TweetFollow Us on Twitter

Feb 89 Mousehole
Volume Number:5
Issue Number:2
Column Tag:Mousehole report

Mousehole Report

By Rusty Hodge & Larry Nedry, Mousehole BBS

From: thecloud (Ken Mcleod, La Habra, CA)

Subject: ScrollRect()

I’d like to be able to use ScrollRect to cause one bitmap to scroll down *into* a window, as the contents of that window are simultaneously scrolling down out of the visRgn. Trouble is, the update region gets filled with the port’s bkPat (white) by ScrollRect, and this results in a “flash of white” before I can get the area redrawn. Can anyone point out a strategy for accomplishing this “smoothly”? I’m currently doing something like this:

for (i=1; i <= appropriate_multiple_of_inc; i++) {
ScrollRect(&theRect, 0, inc, myRgnHandle);
ScrollRect(&anotherRect, 0, inc, myRgnHandle);   
Draw_Stuff_In_anotherRect()  }

but I’m sure I just need someone to kick me in the right direction!

From: rdclark (Richard Clark, Tustin, CA)

Subject: A kick in the right direction

Look at the articles by Scott Boyd (“The MacHax Group”) in the past 2 years of MacTutor -- they show how to do some pretty weird stuff with off-screen bitmaps and the like, including a trick to get rid of the “flash of white” when moving/updating a window.

From: lsr (Larry Rosenstein, Cupertino, CA)

Subject: Re: ScrollRect()

The best thing to do is to create an offscreen bitmap and use CopyBits to draw the bitmap on the screen in its proper position. If I understand your application correctly, you want to smoothly change from one image to the other. In that case, you would need to have the combined image offscreen, and use a series of CopyBits calls to draw the appropriate rectangle on the screen. (You would start out by copying the entire first image, then most of the first and part of the second, etc.)

CopyBits works the fastest when Quickdraw doesn’t have to shift every scan line. If you can control the position of the window on the screen, then you should make sure that its global screen position is a multiple of 16 (or 32 on a Mac II).

There probably is a way to prevent ScrollRect from erasing things, but the resulting effect wouldn’t be acceptable either. You would notice the delay between the ScrollRect and the redraw.

From: thecloud (Ken Mcleod, La Habra, CA)

Subject: Re: ScrollRect()

It always comes down to CopyBits in the end! Thanks...

From: robert (Rob Anthony, Chicago, IL)

Subject: MacIntalk

Check out APDA (Apple Programmers and Developers Assoc., in Renton, WA). They had -- in their ‘Curiosity Shoppe’ section -- the MacinTalk Development Package v. 1.31. It has docs and tools for using MacinTalk (they say). I don’t have it, so I can’t give any personal experience, but the APDA folks should be able to answer your questions. Need to be an APDA member to order; about $20 a year for that, but well worth it for the Mac programmer.

From: rhyman (Richard A. Hyman, Morrison, CO)

Subject: Desktop File

Prior to release 5 of the system software, the invisible Desktop file contained a resource called FOBJ that contained info on the open directories, view-by type information, and so on. The Finder used this info when starting up after quitting an application or during the boot-up. The FOBJ resource no longer exists with the newer system releases except for 400k MFS volumes. Does anyone know how this information is stored under system releases 5 & 6??

From: lsr (Larry Rosenstein, Cupertino, CA)

Subject: Re: Dialog Hook Procedure Problem

The problem is that you are using a local procedure, and the ROM is expecting a procedure at the top level. This is true of all the ROM routines that expect a pointer to a procedure. (In Pascal, nested procedures expect to find an extra parameter on the stack, which is a pointer to the enclosing stack frame.)

From: mwatts (Michael Watts, Santa Clara, CA)

Subject: limit on scroll bar value

Hi. I am new to the mousehole and have spent an informative session catching up. There is one question which I need help on if someone would be so kind.

In the app which I am writing, I have to deal with data which contains more than 32k points. I want to scroll through this data using a scroll bar, however the max value is an integer (opps). Even if I write my own control, in IM V I-333 the upper value for the CNTL resource is 2 bytes (not enough). I have kludged a fix by breaking the stream into 32k point sections, however this adds another control to my window and complexity to the program.

