TweetFollow Us on Twitter

Video
Volume Number:3
Issue Number:5
Column Tag:Assembly Language Lab

Video Independence

By Dan Weston, Macintosh Author

Working With Big Screens

The big screens are here. You've seen them at MacExpo in Boston and elsewhere. Micrographix, E-machine, Radius; the names will soon be more familiar. And now the Macintosh II and custom third party video boards and monitors will soon dominate the Macintosh world. Will your applications run on the big screens?

If you've already been testing your programs on the Lisa/XL, then you probably already know how to work with other screen sizes. But most of us are poking along with a single Mac and we don't get a chance to play with the other members of the Macintosh family.

It's really easy to make sure that your programs will take advantage of the big screens. This short article shows how find out how big the current screen is and how to grow and move your windows so that they can use the whole screen.

How Big is the Screen?

The first thing to do is check the Quickdraw globals for the screenbits.bounds rectangle which gives the bounding rectangle for the whole screen. Quickdraw and the window manager use this rectangle, so you might as well do it too.

GetScreenSize is a short assembly language subroutine that takes a pointer to a rectangle variable and fills it in with the coordinates of screenbits.bounds.

; GetScreenSize.ASM
; This module finds out the size of the screen
; currently installed on your Mac
; It fills in a VAR rectangle with the coordinates 
; of screenbits.bounds

INCLUDE QuickEqu.D

XDEF    GetScreenSize

; Procedure GetScreenSize(VAR r:rect)
GetScreenSize:

r  SET  8 ;offset to rectangle parameter
parambytesSET  4 ; bytes for parameter 
 
LINK    A6,#0    ; no locals 
MOVE.L  r(A6),A1 ; get dest rect
MOVE.L  GrafGlobals(A5),A0; get QD globals
LEAscreenBits+bounds(A0),A0 
 
MOVE.L  (A0)+,(A1)+; move the first part
MOVE.L  (A0)+,(A1)+; move the rest
 
UNLK    A6; get rid of stack frame
MOVE.L  (SP)+,A0 ; return address
ADDA.W  #parambytes,SP    ; strip parameter
JMP(A0) ; return

GetScreenSize uses register A5 to get the pointer to the Quickdraw globals and then offsets into the globals to get at screenbits.bounds. Then it copies the coordinates into the VAR rectangle. If you are using a high level language, then you can probably use an expression like

tempRect := screenbits.bounds;

Dragging a Window all Over Town

Once you have the screen dimensions (top and left of screenbits.bounds are always 0,0) you can use them to guide window dragging and growing. For instance, DragWindow takes a rectangle parameter that delimits the boundaries in which the window may be dragged. A good strategy is to inset our copy of screenbits.bounds by about 20 pixels so that at least part of the window will remain on the screen at all times. Figure 1 shows just how far we can drag a window within the inset screen rectangle. The code for doing this is shown below.

figure 1: DragWindow limits

;-------- DoDrag -------------
DoDrag
; The click was in the drag bar of the window.  Drag it.

; xProcedureGetScreenSize(VAR r:Rect)
PEAtRect(A5); global scratch rect
JSRGetScreenSize
 
;Procedure  InsetRect(VAR r:Rect;dh,dv:INTEGER)
PEAtRect(A5); the rect
MOVE.W  #20,-(SP); dh
MOVE.W  #20,-(SP); dv
_InsetRect

; DragWindow (theWindow:WindowPtr; startPt: Point;             
 boundsRect: Rect);
MOVE.L  WWindow(A5),-(SP) ; Pass window 
MOVE.L  Point(A5),-(SP) ; mouse coordinates
PEAtRect(A5); and boundaries
_DragWindow ; Drag Window 
BRA     NextEvent; Go get next event

Growing As Big as You Can

Another use for the screen boundaries is to govern GrowWindow so that your windows can get as big as the biggest screen. GrowWindow takes a rectangle parameter; the top and left coordinates specify the smallest vertical and horizontal measurements the window can have. I choose 70 for each of these so that even the smallest window will have complete scoll bars, including a thumb, as shown in figure 2.

Figure 2: GrowWindow limits

The bottom and right coordinates of the growrect parameter to GrowWindow specify the maximum vertical and horizontal dimensions the window can have. The bottom coordinate of screenbits.bounds, minus about 15 pixels, is good for the maximum height. The maximum width should be wider than the screen, however, to allow for stretching windows partially off the sides of the screen, as many people learned to do with MacWrite. I chose the largest positive integer, $7FFF, for my maximum width. Beware of using negative numbers for this parameter.

