TweetFollow Us on Twitter

Jan 90 Mousehole
Volume Number:6
Issue Number:1
Column Tag:Mousehole Report

Mac IIci and TE Word Selection

By Larry Nedry, Contributing Editor

From: Wildman

Re: Mac II ci

Hey, my new Mac II ci just showed up. Did anybody else buy one of these? It is plenty fast at running programs, but Lots of programs that run on a Mac II cx don’t run on the ci. Saddest, in my opinion, is Macsbug 6.1B1. It installs with no errors, but push the programmer button and BANG your new Mac is dead in the water, cycle power switch to get things back. I suspect it is that the new wizzy video-card-on-the-motherboard circuit is not compatible with real video cards because I also have a couple of games and graphics demos that also offer one way trips to Tumbolia. Any ideas when a new debugger might be available? Any compatibility notes that I can use to spare my programs the fate of Macsbug? Anybody got a list of what works/doesn’t work with a ci, or even a list of things that Apple tried to run on it before it was sold to us public dudes?

From: Greg

Re: Mac II ci

We have six ci’s that just came in so here’s what I’ve found. You’re right about MacBugs there is a version around Apple that works, but I don’t have it. As for programs that won’t work they are limited to those that make assumptions about hardware (particularly the screen or video) because of 32 bit Quick Draw being in the ROM any program that would bomb with the 32 bit QuickDraw INIT on a II will not work in a ci for the same reason. Some games also want the CPU to run at a set speed and thus will fail on the ci. Hope this helps

From: Wildman

Re: Mac II ci

OK, A couple of further updates on MacIIci compatibility.

a) I just got MPW version 3.0, It works pretty well and is really plenty fast enough to do real work with.

b) The “TubeTest” sample program, which is a demonstration of how to use the Palette Manager, doesn’t work. It draws black circles regardless of the number of colors enabled. So much for examples to show you the way.

c) The other Apple debugger, SADE version 1.0, doesn’t work either. If you try to run it with the MultiFinder that came on the ci installation disks (6.0.4 I think) it gives you a “Bad MultiFinder version” error message. If you try to run the MultiFinder included with SADE (6.1b7) as the SADE manual tells you, it puts up trashed windows and repaints the desktop in black and white and in 5-10 clicks bombs your ci. Setting the screen to black and white mode has no visible impact.

d) It seems that some of my problems are “32-bit clean-ness” problems. The Mac I use most of the time is a Mac128->2M+SCSI Frankintosh which can pass itself off as a Mac+ with new ROMs to most software. Some tools which run on it still have dirty high order bits. They run on no machine with a 68030 in it. I will try to compile a full list and type it in soon. If you have any data, please help me and put it in here.

What do folks do for a debugger? Right now I compile programs on the ci and put them on floppies and debug them on the other Mac. I can’t really use SADE in 2MB, so I use my old buddy Macsbug. Does TMON work? I’d buy it but if Apple’s two debuggers don’t work what is the chance that somebody else’s does?

From: Walshag

Re: Patching Traps

Where should I begin to learn trap patching? I am competent with Pascal (I use LSP 2.0 for most projects), but not overly confident with the intricacies of the Mac. I own Inside Mac (I-V), a handful of MacTutors, a few Macintosh reference manuals, and a dozen or so bottles of Tylenol. I am READY!! After reading last month’s MacTutor article on INIT’s in pascal, I was inspired. I have worked out a plan to patch a trap (in an INIT):

1. Should say that in my INIT code, include the procedure that should be executed after the patch. Name this procedure MyTrapex. (ex. When another program calls Sysbeep, the MyTrap procedure is the one actually executed).

2. Move that code into system memory:

     oldZone:=GetZone;
     SetZone(SystemZone);
     SizeNeeded:=Longint(myTrap);  {does this work?}
     RervMem(SizeNeeded);
     PatchPtr := NewPtr(SizeNeeded);
     BlockMove(@myTrap,Pointer(ORD(PatchPtr)),SizeNeeded);  {How ‘bout 
this?}
     SetZone(oldZone)

3. Use NGetTrapAddress & NSetTrapAddress:

**HELP HELP HELP!!!**

I don’t want to spend my life trial and erroring these procedures, so I need some advice.