Does anyone know how to get around this problem, and if so how?

From: thotpolc (Bill Evans, Irvine, CA)

Subject: Re: limit on scroll bar value

“Doctor, it hurts when I do this.”

“Don’t do that....”

Your kludge to break the stream into 32k point sections is a good start. I don’t think the designers of the Mac interface and toolbox really anticipated someone scrolling more precisely than this. Notice, however, that the scroll bar is between two arrows, each of which points away from it. You could use these to scroll more precisely. To get the flavor of this, use any word processing program to create a document with more than 64k lines. (Probably short lines will make the whole thing a little easier.) Then scroll back and forth, using all parts of the scroll bar: the thumb (which is that funny white box you can slide back and forth with your... well, with your thumb), the gray parts of the bar itself, and the arrows at each end. In a well-tempered word processor, a single click in one of these arrows should move you up or down by one line; holding down the mouse in one of these arrows should, after a short while, start scanning through the document in small increments. Go thou and do likewise.-- the Thought Police

From: rdclark (Richard Clark, Tustin, CA)

Subject: Re: limit on scroll bar value

There are a couple of ways to take care of your problem:

1) Redesign the software so that a single click on the down arrow moves you down by n points instead of 1 point (where n could be 1/4 screen or something.) Some how, I don’t think that’ll be satisfactory for you. 2) Write a custom control definition that uses something larger than an integer (an unsigned integer, maybe?), then avoid using calls like “SetCtlValue” and “GetCtlValue”. Fortunately, there’s a set of options available to you in writing a custom control definition that allow you to get away without Set/GetCtlValue. The first problem involves dragging the “thumb” portion of the scroll bar. If you look at IM I-331 and I-332, you’ll see that you can write a “drag”, “position”, and “thumb” routine that override the control manager (I suspect that the control manager uses the get/set control value calls.) These could read your “extended” position information and adjust the control accordingly. That leaves a different problem -- what happens if the user clicks in one of the arrows?? You’ll need to pass a message to your control to adjust itself by 1. The only reasonable way I can think of doing this is to make one of your control messages do double duty (you don’t want to pick a new message number since Apple might decide to use that message someday, and that could hurt.) How about calling the control definition with a second (third, fourth...) “initCntl” message and a special value in the “param” parameter?? Your definition could recognize the special value (or the fact that you’re already initialized) and adjust itself accordingly.

On second thought, why not just live with a scroll bar position which is an approximation of the real position?? After all, we won’t be seeing 33K pixel by 33K pixel screens in the near future, so all your extra effort won’t mean much on the display.

From: mwatts (Michael Watts, Santa Clara, CA)

Subject: Re: limit on scroll bar value

That is a good suggestion. I was fixating on using the scroll bar value as my numerical indicator on where I was in the data set. Your suggestion implies I have a position variable which is incremented by the scroll step parameter and then position the thumb relative to the size of the data set.--a very “thoughtful” piece of advice.

ps- I still consider this a kludge solution. there should be a way to have the value of the scroll bar be a long integer.

From: rdclark (Richard Clark, Tustin, CA)

Subject: Re: limit on scroll bar value

Actually, I like the thought police’s answer MUCH better. (But I never could resist a good challenge!)

From: thotpolc (Bill Evans, Irvine, CA)

Subject: Re: limit on scroll bar value

rdclark (Richard Clark, Tustin, CA) writes:

On third thought, if you want exactly what you want without kludges, why not throw away the whole idea of part numbers and messages doing double duty and custom control definitions, and just do the whole durn thang using normal QuickDraw calls? I did this once with buttons which I wanted to have a special shape, and it was fun! If I ever use scroll bars, I’m going to want the thumb to be not square, but long enough to show what portion of the document is on the screen. That way, for example, if almost all of the document is on the screen and you’re at the beginning of the document, you’ll see a thumb which occupies almost all of the scroll bar, with a small gray area at the bottom. And if you click in that small area, you’ll see a large thumb move a small distance (while the data on the screen is doing exactly the same thing), not a small thumb jump grotesquely from the top to the bottom of the scroll bar.

And if I ever get around to having this fun, you can bet I’ll do it all without a formally defined control definition, thank you very much.

