TweetFollow Us on Twitter

Inline Code
Volume Number:1
Issue Number:9
Column Tag:Forth Forum

"Inline Code for MacForth"

By Jörg Langowski, Chemical Engineer, Fed. Rep. of Germany, MacTutor Editorial Board

Speeding up Forth with Inline Code

When you use your computer for applications that require a lot of data shuffling and calculations, work with large arrays and matrices and so on, you tend to become a little paranoid about speed. Although Forth code is very compact through its threaded structure, and word execution (i.e. subroutine calling) is reasonably well optimized in MacForth (see MacTutor V1 No2), I have always felt uncomfortable with the overhead that goes into the execution of a simple word like DROP, whose 'active part' consists of one 16-bit word of machine code.

Just as a reminder: when the Forth em executes the token for DROP in a definition, it calls a subroutine that looks like this:

DROP  ADDQ.L#4,A7
 JMP  (A4)

So it is a simple 4-byte increment of the stack pointer that does the DROP job. But, then the next token has to be fetched and executed by jumping to the NEXT routine, whose address is contained in A4, the base pointer. This makes for a several hundred precent overhead, as compared to the increment itself. This overhead is not so dramatic with other words, but it is still there: and all in all the Sieve benchmark needs 21 seconds to run in MacForth, compare this to 9 seconds in compiled C (Consulair).

How can we speed up the code? After all, we have complete control over what goes into the dictionary and could put the machine code that we need right in there, no need for time-expensive subroutine calling. This is what the Forth 2.0 assembler enables you to do. However, if you create a piece of code in Forth assembler, it tends to look much more cryptic than 'normal' assembler, which after all is readable with adequate documentation.

It would be much nicer if we had a means to create the assembly code that corresponds to a DROP by writing a similar word, such as %DROP: something like a macro. No need to worry about which registers to use, and you could use 'almost normal' Forth code for writing your routine.

It shouldn't be that difficult to persuade the Forth system to execute machine code that is embedded in a definition. Every Forth word starts with at least one executable piece of machine code, trap calls for Forth-defined words such as colon definitions and 'real' 68000 code for machine code definitions. However, this gives you either machine code or Forth, not both. Our goal is to define words that allow switching between 68000 and Forth code within one definition. Similar words do exist in the Forth 2.0 assembler, but it lacks a set of macros that allow you to write inline Forth code instead of assembly code. Furthermore, you cannot define control structures that easily.

Assume we have Forth code that looks like this:

 ...
 <token 1>
 <token 2>
 <token X>
 <machine instruction 1>
 <machine instruction 2>
 ...

etc. This sequence of instruction will get executed just fine if <token X> is a word that transfers execution to the word just following. We'll call this word >CODE and define it as follows:

: >CODE 
    here 2+ make.token w, [compile] [ ;
    immediate

This word, which is executed during compilation, takes the next free address in the dictionary, adds 2 (this is where execution of the machine code is to start) and compiles this address as a token into the dictionary. Since a token just tells the Forth interpreter 'jump to the address that I refer to', machine code execution will start at the address following >CODE.

This is what happens at execution time. At compilation time, the words following >CODE in the input stream are executed, not compiled (this is what the [COMPILE] [ does). Therefore, if the words following >CODE are macros that stuff assembly code into the dictionary, you have your inline code right there.

We'll get to those macros in a minute. First, what remains is the problem how to get out of the machine code. You might recall that all machine-level Forth definitions finish with a

 JMP  (A4)

and the NEXT routine, pointed to by A4, gets the next token from the Forth code. The pointer to the next token is in register A3. Unfortunately, after we executed >CODE, A3 remained unchanged and still points to the word following the >CODE token. Which is 68000 code and certainly nothing that the interpreter will swallow. Therefore we have to reset A3 before we jump back into the Forth interpreter. This is what the word >FORTH does:

: >FORTH 47fa0004 , 4ed4 w, [compile] ] ;

 LEA  4(PC),A3
 JMP  (A4)

Remember, when >FORTH appears in the input stream, we are still in execution mode, from the preceding >CODE (unless we mixed things up). So >FORTH gets executed when used in a definition; it assembles code that loads A3 with the address following the JMP, then executes the JMP. Then the mode is switched back to regular Forth compilation again.