Interestingly enough, even though MacWrite will let you make a window much wider than the screen, it seems to have the original Mac screen height hard-coded into its grow routine. E-Machines includes a nice ROM patch with its big screen that lets you hold down the option key while growing a window to override the limits that the underlying program may be trying to impose on window size. The code fragment to grow a window on an arbitrary screen is shown below.

;-----------------  DoGrow  ------------------------
DoGrow:

; first include scroll bar and grow region in update region
BSRInvalidScroll
 
; here is where we actually grow the window
; xProcedureGetScreenSize(VAR r:Rect)
PEAtRect(A5); global scratch rect
JSRGetScreenSize
 
ADD.W #70,tRect+top(A5)   ; 70 pixels high
ADD.W #70,tRect+left(A5)  ; 70 pixels wide
SUB.W #15,tRect+bottom(A5); not too tall
MOVE.W  #$7FFF,tRect+right(A5);extra-wide OK
 
;FUNCTION GrowWindow(theWindow:WindowPtr;startPt:Point;
;   sizeRect:Rect):LONGINT
CLR.L -(SP) ; space for result
MOVE.L  WWindow(A5),-(SP) ; theWindow
MOVE.L  Point(A5),-(SP) ; startPt
PEAtRect(A5); sizeRect
_GrowWindow
MOVE.W  (SP)+,D1 ; new vertical dimension
MOVE.W  (SP)+,D0 ; new horizontal dimension
 
; now draw it to the new size

True Confessions

It is really so easy to check the screen size that there is no excuse for not doing it. I am sorry to say that I make the mistake of using hard-coded screen sizes in some of my example programs in The Complete Book of Macintosh Assembly Langauge Programming, Vol I. We all live and learn, I guess. I am preparing a list of other things that could have been better in the book. Some suggestions have already come from readers. I encourage you to send me your comments so that I can keep the material up-to-date through articles like this or maybe with mailings to readers. [Dan Weston's two book series, The Complete Book of Macintosh Assembly Language Programming, Vol. 1 & 2, is a classic and one of the best of all Mac programming books. We recommend it highly. Write to Dan care of MacTutor and we will forward any comments to him. His books are published by Scott Foresman & Co. and available at B. Dalton bookstores. -Ed]

Big Screens Have Big Prices

Anthony J. Oresteen

Batavia, IL

In recent months there have been numerous large screen monitors introduced for the Macintosh. These include the Radius, Big Picture, MegaScreen II, ect. One thing in common with these products is the big price. They all cost about $2000! Similar screens are available for the IBM PC world at half the price, around $999 for screen, PC card and support software. The Wyse WY-700 at 1200 x 800 is one that comes to mind. Somehow I smell a snake here. What are Macintosh buyers getting for the extra $1000? Perhaps we can learn a lesson from "hard disk" history. I'm waiting for the price drop!

[The impact of the Mac II will make alternate screen technologies more acceptable, driving up demand and competition, which will drive down the price. -Ed]

 

Community Search:
MacTech Search:

Software Updates via MacUpdate

Latest Forum Discussions

See All

Can PokeMatch help you find love with Po...
The unofficial Pokemon GO companion app space has exploded almost as fast as the game itself over the last few weeks. Aspiring app developers, many of them working solo, have given us apps that locate Pokemon, keep track of the server status, and... | Read more »
How to get started with Prisma
If there's one thing people like to do more than taking pictures with their smartphones, it's tinkering with those photos in some way. Numerous apps have sprung up over the last several years that allow you to use filters and special effects to... | Read more »
6 Pokemon GO updates you can expect, acc...
Pokemon GO had a scheduled appearance at this year's San Diego Comic-Con for a while, but it was only relatively close to the show that it was upgraded to a spot in Hall H. That's the biggest venue at SDCC, one usually reserved for the largest... | Read more »
How to evolve Eevee in Pokemon GO
By now, almost everyone should be hip to how to evolve Pokemon in Pokemon GO (and if not, there's a guide for that). Just gather enough candy of the appropriate type, feed them all to the Pokemon, and evolution happens. It's a miracle that would... | Read more »
CSR Racing 2: Guide to all game modes
It might not seem like there are all that many ways to go fast in a straight line, but CSR Racing 2 begs to differ. [Read more] | Read more »
Bulb Boy (Games)
Bulb Boy 1.0 Device: iOS Universal Category: Games Price: $2.99, Version: 1.0 (iTunes) Description: Multi-award winning 2D point & click horror adventure about a boy with a glowing head. | Read more »
5 top free emoji keyboard apps
If we're not at peak emoji yet as a society, it feels like we definitely should be. The emoji concept has gone far beyond what anyone in Japan could have envisioned when the people there unleashed it on an unsuspecting world, but the West has... | Read more »
How to unlock more characters in Disney...
One of the big charms of Disney Emoji Blitz is seeing a wide variety of beloved Disney and Pixar characters transformed into smiling emojis. Even someone like the sneaky Randall from Monsters Inc., who probably never cracked a smile on film, is... | Read more »
Cubway (Games)
Cubway 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: Cubway is a journey with an abstract story of lifecycle of rebirth, called Samsara. Guide the cube through the long way full of dangers... | Read more »
Colorcube (Games)
Colorcube 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: Turn pieces and blend colours in this minimal yet visually stunning puzzler.Over 200 handcrafted and challenging levels. Features... | Read more »

