TweetFollow Us on Twitter

Resources/ ZBAS 4.0
Volume Number:3
Issue Number:8
Column Tag:Basic School

Using Resources with ZBASIC 4.0

By Dave Kelly, MacTutor Editorial Board

This is the anniversary of Basic Wars which began a year ago. This time there is a real winner! After a lot of struggle it appears that ZBasic™ has now come out on top. Version 4.0 is now available. If nothing has broken between what I’ve seen and the final release, ZBASIC ™ should be 99% free of problems (famous last words). The program at the end of this months column was written using version 3.85 beta which is supposed to be like version 4.0 except without the new editor. Even without the editor, I am extremely excited about ZBasic™ now (NO MORE BOMBS!!!).

Enhancements to ZBASIC ™ before version 4.0 are:

• NEW MANUAL: 206 pages dedicated to just the Macintosh, including many many examples.

• TOOLBOX supported: documentation is now provided to use toolbox commands at will.

• NEW COMMANDS such as TEHANDLE, SELECT CASE, GET WINDOW, HANDSHAKE, SHUTDOWN, FLUSHEVENTS.

Ok, enough of that. The real reason we are here is to discover how to program in Basic. If you have been watching this column over the past several months you will see that there have been things I’ve wanted to do with Basic that was not supported by any version of Basic. In addition, we have received many letters from frustrated readers trying to use Basic to do things that should have been easy but not supported. I’ll attempt to patch the holes in the past columns by showing you how in the ‘new’ ZBASIC .

Michael Crichton Reads MacTutor

One letter I received recently was from a fellow author, Michael Crichton. For those of you that don’t know him, he was author of the book, “The Andromeda Strain” and has just released a new book, “SPHERE” (How’s that for a plug for your new book, Michael?). Anyway, in his letter, he indicated that he wants “to manipulate text strings as a resource in a compiled ZBasic program”. The basic theme of this month’s column is “Using Resources with ZBasic”.

The idea that I will show is to use a string resource of type ‘STR ‘ to store data that is to be used by the application the next time that it is run. In this case, I will store the current font and size in the string resource. The other half of this column finishes up what got started in the past several columns. If you remember, I attempted to read the font names from the system file and install them into a Font menu. With PCMacBasic it was determined that even though you could use the ADDRESMENU toolbox call and create the menu, PCMacBasic would not let you access any new menus. UGH! Then there was MS Basic which let you read the font resources through library calls (though a roundabout way), but would only let you have 20 items in a menu. Since many of you have hard disks and want more than 20 fonts, that limited your programs to those fonts that you could fit. Even previous versions of ZBasic had problems, but since it works now and I can’t remember exactly the problem (probably a bomb!) we won’t discuss it.

Fig. 1 A Font and Size menu that really works in Basic!

Font Menu That Works

To use ADDRESMENU to load the font resource names into a menu I use the function GETMHANDLE ( line 39) to get a handle to the menu I want to add items to. In this case, I have already set up a ‘Font’ menu with a previous menu statement ( line 30). (Sorry, you’ll have to count lines yourself). The FontMenuHandle& variable now contains the handle to the font menu. FontMenuHandle& is used in the call to ADDRESMENU ( line 40). The resource type for the ADDRESMENU call is represented by CVI(“FONT”) as shown by looking on page E-201 of the new ZBasic manual in the ‘Alphabetical Listing of Toolbox Terms’. There is no more confusion on what kind of parameter needs to be used in a toolbox call; just look up the terms if you need help. OK, now the ‘Font’ menu is set up.

Finding the application

Next the program sets up the string resource that will be used to store the font and size. In my first attempt, I tried using the global memory location CurApRefNum found on page E-198 to get a RefNum to use in resource statements to indicate the resource file that I wanted to use (in this case, I wanted to use the application itself). BUT ZBasic opens up the printer driver automatically for you when the application is launched and CurApRefNum turns out to be the reference number for the printer driver and not the application. The program worked fine under those conditions, but the string was being saved in the printer driver resource and not in the ZBasic application. If you recall, I complained about the printer driver opening up several months back when we discussed ZBasic printing. This could have led to a real problem except that I found that the global memory location CurApName still contained the name of the application. WHEW! If not for this, ZBasic would be branded as not being able to find its own application (in case somebody changes the name or location of the application). Lines 42-47 get the application name from CurApName.

