TweetFollow Us on Twitter

HFS Tree Climb
Volume Number:5
Issue Number:8
Column Tag:HyperChat™

Related Info: File Manager Standard File

XCMD Corner: HFS Tree Climbing

By Donald Koscheka, Arthur Young & Co., MacTutor Contributing Editor

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

Hyper Lite

In keeping with the spirit of the summer season, this month’s XCMD is light and easy. Not too long ago, I promised to provide an XCMD that, given the name and directory id of a file, returned that file’s full pathname. Such a utility is eminently useful in the current incantation of Hypercard.

Hypercard is fully capable of opening a file, reading and writing its contents and then closing the file. Unfortunately, unless you know the full path name of the file, you are limited to accessing files in Hypercard’s working directory.

One of the first published XCMDs was a little gem from Steve Maller of Apple Computer Inc. that eliminates this MSDOS-compatible feature of Hypercard. Steve’s FileName.p presents the user with the standard file package and returns the full pathname of the file specified.

If you are a regular reader of this column, you’ll recall that I translated Steve’s XCMD from pascal to “C”. You also know that my version lost something in the translation. Rather than return a full pathname, GetFileName.c returns the file’s name and working directory id. I felt this was more useful because the file’s name and wdid open up access to most of the file manager calls for the XCMD programmer. Still, if you want to continue to use Hypercard’s built-in file I/O, getfileName won’t be of much use since it doesn’t return the full pathname required by hypercard.

Listing 1 (FullPathName.c) is a simple XCMD that accepts the filename and working directory id as input and returns the fullpathname of the file as output.

As is often the case, this XCMD first converts the input data from c-string format to pascal strings and numbers as needed. Note that the default return value will be the name of the file that was passed in param[0].

A Review of HFS

As a rule, we don’t come into contact with full pathnames very often on the Macintosh so the format may require a little explaining. If you want to explore the Hierarchical File System in greater detail, take the time to read Chapter 19 of volume IV of Inside Macintosh. If you don’t have volume IV handy, the following discussion will get help you understand the code.

Devices that can store and retrieve data on the Macintosh are called “volumes”. Files are organized on volumes in folders. Folders can contain other folders yielding a hierarchical or “Tree structure”. The order in which folders are stored in this tree structure specify a path to any file that is contained in that folder.

The root of this tree is the volume name. If we stick a “:” onto the end of the volume name, we have the beginning of a full pathname. In other words full pathnames always start with the volume name. Each path in the pathname is delineated by the “:”. Thus, Hd:folder:file specifies a valid pathname. The last item in the pathname is the name of the file itself. The folder that holds this file is referred to by a unique directory id. When the user selects a file using SFGetFile or SFPutFile, the file manager returns the file’s name as well as the directory id. For historical purposes, the directory id is stored in the vRefNum field of the reply record. This little tweak is how Apple was able to make HFS backward compatible with the flat-file system.

Tree Climbing

The folder that contains the file represents the deepest node on the tree. The next folder up the hierarchy is called the parent. Knowing the parent’s id, we can call PBGetCatInfo to get its name as well as the directory id of its parent folder. We climb the tree by continuously feeding a parent directory id into PBGetCatInfo until we detect an error (no more folders on this path).

Tree climbing suggests recursion. The routine ClimbTree in Listing 1 calls PBGetCatInfo to get information about the directory whose id was passed in. We kick it off by first getting information about the folder that holds the file. This is the directory whose id was returned in the reply record.

Each activation of climbTree uses the same catalog parameter block (cpb) which was allocated in the stack frame of FullPathName. This is legal because the only information that is unique to each activation is the directory id (passed as a parameter in child) as well as a pointer to the string the PBGetCatInfo uses to store the folder’s name. Each activation allocates memory for the name string and sets cpb’s ioNamePtr field to point to its own copy of the string.

I allocate the string, folder_name, in the heap and point to it on the stack because successful recursion dictates that one be mindful of the stack at all times. Even if there is no danger of overflowing the stack, a little defensive programming goes a long way.

A nice feature of the recursion is that we can build the string in forward order. Although we walked the tree backwards, we don’t actually put the full pathname together until we reach the root which is detected by discovering that it has no parent folder. Once we reach the root, the stack unwinds in the order of root->parent->child->filename.