From: Inbox

Re: Patching Traps

Read p. 83-89 of October ’89 MacTutor. That should give you all the help you need.

From: Tomt

Re: printing ???

I’m having a bit of trouble printing a graphics image in LSP 2.0. I’m trying to follow the example in Macintosh Revealed VIII but I run into a problem,

  Theprintrec := ThPrint(NewHandle(sizeof(Tprint)));
  Hlock(handle(theprintrec));
  PrintDefault(Theprintrec);
  goahead := PrStlDialog(ThePrintRec);

on the last line I get an address error. I’m sure I skipping something simple but I don’t have the foggiest. Thanks for any help.

From: Dhands

Re: printing ???

You may have not called PrOpen prior to the printing calls. I added the call and the code below worked

{1}
  Theprintrec := ThPrint(NewHandle(sizeof(Tprint)));
  Hlock(handle(theprintrec));
PrOpen;
  PrintDefault(Theprintrec);
  goahead := PrStlDialog(ThePrintRec);
PrClose;

Also, occasionally I’ve had LSP continue to encounter address/runtime errors even after fixing the source code. If you’re really stumped try “remove objects” command and/or quit and relaunch LSP.

From: Tomt

Re: printing thanks

Thanks David for the info. I too have seen problems where I had to either rebuild the project or quit LSP and then restart it. I also got a rather strange error saying that there was insufficient memory for internal tables that got fixed by quitting and restarting or rebuilding. Very strange.

From: Siegel

Re: printing ???

1) Don’t lock your print handle.

2) Before calling PrintDefault, call PrOpen, and when you’re done printing, call PRClose.

From: Sonny

Re: PASCAL BOOKS

Hello! Attention all Pascal programmers. I am fairly new to programming and want to learn more. Can anyone suggest some really good books about Pascal? I was in a college library recently and saw that there are a lot of books on Pascal, but many of them seemed somewhat mediocre. I plan to post this message on a number of BBS’s, so I will be posting another message later on to let y’all know the results of this survey. By the way, I have a Mac SE and plan to use Lightspeed Pascal v2.

From: Ears

Re: PASCAL BOOKS

You might want to check out Just Enough Pascal - it covers the basics in and interesting fashion and is compatible with LSP 2.

From: Sherpa

Re: PASCAL BOOKS

I can suggest two that have helped me immeasurably: Oh Pascal! and Scott Kronick’s Fear and Loathing Guide. Lots of humor and good examples.

From: Dhands

Re: C books

What books would any of you recommend for an introduction to C in general, and C on the Mac in specific? I’ve been programming the Mac for several years using Pascal and assembly and decided to look into C. So, any suggestions?

From: Tron

Re: C books

A good introduction book on the Mac using (specifically) LightSpeed C (now called THINK C) is “Macintosh Programming Primer” by Dave Mark and Cartwright Reed. Addison Wesley Publishing. All of the examples are written in THINK C 3.0, although it will work with any C development system with a few translations here and there.

Oops. I just noticed that you were looking for books on C, not just books on Mac C. Well, one that I found helpful is “Programming in C” by Stephen G. Kochan. Hayden Books. This book, coupled with The Macintosh Programming Primer should set you on your way.

From: Tron

Re: PICT resources in dialogs

I ran into an interesting problem when I added a PICT resource to a (previously) perfectly working dialog box. I wanted to spruce up the look of the box so I created a PICT and added it to the background of the dialog. After doing so, my routine (which uses DialogSelect to receive the itemHit) no longer correctly returns the itemHit for editText items. Running through the debugger, I discovered that the itemHit returned is undefined, even though I clicked the mouse in an editText item. I made sure that the PICT resource was “sent to the back” using ResEdit, and when I enable the PICT, DialogSelect returns the item number for the PICT when I click anywhere in the box. A friend of mine tested the problem using buttons instead of editTex items and had the same results...incorrect item numbers being returned.

