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PStrings in C
Volume Number:3
Issue Number:11
Column Tag:Programmer's Workshop

Pascal String Library for C

By Troy Clark, PO Box 2647, Carefree, AZ 85377

Breaking away from C strings and the Stdio Library

Many Mac C programmers use C style strings in order to remain compatible with the Stdio library which provides several commonly needed functions. Unfortunately, C strings are incompatible with virtually all the ROM routines that take strings as arguments. I will point out the draw backs to the most common solution to this compatibility problem and then discuss how to eliminate it altogether.

In this process, I will show you how to create libraries of code in such a way as to allow LightspeedC to link only the code that was actually used, as well as give you examples of how to use Apple’s SANE, Str2Dec and Dec2Str libraries. I will also demonstrate how to write functions in C that take a variable number of arguments. More importantly, I have provided the source for a complete Pascal String Library.

Need for a Pascal String Library

The easiest way around the string compatibility problem is to use the MacTraps routines CtoPstr() and PtoCstr() to convert back and fourth between C and Pascal strings at run time. However, using these extra function calls will increase the size of your code and may hinder your application’s overall performance since it takes time to do the conversions. Including the Stdio library adds approxiamtely 16K to your application alone. Couple this fact with the string conversion overhead neccessary to stay on speaking terms with the ROM, and you’ve got a real mess!

You could eliminate the problem altogether by using Pascal strings, exclusively. This implies having to write your own code as a functional replacement for the Stdio library. How dependent are you on the Stdio? Since getchar() and printf() are next to useless in the Mac environment, there are really only two areas of concern--file and Pascal string handling.

Reading the File Manager chapter of Inside Macintosh will get your wheels rolling in the file handling department. It is very easy to create, delete, open, close, read and write files using the ROM routines. If you need examples of how to use the routines and you can’t find them anywhere else, you can always dig through the Stdio’s source code. Yes--even the Stdio uses the ROM! Implementing a high quality Pascal String Library is not as easy, so I have taken this burden off your shoulders by providing one for you.

Writing the functions to draw, copy, concatenate and search Pascal strings was fairly straight forward. It is important to remember that type ‘char’ is actually a signed quantity and that character values greater than 127 will be considered negative. I got around this “feature” by declaring all Pascal string arguments as ‘unsigned char *’ (i.e. a pointer to an unsigned char). The signed quantity issue was particiliarly important for the PStrFind functions which take ‘char’s as arguments. Since all K&R standard C compilers convert ‘char’s to ‘int’s before passing them to a function, I declared the argument as type ‘int’ within the function definition and then manually stripped the sign extension off via: int_var &= 0xFF;

Fig. 1 Demo shows how to use the string library

Immediate char values such as ‘•’ DO NOT get sign extended! During a few moments of carelessness, you could easily write a function that works correctly with ‘immediate’ character arguments, but FAILS when tested with ‘char’ type arguments! Note that sign extension of type ‘char’ (i.e. or any other signed type) occurs BEFORE a cast takes affect, so casting type ‘char’ to type ‘unsigned int’ for example will not solve the problem.

(In hopes of reducing redundant expressions, I will henceforth substitute “standard type” in place of “type int, long, float, short double and double”)

Writing the functions to: 1) create a Pascal string representation of any standard type of number. 2) set the value of any standard type of number to the value represented in a Pascal string--was far more challenging. Rather than writing seperate functions for each type of number, I wrote two functions capable of operating on any standard type. This was made possible by using the SANE, Dec2Str and Str2Dec libraries!

SANE Contributions

There are two structures defined in the sane.h file which you need to be aware of in order to understand these libraries. Decimal structures are used to store decimal string representations of numeric values in up to 20 digits of precision. DecForm structures are used to specify the number of significant digits and whether you want a FLOATDECIMAL (i.e. scientific notation) or FIXEDDECIMAL (i.e. decimal) representation of a value.

SANE provides procedures to set a Decimal structure equal to the value of any standard type of number, as well as procedures to set the value of any standard type of number equal to a Decimal record. The Dec2Str library provides a procedure to create a Pascal string representation of a value in a Decimal structure according to the settings of a DecForm structure. The Str2Dec library provides a procedure to set a Decimal structure to the value represented in a Pascal string. These procedures are documented in the Apple Numerics Manual. I used them to create the PStr2Num() and Num2PStr() functions listed below--notice how little code was required!

