TweetFollow Us on Twitter

Windoid XCMD
Volume Number:6
Issue Number:12
Column Tag:XCMD Corner

Related Info: Event Manager Window Manager

Windoids and HyperCard 2.0

By Donald Koscheka, MacTutor Contributing Editor

If you’ve been writing XCMDs for some time now, you might be a little concerned over how much work is involved in porting your xcmds to Hypercard 2.0. For the most part, this is a trivial process and you need not modify any of your code to support Hypercard 2.0. You will need to recompile with the new xcmd libraries though as the callback engine has been completely re-written to allow for a larger number of callbacks (some 75 as opposed to the 30 or so in HC1.0; the number is a little vague because I found a few callbacks in the library that are not documented anywhere).

For those of you using Think “C”, you will need to convert the XCMD library, “HyperXLib.o” to a Think “C” library. I got this file in MPW format and ran the “oConv” utility on it to convert it to something that Think can use. I then built a library from this. There is one small catch, the Library entry points are all uppercase. You will need to modify your calls to uppercase. For example, PasToZero becomes PASTOZERO. Of course, you might just wait until someone comes along with a more convenient library than the one that is currently distributed.

As I said, your xcmd should work “for the most part”. Certain xcmds will not work very well under Hypercard 2.0 or they will work but their behaviour will be such that you won’t recognize them (kind of like my 2 year old when she skips her nap).

The reason for this is that Hypercard 2.0 implements a completely new external window schema which offers a tremendous benefit to the xcmd writer but which also requires that you rethink your windowing strategy. The benefit of making your xcmds HC2.0 “windoid” friendly is tremendous -- windoids that function in the HC windoid layer will be able to communicate directly with Hypercard and use the Hypercard callbacks. In effect, you get a multiple-window Hypercard stack.

Windoids don’t come for free in Hypercard 2.0 and that’s good. In effect, Apple is leaving it up to each developer to decide what to do with external windows. The only rules that you must obey are those that will allow your windows to function within the external windows layer. This way, your windows will work correctly with other xcmds that also create external windows. Hypercard keeps track of which windows are owned by which xcmds, and it passes window events to each external windoid appropriately.

Windoids.c

Listing 1, “Windoids.c” is an external window xcmd skeleton. It incorporates two new functions of HC 2.0 xcmds: (1) it handles the “?” and “!” queries from the user and (2) it responds to windoid events. The former was covered last month is quite straightforward. We will look at the windoid events in greater detail in this and future columns.

Take a look at the entry point in Listing 1. Note that the first thing we do is check the number of parameters being passed to us by Hypercard. If the parameter count is less than zero (specifically, -1), then we are being passed an external windoid event for a window that we created earlier. If there is only one parameter and it’s “?” or “!” then return the appropriate information about the xcmd back to the caller. In the case of the “?”, you should return usage information. In the case of the “!” you should return a note about who created the xcmd and what it does. This is also a good place to put your copyright notice.

If the parameter count is greater than or equal to zero, then you treat the parameters as ordinary xcmd parameters. However, if the parameter count is less than zero, then you decode the parameter block in an entirely different manner. In this case, the first parameter, params[0] (“C”) or params[1] (Pascal), contains a POINTER to an xcmd event record. This record contains the following fields:

/* 1 */
 
struct XWEventInfo {
 EventRecordevent;
 WindowPtreventWindow;
 long   eventParams[9];
 Handle eventResult;
 }XWEventInfo, *XWEventInfoPtr;

The eventrecord is identical to the event manager event record. The windowPtr is a pointer to the windoid that should get this event. The event parameters and event result have other meanings that we will no doubt explore in the future but which are not required for the code in Listing 1.

In the listing, we call HandleHCEvent with the xcmd parameter block if paramcount is less than zero, otherwise we move to HandleHCmessage which should treat the parameter block like an ordinary xcmd activation. After a little thought this mechanism begs a question -- if we are responding to events in HandleHCEvent, why do we pass the entire parameter block rather than just the xwindow event record? This question gives rise to yet another question -- if that’s the case, why isn’t the parameter block just declared thusly:

/* 2 */

 typedef union{
 XCmdPBlock xcmdParams;
 XWEventInfoxwEventRecord;
 }

These questions did seem troubling to me at first -- I like to pass only those parameters that will be needed by a routine to that routine. An event handler should not need access to the parameter block, should it? The answer is absolutely and herein lies the answer -- by passing the entire parameter block to HandleHCevent, we are able to access Hypercard globals and make callbacks from inside our event loop. The answer to the second question should now be obvious -- we need to keep the parameter block intact so that xcmds can get to the callbacks. Thus the mechanism developed for handling events is correct. We can put our minds at ease and get back to the business of writing the code which is always easier once you develop this sort of intuitive feel for the data that you’re working with; a concept which is axiomatic in object oriented programming, by the way.

