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cdev Debugging
Volume Number:6
Issue Number:2
Column Tag:Pascal Procedures

Related Info: Control Panel Dialog Manager

CDEV Debugging

By J. Peter Hoddie, Palo Alto, CA

A cdev Shell

This article describes a shell program created to simplify the process of writing, testing, and debugging Control Panel devices. The shell is written in MPW Pascal (actually it was developed in TML Pascal II, but the two are compatible) and so is appropriate for use with cdev’s written in the MPW environment. The cdev shell has been tested with Apple’s SADE debugger. This article does not describe how to write a cdev. For the details on writing a cdev, including a working example, see Inside Macintosh Volume 5.

Without a cdev shell, the process of testing a cdev is less then simple. You must compile and link the cdev, place it in the system folder, and select the Control Panel. Under these circumstances you cannot use a source level debugger, only MacsBug. Using the cdev shell, you simply link your cdev with the shell code and run it as a normal application which gives you access to a source level debugger. The cdev shell has several features designed specifically for testing. The shell itself does not appear graphically identical to the Control Panel, however as far as the cdev itself is concerned there is no difference.

The cdev shell was designed not only to allow the use of a source level debugger, but also to provide a collection of features for easily testing the many messages to which a cdev is expected to respond. Further, because as you are developing a cdev you may not have written code to handle each messages, a dialog presented from the “Message Masks...” menu item allows you to filter out any combination of cdev messages. Your message mask settings are stored as a resource type ‘msks’ so that you don’t have to reset them each time you use the shell.

An option to force the cdev to update its entire window to test your drawing code is available as the “Force Update” menu item.

A small window named “Other Window” appears above and to the right of the Control Panel window. This window allows you to test the activate and deactivate messages by making the “Other Window” the active window. By covering areas of your cdev’s panel with the “Other Window” you can further test the screen updating capabilities of your cdev.

All of the options on the standard Edit menu are passed to the cdev as the corresponding cdev messages.

When you start up the cdev shell, the test cdev is not selected. Either click on its icon or select Open from the file menu. To close the cdev, select Close from the file menu or click on the stop sign icon. This allows you to test the open and close cdev messages multiple times without having to relaunch the cdev shell. By not immediately selecting the test cdev in the shell, you have the opportunity to set break points, modify the message masks, and perform any other required actions.

Tech Note #215 - “New” cdev Messages - describes a cdev message, cursorDev, that is not documented in Inside Macintosh. It states that if a ‘CURS’ -4064 (cursor) resource is present in the cdev file, that the cdev will receive a cursorDev message (number 14) whenever the cursor is inside the cdev’s window. This allows the cdev to have its own cursor as appropriate. The shell fully supports this new message.

The shell also checks that certain required resources are present. If a required resource is missing, an error message is generated and the shell aborts. The cdev resources that the shell must have to run are ‘DITL’, ‘mach’, ‘nrct’, and ‘ICN#’ all with ID -4064. The only required resources that the shell does not check for are the ‘cdev’ code, ‘BNDL’ and ‘FREF’ resources.

The shell does other error checking as appropriate. For example, the macDev message is only allowed to return one of two values. If any other value is returned, the shell issues a warning alert.

The shell will only send the cdev the macDev message if the values of the hard and soft masks in the ‘mach’ -4064 resource are set as documented in Inside Macintosh. Otherwise the shell compares these to HwCfgFlags and ROM85 in low memory as described in Inside Macintosh. While Inside Macintosh claims that HwCfgFlags is a low memory global, its location is never given. I had to fish it out of one the “private” MPW Assembler equates files.

This article does not include a sample cdev to use with the shell. It is currently set up to work with the Sample provide in Inside Macintosh Volume 5. The only call the cdev shell makes to code outside itself is to the entry point of the cdev unit that is being tested. The name of the unit that the cdev shell expects to find is “cdev” and the name of the main cdev routine (really its entry point) is “Sample” - exactly as the sample unit in Inside Macintosh.

There is one minor bug in the Sample cdev from Inside Macintosh. In the function EnoughRoomToRun the call to GetResource should be replaced with a call to RGetResource or the cdev will not run.

The shell is not a great example of how to write a Macintosh application. It clearly demonstrates what Tech Note #203 - Don’t Abuse the Managers - tries to drive home: the Dialog Manager is not a user interface! Unfortunately, since the Control Panel relies on the Dialog Manager, there was no choice for the cdev shell. Also, the shell was originally written in THINK C, and then translated to Pascal when I found out that a cdev shell was shipping with THINK C Version 4. Anyone who is interested in the C version may contact me directly for a copy. Converting the code presented in this article to run under THINK Pascal should be an easy task.

File: cdevShell.make

# Commands to build cdev Shell using MPW Pascal
#
# put the name of your cdev files in place of cdev.p, 
# cdev.p.o, and cdev.r below
#
    Pascal cdev.p -sym on
    Pascal cdevShell.p -sym on
    Link -w -t ‘APPL’ -c ‘????’ -sym on 
 cdev.p.o 
   cdevShell.p.o 
 “{Libraries}”Runtime.o 
 “{Libraries}”Interface.o 
 “{PLibraries}”PasLib.o 
 “{PLibraries}”SANELib.o
 -o cdevShell
    Rez -append -o cdevShell cdev.r
    Rez -append -o cdevShell cdevShell.r
File: cdevShell.p

PROGRAM cdevShell;

USES  MemTypes, QuickDraw, OSIntf, ToolIntf, PackIntf,
 cdev;