Functions with Variable Arguments

LightspeedC generates code that uses a calling convention designed to allow programmers to write functions accepting a variable number of arguments:

;  High memory
;  Callers Code looks like this
 MOVE  . . ., -(SP)     ;  last argument
 . . .
 MOVE  . . ., -(SP)     ;  first argument
 JSR    function
 ADD   #. . ., -(SP)    ;  total size of arguments

;  Functions’s code looks like this
 LINK   A6, #. . .      ;  (optional)
 . . . 
 MOVE  . . ., D0        ;  result
 UNLK  A6               ;  (optional)
; Low memory

The first argument passed to a function is always in the same location relative to the stack pointer (register A7) regardless of how many additional arguments are supplied. Thus, all the arguments can be found by adding positive offsets to the address of the first which is usually an integer specifying how many arguments are to follow. The responsiblity of removing the arguments from the stack lies with the party that knows how many arguments were actualy passed--the caller. The PStrCat() and ShowVars() listed below are examples of functions written to accept a variable number of arguments. In LightspeedC, the maximum number of arguments is 31.

Fooling LS C into using Strip-able Code Libraries

LightspeedC’s linker considers libraries built with ‘Build Library...’ command as ATOMIC code units. If any code is used then the ALL the code gets linked! If a library is itself a project, however, then all the source files and libraries with in it are individually eligible for removal. This is the key to creating ‘strip-able’ code libraries in LightSpeed C! All you have to do is: 1) create a seperate source file for each function 2) create a new project and add all the files 3) compile the files. You can now consider this project a ‘libary’ and include it in any other project you want.

String Library Demo Shows How to Use It!

I have also provide the source for an application that DEMO’s the Pascal String Library. It’s basically an online tutorial that explains the ‘how to’s and ‘results of’ using each function in the library.

You can find stuff like this only in MacTutor! I would like to thank David Smith for allowing me to share this information with you. Until next time...

/*    File: PStrLib.h           */

#ifndef _PStrLib_
 #define_PStrLib_
 #ifndef _WindowMgr_
 #include <WindowMgr.h>
 #endif
 #ifndef _FontMgr_
 #include <FontMgr.h>
 #endif
 #ifndef _saneh_
 #include <sane.h>
 #endif
 extern char _char[];
 #defineBOOL1
 #defineCDBLFFEXT
 #defineCSHORTDBLFFDBL
 #defineCFLOAT   FFSGL
 #defineCINTFFINT
 #defineCLONG    FFLNG
 #defineCCOMP    FFCOMP
 #definePSTR2
 #defineDEC FIXEDDECIMAL
 #defineSCI FLOATDECIMAL
 #defineALL 255
 #defineNIL 0L
 #defineCEN (-1)
 #defineNL1 (-1)
 #defineNL2 (-2)
 #defineCUR (-3)
 #defineplain    ‘’
 #define  _alpha 1
 #define  _digit 2
 #define  _hex   4
 #define  _octal 8
 #define_ascii   16
 #define_cntrl   32
 #define  _punct 64
 #define  _space 128
/* 
The c character passed to the macros below should be’declared as’ or 
‘cast to’ type ‘Byte’ or ‘unsigned char’. Type char gets sign extended 
to an integer. Thus, when c > 127 the _char[] subscript becomes negative! 
 Note that immediate chars such as ‘•’ do not get sign extended so they’re 
okay.
*/
#define IsAlphaNum(c) (_char[(c)+1]&(_alpha|_digit))
 #defineIsAlpha(c) (_char[(c)+1]&_alpha)
 #defineIsAscii(c) (_char[(c)+1]&_ascii)
 #defineIsCntrl(c) (_char[(c)+1]&_cntrl)
#define IsCSym(c) ((_char[(c)+1]&(_alpha|_digit))||(c)==’_’)
#define IsCSymF(c) ((_char[(c)+1]&_alpha)||(c)==’_’)
 #define  IsDigit(c) (_char[(c)+1]&_digit)
 #defineIsGraph(c) ((c)>=’!’&&(c)<=’~’)
 #defineIsOctDigit(c)(_char[(c)+1]&_octal)
 #defineIsPrint(c) ((c)>=32&&(c)<=255)
 #defineIsPunct(c) (_char[(c)+1]&_punct)
 #defineIsSpace(c) (_char[(c)+1]&_space)
 #defineIsHexDigit(c)(_char[(c)+1]&_hex)
#endif
/*    FILE:  macros_char.c
 Contains _char[] used by macros in PStrLib.h */
#include“PStrLib.h”