Between >CODE and >FORTH we can now place our macros that generate inline machine code corresponding to Forth primitives. The code for any of the primitives is found very easily by disassembling from the original Forth system. Of course, you may define your own code, use different registers than the MacForth definitions do or optimize the code. For instance, the built-in multiplication routine is a prime candidate for removing overhead. The routine *, which calls the multiplication primitive, M*, always does a 32- by 32-bit multiply and then drops the upper 32 bits of the double precision product. Some sloppiness on the part of Creative Solutions, I presume. Of course, a direct 16- by 16-bit multiply would be much faster.

I have written the macros in hex code, so that they'll work without the assembler, in case you are using Forth 1.1. The machine code is given as a comment in the program text.

Literals

The %LIT and %WLIT macros serve as a means to put constants and addresses on the stack. They compile a long move, resp. word move instruction with the number on the stack at compilation time compiled as the data word(s) following the instruction. So the way to put the address of a variable on the stack in inline code is just to write: <variable> %LIT.

Control Structures

The goal was to speed up the Sieve benchmark (as an example). Of course, the code would be far from optimal if we still had to use the Forth control structures; they should be coded inline, too. This means we have to keep track of addresses that we want to branch to.

The program below provides two examples, %IF...%THEN...%ELSE and %DO...%LOOP. The other control structures are not included, since they weren't necessary for this particular example. But after reading through, you should be able to write your own code for that.

%IF compiles a branch which is taken when the number on top of stack is zero. This branch has a zero displacement when first compiled. At the same time, the dictionary address is pushed on the compilation time stack (HERE). When %THEN is encountered, the branch displacement is calculated and put into the correct address. Same holds for %ELSE, only that another unconditional branch is compiled that is taken at the end of the %IF part. This branch is resolved at the %THEN.

The code compiled by %DO takes the initial and final values from the stack and puts them on the return stack. During compilation, HERE is put on the stack as a reference for the backward branch taken by %LOOP. %LOOP compiles code that increments the loop counter by one and tests it against the limit; if it is still below the limit, the backward branch is taken (calculated at compilation time). %+LOOP behaves just like %LOOP, only that the increment is the number on top of stack. Note that there is one difference between %+LOOP and the usual Forth +LOOP: while the latter works with positive and negative loop increments, ours works only with positive. I did this in the interest of speed.

The Sieve Benchmark

With all these macros available we can now recode the Sieve of Erastothenes prime number benchmark into inline machine code. The changes that have to be made to the Forth code are only minor ones. At the point where the inline code is supposed to start, we insert >CODE; all Forth words thereafter are inline macros. They are distinguished from the regular Forth words by the preceding percent sign. When the inline part ends, we write >FORTH to jump back into interpreter mode.

The resulting code works (!!) and executes in 9.7 seconds, as compared to 21 seconds for the Forth code.

Inline compiler definitions ( 060585 jl )

(c) June 1985 MacTutor by J. Langowski

This code is meant as an example for speeding up time-critical Forth code through the insertion of inline machine code. The words defined here are by no means a complete Forth compiler. No attempt was made to use the same words as standard Forth and do context switching; I felt that this would have been a) more complicated and b) actually confusing, because you tend to lose track of when you are in inline mode and when in interpreted Forth mode. Therefore, all inline words are compiled into the standard Forth vocabulary and have the names of the corresponding Forth words preceded by a '%'. The only control structures are %IF...%ELSE...%THEN and %DO...%LOOP/%+LOOP, where the %+LOOP works only for positive increments. You are encouraged to build other control structures, using the same principles.