CONST
 cursorDev = 14;
 HwCfgFlgs = $0B22;
 ROM85 = $028E;

TYPE
 IntPtr = ^integer;
 IntHandle = ^IntPtr;
 RectPtr = ^rect;
 EventPtr = ^EventRecord;

PROCEDURE doMenu(l: longInt); FORWARD;
PROCEDURE updateDial;FORWARD;
PROCEDURE drawIcon(ih: Handle; selected: Boolean;
 r: Rect);FORWARD;
PROCEDURE startupCdev;  FORWARD;
PROCEDURE shutDownCdev; FORWARD;
PROCEDURE cdevInitDev;  FORWARD;
PROCEDURE cdevHitDev(item: integer; e: EventPtr);
 FORWARD;
PROCEDURE cdevUpdateDev;  FORWARD;
PROCEDURE cdevNulDev(e: EventPtr); FORWARD;
PROCEDURE cdevCloseDev; FORWARD;
PROCEDURE cdevEdit(c: integer);  FORWARD;
PROCEDURE cdevKeyEvtDev(e: EventPtr);FORWARD;
PROCEDURE cdevActivate(e: EventPtr); FORWARD;
PROCEDURE cdevMacDev;FORWARD;
PROCEDURE cdevCursorDev;  FORWARD;
PROCEDURE fatalError(s : Str255);  FORWARD;
PROCEDURE warningError(s : Str255);FORWARD;
PROCEDURE doMsgDialog;  FORWARD;
FUNCTION callCdev( msgCode : integer; item : integer;
 e : EventPtr; st : longInt) :longInt; FORWARD;
PROCEDURE doNRCTs; FORWARD;
PROCEDURE getNRCTrgn;FORWARD;
PROCEDURE HiliteDefault(d: DialogPtr); FORWARD;

VAR
 cdevDial:DialogPtr;
 dP:    DialogPeek;
 cdevItems: integer;
 userItems: integer;
 teWas: integer;
 cdevStorage:  longInt;

 nrctRgn: RgnHandle;
 greyRgn: RgnHandle;
 userArea:Rect;

 stopRect,
 startRect: Rect;
 myStopIcon,
 myStartIcon:  Handle;

 cursorIsArrow:  Boolean;
 cdevMsgOff:array[0 .. 16] of Boolean;
 selected:Boolean;
 running: Boolean;

 env:   SysEnvRec;
 entryVref: integer;
 otherWindow:  WindowPtr;
 error: integer;

 i,j:   integer;
 temp, cdevDITL: Handle;
 e:EventRecord;
 rH:    RgnHandle;
 whichWindow:  WindowPtr;
 key:   char;
 p:Point;
 s:Str255;
 hasCursor: Boolean;
 teH:   TEHandle;
 trashB:Boolean;

PROCEDURE doMenu(l: longInt);
VARmenu, choice, i:integer;
 daName:Str255;
 d:DialogPtr;
BEGIN
 menu := HiWord(l);
 choice := LoWord(l);
 
 case menu of
 1:BEGIN
 if choice = 1 then BEGIN
 d := GetNewDialog(132, nil, WindowPtr(-1));
 HiliteDefault(d);
 repeat
 ModalDialog(nil, i)
 until i = 1;
 DisposDialog(d);
 END;
 if choice > 1 then BEGIN
 GetItem(GetMHandle(1), choice, daName);
 error := OpenDeskAcc(daName);
 END;
 END;
 2:case choice of
 1: startupCdev;
 2: shutDownCdev;
 4: running := false;
 END;
 3:if FrontWindow = cdevDial then
 cdevEdit(choice)
 else
 trashB := SystemEdit(choice - 1);
 4:case choice of
 1: doMsgDialog;
 2: 
 InvalRect(GrafPtr(cdevDial)^.portRect);
 END; { of case }
 END; { of case }
 HiliteMenu(0);
END;

PROCEDURE updateDial;
VAR
 r:Rect;
 patHand: PatHandle;
 i:integer;
 h:Handle;
BEGIN
 SetPort(cdevDial);
 TextSize(9);
 
 PenSize(2,2);
 
 patHand := GetPattern(-16000);
 PenPat(patHand^^);
 PaintRgn(nrctRgn);
 PenPat(black);

 doNRCTs;
 r := cdevDial^.portRect;
 InsetRect(r, -2, -2);
 r.top := r.top + 1;
 FrameRect(r);

 GetDItem(cdevDial, 2, i, h, r);
 r.top := r.top - 2;
 r.bottom := r.bottom -1;
 r.left := r.left - 2;
 r.right := r.right + 1;
 FrameRect(r);

 GetDItem(cdevDial, 1, i, h, r);
 r.top := r.top - 2;
 r.bottom := r.bottom + 2;
 r.left := r.left - 2;
 r.right := r.right + 2;
 FrameRect(r);

 PenSize(1,1);

 drawIcon(myStopIcon, not selected, stopRect);
 drawIcon(myStartIcon, selected, startRect);
END;

PROCEDURE drawIcon(ih: Handle; selected: Boolean; r: Rect);
VAR
 iconBitMap:BitMap;
 fromR: Rect;
BEGIN
 SetRect(fromR, 0, 0, 32, 32);
 iconBitMap.rowBytes := 4;
 iconBitMap.bounds := fromR;
 HLock(iH);
 if (selected) then BEGIN
 iconBitMap.baseAddr := Ptr(ORD4(iH^) + longInt(128));
 CopyBits(iconBitMap, GrafPtr(cdevDial)^.portBits, fromR, r,
 srcCopy, nil);

 iconBitMap.baseAddr := ih^;
 CopyBits(iconBitMap, GrafPtr(cdevDial)^.portBits, fromR, r,
 srcXor, nil);
 END
 else BEGIN
 iconBitMap.baseAddr := ih^;
 CopyBits(iconBitMap, GrafPtr(cdevDial)^.portBits, fromR, r,
 srcCopy, nil);
 END;
 HUnlock(iH);
END;

