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DialogHandler
Volume Number:6
Issue Number:1
Column Tag:Kelly's Corner

DialogHandler™ Helps Dialogs

By Dave Kelly, MacTutor Editorial Board

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

DialogHandler™ Handles Your Dialogs!

If you’d like to cut your programming time Extender DialogHandler™ will come to the rescue. I’m busy and my time is worth something so why should I reinvent the wheel? DialogHandler™ is different from the other programming tools that I’ve mentioned before such as Prototyper™ which generates code for you. Instead you get a set of already programmed routines which you use to write your code. DialogHandler does not create the “shell” for you so you can use your own and take advantage of over 160 routines which are very well documented. Because you are writing the code which accesses the routines, you are able to understand and organize your program in the way you want.

This month I’ve been working with DialogHandler and I can see there are some definite advantages to using it. The major advantage is that DialogHandler takes care of the nitty-gritty details of handling the items in your dialog. Both Pascal and C versions are available which conveniently provide dialog control for check boxes, push buttons, radio buttons (with multiple sets), pop-up menus, icons (including animation), pictures, all types of edit fields and more. DialogHandler comes with 100% source code so you can study the routines to learn more about programming the Macintosh. Although you have the source code, you won’t need to figure out how to modify the source code since nearly every routine has hooks to user defined procedures so you can extend the routines without having to figure out what or how to modify the source code.

The place to start is with the documentation. At first glance DialogHandler looks like another volume of Inside Macintosh. Don’t “judge a book by its cover” though because the entire manual was carefully organized to help you get the most out of it. The manual is divided into three or four major sections (in two 3-ring binders):

• Concepts and Examples: This section gives an overview of all of the routines included in DialogHandler with demo examples. I strongly recommend starting with the Concepts and Examples section first. Even if you think you already know it all, a brief skim through of this section will probably answer whatever questions you might ask when you get stuck on something. The demo examples cover any and everything you might do with the routines. There is a demo for each set of routines and one big one appropriately named “The Kitchen Sink” which implements everything all in one dialog.

Figure 1. The Kitchen Sink

As you can see from just looking at the “Kitchen Sink” dialog, push buttons, multiple sets of Radio buttons, check boxes, counters, pictures, icons, pop-up menus, multiple user defined pull down menu bars, edit string, edit integer, edit LongInt, edit real, static string, static integer, static LongInt, static real and lists. In addition, note that key equivalents may be assigned to any of the items. A few utility routines are included too for convenience.

• Reference: This section is organized alphabetically by procedure/function names with syntax and all parameters explained.

• Advanced Topics and Appendix: Hints and essential information for setting up DialogHandler with your specific compiler. One appendix gives a summary of all DialogHandler routines.

• A very extensive index to help you find whatever, every which way you can.

Since the manual is in a three ring binder you can take out the pages you use most (I like to pull out the summary section when I’m working with DialogHandler). Neil Ticktin has done a great job of making sure that the DialogHandler™ manual has the answers.

The following example is one of the simplest (useful) functions of a dialog box. The user is required to enter an integer that falls in the -100 to 100 range. If the user hits the OK button, the value entered is saved in a variable, but if he hits the Cancel button, the value is not saved. Built into this simple example is on-the-fly character filtering to maintain integer integrity; range checking with alert boxes; default item bold outline; as well as cut, copy, and paste support with context checking -- all with 6 lines of code.

I’ve set up a demo program of my own(this one is not just a demo, but usable also) which will show you a little of how the programming scheme is set up when using DialogHandler™. Since I’m using only one dialog, I don’t use an event loop, although you could have one very easily. To start off with, the dialog resource must be created. I used Prototyper™ to get the dialog to look the way I wanted it and then created the resource only. Next, the source code includes a loop similar to the following loop for each dialog:

{1}

procedure DoThatDialog
var
 dhp: DialogHandlerRecordPtr;
begin
 DHNewRecord(dhp, DialogIDNumber, UpdateUserItemNum, CancelButtonNum, 
NoSelectedItem);
 •
 •
 {Front End Calls to Describe the Dialog}
 •
 •
 if DHDialogHandler (dhp) then
 begin  {user hit the OK button instead of Cancel}
 •
 •
 {Front End Calls to Retrieve { Information from dhp }
 •
 •
 end;
 DHDeallocateRecord(dhp);
end.  {procedure DoThatDialog }