char _char[257] =
{/* char masks allow for efficient macros */
 0, _cntrl|_ascii, _cntrl|_ascii, _cntrl|_ascii,
 _cntrl|_ascii|_space, _cntrl|_ascii, _cntrl|_ascii,
 _cntrl|_ascii, _cntrl|_ascii, _cntrl|_ascii,
 _cntrl|_ascii|_space, _cntrl|_ascii|_space,
 _cntrl|_ascii|_space, _cntrl|_ascii|_space,
 _cntrl|_ascii|_space, _cntrl|_ascii, _cntrl|_ascii,
 _cntrl|_ascii, _cntrl|_ascii, _cntrl|_ascii,
 _cntrl|_ascii, _cntrl|_ascii, _cntrl|_ascii,
 _cntrl|_ascii, _cntrl|_ascii, _cntrl|_ascii,
 _cntrl|_ascii, _cntrl|_ascii, _cntrl|_ascii,
 _cntrl|_ascii, _cntrl|_ascii, _cntrl|_ascii,
 _cntrl|_ascii, _space|_ascii, _ascii|_punct,
 _ascii|_punct, _ascii|_punct, _ascii|_punct,
 _ascii|_punct, _ascii|_punct, _ascii|_punct,
 _ascii|_punct, _ascii|_punct, _ascii|_punct,
 _ascii|_punct, _ascii|_punct, _ascii|_punct,
 _ascii|_punct, _ascii|_punct, _digit|_hex|_octal|_ascii,
 _digit|_hex|_octal|_ascii, _digit|_hex|_octal|_ascii,
 _digit|_hex|_octal|_ascii, _digit|_hex|_octal|_ascii,
 _digit|_hex|_octal|_ascii, _digit|_hex|_octal|_ascii,
 _digit|_hex|_octal|_ascii, _digit|_hex|_ascii,
 _digit|_hex|_ascii, _ascii|_punct, _ascii|_punct,
 _ascii|_punct, _ascii|_punct, _ascii|_punct,
 _ascii|_punct, _ascii|_punct, _alpha|_hex|_ascii,
 _alpha|_hex|_ascii, _alpha|_hex|_ascii,
 _alpha|_hex|_ascii, _alpha|_hex|_ascii,
 _alpha|_hex|_ascii, _alpha|_ascii, _alpha|_ascii,
 _alpha|_ascii, _alpha|_ascii, _alpha|_ascii,
 _alpha|_ascii, _alpha|_ascii, _alpha|_ascii,
 _alpha|_ascii, _alpha|_ascii, _alpha|_ascii,
 _alpha|_ascii, _alpha|_ascii, _alpha|_ascii,
 _alpha|_ascii, _alpha|_ascii, _alpha|_ascii,
 _alpha|_ascii, _alpha|_ascii, _alpha|_ascii,
 _ascii|_punct, _ascii|_punct, _ascii|_punct,
 _ascii|_punct, _ascii|_punct, _ascii|_punct,
 _alpha|_ascii|_hex, _alpha|_ascii|_hex,
 _alpha|_ascii|_hex, _alpha|_ascii|_hex,
 _alpha|_ascii|_hex, _alpha|_ascii|_hex,
 _alpha|_ascii, _alpha|_ascii, _alpha|_ascii,
 _alpha|_ascii, _alpha|_ascii, _alpha|_ascii,
 _alpha|_ascii, _alpha|_ascii, _alpha|_ascii,
 _alpha|_ascii, _alpha|_ascii, _alpha|_ascii,
 _alpha|_ascii, _alpha|_ascii, _alpha|_ascii,
 _alpha|_ascii, _alpha|_ascii, _alpha|_ascii,
 _alpha|_ascii, _alpha|_ascii, _ascii|_punct,
 _ascii|_punct, _ascii|_punct, _ascii|_punct,
 _cntrl|_ascii,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
};
/*    FILE:   Num2PStr.c    
 Creates a pascal string rep of a given type of 
 number, returning TRUE if it fails to do so. */
#include“PStrLib.h”