Next the application resource file is opened with OPENRESFILE and the file reference number is returned. Lines 51-57 were added for error handling just in case something goes wrong although these lines will probably never have to be used. Lines 60-67 setup the string (‘STR ’) resource. If the string resource handle strHnd& is zero then the resource does not exist and is created with ID#=1000. Otherwise the handle strHnd& will refer to the string stored previously (the last time the application was run). This string resource must now be converted to a ZBasic string variable and converted into font and size information (Lines 69-72). The function I call ReturnString$ is defined in lines 14-20 and reads the string referred to by the handle strHnd& into the string variable returned by the function.

Menu Items

The next several lines determine which menu item matches the set up that has just been read in and checks the appropriate item. The items were searched by using the GETITEM toolbox call. Then in line 91 the font number which matches the font name is read using GETFNUM and the font and size can now be set with ZBasic’s TEXT statement. A NOTE HERE: I tried CALL TEXTFONT and CALL TEXTSIZE to change the font and size information but these commands did not work when BREAK ON was being used. By removing BREAK ON everything seemed ok. This apparent bug could give somebody a few headaches someday. I recommend that you use the TEXT statement because it works better and sets the font, size, face, and mode in one statement. This still doesn’t excuse Zedcor from eventually fixing this bug.

Dialog Statement Fixed

The remainder of the program handles the menu events. There are a few more comments about event processing. Several months back, I showed how to use ZBasic DIALOG statements (not used in this month’s program). At that time, ZBasic did not quite function properly. There are a few corrections that should be made to the dialog example program published in the January 1987 MacTutor. The new improved program is printed in the new ZBasic manual on page E-68 as Example 1 for the DIALOG statement. The old program will bomb with version 4.0. The reason is that the DIALOG ON/OFF statements must each have an ON DIALOG statement to tell the compiler where the DIALOG events will be handled. What counts is that it now works wonderfully!! IF you are having problems with implementing DIALOG statements then be sure hat the DIALOG ON/OFF statement includes the portion of the program that you wish to trap dialog events and that there is a ON DIALOG statement to go with it.

As you can see, the main event loop (lines 97-102) is the only part of the program that will allow events to control the program. During the remainder of the program, events will be held in queue until the program returns to the main loop. Event trapping in ZBasic works differently than in MSBasic because of the way it is compiled. I (almost) like to think of the DIALOG ON/OFF, MENU ON/OFF, BREAK ON/OFF and other event statements to be compiler directives rather than Basic commands because they actually instruct the compiler as to which parts of the code the event trapping will occur.

SELECT CASE is a welcome improvement when it comes to handling menu events. The code is really easier to write (and to read later).

That about wraps it up for this time. Have FUN!!

REM ZBASIC RESOURCE EXAMPLE
REM ©MacTutor 1987
REM By Dave Kelly
REM IMPORTANT: COMPILE THIS PROGRAM AS
REM AN APPLICATION BEFORE RUNNING!!
REM Resources are used which need to be
REM written to application’s own resource file

WINDOW OFF:REM Turn off default window
BREAK ON :REM This line may be deleted after program           debugged.
DEFSTR LONG:DEF MOUSE=-1:COORDINATE WINDOW

REM convert string resource to a string, given handle.
LONG FN ReturnString$(SHndl&)
FByte%=PEEK(PEEK LONG(SHndl&))
String$=””
FOR i%=1 TO FByte%
  String$=String$+CHR$(PEEK(PEEK LONG(SHndl&)+i%))
NEXT i%
END FN= String$

WINDOW #1,””,(50,100)-(450,300),4 : REM Main window.
False=0:True=NOT(False)
OldFont=0:OldSize=12
REM Setup menus
APPLE MENU “About this application ”
MENU 1,0,1,”File”
MENU 1,1,1,”Quit”
EDIT MENU 2
MENU 3,0,1,”Font”
MENU 4,0,1,”Size”
MENU 4,1,1,”9 Point”
MENU 4,2,1,”10 Point”
MENU 4,3,1,”12 Point”
MENU 4,4,1,”14 Point”
MENU 4,5,1,”18 Point”
MENU 4,6,1,”24 Point”
SizeMenuHandle&=FN GETMHANDLE(4)
FontMenuHandle&=FN GETMHANDLE(3)
CALL ADDRESMENU(FontMenuHandle&,CVI(“FONT”))