( inline assembly macros)  ( 060285 jl )
hex
: >code here 2+ make.token w, [compile] [ ;  
immediate

: >forth 47fa0004 , 4ed4 w, [compile] ] ;
{LEA  4(PC),A3 }
{JMP  (A4)} 
: %swap 202f0004 , 2f570004 , 2e80 w, ;
{MOVE.L 4(A7),D0 }
{MOVE.L (A7),4(A7) }
{MOVE.L D0,(A7)  }
 
: %drop 588f w, ; { ADDQ.L  #4,A7  }
: %dup 2f17 w, ;  { MOVE.L  (A7),-(A7) }
: %over 2f2f0004 , ; { MOVE.L 4(A7),-(A7) }

: %+! 205f201f , d190 w, ;
{MOVE.L (A7)+,A0 }
{MOVE.L (A7)+,D0 }
{ADD.L  D0,(A0)  }

: %rot 202f0008 , 2f6f0004 , 0008 w,
       2f570004 , 2e80 w, ;
{MOVE.L 8(A7),D0 }
{MOVE.L 4(A7),8(A7)}
{MOVE.L (A7),4(A7) }
{MOVE.L D0,(A7)  }

: %+ 201fd197 , ;  
{MOVE.L (A7)+,D0 }
{ADD.L  D0,(A7)  }
  
: %- 201f9197 , ;
{MOVE.L (A7),D0  }
{SUB.L  D0,(A7)  }

: %i 2f16 w, ;     { MOVE.L   (A6),-(A7) }
: %j 2f2e0008 , ;  { MOVE.L  8(A6),-(A7) }
: %k 2f2e0010 , ;  { MOVE.L 16(A6),-(A7) }
{ %k is a word that does not exist in 
  MacForth, but is very useful to extract 
  a loop index one level further down    }

: %i+ 2017d096 , 2e80 w, ;
{MOVE.L (A7),D0  }
{ADD.L  (A6),D0  }
{MOVE.L D0,(A7)  }

: %c@ 42802057 , 10102e80 , ;
{CLR.L  D0}
{MOVE.L (A7),A0  }
{MOVE.B (A0),D0  }
{MOVE.L D0,(A7)  }
  
: %w@ 20574257 , 3f500002 , ;
{MOVE.L (A7),A0  }
{CLR.W  (A7)}
{MOVE (A0),2(A7) }

: %@ 20572e90 , ;
{MOVE.L (A7),A0  }
{MOVE.L (A0),(A7)}
  
: %c! 205f201f , 1080 w, ;
{MOVE.L (A7)+,A0 }
{MOVE.L (A7)+,D0 }
{MOVE.B D0,(A0)  }

: %w! 205f201f , 3080 w, ;
{MOVE.L (A7)+,A0 }
{MOVE.L (A7)+,D0 }
{MOVE D0,(A0)  }
   
: %! 205f209f , ;
{MOVE.L (A7)+,A0 }
{MOVE.L (A7)+,(A0) }

: %>r 2d1f w, ;  { MOVE.L  (A7)+,-(A6)  }  
: %r> 2f1e w, ;  { MOVE.L  (A6)+,-(A7)  }

: %ic!  201f2056 , 1080 w, ;
{MOVE.L (A7)+,D0 }
{MOVE.L (A6),A0  }
{MOVE.B D0,(A0)  }

: %lit 2f3c w, , ;
{MOVE.L #xxxx,-(A7)}
{ where xxxx is compiled from the stack 
  into the next four bytes }
  
: %wlit 3f3c w, w, ;
{MOVE #xxxx,-(A7)}
{ and compile top of stack into next word }

