TweetFollow Us on Twitter

68881 Access
Volume Number:4
Issue Number:4
Column Tag:Forth Forum

Direct 68881 Floating Point Access

By Jörg Langowski, MacTutor Editorial Board, Grenoble, France

Being the proud owner of a MacII since the beginning of this year, I was - like so many others - disappointed at the relative slowness of the SANE package. Even with the floating point coprocessor, the speedup is only a factor of 5-10 compared to the Mac SE. The coprocessor itself allows you to go much faster than that, and it is Apple’s SANE implementation that slows down the operations.

The reason for this is, of course, that Apple is trying to guarantee the ‘compatibility’ of the SANE on the MacII with the old SANE implementation. That means that the results are supposed to be the same, down to the least significant bit (or even to the last guard bit?). The 68881 uses different algorithms for calculating transcendental functions than SANE does, therefore some of its built-in operations could not be used and had to be replaced by software. Of course, that slows down things a lot.

As a side note, I’m not at all in favor of such a strategy. Artificially restraining a high performance chip just because its results, although accurate enough, don’t match the old - also accurate - results to the last bit seems a little exaggerated. Stable numerical algorithms should take into account the possibility that the hardware changes slightly and the machine errors are different, and they should be immune against such changes; or at least the new SANE should have had an option built in that uses the 68881 directly! [Amen to that statement! -Ed]

Many of the development systems for the Macintosh now come with the possibility to generate code that supports the floating point coprocessor directly, many others don’t; working with Forth, we don’t have a real problem since we can easily redefine our floating point operators. This month I’ll show you how to do that.

The 68881

Let’s first have a look at the floating point coprocessor itself.

The 68881 is accessed from the 68020 in a special address area. When the 68020 encounters an instruction of the form $Fxxx (previously the F line trap), it will set its function code lines (pins FC0-FC2) all to high, indicating ‘CPU space’. It will then exchange information with the coprocessor’s internal registers to perform the floating point operation requested.

This information exchange occurs automatically, it is part of the 68020’s design; when using the floating point instructions, you don’t notice the communication between the two processors at all. The 68881 appears as an extension to the 68020, just as if we had a new set of registers available, with special instructions operating on them.

The registers FP0-FP7 can each hold one extended precision (80-bit) floating point number, in the format given by the IEEE standard: bits 0-63 contain the mantissa, 64-78 the 15-bit exponent offset by 16383, and bit 79 the sign. The instruction set of the 68881 allows you to do floating point operations on any or between any two of these registers, and transfer data between them, the 68020’s registers and memory.

Mach2’s assembler fully supports all 68881 instructions. The redefinition of the words in the SANE vocabulary is therefore quite straightforward. Register D7 is used by Mach2 as the floating point stack pointer, all we have to do is to transfer floating point numbers from the FP stack to the 68881’s registers, do the FP operation and transfer back the result.

The 68881 expects floating point numbers in a different format than SANE does. In order to keep FP numbers aligned to the boundaries of a 32-bit long word, which speeds up operations, an extended precision number in memory will be 96 bits long instead of 80; there is a 16 bit gap between the 64-bit mantissa and the 16-bit sign and exponent field. Since SANE and the floating point stack in Mach2 use 80 bit numbers, we have to convert their format when we use the coprocessor.

Listing 1 provides the macros f>2, f>1 and 1>f for this purpose. The general format for a binary floating point operation is then

 f>2  
 fop.x  FPn, FPm 
 1>f

where fop.x is an extended format floating point instruction that operates on floating point registers FPn and FPm. The example always uses registers FP0 and FP1. Unary operations are encoded the same way, using only FP0.

In the example, I provided a new vocabulary f68881 that contains redefinitions of the most important SANE operations for the 68881. Of course, the concept can be far extended. We have eight registers at our disposition and can use them to optimize more complicated numerical algorithms, using only assembly language. I might give some examples how to do this in a later column.

