TweetFollow Us on Twitter

Jun 89 Mousehole
Volume Number:5
Issue Number:6
Column Tag:Mousehole Report

Mousehole Report

By Rusty Hodge & Larry Nedry, Mousehole BBS

The MouseHole has moved to Cupertino, CA, the home of Apple Computer. The MouseHole BBS and the MouseHole Download BBS have merged to provide a more complete, one stop technical BBS for the MacIntosh community. We currently have 4 telephone lines and will expand to meet demand. With the new software we now have E-Mail, Special Interest Groups, Teleconferencing and a file download section.

To join the MouseHole just call (408) 738-5791 with your favorite telecommunications program and type ‘new’ at the logon prompt. You can get help at anytime while online by typing a ‘?’.

From: Sysop

Re: The MouseHole is back

Sorry, we were gone for so long. The MouseHole is now running here in Cupertino, CA with a new sysop, Larry Nedry. He has been the sysop for the MouseHole Download since 1984 and a co-sysop on the MouseHole.

From: Rguerra

Re: FINDER QUESTION

Does anyone have any idea as to how the Finder places icons in its windows? I know about the FinderInfo fields returned by the PBGetCatInfo call, but what coordinate system is being used? The Finder does a SetOrigin on each of its windows so the coordinate system is somewhat odd. The POINT coordinates in the FInfo record very often will NOT correspond to a point in the visible window even though I can see the icon. Also, does anyone have any information on how the Finder keeps track of the files in each of the windows and how it determines which icons are selected and are to be opened by a double-click or an “Open” menu. I know this is all undocumented but I’d very much like to know how this works. Thanks!

Rich

From: Orourke

Re: SE/30 DISK ERRORS

Has anyone had any problems with the New drives in the SE30? I have had several disk fail to initialize (Sony and Maxell). Also I know of another new owner who has had similar problems.(Fuji disks) Hope this isn’t a pattern.

From: Spud

Re: MultiFinder bug???

I have noticed that when calling an alert in the background under MultiFinder, the alert does not re-draw correctly. I have noticed this in many commercial apps, as well as my own. Here’s the sequence of events:

1) Write an app that waits 5 seconds, and then puts up an alert. ProtoTyper, no problem.

2) Run the app. Within those 5 seconds, switch into another application whose window covers all others.

3) Okay, 5 seconds are up, so switch back into your original program. Notice that the icon and the alert’s bold item are not drawn.

Is this a bug in MultiFinder, or am I just seeing things? If it is a bug, then how can I program around such a dilemma?

Thanx in advance,

-Spud

From: Rdclark

Re: MultiFinder bug???

Spud,

Basically, background applications shouldn’t be putting up alerts -- that is the privilege of the foreground application. You should use the Notification Manager instead, (which can put up an alert in front of the frontmost application if you really have to.)

The Dialog Manager assumes (correctly) that modal dialogs (and alerts) will always be the frontmost window, and so have no redrawing code.

...Richard

From: Rguerra

Re: Dialog Redrawing

Ah, but that doesn’t mean that modal dialogs shouldn’t have redrawing code! What about the case when a modal dialog is in front and a screensaver kicks in? If you don’t handle the update event, the user is left with a blank dialog except for whatever buttons, etc. that were part of the DITL item list. If you need to draw frames, outline buttons, etc. you can either add a UserItem to the DITL (a custom drawing routine) or handle updates in a dialog filter proc that you pass to ModalDialog. I agree about using the Notification Manager from the background. You might want to make sure your program is MultiFinder-Aware and keep track of whether you’re in the foreground or background and call your normal dialog in the foreground and the Notification Manager dialog in the background or else do nothing until the user brings you to the foreground again.

Rich

From: Rdclark

Re: Dialog Redrawing

Ah, but that doesn’t mean that modal dialogs shouldn’t have redrawing code! I agree -- but who’s going to write the ROM patches to do it <grin>? Really, you have to assume that a modal dialog will be responded to immediately, and that your screen saver probably won’t have the chance to kick in. (By the way, there is _limited_ redrawing code for alerts, since your button’s contents and any static text will be redrawn...just not the icon or the outline around the button.)

