TweetFollow Us on Twitter

Feb 89 Mousehole
Volume Number:5
Issue Number:2
Column Tag:Mousehole report

Mousehole Report

By Rusty Hodge & Larry Nedry, Mousehole BBS

From: thecloud (Ken Mcleod, La Habra, CA)

Subject: ScrollRect()

I’d like to be able to use ScrollRect to cause one bitmap to scroll down *into* a window, as the contents of that window are simultaneously scrolling down out of the visRgn. Trouble is, the update region gets filled with the port’s bkPat (white) by ScrollRect, and this results in a “flash of white” before I can get the area redrawn. Can anyone point out a strategy for accomplishing this “smoothly”? I’m currently doing something like this:

for (i=1; i <= appropriate_multiple_of_inc; i++) {
ScrollRect(&theRect, 0, inc, myRgnHandle);
ScrollRect(&anotherRect, 0, inc, myRgnHandle);   
Draw_Stuff_In_anotherRect()  }

but I’m sure I just need someone to kick me in the right direction!

From: rdclark (Richard Clark, Tustin, CA)

Subject: A kick in the right direction

Look at the articles by Scott Boyd (“The MacHax Group”) in the past 2 years of MacTutor -- they show how to do some pretty weird stuff with off-screen bitmaps and the like, including a trick to get rid of the “flash of white” when moving/updating a window.

From: lsr (Larry Rosenstein, Cupertino, CA)

Subject: Re: ScrollRect()

The best thing to do is to create an offscreen bitmap and use CopyBits to draw the bitmap on the screen in its proper position. If I understand your application correctly, you want to smoothly change from one image to the other. In that case, you would need to have the combined image offscreen, and use a series of CopyBits calls to draw the appropriate rectangle on the screen. (You would start out by copying the entire first image, then most of the first and part of the second, etc.)

CopyBits works the fastest when Quickdraw doesn’t have to shift every scan line. If you can control the position of the window on the screen, then you should make sure that its global screen position is a multiple of 16 (or 32 on a Mac II).

There probably is a way to prevent ScrollRect from erasing things, but the resulting effect wouldn’t be acceptable either. You would notice the delay between the ScrollRect and the redraw.

From: thecloud (Ken Mcleod, La Habra, CA)

Subject: Re: ScrollRect()

It always comes down to CopyBits in the end! Thanks...

From: robert (Rob Anthony, Chicago, IL)

Subject: MacIntalk

Check out APDA (Apple Programmers and Developers Assoc., in Renton, WA). They had -- in their ‘Curiosity Shoppe’ section -- the MacinTalk Development Package v. 1.31. It has docs and tools for using MacinTalk (they say). I don’t have it, so I can’t give any personal experience, but the APDA folks should be able to answer your questions. Need to be an APDA member to order; about $20 a year for that, but well worth it for the Mac programmer.

From: rhyman (Richard A. Hyman, Morrison, CO)

Subject: Desktop File

Prior to release 5 of the system software, the invisible Desktop file contained a resource called FOBJ that contained info on the open directories, view-by type information, and so on. The Finder used this info when starting up after quitting an application or during the boot-up. The FOBJ resource no longer exists with the newer system releases except for 400k MFS volumes. Does anyone know how this information is stored under system releases 5 & 6??

From: lsr (Larry Rosenstein, Cupertino, CA)

Subject: Re: Dialog Hook Procedure Problem

The problem is that you are using a local procedure, and the ROM is expecting a procedure at the top level. This is true of all the ROM routines that expect a pointer to a procedure. (In Pascal, nested procedures expect to find an extra parameter on the stack, which is a pointer to the enclosing stack frame.)

From: mwatts (Michael Watts, Santa Clara, CA)

Subject: limit on scroll bar value

Hi. I am new to the mousehole and have spent an informative session catching up. There is one question which I need help on if someone would be so kind.

In the app which I am writing, I have to deal with data which contains more than 32k points. I want to scroll through this data using a scroll bar, however the max value is an integer (opps). Even if I write my own control, in IM V I-333 the upper value for the CNTL resource is 2 bytes (not enough). I have kludged a fix by breaking the stream into 32k point sections, however this adds another control to my window and complexity to the program.

