TweetFollow Us on Twitter

Color Mixer
Volume Number:4
Issue Number:4
Column Tag:Basic School

Color Mixer Creates Custom Colors

By Dave Kelly, MadTutor Editorial Board, Ontario, California

ZBasic Does Mac II Color!

Yes, that’s right! The new ZBasic version 4.01 now supports the Mac II’s full 256 colors. There is no need to restrict yourself to the 8 colors of the old Quickdraw.

To use the 256 color mode, ZBasic now provides a LONG COLOR statement. The syntax is: LONG COLOR blue%, green%, red%, [ background]. LONG COLOR is used to set the colors and grey levels for subsequent graphic commands used on the Macintosh II. The command is ignored by other Macs.

The values of blue%, green% and red% may range from 0 to 65535. They may also be represented as long integers (65535 as a long integer is -32767 as a regular integer). The colors are used in RGBColor calls to the Mac II ROM where 0 is the darkest and 65535 is the lightest.

The background variable is used as a flag to indicate if the color should be set in the foreground or in the background. A background value of 0 causes the background color to be set to the blue%, green%, red% color indicated. Subsequent LONG COLOR statements that have no background variable or background is set to other than 0 will set the foreground color. The background color will be used the next time it is needed, when the screen gets updated or is cleared with CLS.

Inside Macintosh Volume V has the new color information we need to understand how the Mac II gets its color and how to use color in your applications. Before using color you should read the User Interface chapter of Inside Macintosh Vol. V. One of the most important thing you should try do is leave the selection and choices of color in the hands of the user. The study of color and how it affects people is not well defined. One of my co-workers is color-blind and has a totally different way of looking at color than I do. If color is not used carefully it could hinder instead of help to enhance your software.

Traditionally (and on that other computer) color has been used to help distinguish different things on the screen and show relationships between items on the screen. Some colors have special significance. For example: red means stop, green means go, yellow means caution. Colors can enhance in this way, however, remember that after the user has seen the same color combinations several dozen times, the color becomes commonplace and he might still make mistakes that the color was supposed to help him avoid. In fact, the bright colors used to warn a user may actually attract him to select that color.

Inside Mac encourages you to start out the design of your program in black and white and add color as a supplement to provide extra for people who have color capability. Color use should be limited to the content area of your windows. Let the user decide what color his menus, borders, controls etc. should be. The Colorizer application and CDEV let the user select his own colors for these items. If the user selects colors for somethings then your application comes along and changes part of these colors, there might be some pretty strange color combinations left over. Many suggestions are available in Inside Mac which you should know so that your applications will be consistent and won’t conflict with the user interface.

Fig. 1 Mixing colors, in this case white!

The blue%, green%, and red% that you specify in the LONG COLOR is used by the Color Manager to return the pixel value that best represents that color. The Color Manager searches through the color table for the RGB color that most closely matched the desired color. Color Quickdraw then places that color on the screen. The way that each pixel is assigned a color to display is by way of the Color Look-Up Table (CLUT). The video card takes each pixel and compares it to the CLUT to determine which RGB value that pixel represents. The RGB value is split off into three separate electrical signals (red, green, and blue) to the video monitor. By the way, when red=green=blue you get shades of gray. By using the Palette Manager (if you could from Basic) you could change the drawing environment to use a different palette.

Color Selection

Color Selection routines have been provided to the Macintosh II by Apple via the Color Picker routines. Here is the problem: ZBasic doesn’t support all the new calls for the Mac II yet. Zedcor has promised to send me format and structure information to add more calls to ZBasic as required, but Andy Gariepy has been to busy to send it to me. So that being the case I have no choice but to write my own color selection routines. Also the Color Picker is PACK_12 in system 4.2. I’m not sure it would be that easy to call a PACKage from ZBasic without it being defined by the language itself. Maybe we will have to wait for Zedcor to implement it. In the mean time I have made my own “quick and dirty” version of a “Color Picker”.