If your code needs to dispathc to HandleHCMessage, then you can treat the activation as a routine xcmd call and do whatever you like in HandleHCMessage. You might create a new external window here or close an existing window. Keep in mind that you should not directly call the toolbox calls to open and close windows. Rather, you must use the calls, NewXWindow and CloseXwindow which will create the windows for you and “register” them in the xwindow layer. Aside from that, window management is almost identical in Hypercard as in a stand-alone application.

/* 3 */

extern pascal WindowPtr NEWXWINDOW( XCmdPtr paramPtr,
 Rect *boundsRect,
 StringPtr title, 
        Boolean visible,
 short procID,
 Boolean color,
 Boolean floating); 

extern pascal WindowPtr GETNEWXWINDOW(XCmdPtr paramPtr,
 ResType  templateType,
 short  templateID,
 Boolean  color,
 Booleanfloating);  
extern pascal void CLOSEXWINDOW(XCmdPtr paramPtr, WindowPtr window);

When you create an external window, you use either the call to NewXWindow or the call to GetNewXWindow. Don’t draw in the window or do anything more yet. Hypercard will tell you when the window is ready for use by sending your event loop an Xwindow event called “xOpenEvt”. Not until your xcmd gets this event are you guaranteed to have a window that is ready for use.

At openEvt, you might want to invalidate the window to force an update or append some private data to the refcon. What you do is up to you, just don’t do anything to the window until you get the xOpenEvt.

Similarly, if you have a call to xwindoids of the form: Xwindoids “Close”, windowID then you should do nothing more than issue a call to CloseXWindow and go away. Later on, your xcmd will get the “xCloseEvt” event. At this time you can deallocate any private memory that the window uses and set the passFlag to true advising Hypercard that it’s okay to close the window.

Between xOpenEvt and xCloseEvt, your window will receive more or less normal events and should respond to them in a more or less normal fashion. Things start getting a little fuzzy here as I have noticed that this event loop can have different behaviors depending on what you do with the passflag. The code in Listing 1 does work, and you might want to play with the event loop to learn a little more about the behaviour of xwindows (or xwindoids as I prefer to call them to avoid confusion with that other windowing environment).

Pay particular attention to the goaway and drag code in listing 1. The goaway method does nothing more than advise Hypercard that the user wants to close the window. Later on, HC will pass back to use the xCloseEvt event. In the meantime, the window should just be in limbo.

The drag code works fine here. I discovered that setting the passflag to true will cause Hypercard to handle dragging the window. I hope to learn more about these undocumented parts of the window code as we go along. The content, activate and update methods are pure vanilla. On activate, we just check to see if we’re going active. I take the liberty of invalidating the window to force an update, but this should not be necessary. The invalRgn should be accumulated correctly for the window.

One last thing I would like to recommend is how you respond to suspend/resume events. I like the idea of hiding all my windows on suspend so that they aren’t in the way of the next application. On resume, you should show those windows that were visible at the last suspend. You will need to keep a separate flag for this, the window’s visible won’t be much use here.

In subsequent articles, we’ll hang more decorations on this skeleton and explore Hypercard xWindoids in greater detail. In the meanwhile, take a little time to master listing 1 and get comfortable with this “call and wait” mechanism for opening and closing windows. Overall I think the structure is quite workable and should lead to some very exciting extensions to Hypercard 2.0 in the future. If you discover anything about HC2.0 that you would like to share with your fellow developers, please drop me a line. My new AppleLink is D6845. See you next month.

