TweetFollow Us on Twitter

XCMD Corner
Volume Number:4
Issue Number:7
Column Tag:HyperChat®

XCMD Corner

By Donald Koscheka, Apple Computers, Inc.

--Don Koscheka’s XCMD Corner

Last month I introduced XCMD programming. I explained the parameter block and discussed the interface between HyperTalk and the code that you write in either Pascal, “C” or the language of your choice. If you’re an experienced Macintosh programmer, that’s enough information to get started. The designers of HyperCard didn’t stop with just defining the interface for you. They went beyond what might be reasonably expected and provided some HyperTalk programming capabilities to the XCMD programmer. The XCMD programmer gains access to these capabilities through callbacks. Callbacks are procedures and functions that you call from your XCMD. Callbacks literally jump into Hypercard to perform some function.

Once you get the hang of XCMD programming, you’ll come to rely on some of the callbacks quite frequently. For example, Pascal programmers are accustomed to strings that are preceded by a length byte and that have a maximum of 255 characters (the Str255 type in Pascal) while HyperCard uses strings that have no length byte and are terminated with zero ( referred to as Zero-strings, zero-terminated strings or “C” strings). HyperTalk provides callbacks to convert from zero-terminated strings to Pascal and back again. The XCMD programmer can also use callbacks to retrieve and set the contents of fields and global containers as well as to send messages back to Hypercard.

One of the reasons that this access to HyperCard containers is so important is that XCMDs do not have access to the application globals. When Hypercard starts up, it takes control of its application globals and heap just as any application would. With Hypercard in control of the heap, your XCMD becomes a “guest” of Hypercard. You don’t have access to the globals from your XCMD so you’ll need a safe place to store information that you want to keep around.

A good candidate is a global container. Although Hypercard itself prefers to see text strings in containers, it’s not particular about what you put into a container; you can use the SetGlobal callback to put data into a global container, and GetGlobal to retrieve that data. Make sure that you declare any global containers in Hypercard before accessing them in an XCMD. Your XCMD may need to be backward compatible earlier versions of Hypercard that bombed if you called SetGlobal with an undeclared container name.

An interesting example of the use of callbacks is to send a card message back to HyperCard from a callback. The XCMD in listing 1, “SendMeAMessage”, takes one parameter which is the message to send back to HyperCard. Since messages are sent back as Pascal-format strings, we must convert the input string into a pascal string and then call SendCardMessage to send the message. As a matter of form, we set the return value to NIL indicating that this XCMD doesn’t have a result code (Hypercard will interpret NIL as empty).

The first callback that SendMeAMessage invokes, ZeroToPas, converts input parameter 1 from a zero-terminated string to a pascal-string. Input parameters are passed as handles so the parameter needs to be dereferenced one-time to convert the value to a pointer. ZeroToPas also expects you to pass a reference to the pascal-string into which you’ll store the converted Pascal-string. The second callback, SendCardMessage, sends the message back to Hypercard. To invoke this XCMD from a script use the form:

 SendMeAMessage “go next card”

Because Hypercard already handles message passing, this XCMD may not seem terribly useful. Nonetheless, it is a good illustration of callbacks and the technique is useful if you need to alert the user that some asynchronous event has completed.

{1}
{******************************}
{* File: SendMeAMessage.p *}
{******************************}
(******************************
 BUILD SEQUENCE
      (IGNORE LINK WARNINGS)
pascal SendMeAMessage.p
link -m ENTRYPOINT -rt XCMD=65534 
 -sn Main=SendMeAMessage 
 SendMeAMessage.p.o 
 “{Libraries}”Interface.o 
 “{PLibraries}”Paslib.o 
 -o “{xcmds}”testxcmds
******************************)

{$S SendMeAMessage }

UNIT Donald_Koscheka; 

{--------------INTERFACE----------------}
INTERFACE

USES  MemTypes, QuickDraw, OSIntf, ToolIntf, 
 PackIntf, HyperXCmd;

PROCEDURE EntryPoint( paramPtr: XCmdPtr);

{----------IMPLEMENTATION--------------}
IMPLEMENTATION
{$R-}
 
TYPE
 Str31  = String[31];
 
PROCEDURE SendMeAMessage(paramPtr:XCmdPtr);
 FORWARD;

{-------------- EntryPoint --------------}
PROCEDURE EntryPoint(paramPtr: XCmdPtr);
 BEGIN
 SendMeAMessage(paramPtr);
 END;

{------------ SendMeAMessage ------------}
PROCEDURE SendMeAMessage(paramPtr: XCmdPtr);
VAR
 theMessage : Str255;
 
{$I XCmdGlue.inc }
 
BEGIN {*** Body of XCMD ***}
 ZeroToPas( paramPtr^.params[1]^, theMessage );
 SendCardMessage( theMessage );
 paramPtr^.returnValue := NIL;
END; {*** Body of XCMD ***}
END.