Num2PStr(type, numPtr, pStr, format, places)
inttype;/* type of var pointed at by numPtr */
void  *numPtr; /* size of *numPtr depends on type */
register char  *pStr;/* points to a PASCAL string */           
int   format;  /* specifies Dec or Sci notation */
intplaces;/* # digits to right of Dec point */
{
 auto   Decimal  _Decimal_;
 auto   DecForm  _DecForm_;
 register int    n = 1;
 
/* 
NOTE: When Dec2Str() fails, it sets pStr == ‘?’. The most common cause 
of failure is trying to convert a large number to DEC string format using 
a large places value. The do-while loop below catches such failures and 
fixes them by changing the format to SCI which virtually never fails 
(See the Apple Numerics Manual for more details).  
*/ 
 do {
 _DecForm_.style = n > 0 ? format : FLOATDECIMAL;
 _DecForm_.digits = format == FLOATDECIMAL ? places + 1 : places;
   fp68k(&_DecForm_, numPtr, &_Decimal_, type + FOB2D);
   Dec2Str(_DecForm_, &_Decimal_, pStr);
 } while (pStr[1] == ‘?’ && --n >= 0);
Kreturn(pStr[1] == ‘?’); /* Ret TRUE if Dec2Str() FAILED */
}
/*    FILE:   PStr2Num.c
 Sets value of a given type of number based on a pascal string representation, 
returning TRUE if it fails to do so. */
#include“PStrLib.h”

PStr2Num(pStr, type, numPtr)
char  *pStr;/* points to a PASCAL string */        
inttype;/* type of variable n points at */
void  *numPtr; /* generic pointer */
{
 auto Decimal  _decimal_;
 auto int valid, index = 1; 
 /* start-scan pos. of pStr */
 
 Str2Dec(pStr, &index, &_decimal_, &valid);
 fp68k(&_decimal_, numPtr, type + FOD2B);
 return(!valid); /*returns TRUE if failed */
}
/*    FILE:   PStrCat.c
 Concatenates 2-30 Pascal strings. */
#include“PStrLib.h”

PStrCat(count, dst)  
register intcount; /* # of strings (including dst) */
unsigned char  *dst; /* destination pascal string */
{
 register unsigned char *dstPtr, *srcPtr;
 register unsigned char **argList = &dst;
 register int     argLen, totLen;
 
 if ((totLen = *dst) < 255) {
 if (count > 30)
 count = 30;/* max. # of string args 30 */
 dstPtr = dst + totLen; 
 /* dstPtr = 1 past end of dst */
 while (--count > 0 && totLen < 255) {
 srcPtr = *++argList;
 argLen = srcPtr[0];
 if (totLen + argLen > 255)
 argLen = 255 - totLen;
 /* max totLen = 255 */
 totLen += argLen; 
 while (--argLen >= 0)  /* add arg’s char to dst */
 *++dstPtr = *++srcPtr;   
 }
 dst[0] = totLen;/* sets length of dst */
 }
}
/*    FILE:   PStrCmp.c
 Compares src to dst returning <0 less than, =0 equal, >0 greater */
#include“PStrLib.h”

PStrCmp(src, dst)
register unsigned char  *src, *dst; /* Pascal strings */
{
 register int    slen = *src, dlen = *dst;
 register int    mlen = *src <= *dst ? *src : *dst;
 
 while (--mlen >= 0 && *++src == *++dst);
 return(((slen != dlen && *src == *dst) ? slen - dlen : *src - *dst));
}
/*    FILE:   PStrCopy.c
 Copys count char from pos of src to dst. */
#include“PStrLib.h”

PStrCopy(src, pos, count, dst)
register unsigned char  *src, *dst; /* Pascal strings */
register intpos, count;
{
 register int    max;
 
 --pos;
 if (count > (max = *src - pos))   
 count = max;
 src += pos;
 *dst = count;
 while (--count >= 0) *++dst = *++src;
}
/*    FILE:   PStrDel.c
 Deletes count chars from pos of dst. */
#include“PStrLib.h”