Does anyone know how to get around this problem, and if so how?

From: thotpolc (Bill Evans, Irvine, CA)

Subject: Re: limit on scroll bar value

“Doctor, it hurts when I do this.”

“Don’t do that....”

Your kludge to break the stream into 32k point sections is a good start. I don’t think the designers of the Mac interface and toolbox really anticipated someone scrolling more precisely than this. Notice, however, that the scroll bar is between two arrows, each of which points away from it. You could use these to scroll more precisely. To get the flavor of this, use any word processing program to create a document with more than 64k lines. (Probably short lines will make the whole thing a little easier.) Then scroll back and forth, using all parts of the scroll bar: the thumb (which is that funny white box you can slide back and forth with your... well, with your thumb), the gray parts of the bar itself, and the arrows at each end. In a well-tempered word processor, a single click in one of these arrows should move you up or down by one line; holding down the mouse in one of these arrows should, after a short while, start scanning through the document in small increments. Go thou and do likewise.-- the Thought Police

From: rdclark (Richard Clark, Tustin, CA)

Subject: Re: limit on scroll bar value

There are a couple of ways to take care of your problem:

1) Redesign the software so that a single click on the down arrow moves you down by n points instead of 1 point (where n could be 1/4 screen or something.) Some how, I don’t think that’ll be satisfactory for you. 2) Write a custom control definition that uses something larger than an integer (an unsigned integer, maybe?), then avoid using calls like “SetCtlValue” and “GetCtlValue”. Fortunately, there’s a set of options available to you in writing a custom control definition that allow you to get away without Set/GetCtlValue. The first problem involves dragging the “thumb” portion of the scroll bar. If you look at IM I-331 and I-332, you’ll see that you can write a “drag”, “position”, and “thumb” routine that override the control manager (I suspect that the control manager uses the get/set control value calls.) These could read your “extended” position information and adjust the control accordingly. That leaves a different problem -- what happens if the user clicks in one of the arrows?? You’ll need to pass a message to your control to adjust itself by 1. The only reasonable way I can think of doing this is to make one of your control messages do double duty (you don’t want to pick a new message number since Apple might decide to use that message someday, and that could hurt.) How about calling the control definition with a second (third, fourth...) “initCntl” message and a special value in the “param” parameter?? Your definition could recognize the special value (or the fact that you’re already initialized) and adjust itself accordingly.

On second thought, why not just live with a scroll bar position which is an approximation of the real position?? After all, we won’t be seeing 33K pixel by 33K pixel screens in the near future, so all your extra effort won’t mean much on the display.

From: mwatts (Michael Watts, Santa Clara, CA)

Subject: Re: limit on scroll bar value

That is a good suggestion. I was fixating on using the scroll bar value as my numerical indicator on where I was in the data set. Your suggestion implies I have a position variable which is incremented by the scroll step parameter and then position the thumb relative to the size of the data set.--a very “thoughtful” piece of advice.

ps- I still consider this a kludge solution. there should be a way to have the value of the scroll bar be a long integer.

From: rdclark (Richard Clark, Tustin, CA)

Subject: Re: limit on scroll bar value

Actually, I like the thought police’s answer MUCH better. (But I never could resist a good challenge!)

From: thotpolc (Bill Evans, Irvine, CA)

Subject: Re: limit on scroll bar value

rdclark (Richard Clark, Tustin, CA) writes:

On third thought, if you want exactly what you want without kludges, why not throw away the whole idea of part numbers and messages doing double duty and custom control definitions, and just do the whole durn thang using normal QuickDraw calls? I did this once with buttons which I wanted to have a special shape, and it was fun! If I ever use scroll bars, I’m going to want the thumb to be not square, but long enough to show what portion of the document is on the screen. That way, for example, if almost all of the document is on the screen and you’re at the beginning of the document, you’ll see a thumb which occupies almost all of the scroll bar, with a small gray area at the bottom. And if you click in that small area, you’ll see a large thumb move a small distance (while the data on the screen is doing exactly the same thing), not a small thumb jump grotesquely from the top to the bottom of the scroll bar.