Front End calls are DialogHandler routines which set up the dialog before it is actually drawn on the screen. Other Front End calls are used to retrieve information from the dialog. The code fairly easy to follow:

Should I buy it or not? May I remind you once again that “time is money”. After investing about 2-3 hours skimming over the documentation, I was ready to build a simple dialog based application from start to finish in just a few hours. Maybe some of you can already do that, if so maybe you should write your own code. Since my time is limited I can’t take the hours and days (or even weeks) before I see my finished product. DialogHandler will certainly help you get to the finished product sooner. DialogHandler starts where Prototyper and AppMaker end; DialogHandler allows you to deal with dialog details not offered anywhere (unless you wrote your own routines). It doesn’t write the program for you, but it helps you get close to the end product quickly. Add these routines to your own shell and you’re ready to go.

Professional Extender DialogHandler requires System 6.02 or later and 1 MB of memory. Certain features (such as pop-up and pull down menus) are not supported unless your Macintosh has at least 128K ROMs. A hard disk is recommended.

Available from:

Invention Software

P. O. Box 3168

Ann Arbor, MI. 48106

313/996-8108

Price: 189.95

NOT COPY PROTECTED!!

Listing:  CapitalsMain.p

program DialogDemo;

 uses
 Memtypes, Quickdraw, OSIntf, ToolIntf, PackIntf, SANE, DialogHandlerHeader;

 const
 DLog_ID = 10000;
 DLogGotIt = 1;
 DLogDone = 2;
 DLogQUESTION = 3;
 DLogANSWER = 4;
 DLogPickUserItem = 5;
 DLogUpdateUserItem = 6;
 DLogComment = 7;

 CapitalListStrings = 1570;
 CapitalStrings = 9042;
 StateStrings = 2460;
 numberofallstates = 50;

 var
 stateindex, capitalindex: integer;
 Capital: array[1..50] of integer;
 Radiobuttonstatus: integer;
 set1: RadioButtonSetPtr;
 stcap, cities: str255;
 currentstate: str255;

 function rand (limit: integer): integer;  {returns a random number between 
1 and limit}
 var
 secs, x: longint;
 begin
 GetDateTime(secs);
 randseed := secs;
 x := abs(random);
 while x >= limit do
 begin
 x := x div 10;
 end;
 x := x + 1;
 rand := x;
 end;

 procedure Mystartproc (dp: DialogPtr; itemHit: Integer; doubleclick: 
boolean; PickHandle: Listhandle; dhp: DialogHandlerRecordPtr);
 var
 i: integer;
 Selectresult: boolean;
 itemtype, ans: integer;
 itemHandle: Handle;
 itemRect: rect;
 begin
 Stateindex := rand(numberofallstates);
 GetIndString(currentstate, StateStrings, Stateindex);
 PickHandle := DHGetPickListHandle(dhp, DLogPickUserItem);
 DHEmptyPickList(PickHandle);
 DHAddPickListStringList(PickHandle, CapitalListStrings);
 DHAddStaticString(dhp, DLogQuestion, currentState);
 GetDItem(dp, DLogQuestion, itemType, itemHandle, itemRect);
 SetIText(itemHandle, currentState);
 end;

 procedure GotIt (dp: DialogPtr; itemHit: Integer; dhp: DialogHandlerRecordPtr);
 var
 PickHandle: Listhandle;
 Selectresult: boolean;
 itemtype, ans: integer;
 itemHandle: Handle;
 itemRect: rect;
 begin
 PickHandle := DHGetPickListHandle(dhp, DLogPickUserItem);
 Selectresult := DHIsPickListItemSelected(PickHandle, capital[stateindex] 
- 1);
 if Selectresult then
 begin  {correct answer!}
 GetDItem(dp, DLogComment, itemType, itemHandle, itemRect);
 SetIText(itemHandle, ‘Last Selection was correct!’);
 MyStartProc(dp, itemHit, false, PickHandle, dhp);
 end
 else
 begin  {wrong answer}
 GetDItem(dp, DLogComment, itemType, itemHandle, itemRect);
 SetIText(itemHandle, ‘Last Selection was wrong!’);
 end;

 end;