Listing 1. SendACardMessage

XCMDs can also use callbacks to get the contents of a field or a global container. Listing 2, GetHomeInfo, uses two new callbacks (1) GetFieldByNum, to get the contents of background field 1 on the home card and (2) SetGlobal to set the contents of some global container.

GetHomeInfo Takes one parameter, the name of the global container to set. First, convert the parameter to a pascal-string. Next, use a series of callbacks to push the current card and go to the home stack. Once we get to the home stack, we call GetFieldByNum to get field data. The first parameter that GetFieldByNum takes is set to TRUE if you want to retrieve the contents of a card field and set to FALSE to retrieve the contents of a background field. The second parameter is the number of the field to retrieve. Alternatively, you could use GetFieldByID if you knew the id of the field or GetFieldByName if you knew the name.

GetFieldByNum returns a handle to the zero-terminated data that was stored in background field 1 of the home card. We then invoke SetGlobal to set the contents of the global container to whatever is stored in fieldData. Finally, we pop the current card to get back to where we started. A typical invocation of this XCMD is:


{2}
 global myData
 GetHomeInfo “myData”



PROCEDURE GetHomeInfo(paramPtr: XCmdPtr);
VAR
 globalName : Str255;
 fieldData: Handle;
 
{$I XCmdGlue.inc }
 
BEGIN
 WITH paramPtr^ DO
 BEGIN
 ZeroToPas( params[1]^, globalName );
 SendCardMessage( ‘Push Card’ );
 SendCardMessage( ‘Go Home’);
 
 fieldData := GetFieldByNum( FALSE, 1 );
 SetGlobal( globalName, fieldData );
 
 SendCardMessage( ‘Pop Card’);
 returnValue := NIL;
 END;
END;

Listing 2. Get Home Info.

So far I’ve showed you XCMDs that don’t do anything that you can’t already do in HyperTalk. A key feature of XCMD programming is that you can write your own commands to augment or add capabilities to Hypercard. Listing 3, “FCreateXFCN”, lets you create a file of any type from HyperCard. This XFCN demonstrates how XCMDs provide greater access to the toolbox than is available to the HyperTalk script writer.

FCreateXFCN introduces two new callbacks. NumToStr returns a result code to the script. NumToStr converts a signed long integer to a pascal-format string. If you don’t want a signed entity, use LongToStr instead which will convert the long integer without regard to sign.

The second callback introduced in this XFCN is PasToZero which takes a pascal format string and returns handle to a zero-terminated string. PasToZero is a handy way of copying from a pascal-string back to a zero-terminated string to return text to Hypercard.

I wrote the XFCN in “C” to show the difference in formats between Pascal and “C” XCMDS and to provide a template for “C” programmers. An important difference is that the parameter list, params, starts at index 0 for “C” and index 1 for Pascal.

FCreateXFCN first converts parameter 1 (params[0]) into a pascal-string and then moves the first four bytes of parameters 2 and 3 into the variables creator and type respectively. These two variables are of type OSType which is a special Macintosh type containing four consecutive ASCII characters. All four characters in this type are significant.

The result code will be empty if no error occurred and the file was created properly, otherwise it will return the OSErr number that occurred. First, convert the result code back to a pascal-string and then call PasToZero to convert that string into a handle to a zero-terminated string.

The XFCN would be more useful if it returned a brief description of the error in English, but I think I’ll leave that as an exercise for the student. Call FCreateXFCN with the following script:

Put FCreateXFCN( “New File Name”, “WILD”,  “STAK” )

The first parameter is the name of the file you wish to create, the second parameter is the creator and the last parameter is the file type. The foregoing invocation will create an empty stack. What can you do with that?

{3}
/*****************************\
*file: FCreateXFCN.c *
\*****************************/

/*****************************
 BUILD SEQUENCE
 
C -q2 -g FCreateXFCN.c
link  -sn Main=FCreateXFCN 
 -sn STDIO=FCreateXFCN 
  -sn INTENV=FCreateXFCN 
  -rt XFCN=300 
  -m FCREATEXFCN 
  FCreateXFCN.c.o 
  “{CLibraries}”CInterface.o 
  -o testXCMDs
 
*****************************/
#include<Types.h>
#include<OSUtils.h>
#include<Memory.h>
#include<Files.h>
#include<Resources.h>
#include  “HyperXCmd.h”

pascal void FCreateXFCN( paramPtr )
 XCmdBlockPtr  paramPtr;
/****************************
* In:   Paramblock:
*param[0] == filename
*param[1] == TYPE
*param[2] == CREATOR
* Out:  result code in returnValue
****************************/
{
char    *fname;
OSType  type, creator;
Str31 str;
char    vName[33];
short   error, vRefnum;