And if I ever get around to having this fun, you can bet I’ll do it all without a formally defined control definition, thank you very much.

Does any of this give you the feeling that my favorite language is assembly? -- the Thought Police

From: rdclark (Richard Clark, Tustin, CA)

Subject: Re: limit on scroll bar value

Actually, it’s giving me a feeling that you’re a GEM fanatic! (duck incoming tomatos)

From: dhands (David Hands, Salem, OR)

Subject: MPW Print Interfaces

In the interface files of MPW Pascal there are two files, PrintTraps.p and MacPrint.p, that contain roughly the same calls. What’s the difference and when should one be used over the other?

From: think (Think Technologies, Bedford, MA)

Subject: Re: MPW Print Interfaces

PrintTraps.p is the trap-based interface to the Print Manager; the traps are implemented in the Mac SE and Mac II ROMs, and in System 4.1 or later on all machines.

MacPrint.p is the glue-based interface, and will work on all Macs, on all versions of the System software.

Rich Siegel Staff Software Engineer THINK Technologies Division Symantec Corp. Mousehole: think Usenet: singer@endor.uucp

Any opinions stated here do not necessarily represent the views or policies of the Symantec Corporation.

From: think (Think Technologies, Bedford, MA)

Subject: Lightspeed Pascal 2.0 Ships!

The following is excerpted from the press release announcing the shipment of THINK’s Lightspeed Pascal and Just Enough Pascal. the official announcement was made yesterday (Monday, November 14) at COMDEX, in Las Vegas.

“Symantec Corporation today announced THINK’s Lightspeed Pascal(tm) version 2.0 and Just Enough Pascal(tm) are shipping this week.

For a limited time, beginning this week, Symantec will bundle a copy of Just Enough Pascal in specially marked boxes of THINK’s Lightspeed Pascal. the suggested list price of the bundle is $149, and the promotion will continue until January 31, 1989.

Just Enough Pascal is the first tutorial of its kind, taking an inter- active approach to teaching the fundamentals of Pascal programming on the Macintosh. Users learn by building a real Macintosh game application in THINK’s Lightspeed Pascal, with all instructions and explanations provided on-line. As the user builds the program through various stages, he sees the results of each code change graphically illustrated on the screen.

New version 2.0 of THINK’s Lightspeed Pascal now generates the fastest, most compact code of any Pascal compiler available for the Macintosh. It provides options to generate code for the 68020 and for the 68881 math coprocessor, and features full access to all of the Macintosh ROM routines.

New and enhanced features of version 2.0 include: a fast, multipass optimizing compiler which produces compact, commercial-quality code; Object Pascal support; increased editor flexibility for virtually unlimited program size; and enhanced source-level debugger; and language extensions for improved compatibility with Apple’s Macintosh Programmer’s Workshop (MPW) Pascal.

Special introductory list pricing for THINK’s Lightspeed Pascal version 2.0 is $125. The price will increase to $149, effective February 1, 1989. Just Enough Pascal’s suggested list price is $75.

Registered owners may upgrade to THINK’s Lightspeed Pascal version 2.0 for $52.50 ($49 plus $3.50 shipping and handling; CA residents must add 7% sales tax, for a total of $55.93}. To upgrade, users must send a letter, including payment (US checks only) and registration number to:

Symantec Corporation Customer Service Department 10201 Torre Avenue Cupertino, CA 95014 ATTN: THINK’s Lightspeed Pascal 2.0 Upgrade

Purchasers of version 1.11 or earlier who bought the product after July 1, 1988 are entitled to a free upgrade. A dated proof of purchase must accompany the upgrade request. Further upgrade information is available from Symantec’s Customer Service Department at (408) 252-3570.