PROCEDURE startupCdev;
VAR
 temp:  Handle;
 i,j,totalItems: integer;
 hardMask, softMask: integer;
 p:Ptr;
 c:ControlHandle;
 tempD: DialogPtr;
 r:Rect;
BEGIN
 selected := true;
 
 getNRCTrgn;
 
 temp := GetResource(‘mach’, -4064);
 if temp = nil then
 fatalError(‘mach -4064 resource not found’);
 softMask := IntHandle(temp)^^;
 hardMask := IntPtr(2+ORD4(temp^))^;
 if (softMask = 0) and (hardMask = $ffff) then BEGIN
 cdevMacDev;
 if cdevStorage = 0 then
 fatalError(‘cdev refuses to run on this machine’);
 if cdevStorage <> 1 then
 fatalError(‘Invalid result returned from macDev call’);
 END
 else BEGIN
 if integer(BitAnd(softMask, IntPtr(ROM85)^))
 <> Intptr(ROM85)^ then
 fatalError(‘cdev failed SoftMask test’);
 if integer(BitAnd(hardMask, IntPtr(HwCfgFlgs)^))
 <> hardMask then
 fatalError(‘cdev failed HardMask test’);
 END;
 ReleaseResource(temp);

 IntHandle(dP^.items)^^ := cdevItems + userItems;
 dP^.editField := teWas;
 if teWas <> -1 then
 TEActivate( dP^.textH);
 SetPort(cdevDial);
 TextSize(9);
 for i:= cdevItems + 1 to cdevItems + userItems do
 ShowDItem(cdevDial,i);

 doNRCTs;
 
 DisableItem(GetMHandle(2),1);
 EnableItem(GetMHandle(2), 2);

 cdevInitDev;

 InvalRect(GrafPtr(cdevDial)^.portRect);
END;

PROCEDURE shutDownCdev;
VARi: integer;
BEGIN
 cdevCloseDev;

 SetCursor(arrow);
 cursorIsArrow := true;

 if cdevStorage <> 0 then
 warningError(‘Close call did not return zero’);

 for i := cdevItems + 1 to cdevItems + userItems do
 HideDItem(cdevDial, i);
 
 IntHandle(dP^.items)^^ := cdevItems;
 dP^.editField := -1;
 if teWas <> -1 then
 TEDeactivate(dP^.textH);

 selected := false;

 getNRCTrgn;

 EnableItem(GetMHandle(2), 1);
 DisableItem(GetMHandle(2), 2);

 InvalRect(GrafPtr(cdevDial)^.portRect);
END;

PROCEDURE cdevInitDev;
BEGIN
 cdevStorage := callCdev(initDev, 0, nil, cdevUnset);
END;

PROCEDURE cdevHitDev(item: integer; e: EventPtr);
BEGIN
 cdevStorage := callCdev(hitDev, item, e, cdevStorage);
END;

PROCEDURE cdevUpdateDev;
BEGIN
 cdevStorage := callCdev(updateDev, 0, nil, cdevStorage);
END;

PROCEDURE cdevNulDev(e: EventPtr);
BEGIN
 cdevStorage := callCdev(nulDev, 0, e, cdevStorage);
END;

PROCEDURE cdevCloseDev;
BEGIN
 cdevStorage := callCdev(closeDev, 0, nil, cdevStorage);
END;

PROCEDURE cdevEdit(c: integer);
BEGIN
 case c of
 1:i := undoDev;
 3:   i := cutDev;
 4:i := copyDev;
 5:i := pasteDev;
 6:i := clearDev;
 END;
 cdevStorage := callCdev(i, 0, nil, cdevStorage);
END;

PROCEDURE cdevKeyEvtDev(e: EventPtr);
BEGIN
 cdevStorage := callCdev(keyEvtDev, 0, e, cdevStorage);
END;

PROCEDURE cdevActivate(e: EventPtr);
VARi:   integer;
BEGIN
 if BitAnd(e^.modifiers, activeFlag) <> 0 then
 i := activDev
 else
 i := deactivDev;
 cdevStorage := callCdev(i, 0, e, cdevStorage);
END;

PROCEDURE cdevMacDev;
BEGIN
 cdevStorage := callCdev(macDev, 0, nil, cdevStorage);
END;

PROCEDURE cdevCursorDev;
BEGIN
 cdevStorage := callCdev(cursorDev, 0, nil, cdevStorage);
END;

FUNCTION callCdev( msgCode : integer; item : integer; 
 e : EventPtr; st : longInt) :longInt;
 var  rValue:  longInt;
 error :integer;
BEGIN
 if (not selected) or (cdevMsgOff[msgCode]) 
 then BEGIN
 callCdev := st;
 exit(callCdev);
 END;

 SetPort(cdevDial);
 TextSize(9);
 error := SetVol(nil, env.sysVRefNum);
 rValue := Sample(msgCode, item, cdevItems, 0, e^,
 st, cdevDial);
 error := SetVol(nil, entryVref);

 if (msgCode <> macDev) and 
 (msgCode <> closeDev) then
 case rValue of
 cdevGenErr:fatalError(‘General cdev error’);
 cdevMemErr: fatalError(‘cdev insufficient memory error’);
 cdevResErr: fatalError
 (‘cdev could not locate needed resource’);
 END; { of case }
 callCdev := rValue;
END;