Listing:  Windoids.c

/************************************/
/* File: Donald Koscheka.c*/
/* --------------------------------*/
/* ©1990 Donald Koscheka  */
/* All Rights Reserved    */
/************************************/
#include<HyperXCMD.h>
#include<HyperUtils.h>
#include<SetUpA4.h>

#ifndef MouseMovedEvt
#define MouseMovedEvt0xFA 
 /* Mouse moved event code*/
#endif
#ifndef SuspendResumeEvt
#define SuspendResumeEvt  0x01
 /* Suspend/Resume event code */
#endif
#define ResumeEvtMask0x1  
 /* Supend or Resume selector */
#define ConvertScrapMask  0x2 
 /* Scrap conversion flag */

pascal void HandleHCEvent( XCmdPtr pp);
pascal void HandleHCMessage( XCmdPtr pp);
pascal void UpdateWindow( WindowPtr wind );
pascal void DoContent(  WindowPtr wind, XWEventInfoPtr ip);

pascal void main( pp )
 XCmdPtrpp;
/************************************
* MAIN ENTRY POINT
************************************/
{
 pp->returnValue = NIL;
 
 if( pp->paramCount < 0 )
 HandleHCEvent( pp );
 else{
 if( pp->paramCount == 1 )
 if( **(pp->params[0]) == '!'  || **(pp->params[0]) == '?' ){
 switch(  **(pp->params[0]) ){
 case '!': 
 pp->returnValue = PASTOZERO( pp, "\pWindoids ©1990, 1991 Donald Koscheka, 
Inc.");
 return;
 case '?':
 pp->returnValue = PASTOZERO( pp, "\pWindoids [command] <parameters>" 
);
 return;
 }
 }
 HandleHCMessage( pp ); 
 }
 UnloadA4Seg( 0L );
 RestoreA4();
}

pascal void HandleHCEvent( pp )
 XCmdPtrpp;
/**********************************
* Handle events in our xWindows  
* returns true if the event was handled ok
**********************************/
{
 short  windoPart;
 Rect   r;
 XWEventInfoPtr  ip= pp->params[0];
 WindowPtrwhichWindow;
 
 pp->passFlag = FALSE;

 switch( ip->event.what ){
 case mouseDown:
 whichWindow = ip->eventWindow;
 windoPart = FindWindow( ip->event.where, &whichWindow );
 if( whichWindow )
 switch ( windoPart ){
 case inGoAway:
 if (TrackGoAway(whichWindow, ip->event.where)) {
 CLOSEXWINDOW( pp,whichWindow );
 pp->passFlag = FALSE;
 }
 break;
 case inDrag: /* handled by hypercard */
 pp->passFlag = TRUE;
 break;
 case inGrow:
 break;
 case inContent:
 if (whichWindow != FrontWindow() )
 SelectWindow( whichWindow );
 else{
 DoContent( whichWindow, ip );
 }
 pp->passFlag = TRUE;
 break;
 default: 
 break;
 }/* window part */
 break;
 case mouseUp:
 break;
 case keyDown:
 case autoKey:
 break;
 case activateEvt: /* [DK] ON ACTIVATE, DRAW THE MENUS,
 ON DEACTIVATE HIDE THE MENUS */
 if ( ip->event.modifiers & activeFlag ){
 r= (ip->eventWindow)->portRect;
 InvalRect( &r );
 }
 pp->passFlag = TRUE;
 break;
 case updateEvt: 
 UpdateWindow(  ip->eventWindow );
 pp->passFlag = TRUE;
 break;
 case app4Evt:
 {
 unsigned char *evtType = &(ip->event.message);
 
 switch( *evtType ){
 case MouseMovedEvt:
 break;
 case SuspendResumeEvt:
 if( ip->event.message & ResumeEvtMask )
 show_all_windows();
 else
 hide_all_windows();
 break;
 }
 }
 pp->passFlag = TRUE;
 break;
 case xOpenEvt:
 ShowWindow( ip->eventWindow );
 pp->passFlag = TRUE;
 break;
 case xCloseEvt:
 pp->passFlag = TRUE;
 break;
 default: 
 break; 
 } /* switch theEvent->what */
}

pascal void DoContent( wind, ip )
 WindowPtrwind;
 XWEventInfoPtr  ip;
/*************************************
* Handle the content region in a mouse down in an xwindow. ip is  a pointer 
to the HyperXevent record, needed to see where the mouse is and what 
the modifiers are.
*************************************/
{ SetPort( wind ); }

pascal void HandleHCMessage( pp )
 XCmdPtrpp;
/*****************************************
* Hypercard has sent us a message which we need to respond to. The command 
is passed in parameter 1 and the arguments are passed in parameter 2..N
* Perhaps you'll add a little parser here to accept valid commands and 
dispatch to the correct command handler. You may pass a command here 
called "openwindow" and another called "closewindow" to allow users to 
create & destroy external windows. 
*****************************************/
{ }

pascal void UpdateWindow( xwind )
 WindowPtrwind;
/******************
* Draw the contents of the window.
* You need to develop some mechanism for storing window specific data. 
 You might try storing the info in the window's refcon.  The choice is 
up to you.  
******************/
{
 BeginUpdate( wind );
 SetPort( wind );
 ClipRect( &wind->portRect );
 EndUpdate( wind );
}

