TweetFollow Us on Twitter

Appletalk Protocol
Volume Number:5
Issue Number:7
Column Tag:Forth Forum

Related Info: AppleTalk Mgr

Appletalk Protocol Handlers

By Jörg Langowski, MacTutor Editorial Staff

Note: Source code files accompanying article are located on MacTech CD-ROM or source code disks.

“Appletalk protocol handlers”

Many of you may have used Appletalk in one or the other of their programs, but the way it really works is an interesting mystery to most of us. Since a recent project of mine will have to use some of the low-level features of Appletalk, I’d like to describe some of the hooks built into it that allow you to set up your own network protocols or change those provided by Apple.

Long-time readers of MacTutor will remember that we had a series of articles on Appletalk in V1#10 and #11 already; also one of my Forth columns (V4#9) showed some examples how to use the Appletalk services from Mach2. All these articles were mainly dealing with the high-level features of Appletalk, ATP and higher. The way the low-level stuff works was more or less taken for granted, and that’s the way 95% of all programs would normally use Appletalk. Why and when do we have to take a closer look?

Imagine, for instance, a program that implements a bridge between two Appletalk networks. One may be the Localtalk connection that your Mac is hooked up to through the serial port, the other the Ethernet that you have plugged into your Ethernet card. Apple’s Network CDEV lets you change from one network to the other, but you can’t (yet) choose two networks simultaneously. Infosphere’s LIAISON™, however, allows you to do just that, bridging Localtalk and Ethernet by a process that runs on your Mac in the background. Thus, there exists at least one example to show that an Appletalk bridge can be implemented as a background process on the Mac. (The other solution, of course, being a hardware box like Kinetics’ FastPath or the Gatorbox). Such programs must use the Appletalk routines at a lower level; and I’ll give some examples how to do that in the following.

DDP packets

Remember how internet addressing works on Appletalk: Each local network has a unique network number, each device on the network a unique node number, and each separate process on the device a unique socket number.

When a process on the Mac (e.g. a word processing program) wants to communicate with another device on the network (let’s say, a printer), it will first look up its internet address using the name binding protocol described in the articles mentioned above. Once the internet address is known, it can then send out a packet to the remote device over the network or receive packets from it. The two devices can be either on the same local network, or on two different networks that are connected through bridges. Depending whether the remote device is on the same local network or not, the Appletalk driver will send your data to the network in either of two different formats. You normally don’t see the difference; the datagram delivery protocol (DDP) takes care of checking whether the destination network number is the same as your own network number or not. The two different formats are called long or short DDP packets, and their format is shown in Fig. 1.

Fig.1 : short (left) and long (right) DDP packets

Typically, when the two communicating nodes are on the same local network, DDP will send short packets. When the two nodes are on different networks, DDP will send long packets; also when the two nodes are on the same network, but the sending node doesn’t know its own network number. In that case it will set the source network number of the packet to zero and send a long packet anyway.

The first two header bytes after the flag bytes (destination and source node #) determine the two nodes on the local network that communicate with each other. In a short packet, the destination node number is the number of the final node of the communication link. However, for a long packet that is routed through a bridge, the immediate destination node is that bridge; therefore the first header byte contains the bridge’s node number and the final destination is given further down in the packet.

The distinction between the two packet formats is made in the third byte of the header, the LAP protocol type. LAP stands for link access protocol, the lowest level of the Appletalk protocol which delivers data from one node to the other on the same local network. The LAP protocol then determines what to do with the packet after is has been received.

Node addressing

There is a lot of traffic going on on a typical Appletalk network, and each node has to filter out only those packets that it needs to receive, that is, those where the destination node ID matches its own ID, or where the destination ID is $FF (broadcast packets). This is a task that has to be done by dedicated hardware. We cannot expect the Macintosh CPU to look at each single packet and see whether it has the correct ID; doing that, we wouldn’t have time for doing any other work.

Fortunately, the Macintosh’s 8530 SCC chip (serial communications controller) can be programmed to automatically detect a flag byte - a 01111110 sequence - followed by an address byte - the destination address -, and send an interrupt only if the received address matches a preset value. That way a node will ignore all packets except those that it is actually supposed to receive.