Does any of this give you the feeling that my favorite language is assembly? -- the Thought Police

From: rdclark (Richard Clark, Tustin, CA)

Subject: Re: limit on scroll bar value

Actually, it’s giving me a feeling that you’re a GEM fanatic! (duck incoming tomatos)

From: dhands (David Hands, Salem, OR)

Subject: MPW Print Interfaces

In the interface files of MPW Pascal there are two files, PrintTraps.p and MacPrint.p, that contain roughly the same calls. What’s the difference and when should one be used over the other?

From: think (Think Technologies, Bedford, MA)

Subject: Re: MPW Print Interfaces

PrintTraps.p is the trap-based interface to the Print Manager; the traps are implemented in the Mac SE and Mac II ROMs, and in System 4.1 or later on all machines.

MacPrint.p is the glue-based interface, and will work on all Macs, on all versions of the System software.

Rich Siegel Staff Software Engineer THINK Technologies Division Symantec Corp. Mousehole: think Usenet: singer@endor.uucp

Any opinions stated here do not necessarily represent the views or policies of the Symantec Corporation.

From: think (Think Technologies, Bedford, MA)

Subject: Lightspeed Pascal 2.0 Ships!

The following is excerpted from the press release announcing the shipment of THINK’s Lightspeed Pascal and Just Enough Pascal. the official announcement was made yesterday (Monday, November 14) at COMDEX, in Las Vegas.

“Symantec Corporation today announced THINK’s Lightspeed Pascal(tm) version 2.0 and Just Enough Pascal(tm) are shipping this week.

For a limited time, beginning this week, Symantec will bundle a copy of Just Enough Pascal in specially marked boxes of THINK’s Lightspeed Pascal. the suggested list price of the bundle is $149, and the promotion will continue until January 31, 1989.

Just Enough Pascal is the first tutorial of its kind, taking an inter- active approach to teaching the fundamentals of Pascal programming on the Macintosh. Users learn by building a real Macintosh game application in THINK’s Lightspeed Pascal, with all instructions and explanations provided on-line. As the user builds the program through various stages, he sees the results of each code change graphically illustrated on the screen.

New version 2.0 of THINK’s Lightspeed Pascal now generates the fastest, most compact code of any Pascal compiler available for the Macintosh. It provides options to generate code for the 68020 and for the 68881 math coprocessor, and features full access to all of the Macintosh ROM routines.

New and enhanced features of version 2.0 include: a fast, multipass optimizing compiler which produces compact, commercial-quality code; Object Pascal support; increased editor flexibility for virtually unlimited program size; and enhanced source-level debugger; and language extensions for improved compatibility with Apple’s Macintosh Programmer’s Workshop (MPW) Pascal.

Special introductory list pricing for THINK’s Lightspeed Pascal version 2.0 is $125. The price will increase to $149, effective February 1, 1989. Just Enough Pascal’s suggested list price is $75.

Registered owners may upgrade to THINK’s Lightspeed Pascal version 2.0 for $52.50 ($49 plus $3.50 shipping and handling; CA residents must add 7% sales tax, for a total of $55.93}. To upgrade, users must send a letter, including payment (US checks only) and registration number to:

Symantec Corporation Customer Service Department 10201 Torre Avenue Cupertino, CA 95014 ATTN: THINK’s Lightspeed Pascal 2.0 Upgrade

Purchasers of version 1.11 or earlier who bought the product after July 1, 1988 are entitled to a free upgrade. A dated proof of purchase must accompany the upgrade request. Further upgrade information is available from Symantec’s Customer Service Department at (408) 252-3570.