Has anyone ever dealt with PICT resources in Dialog boxes that are directly behind other items and how do you get around the problem?

A side note: I shortened the rect of the PICT rsrc. so that it was still in the dialog box but not directly behind my editText item and mouse clicks began working perfectly once again.

From: Apage

Re: Scrolling Window

Best advice I can give off the top of my head is to use ScrollRect (I-187) to scroll off the old data and make room for new. this will save time in redrawing(bit xfer operations are usually quite fast msec should give enough time to do so). Maintain a running buffer of data, and keep grabbing the new stuff to paste in as it is read.

From: Mward

Re: Need CDEF example

I would like to know where I can get an example of the source code for a dial type CDEF - something like the volume control in the control panel DA. I am using Think C, so any C or Pascal code will do.

From: Inbox

Re: Need CDEF example

Read MacTutor. They have loads of CDEF examples.

From: Mward

Re: Need CDEF example

I’ve been reading MacTutor since about April, and I haven’t seen what I am looking for. Can you think of any particular issues that might have an example of a dial type CDEF?

From: Inbox

Re: Need CDEF example

OK.. Nov89 - Alternate Scroll Bar CDEF, in C. You’d probably be able to convert something like this into what you’re doing. April89 - Designer CDEF’s, in Think Pascal. There are some more in The Volumes of MacTutor from previous years.

From: Mward

Re: Need CDEF example

Thanks for the info. The April CDEF article dealt with checkbox variants, and I read the tables of content in the four volumes of previous MacTutor and couldn’t find an article on CDEFs. So, I’m waiting eagerly for the November issue to hit the stands. Waiting eagerly for the issue to hit the stands is a sure sign that it’s time to subscribe.

From: Wlp

Re: LSC version for SE?

I am thinking of getting Lightspeed C. I have an SE with a 20 Meg hard drive - nothing extra. Will 4.0 run on my machine or should I try to find 3.0x? This is my first time on this BBS. I don’t know when I’ll be able to check back. If anyone still uses the US Mail to communicate, I would appreciate a written reply, giving your opinion or problems you may have encountered using an SE and Think C.

Warren Pollans

Route 2, Box 440

Orangeburg, South Carolina 29115

From: Siegel

Re: LSC version for SE?

4.0 will run fine on your machine, but to use the source debugger, you should have a minimum of 2MB. 2.5 MB is really the practical minimum, and 4MB is ideal.

From: Grendel

Re: Text Edit and word selection

I have a vexing problem. I want to write a hypertext environment which will facilitate working with texts in foreign languages. To do so, I need to have the ability to double-click on a word to select it. Of course, TextEdit can handle this just fine - for English text in a Roman script. The problem is that I need to use foreign language fonts, and especially fonts with diacritical marks - accents, umlauts, etc., created as zero-width characters. Except for the few (inadequate) diacritical characters which the Roman script system “knows” about, TextEdit selection routines routinely balk at these characters, so that only part of a word is selected by the double-click. How can I “teach” TextEdit to select the whole word in these non-Roman script systems? I would like it to be simply space delimited, except for certain punctuation characters. I’ve looked at the documentation for the Script systems in Inside Mac V, but it seems that one must depend on Apple to write the systems for you. Help!!!

From: Btoback

Re: Text Edit and word selection

If you want to write your own word break routine, you can do it by using the SetWordBreak routine or stuffing a pointer to your word break routine into the TERec at the appropriate spot. This is documented in IM-I, p. 380. Of course, you still have to write the word break routine, but presumably you can use the Script Manager for help. Also, according to IM-V (the Script Manager chapter), you can get some kind of special documentation from MacDTS for writing your own scripts.