For the moment, let’s content ourselves with the speed improvement that we have achieved so far, which is already remarkable. Some simple benchmarks are listed at the end of listing 1, and the results are given here:

( MacII, direct 68881 access, 100000 loops each )

bmark1 2 Secs 18 Ticks ok <0> [0]

bmark2 4 Secs 48 Ticks ok <0> [0]

bmark3 4 Secs 14 Ticks ok <0> [0]

bmark4 4 Secs 17 Ticks ok <0> [0]

bmark5 4 Secs 14 Ticks ok <0> [0]

( MacII, SANE w/68881, 10000 loops each )

smark1 15 Ticks ok <0> [0]

smark2 37 Secs 12 Ticks ok <0> [0]

smark3 24 Ticks ok <0> [0]

smark4 1 Secs 33 Ticks ok <0> [0]

smark5 1 Secs 33 Ticks ok <0> [0]

( Mac +, SANE, 10000 loops each )

ok <0> [0]

smark1 24 Ticks ok <0> [0]

smark2 181 Secs 54 Ticks ok <0> [0]

smark3 49 Ticks ok <0> [0]

smark4 4 Secs 47 Ticks ok <0> [0]

smark5 5 Secs 14 Ticks ok <0> [0]

For the Mac+, the fnull1 and fnull2 operations had been replaced by simple fdrops. As you see, the speedup going from Mac+ to MacII’s SANE is not so breathtaking: a factor of 6 for the exponential, 4 for addition and subtraction; but when we access the 68881 directly, we gain another factor of 3 for simple addition and multiplication and 78 for the exponential. It is in the calculation of the transcendentals where the 68881 really shines.

Pop up menus

Someone approached me lately on the question of how to do pop up menu selection. Since the technical notes contain only sketchy references to popup menus at the time I write this (e.g. TN156, TN172), I’d like to give you a practical example how to use pop up menus from Mach2 in a simple way.

Listing 2 explains the process. The PopUpMenuSelect trap takes four parameters:

- a handle to the menu to be displayed (32 bits),

- the top and left global coordinate of the point at which to display the menu (2*16 bits),

- the menu item which should be positioned at that point for the default selection.

Although Mach2 knows the trap name, the interface to this routine is not (yet) correct, so we have to redefine it in assembler. Note that the point returned by the @mouse function is in local coordinates, while PopUpMenuSelect expects it in global coordinates.

The example defines a menu using the Mach2 interface; the menu is created with -1 as the insertion parameter (-1 150 mymenu BOUNDS) so that after insertion into the tasks’s menu bar the menu will stay invisible (just as we did for the hierarchical menus). Note that a pop up menu has to be inserted into the menu bar before using it.

The content handler for the default Mach2 window is then rewritten so that on a mouse down event it will select the example pop up menu. The menu handler will just beep a number of times depending on the item selected. dopop activates the new content handler while nopop deactivates it.

Feedback dept.

This letter comes from Vassili Dzuba, Paris:

“In January’s issue ‘Mousehole Report’, Alan Dall put in his wish list the ability to define ‘ghost copies’ of applications. Even without Unix’ capability of defining links, this can be done with a small program using the _Launch trap. This program takes only 1K on the disk. The path name of the application to launch is stored in ‘STR ‘ resource 1000. It’s possible to set the creator and the bundle bit of the ghost to have it share the same icon as the real thing. Of course, double-clicking on a document can then launch the ghost instead of the application, but the slowing down is only marginal.

The program is the following

(using MPW’s assembler):

 INCLUDE‘traps.a’
ghost MAIN
 MOVE.W #0,-(SP) 
 ; the context data (_launch parameter)
 MOVE.L #’STR ‘,-(SP)
 ; 1st parameter of GetResource
 MOVE.W #1000,-(SP)
 ; 2nd parameter of GetResource
 _GetResource
 ; handle to string in (SP)
 TST.L  (SP)
 ; test if null handle (no resource available)
 BEQ.B  exit
 ; if null, go to exit
 MOVE.L (SP),A0
 MOVE.L (A0),(SP)
 ; handle dereferenced
 MOVE.L SP,A0
 ; stack pointer in A0
 _Launch
exit  _ExitToShell
 END

The resource file is something like this (using Rez format):

#include “types.r”
resource ‘STR ‘ (1000) {
 “Sys:myDirectory:MyApp”
};

A ghost can be easily created using a small shell script (assuming the original ghost’s directory being {MPW}dev) which sets up the string resource:

duplicate {MPW}’dev:ghost’ {2}
echo ‘#include “types.r”’n
‘resource ‘’’STR ‘’’ (1000) { “‘{1}’” };’
| rez -a -o {2}

Assuming this script is named ‘summon’, the creation in the current directory of a ghost of MacPaint would be something like:

summon ‘sys:appli ƒ:mac paint’ ‘macpaint.Ghost’

Sincerely yours”

Thank you, Vassili, for this helpful little utility.