 procedure DoThatDialog;
 var
 dhp: DialogHandlerRecordPtr;
 i, offset: integer;
 begin
 DHNewRecord(dhp, DLog_ID, DefaultItem, DLogUpdateUserItem, NoCancelItem, 
NoSelectedItem);
 DHShowArrowCursor;
 DHAddPushButton(dhp, DLogDone, Exit);
 DHAdvAddPushButton(dhp, DLogGotIt, NoExit, DHNoKeyEquiv, @GotIt);
 DHAddPickList(dhp, DLogPickUserItem, @MyStartProc);
 for i := 1 to 50 do
 begin
 GetIndString(stcap, CapitalStrings, i);
 offset := 0;
 repeat
 begin
 offset := offset + 1;
 GetIndString(cities, CapitalListStrings, offset);
 end;
 until stcap = cities;
 capital[i] := offset;
 end;
 Stateindex := rand(numberofallstates);
 GetIndString(currentstate, StateStrings, Stateindex);
 DHAddStaticString(dhp, DLogQuestion, currentState);
 DHSetCentering(dhp, True, True, SaveCenteringOff);
 if DHDialogHandler(dhp) then
 begin {user hit the OK}
                  {End the program}
 end;
 DHDeallocateRecord(dhp);
 end;

begin
 DoThatDialog;
end.
Listing:  Capitals.r

resource ‘DLOG’ (10000, “Professor Mac’s Capital Game”) {
 {42, 2, 300, 370},
 documentProc,
 invisible,
 noGoAway,
 0x1,
 10000,
 “Professor Mac’s Capital Game”
};

resource ‘DITL’ (10000, “Professor Mac’s Capital Game”) {
 { /* array DITLarray: 8 elements */
 /* [1] */
 {123, 203, 143, 283},
 Button {
 enabled,
 “I got it! “
 },
 /* [2] */
 {161, 203, 181, 283},
 Button {
 enabled,
 “I’m Done”
 },
 /* [3] */
 {31, 162, 53, 322},
 StaticText {
 disabled,
 “”
 },
 /* [4] */
 {31, 31, 52, 163},
 StaticText {
 disabled,
 “Find the Capital of:”
 },
 /* [5] */
 {55, 31, 201, 183},
 UserItem {
 enabled
 },
 /* [6] */
 {0, 0, 0, 0},
 UserItem {
 enabled
 },
 /* [7] */
 {210, 32, 233, 344},
 StaticText {
 enabled,
 “”
 },
 /* [8] */
 {76, 224, 108, 256},
 Icon {
 enabled,
 257
 }
 }
};

resource ‘STR#’ (2460, “States”) {
 { /* array StringArray: 50 elements */
 /* [1] */
 “Alabama”,
 /* [2] */
 “Alaska”,
 /* [3] */
 “Arizona”,
 /* [4] */
 “Arkansas”,
 /* [5] */
 “California”,
 /* [6] */
 “Colorado”,
 /* [7] */
 “Connecticut”,
 /* [8] */
 “Delaware”,
 /* [9] */
 “Florida”,
 /* [10] */
 “Georgia”,
 /* [11] */
 “Hawaii”,
 /* [12] */
 “Idaho”,
 /* [13] */
 “Ilinois”,
 /* [14] */
 “Indiana”,
 /* [15] */
 “Iowa”,
 /* [16] */
 “Kansas”,
 /* [17] */
 “Kentucky”,
 /* [18] */
 “Louisiana”,
 /* [19] */
 “Maine”,
 /* [20] */
 “Maryland”,
 /* [21] */
 “Massachusetts”,
 /* [22] */
 “Michigan”,
 /* [23] */
 “Minnesota”,
 /* [24] */
 “Mississippi”,
 /* [25] */
 “Missouri”,
 /* [26] */
 “Montana”,
 /* [27] */
 “Nebraska”,
 /* [28] */
 “Nevada”,
 /* [29] */
 “New Hampshire”,
 /* [30] */
 “New Jersey”,
 /* [31] */
 “New Mexico”,
 /* [32] */
 “New York”,
 /* [33] */
 “North Carolina”,
 /* [34] */
 “North Dakota”,
 /* [35] */
 “Ohio”,
 /* [36] */
 “Oklahoma”,
 /* [37] */
 “Oregon”,
 /* [38] */
 “Pennsylvania”,
 /* [39] */
 “Rhode Island”,
 /* [40] */
 “South Carolina”,
 /* [41] */
 “South Dakota”,
 /* [42] */
 “Tennessee”,
 /* [43] */
 “Texas”,
 /* [44] */
 “Utah”,
 /* [45] */
 “Vermont”,
 /* [46] */
 “Virginia”,
 /* [47] */
 “Washington”,
 /* [48] */
 “West Virginia”,
 /* [49] */
 “Wisconsin”,
 /* [50] */
 “Wyoming”
 }
};