REM Find out what this application is named 
CurApName=&H910
CurApName$=””
FOR I=1 TO PEEK(CurApName)
 CurApName$=CurApName$+CHR$(PEEK(CurApName+I))
NEXT I

REM Open application resource file
Refnum=FN OPENRESFILE(CurApName$)
Errnum=FN RESERROR
LONG IF Errnum<>0 
BEEP
PRINT “ERROR # “;Errnum
PRINT”Problem with Application Resource File!”
FOR I=1 TO 1000:NEXT I:END
END IF
StrHnd&=FN GETRESOURCE(CVI(“STR “),1000)

REM Setting up string resource to save default font and size
LONG IF StrHnd&=0
 Str$=”Chicago.12"
 StrHnd&=FN NEWSTRING(Str$)
 CALL ADDRESOURCE(StrHnd&,CVI(“STR “),1000,””)
XELSE
 StrHnd&=FN GETSTRING(1000)
END IF

REM Convert default font and size
default$=FN ReturnString$(StrHnd&)
defaultfont$=MID$(default$,1,INSTR(1,default$,”.”)-1)
Fsize=VAL(MID$(default$,INSTR(1,default$,”.”)+1))

REM Check default font in Font menu
fontcnt%=FN COUNTMITEMS(FontMenuHandle&)
FOR i=1 TO fontcnt%
 CALL GETITEM(FontMenuHandle&,i,item$)
 IF item$=defaultfont$ THEN OldFont=i:i=fontcnt%+1
NEXT i
CALL CHECKITEM(FontMenuHandle&,OldFont,True)

REM Check default size in Size menu
sizecnt%=FN COUNTMITEMS(FontMenuHandle&)
FOR i=1 TO sizecnt%
 CALL GETITEM(SizeMenuHandle&,i,item$)
 sname$=MID$(STR$(Fsize),2)+” Point”
 IF item$=sname$ THEN OldSize=i:i=sizecnt%+1
NEXT i
CALL CHECKITEM(SizeMenuHandle&,OldSize,True)

CALL GETFNUM(defaultfont$,Fnum%)
TEXT Fnum%,Fsize,0,0
GOSUB “Display”
ON MENU GOSUB “MenuEvent”
FLUSHEVENTS:MENU ON

REM Loop here until something happens
“Loop”
DO
UNTIL 0
MENU STOP
END

“MenuEvent”
Menunumber=MENU(0):Menuitem=MENU(1)
MENU
SELECT Menunumber
 CASE 1
 GOSUB “File”
 CASE 2
 GOSUB “Edit”
 CASE 3
 GOSUB”Font”
 CASE 4
 GOSUB”Size”
 CASE 255
 IF Menuitem=1 THEN GOSUB “About”
 GOSUB “Display”
 CASE ELSE
END SELECT
RETURN

“About” :REM About menu
WINDOW #2,””,(75,100)-(400,250),-2
TEXT 2,14,1,0
PRINT
PRINT SPACE$(11);”ZBasic™ Resource Sample”
PRINT
TEXT 2,12,0,0
PRINT SPACE$(15);”©MacTutor, 1987 by Dave Kelly”
PRINT
PRINT SPACE$(12);”ZBasic™ Version 4.0 -  IT WORKS!!!!”
PRINT
MOUSE ON
DO
UNTIL MOUSE(0)<>0
MOUSE OFF
WINDOW CLOSE #2
GOSUB “Display”
RETURN
“File”
CALL UPDATERESFILE(RefNum)
END