Listing 1: direct access 68881 floating point words for Mach2
\ 68881 access, © J. Langowski/MacTutor Jan 1988

only forth also assembler also sane
vocabulary f68881
also f68881 definitions

code f>2
 add.l  #20,d7
 move.l d7,a0
 move.l -(a0),-(a7); move mantissa
 move.l -(a0),-(a7); in two 32-bit chunks
 subq.l #2,a7    ; 16-bit gap
 move.w -(a0),-(a7); move exponent + sign
 fmove.x(a7)+,fp0; transfer from stack to fp0
 move.l -(a0),-(a7); same for fp1...
 move.l -(a0),-(a7)
 subq.l #2,a7
 move.w -(a0),-(a7)
 fmove.x(a7)+,fp1
 add.l  #10,a0 ; a0 points to 2nd fp stack item
 rts
end-code mach

code f>1
 add.l  #10,d7
 move.l d7,a0
 move.l -(a0),-(a7)
 move.l -(a0),-(a7)
 subq.l #2,a7
 move.w -(a0),-(a7)
 fmove.x(a7)+,fp0
 rts
end-code mach

code 1>f
 fmove.xfp0,-(a7)
 move.w (a7)+,(a0)+; transfer exponent + sign
 addq.l #2,a7    ; skip16 bit gap
 move.l (a7)+,(a0)+; transfer mantissa 
 move.l (a7)+,(a0)+; in 2 steps
 sub.l  #10,d7   ; adjust FP stack pointer
 rts
end-code mach

( note: f>1 or f>2 and 1>f should always occur in pairs since 1>f expects 
A0 to point to second floating point stack position; this is assured 
by f>1 and f>2 )