PROCEDURE fatalError(s : Str255);
BEGIN
 ParamText(s, ‘’, ‘’, ‘’);
 error := Alert(130, nil);
 ExitToShell;
END;

PROCEDURE warningError(s : Str255);
BEGIN
 ParamText(s, ‘’, ‘’, ‘’);
 error := Alert(131, nil);
END;

PROCEDURE doMsgDialog;
VARd:   DialogPtr;
 i,kind:integer;
 r:Rect;
 h:Handle;
BEGIN
 d := GetNewDialog(128, nil, WindowPtr(-1));
 HiliteDefault(d);

 for i:= initDev + 3 to cursorDev + 3 do BEGIN
 GetDItem(d, i, kind, h, r);
 kind := integer(cdevMsgOff[i-3]);
 if kind <> 0 then
 kind := 1;
 SetCtlValue(ControlHandle(h), kind);
 END;
 
 repeat
 ModalDialog(nil, i);
 if i > 2 then BEGIN
 GetDItem(d, i, kind, h, r);
 SetCtlValue(ControlHandle(h),
 ABS(GetCtlValue(ControlHandle(h)) - 1));
 END
 until i <= 2;

 if i = 1 then BEGIN
 for i:= initDev + 3 to cursorDev + 3 do BEGIN
 GetDItem(d, i, kind, h, r);
 cdevMsgOff[i-3] :=
 Boolean(GetCtlValue(ControlHandle(h)));
 END;
 h := GetResource(‘msks’, 128);
 if h <> nil then BEGIN
 BlockMove(Ptr(@cdevMsgOff), h^, 16);
 ChangedResource(h);
 WriteResource(h);
 END;
 END;

 DisposDialog(d);
END;

PROCEDURE doNRCTs;
VARh:   Handle;
 r:RectPtr;
 i:integer;
BEGIN
 if not selected then
 exit(doNRCTs);

 h := GetResource(‘nrct’, -4064);
 r := RectPtr(2 + ORD4(h^));
 for i:= 1 to IntHandle(h)^^ do BEGIN
 EraseRect(r^);
 FrameRect(r^);
 r := RectPtr(ORD4(r) + sizeof(Rect));
 END; { of loop }
 ReleaseResource(h);
END;

PROCEDURE getNRCTrgn;
VAR
 h:Handle;
 r:RectPtr;
 rct: Rect;
 i:integer;
 rRgn:  RgnHandle;
BEGIN
 if not selected then
 BEGIN
 SetRect(rct, 86, -1, 322, 255);
 nrctRgn := NewRgn;
 RectRgn(nrctRgn, rct);
 exit(getNRCTrgn);
 END;

 h := GetResource(‘nrct’, -4064);
 if h = nil then
 fatalError(‘nrct -4064 resource is missing’);
 nrctRgn := NewRgn;
 HLock(h);
 r := RectPtr(2+ORD4(h^));
 for i:= 1 to IntHandle(h)^^ do BEGIN
 rRgn := NewRgn;
 RectRgn(rRgn, r^);
 r := RectPtr(ORD4(r) + sizeof(Rect));
 UnionRgn(nrctRgn, rRgn, nrctRgn);
 DisposeRgn(rRgn);
 END; { of loop }
 HUnlock(h);
 ReleaseResource(h);

 SetRect(rct, 86, -1, 322, 255);
 rRgn := NewRgn;
 RectRgn(rRgn, rct);
 DiffRgn(rRgn, nrctRgn, nrctRgn);
 DisposeRgn(rRgn);
END;

PROCEDURE mvWindow(w: WindowPtr; p: Point);
VARtrashR:Rect;
BEGIN
 trashR := screenBits.bounds;
 InsetRect(trashR, 6, 6);
 DragWindow(w, p, trashR);
END;

PROCEDURE HiliteDefault(d: DialogPtr);
VARi:   integer;
 box:   Rect;
 h:Handle;
BEGIN
 SetPort(d);
 GetDItem(d, 1, i, h, box);
 PenSize(3,3);
 InsetRect(box, -4, -4);
 FrameRoundRect(box, 16, 16);
END;

PROCEDURE Initialize;
BEGIN
 InitGraf(@thePort);
 InitFonts;
 InitWindows;
 TEInit;
 InitDialogs(nil);
 InitCursor;
 cursorIsArrow := true;
 MaxApplZone;
 
 SetMenuBar( GetNewMBar(256) );
 AddResMenu( GetMHandle(1), ‘DRVR’);
 DrawMenuBar;
 DisableItem(GetMHandle(2),2);
 
 error := SysEnvirons(0, env);
 error := GetVol(@s, entryVref);

 getNRCTrgn;
 
 temp := GetResource(‘msks’, 128);
 if temp <> nil then
 BlockMove(temp^, Ptr(@cdevMsgOff), 16);

 hasCursor := ( GetResource(‘CURS’, -4064) <> nil );