PStrDel(s, pos, count)
register unsigned char  *s; /* Pascal string */
register intpos, count;
{
 register unsigned char *t;
 register int    shift;
 
 if (*s) {
 if (--pos + count > *s)
 count = *s - pos;
 shift = *s - pos;
 *s -= count;
 s += pos;
 t = s + count;
 while (--shift >= 0)
 *++s = *++t;
 }
}
/*    FILE:  PStrDraw.c
 Draws 1 to 10 Pascal strings at specified locations in the current GrafPort. 
 It Offers auto-centering and New-Line modes. If h == 0 then it uses 
the last (current) h position. If v == 0 then it uses the last (current) 
v position. If x < 0 then s is centered inside the portRect.  If y < 
0 then it offsets -y number of lines from current v pos. Otherwise, h 
and v represent the desired x and y coordinates. */
#include“PStrLib.h”

PStrDraw(count, s, h, v)
intcount; /* number of { s, h, v} sets to follow */
char  *s; /* a pascal string to draw */
inth;   /* horizontal position */
intv;   /* vertical position */
{
 register char *argPtr = (char *)&count;
 register char *sp;
 register Rect *rp = &thePort->portRect;
 register int    x, y, lineHeight = 1.5 * thePort->txSize;
 static int old_x = 0, old_y = 0;
 
 while (--count >= 0) {
 sp = *(char **)(argPtr += 2);
 x = *(int *)(argPtr += 4);
 y = *(int *)(argPtr += 2);
 if (x >= 0)
 old_x = x;
 else if (x != CUR)/* Auto-Center Mode? */
   old_x = (rp->right - rp->left - StringWidth(sp)) / 2;
 if (y >= 0)
 old_y = y;
 else if (y != CUR)/* New-Line Mode? */
 old_y += -y * lineHeight;
 MoveTo(old_x, old_y);
 DrawString(sp);
 old_x += StringWidth(sp);
 }
}
/*    FILE:   PStrFind.c
 Finds first occurance of p in t. */
#include“PStrLib.h”

PStrFind(p, t, pos)  
unsigned char  *p, *t;  /* Pascal strings */
register intpos; /* char pos to start search  */
{/* range of pos: 1 to 255 */
 register unsigned char *tp = t + pos, *pp = p, *ppe=p + *p;
 register long tpe = (long)(t + *t); /*trick ptr!*/
 
 while (++pp <= ppe && tp <= (unsigned char *)tpe) {
 while (*pp != *tp) {
 tp = t + ++pos; /* tp to next pos in text */
 pp = p + 1;/* sp to start of pattern */
 }
 ++tp;  /* compare next char for match */
 }
 return(pp > ppe ? pos : 0);
 /* 0 if Not Found, else char position in t */
}
/*    FILE:   PStrFindFC.c
 Finds first occurance of c in s. */
#include“PStrLib.h”

PStrFindFC(s, c) 
register unsigned char  *s; /* Pascal string */
register intc;   /* char to find */
{
 register int    n = *s;
 register unsigned char *sp = s;
 
 c &= 0xFF; 
 /* strip sign ext. in case caller was type char */
 while (*++sp != c && --n >= 0);
 return(n >= 0 ? sp - s : 0);
}/* Result: 0 if Not Found, else char position */
/*    FILE:   PStrFindFNS.c
 Finds first occurance in s NOT in set. */
#include“PStrLib.h”

PStrFindFNS(s, set)  
unsigned char  *s, *set;  /* Pascal strings */
{
 register int    i = *s, n;
 register unsigned char *setp, *sp = s;
 
 while (--i >= 0) {
 ++sp;
 setp = set;
 n = *setp;
 while (--n >= 0 && *++setp != *sp);
 if (n < 0) return(sp - s);
 }
 return(0);
}/* Result: 0 if Not Found, else char position */
/*    FILE:   PStrFindFS.c
 Finds first occurance in both s and set. */
#include“PStrLib.h”

PStrFindFS(s, set)
unsigned char  *s, *set;  /* Pascal strings */
{
 register int    i = *s, n;
 register unsigned char *setp, *sp = s;
 
 while (--i >= 0) {
 ++sp;
 setp = set;
 n = *setp;
 while (--n >= 0 && *++setp != *sp);
 if (n >= 0) return(sp - s);
 }
 return(0);
}/* Result: 0 if Not Found, else char position */
/*    FILE:   PStrFindLC.c
 Finds last occurance of c in s. */
#include“PStrLib.h”

