15-day trial, peace of mind is within reach with... Read more
Backblaze 4.2.0.966 - Online backup serv...
Backblaze is an online backup service designed from the ground-up for the Mac. With unlimited storage available for $5 per month, as well as a free 15-day trial, peace of mind is within reach with... Read more
Tunnelblick 3.6.7beta02 - GUI for OpenVP...
Tunnelblick is a free, open source graphic user interface for OpenVPN on OS X. It provides easy control of OpenVPN client and/or server connections. It comes as a ready-to-use application with all... Read more
calibre 2.65.1 - Complete e-book library...
Calibre is a complete e-book library manager. Organize your collection, convert your books to multiple formats, and sync with all of your devices. Let Calibre be your multi-tasking digital librarian... Read more
jAlbum Pro 13.4 - Organize your digital...
jAlbum Pro has all the features you love in jAlbum, but comes with a commercial license. You can create gorgeous custom photo galleries for the Web without writing a line of code! Beginner-friendly... Read more

Clean Text (Productivity)
Clean Text 1.0 Device: iOS Universal Category: Productivity Price: $3.99, Version: 1.0 (iTunes) Description: | Read more »
Gemini - A Journey of Two Stars (Games)
Gemini - A Journey of Two Stars 1.0.1 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0.1 (iTunes) Description: *** SPECIAL LAUNCH SALE: $2.99 (25% off) *** "A mesmerizing and unexpectedly emotional journey." -- Los... | Read more »
How to get four NFL superstars for your...
Even though you're probably well on your way to building a top notch squad for the new season in Madden NFL Mobile, let's say you could beef it up by adding Rob Gronkowski, Antonio Brown, Von Miller, and Todd Gurley to your roster. That's... | Read more »
Cartoon Network Superstar Soccer: Goal!!...
Cartoon Network Superstar Soccer: Goal!!! – Multiplayer Sports Game Starring Your Favorite Characters 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: Become a soccer superstar with your... | Read more »
NFL Huddle: What's new in Topps NFL...
Can you smell that? It's the scent of pigskin in the air, which either means that cliches be damned, pigs are flying in your neck of the woods, or the new NFL season is right around the corner. [Read more] | Read more »
FarmVille: Tropic Escape tips, tricks, a...
Maybe farming is passé in mobile games now. Ah, but farming -- and doing a lot of a other things too -- in an island paradise might be a little different. At least you can work on your tan and sip some pina coladas while tending to your crops. [... | Read more »
Become the King of Avalon in FunPlus’ la...
King Arthur is dead. Considering the legend dates back to the 5th century, it would be surprising if he wasn’t. But in the context of real-time MMO game King of Avalon: Dragon Warfare, Arthur’s death plunges the kingdom into chaos. Evil sorceress... | Read more »
Nightgate (Games)
Nightgate 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: *** Launch Sale: 25% OFF for a limited time! *** In the year 2398, after a great war, a network of intelligent computers known as... | Read more »
3 best fantasy football apps to get you...
Last season didn't go the way you wanted it to in fantasy football. You were super happy following your drafts or auctions, convinced you had outsmarted everyone. You were all set to hustle on the waiver wire, work out some sweet trades, and make... | Read more »
Pokemon GO update: Take me to your leade...
The Team Leaders in Pokemon GO have had it pretty easy up until now. They show up when players reach level 5, make their cases for joining their respective teams, and that's pretty much it. Light work, as Floyd Mayweather might say. [Read more] | Read more »

Price Scanner via MacPrices.net

Global Tablet Shipments Projected to Increase...
Digitimes’ Jim Hsiao reports that global tablet shipments will increase by 16.3 percent sequentially to reach nearly 47 million units in 2016′s third quarter, but that volume will still be down over... Read more
Apple’s 2016 Back to School promotion: Free B...
Purchase a new Mac or iPad using Apple’s Education Store and take up to $300 off MSRP. All teachers, students, and staff of any educational institution qualify for the discount. Shipping is free, and... Read more
Apple refurbished iPad Air 2s available start...
Apple has Certified Refurbished iPad Air 2 available starting at $339. Apple’s one-year warranty is included with each model, and shipping is free: - 128GB Wi-Fi iPad Air 2: $499 - 64GB Wi-Fi iPad... Read more
13-inch 2.5GHz MacBook Pro available for $961...
Overstock has the 13″ 2.5GHz MacBook Pro available for $961.63 including free shipping. Their price is $138 off MSRP. Read more
Clearance 12-inch Retina MacBooks, Apple refu...
Apple has Certified Refurbished 2015 12″ Retina MacBooks available starting at $929. Apple will include a standard one-year warranty with each MacBook, and shipping is free. The following... Read more
BookBook Releases SurfacePad, BookBook &...
BookBook has released three new covers just for iPad Pro: SurfacePad, BookBook and BookBook Rutledge Edition. BookBook for iPad Pro is a gorgeous leather case reminiscent of a vintage sketchbook.... Read more
Clean Text 1.0 for iOS Reduces Text Cleanup a...
Apimac today announced availability of Clean Text for iOS, a tool for webmasters, graphic designers, developers and magazine editors to reduce text cleanup and editing time, and also for any iPhone... Read more
27-inch iMacs on sale for up to $220 off MSRP
B&H Photo has 27″ Apple iMacs on sale for up to $200 off MSRP including free shipping plus NY sales tax only: - 27″ 3.3GHz iMac 5K: $2099 $200 off MSRP - 27″ 3.2GHz/1TB Fusion iMac 5K: $1899 $100... Read more
Apple refurbished 13-inch MacBook Airs availa...
Apple has Certified Refurbished 2016 and 2015 13″ MacBook Airs now available starting at $849. An Apple one-year warranty is included with each MacBook, and shipping is free: - 2016 13″ 1.6GHz/8GB/... Read more
Apple refurbished iPad mini 2s available for...
Apple is offering Certified Refurbished iPad mini 2s for up to $80 off the cost of new minis. An Apple one-year warranty is included with each model, and shipping is free: - 16GB iPad mini 2 WiFi: $... Read more

Jobs Board

Hardware Design Validation Engineer - *Apple...
Changing the world is all in a day's work at Apple . If you love innovation, here's your chance to make a career of it. You'll work hard. But the job comes with more Read more
*Apple* /Mac Support Engineer - GFI Digital,...
FI Digital, Inc. is currently seeking candidates for a full time Apple Support Engineer to add to our Maryland Heights, Missouri IT team. Candidates must be dynamic Read more
*Apple* Solutions Consultant - Apple (United...
Apple Solutions ConsultantJob Number: 51218534Pleasant Hill, California, United StatesPosted: Aug. 18, 2016Weekly Hours: 40.00Job SummaryAs an Apple Solutions Read more
SW Engineer *Apple* TV - Apple Inc. (United...
The Apple TV team is looking for excellent software engineers with experience in hardware, media management, media playback, content delivery and a passion for Read more
*Apple* Retail - Multiple Positions (US) - A...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.