TweetFollow Us on Twitter

cdev Debugging
Volume Number:6
Issue Number:2
Column Tag:Pascal Procedures

Related Info: Control Panel Dialog Manager

CDEV Debugging

By J. Peter Hoddie, Palo Alto, CA

A cdev Shell

This article describes a shell program created to simplify the process of writing, testing, and debugging Control Panel devices. The shell is written in MPW Pascal (actually it was developed in TML Pascal II, but the two are compatible) and so is appropriate for use with cdev’s written in the MPW environment. The cdev shell has been tested with Apple’s SADE debugger. This article does not describe how to write a cdev. For the details on writing a cdev, including a working example, see Inside Macintosh Volume 5.

Without a cdev shell, the process of testing a cdev is less then simple. You must compile and link the cdev, place it in the system folder, and select the Control Panel. Under these circumstances you cannot use a source level debugger, only MacsBug. Using the cdev shell, you simply link your cdev with the shell code and run it as a normal application which gives you access to a source level debugger. The cdev shell has several features designed specifically for testing. The shell itself does not appear graphically identical to the Control Panel, however as far as the cdev itself is concerned there is no difference.

The cdev shell was designed not only to allow the use of a source level debugger, but also to provide a collection of features for easily testing the many messages to which a cdev is expected to respond. Further, because as you are developing a cdev you may not have written code to handle each messages, a dialog presented from the “Message Masks...” menu item allows you to filter out any combination of cdev messages. Your message mask settings are stored as a resource type ‘msks’ so that you don’t have to reset them each time you use the shell.

An option to force the cdev to update its entire window to test your drawing code is available as the “Force Update” menu item.

A small window named “Other Window” appears above and to the right of the Control Panel window. This window allows you to test the activate and deactivate messages by making the “Other Window” the active window. By covering areas of your cdev’s panel with the “Other Window” you can further test the screen updating capabilities of your cdev.

All of the options on the standard Edit menu are passed to the cdev as the corresponding cdev messages.

When you start up the cdev shell, the test cdev is not selected. Either click on its icon or select Open from the file menu. To close the cdev, select Close from the file menu or click on the stop sign icon. This allows you to test the open and close cdev messages multiple times without having to relaunch the cdev shell. By not immediately selecting the test cdev in the shell, you have the opportunity to set break points, modify the message masks, and perform any other required actions.

Tech Note #215 - “New” cdev Messages - describes a cdev message, cursorDev, that is not documented in Inside Macintosh. It states that if a ‘CURS’ -4064 (cursor) resource is present in the cdev file, that the cdev will receive a cursorDev message (number 14) whenever the cursor is inside the cdev’s window. This allows the cdev to have its own cursor as appropriate. The shell fully supports this new message.

The shell also checks that certain required resources are present. If a required resource is missing, an error message is generated and the shell aborts. The cdev resources that the shell must have to run are ‘DITL’, ‘mach’, ‘nrct’, and ‘ICN#’ all with ID -4064. The only required resources that the shell does not check for are the ‘cdev’ code, ‘BNDL’ and ‘FREF’ resources.

The shell does other error checking as appropriate. For example, the macDev message is only allowed to return one of two values. If any other value is returned, the shell issues a warning alert.

The shell will only send the cdev the macDev message if the values of the hard and soft masks in the ‘mach’ -4064 resource are set as documented in Inside Macintosh. Otherwise the shell compares these to HwCfgFlags and ROM85 in low memory as described in Inside Macintosh. While Inside Macintosh claims that HwCfgFlags is a low memory global, its location is never given. I had to fish it out of one the “private” MPW Assembler equates files.

This article does not include a sample cdev to use with the shell. It is currently set up to work with the Sample provide in Inside Macintosh Volume 5. The only call the cdev shell makes to code outside itself is to the entry point of the cdev unit that is being tested. The name of the unit that the cdev shell expects to find is “cdev” and the name of the main cdev routine (really its entry point) is “Sample” - exactly as the sample unit in Inside Macintosh.

There is one minor bug in the Sample cdev from Inside Macintosh. In the function EnoughRoomToRun the call to GetResource should be replaced with a call to RGetResource or the cdev will not run.

The shell is not a great example of how to write a Macintosh application. It clearly demonstrates what Tech Note #203 - Don’t Abuse the Managers - tries to drive home: the Dialog Manager is not a user interface! Unfortunately, since the Control Panel relies on the Dialog Manager, there was no choice for the cdev shell. Also, the shell was originally written in THINK C, and then translated to Pascal when I found out that a cdev shell was shipping with THINK C Version 4. Anyone who is interested in the C version may contact me directly for a copy. Converting the code presented in this article to run under THINK Pascal should be an easy task.