PStrFindLC(s, c) 
register unsigned char  *s; /* Pascal string */
register intc;   /* char to find */
{
 register int    n = *s;
 register unsigned char   *sp = s + n + 1;
 
 c &= 0xFF; 
 /* strips sign ext. in case caller was ‘char’ */
 while (*--sp != c && --n >= 0);
 return(sp - s);
}/* Result: 0 if Not Found, else char position */
/*    FILE:   PStrFindLS.c
 Finds last occurance in both s and set. */
#include“PStrLib.h”

PStrFindLS(s, set)
unsigned char  *s, *set;  /* Pascal strings */
{
 register int    i = *s, n;
 register unsigned char *setp, *sp = s + i;

 while (--i >= 0) {
 setp = set;
 n = *setp;
 while (--n >= 0 && *++setp != *sp);
 if (n >= 0) return(sp - s);
 --sp;
 }
 return(0);
}/* Result: 0 if Not Found, else char position */
/*    FILE:   PStrFixLen.c
 Sets length of pascal string s to len by either chopping extra chars 
off or by padding out with c characters. */
#include“PStrLib.h”

PStrFixLen(s, len, c)
registerunsigned char*s;  /* pascal string */
register  int    len;/* max length is 255 */
registerint c;   /* pad character */
{
 register unsigned char *sp = s + *s;
 register int    n;
 
 if (*s < (len &= 0xFF)) {
 n = len - *s;
 while (--n >= 0)  *++sp = c;
 }
 *s = len;
}
/*    FILE:   PStrIns.c
 Inserts src at pos of dst. */
#include“PStrLib.h”

PStrIns(src, dst, pos)
unsigned char    *src;  /* Pascal string */
register unsigned char  *dst; /* Pascal string */
register intpos;
{
 register unsigned char *s, *d;
 register int    len, shift;
 
 if (--pos + *src < 256) {
 len = *src;
 *dst += len;
 shift = *dst - pos;
 s = dst + *dst;
 d = ++s + len;
 while (--shift >= 0)
 *--d = *--s;
 }
 else {
 len = 255 - pos;
 *dst = 255;
 }
 s = dst + pos;
 while (--len >= 0)
 *++s = *++src;
}
/*    FILE:   PStrRep.c
 Replaces count chars from pos of dst with src. */
#include“PStrLib.h”

PStrRep(dst, pos, len, src) 
register char  *dst, *src;/* pascal strings */
register intpos, len;
{
 PStrDel(dst, pos, len);
 PStrIns(src, dst, pos);
}
/*    FILE:  SetFont.c
 Sets the txFont, txSize, txFace fields of the current GrafPort. */
#include“PStrLib.h”

SetFont(font, size, face)
intfont, size;
Style face;
{
 TextFont(font);
 TextSize(size);
 TextFace(face);
}
/*    FILE:   ShowVars.c 
 Displays up to 10 sets of variable labels and values.  */
#include“PStrLib.h”

ShowVars(count, varLabel, varType, varPtr)   
intcount; /* # of {varLabel,varType,varPtr} sets */
char  *varLabel; /* string label for variable */
intvarType; /* type of variable*/
char  *varPtr;   /* pointer to variable */
{
auto  char**lh = &varLabel; /* Ptr 1st varLabel */
auto  int *tp = &varType; /* Ptr to 1st varType */
auto  char**vh = &varPtr; /* Ptr to 1st varPtr */
auto  char*sp;
auto  Str255s;
auto  RectwRect;
auto  WindowPtr  wp, savedPort;
auto  int y = 5;
 
 if (count > 0) {
 if (count > 10)
 count = 10;/* max number of arg. sets */
 GetPort(&savedPort);
 wRect.top = 45;
 wRect.left = 72;
 wRect.bottom = count * 20 + wRect.top + 45;
 wRect.right = 440;
 wp = NewWindow(NIL, &wRect, NIL, TRUE, dBoxProc, -1L, FALSE, NIL);
 SetPort(wp);
 while (--count >= 0) {
 if (*tp == PSTR)
 sp = *vh;
 else if (*tp == BOOL)
 sp = **(Boolean **)vh ? “\pTRUE” : “\pFALSE”;
 else {
 sp = (char *)s;
 Num2PStr(*tp, *vh, sp, DEC, (*tp >= CINT ? 0 : 6));
 }
 MoveTo(30, y += 20);
 if (*lh && **lh){ /* Length varLabel > 0? */
 DrawString(*lh);
 DrawString(“\p = “);
 }
 DrawString(sp);
 /*  
 Incr. Ptr’s 10 bytes each pass so they’ll
 point to the next set of arg.s on the stack.
 */