Symantec will also extend the special $175 introductory pricing of THINK’s Lightspeed C version 3.0 through January 31, 1989. Effective February 1, 1989 the price will increase to $249.” Rich Siegel Staff Software Engineer THINK Technologies Division Symantec Corp. Mousehole: think Usenet: singer@endor.uucp . [Any opinions stated here do not necessarily represent the views or policies of the Symantec Corporation. Pricing is still being determined by Symantec at Press time. -Ed]


Community Search:
MacTech Search:

Software Updates via MacUpdate

Bookends 12.6.0 - Reference management a...
Bookends is a full-featured bibliography/reference and information-management system for students and professionals. Access the power of Bookends directly from Mellel, Nisus Writer Pro, or MS Word (... Read more
Apple iBooks Author 2.4 - Create and pub...
Apple iBooks Author helps you create and publish amazing Multi-Touch books for iPad. Now anyone can create stunning iBooks textbooks, cookbooks, history books, picture books, and more for iPad. All... Read more
Web Snapper 3.3.9 - Capture entire Web p...
Web Snapper lets you capture Web pages exactly as they appear in your browser. You can send them to a file as images or vector-based, multi-page PDFs. It captures the whole Web page - eliminating the... Read more
Tunnelblick 3.6beta10 - GUI for OpenVPN...
Tunnelblick is a free, open source graphic user interface for OpenVPN on OS X. It provides easy control of OpenVPN client and/or server connections. It comes as a ready-to-use application with all... Read more
EtreCheck 2.5.1 - For troubleshooting yo...
EtreCheck is a simple little app to display the important details of your system configuration and allow you to copy that information to the Clipboard. It is meant to be used with Apple Support... Read more
Paragraphs 1.0.4 - Writing tool just for...
Paragraphs is an app just for writers. It was built for one thing and one thing only: writing. It gives you everything you need to create brilliant prose and does away with the rest. Everything in... Read more
Things 2.8 - Elegant personal task manag...
Things is a task management solution that helps to organize your tasks in an elegant and intuitive way. Things combines powerful features with simplicity through the use of tags and its intelligent... Read more
Coda 2.5.12 - One-window Web development...
Coda is a powerful Web editor that puts everything in one place. An editor. Terminal. CSS. Files. With Coda 2, we went beyond expectations. With loads of new, much-requested features, a few surprises... Read more
PCalc 4.3 - Full-featured scientific cal...
PCalc is a full-featured, scriptable scientific calculator with support for hexadecimal, octal, and binary calculations, as well as an RPN mode, programmable functions, and an extensive set of unit... Read more
DiskMaker X 5.0 - Make a bootable OS X i...
DiskMaker X (was Lion DiskMaker) helps you to build a bootable drive from the official OS X installer app (the one you download from the Mac App Store). It detects the OS X Install program with... Read more

Camel Up (Games)
Camel Up 1.0.0 Device: iOS Universal Category: Games Price: $4.99, Version: 1.0.0 (iTunes) Description: | Read more »
The Martian: Bring Him Home (Games)
The Martian: Bring Him Home 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: Based on the best selling novel and critically acclaimed film, THE MARTIAN tells the story of Astronaut Mark... | Read more »
This Week at 148Apps: September 21-30, 2...
Leap Into Fall With 148Apps How do you know what apps are worth your time and money? Just look to the review team at 148Apps. We sort through the chaos and find the apps you're looking for. The ones we love become Editor’s Choice, standing out above... | Read more »
Tweetbot 4 for Twitter (Social Networki...
Tweetbot 4 for Twitter 4.0 Device: iOS Universal Category: Social Networking Price: $4.99, Version: 4.0 (iTunes) Description: *** 50% off for a limited time. *** | Read more »
Mori (Games)
Mori 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: Stop, rewind and unwind with Mori. Time is always running, take a moment to take control. Mori is an action puzzle game about infinitely... | Read more »
100 Years' War (Games)
100 Years' War 1.0 Device: iOS Universal Category: Games Price: $3.99, Version: 1.0 (iTunes) Description: | Read more »
Tower in the Sky (Games)
Tower in the Sky 0.0.60 Device: iOS Universal Category: Games Price: $1.99, Version: 0.0.60 (iTunes) Description: | Read more »
hocus. (Games)
hocus. 1.0.0 Device: iOS Universal Category: Games Price: $.99, Version: 1.0.0 (iTunes) Description: New, polished, mind-bending, minimal puzzle game with dozens of levels and extra-ordinary design Features:- Beautifully crafted... | Read more »
Mos Speedrun 2 (Games)
Mos Speedrun 2 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: Mos is back, in her biggest and most exciting adventure ever! Wall-jump to victory through 30 mysterious, action packed levels... | Read more »
3D Touch could be a game-changer, but it...
Were you one of the lucky/financially secure enough ones to buy a new iPhone 6s or iPhone 6s Plus over the weekend? Yup, me too (I’m not convinced I was either of those two things, but let’s go with lucky for now), so I thought I’d delve into just... | Read more »