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

BBEdit 11.0.3 - Powerful text and HTML e...
BBEdit is the leading professional HTML and text editor for the Mac. Specifically crafted in response to the needs of Web authors and software developers, this award-winning product provides a... Read more
Microsoft Office Preview 15.8 - Popular...
Welcome to the new and modern Microsoft Office for Mac. You will receive regular updates automatically until the official release in the second half of 2015. With the redesigned Ribbon and your... Read more
Yosemite Cache Cleaner 9.0.5 - Clear cac...
Yosemite Cache Cleaner is an award-winning general purpose tool for OS X. YCC makes system maintenance simple with an easy point-and-click interface to many OS X functions. Novice and expert users... Read more
ExpanDrive 4.3.2 - Access cloud storage...
ExpanDrive builds cloud storage in every application, acts just like a USB drive plugged into your Mac. With ExpanDrive, you can securely access any remote file server directly from the Finder or... Read more
RapidWeaver 6.0.8 - Create template-base...
RapidWeaver is a next-generation Web design application to help you easily create professional-looking Web sites in minutes. No knowledge of complex code is required, RapidWeaver will take care of... Read more
Artlantis Studio 5.1.2.7 - 3D rendering...
Artlantis Studio is a unique and ideal tool for performing very high resolution rendering easily and in real time. The new FastRadiosity engine now lets you compute images in radiosity-even in... Read more
MacUpdate Desktop 6.0.5 - Search and ins...
MacUpdate Desktop 6 brings seamless 1-click installs and version updates to your Mac. With a free MacUpdate account and MacUpdate Desktop 6, Mac users can now install almost any Mac app on macupdate.... Read more
BitTorrent Sync 2.0.82 - Sync files secu...
BitTorrent Sync allows you to sync unlimited files between your own devices, or share a folder with friends and family to automatically sync anything. File transfers are encrypted. Your information... Read more
Google Drive 1.20 - File backup and shar...
Google Drive is a place where you can create, share, collaborate, and keep all of your stuff. Whether you're working with a friend on a joint research project, planning a wedding with your fiancé, or... Read more
Simon 4.0.3 - Monitor changes and crashe...
Simon monitors websites and alerts you of crashes and changes. Select pages to monitor, choose your alert options, and customize your settings. Simon does the rest. Keep a watchful eye on your... Read more

New Publisher Allstar Games Heads West w...
Allstar Games has announced its first mobile title designed for western audiences, Allstar Heroes. The game will be a massive online battle arena (MOBA) that offers dozens of heroes for you to collect and pit against your opponents. As each hero has... | Read more »
RAD Boarding Review
RAD Boarding Review By Jennifer Allen on March 5th, 2015 Our Rating: :: NEARLY RADUniversal App - Designed for iPhone and iPad RAD Boarding isn’t quite one of the greats, but it has potential.   | Read more »
Presenting the International Mobile Gami...
11th Annual International Mobile Gaming Awards ceremony, hosted by actress Allison Haislip, gathered mobile game developers and publishers from around the world. They chose 13 winners out of the 93 nominations. British studio USTWO won the the Grand... | Read more »
AG Drive Review
AG Drive Review By Tre Lawrence on March 5th, 2015 Our Rating: :: FUTURISTIC STREET RACING.Universal App - Designed for iPhone and iPad Futuristic racing… interstellar style.   | Read more »
GDC 2015 – Nightmare Guardians is an Int...
GDC 2015 – Nightmare Guardians is an Interesting Hybrid of MOBA and Lane Defense Posted by Rob Rich on March 5th, 2015 [ permalink ] I have to say that lane defense (i.e. | Read more »
Overkill 3 Review
Overkill 3 Review By Tre Lawrence on March 5th, 2015 Our Rating: :: WHO'S NEXT?Universal App - Designed for iPhone and iPad Cover system gameplay in the third-person.   Developer: Craneballs Price: Free Version Reviewed: 1.1.6... | Read more »
Warner Bros. Interactive Entertainment A...
Warner Bros. has some exciting games coming down the pipe! | Read more »
GDC 2015 – Star Trek Timelines will Prob...
GDC 2015 – Star Trek Timelines will Probably Make Your Inner Trekkie Squeal With Glee Posted by Rob Rich on March 4th, 2015 [ permalink ] Any popular fictional universe has its fair share of fan fiction – where belo | Read more »
Protect Yourself from an Onslaught of Ca...
Surprise Attack Games has announced a Cat-astrophic new physics puzzler called Fort Meow! In the game, a young girl named Nia finds her grandfather’s journal which triggers an all mighty feline attack! Why do the cats want the journal? Who knows,... | Read more »
GDC 2015 – Jelly Reef will be Game Oven’...
GDC 2015 – Jelly Reef will be Game Oven’s Last Hurrah, and it Seems like a Good Note to Go Out on Posted by Rob Rich on March 4th, 2015 [ permalink ] It’s sad knowing that Game Oven ( | Read more »