 SetRect(userArea, 87, 0, 322, 255);
 SetRect(stopRect, 25, 15, 25+32, 15+32);
 SetRect(startRect, 25, 85, 25+32, 85+32);

 myStartIcon := GetResource(‘ICN#’, -4064);
 if (myStartIcon = nil) then
 fatalError(‘Unable to find cdev ICN# -4064 resource’);
 myStopIcon := GetResource(‘ICN#’, 128);

 selected := false;

 cdevDITL := GetResource(‘DITL’, -16000);
 HNoPurge(cdevDITL);
 temp := GetResource(‘DITL’, -4064);
 if temp = nil then
 fatalError(‘Unable to find cdev DITL -4064 resource’);
 cdevItems := 1 + IntHandle(cdevDITL)^^;
 
 userItems := IntHandle(temp)^^;
 IntHandle(cdevDITL)^^ := cdevItems + userItems;
 i := GetHandleSize( cdevDITL );
 j := GetHandleSize( temp );
 SetHandleSize(cdevDITL, i+j-2);
 BlockMove(Ptr(2 + ORD4(temp^)), 
 Ptr(i + ORD4(cdevDITL^)), j-2);
 
 SetDAFont(1);
 cdevDial := GetNewDialog(-16000, nil, WindowPtr(-1));
 SetDAFont(0);
 dP := DialogPeek(cdevDial);
 SetPort(cdevDial);
 TextSize(9);
 ShowWindow(cdevDial);
 for i:= cdevItems + 1 to cdevItems+userItems do
 HideDItem(cdevDial, i);

 IntHandle(dP^.items)^^ := cdevItems;
 teWas := dP^.editField;
 dP^.editField := -1;
 if teWas >= 0 then BEGIN
 teH := dp^.textH;
 teH^^.txSize := 9;
 END;

 otherWindow := GetNewWindow(128, nil, WindowPtr(0));
END; { of Initialize}

PROCEDURE DoNullEvent;
BEGIN
 cdevNulDev(@e);
 SetPort(cdevDial);
 GetMouse(p);
 if (FrontWindow = cdevDial) and 
 PtInRect(p, userArea) then BEGIN
 if hasCursor then 
 cdevCursorDev
 else 
 if cursorIsArrow then
 SetCursor(GetCursor(crossCursor)^^);
 cursorIsArrow := false;
 END
 else
 if not cursorIsArrow then BEGIN
 SetCursor(arrow);
 cursorIsArrow := true
 END
END; { of doNullEvent }

PROCEDURE DoMouseDown;
BEGIN
 i := FindWindow(e.where, whichWindow);
 case i of
 inMenuBar: doMenu( MenuSelect(e.where) );
 inDrag:BEGIN
 mvWindow(whichWindow, e.where);
 e.what := nullEvent;
 END;
 inGoAway:if TrackGoAway(whichWindow, e.where)                 
 then running := false;
 inSysWindow: SystemClick(e, whichWindow);
 inContent: BEGIN
 if FrontWindow <> whichWindow
 then BEGIN
 SelectWindow(whichWindow);
 e.what := nullEvent
 END
 else if (FrontWindow = cdevDial)
 then BEGIN
 p := e.where;
 GlobalToLocal(p);
 if (not selected) and    PtInRect(p, startRect) then
 startUpCdev;
 if selected and
 PtInRect(p, stopRect) then
 shutDownCdev;
 END; { of if frontWindow}
 END; { of inContent}
 END; { end of case }
END;


BEGIN
 Initialize;

 running := true;
 while running do BEGIN
 SystemTask;
 
 if dp^.editField >= 0 then
 TEIdle( dp^.textH);
 
 if GetNextEvent(everyEvent, e) then BEGIN

 if (e.what = keyDown) or (e.what = autoKey) 
 then BEGIN
 key := char(BitAnd(e.message,charCodeMask));
 if BitAnd(e.modifiers, cmdKey) <> 0 then                      BEGIN
 doMenu(MenuKey(key));
 e.what := nullEvent;
 END;
 END;
 
 if e.what = mouseDown then
 DoMouseDown;

 if (e.what = updateEvt) and
 (e.message=longInt(otherWindow))
 then BEGIN
 BeginUpdate(otherWindow);
 EndUpdate(otherWindow);
 END;
 if IsDialogEvent(e) then BEGIN
 if (e.what = updateEvt) and
 (e.message = longInt(cdevDial))
 then BEGIN
 rH :=
 WindowPeek(cdevDial)^.updateRgn;
 error := HandToHand(Handle(rH));
 BeginUpdate(cdevDial);
 updateDial;
 cdevUpdateDev;
 EndUpdate(cdevDial);
 WindowPeek(cdevDial)^.updateRgn
 := rH;
 END;
 if (e.what = keyDown) or
 (e.what = autoKey) then
 cdevKeyEvtDev(@e);
 if e.what = activateEvt then
 cdevActivate(@e);
 
 SetPort(cdevDial);
 TextSize(9);
 if DialogSelect(e, cdevDial, i) then
 BEGIN
 if e.what = mouseDown then BEGIN
 if i =1 then
 error := 
 Alert(-16000, nil);
 if i > cdevItems then
 cdevHitDev(i, @e);
 END;
 END; { of DialogSelect if }
 END; { of DialogEvent if }
 END; { end of GNE if }
 if e.what = nullEvent then
 doNullEvent;

 END;

 cdevCloseDev;
 DisposDialog(cdevDial);
 DisposeWindow(otherWindow);
END.
File: cdevShell.r