The following script, working with GetFileName.c (See Mactutor Vol. 5 No. 6) returns the full pathname of a file selected via standard dialog:

--1

on mouseup
 put getfilenametoOpen() into it
 if item 1 of it is not empty then
 put Fullpathname(item 1 of it, item 2 of it) into it
  end if
end mouseup

Because Hierarchical File System can’t handle pathnames longer than 256 characters, I limit the string returned by Fullpathname to 256 characters. If you want to return the full path regardless of length, you can modify the concat routine in “HyperUtils.c” to “grow” the output string on demand.

Listing:  FullPathName.c
/********************************/
/* File: FullPathName.c   */
/* Given the name and working */
/* directory of a file, walk the*/
/* directory tree to determine*/
/* what the full pathname of the*/
/* directory is... */
/* Paramters:    */
/* param0 = file namenum  */
/* param1 = directory id  */
/* Out: */
/* full pathname of the working  */
/* directory   */
/* Once again, I am indepbted to*/
/* Steve Maller of Apple  */
/* Computer Inc for illuminating*/
/* this oft too dark realm of */
/* the toolbox.  */
/********************************/
#include<MacTypes.h>
#include<OSUtil.h>
#include<MemoryMgr.h>
#include<FileMgr.h>
#include<ResourceMgr.h>
#include<pascal.h>
#include<strings.h>
#include<hfs.h>
#include  “HyperXCmd.h”
#include“HyperUtils.h”
#define nil 0L

char    colon[2] = “\p:”;

void ClimbTree( child, cpb, fullName )
 long   child;
 CInfoPBPtr cpb;
 char   *fullName;
/*************************
* Climb the directory tree
* until we reach the root
* Allocate the records in the
* heap to keep the stack frame
* as small as necessary.  Too
* large a stack frame can 
* lead to a case of terminal
* terminal.
* child is the working directory
* id of the “current folder”, vol
* is the volume reference number and
* fullName points to the 
* output string
*************************/
{
 StringPtrfolder_name= (StringPtr)NewPtr( 256 );
/*** setting the file directory index to -1***/
/*** lets us get information about the ***/
/*** directory whose id is specified inthe***/
/*** ioDrDIrID field of the parameter block***/
 folder_name[0] = ‘\0’; 
 cpb->dirInfo.ioNamePtr   = (StringPtr)folder_name;
 cpb->dirInfo.ioDrDirID   = child; 

 if( PBGetCatInfo( cpb, 0) == noErr ){
 ClimbTree(cpb->dirInfo.ioDrParID,cpb,fullName);

 Concat( (char *)fullName, (char *)folder_name );
 Concat( (char *)fullName, (char *)&colon );
 }
 DisposPtr( folder_name   );
 
}

pascal void main( paramPtr )
 XCmdBlockPtr  paramPtr;
{
 Str31  str,fName;
 short  wdid;
 WDPBRectheWDPB;
 CInfoPBRec theCPB;
 HParamBlockRec  theHPB;
 char   fullPath[256];
 char   part_Name[256]; /*** used in HPB     ***/
 char   vol_Name[256];
 OSErr  err;

 colon[0] = 1;
 colon[1] = ‘:’;
 
 vol_Name[0] = ‘\0’;
 part_Name[0]= ‘\0’;
 /*** empty is the default answer ***/
 paramPtr->returnValue = 0L;

 HLock( paramPtr->params[0] );
 ZeroToPas( paramPtr, *(paramPtr->params[0]), &fName );
 HUnlock( paramPtr->params[0] );
 
 /*** convert the wdid to a usable form ***/
 HLock( paramPtr->params[1] );
 ZeroToPas( paramPtr, *(paramPtr->params[1]), &str );
 HUnlock( paramPtr->params[1] );
 wdid = StrToNum( paramPtr, &str );
 
 /*** First, we appeal to GetVInfo to get    ***/
 /*** volume name that the file lives on     ***/
 part_Name[0]    = ‘\0’;  
 theHPB.volumeParam.ioNamePtr = (StringPtr)vol_Name;     
 theHPB.volumeParam.ioVRefNum = (short)wdid;             
 theHPB.volumeParam.ioVolIndex   = 0;  
 if(PBHGetVInfo( &theHPB, 0) != noErr )
 return;  

 /*** Next, use the working directory info   ***/
 /*** to walk the directory tree backwards   ***/
 /*** to the root directory ***/
 theWDPB.ioNamePtr = (StringPtr)part_Name;
 theWDPB.ioVRefNum = wdid;  
 theWDPB.ioWDProcID= 0;   
 theWDPB.ioWDIndex = 0;   
 if( PBGetWDInfo( &theWDPB, 0) != noErr )    
 return;
 
 fullPath[0] = ‘\0’; 
 theCPB.dirInfo.ioFDirIndex = -1; 
 theCPB.dirInfo.ioVRefNum = theHPB.volumeParam.ioVRefNum;      
 