code f+
 f>2
 fadd.x fp1,fp0
 1>f
 rts
end-code

code f-
 f>2
 fsub.x fp1,fp0
 1>f
 rts
end-code

code f/
 f>2
 fdiv.x fp1,fp0
 1>f
 rts
end-code

code f*
 f>2
 fmul.x fp1,fp0
 1>f
 rts
end-code

code fmod
 f>2
 fmod.x fp1,fp0
 1>f
 rts
end-code

code frem
 f>2
 frem.x fp1,fp0
 1>f
 rts
end-code

code fabs
 f>1
 fabs.x fp0
 1>f
 rts
end-code

code facos
 f>1
 facos.xfp0
 1>f
 rts
end-code

code fasin
 f>1
 fasin.xfp0
 1>f
 rts
end-code

code fatan
 f>1
 fatan.xfp0
 1>f
 rts
end-code

code fatanh
 f>1
 fatanh.x fp0
 1>f
 rts
end-code

code fcos
 f>1
 fcos.x fp0
 1>f
 rts
end-code

code fcosh
 f>1
 fcosh.xfp0
 1>f
 rts
end-code

code fe^x
 f>1
 fetox.xfp0
 1>f
 rts
end-code
 
code fe^x-1
 f>1
 fetoxm1.x fp0
 1>f
 rts
end-code

code fgetexp
 f>1
 fgetexp.x fp0
 1>f
 rts
end-code

code fgetman
 f>1
 fgetexp.x fp0
 1>f
 rts
end-code

code fint
 f>1
 fint.x fp0
 1>f
 rts
end-code

code fintrz
 f>1
 fintrz.x fp0
 1>f
 rts
end-code

code fln
 f>1
 flogn.x  fp0
 1>f
 rts
end-code

code fln+1
 f>1
 flognp1.x fp0
 1>f
 rts
end-code

code flog10
 f>1
 flog10.x fp0
 1>f
 rts
end-code

code flog2
 f>1
 flog2.x  fp0
 1>f
 rts
end-code

code fneg
 f>1
 fneg.x fp0
 1>f
 rts
end-code

code fsin
 f>1
 fsin.x fp0
 1>f
 rts
end-code

code fsinh
 f>1
 fsinh.x  fp0
 1>f
 rts
end-code

code fsqrt
 f>1
 fsqrt.x  fp0
 1>f
 rts
end-code

code ftan
 f>1
 ftan.x fp0
 1>f
 rts
end-code

code ftanh
 f>1
 ftanh.x  fp0
 1>f
 rts
end-code

code f10^x
 f>1
 ftentox.x fp0
 1>f
 rts
end-code

code f2^x
 f>1
 ftwotox.x fp0
 1>f
 rts
end-code

fp

also forth definitions
code fnull1
 f>1
 1>f
 rts
end-code

code fnull2
 f>2
 1>f
 rts
end-code

: bmark1 counter 1.0 
 100000 0 do fdup fnull1 fdrop loop 
timer fdrop ;

: bmark2 counter 4.3352 
 100000 0 do fdup fe^x fdrop loop 
timer fdrop ;

: bmark3 counter 
 3.5 4.5 100000 0 do fover fover fnull2 fdrop loop 
timer fdrop fdrop ;

: bmark4 counter 
 3.5 4.5 100000 0 do fover fover f+ fdrop loop 
timer fdrop fdrop ;

: bmark5 counter 
 3.5 4.5 100000 0 do fover fover f* fdrop loop 
timer fdrop fdrop ;

also sane

: smark1 counter 
 1.0 10000 0 do fdup fnull1 fdrop loop 
timer fdrop ;

: smark2 counter 
 4.3352 10000 0 do fdup fe^x fdrop loop 
timer fdrop ;

: smark3 counter 
 3.5 4.5 10000 0 do fover fover fnull2 fdrop loop 
timer fdrop fdrop ;

: smark4 counter 
 3.5 4.5 10000 0 do fover fover f+ fdrop loop 
timer fdrop fdrop ;

: smark5 counter 
 3.5 4.5 10000 0 do fover fover f* fdrop loop 
timer fdrop fdrop ;
Listing 2: Pop up menus
\ popup menu interface from Forth
\ © J. Langowski/MacTutor Jan 1988

\ FUNCTION PopUpMenuSelect 
\ (menu: MenuHandle; top, left, popUpItem: INTEGER):
\LONGINT;
\  INLINE $A80B;

code popup ( hMenu top left item# | menuID item  -- )
 exg  d4,a7
 clr.l  -(a7)
 move.l 12(a6),-(a7) \ handle
 move.w 10(a6),-(a7) \ top
 move.w 6(a6),-(a7)\ left
 move.w 2(a6),-(a7)\ item
 adda.l #16,A6
 _popupmenuselect
 clr.l  d0
 clr.l  d1
 move.w (a7)+,d0
 move.w (a7)+,d1
 exg  d4,a7
 move.l d0,-(a6)
 move.l d1,-(a6)
 rts
end-code

CODE  @MOUSE
    SUBQ.L    #4,A6
    MOVE.L    A6,-(A7)
    _GETMOUSE
    RTS
END-CODE

CODE unpack
 MOVE.L (A6),D0
 CLR.L  D1
 MOVE.W D0,D1
 CLR.W  D0
 SWAP.W D0
 MOVE.L D0,(A6)
 MOVE.L D1,-(A6)
 RTS
END-CODE MACH

108 user taskmenubar
152 user content-hook

NEW.MENU myMenu
“ TestMenu” myMenu TITLE
-1 150 myMenu BOUNDS \ invisible menu
“ Item 1;Item 2;Item 3” myMenu ITEMS

taskmenubar @ mymenu add
call drawmenubar

: beep 
 ?dup if 
 0 do 5 call sysbeep loop 
 then
;

: content-handler { | pt -- }
 @mouse -> pt
 ^ pt call localtoglobal
 mymenu @
 pt unpack
 1
 popup
 beep drop
 run-content
;

: dopop [‘] content-handler content-hook ! ;
: nopop [‘] run-content content-hook ! ;
 