: %< 4280bf8f , 6c025380 , 2f00 w, ;
{CLR.L  DO}
{CMPM.L (A7)+,(A7)+}
{BGE  M1}
{SUBQ.L #1,D0  }
{ M1  MOVE.LD0,-(A7) }

: %> 4280bf8f , 6f025380 , 2f00 w, ;
{CLR.L  DO}
{CMPM.L (A7)+,(A7)+}
{BLE  M1}
{SUBQ.L #1,D0  }
{ M1  MOVE.LD0,-(A7) }

: %= 4280bf8f , 66025380 , 2f00 w, ;
{CLR.L  DO}
{CMPM.L (A7)+,(A7)+}
{BNE  M1}
{SUBQ.L #1,D0  }
{ M1  MOVE.LD0,-(A7) }

: %0= 42804a97 , 66025380 , 2e80 w, ;
{CLR.L  D0}
{TST.L  (A7)}
{BNE  M1}
{SUBQ.L #1,D0  }
{ M1  MOVE.LD0,-(A7) }

: %0< 42804a97 , 6a025380 , 2e80 w, ;
{CLR.L  D0}
{TST.L  (A7)}
{BPL  M1}
{SUBQ.L #1,D0  }
{ M1  MOVE.LD0,-(A7) }

: %0> 42804a97 , 6f025380 , 2e80 w, ;
{CLR.L  D0}
{TST.L  (A7)}
{BLE  M1}
{SUBQ.L #1,D0  }
{ M1  MOVE.LD0,-(A7) }

: %and 201fc197 , ;
{MOVE.L (A7)+,D0 }
{AND.L  D0,(A7)  }
  
: %or 201f8197 , ;
{MOVE.L (A7)+,D0 }
{OR.L D0,(A7)  }

: %if 4a9f6700 , here 0 w, ;
{TST.L  (A7)+  }
{BEQ  xxxx}
{ xxxx is a 16 bit displacement that is 
  resolved by %THEN   }

: %then here over - swap w! ;
: %else 6000 w, here 0 w, swap %then ;
{BRA  xxxx}
{ resolves preceding %IF and leaves new
  empty unconditional branch to be filled
  by %THEN     }

: %do 2d2f0004 , 2d1f588f , here ;
{MOVE.L 4(A7),-(A6)}
{MOVE.L (A7)+,-(A6)}
{ADDQ.L #4,A7  }
{ leaves HERE on the stack for back branch
  by %LOOP or %+LOOP      }

: %loop 5296204e , b1886e00 , 
                 here - w, ddfc w, 8 , ;
{ADDQ.L #1,(A6)  }
{MOVE.L A6,A0  }
{CMPM.L (A0)+,(A0)+}
{BGT  xxxx}
{ADDA.L #8,A6  }
{ the last instruction cleans up the return
  stack. Branch resolved in this word     }

: %+loop 201fd196 , 204e w, b1886e00 , 
                 here - w, ddfc w, 8 , ;
{MOVE.L (A7)+,D0 }
{ADD.L  D0,(A6)  }
{MOVE.L A6,A0  }
{CMPM.L (A0)+,(A0)+}
{BGT  xxxx}
{ADDA.L #8,A6  }

decimal

( Eratosthenes Sieve Benchmark,
             inline code) ( 060285 jl )
 8192 constant size  
 create flags  size allot
: primes   flags  size 01 fill 
  >code 0 %lit size %lit 0 %lit
    %do  flags %lit %i+ %c@
       %if 3 %lit %i+ %i+ %dup %i+ 
             size %lit %<
         %if size %lit flags %lit %+ 
           %over %i+ flags %lit %+
           %do 0 %lit %ic! %dup %+loop
         %then %drop 1 %lit %+
       %then
    %loop >forth . ." primes  "  ;
 : 10times    
   1 sysbeep 10 0 do  primes cr loop
   1 sysbeep ;

( Eratosthenes Sieve Benchmark,
                standard version)
 8192 constant size       
 create flags  size allot
: primes flags size 01 fill 
  0  size 0  
    do  flags  i+ c@
      if  3 i+ i+ dup i+  size <  
         if  size flags +  over i+  flags +
             do  0 ic!  dup  +loop
         then  drop 1+  
       then
    loop  . ." primes  "  ;
 : 10times    
   1 sysbeep 10 0 do  primes cr loop  
   1 sysbeep ;
 
AAPL
$519.01
Apple Inc.
+1.05
MSFT
$40.40
Microsoft Corpora
+0.65
GOOG
$556.54
Google Inc.
+20.10

MacTech Search:
Community Search:

Software Updates via MacUpdate

PDFpenPro 6.2 - Advanced PDF toolkit for...
PDFpenPro allows users to edit PDF's easily. Add text, images and signatures. Fill out PDF forms. Merge or split PDF documents. Reorder and delete pages. Even correct text and edit graphics! Create... Read more
PDFpen 6.2 - Edit and annotate PDFs with...
PDFpen allows users to easily edit PDF's. Add text, images and signatures. Fill out PDF forms. Merge or split PDF documents. Reorder and delete pages. Even correct text and edit graphics! Features... Read more
Monolingual 1.5.9 - Remove unwanted OS X...
Monolingual is a program for removing unnecesary language resources from OS X, in order to reclaim several hundred megabytes of disk space. It requires a 64-bit capable Intel-based Mac and at least... Read more
Maya 2015 - Professional 3D modeling and...
Maya is an award-winning software and powerful, integrated 3D modeling, animation, visual effects, and rendering solution. Because Maya is based on an open architecture, all your work can be scripted... Read more
Starcraft II: Wings of Liberty 1.1.1.180...
Download the patch by launching the Starcraft II game and downloading it through the Battle.net connection within the app. Starcraft II: Wings of Liberty is a strategy game played in real-time. You... Read more
Sibelius 7.5.0 - Music notation solution...
Sibelius is the world's best-selling music notation software for Mac. It is as intuitive to use as a pen, yet so powerful that it does most things in less than the blink of an eye. The demo includes... Read more
Typinator 5.9 - Speedy and reliable text...
Typinator turbo-charges your typing productivity. Type a little. Typinator does the rest. We've all faced projects that require repetitive typing tasks. With Typinator, you can store commonly used... Read more
MYStuff Pro 2.0.16 - Create inventories...
MYStuff Pro is the most flexible way to create detail-rich inventories for your home or small business. Add items to MYStuff by dragging and dropping existing information, uploading new images, or... Read more
TurboTax 2013.r17.002 - Manage your 2013...
TurboTax guides you through your tax return step by step, does all the calculations, and checks your return for errors and overlooked deductions. It lets you file your return electronically to get... Read more
TrailRunner 3.8.769 - Route planning for...
Note: While the software is classified as freeware, it is actually donationware. Please consider making a donation to help support development. TrailRunner is the perfect companion for runners,... Read more

Latest Forum Discussions

See All

Unpossible (Games)
Unpossible 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: **Important** Requires at least iPad 2, iPhone 4S, iPod Touch (5th gen), or newer. | Read more »
Hitman GO (Games)
Hitman GO 1.2 Device: iOS Universal Category: Games Price: $4.99, Version: 1.2 (iTunes) Description: Get your daily fix of Agent 47 with this elegant, strategy-based Hitman game! | Read more »
The Seventh Sign: Hodappy Bird Released...
The Seventh Sign: Hodappy Bird Released on the App Store Posted by Jeff Scott on April 16th, 2014 [ permalink ] Universal App - Designed for iPhone and iPad | Read more »
Rogue Heroes (Games)
Rogue Heroes 1.0 Device: iOS Universal Category: Games Price: $1.99, Version: 1.0 (iTunes) Description: Rogue Heroes is awesome fast-paced 2D action-platforming roguelike game with RPG elements. - explore the depth of procedurally... | Read more »
Fourcast Review
Fourcast Review By Jennifer Allen on April 16th, 2014 Our Rating: :: VIDEO POTENTIALiPhone App - Designed for the iPhone, compatible with the iPad Fourcast is a great idea for combining video clips, but it does lack a number of... | Read more »
Hearthstone: Heroes of Warcraft is Avail...
Hearthstone: Heroes of Warcraft is Available on the U.S. App Store Right Now – Gogogogo! Posted by Rob Rich on April 16th, 2014 [ permalink ] | Read more »
Grammar Pop HD Review
Grammar Pop HD Review By Jennifer Allen on April 16th, 2014 Our Rating: :: FUN LEARNINGiPad Only App - Designed for the iPad Learning the different parts of speech isn’t always fun, but Grammar Pop HD makes it much more... | Read more »
Groundskeeper2 Review
Groundskeeper2 Review By Nadia Oxford on April 16th, 2014 Our Rating: :: SLICE THOSE ALIEN SLIMEUniversal App - Designed for iPhone and iPad Putting aside some minor control issues, Groundskeeper2 is a fun and furious action/... | Read more »
Pinnacle Studio for iPhone (Photography...
Pinnacle Studio for iPhone 5.0 Device: iOS iPhone Category: Photography Price: $9.99, Version: 5.0 (iTunes) Description: | Read more »
Season 3 of Zombies, Run! Starts Right N...
Season 3 of Zombies, Run! | Read more »