Price Scanner via

12-inch MacBooks in stock for up to $120 off,...
Adorama has 12″ Retina MacBooks in stock for up to $120 off MSRP including free shipping plus NY & NJ sales tax only. For a limited time, Adorama will include a free Apple USB-C to USB Adapter,... Read more
15-inch 2.2GHz Retina MacBook Pro on sale for... has the 15″ 2.2GHz Retina MacBook Pro on sale for $1799 including free shipping. Their price is $200 off MSRP, and it’s the lowest price available for this model (except for Apple’s $1699... Read more
iPhone 6s and 6s Plus Feature Improved Durabi...
Upgraded components in the new iPhone 6s Plus cost $16 more than the components in the earlier iPhone 6 Plus according to a preliminary estimate from IHS Inc. The bill of materials (BOM) for an... Read more
13-inch Retina MacBook Pros on sale for up to...
Adorama has 13″ Retina MacBook Pros on sale for up to $130 off MSRP. Shipping is free, and Adorama charges sales tax for NY & NJ residents only: - 13″ 2.7GHz/128GB Retina MacBook Pro: $1199.99 $... Read more
Apple refurbished 2014 13-inch Retina MacBook...
Apple has Certified Refurbished 2014 13″ 2.6GHz/128GB SSD Retina MacBook Pros available $979, $320 off original MSRP. An Apple one-year warranty is included, and shipping is free: - 13″ 2.6GHz/128GB... Read more
iOS 9 Reflections Ten Days In – The ‘Book Mys...
I’ve never been much of an early adopter by philosophy or temperament, although I did buy the iPad Air 2 I’m typing this column on last fall only about a month after Apple unveiled it. However, my... Read more
Apple refurbished Time Capsules available for...
Apple has certified refurbished Time Capsules available for $120 off MSRP. Apple’s one-year warranty is included with each Time Capsule, and shipping is free: - 2TB Time Capsule: $179, $120 off - 3TB... Read more
OS X El Capitan Available as a Free Update To...
OS X El Capitan, the latest major release of Apple’s desktop operating system, is available today, September 30 as a free update for Mac users. “People love using their Macs, and one of the biggest... Read more
15-inch Retina MacBook Pros on sale for $150-...
B&H Photo has 2015 15″ Retina MacBook Pros on sale for up to $200 off MSRP including free shipping plus NY sales tax only: - 15″ 2.2GHz Retina MacBook Pro: $1815 $184 off - 15″ 2.5GHz Retina... Read more
Updated For iOS 9, InterConneX Lets You Store...
InterConneX version 1.2 is now a 64-bit app that’s completely compatible with iOS 9. InterConneX is a file storage, file management, and file sharing app for the iPhone or iPad that now takes... Read more

Jobs Board

*Apple* Systems Engineer (Mclean, VA and NYC...
Title: Apple Systems Engineer (Mclean, VA and NYC)Location: United States-New York-New York-NYC 200 Park Avenue (22005)Other Locations: United Read more
*Apple* Retail - Multiple Positions (US) - A...
Job Description:SalesSpecialist - Retail Customer Service and SalesTransform Apple Store visitors into loyal Apple customers. When customers enter the store, you're Read more
*Apple* Retail - Multiple Customer Support P...
Job Description:Customer SupportSpecialist - Retail Customer Service and SalesTransform Apple Store visitors into loyal Apple customers. When customers enter the Read more
*Apple* Solutions Consultant - Retail Sales...
**Job Summary** As an Apple Solutions Consultant (ASC) you are the link between our customers and our products. Your role is to drive the Apple business in a retail Read more
SW QA Engineer - *Apple* TV - Apple (United...
**Job Summary** The Apple TV team is looking for experienced Quality Assurance Engineers with a passion for delivering first in class home entertainment solutions. **Key Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.