AAPL
$111.78
Apple Inc.
-0.87
MSFT
$47.66
Microsoft Corpora
+0.14
GOOG
$516.35
Google Inc.
+5.25

MacTech Search:
Community Search:

Software Updates via MacUpdate

Monolingual 1.6.2 - Remove unwanted OS X...
Monolingual is a program for removing unnecesary language resources from OS X, in order to reclaim several hundred megabytes of disk space. It requires a 64-bit capable Intel-based Mac and at least... Read more
NetShade 6.1 - Browse privately using an...
NetShade is an Internet security tool that conceals your IP address on the web. NetShade routes your Web connection through either a public anonymous proxy server, or one of NetShade's own dedicated... Read more
calibre 2.13 - Complete e-library manage...
Calibre is a complete e-book library manager. Organize your collection, convert your books to multiple formats, and sync with all of your devices. Let Calibre be your multi-tasking digital librarian... Read more
Mellel 3.3.7 - Powerful word processor w...
Mellel is the leading word processor for OS X and has been widely considered the industry standard since its inception. Mellel focuses on writers and scholars for technical writing and multilingual... Read more
ScreenFlow 5.0.1 - Create screen recordi...
Save 10% with the exclusive MacUpdate coupon code: AFMacUpdate10 Buy now! ScreenFlow is powerful, easy-to-use screencasting software for the Mac. With ScreenFlow you can record the contents of your... Read more
Simon 4.0 - Monitor changes and crashes...
Simon monitors websites and alerts you of crashes and changes. Select pages to monitor, choose your alert options, and customize your settings. Simon does the rest. Keep a watchful eye on your... Read more
BBEdit 11.0.2 - Powerful text and HTML e...
BBEdit is the leading professional HTML and text editor for the Mac. Specifically crafted in response to the needs of Web authors and software developers, this award-winning product provides a... Read more
ExpanDrive 4.2.1 - Access cloud storage...
ExpanDrive builds cloud storage in every application, acts just like a USB drive plugged into your Mac. With ExpanDrive, you can securely access any remote file server directly from the Finder or... Read more
Adobe After Effects CC 2014 13.2 - Creat...
After Effects CC 2014 is available as part of Adobe Creative Cloud for as little as $19.99/month (or $9.99/month if you're a previous After Effects customer). After Effects CS6 is still available... Read more
Evernote 6.0.5 - Create searchable notes...
Evernote allows you to easily capture information in any environment using whatever device or platform you find most convenient, and makes this information accessible and searchable at anytime, from... Read more

Latest Forum Discussions

See All

Make your own Tribez Figures (and More)...
Make your own Tribez Figures (and More) with Toyze Posted by Jessica Fisher on December 19th, 2014 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
So Many Holiday iOS Sales Oh My Goodness...
The holiday season is in full-swing, which means a whole lot of iOS apps and games are going on sale. A bunch already have, in fact. Naturally this means we’re putting together a hand-picked list of the best discounts and sales we can find in order... | Read more »
It’s Bird vs. Bird in the New PvP Mode f...
It’s Bird vs. Bird in the New PvP Mode for Angry Birds Epic Posted by Jessica Fisher on December 19th, 2014 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
Telltale Games and Mojang Announce Minec...
Telltale Games and Mojang Announce Minecraft: Story Mode – A Telltale Games Series Posted by Jessica Fisher on December 19th, 2014 [ permalink ] | Read more »
WarChest and Splash Damage Annouce Their...
WarChest and Splash Damage Annouce Their New Game: Tempo Posted by Jessica Fisher on December 19th, 2014 [ permalink ] WarChest Ltd and Splash Damage Ltd are teaming up again to work | Read more »
BulkyPix Celebrates its 6th Anniversary...
BulkyPix Celebrates its 6th Anniversary with a Bunch of Free Games Posted by Jessica Fisher on December 19th, 2014 [ permalink ] BulkyPix has | Read more »
Indulge in Japanese cuisine in Cooking F...
Indulge in Japanese cuisine in Cooking Fever’s new sushi-themed update Posted by Simon Reed on December 19th, 2014 [ permalink ] Lithuanian developer Nordcurrent has yet again updated its restaurant simulat | Read more »
Badland Daydream Level Pack Arrives to C...
Badland Daydream Level Pack Arrives to Celebrate 20 Million Downloads Posted by Ellis Spice on December 19th, 2014 [ permalink ] | Read more »
Far Cry 4, Assassin’s Creed Unity, Desti...
Far Cry 4, Assassin’s Creed Unity, Destiny, and Beyond – AppSpy Takes a Look at AAA Companion Apps Posted by Rob Rich on December 19th, 2014 [ permalink ] These day | Read more »
A Bunch of Halfbrick Games Are Going Fre...
A Bunch of Halfbrick Games Are Going Free for the Holidays Posted by Ellis Spice on December 19th, 2014 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »

Price Scanner via MacPrices.net

The Apple Store offering free next-day shippi...
The Apple Store is now offering free next-day shipping on all in stock items if ordered before 12/23/14 at 10:00am PT. Local store pickup is also available within an hour of ordering for any in stock... Read more
It’s 1992 Again At Sony Pictures, Except For...
Techcrunch’s John Biggs interviewed a Sony Pictures Entertainment (SPE) employee, who quite understandably wished to remain anonymous, regarding post-hack conditions in SPE’s L.A office, explaining “... Read more
Holiday sales this weekend: MacBook Pros for...
 B&H Photo has new MacBook Pros on sale for up to $300 off MSRP as part of their Holiday pricing. Shipping is free, and B&H charges NY sales tax only: - 15″ 2.2GHz Retina MacBook Pro: $1699... Read more
Holiday sales this weekend: MacBook Airs for...
B&H Photo has 2014 MacBook Airs on sale for up to $120 off MSRP, for a limited time, for the Thanksgiving/Christmas Holiday shopping season. Shipping is free, and B&H charges NY sales tax... Read more
Holiday sales this weekend: iMacs for up to $...
B&H Photo has 21″ and 27″ iMacs on sale for up to $200 off MSRP including free shipping plus NY sales tax only. B&H will also include a free copy of Parallels Desktop software: - 21″ 1.4GHz... Read more
Holiday sales this weekend: Mac minis availab...
B&H Photo has new 2014 Mac minis on sale for up to $80 off MSRP. Shipping is free, and B&H charges NY sales tax only: - 1.4GHz Mac mini: $459 $40 off MSRP - 2.6GHz Mac mini: $629 $70 off MSRP... Read more
Holiday sales this weekend: Mac Pros for up t...
B&H Photo has Mac Pros on sale for up to $500 off MSRP. Shipping is free, and B&H charges sales tax in NY only: - 3.7GHz 4-core Mac Pro: $2599, $400 off MSRP - 3.5GHz 6-core Mac Pro: $3499, $... Read more
Save up to $400 on MacBooks with Apple Certif...
The Apple Store has Apple Certified Refurbished 2014 MacBook Pros and MacBook Airs available for up to $400 off the cost of new models. An Apple one-year warranty is included with each model, and... Read more
Save up to $300 on Macs, $30 on iPads with Ap...
Purchase a new Mac or iPad at The Apple Store for Education and take up to $300 off MSRP. All teachers, students, and staff of any educational institution qualify for the discount. Shipping is free,... Read more
iOS and Android OS Targeted by Man-in-the-Mid...
Cloud services security provider Akamai Technologies, Inc. has released, through the company’s Prolexic Security Engineering & Research Team (PLXsert), a new cybersecurity threat advisory. The... Read more

Jobs Board

*Apple* Store Leader Program (US) - Apple, I...
…Summary Learn and grow as you explore the art of leadership at the Apple Store. You'll master our retail business inside and out through training, hands-on experience, Read more
Project Manager, *Apple* Financial Services...
**Job Summary** Apple Financial Services (AFS) offers consumers, businesses and educational institutions ways to finance Apple purchases. We work with national and Read more
*Apple* Retail - Multiple Positions (US) - A...
Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, you're also the Read more
*Apple* Retail - Multiple Positions (US) - A...
Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, you're also the Read more
*Apple* Retail - Multiple Positions (US) - A...
Job Description: Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.