LAP protocol handlers

Now, a packet is arriving that carries the correct node number in its header, what are we going to do with the data? Whatever we do, we should do it fast, because data is arriving at a rate of 260 KBaud. The SCC’s internal buffer holds three bytes, so we have only 95 µs to take any action required. The decision what to do with the packet depends on the value of the third header byte, the LAP protocol field. Each packet structure (DDP long/short, other structures that you might have implemented) corresponds to a different protocol number.

For each protocol number that the node understands, there will be an entry in a protocol handler table consisting of the protocol number and the handler’s address. The low-level packet reception routine will search the table for the protocol number, and transfer control to the corresponding handler if it is found. Otherwise, the packet will just be ignored.

The protocol handler table is located in the Appletalk global variable area; the address of this area is kept in the low-memory global ABusVars ($02D8). The structure of the Appletalk global variable area is described in part in Inside Macintosh II-328, the protocol table is not specified there. This is because the format of the protocol table depends on the specific Appletalk implementation, the MPP driver in the System file expects a different format than that in ROM. As an example, I’ll give the format for the MacII (and SE) when Appletalk has been loaded from ROM:

0 sysLAPAddr This node ID (byte)

1 toRHA read header area (24 bytes)

25 sysABridge Node ID of a bridge on the

local network (byte)

26 sysNetNum This network number (word)

28 vSCCEnable status register value to

re-enable SCC interrupts

(word)

(some unspecified bytes)

36 LAPprotNums LAP protocol numbers

(8 bytes)

44 LAPprotProcs LAP protocol handlers

(32 bytes = 8 pointers)

Each entry in the protocol table is either a protocol number at (36+i) and a corresponding address at (44 + 4*i) with i=0 to 7, or $FF and a zero address for free slots in the table. We see that a maximum of eight different protocols are allowed; this is because checking of the protocol type and control transfer to the handler must be completed in the allowed time frame of 95 µs.

Thus, when the protocol number of the packet corresponds to a valid protocol handler in the table, control will be transferred to that protocol handler. This month’s example program contains a protocol handler that can be installed instead of the default handler for long DDP packets (LAP type 2). A warning in advance: Installing this handler will completely screw up most of your Appletalk services, since your Mac won’t understand long DDP packets correctly anymore.

The default DDP protocol, after reading the packet header (Fig. 1), gets the address of a socket listener routine from the socket table, where socket numbers and listener routine pointers are arranged similar to the protocol handlers in the protocol table. The socket table is also kept in the ABusVars block pointed to by A2. The default protocol handler transfers control to a socket listener if it finds one in the table. For long DDP packets, we will now replace the default handler by one that simply reads the packet data into a buffer and does nothing else. You may then - from Mach2 - look at the packet data in the buffer. To restore normal Appletalk operation, you must disable and re-enable Appletalk from the Chooser. This restores the default handlers.

The new handler code is defined in the word myLAP2. When a packet arrives, it will first verify whether the destination network is the local network. If so, it will read the packet data into a buffer which is located just in front of the handler code. It will then construct a short DDP packet out of the long one by stripping all the network information. This packet could then be re-sent to the network; setting the SetSelfSend flag to true, the same node would receive it again, this time through the LAP type 1 protocol handler. The corresponding code is commented out, since it did not work for me in this simple manner. So far, the protocol handler can only be used to look at the raw packet data. I’ll keep you informed when I’ve found the reason why.

attach.ph and detach.ph are used to insert and remove handlers in the protocol table. A handler can only be attached to a protocol type if that type is not yet present in the table; therefore to change the LAP type 2 handler we have to remove the old one, then install the new one. change.prots gets a block in system heap space, moves the handler code with the buffer areas into that block, and installs the new protocol handler.

This almost concludes my short introduction into low-level Appletalk stuff; a lot of the information presented here is not documented in any Apple documentation that I’m aware of and could only be found out by disassembling into ROM. Disassembly also showed me the function of two more Appletalk system globals, the procedure pointers ATalkHk1 ($B14) and ATalkHk2 ($B18). Both are active when they are non-NIL: ATalkHk1 seems to be called on each _Control call to the .MPP driver, and ATalkHk2 on every writeLAP call. ATalkHk2, in particular, would enable you to define alternate link access protocols, as for Ethernet, ISDN, and the like (for more detail on this, see the Alternate Appletalk Connections Reference, APDA #KNB007).