File: cdevShell.make

# Commands to build cdev Shell using MPW Pascal
#
# put the name of your cdev files in place of cdev.p, 
# cdev.p.o, and cdev.r below
#
    Pascal cdev.p -sym on
    Pascal cdevShell.p -sym on
    Link -w -t ‘APPL’ -c ‘????’ -sym on 
 cdev.p.o 
   cdevShell.p.o 
 “{Libraries}”Runtime.o 
 “{Libraries}”Interface.o 
 “{PLibraries}”PasLib.o 
 “{PLibraries}”SANELib.o
 -o cdevShell
    Rez -append -o cdevShell cdev.r
    Rez -append -o cdevShell cdevShell.r
File: cdevShell.p

PROGRAM cdevShell;

USES  MemTypes, QuickDraw, OSIntf, ToolIntf, PackIntf,
 cdev;

CONST
 cursorDev = 14;
 HwCfgFlgs = $0B22;
 ROM85 = $028E;

TYPE
 IntPtr = ^integer;
 IntHandle = ^IntPtr;
 RectPtr = ^rect;
 EventPtr = ^EventRecord;

PROCEDURE doMenu(l: longInt); FORWARD;
PROCEDURE updateDial;FORWARD;
PROCEDURE drawIcon(ih: Handle; selected: Boolean;
 r: Rect);FORWARD;
PROCEDURE startupCdev;  FORWARD;
PROCEDURE shutDownCdev; FORWARD;
PROCEDURE cdevInitDev;  FORWARD;
PROCEDURE cdevHitDev(item: integer; e: EventPtr);
 FORWARD;
PROCEDURE cdevUpdateDev;  FORWARD;
PROCEDURE cdevNulDev(e: EventPtr); FORWARD;
PROCEDURE cdevCloseDev; FORWARD;
PROCEDURE cdevEdit(c: integer);  FORWARD;
PROCEDURE cdevKeyEvtDev(e: EventPtr);FORWARD;
PROCEDURE cdevActivate(e: EventPtr); FORWARD;
PROCEDURE cdevMacDev;FORWARD;
PROCEDURE cdevCursorDev;  FORWARD;
PROCEDURE fatalError(s : Str255);  FORWARD;
PROCEDURE warningError(s : Str255);FORWARD;
PROCEDURE doMsgDialog;  FORWARD;
FUNCTION callCdev( msgCode : integer; item : integer;
 e : EventPtr; st : longInt) :longInt; FORWARD;
PROCEDURE doNRCTs; FORWARD;
PROCEDURE getNRCTrgn;FORWARD;
PROCEDURE HiliteDefault(d: DialogPtr); FORWARD;

VAR
 cdevDial:DialogPtr;
 dP:    DialogPeek;
 cdevItems: integer;
 userItems: integer;
 teWas: integer;
 cdevStorage:  longInt;

 nrctRgn: RgnHandle;
 greyRgn: RgnHandle;
 userArea:Rect;

 stopRect,
 startRect: Rect;
 myStopIcon,
 myStartIcon:  Handle;

 cursorIsArrow:  Boolean;
 cdevMsgOff:array[0 .. 16] of Boolean;
 selected:Boolean;
 running: Boolean;

 env:   SysEnvRec;
 entryVref: integer;
 otherWindow:  WindowPtr;
 error: integer;

 i,j:   integer;
 temp, cdevDITL: Handle;
 e:EventRecord;
 rH:    RgnHandle;
 whichWindow:  WindowPtr;
 key:   char;
 p:Point;
 s:Str255;
 hasCursor: Boolean;
 teH:   TEHandle;
 trashB:Boolean;

PROCEDURE doMenu(l: longInt);
VARmenu, choice, i:integer;
 daName:Str255;
 d:DialogPtr;
BEGIN
 menu := HiWord(l);
 choice := LoWord(l);
 
 case menu of
 1:BEGIN
 if choice = 1 then BEGIN
 d := GetNewDialog(132, nil, WindowPtr(-1));
 HiliteDefault(d);
 repeat
 ModalDialog(nil, i)
 until i = 1;
 DisposDialog(d);
 END;
 if choice > 1 then BEGIN
 GetItem(GetMHandle(1), choice, daName);
 error := OpenDeskAcc(daName);
 END;
 END;
 2:case choice of
 1: startupCdev;
 2: shutDownCdev;
 4: running := false;
 END;
 3:if FrontWindow = cdevDial then
 cdevEdit(choice)
 else
 trashB := SystemEdit(choice - 1);
 4:case choice of
 1: doMsgDialog;
 2: 
 InvalRect(GrafPtr(cdevDial)^.portRect);
 END; { of case }
 END; { of case }
 HiliteMenu(0);
END;

PROCEDURE updateDial;
VAR
 r:Rect;
 patHand: PatHandle;
 i:integer;
 h:Handle;
BEGIN
 SetPort(cdevDial);
 TextSize(9);
 
 PenSize(2,2);
 
 patHand := GetPattern(-16000);
 PenPat(patHand^^);
 PaintRgn(nrctRgn);
 PenPat(black);

 doNRCTs;
 r := cdevDial^.portRect;
 InsetRect(r, -2, -2);
 r.top := r.top + 1;
 FrameRect(r);

 GetDItem(cdevDial, 2, i, h, r);
 r.top := r.top - 2;
 r.bottom := r.bottom -1;
 r.left := r.left - 2;
 r.right := r.right + 1;
 FrameRect(r);

 GetDItem(cdevDial, 1, i, h, r);
 r.top := r.top - 2;
 r.bottom := r.bottom + 2;
 r.left := r.left - 2;
 r.right := r.right + 2;
 FrameRect(r);

 PenSize(1,1);

 drawIcon(myStopIcon, not selected, stopRect);
 drawIcon(myStartIcon, selected, startRect);
END;