#include “SysTypes.r”
#include “Types.r”

resource ‘PAT ‘ (-16000, purgeable) {
 $”40 00 04 00 40 00 04"
};

resource ‘ICN#’ (128, “Other”) {
 { /* array: 2 elements */
 /* [1] */
 $”00 00 00 00 00 7F FF 80 00 80 00 40 01 00 00 20"
 $”02 00 00 10 04 3C 00 08 08 24 00 04 08 20 00 02"
 $”08 3D F0 02 08 04 40 02 08 24 40 02 08 3C 5E 02"
 $”08 00 52 02 08 00 52 02 08 00 12 02 08 00 12 F2"
 $”08 00 1E 92 08 00 00 92 08 00 00 F2 08 00 00 82"
 $”08 00 00 82 04 00 00 82 02 00 00 02 01 00 00 04"
 $”00 80 00 08 00 40 00 10 00 20 00 20 00 1F FF C0",
 /* [2] */
 $”00 00 00 00 00 7F FF 80 00 FF FF C0 01 FF FF E0"
 $”03 FF FF F0 07 FF FF F8 0F FF FF FC 0F FF FF FE”
 $”0F FF FF FE 0F FF FF FE 0F FF FF FE 0F FF FF FE”
 $”0F FF FF FE 0F FF FF FE 0F FF FF FE 0F FF FF FE”
 $”0F FF FF FE 0F FF FF FE 0F FF FF FE 0F FF FF FE”
 $”0F FF FF FE 07 FF FF FE 03 FF FF FE 01 FF FF FC”
 $”00 FF FF F8 00 7F FF F0 00 3F FF E0 00 1F FF C0"
 }
};

resource ‘DLOG’ (-16000, purgeable) {
 {58, 117, 311, 437},
 documentProc,
 invisible,
 goAway,
 0x0,
 -16000,
 “Control Panel”
};

resource ‘DLOG’ (128, “Msg Masks”) {
 {50, 60, 286, 450},
 dBoxProc,
 visible,
 goAway,
 0x0,
 128,
 “”
};

resource ‘DLOG’ (132, “About...”) {
 {62, 104, 172, 398},
 dBoxProc,
 visible,
 noGoAway,
 0x0,
 132,
 “”
};

resource ‘DITL’ (-15999, purgeable) {
 { {65, 85, 85, 155},
 Button {
 enabled,
 “OK”
 },
 {8, 60, 56, 235},
 StaticText {
 disabled,
 “”
 },
 {61, 81, 89, 159},
 UserItem {
 disabled
 },
 {10, 20, 42, 52},
 Icon {
 enabled,
 0
 }
 }
};

resource ‘DITL’ (-16000, purgeable) {
 { {241, 1, 253, 87},
 StaticText {
 enabled,
 “3.3.1”
 },
 {1, 1, 242, 88},
 UserItem {
 enabled
 }
 }
};

resource ‘DITL’ (-15998, purgeable) {
 { {5, 7, 100, 227},
 StaticText {
 disabled,
 “Contributions by:\n   Steve Horowitz--the “
 “main man\n   scott douglass\n   Kristee Kr”
 “eitman\n   Amy Goldsmith”
 },
 {113, 155, 134, 224},
 Button {
 enabled,
 “Continue”
 }
 }
};

resource ‘DITL’ (130) {
 { {139, 189, 159, 249},
 Button {
 enabled,
 “OK”
 },
 {29, 30, 124, 251},
 StaticText {
 disabled,
 “Fatal Error: ^0”
 }
 }
};

resource ‘DITL’ (128) {
 { {202, 300, 222, 360},
 Button {
 enabled,
 “OK”
 },
 {201, 212, 221, 272},
 Button {
 enabled,
 “Cancel”
 },
 {40, 24, 62, 102},
 CheckBox {
 enabled,
 “initDev”
 },
 {70, 24, 84, 110},
 CheckBox {
 enabled,
 “hitDev”
 },
 {100, 24, 115, 104},
 CheckBox {
 enabled,
 “closeDev”
 },
 {130, 24, 146, 106},
 CheckBox {
 enabled,
 “nulDev”
 },
 {160, 24, 176, 112},
 CheckBox {
 enabled,
 “updateDev”
 },
 {40, 160, 61, 251},
 CheckBox {
 enabled,
 “activDev”
 },
 {70, 160, 92, 276},
 CheckBox {
 enabled,
 “deActiveDev”
 },
 {100, 160, 116, 253},
 CheckBox {
 enabled,
 “keyEvtDev”
 },
 {130, 160, 148, 261},
 CheckBox {
 enabled,
 “macDev”
 },
 {160, 160, 180, 268},
 CheckBox {
 enabled,
 “undoDev”
 },
 {40, 282, 69, 368},
 CheckBox {
 enabled,
 “cutDev”
 },
 {70, 282, 100, 367},
 CheckBox {
 enabled,
 “copyDev”
 },
 {100, 282, 127, 369},
 CheckBox {
 enabled,
 “pasteDev”
 },
 {130, 282, 154, 374},
 CheckBox {
 enabled,
 “clearDev”
 },
 {160, 282, 184, 365},
 CheckBox {
 enabled,
 “cursorDev”
 },
 {8, 8, 33, 278},
 StaticText {
 disabled,
 “Mark Boxes to Disable cdev Messages:”
 }
 }
};

resource ‘DITL’ (131) {
 { {106, 168, 126, 228},
 Button {
 enabled,
 “OK”
 },
 {7, 14, 98, 228},
 StaticText {
 disabled,
 “Warning: ^0”
 }
 }
};

resource ‘DITL’ (132) {
 { {80, 217, 100, 277},
 Button {
 enabled,
 “OK”
 },
 {12, 51, 32, 238},
 StaticText {
 disabled,
 “cdev Shell for Pascal”
 },
 {48, 52, 68, 235},
 StaticText {
 disabled,
 “© 1989 by J. Peter Hoddie”
 }
 }
};

resource ‘CNTL’ (-4048, purgeable) {
 {26, 122, 43, 170},
 0,
 visible,
 1,
 0,
 radioButProcUseWFont,
 0,
 “Show”
};