Listing 1: LAP protocol handler example
only forth also assembler

\ Appletalk LAP protocol handler example
\ 12.05.89 JL
$904 constant currentA5

DECIMAL

12 constant ioCompletion
18 constant ioFileName
18 constant userData
24 constant ioRefNum
26 constant csCode
27 constant ioPermission
28 constant socket
28 constant protType
30 constant addrBlock
30 constant handler

9constant mppUnitNum 
mppUnitNum 1+ negate 
 constant mppRefNum

\ LAP defs
1constant LAPshortDDP
2constant LAPLongDDP
-94constant lapProtErr
-95constant lapExcessCollns

243constant lapWrite
244constant lapDetachPH
245constant lapAttachPH

-1 constant lapOverrunErr
-2 constant lapCRCErr
-3 constant lapUnderrunErr
-4 constant lapLengthErr

\ DDP defs
5constant ddpHdSzShort
13 constant ddpHdSzLong

1constant ddpRTMP
2constant ddpNBP
3constant ddpATP

$7Fconstant ddpMaxWKS
586constant ddpMaxData
$3ff  constant ddpLengthMask
128constant ddpWKS

-91constant ddpSktErr
-92constant ddpLenErr
-93constant ddpNoBridgeErr

\ CsCode values for DDP Control calls- MPP
246constant ddpWrite
247constant ddpCloseSkt
248constant ddpOpenSkt

256constant setSelfSend

$1FA  constant pRamByte
$1FB  constant SPConfig
$291  constant portBUse
$2D8  constant ABusVars
$2DC  constant ABusDCE

\ ABusVars block
0  constant sysLAPAddr
1  constant toRHA
8  constant dstNetNum
25 constant sysABridge
26 constant sysNetNum
28 constant vSCCEnable

header handler.start
header ATPblock 50 allot
header LAP1block 8 allot
header packet 586 allot
.trap   _control,async  $a404
.trap   _newptr,sys$a51E
CODE myLAP2
 moveq.l#ddpHdSzLong-2,D3
 move.w sysNetNum(a2),D2
 jsr    (a4)
 bne    @2
 cmp.w  dstNetNum(a2),d2
 bne    @1
 lea    packet,a3
 move.l #586,d3
 jsr    2(a4)
 bne    @2
 lea    LAP1block,a0
 move.b toRHA(a2),(a0)    \ dest node ID
 move.b toRHA+1(a2),1(a0) \ source node ID
 move.b #1,2(a0) \ LAP type = 1
 move.b toRHA+3(a2),3(a0) \ length field MSB
 move.b toRHA+4(a2),4(a0) \ length field LSB
 move.b toRHA+13(a2),5(a0)\ dest skt number
 move.b toRHA+14(a2),6(a0)\ src skt number
 move.b toRHA+15(a2),7(a0)\ DDP prot type
\_debugger
\ set up parameter block for LAPwrite call
\lea    ATPblock,a0
\move.w #mppRefNum,ioRefNum(a0)
\move.l #0,ioCompletion(a0)
\move.w #LAPwrite,csCode(a0)
\lea    LAP1block,a1
\move.l a1,addrBlock(a0)
\move.w vSCCEnable(a2),sr \ re-enable interrupts
\_control,async
@2 rts
@1 moveq.l#0,d3
 jmp    2(a4)
END-CODE
header handler.end
: call.mpp
 mppRefNum  [‘] ATPBlock ioRefNum + w!
 [‘] ATPBlock call control
;
: attach.ph ( protType handler -- flag )
 ( handler )  [‘] ATPBlock handler + !
 ( protType ) [‘] ATPBlock protType + c!
 lapAttachPH  [‘] ATPBlock csCode + w!
 call.mpp
;
: detach.ph ( protType -- flag )
 ( protType ) [‘] ATPBlock protType + c!
 lapDetachPH  [‘] ATPBlock csCode + w!
 call.mpp
;
: set.self.send ( self_send_flag | old_flag -- )
 setSelfSend [‘] ATPBlock csCode + w!
 ( flag ) [‘] ATPBlock 28 + c!
 call.mpp drop \ result code
 [‘] ATPBlock 29 + c@
;
: get.sys.block  
    [‘] handler.end [‘] handler.start - 
    MOVE.L (A6)+,D0
    _newptr,sys ( get memory block in system heap )
    MOVE.L A0,-(A6)
;
: change.prots { | protPtr -- }
 get.sys.block -> protPtr
 protPtr IF
 [‘] handler.start protPtr 
 [‘] handler.end [‘] handler.start - cmove
 2 detach.ph 
 abort” Could not detach protocol handler”
 2 [‘] myLAP2 [‘] handler.start -
 protPtr +
 attach.ph
 abort” Could not attach protocol handler”
 255 set.self.send drop
 ELSE .” Could not get memory for protocol handler”
 THEN
 cr .” Buffer area is at “ protPtr 50 + . cr
;

