TweetFollow Us on Twitter

January 93 - OOPC Memory Management

OOPC Memory Management

Gary Odom

The November 1992 issue of Frameworks had an article by Jeff Alger about memory management in C++ with MacApp. Presented as a contrast to that article, this article describes memory management with OOPC.

Programming with objects involves allocating thousands of blocks. By the time the base classes in OOPC have been initialized, 7000 blocks have been allocated. Within a few minutes of working with a document, 20,000 blocks or more have been allocated. This is typical of object-oriented applications.

Macintosh Memory Management

The top-priority design goal for Macintosh memory management was to fully utilize available memory (space efficiency), even at the expense of other considerations, such as speed efficiency. This was sensible for the original Macintosh, a machine limited to 128 KB, but with relatively large memory demands. The chosen solution was to have relocatable blocks of memory, accessed using pointers to pointers, called handles.

The danger with handles is using them. To access a block, the handle must be dereferenced to its pointer. If the data is accessed a lot in a function, it is more efficient to dereference a handle to its pointer, and repeatedly use the pointer. The pointer is valid as long as the Memory Manager doesn't have a chance to move memory. But if you call any function, you have to know whether that function can move memory. If the function can move memory, you need to dereference the handle to get the pointer again. If memory is moved, the master pointer may change, making the pointer you were using invalid. The problem pointer is called a 'dangling pointer'.

Dangling pointers can be very hard to find, because memory may not move consistently (it depends on how tight memory is at the time). You could be writing into an invalid memory location and not discover a problem until much later. Dangling pointers are a debugging nightmare.

The Macintosh Memory Manager keeps track of every allocated block. This means memory management is optimized for a small number of blocks. With the relocatable block memory scheme, keeping track of a large number of moving blocks imposes significant overhead. This penalty is paid most in trying to allocate non-relocatable (pointer) blocks. To maintain efficient memory use, the Memory Manager always tries to allocate a non-relocatable block toward the bottom or top of the heap, so it won't get in the way during a memory shuffle. Finding space at the edge of the heap while a program is running typically involves a major memory move.

The result is that Memory Manager allocation time per block is distinctly non-linear. While handle allocation drags its tail, the time needed to allocate non-relocatable blocks is atrocious. Chart 1 below illustrates block allocation times in ticks (a tick is 1/60th of a second).

So, the Macintosh Memory Manager optimizes memory usage, but at a significant cost in speed, and with danger lurking in the form of dangling pointers.

OOPC Low-Level Memory Management

OOPC has its own memory manager, using pointers. This avoids the dangling pointer problem caused by using handles. The OOPC memory manager grabs a large chunk of memory from the heap, then slices it up for use. The first chunk is 128 KB. Other chunks are as big as needed, but at least 32 KB. (Chunk sizes are adjustable by an OOPC programmer). Chunks are locked at the top of the heap so they don't get in the way of operating system memory management. Chunks are allocated and freed as needed.

The result is pointer block allocation that does not fragment the heap. Because empty space is managed, not allocated blocks, allocation time is linear. Chart 2 below compares OOPC memory management times to Macintosh Memory Manager times. The times shown are for allocation and deallocation.At 20,000 blocks, OOPC is 20 times faster than Mac OS handles, and 100 times faster than Mac OS pointers.

Low-level memory management is implemented in OOPC using platform-independent functions, such as get_block and free_block. Handle functions (such as get_handle and free_handle) are also supported (using the Mac OS Memory Manager for the Mac version of OOPC). The OS requires handles for resources and some other tasks (such as color pixel maps).

Low-level memory management is only occasionally called directly (by an application programmer). More often, objects are created and released. (Of course, internal methods rely upon low-level memory management.) Let's look at how objects are allocated and deallocated in OOPC.

OOPC Object Memory Management

OOPC object memory management is quite simple. There are six functions/methods involved: new_object (a function), and new, bind, trash, release and empty (all methods).

The new_object function call creates an object, allocating a small amount memory required for all objects (36 bytes), plus any application data the object keeps. new_object calls the new function, which dispatches to an initial data assignment method (the method depends on the class of the object being created). After the new method finishes, an object is fully allocated and initialized.

Some objects need to keep track of other objects. A document object, for example, owns the window object that displays the document. A document object also keeps track of the pages in the document. These links between objects must be maintained.