 ClimbTree( theWDPB.ioWDDirID, 
 (CInfoPBPtr)&theCPB, 
 (StringPtr)fullPath );
 
 /*** Climbing the tree yields the names of  ***/
 /*** all the folders which we still need to ***/
 /*** add the file’s name to. ***/
 Concat( (char *)fullPath, (char *)&fName );
 paramPtr->returnValue = PasToZero( paramPtr, fullPath );
}
Listing:  HyperUtils.H
/********************************/
/* HyperUtils.H  */
/* Header file for HyperUtils.c  */
/* routines...   */
/********************************/
#define NIL 0L
#define UPFRONT  -1L
void  CenterWindow( WindowPtr wptr );
void  Concat( char * str1, char * str2 );
void  CopyPStr( char * pStr1, char * pStr2 );
short GetFileNameToOpen(SFTypeList typs,short typcnt, char *theName, 
short *theWDID);
Listing:  HyperUtils.c
/****************************/
/* HyperUtils.c  */
/* A collection of useful */
/* routines...   */
/****************************/
#include<MacTypes.h>
#include<OSUtil.h>
#include<MemoryMgr.h>
#include<FileMgr.h>
#include<ResourceMgr.h>
#include<StdFilePkg.h>
#include  “HyperXCmd.h”
#include  “HyperUtils.h”

void  CenterWindow( wptr )
 WindowPtrwptr;
/***************************
* Center a window in the current
* screen port.  Note: Does not
* attempt to work with multi-screen
* systems.
* This code is inspired by a
* similar routine written by Steve
* Maller in MPW Pascal.  Thanks Steve.
***************************/
{
 short  hWindSize = wptr->portRect.right - wptr->portRect.left;
 short  vWindSize = wptr->portRect.bottom - wptr->portRect.top;
 short  hSize = wptr->portBits.bounds.right - wptr->portBits.bounds.left;
 short  vSize = wptr->portBits.bounds.bottom - wptr->portBits.bounds.top;
 
 MoveWindow( wptr, ( hSize - hWindSize ) / 2, 
 ( vSize - vWindSize + 20) / 2, false);
}

void Concat( str1, str2 )
 char *str1;
 char *str2;
/*****************************
* Append string 2 to the end of
* string 1.  Both strings are 
* pascal-format strings.
* str1 must be large enough to hold
* the new string and is assumed to 
* be of Type Str255 (a pascal string)
*****************************/
{
 short len1 = *str1;/***number of chars in string 1***/
 short len2 = *str2++;/*** number of chars in string 2***/
 char  *temp;    /*** string pointer ***/
 
 if( len1 +len2  > 255 )
 len2 = 255 - len1;
 *str1++ += len2 ; /***add sizes together to get new size***/
 temp = str1 + len1;/*** move to end of string 1***/
 while( len2 ){
 *temp++ = *str2++;/*** add char to temp and move along***/
 --len2;/*** until all characters are added***/
 }
}

void  CopyPStr( pStr1, pStr2 )
 char *pStr1;
 char *pStr2;
/****************************
* Copy the contents of pstr1 into
* pstr2.  The strings are assumed 
* to be of type STR255 (length byte
* precedes data 
****************************/
{short  i;
 char *tstr;
 
 tstr = pStr2; 
 for( i = 0; i <= *pStr1; i++ )
 *tstr++ = *pStr1++;
}

short GetFileNameToOpen( typs, typCnt,theName, theWDID )
 SFTypeList typs; short   typCnt;
 char   *theName; short   *theWDID;
/*****************************
* Invokes SFOpenFile to query the 
* user for the name of a file to open.  
* In:   List of types of files to
*filter for (up to 4)
* Out:  fileName if picked in theName
*working directory in theWDID
*nil otherwise
*the file’s volum ref num.
* ( Note that the space for the 
* string must be allocated by the
* caller).
*****************************/
{
 Point  where;
 char   prompt[1];
 SFReplyreply;
 GrafPort *oldPort;
 WindowPtrdlogID;
 prompt[0]  = ‘\0’;
 /*** Get and put up the standard file ***/
 /*** dialog.  You will only see the file***/
 /*** types that you filtered for.  If ***/
 /*** you filtered for no files, then  ***/
 /*** all files will display***/
 GetPort( &oldPort );
 dlogID = GetNewDialog( (short)getDlgID, (Ptr)NIL, (Ptr)UPFRONT );
 SetPort( dlogID );
 CenterWindow( dlogID );
 where.h = dlogID->portRect.left;
 where.v = dlogID->portRect.top;
 LocalToGlobal( &where );
 SFGetFile( where, prompt, (Ptr)NIL, typCnt, typs, (Ptr)NIL, &reply );
 DisposDialog( dlogID );
 SetPort( oldPort );
 /*** If the user selected a file, let’s ***/
 /*** get the information about it ***/
 if (reply.good){
 *theWDID = reply.vRefNum;
 PtoCstr( (char *)&reply.fName );
 strcpy( theName, &reply.fName  );
 }
 return( reply.good );
}