resource ‘MENU’ (128, “Apple Menu”) {
 1,
 textMenuProc,
 0x7FFFFFFD,
 enabled,
 apple,
 { “About it...”, noIcon, noKey, noMark, plain,
 “-”, noIcon, noKey, noMark, plain
 }
};

resource ‘MENU’ (129, “Files”) {
 2,
 textMenuProc,
 0x7FFFFFFB,
 enabled,
 “File”,
 { “Open”, noIcon, “O”, noMark, plain,
 “Close”, noIcon, “W”, noMark, plain,
 “-”, noIcon, noKey, noMark, plain,
 “Quit”, noIcon, “Q”, noMark, plain
 }
};

resource ‘MENU’ (130, “Edit”, preload) {
 3,
 textMenuProc,
 0x7FFFFFFD,
 enabled,
 “Edit”,
 { “Undo”, noIcon, “Z”, noMark, plain,
 “-”, noIcon, noKey, noMark, plain,
 “Cut”, noIcon, “X”, noMark, plain,
 “Copy”, noIcon, “C”, noMark, plain,
 “Paste”, noIcon, “V”, noMark, plain,
 “Clear”, noIcon, noKey, noMark, plain
 }
};

resource ‘MENU’ (131, “Options”) {
 4,
 textMenuProc,
 allEnabled,
 enabled,
 “Options”,
 { “Msg Masks...”, noIcon, noKey, noMark, plain,
 “Force Update”, noIcon, noKey, noMark, plain
 }
};

resource ‘MBAR’ (256) {
 { 128,
 129,
 130,
 131
 }
};

resource ‘ALRT’ (-16000, purgeable) {
 {48, 128, 188, 368},
 -15998,
 {
 OK, visible, silent,
 OK, visible, silent,
 OK, visible, silent,
 OK, visible, silent
 }
};

resource ‘ALRT’ (130, “Fatal Error”) {
 {56, 126, 238, 410},
 130,
 { OK, visible, sound1,
 OK, visible, sound1,
 OK, visible, sound1,
 OK, visible, sound1
 }
};

resource ‘ALRT’ (131, “Warning Error”) {
 {54, 134, 192, 378},
 131,
 { OK, visible, sound1,
 OK, visible, sound1,
 OK, visible, sound1,
 OK, visible, sound1
 }
};

data ‘msks’ (128) {
 $”00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00"
 };

resource ‘WIND’ (128, “Other Window”) {
 {38, 388, 80, 510},
 documentProc,
 visible,
 noGoAway,
 0x0,
 “OtherWindow”
};

 

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Software Updates via MacUpdate

Google Earth 7.1.7.2602 - View and contr...
Google Earth gives you a wealth of imagery and geographic information. Explore destinations like Maui and Paris, or browse content from Wikipedia, National Geographic, and more. Google Earth combines... Read more
ClamXav 2.10 - Virus checker based on Cl...
ClamXav is a popular virus checker for OS X. I have been working on ClamXav for more than 10 years now, and over those years, I have invested a huge amount of my own time and energy into bringing... Read more
Tweetbot 2.4.4 - Popular Twitter client.
Tweetbot is a full-featured OS X Twitter client with a lot of personality. Whether it's the meticulously-crafted interface, sounds and animation, or features like multiple timelines and column views... Read more
Sierra Cache Cleaner 11.0.1 - Clear cach...
Sierra Cache Cleaner is an award-winning general purpose tool for macOS X. SCC makes system maintenance simple with an easy point-and-click interface to many macOS X functions. Novice and expert... Read more
Things 2.8.8 - Elegant personal task man...
Things is a task management solution that helps to organize your tasks in an elegant and intuitive way. Things combines powerful features with simplicity through the use of tags and its intelligent... Read more
Remotix 4.1 - Access all your computers...
Remotix is a fast and powerful application to easily access multiple Macs (and PCs) from your own Mac. Features Complete Apple Screen Sharing support - including Mac OS X login, clipboard... Read more
Airfoil 5.1.2 - Send audio from any app...
Airfoil allows you to send any audio to AirPort Express units, Apple TVs, and even other Macs and PCs, all in sync! It's your audio - everywhere. With Airfoil you can take audio from any... Read more
Firefox 49.0.1 - Fast, safe Web browser.
Firefox offers a fast, safe Web browsing experience. Browse quickly, securely, and effortlessly. With its industry-leading features, Firefox is the choice of Web development professionals and casual... Read more
Default Folder X 5.0.7 - Enhances Open a...
Default Folder X attaches a toolbar to the right side of the Open and Save dialogs in any OS X-native application. The toolbar gives you fast access to various folders and commands. You just click on... Read more
Safari Technology Preview 10.1 - The new...
Safari Technology Preview contains the most recent additions and improvements to WebKit and the latest advances in Safari web technologies. And once installed, you will receive notifications of... Read more