“Edit”  : REM Edit menu - used for DA’s only
RETURN

“Font”  : REM Font menu
CALL CHECKITEM(FontMenuHandle&,OldFont,False)
CALL GETITEM(FontMenuHandle&,Menuitem,FontName$)
CALL CHECKITEM(FontMenuHandle&,Menuitem,True)
CALL GETITEM(FontMenuHandle&,Menuitem,defaultfont$)
CALL GETFNUM(defaultfont$,Fnum%)
IF Menuitem<>OldFont GOSUB “SetResString”
OldFont=Menuitem
GOSUB “Display”
RETURN

“Size” : REM Size menu
CALL CHECKITEM(SizeMenuHandle&,OldSize,False)
CALL CHECKITEM(SizeMenuHandle&,Menuitem,True)
SELECT Menuitem
 CASE 1
 Fsize=9
 CASE 2
 Fsize=10
 CASE 3
 Fsize=12
 CASE 4
 Fsize=14
 CASE 5
 Fsize=18
 CASE 6
 Fsize=24
END SELECT
IF Menuitem<>OldSize GOSUB “SetResString”
OldSize=Menuitem
GOSUB “Display”
RETURN

REM Set string to be saved in string resource
“SetResString”
default$=defaultfont$+”.”+MID$(STR$(Fsize),2)
CALL SETSTRING(StrHnd&,default$)
CALL CHANGEDRESOURCE(StrHnd&)
RETURN

“Display” :REM Main screen display
TEXT Fnum%,Fsize,0,0
CLS 
PRINT “FONT:”;defaultfont$
PRINT “SIZE:”;Fsize
PRINT
TEXT ,,1,0
MacTutor$=”Read MacTutor™ !!”
REM Center MacTutor string
Pxls%=FN STRINGWIDTH(MacTutor$)
Windwidth%=WINDOW(6)
CALL MOVE((Windwidth%-Pxls%)/2,0)
PRINT MacTutor$
RETURN
 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Soft Drummer (Music)
Soft Drummer 1.0 Device: iOS Universal Category: Music Price: $14.99, Version: 1.0 (iTunes) Description: Soft Drummer is the closest thing to a pro session subtle drummer in your pocket. Easy to use and fast, it's much more than a... | Read more »
Is GO Gear the Pokemon GO map app you...
Now that we've settled into something of a Pokemon GO status quo, the number one desire of most players can best be summed out by modifying a quote from Rod Tidwell of Jerry Maguire: "Show me the Pokemon!" [Read more] | Read more »
Rodeo Stampede update: Mountains, new an...
The Savannah and Jungle were just the beginning in Rodeo Stampede. Get ready to head for the Mountains. I think I heard that in a beer ad once. [Read more] | Read more »
COSMOS RINGS (Games)
COSMOS RINGS 1.0.0 Device: iOS iPhone Category: Games Price: $5.99, Version: 1.0.0 (iTunes) Description: This game cannot be played without the Apple Watch.Released anniversary sale until August 31,2016 PST! A tragic tale of time's... | Read more »
How to get started selling on Mercari
As far as ecommerce has come over the last decade or so, there's still a tremendous opportunity to make it easier for people to buy and sell goods. That's especially true when it comes to shopping apps, which should only continue to increase in... | Read more »
Human Anatomy Atlas 2017 Edition - Compl...
Human Anatomy Atlas 2017 Edition - Complete 3D Human Body 1.0.24 Device: iOS iPhone Category: Medical Price: $24.99, Version: 1.0.24 (iTunes) Description: | Read more »
Heroes of Normandie (Games)
Heroes of Normandie 1.5 Device: iOS Universal Category: Games Price: $14.99, Version: 1.5 (iTunes) Description: The game does not support iPhone 4s and below | Read more »
Why you should never power up Pokemon in...
There's no question that candy is dandy in Pokemon GO. You need big quantities of it to evolve your Pokemon, and when combined with stardust, it can be used to power up your favorite pocket monsters as well, making them more formidable for the gym... | Read more »
Webzen launches 3D MMORPG MU Origin on i...
Mu Origin is featured time and time again at the very top of App Stores in China, and within the top five worldwide top-grossing charts on Google Play.Its popularity in Korea and China, featuring more than 120 registered players in China and 6... | Read more »
Severed (Games)
Severed 1.0 Device: iOS Universal Category: Games Price: $5.99, Version: 1.0 (iTunes) Description: LAUNCH DISCOUNT ON NOW!! ENDS AUGUST 4! ==== Take control of a one-armed warrior named Sasha, wielding a living sword on her journey... | Read more »