If you think about it, the Apple Color Picker routine really does do a lot! It allows you to type in the red, green, blue colors, but also will adjust these colors when you set the hue, saturation, and brightness. Proper adjustment of the red, green, and blue will result in the same hues, saturation, and brightness, but it just isn’t as convenient to setup.

The color wheel concept is interesting too. You can learn a lot about how colors can be mixed by watching the values of red, green, and blue while moving the mouse around the color wheel. Move more towards blue and watch how the numbers change! Amazing! The color wheel really is a good way to allow you to select colors. The only other good approach is to allow the user to pick from a color palette. The problem is how to decide which colors are defined in the palette.

My example suggests a simple way that colors could be selected by the user. By choosing the Pick Colors menu or button you are given a set of 3 scroll bars to adjust the amount of blue, green, and red. You can mix the amount of each color and see the effect of mixing each. This might even be useful for showing young children the effects of mixing colors. If you like the color then click on OK or else cancel to return to the original color setting.

The problem with my Color Selection demo is that because of the way ZBasic does event trapping it is difficult to make the routines be stand alone. My color mixer program provided here must become an integral part of the application because of the way that ZBasic “automatically” generates the event loop. I tried using separate ON DIALOG GOSUB traps, but it somehow didn’t work. I could only get one of the ON DIALOG statements to take effect.

There are a few problems that have shown up with my early version of ZBasic 4.01. First, the scroll bars don’t scroll properly when using the max and min values that are given in the ZBasic manual. If +32767 is used and you scroll to the right (or down) by clicking on the right (or down) arrow, when the bar reaches the max it will jump to the minimum! Also if you change the max value to between 32100 and 32766 and click in the scroll bar between the arrow and box, when the max is reached it also jumps down to the minimum. UGH! And if -32768 is used for the minimum the scroll bar returns a 0 when the box is set at the minimum. -32767 works fine. I am forced to adjust these values in the program, but it won’t matter much because the selected color will likely be the same anyway because we only have 256 possible.

Hierarchical Menu Notes

Using Hierarchical menus isn’t so simple with ZBasic. Hierarchical menus are stored as resources of the type MENU just as other menus may be stored. However, to use MENU resources with ZBasic AND have ZBasic be able to use them, you have to set up your own event loop using GETNEXTEVENT. Then you have to handle each event with the standard Macintosh way of programming and can’t use ZBasic’s event trapping routines (they get in the way). What we need is a way to use MENU, WINDOW, CONTROLs and other resources from ZBasic which can be invoked with ZBasic statements (which are integrated in with the ZBasic “automatic” event loop. It would also be useful to be able to automatically install a resource into an application when ZBasic compiles as an application. Maybe Zedcor can put these things on their “THINGS TO DO” list for version 4.02?

A submenu is associated with a menu item by using 2 fields of the MenuInfo data structure. When the itemCmd field is set to hex $1B, the itemMark field should contain the menuID (in hex) of the associated hierarchical menu. These values can be created/modified with ResEdit 1.1B3.

By using Menu Manager calls (pg. E-181 in ZBasic manual) you can find out which menu is selected in the GETNEXTEVENT loop as you would with regular type menus. More on this in a future column.

{1}
‘Professor Mac’s ZBasic Color Mixer
‘©MacTutor 1988
‘By Dave Kelly

WINDOW OFF
COORDINATE WINDOW
DIM Colorbox%(3)
red&=0
blue&=0
green&=0

DEF MOUSE=-1
false=0:true=NOT(false)
MENU 1,0,1,”File”
MENU 1,1,1,”Select Color”
MENU 1,2,1,”Quit”
EDIT MENU 2

‘Find out screen size.
CALL GETWMGRPORT(WMgrPort&)
PortTop=PEEK WORD(WMgrPort&+8)
PortLeft=PEEK WORD(WMgrPort&+10)
PortBottom=PEEK WORD(WMgrPort&+12)
PortRight=PEEK WORD(WMgrPort&+14)