/** coerce the volume reference  ***
***number from the system **/
GetVol( vName, &vRefnum );
 
/**extract the filename from  ***
***the parameter list     **/
fname   = *(paramPtr->params[0]);
BlockMove(*(paramPtr->params[1]),&creator,4 );
BlockMove(*(paramPtr->params[2]),&type,4 );
 
error = Create( fname, vRefnum, 
 creator, type );
 
FlushVol( 0L, vRefnum );
 
if( !error )
 paramPtr->returnValue = 0L;
else{
 NumToStr( paramPtr, (long)error, &str );
 paramPtr->returnValue = 
 PasToZero( paramPtr, &str );
 }
}

#include <XCmdGlue.inc.c>

Listing 3. FCreateXFCN

Although this article covered some of the more frequently used callbacks, my objective was to present you with the spirit of the callback mechanism. You should have no trouble using any of the callbacks that are currently defined in the HyperCard Developer’s ToolKit (available from APDA). The most important lesson here is that before you go off and write an XCMD, check the callback list to see how you might incorporate them into your XCMDs. Try to get the callbacks to do as much work as possible for you so that you can concentrate on the code that you are trying to write.

Next Month: SortList, an XCMD that sorts a field by line.

end HyperChat
 
AAPL
$501.15
Apple Inc.
+2.47
MSFT
$34.67
Microsoft Corpora
+0.18
GOOG
$895.88
Google Inc.
+13.87

MacTech Search:
Community Search:

Software Updates via MacUpdate

Apple HP Printer Drivers 2.16.1 - For OS...
Apple HP Printer Drivers includes the latest HP printing and scanning software for Mac OS X 10.6, 10.7 and 10.8. For information about supported printer models, see this page.Version 2.16.1: This... Read more
Yep 3.5.1 - Organize and manage all your...
Yep is a document organization and management tool. Like iTunes for music or iPhoto for photos, Yep lets you search and view your documents in a comfortable interface, while offering the ability to... Read more
Apple Canon Laser Printer Drivers 2.11 -...
Apple Canon Laser Printer Drivers is the latest Canon Laser printing and scanning software for Mac OS X 10.6, 10.7 and 10.8. For information about supported printer models, see this page.Version 2.11... Read more
Apple Java for Mac OS X 10.6 Update 17 -...
Apple Java for Mac OS X 10.6 delivers improved security, reliability, and compatibility by updating Java SE 6.Version Update 17: Java for Mac OS X 10.6 Update 17 delivers improved security,... Read more
Arq 3.3 - Online backup (requires Amazon...
Arq is online backup for the Mac using Amazon S3 and Amazon Glacier. It backs-up and faithfully restores all the special metadata of Mac files that other products don't, including resource forks,... Read more
Apple Java 2013-005 - For OS X 10.7 and...
Apple Java for OS X 2013-005 delivers improved security, reliability, and compatibility by updating Java SE 6 to 1.6.0_65. On systems that have not already installed Java for OS X 2012-006, this... Read more
DEVONthink Pro 2.7 - Knowledge base, inf...
Save 10% with our exclusive coupon code: MACUPDATE10 DEVONthink Pro is your essential assistant for today's world, where almost everything is digital. From shopping receipts to important research... Read more
VirtualBox 4.3.0 - x86 virtualization so...
VirtualBox is a family of powerful x86 virtualization products for enterprise as well as home use. Not only is VirtualBox an extremely feature rich, high performance product for enterprise customers... Read more
Merlin 2.9.2 - Project management softwa...
Merlin is the only native network-based collaborative Project Management solution for Mac OS X. This version offers many features propelling Merlin to the top of Mac OS X professional project... Read more
Eye Candy 7.1.0.1191 - 30 professional P...
Eye Candy renders realistic effects that are difficult or impossible to achieve in Photoshop alone, such as Fire, Chrome, and the new Lightning. Effects like Animal Fur, Smoke, and Reptile Skin are... Read more