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Google Chrome 63.0.3239.108 - Modern and...
Google Chrome is a Web browser by Google, created to be a modern platform for Web pages and applications. It utilizes very fast loading of Web pages and has a V8 engine, which is a custom built... Read more
Paparazzi! 1.0b7 - Make user-defined siz...
Paparazzi! is a small utility for OS X that makes screenshots of webpages. This very simple tool takes screenshots of websites which do not fit on one screen. You specify the desired width, minimal... Read more
Remotix 5.0.4 - Access all your computer...
Remotix is a fast and powerful application to easily access multiple Macs (and PCs) from your own Mac. Features Complete Apple Screen Sharing support - including Mac OS X login, clipboard... Read more
Apple Configurator 2.6 - Configure and d...
Apple Configurator makes it easy to deploy iPad, iPhone, iPod touch, and Apple TV devices in your school or business. Use Apple Configurator to quickly configure large numbers of devices connected to... Read more
Amadeus Pro 2.4.4 - Multitrack sound rec...
Amadeus Pro lets you use your Mac for any audio-related task, such as live audio recording, digitizing tapes and records, converting between a variety of sound formats, etc. Thanks to its outstanding... Read more
Mellel 4.0.3 - The word processor for sc...
Mellel is the leading word processor for OS X and has been widely considered the industry standard for long form documents since its inception. Mellel focuses on writers and scholars for technical... Read more
Suitcase Fusion 8 19.0.3 - Font manageme...
Suitcase Fusion 8 is the creative professional's font manager. Every professional font manager should deliver the basics: spectacular previews, powerful search tools, and efficient font organization... Read more
Final Cut Pro X 10.4 - Professional vide...
Final Cut Pro X is a professional video editing solution. Completely redesigned from the ground up, Final Cut Pro adds extraordinary speed, quality, and flexibility to every part of the post-... Read more
Compressor 4.4 - Adds power and flexibil...
Compressor adds power and flexibility to Final Cut Pro X export. Customize output settings, work faster with distributed encoding, and tap into a comprehensive set of delivery features. Features... Read more
Cocktail 11.2 - General maintenance and...
Cocktail is a general purpose utility for macOS that lets you clean, repair and optimize your Mac. It is a powerful digital toolset that helps hundreds of thousands of Mac users around the world get... Read more

Latest Forum Discussions

See All

Match blocks to pull off dance moves in...
Ferdinand: Unstoppabull is a brand new match three puzzler based on the animated movie of (almost) the same name. As you can expect, you have to match blocks together to complete a bunch of puzzling levels and earn a high score. [Read more] | Read more »
Lineage 2: Revolution’s end of year upda...
Now available in 54 countries worldwide, Lineage 2: Revolution is continuing its global quest to be the most popular mobile MMORPG by launching a jam-packed end of year update. Complete with many subtle tweaks to help improve users’ online... | Read more »
The 5 best Star Wars games on iOS
The time has almost come.Star Wars: The Last Jedifinally hits theaters in the cinematic event that might be bigger than Christmas. To celebrate, we're taking a look at the best--and only the best--Star Warsmobile games to date. [Read more] | Read more »
Life Is Strange (Games)
Life Is Strange 1.1 Device: iOS Universal Category: Games Price: $2.99, Version: 1.1 (iTunes) Description: Life Is Strange is a five part episodic game that sets out to revolutionize story-based choice and consequence games by... | Read more »
Oddworld: New 'n' Tasty (Game...
Oddworld: New 'n' Tasty 1.0 Device: iOS Universal Category: Games Price: $7.99, Version: 1.0 (iTunes) Description: ** PLEASE NOTE: Requires 3.6GB free space to install. Runs at variable resolutions based on device capabilities.... | Read more »
Gorogoa (Games)
Gorogoa 1.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0 (iTunes) Description: Gorogoa is an elegant evolution of the puzzle genre, told through a beautifully hand-drawn story designed and illustrated by Jason... | Read more »
Why Guns of Boom will be big for mobile...
Earlier this week, Game Insight, the minds that brought you Guns of Boom, revealed plans for an esports mode in the popular FPS title, with big implications for the game's future. Guns of Boom has been quite popular for some time now, so it's... | Read more »
The best mobile games to play on lazy ho...
With the holidays in full swing, there's hopefully going to be a lot of time off work lazing around the house. With all of that free time, it's a perfect opportunity to catch up on some mobile games that you might have missed out on earlier this... | Read more »
Rules of Survival guide - how to boost y...
It's not easy surviving in the "every-man-for-himself" world of Rules of Survival. You'll be facing off against many other players who might be more skilled than you, or are luckier than you. There are a lot of factors weighing against you. With... | Read more »
FEZ Pocket Edition (Games)
FEZ Pocket Edition 1.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0 (iTunes) Description: | Read more »