 lh = (char **)((char *)lh + 10);
 tp += 5;
 vh = (char **)((char *)vh + 10);
 }
 MoveTo(30, wRect.bottom - wRect.top - 10);
 DrawString(“\pClick Mouse Button to Continue...”);
 while (!Button());/* Wait for a mouse down event */
 DisposeWindow(wp);
 SetPort(savedPort);
 }
}
 
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OneNote 15.2 - Free digital notebook fro...
OneNote is your very own digital notebook. With OneNote, you can capture that flash of genius, that moment of inspiration, or that list of errands that’s too important to forget. Whether you’re at... Read more
iStat Menus 4.22 - Monitor your system r...
iStat Menus lets you monitor your system right from the menubar. Included are 8 menu extras that let you monitor every aspect of your system. Some features: CPU -- Monitor cpu usage. 7 display... Read more
Ember 1.8 - Versatile digital scrapbook....
Ember (formerly LittleSnapper) is your digital scrapbook of things that inspire you: websites, photos, apps or other things. Just drag in images that you want to keep, organize them into relevant... Read more
OmniPlan 2.3.6 - Robust project manageme...
With OmniPlan, you can create logical, manageable project plans with Gantt charts, schedules, summaries, milestones, and critical paths. Break down the tasks needed to make your project a success,... Read more
Command-C 1.1.1 - Clipboard sharing tool...
Command-C is a revolutionary app which makes easy to share your clipboard between iOS and OS X using your local WiFi network, even if the app is not currently opened. Copy anything (text, pictures,... Read more
Knock 1.1.7 - Unlock your Mac by knockin...
Knock is a faster, safer way to sign in. You keep your iPhone with you all the time. Now you can use it as a password. You never have to open the app -- just knock on your phone twice, even when it's... Read more
Mellel 3.3.6 - Powerful word processor w...
Mellel is the leading word processor for OS X and has been widely considered the industry standard since its inception. Mellel focuses on writers and scholars for technical writing and multilingual... Read more
LibreOffice 4.3.0.4 - Free Open Source o...
LibreOffice is an office suite (word processor, spreadsheet, presentations, drawing tool) compatible with other major office suites. The Document Foundation is coordinating development and... Read more

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Bio Inc. is $0.99 for the Weekend, Recei...
Bio Inc. is $0.99 for the Weekend, Receives Small Update Posted by Ellis Spice on August 1st, 2014 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
Happy 7th Birthday Readdle! Thank You fo...
Happy 7th Birthday Readdle! | Read more »
Sharknado: The Video Game Review
Sharknado: The Video Game Review By Lee Hamlet on August 1st, 2014 Our Rating: :: SHARKNA-DON'TUniversal App - Designed for iPhone and iPad Sharknado: The Video Game brings the craziness of the movies to iOS, though it quickly... | Read more »
Clima (Weather)
Clima 1.0 Device: iOS iPhone Category: Weather Price: $.99, Version: 1.0 (iTunes) Description: Clima show you all weather information, just beautifully simple. A series of color bars can tell you at a glance exactly current... | Read more »
Sticky Soccer Review
Sticky Soccer Review By Andrew Fisher on August 1st, 2014 Our Rating: :: STICK THIS GAMEUniversal App - Designed for iPhone and iPad Sticky Soccer puts too much emphasis on the ‘sticky’ and not enough on the ‘Soccer’ or ‘Fun’.   | Read more »
Graphics-less Apocalyptic Adventure A Da...
Graphics-less Apocalyptic Adventure A Dark Room Goes Free for a Limited Time Posted by Rob Rich on August 1st, 2014 [ permalink ] | Read more »
Fraud Tycoon Review
Fraud Tycoon Review By Rob Thomas on August 1st, 2014 Our Rating: :: UNHEALTHY CREDITUniversal App - Designed for iPhone and iPad Fraud Tycoon is a half-baked, messy, promotional tie-in that does their sponsor no favors whatsoever... | Read more »
Guardians of the Galaxy: The Universal W...
Guardians of the Galaxy: The Universal Weapon is on Sale for the Weekend Posted by Rob Rich on August 1st, 2014 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
Mister Beam Review
Mister Beam Review By Jordan Minor on August 1st, 2014 Our Rating: :: ILLUMINATINGUniversal App - Designed for iPhone and iPad Mister Beam’s puzzles are great. But its platforming? Not so much.   | Read more »
Hook Some More Fun With MapHook’s New Up...
Hook Some More Fun With MapHook’s New Update Posted by Jessica Fisher on August 1st, 2014 [ permalink ] iPhone App - Designed for the iPhone, compatible with the iPad | Read more »