 
AAPL
$432.00
Apple Inc.
+1.95
MSFT
$35.00
Microsoft Corpora
+0.60
GOOG
$886.25
Google Inc.
+11.21

MacTech Search:
Community Search:

Software Updates via MacUpdate

Duplicate Annihilator 4.9.0 - Find and d...
Duplicate Annihilator takes on the time-consuming task of comparing the images in your iPhoto library using effective algorithms to make sure that no duplicate escapes. When found, the duplicate will... Read more
Bookends 12.0.0 - Reference management a...
Bookends is a full featured bibliography/reference and information management system for students and professionals. Access the power of Bookends directly from Mellel, Nisus Writer Pro, or MS Word... Read more
iTubeX 9.3 - Download videos, mp3, and s...
iTubeX allows you to download videos (Flash, HTML5 and others), .mp3 and .swf files from almost every website as easily as possible. You can also choose to save only the audio of a video as a .mp3... Read more
SlingPlayer Plugin 3.3.18.400 - Browser...
SlingPlayer is the screen interface software that works hand-in-hand with the hardware inside the Slingbox to make your TV viewing experience just like that at home. It features an array of... Read more
Cornerstone 2.7.10 - Feature-rich Subver...
Cornerstone allows you to take control of Subversion with a client application that was specifically designed for Mac users. Cornerstone integrates all of the features you need to interact with your... Read more
Xcode 4.6.3 - Integrated development env...
Apple Xcode is Apple Computer's integrated development environment (IDE) for OS X. The full Xcode package is free to ADC members and includes all the tools you need to create, debug, and optimize... Read more
Cobook Contacts 1.2.8 - Intelligent addr...
Cobook Contacts is an intuitive, engaging address book. Solve the problem of contact management with Cobook Contacts and its simple interface and powerful syncing and integration possibilities.... Read more
Tidy Up 3.0.7 - Find duplicate files and...
Tidy Up is a complete duplicate finder and disk-tidiness utility. With Tidy Up you can search for duplicate files and packages by the owner application, content, type, creator, extension, time... Read more
Microsoft Office 2011 14.3.5 - Popular p...
Microsoft Office 2011 helps you create professional documents and presentations. And since Office for Mac 2011 is compatible with Office for Windows, you can work on documents with virtually anyone... Read more
Adobe Flash Player 11.7.700.225 - Multim...
Adobe Flash Player is a cross-platform, browser-based application runtime that provides uncompromised viewing of expressive applications, content, and videos across browsers and operating systems.... Read more

Mail Ninja Review
Mail Ninja Review By Jennifer Allen on June 17th, 2013 Our Rating: :: SIMPLE MAIL SORTINGiPhone App - Designed for the iPhone, compatible with the iPad Favoring simplicity over complexity, Mail Ninja won’t be the email solution for... | Read more »
Beejumbled Review
Beejumbled Review By Jennifer Allen on June 17th, 2013 Our Rating: :: SIMPLE WORDPLAYUniversal App - Designed for iPhone and iPad A simple but cute word game, Beejumbled should keep word game fans bzzzzy for a time.   | Read more »
Angry Birds Update Flies Near As Rovio T...
Angry Birds Update Flies Near As Rovio Teases New Level Pack Posted by Andrew Stevens on June 17th, 2013 [ permalink ] A new Angry Birds update is on the way as Rovio posted an image on | Read more »
The Official Guide to Star Command HD Is...
The Official Guide to Star Command HD Is Out, Provides Tactical Strategies To Win Posted by Andrew Stevens on June 17th, 2013 [ permalink ] | Read more »
Bill Nye The Science Guy Promotes Scienc...
Bill Nye The Science Guy Promotes Science, Lets You Watch Favorite Clips Posted by Andrew Stevens on June 17th, 2013 [ permalink ] | Read more »
Clash of Clans Launches New Battle Spell...
Clash of Clans Launches New Battle Spells and Advanced Warfare In Latest Update Posted by Andrew Stevens on June 17th, 2013 [ permalink | Read more »
Perfection. Review
Perfection. Review By Carter Dotson on June 17th, 2013 Our Rating: :: REALLY GOODUniversal App - Designed for iPhone and iPad Perfection is a line-slicing puzzle game with no stars, no scores, just gameplay.   | Read more »
AT&T Update Will Provide Wireless Em...
AT&T Update Will Provide Wireless Emergency Alert System Posted by Andrew Stevens on June 17th, 2013 [ permalink ] | Read more »
Gangstar Vegas Review
Gangstar Vegas Review By Blake Grundman on June 17th, 2013 Our Rating: :: BUSTEDUniversal App - Designed for iPhone and iPad It is always unfortunate when bugs derail what could have been a great game.   | Read more »
How To: Listen to Lossless Music
Most digital music nowadays sounds slightly worse than it does on CD, thanks to audio compression. This is great for quickly downloading music, but not best for audio quality. If you want to listen to music on your iOS device without that pesky... | Read more »