WINDOW 1,”Main Window”,(10,44)-(PortRight-4,PortBottom-4)
TEXT ,,,0
BUTTON #6,1,”Quit”,(20,WINDOW(3)-50)-(85,                      
 WINDOW(3)-30),1
BUTTON #7,1,”Pick Color”,(120,WINDOW(3)-50)-(195,              
 WINDOW(3)-30),1
CALL SETRECT(Colorbox%(0),10,10,WINDOW(2)-10,                  
 WINDOW(3)-215)
PICTURE ON
LONG COLOR blue&,green&,red&
CALL PAINTRECT(Colorbox%(0))
CALL MOVETO(20,WINDOW(3)-100)
COLOR=7
PRINT “Blue:”;blue&;” Red:”;red&;” Green:”;green&;SPACE$(10)
PICTURE OFF,Pic1&
PICTURE, Pic1&
WINDOW PICTURE #1,Pic1&

ON DIALOG GOSUB “Event”
ON MENU GOSUB “MenuEvent”
DIALOG ON:MENU ON
“Loop”
GOTO “Loop”
DIALOG STOP:MENU STOP

“MenuEvent”
Menunumber=MENU(0)
Menuitem=MENU(1)
MENU
IF Menunumber<>1 THEN RETURN
SELECT Menuitem
 CASE 1
 GOSUB “ColorPick”
 CASE 2
 GOSUB “Quit”
END SELECT
RETURN

“Quit”
WINDOW PICTURE #1,0
KILL PICTURE Pic1&
END

“ColorPick”:’A Color Selection routine
done=false
min%=-32767:’Manual says that -32768 is Min. max%=32766:’Manual says 
that 32767 is Max. 
currentred&=red&
currentblue&=blue&
currentgreen&=green&
WINDOW 5,”Color Chooser”,(PortLeft+10,PortTop+30)-             (PortRight-10, 
PortBottom-10),-2
SCROLL BUTTON #1,currentblue&-32767,min%,max%,100,(20,
 WINDOW(3)-200)-(WINDOW(2)-20,WINDOW(3)-200+16),0
SCROLL BUTTON #2,currentgreen&-32767, min%, max%, 100,         (20, WINDOW(3)-150)-(WINDOW(2)-20, 
WINDOW(3)-150+16),0
SCROLL BUTTON #3,currentred&-32767, min%, max%, 100, (20,      
 WINDOW(3)-100)-(WINDOW(2)-20,WINDOW(3)-100+16),0
BUTTON #4,1,”OK”,(20,WINDOW(3)-50)-(85,WINDOW(3)-30),1
BUTTON #5,1,”Cancel”,(120,WINDOW(3)-50)-(185,                  
 WINDOW(3)-30),1
TEXT 0,12,0,0
CALL MOVETO(WINDOW(2)/2,WINDOW(3)-200+30)
String$=”Blue: “+STR$(currentblue&)
COLOR=4
CALL DRAWSTRING(String$)
CALL MOVETO(WINDOW(2)/2,WINDOW(3)-150+30)
String$=”Green: “+STR$(currentgreen&)
COLOR=2
CALL DRAWSTRING(String$)
CALL MOVETO(WINDOW(2)/2,WINDOW(3)-100+30)
String$=”Red: “+STR$(currentred&)
COLOR=6
CALL DRAWSTRING(String$)
GOSUB “UpdateColorBox”
FLUSHEVENTS
RETURN

“ButtonEvent”
Buttonnumber=DIALOG(1)
Buttonvalue&=BUTTON(Buttonnumber)+32767
SELECT Buttonnumber
 CASE 1
 GOSUB “Button1”:’set blue
 CASE 2
 GOSUB “Button2”:’set green
 CASE 3
 GOSUB “Button3”:’set red
 CASE 4
 GOSUB “Button4”:’ OK button was pressed
 CASE 5
 GOSUB “Button5”:’ Cancel button was pressed
 CASE 6
 GOSUB “Quit”
 CASE 7
 GOSUB “ColorPick”
END SELECT
RETURN