PROCEDURE drawIcon(ih: Handle; selected: Boolean; r: Rect);
VAR
 iconBitMap:BitMap;
 fromR: Rect;
BEGIN
 SetRect(fromR, 0, 0, 32, 32);
 iconBitMap.rowBytes := 4;
 iconBitMap.bounds := fromR;
 HLock(iH);
 if (selected) then BEGIN
 iconBitMap.baseAddr := Ptr(ORD4(iH^) + longInt(128));
 CopyBits(iconBitMap, GrafPtr(cdevDial)^.portBits, fromR, r,
 srcCopy, nil);

 iconBitMap.baseAddr := ih^;
 CopyBits(iconBitMap, GrafPtr(cdevDial)^.portBits, fromR, r,
 srcXor, nil);
 END
 else BEGIN
 iconBitMap.baseAddr := ih^;
 CopyBits(iconBitMap, GrafPtr(cdevDial)^.portBits, fromR, r,
 srcCopy, nil);
 END;
 HUnlock(iH);
END;

PROCEDURE startupCdev;
VAR
 temp:  Handle;
 i,j,totalItems: integer;
 hardMask, softMask: integer;
 p:Ptr;
 c:ControlHandle;
 tempD: DialogPtr;
 r:Rect;
BEGIN
 selected := true;
 
 getNRCTrgn;
 
 temp := GetResource(‘mach’, -4064);
 if temp = nil then
 fatalError(‘mach -4064 resource not found’);
 softMask := IntHandle(temp)^^;
 hardMask := IntPtr(2+ORD4(temp^))^;
 if (softMask = 0) and (hardMask = $ffff) then BEGIN
 cdevMacDev;
 if cdevStorage = 0 then
 fatalError(‘cdev refuses to run on this machine’);
 if cdevStorage <> 1 then
 fatalError(‘Invalid result returned from macDev call’);
 END
 else BEGIN
 if integer(BitAnd(softMask, IntPtr(ROM85)^))
 <> Intptr(ROM85)^ then
 fatalError(‘cdev failed SoftMask test’);
 if integer(BitAnd(hardMask, IntPtr(HwCfgFlgs)^))
 <> hardMask then
 fatalError(‘cdev failed HardMask test’);
 END;
 ReleaseResource(temp);

 IntHandle(dP^.items)^^ := cdevItems + userItems;
 dP^.editField := teWas;
 if teWas <> -1 then
 TEActivate( dP^.textH);
 SetPort(cdevDial);
 TextSize(9);
 for i:= cdevItems + 1 to cdevItems + userItems do
 ShowDItem(cdevDial,i);

 doNRCTs;
 
 DisableItem(GetMHandle(2),1);
 EnableItem(GetMHandle(2), 2);

 cdevInitDev;

 InvalRect(GrafPtr(cdevDial)^.portRect);
END;

PROCEDURE shutDownCdev;
VARi: integer;
BEGIN
 cdevCloseDev;

 SetCursor(arrow);
 cursorIsArrow := true;

 if cdevStorage <> 0 then
 warningError(‘Close call did not return zero’);

 for i := cdevItems + 1 to cdevItems + userItems do
 HideDItem(cdevDial, i);
 
 IntHandle(dP^.items)^^ := cdevItems;
 dP^.editField := -1;
 if teWas <> -1 then
 TEDeactivate(dP^.textH);

 selected := false;

 getNRCTrgn;

 EnableItem(GetMHandle(2), 1);
 DisableItem(GetMHandle(2), 2);

 InvalRect(GrafPtr(cdevDial)^.portRect);
END;

PROCEDURE cdevInitDev;
BEGIN
 cdevStorage := callCdev(initDev, 0, nil, cdevUnset);
END;

PROCEDURE cdevHitDev(item: integer; e: EventPtr);
BEGIN
 cdevStorage := callCdev(hitDev, item, e, cdevStorage);
END;

PROCEDURE cdevUpdateDev;
BEGIN
 cdevStorage := callCdev(updateDev, 0, nil, cdevStorage);
END;

PROCEDURE cdevNulDev(e: EventPtr);
BEGIN
 cdevStorage := callCdev(nulDev, 0, e, cdevStorage);
END;

PROCEDURE cdevCloseDev;
BEGIN
 cdevStorage := callCdev(closeDev, 0, nil, cdevStorage);
END;

PROCEDURE cdevEdit(c: integer);
BEGIN
 case c of
 1:i := undoDev;
 3:   i := cutDev;
 4:i := copyDev;
 5:i := pasteDev;
 6:i := clearDev;
 END;
 cdevStorage := callCdev(i, 0, nil, cdevStorage);
END;

PROCEDURE cdevKeyEvtDev(e: EventPtr);
BEGIN
 cdevStorage := callCdev(keyEvtDev, 0, e, cdevStorage);
END;

PROCEDURE cdevActivate(e: EventPtr);
VARi:   integer;
BEGIN
 if BitAnd(e^.modifiers, activeFlag) <> 0 then
 i := activDev
 else
 i := deactivDev;
 cdevStorage := callCdev(i, 0, e, cdevStorage);
END;

PROCEDURE cdevMacDev;
BEGIN
 cdevStorage := callCdev(macDev, 0, nil, cdevStorage);
END;

PROCEDURE cdevCursorDev;
BEGIN
 cdevStorage := callCdev(cursorDev, 0, nil, cdevStorage);
END;

FUNCTION callCdev( msgCode : integer; item : integer; 
 e : EventPtr; st : longInt) :longInt;
 var  rValue:  longInt;
 error :integer;
BEGIN
 if (not selected) or (cdevMsgOff[msgCode]) 
 then BEGIN
 callCdev := st;
 exit(callCdev);
 END;