Halloween – iLovecraft Brings Frightenin...
Halloween – iLovecraft Brings Frightening Stories From Author H.P. | Read more »
The Blockheads Creator David Frampton Gi...
The Blockheads Creator David Frampton Gives a Postmortem on the Creation Process of the Game Posted by Andrew Stevens on October 16th, 2013 [ permalink ] Hey, a | Read more »
Sorcery! Enhances the Gameplay in Latest...
Sorcery! | Read more »
It Came From Australia: Tiny Death Star
NimbleBit and Disney have teamed up to make Star Wars: Tiny Death Star, a Star Wars take on Tiny Tower. Right now, the game is in testing in Australia (you will never find a more wretched hive of scum and villainy) but we were able to sneak past... | Read more »
FIST OF AWESOME Review
FIST OF AWESOME Review By Rob Rich on October 16th, 2013 Our Rating: :: TALK TO THE FISTUniversal App - Designed for iPhone and iPad A totalitarian society of bears is only the tip of the iceberg in this throwback brawler.   | Read more »
PROVERBidioms Paints English Sayings in...
PROVERBidioms Paints English Sayings in a Picture for Users to Find Posted by Andrew Stevens on October 16th, 2013 [ permalink ] | Read more »
OmniFocus 2 for iPhone Review
OmniFocus 2 for iPhone Review By Carter Dotson on October 16th, 2013 Our Rating: :: OMNIPOTENTiPhone App - Designed for the iPhone, compatible with the iPad OmniFocus 2 for iPhone is a task management app for people who absolutely... | Read more »
Ingress – Google’s Augmented-Reality Gam...
Ingress – Google’s Augmented-Reality Game to Make its Way to iOS Next Year Posted by Andrew Stevens on October 16th, 2013 [ permalink ] | Read more »
CSR Classics is Full of Ridiculously Pre...
CSR Classics is Full of Ridiculously Pretty Classic Automobiles Posted by Rob Rich on October 16th, 2013 [ permalink ] | Read more »
Costume Quest Review
Costume Quest Review By Blake Grundman on October 16th, 2013 Our Rating: :: SLIGHTLY SOURUniversal App - Designed for iPhone and iPad This bite sized snack lacks the staying power to appeal beyond the haunting season.   | Read more »

Price Scanner via MacPrices.net

Updated MacBook Price Trackers
We’ve updated our MacBook Price Trackers with the latest information on prices, bundles, and availability on MacBook Airs, MacBook Pros, and the MacBook Pros with Retina Displays from Apple’s... Read more
13-inch Retina MacBook Pros on sale for up to...
B&H Photo has the 13″ 2.5GHz Retina MacBook Pro on sale for $1399 including free shipping. Their price is $100 off MSRP. They have the 13″ 2.6GHz Retina MacBook Pro on sale for $1580 which is $... Read more
AppleCare Protection Plans on sale for up to...
B&H Photo has 3-Year AppleCare Warranties on sale for up to $105 off MSRP including free shipping plus NY sales tax only: - Mac Laptops 15″ and Above: $244 $105 off MSRP - Mac Laptops 13″ and... Read more
Apple’s 64-bit A7 Processor: One Step Closer...
PC Pro’s Darien Graham-Smith reported that Canonical founder and Ubuntu Linux creator Mark Shuttleworth believes Apple intends to follow Ubuntu’s lead and merge its desktop and mobile operating... Read more
MacBook Pro First, Followed By iPad At The En...
French site Info MacG’s Florian Innocente says he has received availability dates and order of arrival for the next MacBook Pro and the iPad from the same contact who had warned hom of the arrival of... Read more
Chart: iPad Value Decline From NextWorth
With every announcement of a new Apple device, serial upgraders begin selling off their previous models – driving down the resale value. So, with the Oct. 22 Apple announcement date approaching,... Read more
SOASTA Survey: What App Do You Check First in...
SOASTA Inc., the leader in cloud and mobile testing announced the results of its recent survey showing which mobile apps are popular with smartphone owners in major American markets. SOASTA’s survey... Read more
Apple, Samsung Reportedly Both Developing 12-...
Digitimes’ Aaron Lee and Joseph Tsai report that Apple and Samsung Electronics are said to both be planning to release 12-inch tablets, and that Apple is currently cooperating with Quanta Computer on... Read more
Apple’s 2011 MacBook Pro Lineup Suffering Fro...
Appleinsider’s Shane Cole says that owners of early-2011 15-inch and 17-inch MacBook Pros are reporting issues with those models’ discrete AMD graphics processors, which in some cases results in the... Read more
Global Notebook Shipments To Grow Less Than 3...
Digitimes Research’s Joanne Chien reports that Taiwan’s notebook shipments grew only 2.5% sequentially, and dropped 8.6% year-over-year in the third quarter despite the fact that notebook ODMs have... Read more

Jobs Board

Senior Mac / *Apple* Systems Engineer - 318...
318 Inc, a top provider of Apple solutions is seeking a new Senior Apple Systems Engineer to be based out of our Santa Monica, California location. We are a Read more
*Apple* Retail - Manager - Apple Inc. (Unite...
Job Summary Keeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, you’re a master of them all. In the store’s fast-paced, Read more
*Apple* Solutions Consultant - Apple (United...
**Job Summary** Apple Solutions Consultant (ASC) - Retail Representatives Apple Solutions Consultants are trained by Apple on selling Apple -branded products Read more
Associate *Apple* Solutions Consultant - Ap...
**Job Summary** The Associate ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The Associate ASC's role is to Read more
*Apple* Solutions Consultant (ASC) - Apple (...
**Job Summary** The ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The ASC's role is to grow Apple Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.