“UpdateColorBox”
LONG COLOR currentblue&,currentgreen&,currentred&
CALL SETRECT(Colorbox%(0),10,10,WINDOW(2)-10,                  
 WINDOW(3)-215)
CALL PAINTRECT(Colorbox%(0))
RETURN

“Button1”:’blue scroll bar
currentblue&=Buttonvalue&
CALL MOVETO(WINDOW(2)/2,WINDOW(3)-200+30)
String$=”Blue: “+STR$(currentblue&)+SPACE$(10)
COLOR=4:’set text color to blue
CALL DRAWSTRING(String$)
GOSUB “UpdateColorBox”
RETURN

“Button2”:’green scroll bar
currentgreen&=Buttonvalue&
CALL MOVETO(WINDOW(2)/2,WINDOW(3)-150+30)
String$=”Green: “+STR$(currentgreen&)+SPACE$(10)
COLOR=2:’set text color to green
CALL DRAWSTRING(String$)
GOSUB “UpdateColorBox”
RETURN

“Button3”:’red scroll bar
currentred&=Buttonvalue&
CALL MOVETO(WINDOW(2)/2,WINDOW(3)-100+30)
String$=”Red: “+STR$(currentred&)+SPACE$(10)
COLOR=6:’set text color to red
CALL DRAWSTRING(String$)
GOSUB “UpdateColorBox”
RETURN

“Button4”:’OK button
red&=currentred&
blue&=currentblue&
green&=currentgreen&
GOSUB “Closestuff”
RETURN

“Button5”:’Cancel button
GOSUB “Closestuff”
RETURN

“Closestuff”
FOR J=1 TO 5
 BUTTON CLOSE J
NEXT J
WINDOW CLOSE 5
PICTURE ON
LONG COLOR blue&,green&,red&
CALL PAINTRECT(Colorbox%(0))
CALL MOVETO(20,WINDOW(3)-100)
COLOR=7
PRINT “Blue:”;blue&;” Red:”;red&;” Green:”;green&;SPACE$(10)
PICTURE OFF,Pic1&
PICTURE, Pic1&
WINDOW PICTURE #1,Pic1&
RETURN

“Event”
D=DIALOG(0)
SELECT D
 CASE 1
 GOSUB “ButtonEvent”
 CASE 4
 GOSUB “Quit”:’if close box selected
END SELECT
RETURN

Hypercard Tidbits

At MacWorld Expo in San Francisco someone asked if we knew a way to effectively mask out the command-option keys in HyperCard. The following information was given in WINOID issue #1, a newsletter for the Apple HyperCard Users Group. I hope that this will answer your question.

How can I hide buttons from command-option key peek?

When you don’t want people peeking at your buttons, it is necessary to trap the command and option keys. While there are several ways of doing this, here is one that is simple and works about 99% of the time.

The basic idea is to take the user to another card when the command and option keys are both pressed. This can be a “no peeking” card or a rules card or some other kind of card. When the user releases both keys, you then return to the card the user was viewing before trying to peek. Following are the two scripts that accomplish this. Put the top one in your stack script and the other in the “no peeking” card script.

For the stack script:

{2}
On Idle
  if the commandkey is down and the optionkey is down then
      push this card
      go card “no peeking”
  end if
end Idle

For the “no peeking” card script:

On Idle
  if the commandkey is up and the optionkey is up then
      pop card
  end if
End Idle
 
AAPL
$567.77
Apple Inc.
+43.02
MSFT
$39.86
Microsoft Corpora
+0.17
GOOG
$525.16
Google Inc.
-1.78

MacTech Search:
Community Search:

Software Updates via MacUpdate

Ember 1.5.1 - Versatile digital scrapboo...
Ember (formerly LittleSnapper) is your digital scrapbook of things that inspire you: websites, photos, apps or other things. Just drag in images that you want to keep, organize them into relevant... Read more
Cyberduck 4.4.4 - FTP and SFTP browser....
Cyberduck is a robust FTP/FTP-TLS/SFTP browser for the Mac whose lack of visual clutter and cleverly intuitive features make it easy to use. Support for external editors and system technologies such... Read more
TechTool Pro 7.0.3 - Hard drive and syst...
TechTool Pro is now 7, and this is the most advanced version of the acclaimed Macintosh troubleshooting utility created in its 20-year history. Micromat has redeveloped TechTool Pro 7 to be fully 64... Read more
MacFamilyTree 7.1.6 - Create and explore...
MacFamilyTree gives genealogy a facelift: it's modern, interactive, incredibly fast, and easy to use. We're convinced that generations of chroniclers would have loved to trade in their genealogy... Read more
EtreCheck 1.9.9 - For troubleshooting yo...
EtreCheck is a simple little app to display the important details of your system configuration and allow you to copy that information to the Clipboard. It is meant to be used with Apple Support... Read more
TeamViewer 9.0.28116 - Establish remote...
TeamViewer gives you remote control of any computer or Mac over the Internet within seconds, or can be used for online meetings. Find out why more than 200 million users trust TeamViewer! Free for... Read more
DiskAid 6.6.3 - Use your iOS device as a...
DiskAid is the ultimate transfer tool for accessing the iPod, iPhone or iPad directly from the desktop. Access data such as: music, video, photos, contacts, notes, call history, text messages (SMS),... Read more
Viber 4.1.0 - Send messages and make cal...
Viber lets you send free messages and make free calls to other Viber users, on any device and network, in any country! Viber syncs your contacts, messages and call history with your mobile device,... Read more
Apple iOS 7.1.1 - The latest version of...
The latest version of iOS can be downloaded through iTunes. Apple iOS 7 brings an all-new design and all-new features. Simplicity Simplicity is often equated with minimalism. Yet true simplicity is... Read more
1Password 4.3 - Powerful password manage...
1Password is a password manager that uniquely brings you both security and convenience. It is the only program that provides anti-phishing protection and goes beyond password management by adding Web... Read more

Latest Forum Discussions

See All

Pen & Ink Review
Pen & Ink Review By Jennifer Allen on April 24th, 2014 Our Rating: :: CONVENIENT ARTISTRYiPad Only App - Designed for the iPad Pen & Ink is an ideal way to sketch down some visual ideas or simply spark your imagination.   | Read more »
Sonic & All-Stars Racing Transformed...
Sonic & All-Stars Racing Transformed Now Free, to Add New Iconic Characters and Elements Posted by Tre Lawrence on April 24th, 2014 [ | Read more »
Soccer Rally 2 Review
Soccer Rally 2 Review By Carter Dotson on April 24th, 2014 Our Rating: :: GOALKEEPINGUniversal App - Designed for iPhone and iPad Soccer Rally 2 is the most serious vehicular soccer game ever created.   | Read more »
Galaxy Conquerors Review
Galaxy Conquerors Review By Jennifer Allen on April 24th, 2014 Our Rating: :: RETRO SHOOTINGUniversal App - Designed for iPhone and iPad Old school shooting is fun but inaccurate in Galaxy Conquerors.   | Read more »
Yomi Review
Yomi Review By Rob Thomas on April 24th, 2014 Our Rating: :: C-C-C-COMBO BREAKERiPad Only App - Designed for the iPad Round One – Fight! No quarters required for this iOS adaptation of a tabletop adaptation of the arcade fighting... | Read more »
Injustice: Gods Among Us Updated with Ne...
Injustice: Gods Among Us Updated with New Characters, Leaderboards, Gear, and Online Multiplayer Posted by Rob Rich on April 24th, 2014 [ | Read more »
Spin It Review
Spin It Review By Jordan Minor on April 24th, 2014 Our Rating: :: SPIN ME RIGHT ROUNDUniversal App - Designed for iPhone and iPad Spin It has a fine puzzle game model, but its execution lacks energy.   | Read more »
Productivity App NoteSuite is Having its...
Productivity App NoteSuite is Having its Biggest Sale Ever, Just for One Week Posted by Rob Rich on April 24th, 2014 [ permalink ] | Read more »
Wayward Souls Review
Wayward Souls Review By Carter Dotson on April 24th, 2014 Our Rating: :: CARRY ON, WAYWARD SONUniversal App - Designed for iPhone and iPad Wayward Souls is a roguelike-inspired action-RPG that sets a high bar for other games to... | Read more »
The Sandbox Gets Update, Receives New Ca...
The Sandbox Gets Update, Receives New Campaign and New Elements Posted by Tre Lawrence on April 24th, 2014 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »

Price Scanner via MacPrices.net

Strong iPhone Sales Drive Apple Record March...
Apple on Wednesday announced financial results for its fiscal 2014 second quarter ended March 29, 2014. The Company posted quarterly revenue of $45.6 billion and quarterly net profit of $10.2 billion... Read more
Award-Winning NoteSuite Productivity App is $...
Minneapolis based Theory.io has announced an 80-Percent Markdown NoteSuite for iPad. NoteSuite helps users stay organized by capturing their notes, to-dos and documents in one organized place.... Read more
16GB 1st generation iPad mini available for $...
Radio Shack has a select number of refurbished 1st generation 16GB WiFi iPad minis available for $199.99 on their online store. Choose free shipping or free ship-to-store. We expect these to sell out... Read more
13-inch 2.5GHz MacBook Pro on sale for $100 o...
B&H Photo has the 13″ 2.5GHz MacBook Pro on sale for $1099 including free shipping plus NY sales tax only. Their price is $100 off MSRP. Read more
iPad Sales “Lull” A Reality Correction Of Unm...
I have lots of time for Jean-Louis Gassée, the former Apple Computer executive (1981 to 1990) who succeeded Steve Jobs as head of Macintosh development when the latter was dismissed in 1985. Mr.... Read more
Apple Makes OS X Betas Available To All – Wit...
Apple’s OS X Beta Seed Program, which lets you install the latest pre-release builds, try it out, and submit your feedback, is now open to anyone who wants to sign on rather than to developers and... Read more
Apple Releases iOS 7.1.1 Update
The latest iOS 7.1.1 update contains improvements, bug fixes and security updates, including: • Further improvements to Touch ID fingerprint recognition • Fixes a bug that could impact keyboard... Read more
Logitech Announces Thinner, Lighter, More Fle...
Logitech has announced an update to its Ultrathin for iPad Air, iPad mini and iPad mini with Retina display, improving the flexibility and design of its award-winning predecessor with an even thinner... Read more
Logitech Introduces Hinge, Big Bang and Turna...
Logitech has announced expansion of its tablet product line with three new cases – the Logitech Hinge, the Logitech Big Bang and the Logitech Turnaround – each for the iPad Air, iPad mini and iPad... Read more
WaterField’s Rough Rider Leather Messenger Ba...
WaterField Designs have announced the new 15-inch size of their popular Rough Rider leather messenger bag, a vintage-looking bag that combines Old West charm and ruggedness with distinctly modern... Read more

Jobs Board

*Apple* Solutions Consultant (ASC) - Apple (...
**Job Summary** The ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The ASC's role is to grow Apple Read more
*Apple* Solutions Consultant (ASC) - Apple (...
**Job Summary** The ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The ASC's role is to grow Apple Read more
Position Opening at *Apple* - Apple (United...
…customers purchase our products, you're the one who helps them get more out of their new Apple technology. Your day in the Apple Store is filled with a range of Read more
*Apple* Solutions Consultant (ASC) - Apple (...
**Job Summary** The ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The ASC's role is to grow Apple Read more
*Apple* Inc. Research Data Specialist - Appl...
…of Worldwide Market Research & Intelligence. The team is responsible for conducting Apple branded consumer market research. It is also responsible for analyzing data Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.