 SetPort(cdevDial);
 TextSize(9);
 error := SetVol(nil, env.sysVRefNum);
 rValue := Sample(msgCode, item, cdevItems, 0, e^,
 st, cdevDial);
 error := SetVol(nil, entryVref);

 if (msgCode <> macDev) and 
 (msgCode <> closeDev) then
 case rValue of
 cdevGenErr:fatalError(‘General cdev error’);
 cdevMemErr: fatalError(‘cdev insufficient memory error’);
 cdevResErr: fatalError
 (‘cdev could not locate needed resource’);
 END; { of case }
 callCdev := rValue;
END;

PROCEDURE fatalError(s : Str255);
BEGIN
 ParamText(s, ‘’, ‘’, ‘’);
 error := Alert(130, nil);
 ExitToShell;
END;

PROCEDURE warningError(s : Str255);
BEGIN
 ParamText(s, ‘’, ‘’, ‘’);
 error := Alert(131, nil);
END;

PROCEDURE doMsgDialog;
VARd:   DialogPtr;
 i,kind:integer;
 r:Rect;
 h:Handle;
BEGIN
 d := GetNewDialog(128, nil, WindowPtr(-1));
 HiliteDefault(d);

 for i:= initDev + 3 to cursorDev + 3 do BEGIN
 GetDItem(d, i, kind, h, r);
 kind := integer(cdevMsgOff[i-3]);
 if kind <> 0 then
 kind := 1;
 SetCtlValue(ControlHandle(h), kind);
 END;
 
 repeat
 ModalDialog(nil, i);
 if i > 2 then BEGIN
 GetDItem(d, i, kind, h, r);
 SetCtlValue(ControlHandle(h),
 ABS(GetCtlValue(ControlHandle(h)) - 1));
 END
 until i <= 2;

 if i = 1 then BEGIN
 for i:= initDev + 3 to cursorDev + 3 do BEGIN
 GetDItem(d, i, kind, h, r);
 cdevMsgOff[i-3] :=
 Boolean(GetCtlValue(ControlHandle(h)));
 END;
 h := GetResource(‘msks’, 128);
 if h <> nil then BEGIN
 BlockMove(Ptr(@cdevMsgOff), h^, 16);
 ChangedResource(h);
 WriteResource(h);
 END;
 END;

 DisposDialog(d);
END;

PROCEDURE doNRCTs;
VARh:   Handle;
 r:RectPtr;
 i:integer;
BEGIN
 if not selected then
 exit(doNRCTs);

 h := GetResource(‘nrct’, -4064);
 r := RectPtr(2 + ORD4(h^));
 for i:= 1 to IntHandle(h)^^ do BEGIN
 EraseRect(r^);
 FrameRect(r^);
 r := RectPtr(ORD4(r) + sizeof(Rect));
 END; { of loop }
 ReleaseResource(h);
END;

PROCEDURE getNRCTrgn;
VAR
 h:Handle;
 r:RectPtr;
 rct: Rect;
 i:integer;
 rRgn:  RgnHandle;
BEGIN
 if not selected then
 BEGIN
 SetRect(rct, 86, -1, 322, 255);
 nrctRgn := NewRgn;
 RectRgn(nrctRgn, rct);
 exit(getNRCTrgn);
 END;

 h := GetResource(‘nrct’, -4064);
 if h = nil then
 fatalError(‘nrct -4064 resource is missing’);
 nrctRgn := NewRgn;
 HLock(h);
 r := RectPtr(2+ORD4(h^));
 for i:= 1 to IntHandle(h)^^ do BEGIN
 rRgn := NewRgn;
 RectRgn(rRgn, r^);
 r := RectPtr(ORD4(r) + sizeof(Rect));
 UnionRgn(nrctRgn, rRgn, nrctRgn);
 DisposeRgn(rRgn);
 END; { of loop }
 HUnlock(h);
 ReleaseResource(h);

 SetRect(rct, 86, -1, 322, 255);
 rRgn := NewRgn;
 RectRgn(rRgn, rct);
 DiffRgn(rRgn, nrctRgn, nrctRgn);
 DisposeRgn(rRgn);
END;

PROCEDURE mvWindow(w: WindowPtr; p: Point);
VARtrashR:Rect;
BEGIN
 trashR := screenBits.bounds;
 InsetRect(trashR, 6, 6);
 DragWindow(w, p, trashR);
END;

PROCEDURE HiliteDefault(d: DialogPtr);
VARi:   integer;
 box:   Rect;
 h:Handle;
BEGIN
 SetPort(d);
 GetDItem(d, 1, i, h, box);
 PenSize(3,3);
 InsetRect(box, -4, -4);
 FrameRoundRect(box, 16, 16);
END;

PROCEDURE Initialize;
BEGIN
 InitGraf(@thePort);
 InitFonts;
 InitWindows;
 TEInit;
 InitDialogs(nil);
 InitCursor;
 cursorIsArrow := true;
 MaxApplZone;
 