Symantec will also extend the special $175 introductory pricing of THINK’s Lightspeed C version 3.0 through January 31, 1989. Effective February 1, 1989 the price will increase to $249.” Rich Siegel Staff Software Engineer THINK Technologies Division Symantec Corp. Mousehole: think Usenet: singer@endor.uucp . [Any opinions stated here do not necessarily represent the views or policies of the Symantec Corporation. Pricing is still being determined by Symantec at Press time. -Ed]

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Spotify 1.0.44.100. - Stream music, crea...
Spotify is a streaming music service that gives you on-demand access to millions of songs. Whether you like driving rock, silky R&B, or grandiose classical music, Spotify's massive catalogue puts... Read more
Microsoft OneNote 15.29 - Free digital n...
OneNote is your very own digital notebook. With OneNote, you can capture that flash of genius, that moment of inspiration, or that list of errands that's too important to forget. Whether you're at... Read more
WALTR 2 2.0.8 - $39.95
WALTR 2 helps you wirelessly drag-and-drop any music, ringtones, videos, PDF, and ePub files onto your iPhone, iPad, or iPod without iTunes. It is the second major version of Softorino's critically-... Read more
Dropbox 16.3.27 - Cloud backup and synch...
Dropbox is an application that creates a special Finder folder that automatically syncs online and between your computers. It allows you to both backup files and keep them up-to-date between systems... Read more
EtreCheck 3.1.5 - For troubleshooting yo...
EtreCheck is an app that displays the important details of your system configuration and allow you to copy that information to the Clipboard. It is meant to be used with Apple Support Communities to... Read more
Carbon Copy Cloner 4.1.12 - Easy-to-use...
Carbon Copy Cloner backups are better than ordinary backups. Suppose the unthinkable happens while you're under deadline to finish a project: your Mac is unresponsive and all you hear is an ominous,... Read more
VueScan 9.5.62 - Scanner software with a...
VueScan is a scanning program that works with most high-quality flatbed and film scanners to produce scans that have excellent color fidelity and color balance. VueScan is easy to use, and has... Read more
SpamSieve 2.9.27 - Robust spam filter fo...
SpamSieve is a robust spam filter for major email clients that uses powerful Bayesian spam filtering. SpamSieve understands what your spam looks like in order to block it all, but also learns what... Read more
Fantastical 2.3.2 - Create calendar even...
Fantastical 2 is the Mac calendar you'll actually enjoy using. Creating an event with Fantastical is quick, easy, and fun: Open Fantastical with a single click or keystroke Type in your event... Read more
PCalc 4.4.4 - Full-featured scientific c...
PCalc is a full-featured, scriptable scientific calculator with support for hexadecimal, octal, and binary calculations, as well as an RPN mode, programmable functions, and an extensive set of unit... Read more

Latest Forum Discussions

See All

Track Santa with these three festive app...
Christmas is fast approaching and that means it's time to prepare for Santa's yearly pilgrimage around the globe. Christmas Eve is an exciting time as parents help their kids get ready to welcome Santa. You've got the cookies and milk all planned... | Read more »
Galaxy on Fire 3 and four other fantasti...
Galaxy on Fire 3 - Manticore brings the series back for another round of daring space battles. It's familiar territory for folks who are familiar with the franchise. If you've beaten the game and are looking to broaden your horizons, might we... | Read more »
The best apps for your holiday gift exch...
What's that, you say? You still haven't started your holiday shopping? Don't beat yourself up over it -- a lot of people have been putting it off, too. It's become easier and easier to procrastinate gift shopping thanks to a number of apps that... | Read more »
Toca Hair Salon 3 (Education)
Toca Hair Salon 3 1.0 Device: iOS Universal Category: Education Price: $2.99, Version: 1.0 (iTunes) Description: | Read more »
Winter comes to Darkwood as Seekers Note...
MyTona, based in the chilly Siberian city of Yakutsk, has brought a little festive fun to its hidden object game Seekers Notes: Hidden Mystery. The Christmas update introduces some new inhabitants to players, and with them a chance to win plenty of... | Read more »
Bully: Anniversary Edition (Games)
Bully: Anniversary Edition 1.03.1 Device: iOS Universal Category: Games Price: $6.99, Version: 1.03.1 (iTunes) Description: *** PLEASE NOTE: This game is officially supported on the following devices: iPhone 5 and newer, iPod Touch... | Read more »
PINE GROVE (Games)
PINE GROVE 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: A pine grove where there are no footsteps of people due to continuous missing cases. The case is still unsolved and nothing has... | Read more »
Niantic teases new Pokémon announcement...
After rumors started swirling yesterday, it turns out there is an official Pokémon GO update on its way. We’ll find out what’s in store for us and our growing Pokémon collections tomorrow during the Starbucks event, but Niantic will be revealing... | Read more »
3 reasons why Nicki Minaj: The Empire is...
Nicki Minaj is as business-savvy as she is musically talented and she’s proved that by launching her own game. Designed by Glu, purveyors of other fine celebrity games like cult favorite Kim Kardashian: Hollywood, Nicki Minaj: The Empire launched... | Read more »
Clash of Clans is getting its own animat...
Riding on its unending wave of fame and success, Clash of Clans is getting an animated web series based on its Clash-A-Rama animated shorts.As opposed to the current shorts' 60 second run time, the new and improved Clash-A-Rama will be comprised of... | Read more »