 
AAPL
$524.25
Apple Inc.
+5.24
MSFT
$39.87
Microsoft Corpora
-0.54
GOOG
$534.90
Google Inc.
-21.64

MacTech Search:
Community Search:

Software Updates via MacUpdate

PDFpenPro 6.2 - Advanced PDF toolkit for...
PDFpenPro allows users to edit PDF's easily. Add text, images and signatures. Fill out PDF forms. Merge or split PDF documents. Reorder and delete pages. Even correct text and edit graphics! Create... Read more
PDFpen 6.2 - Edit and annotate PDFs with...
PDFpen allows users to easily edit PDF's. Add text, images and signatures. Fill out PDF forms. Merge or split PDF documents. Reorder and delete pages. Even correct text and edit graphics! Features... Read more
Monolingual 1.5.9 - Remove unwanted OS X...
Monolingual is a program for removing unnecesary language resources from OS X, in order to reclaim several hundred megabytes of disk space. It requires a 64-bit capable Intel-based Mac and at least... Read more
Maya 2015 - Professional 3D modeling and...
Maya is an award-winning software and powerful, integrated 3D modeling, animation, visual effects, and rendering solution. Because Maya is based on an open architecture, all your work can be scripted... Read more
Starcraft II: Wings of Liberty 1.1.1.180...
Download the patch by launching the Starcraft II game and downloading it through the Battle.net connection within the app. Starcraft II: Wings of Liberty is a strategy game played in real-time. You... Read more
Sibelius 7.5.0 - Music notation solution...
Sibelius is the world's best-selling music notation software for Mac. It is as intuitive to use as a pen, yet so powerful that it does most things in less than the blink of an eye. The demo includes... Read more
Typinator 5.9 - Speedy and reliable text...
Typinator turbo-charges your typing productivity. Type a little. Typinator does the rest. We've all faced projects that require repetitive typing tasks. With Typinator, you can store commonly used... Read more
MYStuff Pro 2.0.16 - Create inventories...
MYStuff Pro is the most flexible way to create detail-rich inventories for your home or small business. Add items to MYStuff by dragging and dropping existing information, uploading new images, or... Read more
TurboTax 2013.r17.002 - Manage your 2013...
TurboTax guides you through your tax return step by step, does all the calculations, and checks your return for errors and overlooked deductions. It lets you file your return electronically to get... Read more
TrailRunner 3.8.769 - Route planning for...
Note: While the software is classified as freeware, it is actually donationware. Please consider making a donation to help support development. TrailRunner is the perfect companion for runners,... Read more

Latest Forum Discussions

See All

Bad Vamp Review
Bad Vamp Review By Jennifer Allen on April 17th, 2014 Our Rating: :: BASIC VAMPIRIC ADVENTURESUniversal App - Designed for iPhone and iPad Run or destroy the vampires in this simple, single-screen game that lacks real bite.   | Read more »
The Shadow Sun gets a New Update, Goes o...
The Shadow Sun gets a New Update, Goes on Sale for the First Time Since its Release Posted by Tre Lawrence on April 17th, 2014 [ permalink ] | Read more »
Bullet Pea Review
Bullet Pea Review By Jordan Minor on April 17th, 2014 Our Rating: :: PEA SHOOTERUniversal App - Designed for iPhone and iPad Bullet Pea’s “jumps only” gameplay is novel in theory, but has problems in practice.   | Read more »
iOOTP Baseball 2014 Edition (Games)
iOOTP Baseball 2014 Edition 1.0.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0.0 (iTunes) Description: Guide your favorite baseball team to glory! Out of the Park Baseball, the most realistic and best-selling... | Read more »
Real Racing 3 gets a New Update that Add...
Real Racing 3 gets a New Update that Adds in Open Wheel Racing Experience and More Posted by Tre Lawrence on April 17th, 2014 [ permalink ] | Read more »
Runtastic PRO Review
Runtastic PRO Review By Jennifer Allen on April 17th, 2014 Our Rating: :: COOL RUNNINGSiPhone App - Designed for the iPhone, compatible with the iPad Keep track of your runs, cycles, and more with this feature-rich exercise app.   | Read more »
Download pickWEB and Access a Thematic C...
Download pickWEB and Access a Thematic Catalogue of the World’s Most Interesting Websites [Sponsored] Posted by Simon Reed on April 17th, 2014 [ | Read more »
Unpossible (Games)
Unpossible 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: **Important** Requires at least iPad 2, iPhone 4S, iPod Touch (5th gen), or newer. | Read more »
Hitman GO (Games)
Hitman GO 1.2 Device: iOS Universal Category: Games Price: $4.99, Version: 1.2 (iTunes) Description: Get your daily fix of Agent 47 with this elegant, strategy-based Hitman game! | Read more »
The Seventh Sign: Hodappy Bird Released...
The Seventh Sign: Hodappy Bird Released on the App Store Posted by Jeff Scott on April 16th, 2014 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »

Price Scanner via MacPrices.net

Save up to $270 with Apple refurbished 13-inc...
The Apple Store has Apple Certified Refurbished October 2013 13″ Retina MacBook Pros available starting at $1099, with models up to $270 off MSRP. Apple’s one-year warranty is standard, and shipping... Read more
Apple now offering refurbished iPad mini with...
The Apple Store has Certified Refurbished 2nd generation iPad minis with Retina Displays now available starting at $339. Apple’s one-year warranty is included with each model, and shipping is free.... Read more
Microsoft Blinks – Drops Microsoft Office 365...
Microsoft has dropped the annual subscription fee for Microsoft Office 365 Personal – which is needed in order to create and edit documents in Microsoft Office for iPad. However, Apple’s iOS and OS X... Read more
New AVG Vault Apps for iOS and Android Help K...
AVG Technologies N.V. an online security company for 177 million active users, has announced the launch of its latest mobile application, AVG Vault. The free app introduces an innovative user... Read more
Free Local Carrot iPhone App Helps Find Fresh...
I love fresh vegetables. I’m not a vegan, although I was for several years in the 1980s, but fresh vegetables and other whole foods are still my dietary mainstays as a matter of taste rather than... Read more
CarSO Pro – Car Service and Finance Manager/O...
Lviv, Ukraine-based BM-Studios’ CarSO Pro is a tool to manage operations concerning your car. Never forget to change the oil or prolong the insurance for your car. Remember when you’ve done the car... Read more
Apple refurbished iPad Airs available startin...
Apple is now offering Certified Refurbished iPad Airs for up to $140 off MSRP. Apple’s one-year warranty is included with each model, and shipping is free. The following Airs are available today: -... Read more
21-inch 2.7GHz iMac on sale for $1179, save $...
B&H Photo has the 21″ 2.7GHz iMac on sale for $1179 including free shipping plus NY sales tax only. Their price is $120 off MSRP. Add an iMac to your shopping cart, and B&H will offer an... Read more
Download our app, iTracx, for iOS and Android
MacPrices is proud to offer readers a free iOS app (iPhones, iPads, & iPod touch) and Android app (Google Play and Amazon App Store) called iTracx, which allows you to glance at today’s lowest... Read more
Education discounts shave up to $300 off the...
Purchase a new Mac at The Apple Store for Education and take up to $300 off MSRP. All teachers, students, and staff of any educational institution qualify for the discount. Shipping is free, and all... Read more

Jobs Board

*Apple* Solutions Consultant (ASC) - Apple (...
**Job Summary** The ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The ASC's role is to grow Apple Read more
*Apple* Retail - Manager - Holyoke - Apple I...
Job Summary Keeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, you’re a master of them all. In the store’s fast-paced, Read more
*Apple* Retail - Manager - Apple (United Sta...
Job SummaryKeeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, you're a master of them all. In the store's fast-paced, dynamic Read more
*Apple* Solutions Consultant (ASC) - Apple (...
**Job Summary** The ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The ASC's role is to grow Apple Read more
*Apple* Retail - Market Leader - Cincinnati...
…challenges of developing individuals, building teams, and affecting growth across Apple Stores. You demonstrate successful leadership ability - focusing on excellence Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.