 SetMenuBar( GetNewMBar(256) );
 AddResMenu( GetMHandle(1), ‘DRVR’);
 DrawMenuBar;
 DisableItem(GetMHandle(2),2);
 
 error := SysEnvirons(0, env);
 error := GetVol(@s, entryVref);

 getNRCTrgn;
 
 temp := GetResource(‘msks’, 128);
 if temp <> nil then
 BlockMove(temp^, Ptr(@cdevMsgOff), 16);

 hasCursor := ( GetResource(‘CURS’, -4064) <> nil );

 SetRect(userArea, 87, 0, 322, 255);
 SetRect(stopRect, 25, 15, 25+32, 15+32);
 SetRect(startRect, 25, 85, 25+32, 85+32);

 myStartIcon := GetResource(‘ICN#’, -4064);
 if (myStartIcon = nil) then
 fatalError(‘Unable to find cdev ICN# -4064 resource’);
 myStopIcon := GetResource(‘ICN#’, 128);

 selected := false;

 cdevDITL := GetResource(‘DITL’, -16000);
 HNoPurge(cdevDITL);
 temp := GetResource(‘DITL’, -4064);
 if temp = nil then
 fatalError(‘Unable to find cdev DITL -4064 resource’);
 cdevItems := 1 + IntHandle(cdevDITL)^^;
 
 userItems := IntHandle(temp)^^;
 IntHandle(cdevDITL)^^ := cdevItems + userItems;
 i := GetHandleSize( cdevDITL );
 j := GetHandleSize( temp );
 SetHandleSize(cdevDITL, i+j-2);
 BlockMove(Ptr(2 + ORD4(temp^)), 
 Ptr(i + ORD4(cdevDITL^)), j-2);
 
 SetDAFont(1);
 cdevDial := GetNewDialog(-16000, nil, WindowPtr(-1));
 SetDAFont(0);
 dP := DialogPeek(cdevDial);
 SetPort(cdevDial);
 TextSize(9);
 ShowWindow(cdevDial);
 for i:= cdevItems + 1 to cdevItems+userItems do
 HideDItem(cdevDial, i);

 IntHandle(dP^.items)^^ := cdevItems;
 teWas := dP^.editField;
 dP^.editField := -1;
 if teWas >= 0 then BEGIN
 teH := dp^.textH;
 teH^^.txSize := 9;
 END;

 otherWindow := GetNewWindow(128, nil, WindowPtr(0));
END; { of Initialize}

PROCEDURE DoNullEvent;
BEGIN
 cdevNulDev(@e);
 SetPort(cdevDial);
 GetMouse(p);
 if (FrontWindow = cdevDial) and 
 PtInRect(p, userArea) then BEGIN
 if hasCursor then 
 cdevCursorDev
 else 
 if cursorIsArrow then
 SetCursor(GetCursor(crossCursor)^^);
 cursorIsArrow := false;
 END
 else
 if not cursorIsArrow then BEGIN
 SetCursor(arrow);
 cursorIsArrow := true
 END
END; { of doNullEvent }

PROCEDURE DoMouseDown;
BEGIN
 i := FindWindow(e.where, whichWindow);
 case i of
 inMenuBar: doMenu( MenuSelect(e.where) );
 inDrag:BEGIN
 mvWindow(whichWindow, e.where);
 e.what := nullEvent;
 END;
 inGoAway:if TrackGoAway(whichWindow, e.where)                 
 then running := false;
 inSysWindow: SystemClick(e, whichWindow);
 inContent: BEGIN
 if FrontWindow <> whichWindow
 then BEGIN
 SelectWindow(whichWindow);
 e.what := nullEvent
 END
 else if (FrontWindow = cdevDial)
 then BEGIN
 p := e.where;
 GlobalToLocal(p);
 if (not selected) and    PtInRect(p, startRect) then
 startUpCdev;
 if selected and
 PtInRect(p, stopRect) then
 shutDownCdev;
 END; { of if frontWindow}
 END; { of inContent}
 END; { end of case }
END;


BEGIN
 Initialize;

 running := true;
 while running do BEGIN
 SystemTask;
 
 if dp^.editField >= 0 then
 TEIdle( dp^.textH);
 
 if GetNextEvent(everyEvent, e) then BEGIN

 if (e.what = keyDown) or (e.what = autoKey) 
 then BEGIN
 key := char(BitAnd(e.message,charCodeMask));
 if BitAnd(e.modifiers, cmdKey) <> 0 then                      BEGIN
 doMenu(MenuKey(key));
 e.what := nullEvent;
 END;
 END;
 
 if e.what = mouseDown then
 DoMouseDown;

 if (e.what = updateEvt) and
 (e.message=longInt(otherWindow))
 then BEGIN
 BeginUpdate(otherWindow);
 EndUpdate(otherWindow);
 END;
 if IsDialogEvent(e) then BEGIN
 if (e.what = updateEvt) and
 (e.message = longInt(cdevDial))
 then BEGIN
 rH :=
 WindowPeek(cdevDial)^.updateRgn;
 error := HandToHand(Handle(rH));
 BeginUpdate(cdevDial);
 updateDial;
 cdevUpdateDev;
 EndUpdate(cdevDial);
 WindowPeek(cdevDial)^.updateRgn
 := rH;
 END;
 if (e.what = keyDown) or
 (e.what = autoKey) then
 cdevKeyEvtDev(@e);
 if e.what = activateEvt then
 cdevActivate(@e);
 