resource ‘STR#’ (9042, “Capitals”) {
 { /* array StringArray: 50 elements */
 /* [1] */
 “Montgomery”,
 /* [2] */
 “Juneau”,
 /* [3] */
 “Phoenix”,
 /* [4] */
 “Little Rock”,
 /* [5] */
 “Sacramento”,
 /* [6] */
 “Denver”,
 /* [7] */
 “Hartford”,
 /* [8] */
 “Dover”,
 /* [9] */
 “Tallahassee”,
 /* [10] */
 “Atlanta”,
 /* [11] */
 “Honolulu”,
 /* [12] */
 “Boise”,
 /* [13] */
 “Springfield”,
 /* [14] */
 “Indianapolis”,
 /* [15] */
 “Des Moines”,
 /* [16] */
 “Topeka”,
 /* [17] */
 “Frankfort”,
 /* [18] */
 “Baton Rouge”,
 /* [19] */
 “Augusta”,
 /* [20] */
 “Annapolis”,
 /* [21] */
 “Boston”,
 /* [22] */
 “Lansing”,
 /* [23] */
 “St. Paul”,
 /* [24] */
 “Jackson”,
 /* [25] */
 “Jefferson City”,
 /* [26] */
 “Helena”,
 /* [27] */
 “Lincoln”,
 /* [28] */
 “Carson City”,
 /* [29] */
 “Concord”,
 /* [30] */
 “Trenton”,
 /* [31] */
 “Santa Fe”,
 /* [32] */
 “Albany”,
 /* [33] */
 “Raleigh”,
 /* [34] */
 “Bismarck”,
 /* [35] */
 “Columbus”,
 /* [36] */
 “Oklahoma City”,
 /* [37] */
 “Salem”,
 /* [38] */
 “Harrisburg”,
 /* [39] */
 “Providence”,
 /* [40] */
 “Columbia”,
 /* [41] */
 “Pierre”,
 /* [42] */
 “Nashville”,
 /* [43] */
 “Austin”,
 /* [44] */
 “Salt Lake City”,
 /* [45] */
 “Montpelier”,
 /* [46] */
 “Richmond”,
 /* [47] */
 “Olympia”,
 /* [48] */
 “Charleston”,
 /* [49] */
 “Madison”,
 /* [50] */
 “Cheyenne”
 }
};