Price Scanner via MacPrices.net

Updated Price Trackers: Macs, iPads, iPhones,...
Scan our Apple Price Trackers for the latest information on sales, bundles, and availability on systems from Apple’s authorized internet/catalog resellers. We update the trackers continuously: – 15″... Read more
How to preorder a new iMac Pro and pay zero s...
B&H Photo and Adorama are accepting preorders on multiple configurations of the new Apple iMac Pro. Both resellers charge sales tax for residents of NY & NJ only, and shipping is free.... Read more
Apple Macs back in stock at Amazon with model...
Amazon has MacBook Pros, MacBook Airs, MacBooks, and iMacs on sale for up to $200 off MSRP as part of their Holiday/Christmas sale. Shipping is free. Note that stock of some Macs may come and go (and... Read more
Apple offering free overnight delivery on all...
Apple is now offering free overnight delivery on all in stock products until 3pm local time on December 22nd. This includes new as well as refurbished computers. Click here for more information. Read more
Beats Holiday sale at B&H, headphones and...
B&H Photo has Beats by Dr. Dre headphones, earphones, and speakers on sale for up to $80 off MSRP as part of their Holiday sale. Expedited shipping is free, and B&H charges sales tax to NY... Read more
Holiday sale: Apple resellers offer 2017 15″...
MacMall has 15″ MacBook Pros on sale for $220-$300 off MSRP, each including free shipping: – 15″ 2.8GHz MacBook Pro Space Gray (MPTR2LL/A): $2179, $220 off MSRP – 15″ 2.8GHz MacBook Pro Silver (... Read more
Holiday sale: Apple resellers offer 13″ MacBo...
B&H Photo has 13″ MacBook Pros on sale for up to $150 off MSRP. Shipping is free, and B&H charges sales tax for NY & NJ residents only: – 13-inch 2.3GHz/128GB Space Gray MacBook Pro (... Read more
Apple Watch Series 2, Certified Refurbished,...
Apple has Certified Refurbished Apple Watch Nike+ Series 2s, 42mm Space Gray Aluminum Case with Anthracite/Black Nike Sport Bands, available for $249 (38mm) or $279 (42mm). The 38mm model was out of... Read more
Apple offers Certified Refurbished 2016 12″ R...
Apple has Certified Refurbished 2016 12″ Retina MacBooks available starting at $949. Apple will include a standard one-year warranty with each MacBook, and shipping is free. The following... Read more
B&H drops price on 13″ 256GB MacBook Air...
B&H has the 13″ 1.8GHz/256GB Apple MacBook Air (MQD42LL/A) now on sale for $1079 including free shipping plus NY & NJ sales tax only. Their price is $120 off MSRP, and it’s the lowest price... Read more

Jobs Board

*Apple* Retail - Multiple Positions - Apple,...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
*Apple* Retail - Multiple Positions - Apple,...
Job Description:SalesSpecialist - Retail Customer Service and SalesTransform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
*Apple* Retail - Multiple Positions - Apple,...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
Payments Counsel, *Apple* Pay (payments, cr...
# Payments Counsel, Apple Pay (payments, credit/debit) Job Number: 112941729 Santa Clara Valley, California, United States Posted: 13-Dec-2017 Weekly Hours: 40.00 Read more
*Apple* Solutions Consultant - Apple (United...
# Apple Solutions Consultant Job Number: 113124408 Waterford, CT, Connecticut, United States Posted: 17-Oct-2017 Weekly Hours: 40.00 **Job Summary** Are you Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.