 SetPort(cdevDial);
 TextSize(9);
 if DialogSelect(e, cdevDial, i) then
 BEGIN
 if e.what = mouseDown then BEGIN
 if i =1 then
 error := 
 Alert(-16000, nil);
 if i > cdevItems then
 cdevHitDev(i, @e);
 END;
 END; { of DialogSelect if }
 END; { of DialogEvent if }
 END; { end of GNE if }
 if e.what = nullEvent then
 doNullEvent;

 END;

 cdevCloseDev;
 DisposDialog(cdevDial);
 DisposeWindow(otherWindow);
END.
File: cdevShell.r

#include “SysTypes.r”
#include “Types.r”

resource ‘PAT ‘ (-16000, purgeable) {
 $”40 00 04 00 40 00 04"
};

resource ‘ICN#’ (128, “Other”) {
 { /* array: 2 elements */
 /* [1] */
 $”00 00 00 00 00 7F FF 80 00 80 00 40 01 00 00 20"
 $”02 00 00 10 04 3C 00 08 08 24 00 04 08 20 00 02"
 $”08 3D F0 02 08 04 40 02 08 24 40 02 08 3C 5E 02"
 $”08 00 52 02 08 00 52 02 08 00 12 02 08 00 12 F2"
 $”08 00 1E 92 08 00 00 92 08 00 00 F2 08 00 00 82"
 $”08 00 00 82 04 00 00 82 02 00 00 02 01 00 00 04"
 $”00 80 00 08 00 40 00 10 00 20 00 20 00 1F FF C0",
 /* [2] */
 $”00 00 00 00 00 7F FF 80 00 FF FF C0 01 FF FF E0"
 $”03 FF FF F0 07 FF FF F8 0F FF FF FC 0F FF FF FE”
 $”0F FF FF FE 0F FF FF FE 0F FF FF FE 0F FF FF FE”
 $”0F FF FF FE 0F FF FF FE 0F FF FF FE 0F FF FF FE”
 $”0F FF FF FE 0F FF FF FE 0F FF FF FE 0F FF FF FE”
 $”0F FF FF FE 07 FF FF FE 03 FF FF FE 01 FF FF FC”
 $”00 FF FF F8 00 7F FF F0 00 3F FF E0 00 1F FF C0"
 }
};

resource ‘DLOG’ (-16000, purgeable) {
 {58, 117, 311, 437},
 documentProc,
 invisible,
 goAway,
 0x0,
 -16000,
 “Control Panel”
};

resource ‘DLOG’ (128, “Msg Masks”) {
 {50, 60, 286, 450},
 dBoxProc,
 visible,
 goAway,
 0x0,
 128,
 “”
};

resource ‘DLOG’ (132, “About...”) {
 {62, 104, 172, 398},
 dBoxProc,
 visible,
 noGoAway,
 0x0,
 132,
 “”
};

resource ‘DITL’ (-15999, purgeable) {
 { {65, 85, 85, 155},
 Button {
 enabled,
 “OK”
 },
 {8, 60, 56, 235},
 StaticText {
 disabled,
 “”
 },
 {61, 81, 89, 159},
 UserItem {
 disabled
 },
 {10, 20, 42, 52},
 Icon {
 enabled,
 0
 }
 }
};

resource ‘DITL’ (-16000, purgeable) {
 { {241, 1, 253, 87},
 StaticText {
 enabled,
 “3.3.1”
 },
 {1, 1, 242, 88},
 UserItem {
 enabled
 }
 }
};

resource ‘DITL’ (-15998, purgeable) {
 { {5, 7, 100, 227},
 StaticText {
 disabled,
 “Contributions by:\n   Steve Horowitz--the “
 “main man\n   scott douglass\n   Kristee Kr”
 “eitman\n   Amy Goldsmith”
 },
 {113, 155, 134, 224},
 Button {
 enabled,
 “Continue”
 }
 }
};

resource ‘DITL’ (130) {
 { {139, 189, 159, 249},
 Button {
 enabled,
 “OK”
 },
 {29, 30, 124, 251},
 StaticText {
 disabled,
 “Fatal Error: ^0”
 }
 }
};

resource ‘DITL’ (128) {
 { {202, 300, 222, 360},
 Button {
 enabled,
 “OK”
 },
 {201, 212, 221, 272},
 Button {
 enabled,
 “Cancel”
 },
 {40, 24, 62, 102},
 CheckBox {
 enabled,
 “initDev”
 },
 {70, 24, 84, 110},
 CheckBox {
 enabled,
 “hitDev”
 },
 {100, 24, 115, 104},
 CheckBox {
 enabled,
 “closeDev”
 },
 {130, 24, 146, 106},
 CheckBox {
 enabled,
 “nulDev”
 },
 {160, 24, 176, 112},
 CheckBox {
 enabled,
 “updateDev”
 },
 {40, 160, 61, 251},
 CheckBox {
 enabled,
 “activDev”
 },
 {70, 160, 92, 276},
 CheckBox {
 enabled,
 “deActiveDev”
 },
 {100, 160, 116, 253},
 CheckBox {
 enabled,
 “keyEvtDev”
 },
 {130, 160, 148, 261},
 CheckBox {
 enabled,
 “macDev”
 },
 {160, 160, 180, 268},
 CheckBox {
 enabled,
 “undoDev”
 },
 {40, 282, 69, 368},
 CheckBox {
 enabled,
 “cutDev”
 },
 {70, 282, 100, 367},
 CheckBox {
 enabled,
 “copyDev”
 },
 {100, 282, 127, 369},
 CheckBox {
 enabled,
 “pasteDev”
 },
 {130, 282, 154, 374},
 CheckBox {
 enabled,
 “clearDev”
 },
 {160, 282, 184, 365},
 CheckBox {
 enabled,
 “cursorDev”
 },
 {8, 8, 33, 278},
 StaticText {
 disabled,
 “Mark Boxes to Disable cdev Messages:”
 }
 }
};