resource ‘STR#’ (1570, “CapitalAnswers”) {
 { /* array StringArray: 107 elements */
 /* [1] */
 “Albany”,
 /* [2] */
 “Albuquerque”,
 /* [3] */
 “Anchorage”,
 /* [4] */
 “Annapolis”,
 /* [5] */
 “Atlanta”,
 /* [6] */
 “Augusta”,
 /* [7] */
 “Austin”,
 /* [8] */
 “Baltimore”,
 /* [9] */
 “Baton Rouge”,
 /* [10] */
 “Billings”,
 /* [11] */
 “Bismarck”,
 /* [12] */
 “Boise”,
 /* [13] */
 “Boulder”,
 /* [14] */
 “Boston”,
 /* [15] */
 “Bowling Green”,
 /* [16] */
 “Buffalo”,
 /* [17] */
 “Burlington”,
 /* [18] */
 “Carson City”,
 /* [19] */
 “Cedar City”,
 /* [20] */
 “Charleston”,
 /* [21] */
 “Chattanooga”,
 /* [22] */
 “Cheyenne”,
 /* [23] */
 “Chicago”,
 /* [24] */
 “Cleveland”,
 /* [25] */
 “Colorado Springs”,
 /* [26] */
 “Columbia”,
 /* [27] */
 “Columbus”,
 /* [28] */
 “Concord”,
 /* [29] */
 “Dallas”,
 /* [30] */
 “Denver”,
 /* [31] */
 “Des Moines”,
 /* [32] */
 “Detroit”,
 /* [33] */
 “Dover”,
 /* [34] */
 “Frankfort”,
 /* [35] */
 “Harrisburg”,
 /* [36] */
 “Hartford”,
 /* [37] */
 “Helena”,
 /* [38] */
 “Honolulu”,
 /* [39] */
 “Houston”,
 /* [40] */
 “Huntington”,
 /* [41] */
 “Indianapolis”,
 /* [42] */
 “Jackson”,
 /* [43] */
 “Jefferson City”,
 /* [44] */
 “Juneau”,
 /* [45] */
 “Kansas City”,
 /* [46] */
 “Lansing”,
 /* [47] */
 “Las Vegas”,
 /* [48] */
 “Lexington”,
 /* [49] */
 “Lincoln”,
 /* [50] */
 “Little Rock”,
 /* [51] */
 “Louisville”,
 /* [52] */
 “Los Angeles”,
 /* [53] */
 “Madison”,
 /* [54] */
 “Manchester”,
 /* [55] */
 “Memphis”,
 /* [56] */
 “Miami”,
 /* [57] */
 “Milwaukee”,
 /* [58] */
 “Minneapolis”,
 /* [59] */
 “Montgomery”,
 /* [60] */
 “Montpelier”,
 /* [61] */
 “Nashville”,
 /* [62] */
 “Nauvoo”,
 /* [63] */
 “New Orleans”,
 /* [64] */
 “New York City”,
 /* [65] */
 “Newark”,
 /* [66] */
 “Norfolk”,
 /* [67] */
 “Oakland”,
 /* [68] */
 “Ogden”,
 /* [69] */
 “Oklahoma City”,
 /* [70] */
 “Olympia”,
 /* [71] */
 “Omaha”,
 /* [72] */
 “Orlando”,
 /* [73] */
 “Philadelphia”,
 /* [74] */
 “Phoenix”,
 /* [75] */
 “Pierre”,
 /* [76] */
 “Pittsburgh”,
 /* [77] */
 “Phoenix”,
 /* [78] */
 “Pocatello”,
 /* [79] */
 “Portland”,
 /* [80] */
 “Providence”,
 /* [81] */
 “Raleigh”,
 /* [82] */
 “Rapid City”,
 /* [83] */
 “Richmond”,
 /* [84] */
 “Rochester”,
 /* [85] */
 “Sacramento”,
 /* [86] */
 “Salem”,
 /* [87] */
 “Salt Lake City”,
 /* [88] */
 “San Antonio”,
 /* [89] */
 “San Diego”,
 /* [90] */
 “San Francisco”,
 /* [91] */
 “Santa Barbara”,
 /* [92] */
 “Santa Fe”,
 /* [93] */
 “Seattle”,
 /* [94] */
 “Shreveport”,
 /* [95] */
 “Springfield”,
 /* [96] */
 “Souix Falls”,
 /* [97] */
 “St. Louis”,
 /* [98] */
 “St. Paul”,
 /* [99] */
 “Tallahassee”,
 /* [100] */
 “Topeka”,
 /* [101] */
 “Trenton”,
 /* [102] */
 “Tucson”,
 /* [103] */
 “Vancouver”,
 /* [104] */
 “Washington”,
 /* [105] */
 “Wichita”,
 /* [106] */
 “Wilmington”,
 /* [107] */
 “Yuma”
 }
};

data ‘PROF’ (0) {
 $”1C A9 31 39 38 39 20 4D 61 63 54 75 74 6F 72 0D”    /* .©1989 MacTutor¬ 
*/
 $”62 79 20 44 61 76 65 20 4B 65 6C 6C 79 00"          /* by Dave Kelly. 
*/
};

resource ‘ICON’ (257, “Professor Mac”) {
 $”00 00 00 00 00 1C 00 00 00 3E 00 00 00 7F 80 00"
 $”00 FF E0 00 01 FF F8 00 03 FF FC 00 07 FB FC 00"
 $”07 FE F8 00 03 FF B0 00 01 7F F8 00 02 1F F4 00"
 $”02 E7 92 00 02 D1 17 00 02 00 12 00 02 00 17 00"
 $”02 80 92 00 02 FF 90 00 02 77 17 6C 01 00 22 54"
 $”00 80 42 54 00 7F 80 00 00 40 80 00 00 7F 80 00"
 $”01 80 60 00 06 00 18 00 08 61 84 00 13 0C 32 00"
 $”10 00 02 00 1F FF FE”
};