Price Scanner via MacPrices.net

Never Settle for Low Performing Wifi With iOS...
AppYogi Software has announced the release of WiFi Signal Strength Status App 1.0, the company’s new utility developed exclusively for macOS. WiFi Signal Strength Status App features a unique, single... Read more
New 2016 13-inch Touch Bar MacBook Pros in st...
B&H Photo has stock of new 2016 Apple 13″ Touch Bar MacBook Pro models, each including free shipping plus NY sales tax only: - 13″ 2.9GHz/512GB Touch Bar MacBook Pro Space Gray: $1999 - 13″ 2.... Read more
New 2016 15″ Touch Bar MacBook Pros in stock...
B&H Photo has new 2016 Apple 15″ Touch Bar MacBook Pro models in stock today including free shipping plus NY sales tax only: - 15″ 2.7GHz Touch Bar MacBook Pro Space Gray: $2799 - 15″ 2.7GHz... Read more
DietSensor App Targeting Diabetes and Obesity...
DietSensor, Inc., a developer of smart food and nutrition applications designed to fight diabetes and obesity and help improve overall fitness, has announced the launch of its DietSensor app for... Read more
Holiday 2016 13-inch 2.0GHz MacBook Pro sales...
B&H has the non-Touch Bar 13″ MacBook Pros in stock today for $50-$100 off MSRP. Shipping is free, and B&H charges NY sales tax only: - 13″ 2.0GHz MacBook Pro Space Gray (MLL42LL/A): $1449 $... Read more
Holiday sale: Apple TVs for $51-$40 off MSRP,...
Best Buy has dropped their price on the 64GB Apple TV to $159.99 including free shipping. That’s $40 off MSRP. 32GB Apple TVs are on sale right now for $98 on Sams Club’s online store. That’s $51 off... Read more
12-inch Retina MacBooks, Apple refurbished, n...
Apple has restocked a full line of Certified Refurbished 2016 12″ Retina MacBooks, now available for $200-$260 off MSRP. Refurbished 2015 models are available starting at $929. Apple will include a... Read more
Holiday sale: 12-inch Retina MacBook for $100...
B&H has 12″ Retina MacBooks on sale for $100 off MSRP as part of their Holiday sale. Shipping is free, and B&H charges NY sales tax only: - 12″ 1.1GHz Space Gray Retina MacBook: $1199 $100... Read more
Apple refurbished 13-inch MacBook Airs availa...
Apple has Certified Refurbished 13″ MacBook Airs available starting at $849. An Apple one-year warranty is included with each MacBook, and shipping is free: - 13″ 1.6GHz/8GB/128GB MacBook Air: $849 $... Read more
Apple refurbished iMacs available for up to $...
Apple has Certified Refurbished 2015 21″ & 27″ iMacs available for up to $350 off MSRP. Apple’s one-year warranty is standard, and shipping is free. The following models are available: - 21″ 3.... Read more

Jobs Board

*Apple* Retail - Multiple Positions - Apple,...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
US- *Apple* Store Leader Program - Apple (Un...
…Summary Learn and grow as you explore the art of leadership at the Apple Store. You'll master our retail business inside and out through training, hands-on Read more
Automotive Detailer - *Apple* Used Autos -...
We are currently conductinginterviews and will be accepting applications for a part-time detailer. Apple Used Autos is a great place to work andstart a career. We Read more
*Apple* Retail - Multiple Positions - Apple,...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
*Apple* Retail - Multiple Positions- Trumbul...
Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, you're also the Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.