Price Scanner via MacPrices.net

Microsoft Blinks – Drops Microsoft Office 365...
Microsoft has dropped the annual subscription fee for Microsoft Office 365 Personal – which is needed in order to create and edit documents in Microsoft Office for iPad. However, Apple’s iOS and OS X... Read more
New AVG Vault Apps for iOS and Android Help K...
AVG Technologies N.V. an online security company for 177 million active users, has announced the launch of its latest mobile application, AVG Vault. The free app introduces an innovative user... Read more
Free Local Carrot iPhone App Helps Find Fresh...
I love fresh vegetables. I’m not a vegan, although I was for several years in the 1980s, but fresh vegetables and other whole foods are still my dietary mainstays as a matter of taste rather than... Read more
Apple refurbished iPad Airs available startin...
Apple is now offering Certified Refurbished iPad Airs for up to $140 off MSRP. Apple’s one-year warranty is included with each model, and shipping is free. The following Airs are available today: -... Read more
21-inch 2.7GHz iMac on sale for $1179, save $...
B&H Photo has the 21″ 2.7GHz iMac on sale for $1179 including free shipping plus NY sales tax only. Their price is $120 off MSRP. Add an iMac to your shopping cart, and B&H will offer an... Read more
Download our app, iTracx, for iOS and Android
MacPrices is proud to offer readers a free iOS app (iPhones, iPads, & iPod touch) and Android app (Google Play and Amazon App Store) called iTracx, which allows you to glance at today’s lowest... Read more
Education discounts shave up to $300 off the...
Purchase a new Mac at The Apple Store for Education and take up to $300 off MSRP. All teachers, students, and staff of any educational institution qualify for the discount. Shipping is free, and all... Read more
Save $50 on Mac mini Server
B&H Photo has the 2012 Mac mini Server on sale for $949 including free shipping plus NY sales tax only. Their price is $50 off MSRP. Read more
PhatWare’s “Ultimate Writing App For iOS” Ren...
PhatWare Corp. has announced it has renamed its new WritePro word processing app for iPhone and iPad: WritePad Pro. The decision to change the app’s name to leverages the strong brand awareness and... Read more
Full Resolution Photo Editor Tint Mint 1.0 Re...
California based independent developer, Jeffrey Sun, creator of the iOS app Modern Editor, has released Tint Mint, a new photography app for editing enthusiasts. The app costs a dollar, and it packs... Read more

Jobs Board

*Apple* Retail - Manager - Holyoke - Apple I...
Job Summary Keeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, you’re a master of them all. In the store’s fast-paced, Read more
*Apple* Retail - Manager - Apple (United Sta...
Job SummaryKeeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, you're a master of them all. In the store's fast-paced, dynamic Read more
*Apple* Solutions Consultant (ASC) - Apple (...
**Job Summary** The ASC is an Apple employee who serves as an Apple brand ambassador and influencer in a Reseller's store. The ASC's role is to grow Apple Read more
*Apple* Retail - Market Leader - Cincinnati...
…challenges of developing individuals, building teams, and affecting growth across Apple Stores. You demonstrate successful leadership ability - focusing on excellence Read more
*Apple* Retail - Manager - SoHo - Apple (Uni...
Job SummaryKeeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, you're a master of them all. In the store's fast-paced, dynamic Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.