Price Scanner via MacPrices.net

Roundup of MacBook Air sale prices, models up...
B&H Photo has MacBook Airs on sale for up to $100 off MSRP. Shipping is free, and B&H charges NY sales tax only: - 11″ 128GB MacBook Air: $799 100 off MSRP - 11″ 256GB MacBook Air: $999 $100... Read more
New Firstrade Mobile App Enables On-The-Go Tr...
Firstrade Securities Inc. has announced its new mobile app, which gives investors immediate access to the company’s trading platform on all mobile devices. The app was developed in-house and was... Read more
Sonnet Introduces USB 3.0 + eSATA Thunderbolt...
Sonnet has announced the launch of its new USB 3.0 + eSATA Thunderbolt Adapter for easy connectivity to USB 3.0 devices and eSATA storage, and USB 3.0 + Gigabit Ethernet Thunderbolt Adapter for easy... Read more
Apple restocks refurbished 27-inch 5K iMacs f...
The Apple Store has restocked Apple Certified Refurbished 27″ 3.5GHz 5K iMacs for $2119 including free shipping. Their price is $380 off the cost of new models, and it’s the lowest price available... Read more
Free Clean Reader Mobile App Hides Swear Word...
The new Clean Reader app, now available in the Apple App Store and Google Play, delivers the opportunity of reading any book without being exposed to profanity. By selecting how clean they want their... Read more
Kinsa Launches “Groups” App to Monitor Illnes...
Kinsa, makers of the first FDA approved app-enabled smartphone thermometer thst won the 2013 Cleveland Clinic Medical Innovation Grand Prize and recently appeared in Apple’s “Parenthood” TV... Read more
iPad: A More Positive Outlook – The ‘Book Mys...
It’s good to hear someone saying positive things about the iPad. I’ve been trying to bend my mind around how Apple’s tablet could have gone from zero to bestselling personal computing device on the... Read more
Mac Pros on sale for up to $279 off MSRP
Amazon has Mac Pros in stock and on sale for up to $279 off MSRP. Shipping is free: - 4-Core Mac Pro: $2725.87, $273 off MSRP (9%) - 6-Core Mac Pro: $3719.99, $279 off MSRP (7%) Read more
Sale! 13-inch Retina MacBook Pros for up to $...
B&H Photo has 13″ Retina MacBook Pros on sale for up to $205 off MSRP. Shipping is free, and B&H charges NY sales tax only: - 13″ 2.6GHz/128GB Retina MacBook Pro: $1219.99 save $80 - 13″ 2.... Read more
Another Tranche Of IBM MobileFirst For iOS Ap...
IBM has announced the next expansion phase for  its IBM MobileFirst for iOS portfolio, with a troika of new apps to address key priorities for the Banking and Financial Services, Airline and Retail... Read more

Jobs Board

*Apple* Retail - Multiple Positions (US) - A...
Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, you're also the Read more
*Apple* Solutions Consultant - Retail Sales...
**Job Summary** As an Apple Solutions Consultant (ASC) you are the link between our customers and our products. Your role is to drive the Apple business in a retail Read more
Position Opening at *Apple* - Apple (United...
…Summary** As a Specialist, you help create the energy and excitement around Apple products, providing the right solutions and getting products into customers' hands. You Read more
Position Opening at *Apple* - Apple (United...
**Job Summary** The Apple Store is a retail environment like no other - uniquely focused on delivering amazing customer experiences. As an Expert, you introduce people Read more
*Apple* Solutions Consultant - Retail Sales...
**Job Summary** As an Apple Solutions Consultant (ASC) you are the link between our customers and our products. Your role is to drive the Apple business in a retail Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.