resource ‘DITL’ (131) {
 { {106, 168, 126, 228},
 Button {
 enabled,
 “OK”
 },
 {7, 14, 98, 228},
 StaticText {
 disabled,
 “Warning: ^0”
 }
 }
};

resource ‘DITL’ (132) {
 { {80, 217, 100, 277},
 Button {
 enabled,
 “OK”
 },
 {12, 51, 32, 238},
 StaticText {
 disabled,
 “cdev Shell for Pascal”
 },
 {48, 52, 68, 235},
 StaticText {
 disabled,
 “© 1989 by J. Peter Hoddie”
 }
 }
};

resource ‘CNTL’ (-4048, purgeable) {
 {26, 122, 43, 170},
 0,
 visible,
 1,
 0,
 radioButProcUseWFont,
 0,
 “Show”
};

resource ‘MENU’ (128, “Apple Menu”) {
 1,
 textMenuProc,
 0x7FFFFFFD,
 enabled,
 apple,
 { “About it...”, noIcon, noKey, noMark, plain,
 “-”, noIcon, noKey, noMark, plain
 }
};

resource ‘MENU’ (129, “Files”) {
 2,
 textMenuProc,
 0x7FFFFFFB,
 enabled,
 “File”,
 { “Open”, noIcon, “O”, noMark, plain,
 “Close”, noIcon, “W”, noMark, plain,
 “-”, noIcon, noKey, noMark, plain,
 “Quit”, noIcon, “Q”, noMark, plain
 }
};

resource ‘MENU’ (130, “Edit”, preload) {
 3,
 textMenuProc,
 0x7FFFFFFD,
 enabled,
 “Edit”,
 { “Undo”, noIcon, “Z”, noMark, plain,
 “-”, noIcon, noKey, noMark, plain,
 “Cut”, noIcon, “X”, noMark, plain,
 “Copy”, noIcon, “C”, noMark, plain,
 “Paste”, noIcon, “V”, noMark, plain,
 “Clear”, noIcon, noKey, noMark, plain
 }
};

resource ‘MENU’ (131, “Options”) {
 4,
 textMenuProc,
 allEnabled,
 enabled,
 “Options”,
 { “Msg Masks...”, noIcon, noKey, noMark, plain,
 “Force Update”, noIcon, noKey, noMark, plain
 }
};

resource ‘MBAR’ (256) {
 { 128,
 129,
 130,
 131
 }
};

resource ‘ALRT’ (-16000, purgeable) {
 {48, 128, 188, 368},
 -15998,
 {
 OK, visible, silent,
 OK, visible, silent,
 OK, visible, silent,
 OK, visible, silent
 }
};

resource ‘ALRT’ (130, “Fatal Error”) {
 {56, 126, 238, 410},
 130,
 { OK, visible, sound1,
 OK, visible, sound1,
 OK, visible, sound1,
 OK, visible, sound1
 }
};

resource ‘ALRT’ (131, “Warning Error”) {
 {54, 134, 192, 378},
 131,
 { OK, visible, sound1,
 OK, visible, sound1,
 OK, visible, sound1,
 OK, visible, sound1
 }
};

data ‘msks’ (128) {
 $”00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00"
 };

resource ‘WIND’ (128, “Other Window”) {
 {38, 388, 80, 510},
 documentProc,
 visible,
 noGoAway,
 0x0,
 “OtherWindow”
};

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

SoundPrism Link Edition (Music)
SoundPrism Link Edition 1.0 Device: iOS Universal Category: Music Price: $4.99, Version: 1.0 (iTunes) Description: ***Introductory price for a the first few days after launch - if you're reading this, get it while it's fresh out of... | Read more »
Pre-register now for hack and slasher An...
Fincon, which won Facebook's Studio to Watch award in 2015, has announced that pre-registration is now open for the massive 3.0 update for its award-winning hack and slasher Angel Stone. Angel Stone is a post-apocalyptic action RPG in which the... | Read more »
Google has named Piano Tiles 2 as its Be...
Google has named Piano Tiles 2, which launched back in August last year, as its Best Game of 2015. If you're yet to play it, now's a good time to do so. It's a sequel to the hugely successful viral hit Piano Tiles (Don't Tap the White Tile) but... | Read more »
Sago Mini Trucks and Diggers (Education...
Sago Mini Trucks and Diggers 1.0 Device: iOS Universal Category: Education Price: $2.99, Version: 1.0 (iTunes) Description: Drive a dump truck with Rosie the hamster! Pile dirt high and dig deep in the ground with diggers, cranes and... | Read more »
Day One 2 Journal + Notes (Lifestyle)
Day One 2 Journal + Notes 2.0 Device: iOS Universal Category: Lifestyle Price: $4.99, Version: 2.0 (iTunes) Description: **New Release Sale—50% off for a Limited Time!** Capture life as you live it. From once-in-a-lifetime events to... | Read more »
Pull My Tongue (Games)
Pull My Tongue 1.0 Device: iOS Universal Category: Games Price: $.99, Version: 1.0 (iTunes) Description: Meet Greg. A hungry little chameleon that loves popcorn! Help feed Greg by pulling his tongue through a series of fun puzzles... | Read more »
Adventures of Mana (Games)
Adventures of Mana 1.0.0 Device: iOS Universal Category: Games Price: $13.99, Version: 1.0.0 (iTunes) Description: Relive the excitement of Final Fantasy Adventure―a timeless classic remastered for a new generation. ■STORY | Read more »
Puzzle Strike (Games)
Puzzle Strike 1.0 Device: iOS Universal Category: Games Price: $3.99, Version: 1.0 (iTunes) Description: Puzzle Strike is a deckbuilding puzzle game played amongst Fantasy Strike characters. It's inspired by puzzle games such as... | Read more »
Tsuro (Entertainment)
Tsuro 1 Device: iOS Universal Category: Entertainment Price: $3.99, Version: 1 (iTunes) Description: The award-wining puzzle strategy game, now for iPhone, iPad and iPod Touch. LAUNCH SALE - 20% OFF!To celebrate our launch, and to... | Read more »
Away ~ Meditation & mindfulness to s...
Away ~ Meditation & mindfulness to sleep, relax, focus, breathe 1.0.2 Device: iOS Universal Category: Healthcare & Fitness Price: $2.99, Version: 1.0.2 (iTunes) Description: Get Away from stress. Enjoy relaxing nature sounds... | Read more »