4 games like Burly Men at Sea to inspire...
Burly Men at Sea is out today and it looks a treat. It tells the tale of three Scandinavian fishermen who leave the humdrum of their daily lives to go exploring. It’s a beautiful folksy story that unfurls as you interact with the environment... | Read more »
3 reasons you need to play Kingdom: New...
Developed by a tag team of indie developers - Thomas "Noio" van den Berg and Marco "Licorice" Bancale - Kingdom is a vibrant medieval fantasy adventure that casts players as a king or queen who must expand their empire by exploring the vasts lands... | Read more »
JoyCity have launched a brand new King o...
Great news for all of you Game of Dice fans out there - JoyCity have just released a brand new limited edition pack with a really cool twist. The premise of Game of Dice is fairly straightforward, asking you to roll dice to navigate your way around... | Read more »
Burly Men at Sea (Games)
Burly Men at Sea 1.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0 (iTunes) Description: Burly Men at Sea is a folktale about a trio of large, bearded fishermen who step away from the ordinary to seek adventure. | Read more »
3 tips for catching the gnarliest waves...
Like a wave breaking on the shore, Tidal Rider swept its way onto the App Store charts this week settling firmly in the top 10. It’s a one-touch high score-chaser in which you pull surfing stunts while dodging seagulls and collecting coins. The... | Read more »
The beginner's guide to destroying...
Age of Heroes: Conquest is 5th Planet Games’ all new turn-based multiplayer RPG, full of fantasy exploration, guild building, and treasure hunting. It’s pretty user-friendly as far as these games go, but when you really get down to it, you’ll find... | Read more »
Infinite Tanks (Games)
Infinite Tanks 1.0.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0.0 (iTunes) Description: | Read more »
Agatha Christie - The ABC Murders (FULL)...
Agatha Christie - The ABC Murders (FULL) 1.0 Device: iOS Universal Category: Games Price: $6.99, Version: 1.0 (iTunes) Description: Agatha Christie: The ABC Murders Your weapon is your knowledge. Your wits will be put to the ultimate... | Read more »
HeadlessD (Games)
HeadlessD 1.0 Device: iOS Universal Category: Games Price: $.99, Version: 1.0 (iTunes) Description: HeadlessD is hand-painted dungeon crawler with intuitive touch controls and NO in-app purchases. | Read more »
Leaf for Twitter (Social Networking)
Leaf for Twitter 1.0.1 Device: iOS iPhone Category: Social Networking Price: $4.99, Version: 1.0.1 (iTunes) Description: | Read more »

Price Scanner via MacPrices.net

Apple refurbished 2015 13-inch MacBook Airs a...
Apple has Certified Refurbished 2015 13″ MacBook Airs available starting at $759. An Apple one-year warranty is included with each MacBook, and shipping is free: - 2015 13″ 1.6GHz/4GB/128GB MacBook... Read more
MacBook Airs on sale for up to $100 off MSRP
B&H Photo has 13″ and 11″ MacBook Airs on sale for up to $100 off MSRP. Shipping is free, and B&H charges NY sales tax only: - 11″ 1.6GHz/128GB MacBook Air: $799 $100 MSRP - 11″ 1.6GHz/256GB... Read more
Apple refurbished 12-inch 128GB iPad Pros ava...
Apple has Certified Refurbished 12″ Apple iPad Pros available for up to $160 off the cost of new iPads. An Apple one-year warranty is included with each model, and shipping is free: - 32GB 12″ iPad... Read more
Phone2Action Unveils New Voter Turnout Techno...
Phone2Action, a leading digital advocacy platform, today launched its Tech to Vote Civic Action Center digital advocacy and communications platform on National Voter Registration Day September 27.... Read more
Apple & Deloitte Team Up to Help Business...
Apple and international professional services firm Deloitte have announced a partnership to help companies quickly and easily transform their workflow dynamics by maximizing the power, ease-of-use,... Read more
Chop Commute – See Traffic and Drive Times on...
Shrewsbury, Massachusetts based Indie developer, InchWest has released Chop Commute 1.61, a Mac app that takes the guesswork out of daily commute by showing real-time traffic and drive times right on... Read more
12-inch 32GB WiFi iPad Pros on sale for $50 o...
B&H Photo has 12″ 32GB WiFi Apple iPad Pros on sale for $50 off MSRP, each including free shipping. B&H charges sales tax in NY only: - 12″ Space Gray 32GB WiFi iPad Pro: $749 $50 off MSRP -... Read more
Recent price drops on refurbished iPad minis...
Apple recently dropped prices on several Certified Refurbished iPad mini 4s and 2s as well as iPad Air 2s. An Apple one-year warranty is included with each model, and shipping is free: - 16GB iPad... Read more
Apple refurbished Mac minis available startin...
Apple has Certified Refurbished Mac minis available starting at $419. Apple’s one-year warranty is included with each mini, and shipping is free: - 1.4GHz Mac mini: $419 $80 off MSRP - 2.6GHz Mac... Read more
13-inch 2.5GHz MacBook Pro available for $928...
Overstock has the 13″ 2.5GHz MacBook Pro available for $927.99 including free shipping. Their price is $171 off MSRP. Read more

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*Apple* Retail - Multiple Positions (US) - A...
Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, you're also the Read more
Restaurant Manager (Neighborhood Captain) - A...
…in every aspect of daily operation. WHY YOU'LL LIKE IT: You'll be the Big Apple . You'll solve problems. You'll get to show your ability to handle the stress and Read more
*Apple* Wireless Lead - T-ROC - The Retail O...
…wealth of knowledge in wireless sales and activations to the Beautiful and NEW APPLE Experience store within MACYS.. THIS role, APPLE Wireless Lead, isbrandnewas Read more
Lead *Apple* Advocate - T-ROC - The Retail...
…Company, is proud of its unprecedented relationship with our partner and client, APPLE ,in bringing amazing" APPLE ADVOCATES"to "non" Apple store locations. Read more
*Apple* Advocate - T-ROC - The Retail Outsou...
…Company, is proud of its unprecedented relationship with our partner and client, APPLE ,in bringing amazing" APPLE ADVOCATES"to "non" Apple store locations. Read more
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