...Richard

From: Lcoon

Re: Font utility

I’m looking for a utility which will display samples of all fonts loaded on the computer. I’ve got a few hundred fonts available, and I don’t want to print samples of each one. Anybody know of any such utility?

From: Rdclark

Re: Font utility

Tell me more about what you want it to do, and I should be able to modify some demonstration code that I’ve already written. OK?

...Richard

From: Lcoon

Re: Font utility

I have about three hundred fonts sitting around, and I want to have printed samples of each one available so I can find the font I want to use easily. It doesn’t have to be much, just a line of text for each font.

Thanks.........Larry

From: Rdclark

Re: Font utility

No, Suitcase won’t print all of your installed fonts...it will only show them on screen. (Unless you want to use command-shift-3 to take a snapshot of each of Suitcase’s displays...)

...Richard

From: Mark Worthington, Worcester, MA

Subject: XCMD intercepting mouseUp

I have written an XCMD which is called within a mouseDown handler in a HyperCard script, which tracks the mouse until it is released. No problem. Recently I decided to allow the user of the XCMD to be able to specify a parameter by which he could choose to have the XCMD intercept the inevitable subsequent mouseUp event, or let nature take its course and have HyperCard receive the event and do with it whatever it was supposed to. I therefore put a GetNextEvent loop at the end of my XCMD, expecting this would intercept one mouseUp event and then exit the XCMD. But it doesn’t intercept the mouseUp at all. I have added several diagnostic lines of code and found that the loop really is not finding a mouseup. I gave the loop 10 seconds to receive such an event. I also put a mouseUp handler in the button to beep 5 times. Lo and behold, when the 10 seconds had elapsed, the button beeped 5 times, and my diagnotics reported no mouseUp was detected by the XCMD. Now I know HyperCard 1.2.2 is supposed to change HyperCard’s habit of sending itself a mouseUp message *before* removing the mouseUp event from the queue (oh, yes. I am using HC 1.2.1), but that doesn’t seem to be the problem. What is HyperCard doing to me, and how? Would using WaitNextEvent make any difference, and if so, why? Please help. Thanks so much.

From: thecloud (Ken Mcleod, La Habra, CA)

Subject: trouble intercepting mouseUp

You might try setting the system event mask to enable mouseUp events yourself (using SetEventMask()...see the Toolbox Event & OS Event chapters of IM), since it sounds like HyperCard is disabling mouseUp events before calling your XCMD. Alternatively, you might want to try calling GetOSEvent() instead of GetNextEvent(), since the system can intercept events gotten with GetNextEvent() before your code ever sees them.

Somebody more familiar with HyperCard should be able to give you a better answer (or else an ‘official’ one); in the meantime, hope this proves helpful.

From: macww (Mark Worthington, )

Subject: trouble intercepting mouseUp

Ken, Thanks for the reply. I’ll try your ideas. In the meantime, if anybody else has more specific knowledge of what HyperCard is doing, or where else I might find out, I would appreciate it. Even if one of Ken’s suggestions works, it is always unsatisfying to “fix” something without understanding what got “fixed.” Thanks again, Ken.