resource ‘ICN#’ (128) {
 { /* array: 2 elements */
 /* [1] */
 $”00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00"
 $”00 0F 80 00 00 1F E0 00 00 3F F8 00 00 7F FE 00"
 $”00 FF FF 00 01 FE FF 00 01 FF BE 00 00 FF EC 00"
 $”00 5F FE 00 00 87 FD 00 00 B9 E4 80 00 B4 45 C0"
 $”00 80 04 80 00 80 05 C0 00 A0 24 80 00 BF E4 00"
 $”00 9D C5 DB 00 40 08 95 00 20 10 95 00 1F E0 00"
 $”00 10 20 00 00 1F E0 00 00 60 18 00 01 80 06 00"
 $”02 18 61 00 04 C3 0C 80 04 00 00 80 07 FF FF 80",
 /* [2] */
 $”00 00 00 00 00 00 00 00 00 00 00 00 00 07 00 00"
 $”00 0F 80 00 00 1F E0 00 00 3F F8 00 00 7F FE 00"
 $”00 FF FF 00 01 FF FF 00 01 FF FE 00 00 FF FC 00"
 $”00 7F FE 00 00 FF FD 00 00 FF FC 80 00 FF FD C0"
 $”00 FF FC 80 00 FF FD C0 00 FF FC 80 00 FF FC 00"
 $”00 FF FD DB 00 7F F8 95 00 3F F0 95 00 1F E0 00"
 $”00 1F E0 00 00 1F E0 00 00 7F F8 00 01 FF FE 00"
 $”03 FF FF 00 07 FF FF 80 07 FF FF 80 07 FF FF 80"
 }
};

resource ‘ICN#’ (129) {
 { /* array: 2 elements */
 /* [1] */
 $”00 00 00 00 7F FF FF 80 40 3F FD 40 40 7F FD 20"
 $”40 FF FD 10 41 FF FD 08 43 FF FD FC 47 FF FC 04"
 $”4F FE FF FC 5F FD 01 F4 4F FE FE 64 47 FF FF C4"
 $”41 FF FF A4 42 3F FF 94 44 0F FE 94 44 63 FC BC”
 $”44 F0 F8 94 44 C8 30 AC 44 00 00 94 45 18 C4 AC”
 $”45 7D F4 94 45 FF FC AC 44 FD F8 94 44 38 E0 AC”
 $”44 00 00 84 43 FF FF 04 47 FF FF 84 4C 00 00 C4"
 $”51 8C CC 24 60 00 00 14 7F FF FF FC 7F FF FF FC”,
 /* [2] */
 $”00 00 00 00 7F FF FF 80 7F FF FF C0 7F FF FF E0"
 $”7F FF FF F0 7F FF FF F8 7F FF FF FC 7F FF FF FC”
 $”7F FF FF FC 7F FF FF FC 7F FF FF FC 7F FF FF FC”
 $”7F FF FF FC 7F FF FF FC 7F FF FF FC 7F FF FF FC”
 $”7F FF FF FC 7F FF FF FC 7F FF FF FC 7F FF FF FC”
 $”7F FF FF FC 7F FF FF FC 7F FF FF FC 7F FF FF FC”
 $”7F FF FF FC 7F FF FF FC 7F FF FF FC 7F FF FF FC”
 $”7F FF FF FC 7F FF FF FC 7F FF FF FC 7F FF FF FC”
 }
};

resource ‘FREF’ (128) {
 ‘APPL’,
 0,
 “”
};

resource ‘FREF’ (129) {
 ‘TEXT’,
 1,
 “”
};

resource ‘BNDL’ (128) {
 ‘PROF’,
 0,
 { /* array TypeArray: 2 elements */
 /* [1] */
 ‘ICN#’,
 { /* array IDArray: 2 elements */
 /* [1] */
 0, 128,
 /* [2] */
 1, 129
 },
 /* [2] */
 ‘FREF’,
 { /* array IDArray: 2 elements */
 /* [1] */
 0, 128,
 /* [2] */
 1, 129
 }
 }
};
 