OOPC's object system has built-in support for maintaining object links. Links between objects are established by calling bind(thisobject, thatobject). By this call, thatobject has created a link (or bond) to thisobject. thisobject cannot be released until thatobject trashes the bond between the objects by calling trash(thisobject, thatobject). Once all links to an object are trashed, the object is released by a trash (or release) call. Using bind and trash functions provides simple garbage collection, preventing objects from being released prematurely (and risking access to 'dead' objects).

release releases an object, but only if there are no links to other objects. When an object is released, empty is called (by release) to deallocate any data allocated in the new method. The release method disposes of the object itself.

Conclusion

Having its own low-level memory management gives a significant speed boost to OOPC-built applications and keeps programming chores simple. At the high level, built-in support for object linking provides garbage collection and safety with object access.
 
AAPL
$501.11
Apple Inc.
+2.43
MSFT
$34.64
Microsoft Corpora
+0.15
GOOG
$898.03
Google Inc.
+16.02

MacTech Search:
Community Search:

Software Updates via MacUpdate

CrossOver 12.5.1 - Run Windows apps on y...
CrossOver can get your Windows productivity applications and PC games up and running on your Mac quickly and easily. CrossOver runs the Windows software that you need on Mac at home, in the office,... Read more
Paperless 2.3.1 - Digital documents mana...
Paperless is a digital documents manager. Remember when everyone talked about how we would soon be a paperless society? Now it seems like we use paper more than ever. Let's face it - we need and we... Read more
Apple HP Printer Drivers 2.16.1 - For OS...
Apple HP Printer Drivers includes the latest HP printing and scanning software for Mac OS X 10.6, 10.7 and 10.8. For information about supported printer models, see this page.Version 2.16.1: This... Read more
Yep 3.5.1 - Organize and manage all your...
Yep is a document organization and management tool. Like iTunes for music or iPhoto for photos, Yep lets you search and view your documents in a comfortable interface, while offering the ability to... Read more
Apple Canon Laser Printer Drivers 2.11 -...
Apple Canon Laser Printer Drivers is the latest Canon Laser printing and scanning software for Mac OS X 10.6, 10.7 and 10.8. For information about supported printer models, see this page.Version 2.11... Read more
Apple Java for Mac OS X 10.6 Update 17 -...
Apple Java for Mac OS X 10.6 delivers improved security, reliability, and compatibility by updating Java SE 6.Version Update 17: Java for Mac OS X 10.6 Update 17 delivers improved security,... Read more
Arq 3.3 - Online backup (requires Amazon...
Arq is online backup for the Mac using Amazon S3 and Amazon Glacier. It backs-up and faithfully restores all the special metadata of Mac files that other products don't, including resource forks,... Read more
Apple Java 2013-005 - For OS X 10.7 and...
Apple Java for OS X 2013-005 delivers improved security, reliability, and compatibility by updating Java SE 6 to 1.6.0_65. On systems that have not already installed Java for OS X 2012-006, this... Read more
DEVONthink Pro 2.7 - Knowledge base, inf...
Save 10% with our exclusive coupon code: MACUPDATE10 DEVONthink Pro is your essential assistant for today's world, where almost everything is digital. From shopping receipts to important research... Read more
VirtualBox 4.3.0 - x86 virtualization so...
VirtualBox is a family of powerful x86 virtualization products for enterprise as well as home use. Not only is VirtualBox an extremely feature rich, high performance product for enterprise customers... Read more

Briquid Gets Updated with New Undo Butto...
Briquid Gets Updated with New Undo Button, Achievements, and Leaderboards, on Sale for $0.99 Posted by Andrew Stevens on October 16th, 2013 [ | Read more »
Halloween – iLovecraft Brings Frightenin...
Halloween – iLovecraft Brings Frightening Stories From Author H.P. | Read more »
The Blockheads Creator David Frampton Gi...
The Blockheads Creator David Frampton Gives a Postmortem on the Creation Process of the Game Posted by Andrew Stevens on October 16th, 2013 [ permalink ] Hey, a | Read more »
Sorcery! Enhances the Gameplay in Latest...
Sorcery! | Read more »
It Came From Australia: Tiny Death Star
NimbleBit and Disney have teamed up to make Star Wars: Tiny Death Star, a Star Wars take on Tiny Tower. Right now, the game is in testing in Australia (you will never find a more wretched hive of scum and villainy) but we were able to sneak past... | Read more »
FIST OF AWESOME Review
FIST OF AWESOME Review By Rob Rich on October 16th, 2013 Our Rating: :: TALK TO THE FISTUniversal App - Designed for iPhone and iPad A totalitarian society of bears is only the tip of the iceberg in this throwback brawler.   | Read more »
PROVERBidioms Paints English Sayings in...
PROVERBidioms Paints English Sayings in a Picture for Users to Find Posted by Andrew Stevens on October 16th, 2013 [ permalink ] | Read more »
OmniFocus 2 for iPhone Review
OmniFocus 2 for iPhone Review By Carter Dotson on October 16th, 2013 Our Rating: :: OMNIPOTENTiPhone App - Designed for the iPhone, compatible with the iPad OmniFocus 2 for iPhone is a task management app for people who absolutely... | Read more »
Ingress – Google’s Augmented-Reality Gam...
Ingress – Google’s Augmented-Reality Game to Make its Way to iOS Next Year Posted by Andrew Stevens on October 16th, 2013 [ permalink ] | Read more »
CSR Classics is Full of Ridiculously Pre...
CSR Classics is Full of Ridiculously Pretty Classic Automobiles Posted by Rob Rich on October 16th, 2013 [ permalink ] | Read more »