Price Scanner via MacPrices.net

13-inch MacBook Airs on sale for $100 off MSR...
B&H Photo has the new 2014 13″ MacBook Airs on sale $100 off MSRP. Shipping is free, and B&H charges NY sales tax only. They also include free copies of Parallels Desktop and LoJack for... Read more
16GB iPad Air on sale for $399, save $100
Best Buy is offering the 16GB WiFi iPad Air for $399.99 on their online store for a limited time. Their price is $100 off MSRP. Choose free shipping or free store pickup (if available). Price is for... Read more
All Over For Tablets Or Just A Maturing, Evol...
CNN’s David Goldman weighs in on tablet sector doom and gloom, asking rhetorically: “Is this the beginning of the end for the tablet?” Answering that, he contends that hysteria and panic are... Read more
Letterspace 1.0.1 – New Free iOS Text Editor...
Bangkok, Thailand based independent developer Sittipon Simasanti has released Letterspace, a new text editor for iPhone, iPad, and iPod touch devices. Letterspace is a note taking app with an... Read more
Save up to $130 on an iPad mini with Apple re...
The Apple Store has Certified Refurbished 2nd generation iPad minis with Retina Displays available for up to $130 off the cost of new models, starting at $339. Apple’s one-year warranty is included... Read more
iPad Cannibalization Threat “Overblown”
Seeking Alpha’s Kevin Greenhalgh observes that while many commentators think Apple’s forthcoming 5.5-inch panel iPhone 6 will cannibalize iPad sales, in his estimation, these concerns are being... Read more
Primate Labs Releases July 2014 MacBook Pro P...
Primate Labs’ John Poole has posted Geekbench 3 results for most of the new MacBook Pro models that Apple released on Tuesday. Poole observes that overall performance improvements for the new MacBook... Read more
Apple Re-Releases Bugfixed MacBook Air EFI Fi...
Apple has posted a bugfixed version EFI Firmware Update 2.9 a for MacBook Air (Mid 2011) models. The update addresses an issue where systems may take longer to wake from sleep than expected, and... Read more
Save $50 on the 2.5GHz Mac mini, plus free sh...
B&H Photo has the 2.5GHz Mac mini on sale for $549.99 including free shipping. That’s $50 off MSRP, and B&H will also include a free copy of Parallels Desktop software. NY sales tax only. Read more
Save up to $140 on an iPad Air with Apple ref...
Apple is offering Certified Refurbished iPad Airs for up to $140 off MSRP. Apple’s one-year warranty is included with each model, and shipping is free. Stock tends to come and go with some of these... Read more

Jobs Board

Position Opening at *Apple* - Apple (United...
**Job Summary** The Apple Store is a retail environment like no other - uniquely focused on delivering amazing customer experiences. As an Expert, you introduce people Read more
Position Opening at *Apple* - Apple (United...
**Job Summary** At the Apple Store, you connect business professionals and entrepreneurs with the tools they need in order to put Apple solutions to work in their Read more
*Apple* Retail - Multiple Positions (US) - A...
Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the store, you're also the Read more
Sr. Product Leader, *Apple* Store Apps - Ap...
**Job Summary** Imagine what you could do here. At Apple , great ideas have a way of becoming great products, services, and customer experiences very quickly. Bring Read more
Sr Software Lead Engineer, *Apple* Online S...
Sr Software Lead Engineer, Apple Online Store Publishing Systems Keywords: Company: Apple Job Code: E3PCAK8MgYYkw Location (City or ZIP): Santa Clara Status: Full Read more
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