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

iExplorer 4.1.10 - View and transfer fil...
iExplorer is an iPhone browser for Mac lets you view the files on your iOS device. By using a drag and drop interface, you can quickly copy files and folders between your Mac and your iPhone or... Read more
iExplorer 4.1.10 - View and transfer fil...
iExplorer is an iPhone browser for Mac lets you view the files on your iOS device. By using a drag and drop interface, you can quickly copy files and folders between your Mac and your iPhone or... Read more
Adobe InCopy CC 2018 13.0.1.207 - Create...
InCopy CC 2018 is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous InCopy customer). Adobe InCopy CC 2018, ideal for large team projects... Read more
Microsoft Office 2016 15.40 - Popular pr...
Microsoft Office 2016 - Unmistakably Office, designed for Mac. The new versions of Word, Excel, PowerPoint, Outlook and OneNote provide the best of both worlds for Mac users - the familiar Office... Read more
Adobe InDesign CC 2018 13.0.1.207 - Prof...
InDesign CC 2018 is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous InDesign customer). Adobe InDesign CC 2018 is part of Creative Cloud.... Read more
Apple iOS 11.1.2 - The latest version of...
iOS 11 sets a new standard for what is already the world’s most advanced mobile operating system. It makes iPhone better than before. It makes iPad more capable than ever. And now it opens up both to... Read more
Slack 2.9.0 - Collaborative communicatio...
Slack is a collaborative communication app that simplifies real-time messaging, archiving, and search for modern working teams. Version 2.9.0: Slack now officially, and fully, supports Japanese.... Read more
iExplorer 4.1.9 - View and transfer file...
iExplorer is an iPhone browser for Mac lets you view the files on your iOS device. By using a drag and drop interface, you can quickly copy files and folders between your Mac and your iPhone or... Read more
PCalc 4.5.3 - Full-featured scientific c...
PCalc is a full-featured, scriptable scientific calculator with support for hexadecimal, octal, and binary calculations, as well as an RPN mode, programmable functions, and an extensive set of unit... Read more
iExplorer 4.1.9 - View and transfer file...
iExplorer is an iPhone browser for Mac lets you view the files on your iOS device. By using a drag and drop interface, you can quickly copy files and folders between your Mac and your iPhone or... Read more

Latest Forum Discussions

See All

Mighty Battles guide - how to build a so...
Mighty Battles, the latest title from Hothead Games, is set to take the App Store by storm. The game puts a welcome twist on lane battlers, adding FPS elements to spice things up a bit. You'll collect cards to put your own military unit to gether,... | Read more »
Rules of Survival guide - how to be the...
The PUBG craze makes its way to mobile, with more and more battle royale games debuting on iOS and Android. Rules of Survival joins the ranks of mobile PUBG-likes, offering a classic battle royale experiences that doesn't vary too much from its... | Read more »
The best new games we played this week -...
The weekend is upon us friends, and it's time to take a look back and reflect on all of the wonderful games we've played over the past few days. This week was jam packed with new releases. There were some big, long awaited launches, some fun... | Read more »
Lineage II: Revolution guide - tips and...
At long last, Lineage II: Revolution has now come to western shores, bring Netmarble's sweeping MMORPG to mobile devices. It's an addictive, epic experience, but some of the systems in the game can be a bit overwhelming. Here are a few tips to help... | Read more »
A Boy and His Blob (Games)
A Boy and His Blob 1.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0 (iTunes) Description: | Read more »
Fight terrible monsters and collect epic...
Released on Western markets early last month, Dragon Project, created by Japanese developer COLOPL, brings epic monster hunting action to mobile for the very first time. Collect a huge array of weapons and armor, and join up with friends to fight... | Read more »
I Am The Hero (Games)
I Am The Hero 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: I Am The Hero is a pixel art, beat 'em up, fighting game that tells the story of a "Hero" with a glorious but mysterious past.... | Read more »
Kauldron (Music)
Kauldron 1.0 Device: iOS Universal Category: Music Price: $3.99, Version: 1.0 (iTunes) Description: Kauldron is our warmest sounding, punchiest synth yet! A completely new modeling technology, combined with carefully designed... | Read more »
Lineage II: Revolution is mobile’s bigge...
NCSoft’s hit fantasy MMORPG series has just made the leap to mobile with the help of Netmarble in Lineage II: Revolution. With over 1.5 million players having already pre-registered ahead of the game’s launch, Revolution hit the app stores... | Read more »
Swing skilfully in new physics-based pla...
Sometimes it’s the most difficult of obstacles that can be the most rewarding. One game hoping to prove this is OCMO, the new tough but fair platformer from developers Team Ocmo. Primed to set every speedrunner’s pulse racing, as an otherworldly... | Read more »