Price Scanner via MacPrices.net

Clearance 12-inch Retina MacBooks, Apple refu...
Apple has Certified Refurbished 2015 12″ Retina MacBooks available starting at $929. Apple will include a standard one-year warranty with each MacBook, and shipping is free. The following... Read more
13-inch Retina MacBook Pros on sale for up to...
B&H Photo has 13″ Retina MacBook Pros on sale for up to $150 off MSRP. Shipping is free, and B&H charges NY tax only: - 13″ 2.7GHz/128GB Retina MacBook Pro: $1199 $100 off MSRP - 13″ 2.7GHz/... Read more
13-inch 1.6GHz/128GB MacBook Air on sale for...
Amazon has the 13″ 1.6GHz/128GB MacBook Air on sale for $200 off MSRP for a limited time. Shipping is free: - 13″ 1.6GHz/128GB MacBook Air (sku MMGF2LL/A): $799.99 $200 off MSRP Their price is the... Read more
13-inch 1.6GHz/256GB MacBook Air on sale for...
Amazon has the 13″ 1.6GHz/256GB MacBook Air on sale for $200 off MSRP for a limited time. Shipping is free: - 13″ 1.6GHz/256GB MacBook Air (sku MMGG2LL/A): $999.99 $200 off MSRP Their price is the... Read more
Free iOS Business App notably* Helps Service...
PayStudio Inc. has introduced their new business app notably* 1.0, developed for iPhone and iPod touch. notably* was specifically developed to help service and trade professionals go digital and... Read more
27-inch iMacs on sale for $200 off MSRP
Amazon has 27″ iMacs on sale for $200 off MSRP including free shipping: - 27″ 3.3GHz iMac 5K: $2099 $200 off MSRP - 27″ 3.2GHz/1TB Fusion iMac 5K: $1799.99 $200 off MSRP - 27″ 3.2GHz/1TB HD iMac 5K... Read more
Mac Pros on sale for $200 off MSRP
B&H Photo has Mac Pros on sale for $200 off MSRP. Shipping is free, and B&H charges sales tax in NY only: - 3.7GHz 4-core Mac Pro: $2799, $200 off MSRP - 3.5GHz 6-core Mac Pro: $3799, $200... Read more
Save up to $600 with Apple refurbished Mac Pr...
Apple has Certified Refurbished Mac Pros available for up to $600 off the cost of new models. An Apple one-year warranty is included with each Mac Pro, and shipping is free. The following... Read more
Apple price trackers, updated continuously
Scan our Apple Price Trackers for the latest information on sales, bundles, and availability on systems from Apple’s authorized internet/catalog resellers. We update the trackers continuously: - 15″... Read more
13-inch 2.5GHz MacBook Pro (Apple refurbished...
Apple has Certified Refurbished 13″ 2.5GHz MacBook Pros available for $829, or $270 off the cost of new models. Apple’s one-year warranty is standard, and shipping is free: - 13″ 2.5GHz MacBook Pros... Read more

Jobs Board

*Apple* Retail - Multiple Positions, Willow...
Job Description:SalesSpecialist - Retail Customer Service and SalesTransform Apple Store visitors into loyal Apple customers. When customers enter the store, Read more
*Apple* Evangelist - JAMF Software (United S...
The Apple Evangelist is responsible for building and cultivating strategic relationships with Apple 's small and mid-market business development field teams. This Read more
*Apple* Solutions Consultant - APPLE (United...
Job Summary As an Apple Solutions Consultant, you'll be the link between our future customers and our products. You'll showcase your entrepreneurial spirit as you Read more
*Apple* Professional Learning Specialist - A...
Job Summary The Apple Professional Learning Specialist is a full-time position for one year with Apple in the Phoenix, AZ area. This position requires a high Read more
*Apple* Picker - Apple Hill Orchard (United...
Apple Hill Orchard, Co. Rte. 21,Whitehall, NY 9/7/16-10/228/16. Pick fresh market or processing apples Productivity of 60 boxes and 80 boxes processing fruit per Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.