Price Scanner via MacPrices.net

Apple Store Canada offers refurbished 11-inch...
 The Apple Store Canada has Apple Certified Refurbished 2013 11″ MacBook Airs available starting at CDN$ 849. Save up to $180 off the cost of new models. An Apple one-year warranty is included with... Read more
Updated MacBook Price Trackers
We’ve updated our MacBook Price Trackers with the latest information on prices, bundles, and availability on MacBook Airs, MacBook Pros, and the MacBook Pros with Retina Displays from Apple’s... Read more
13-inch Retina MacBook Pros on sale for up to...
B&H Photo has the 13″ 2.5GHz Retina MacBook Pro on sale for $1399 including free shipping. Their price is $100 off MSRP. They have the 13″ 2.6GHz Retina MacBook Pro on sale for $1580 which is $... Read more
AppleCare Protection Plans on sale for up to...
B&H Photo has 3-Year AppleCare Warranties on sale for up to $105 off MSRP including free shipping plus NY sales tax only: - Mac Laptops 15″ and Above: $244 $105 off MSRP - Mac Laptops 13″ and... Read more
Apple’s 64-bit A7 Processor: One Step Closer...
PC Pro’s Darien Graham-Smith reported that Canonical founder and Ubuntu Linux creator Mark Shuttleworth believes Apple intends to follow Ubuntu’s lead and merge its desktop and mobile operating... Read more
MacBook Pro First, Followed By iPad At The En...
French site Info MacG’s Florian Innocente says he has received availability dates and order of arrival for the next MacBook Pro and the iPad from the same contact who had warned hom of the arrival of... Read more
Chart: iPad Value Decline From NextWorth
With every announcement of a new Apple device, serial upgraders begin selling off their previous models – driving down the resale value. So, with the Oct. 22 Apple announcement date approaching,... Read more
SOASTA Survey: What App Do You Check First in...
SOASTA Inc., the leader in cloud and mobile testing announced the results of its recent survey showing which mobile apps are popular with smartphone owners in major American markets. SOASTA’s survey... Read more
Apple, Samsung Reportedly Both Developing 12-...
Digitimes’ Aaron Lee and Joseph Tsai report that Apple and Samsung Electronics are said to both be planning to release 12-inch tablets, and that Apple is currently cooperating with Quanta Computer on... Read more
Apple’s 2011 MacBook Pro Lineup Suffering Fro...
Appleinsider’s Shane Cole says that owners of early-2011 15-inch and 17-inch MacBook Pros are reporting issues with those models’ discrete AMD graphics processors, which in some cases results in the... Read more

Jobs Board

*Apple* Retail - Manager - Apple (United Sta...
Job SummaryKeeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, youre a master of them all. In the stores fast-paced, dynamic Read more
*Apple* Support / *Apple* Technician / Mac...
Apple Support / Apple Technician / Mac Support / Mac Set up / Mac TechnicianMac Set up and Apple Support technicianThe person we are looking for will have worked Read more
Senior Mac / *Apple* Systems Engineer - 318...
318 Inc, a top provider of Apple solutions is seeking a new Senior Apple Systems Engineer to be based out of our Santa Monica, California location. We are a Read more
*Apple* Retail - Manager - Apple Inc. (Unite...
Job Summary Keeping an Apple Store thriving requires a diverse set of leadership skills, and as a Manager, you’re a master of them all. In the store’s fast-paced, Read more
*Apple* Solutions Consultant - Apple (United...
**Job Summary** Apple Solutions Consultant (ASC) - Retail Representatives Apple Solutions Consultants are trained by Apple on selling Apple -branded products Read more
All contents are Copyright 1984-2011 by Xplain Corporation. All rights reserved. Theme designed by Icreon.