Price Scanner via MacPrices.net

Best Apple iPad deals this weekend, up to $80...
Apple resellers are offering 9.7″ iPads and 10.5″ iPad Pros for up to $80 off MSRP this weekend as part of their early Holiday and Black Friday sales: Adorama is offering new 2017 9.7″ 32GB WiFi... Read more
Early Black Friday sale: Apple iMacs for up t...
B&H Photo has 27-inch iMacs in stock and on sale for up $130-$150 off MSRP including free shipping. B&H charges sales tax in NY & NJ only: – 27″ 3.8GHz iMac (MNED2LL/A): $2149 $150 off... Read more
Apple restocks refurbished Mac minis starting...
Apple has restocked Certified Refurbished Mac minis starting at $419. Apple’s one-year warranty is included with each mini, and shipping is free: – 1.4GHz Mac mini: $419 $80 off MSRP – 2.6GHz Mac... Read more
Save on 12″ MacBooks, Apple refurbished model...
Apple has Certified Refurbished 2017 12″ Retina MacBooks available for $200-$240 off the cost of new models. Apple will include a standard one-year warranty with each MacBook, and shipping is free.... Read more
Early Holiday sale: 12″ iPad Pros for up to $...
B&H Photo has 12″ iPad Pros on sale today for up to $130 off MSRP. Shipping is free, and B&H collects no sales tax outside NY & NJ: – 12″ 64GB WiFi iPad Pro: $749, save $50 – 12″ 256GB... Read more
Holiday sale prices on Apple 13″ MacBook Pros...
B&H Photo has 2017 13″ MacBook Pros in stock today and on sale for $100-$150 off MSRP, each including free shipping plus NY & NJ sales tax only: – 13-inch 2.3GHz/128GB Space Gray MacBook Pro... Read more
Sale: 13″ MacBook Airs starting at $899, $100...
B&H Photo has 2017 13″ MacBook Airs on sale today for $100 off MSRP including free shipping. B&H charges NY & NJ sales tax only: – 13″ 1.8GHz/128GB MacBook Air (MQD32LL/A): $899, $100 off... Read more
Week’s Best Deal on 13″ MacBook Pros: Apple r...
Apple has a full line of Apple Certified Refurbished 2017 13″ MacBook Pros available for $200-$300 off MSRP. A standard Apple one-year warranty is included with each MacBook, and shipping is free.... Read more
Deal: 15″ 2.6GHz MacBook Pro for $1799 w/free...
B&H Photo has clearance 2016 15″ 2.6GHz Touch Bar MacBook Pros in stock today and available for $600 off original MSRP. Shipping is free, and B&H charges NY & NJ sales tax only: – 15″ 2.... Read more
Black Friday pricing on the 1.4GHz Mac mini....
MacMall has the 1.4GHz Mac mini on sale for $399 including free shipping. Their price is $100 off MSRP (20% off), and it’s the lowest price for available for this model from any reseller. MacMall’s... Read more

Jobs Board

Product Manager - *Apple* Pay on the *Appl...
Job Summary Apple is looking for a talented product manager to drive the expansion of Apple Pay on the Apple Online Store. This position includes a unique Read more
*Apple* Pro/Consumer Apps Support Engineer -...
…exemplify AppleCare's expert technical support paired with exceptional customer service for Apple 's software apps. This person is a problem solver, who understands Read more
Partner Marketing Manager, *Apple* Pay - Ap...
Job Summary The Apple Pay partner marketing team is looking for a Marketing Manager to develop and drive US programs. The right candidate will be passionate about Read more
*Apple* Solution Consultant - Apple (United...
# Apple Solution Consultant - Rochester, MN Job Number: 113037950 Rochester, MN, Minnesota, United States Posted: 19-Sep-2017 Weekly Hours: 40.00 **Job Summary** Are Read more
Sr. Experience Producer, Today at *Apple* -...
# Sr. Experience Producer, Today at Apple Job Number: 56495251 Santa Clara Valley, California, United States Posted: 23-Jun-2017 Weekly Hours: 40.00 **Job Summary** Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.