Price Scanner via MacPrices.net

12-inch 1.2GHz Retina MacBooks on sale for up...
B&H Photo has 12″ 1.2GHz Retina MacBooks on sale for $180 off MSRP. Shipping is free, and B&H charges NY tax only: - 12″ 1.2GHz Gray Retina MacBook: $1499 $100 off MSRP - 12″ 1.2GHz Silver... Read more
12-inch 1.1GHz Gray Retina MacBook on sale fo...
B&H Photo has the 12″ 1.1GHz Gray Retina MacBook on sale for $1199 including free shipping plus NY sales tax only. Their price is $100 off MSRP, and it’s the lowest price available for this model... Read more
Apple now offering full line of Certified Ref...
Apple now has a full line of Certified Refurbished 2015 21″ & 27″ iMacs available for up to $350 off MSRP. Apple’s one-year warranty is standard, and shipping is free. The following models are... Read more
Free GUI Speedometer – The Ultimate Digital D...
Miami, Florida based RMKapps has announced the official release of GUI Speedometer 1.0, their digital dashboard display developed for iOS devices. GUI Speedometer allows users to track their precise... Read more
FutureCalc: Ergonomic iOS Calculator App For...
London, United Kingdom based Independent software developer and entrepreneur, Hovik Melikyan has announced the release and immediate availability of FutureCalc 1.0, his new ergonomic calculator app... Read more
Save up to $600 with Apple refurbished Mac Pr...
Apple has Certified Refurbished Mac Pros available for up to $600 off the cost of new models. An Apple one-year warranty is included with each Mac Pro, and shipping is free. The following... Read more
Apple’s ‘Next Big Thing’ Drought And Mature M...
Apple’s first fiscal quarter 2016 financial results yielded both good news and bad news. In the positive column, Apple made another boatload of money, reporting record quarterly revenue of $75.9... Read more
12-inch 1.1GHz Gray Retina MacBook on sale fo...
Woodwind & Brasswind has the 12″ 1.1GHz Gray Retina MacBook on sale for $1199.99 including free shipping. Their price is $100 off MSRP, and it’s the lowest price available for this model. Read more
Mac minis on sale for $50-$70 off MSRP
B&H Photo has Mac minis on sale for up to $70 off MSRP including free shipping plus NY sales tax only: - 1.4GHz Mac mini: $449.99 $50 off MSRP - 2.6GHz Mac mini: $649.99 $50 off MSRP - 2.8GHz Mac... Read more
Save $140-$180 with Apple refurbished 2015 Ma...
Apple has Certified Refurbished 2015 11″ and 13″ MacBook Airs (the latest models), available for up to $180 off the cost of new models. An Apple one-year warranty is included with each MacBook, and... Read more

Jobs Board

Restaurant Manager - Apple Gilroy Inc./Apple...
…in every aspect of daily operation. WHY YOU'LL LIKE IT: You'll be the Big Apple . You'll solve problems. You'll get to show your ability to handle the stress and Read more
Simply Mac *Apple* Specialist- Service Repa...
Simply Mac is the largest premier retailer of Apple products in the nation. In order to support our growing customer base, we are currently looking for a driven Read more
*Apple* IOS / OS X Level 3 Support Analyst -...
Needed: Apple Support Analyst (OS X / IOS); 50k-60k/yr +…Horizon Technology Partners has an immediate opening for an Apple IOS / OS X LEVEL 3 Support Analyst. Your Read more
*Apple* - Software QA Manager - Apple Inc. (...
Changing the world is all in a day's work at Apple . If you love innovation, here's your chance to make a career of it. You'll work hard. But the job comes with more than Read more
Restaurant Manager - Apple Gilroy Inc./Apple...
…in every aspect of daily operation. WHY YOU'LL LIKE IT: You'll be the Big Apple . You'll solve problems. You'll get to show your ability to handle the stress and Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.