Price Scanner via MacPrices.net

15-inch Retina MacBook Pros on sale for $200 off M...
 B&H Photo has 15″ Retina MacBook Pros on sale for $200 off MSRP including free shipping. B&H will also include free copies of Parallels Desktop, Bento Database, and LoJack for Laptops... Read more
Apple refurbished iMacs available for up to $330 o...
Apple has Apple Certified Refurbished 2012 iMacs in stock today for up to $330 off MSRP – 15% off. Each iMac comes with an Apple one-year warranty, and shipping is free: - 21″ 2.7GHz iMac: $1099 $100... Read more
Save up to $200 on MacBook Pros with Apple Educati...
Purchase a new MacBook Pro at The Apple Store for Education, and take up to $200 off MSRP. All teachers, students, and staff of any educational institution qualify for the discount. Shipping is free... Read more
Save up to $100 on iMacs with Apple Education disc...
Take up to $100 off the price of a new 21″ or 27″ iMac at The Apple Store for Education. All students, teachers, and staff at any educational institution qualify for the discount, and shipping is... Read more
Microsoft Makes Office Mobile Support For iPhone (...
Microsoft Office Division General Manager Julia White announced Friday that Microsoft is releasing Office Mobile for iPhone, which will be available at no extra charge from the Apple App Store for... Read more
Tablet Computers Supplementing — Not Displacing —...
The technological world moves incredibly fast, with cutting edge trends sometimes getting pushed to the edge of the information and entertainment superhighway almost before the digital ink of their... Read more
iOS 7 Beta Adoption Accelerates Rapidly Past Previ...
Chitika Insights notes: On June 10, 2013, as part of its Worldwide Developer Conference (WWDC), Apple unveiled its latest redesign for its iOS operating system (OS). Since that time, developers have... Read more
Shootout: 2013 MacBook Air versus 2012 MacBook Air
BareFeats’ rob-ART morgan says the ‘mid-2013′ MacBook Air has some key enhancements over the 2012 MacBook Air, with the new model’s flash storage dramatically faster than the flash storage in both... Read more
13″ MacBook Pro on sale for $100 off MSRP
Amazon.com has lowered their price on the 13″ 2.5GHz MacBook Pro to $1099.99 including free shipping. Their price is $100 off MSRP. Read more
27″ iMacs on sale for $150 off MSRP
B&H Photo has 27-inch iMacs on sale for $150 off MSRP: - 27″ 3.2GHz iMac: $1849.99 - 27″ 2.9GHz iMac: $1649.99 Shipping is free, and there is NY sales tax only. B&H will also include free... Read more

Jobs Board

*Apple* Retail - Manager - Apple (Unite...
Job SummaryKeeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, youre a master of them all. In the stores fast-paced, dynamic Read more
*Apple* - Solution Architect - CompuCom...
Job Location: US-TX-Dallas Posted Date: 4/18/2013 Overview: The Apple Solution Architect (SA) will be responsible for supporting pre-sales and post-sales solutions in Read more
*Apple* Support Technician; Mid-level -...
A Kforce client in Washington, DC area is seeking an Apple Support Technician. This contractor will have the following types of responsibilities including, but not Read more
Systems Engineer - *Apple* TV - Apple...
Job Summary The Apple TV team is looking for an experienced engineer with a passion for delivering first in class home entertainment solutions. The individual must be Read more
*Apple* Support Technician - Mid - URS...
…Business Operations/Admin/IT Interest Sub Category: Information Technology Job Title : Apple Support Technician - Mid Employment Category/Status: full-time Type of Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.