Price Scanner via MacPrices.net

9-inch 32GB Space Gray iPad Pro on sale for $...
B&H Photo has the 9″ 32GB WiFi Space Gray Apple iPad Pro on sale for $50 off MSRP including free shipping. B&H charges sales tax in NY only: - 9″ Space Gray 32GB WiFi iPad Pro: $549 $50 off... Read more
15-inch Retina MacBook Pros on sale for up to...
B&H Photo has 15″ Retina MacBook Pros on sale for up to $200 off MSRP. Shipping is free, and B&H charges NY tax only: - 15″ 2.2GHz Retina MacBook Pro: $1849 $150 off MSRP - 15″ 2.5GHz Retina... Read more
Second-Quarter Tablet Shipments Fell 4.8% –...
The latest report from the global market research firm TrendForce finds that worldwide tablet shipments for this second quarter totaled 33.54 million units, representing a quarterly drop of 4.8% and... Read more
Global Smartphone Sales Volumes Mark Second S...
According to preliminary results from the International Data Corporation (IDC) Worldwide Quarterly Mobile Phone Tracker, vendors shipped a total of 343.3 million smartphones worldwide in the second... Read more
Apple TVs on sale for $20-$40 off MSRP
Best Buy has 32GB and 64GB Apple TVs on sale for $20-$40 off MSRP on their online store. Choose free shipping or free local store pickup (if available). Sale prices for online orders only, in-store... Read more
Mac minis on sale for $50-$100 off MSRP
B&H Photo has Mac minis on sale for $50 off MSRP including free shipping plus NY sales tax only: - 1.4GHz Mac mini: $449 $50 off MSRP - 2.6GHz Mac mini: $649 $50 off MSRP - 2.8GHz Mac mini: $949... Read more
Clearance 2015 13-inch MacBook Airs available...
B&H Photo has clearance 2015 13″ MacBook Airs available for $300 off original MSRP. Shipping is free, and B&H charges NY sales tax only: - 13″ 1.6GHz/4GB/128GB MacBook Air (MJVE2LL/A): $799... Read more
Apple certified refurbished iPad mini 4s avai...
Apple has certified refurbished iPad mini 4s now available for up to $120 off the cost of new models. An Apple one-year warranty is included with each iPad, and shipping is free. The following models... Read more
Notebook Makers In No Rush To Adopt USB-C – R...
Digitimes’ Cage Chao and Joseph Tsai note that while the USB Type-C interface is enjoying growing popularity among smartphones and tablet makers, notebook and all-in-one (AIO) PC vendors (other than... Read more
iMacs on sale for up to $250 off MSRP
B&H Photo has 21″ and 27″ Apple iMacs on sale for up to $250 off MSRP including free shipping plus NY sales tax only: - 27″ 3.3GHz iMac 5K: $2049 $250 off MSRP - 27″ 3.2GHz/1TB Fusion iMac 5K: $... Read more

Jobs Board

*Apple* Retail - Bilingual - Multiple Positi...
…speaking a plus Sales Specialist - Retail Customer Service and Sales Transform Apple Store visitors into loyal Apple customers. When customers enter the Read more
Simply Mac *Apple* Specialist- Repair Techn...
…The Technician is a master at working with our customers to diagnose and repair Apple devices in a manner that exceeds the expectations set forth by Apple Read more
*Apple* Mobile Master - Best Buy (United Sta...
What does a Best Buy Apple Mobile Master do? At Best Buy, our mission is to leverage the unique talents and passions of our employees to inspire, delight, and enrich Read more
Best Buy *Apple* Computing Master - Best Bu...
What does a Best Buy Apple Computing Master do? At Best Buy our mission is to leverage the unique talents and passions of our employees to inspire, delight, and Read more
*Apple* Valley, CA School Speech Therapy Ope...
Apple Valley, CA School Speech Therapy Openings + Job Location: Apple Valley, CA + Category: Schools - SLP - CFY + Apply Now! + Back to Results Speech Language Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.