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HeadlessD 1.0 Device: iOS Universal Category: Games Price: $.99, Version: 1.0 (iTunes) Description: HeadlessD is hand-painted dungeon crawler with intuitive touch controls and NO in-app purchases. | Read more »
Leaf for Twitter (Social Networking)
Leaf for Twitter 1.0.1 Device: iOS iPhone Category: Social Networking Price: $4.99, Version: 1.0.1 (iTunes) Description: | Read more »
Banner Saga 2 (Games)
Banner Saga 2 1.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0 (iTunes) Description: The epic award winning story-based role-playing game continues its emotional journey across a breaking world. Lead your Viking... | Read more »
Concrete Jungle (Games)
Concrete Jungle 1.16 Device: iOS Universal Category: Games Price: $4.99, Version: 1.16 (iTunes) Description: A follow up to the puzzle hit 'MegaCity'! Concrete Jungle is a new take on the city building genre that swaps micro-... | Read more »
5 great apps for the budget traveller
Travelling abroad, or even within your home country, has never been easier thanks to our handy smartphone companions. There are hundreds of apps on the market that promise to make your world journeys hassle-free, but we've selected five of the... | Read more »
Zip—Zap (Games)
Zip—Zap 1.01 Device: iOS Universal Category: Games Price: $1.99, Version: 1.01 (iTunes) Description: Touch to contract.Release to let go.Bring the clumsy mechanical beings home. · · · over 100 levelsno adsno in-app-purchases Zip—... | Read more »
Paperback: The Game (Games)
Paperback: The Game 1.0 Device: iOS Universal Category: Games Price: $3.99, Version: 1.0 (iTunes) Description: You are an author trying to finish kitschy paperback novels. Complete Westerns, Science Fiction, Romance or even a Crime... | Read more »

Price Scanner via MacPrices.net

Apple refurbished Mac minis available startin...
Apple has Certified Refurbished Mac minis available starting at $419. Apple’s one-year warranty is included with each mini, and shipping is free: - 1.4GHz Mac mini: $419 $80 off MSRP - 2.6GHz Mac... Read more
13-inch 2.5GHz MacBook Pro available for $928...
Overstock has the 13″ 2.5GHz MacBook Pro available for $927.99 including free shipping. Their price is $171 off MSRP. Read more
Buying McLaren Would Give Apple Instant Car C...
Apple “iCar” rumors have waxed and waned over the years, piquing interest and speculation as to whether Apple is seriously interested in getting into the automotobile business, either in a joint... Read more
Aetna to Transform Members’ Consumer Health E...
Health care benefits company Aetna, which has an estimated 46.3 million clients, today announced a new initiative to revolutionize members consumer health experience by combining the power of iOS... Read more
USB-IF Announces USB Audio Device Class 3.0 S...
USB Implementers Forum (USB-IF), the support organization for the advancement and adoption of USB technology, today announced the USB Audio Device Class 3.0 specification to establish USB Audio over... Read more
Clearance 12-inch 1.2GHz Retina MacBooks, App...
Apple has Certified Refurbished 2015 12″ 1.2GHz Retina MacBooks available for $1189, or $410 off original MSRP. Apple will include a standard one-year warranty with each MacBook, and shipping is free... Read more
Logitech SmartDock and Skype For Business Com...
Logitech has announced Logitech SmartDock, an AV meeting room solution designed in collaboration with Microsoft. Logitech SmartDock works with Skype for Business and qualified devices, including... Read more
27-inch iMacs on sale for up to $220 off MSRP
B&H Photo has 27″ Apple iMacs on sale for up to $200 off MSRP including free shipping plus NY sales tax only: - 27″ 3.3GHz iMac 5K: $2099 $200 off MSRP - 27″ 3.2GHz/1TB Fusion iMac 5K: $1899.99 $... Read more
Apple Macs and iPads available for up to $300...
Purchase a new Mac or iPad using Apple’s Education Store and take up to $300 off MSRP. All teachers, students, and staff of any educational institution qualify for the discount. Shipping is free, and... Read more
Save up to $600 with Apple refurbished Mac Pr...
Apple has Certified Refurbished Mac Pros available for up to $600 off the cost of new models. An Apple one-year warranty is included with each Mac Pro, and shipping is free. The following... Read more

Jobs Board

*Apple* Retail - Multiple Positions- Chicago...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
*Apple* Retail - Multiple Positions- Raleigh...
Job Description:SalesSpecialist - Retail Customer Service and SalesTransform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
User Support Specialist *Apple* Product Spe...
…Description:Ciber, Inc. is seeking a User Support Specialist - Apple Product Support in Nashville, TN!Responsibilities:Support, implementation, and upgrade of Read more
Restaurant Manager (Neighborhood Captain) - A...
…in every aspect of daily operation. WHY YOU'LL LIKE IT: You'll be the Big Apple . You'll solve problems. You'll get to show your ability to handle the stress and Read more
US- *Apple* Store Leader Program - Apple (Un...
…Summary Learn and grow as you explore the art of leadership at the Apple Store. You'll master our retail business inside and out through training, hands-on Read more
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